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  • What important aspects of Java should I know coming from Python?

    - by Macuser
    So, I've been browsing the job market, and it seems almost every programmer position requires either knowledge in the .NET, C#, or Java, and I'm looking to pick up Java, as I am not interesting very much with programming for Windows environments. So, what syntax differences should I look out for (except different class names), and any practices that I should avoid using in Java which is normally used in Python?

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  • PHP - A Widely-Used Scripting Language

    Typified as interpreted script language, PHP - a recursive acronym for Hypertext Preprocessor - is a widely used general purpose scripting or programming language. Hypertext Preprocessor is suited for web development in particular as it can be embedded into HTML.

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  • Are Intel and Motorola moving towards a MIPS/RISC model? [closed]

    - by Nick Rosencrantz
    Is it true what I read that Intel and Motorola are moving from CISC to a programming model more like RISC/MIPS? Why? From the famous book "Computer Architecture" by Hennessay which usually is recommended around here: Recent implementations of the x86 architecture actually translate x86 instruction into simple operation that look like MIPS instuctions.... Page 335. What does this mean specifically? Can you show me an example?

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  • Should I use OpenGL while working with C++?

    - by Paralytic
    I am completely new to programming and game development for that matter. I am using the C++ software to create my Game Engine with the help of a beginners guide. I noticed it has a OpenGL option when starting up a new project. I've heard of OpenGL pertaining to game development, not sure what it is though. Should I be using OpenGL when creating my Game Engine? Will it matter if I just start with a blank slate?

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  • How to Submit to a Computer Directory

    Computer directories are directories developed specifically for site in the computer niche include password management, data industry, information technology, tutorial, programming, and internet. Submitting to computer directories will attract more targeted users to your site compare with general directories.

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  • How to Create a Website Using Div Tags

    Websites have been evolved since the beginning of Internet. Internet is now flooded with an endless number of web pages and its demand is increasing due to development in technology. It is not difficult to make a website especially if one is good at using computers and is well equipped with programming.

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  • Where do all these Java technologies lead to? [on hold]

    - by user1502178
    For a new job, the HR gave me list of Java technologies to study: JSP/Servlet Ant, Maven Hibernate Spring Core, Spring MVC REST JMS Mongo, Cassandra Solr, Elastic Search I have never been a java guy, but I am ready to learn these, but I need to know where all these technologies lead to, are they worth doing? and how long will they approximately take if I have university level experience in programming and CS?

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  • Is it good practice to keep 2 related tables (using auto_increment PK) to have the same Max of auto_increment ID when table1 got modified?

    - by Tum
    This question is about good design practice in programming. Let see this example, we have 2 interrelated tables: Table1 textID - text 1 - love.. 2 - men... ... Table2 rID - textID 1 - 1 2 - 2 ... Note: In Table1: textID is auto_increment primary key In Table2: rID is auto_increment primary key & textID is foreign key The relationship is that 1 rID will have 1 and only 1 textID but 1 textID can have a few rID. So, when table1 got modification then table2 should be updated accordingly. Ok, here is a fictitious example. You build a very complicated system. When you modify 1 record in table1, you need to keep track of the related record in table2. To keep track, you can do like this: Option 1: When you modify a record in table1, you will try to modify a related record in table 2. This could be quite hard in term of programming expecially for a very very complicated system. Option 2: instead of modifying a related record in table2, you decided to delete old record in table 2 & insert new one. This is easier for you to program. For example, suppose you are using option2, then when you modify record 1,2,3,....,100 in table1, the table2 will look like this: Table2 rID - textID 101 - 1 102 - 2 ... 200 - 100 This means the Max of auto_increment IDs in table1 is still the same (100) but the Max of auto_increment IDs in table2 already reached 200. what if the user modify many times? if they do then the table2 may run out of records? we can use BigInt but that make the app run slower? Note: If you spend time to program to modify records in table2 when table1 got modified then it will be very hard & thus it will be error prone. But if you just clear the old record & insert new records into table2 then it is much easy to program & thus your program is simpler & less error prone. So, is it good practice to keep 2 related tables (using auto_increment PK) to have the same Max of auto_increment ID when table1 got modified?

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  • How to work for Ubuntu? [duplicate]

    - by vijay
    This question already has an answer here: How can I contribute to Ubuntu? 4 answers I am very much impressed by Ubuntu. I want to work for it but I know only C language. Can somebody guide me on how to work for Ubuntu. thanks for your reply I don't want to learn any other programming languages. programatically i want to contribute.

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  • The Most Effective Way to Run a Professional Business is to Attend an SEO Class

    There are numerous SEO colleges that offer fun, easy and affordable online SEO short courses as well as marketing subjects. There are no special requirements needed and these courses assume zero knowledge and do not require any previous HTML or programming background. In addition to an SEO class you will be provided with links for online tutorials which will supply you with valuable information.

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  • Colliding Rects [migrated]

    - by user73400
    I have been working on this game, but I have a question when it comes to collision detection. Can I check for collision and have it return True: example: def collide(self, EnemyTank): tank_collision = pygame.sprite.collide_rect(self.rect, EnemyTank.rect) if tank_collision == True: return True And then make it perform an action like this: if player.collide == True: e_tank_x += 0 I am new to programming so please bear with me, I am trying as hard as I can and any comments or suggestions would also be very appreciated.

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  • I just started learning the syntax of c++. What now? [closed]

    - by user73924
    I more or less know the syntax of C++, but when I start to write a program, I have nothing to write, I am blank. The thing is I knew the syntax of C as well and I didn't know how to write programs in that either. Though I could understand the written answers of almost anything. So, my question here is how do I start writing my own programs or how do I put my thoughts on any program using any programming language?

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  • Java Developer Workshop #2 ??!(12/1)

    - by ksky
    12/1??????????????Java?????????????????????????????(?2?:?1????????)??????!?????????????JavaFX/SE/EE/ME???????????????????????"Polyglot Programming on Java VM"??????Scala?JRuby?Groovy????Java VM??????????????????????????????????????????????????????? ???????Client Java Group?Vice President???JavaFX???????????Nandini Ramani???????????????JavaFX 2.0??????????????????????????Nandini?JavaOne???????????????????????????JavaOne??iPad?Windows?Linux?????????JavaFX???????????????????????? ???????????????????????????JavaOne??????????????Java EE/SE/ME???????????????????????????????????SE 8???????????EE????SE?FX???????ME??????????????????? ???Java VM????!???Scala?????????Scala??????????????????????????Scala????????????????????JRuby????????JRuby/CRuby???????????????????JRuby????????????????????????Groovy????????????????GROOVY???????????????Groovy????Java???????????????????? ???????????Java SE 7?JavaFX 2.0?????????????????Java VM?????????????????????????????! ???????????????????????????????????????????????????????????????????!????????????????????ustream?????????????

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  • Syntax error on token "QUOTE", VariableDeclaratorId expected after this token

    - by user356812
    I've posted a bigger chunk of the code below. You can see that initially QUOTE was procedural- coded in place. I'm trying to learn how to use declarative design so I want to do the same thing but by using resources. It seems like I need to access the string.xml thru the @R.id tag and identify QUOTE with that string value. But I don't know enough to negotiate this. Any tips? Thanks! public class circle extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(new GraphicsView(this)); } static public class GraphicsView extends View { //private static final String QUOTE = "Happy Birthday to David."; private final String QUOTE = getString(R.string.quote); ..... @Override protected void onDraw(Canvas canvas) { // Drawing commands go here canvas.drawPath(circle, cPaint); canvas.drawTextOnPath(QUOTE, circle, 0, 20, tPaint);

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  • How do I implement a dispatch table in a Perl OO module?

    - by Iain
    I want to put some subs that are within an OO package into an array - also within the package - to use as a dispatch table. Something like this package Blah::Blah; use fields 'tests'; sub new { my($class )= @_; my $self = fields::new($class); $self->{'tests'} = [ $self->_sub1 ,$self->_sub2 ]; return $self; } _sub1 { ... }; _sub2 { ... }; I'm not entirely sure on the syntax for this? $self->{'tests'} = [ $self->_sub1 ,$self->_sub2 ]; or $self->{'tests'} = [ \&{$self->_sub1} ,\&{$self->_sub2} ]; or $self->{'tests'} = [ \&{_sub1} ,\&{_sub2} ]; I don't seem to be able to get this to work within an OO package, whereas it's quite straightforward in a procedural fashion, and I haven't found any examples for OO. Any help is much appreciated, Iain

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  • PHP OOP Concepts (Value Objects / Data Access Objects)

    - by Iuhiz
    Hi, I've just started to learn PHP OOP, previously I have been doing PHP in a procedural manner. I was reading this article and I've got a couple of quick questions, How is the constructor for value objects commonly defined? As one that takes in all "data members" as parameters or stick to the default constructor and use mutator / accessor methods to set / get data members? Is this actually the recommended way to start doing PHP OOP? Cos honestly, the concepts explained in the article was a tad confusing for me. Cheers

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  • Simplex noise vs Perlin noise

    - by raRaRa
    I would like to know why Perlin noise is still so popular today after Simplex came out. Simplex noise was made by Ken Perlin himself and it was suppose to take over his old algorithm which was slow for higher dimensions and with better quality (no visible artifacts). Simplex noise came out in 2001 and over those 10 years I've only seen people talk of Perlin noise when it comes to generating heightmaps for terrains, creating procedural textures, et cetera. Could anyone help me out, is there some downside of Simplex noise? I heard rumors that Perlin noise is faster when it comes to 1D and 2D noise, but I don't know if it's true or not. Thanks!

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  • Perl: implementing a dispatch table in an OO module?

    - by Iain
    I want to put some subs that are within an OO package into an array - also within the package - to use as a dispatch table. Something like this package Blah::Blah; use fields 'tests'; sub new { my($class )= @_; my $self = fields::new($class); $self->{'tests'} = [ $self->_sub1 ,$self->_sub2 ]; return $self; } _sub1 { ... }; _sub2 { ... }; I'm not entirely sure on the syntax for this? $self->{'tests'} = [ $self->_sub1 ,$self->_sub2 ]; or $self->{'tests'} = [ \&{$self->_sub1} ,\&{$self->_sub2} ]; or $self->{'tests'} = [ \&{_sub1} ,\&{_sub2} ]; I don't seem to be able to get this to work within an OO package, whereas it's quite straightforward in a procedural fashion, and I haven't found any examples for OO. Any help is much appreciated, Iain

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  • Learning OOP Design

    - by waiwai933
    I've read Head First Java, and I understand how OOP works. Here's my problem: I'm a PHP programmer, and while I've used OOP in PHP, I'm having trouble figuring out what should be an object and what methods to give it. For example, let's say I have a app that allows people to log in and edit a document. Why should the document be an object if there will ever only be one instance? Should I give the deleteDocument() method to the document object or the admin object? The document is the one being deleted, but the admin is the one performing the action. So my real question is, coming from a procedural background, how do I figure out what should be objects and what should have what methods?

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  • Does performance even matter anymore? [closed]

    - by Jeff Dahmer
    The performance differences between C/C++ and C# are astounding. An ASP.NET page loads in 1/8 the time that a PHP script does haha.... WPF, aka " The Future ", (you know it will be, all the companies are gonna want cool looking desktop apps, don't kid yourself.) And it has huge performance hits just to start up. We've let Microsoft make us as developers lazy! Why do I hate this, it's such a good thing? Are we at a point in time where the majority of computers can handle this kinda crap? I remember when performance used to matter. Anyways, I'm writing a .NET library and ever since I found out LINQ is slower than traditional delegates which is slower than the normal procedural code... well it's a guilty evil I feel for every LINQ query I write, because they are so beautiful. Am I just too much of a performance stickler? Or just too big of a nerd?

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  • Windows Azure worker roles: One big job or many small jobs?

    - by Ryan Elkins
    Is there any inherent advantage when using multiple workers to process pieces of procedural code versus processing the entire load? In other words, if my workflow looks like this: Get work from queue0 and do A Store result from A in queue1 Get result from queue 1 and do B Store result from B in queue2 Get result from queue2 and do C Is there an inherent advantage to using 3 workers who each do the entire process themselves versus 3 workers that each do a part of the work (Worker 1 does 1 & 2, worker 2 does 3 & 4, worker 3 does 5). If we only care about working being done (finished with step 5) it would seem that it scales the same way (once you're using at least 3 workers). Maybe the big job is better because workers with that setup have less bottleneck issues?

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  • Design Patterns: What's the antithesis of Front Controller?

    - by Brian Lacy
    I'm familiar with the Front Controller pattern, in which all events/requests are processed through a single centralized controller. But what would you call it when you wish to keep the various parts of an application separate at the presentation layer as well? My first thought was "Facade" but it turns out that's something entirely different. In my particular case, I'm converting an application from a sprawling procedural mess to a clean MVC architecture, but it's a long-term process -- we need to keep things separated as much as possible to facilitate a slow integration with the rest of the system. Our application is web-based, built in PHP, so for instance, we have an "index.php" and an IndexController, a "account.php" and an AccountController, a "dashboard.php" and DashboardController, and so on.

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