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  • C# Conditional Operator Not a Statement?

    - by abelenky
    I have a simple little code fragment that is frustrating me: HashSet<long> groupUIDs = new HashSet<long>(); groupUIDs.Add(uid)? unique++ : dupes++; At compile time, it generates the error: Only assignment, call, increment, decrement, and new object expressions can be used as a statement HashSet.Add is documented to return a bool, so the ternary (?) operator should work, and this looks like a completely legitimate way to track the number of unique and duplicate items I add to a hash-set. When I reformat it as a if-then-else, it works fine. Can anyone explain the error, and if there is a way to do this as a simple ternary operator?

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  • Starting point for learning CAD/CAE file formats?

    - by Escader
    We are developing some stress and strain analysis software at university. Now it's time to move from rectangles and boxes and spheres to some real models. But I still have little idea where to start. In our software we are going to build mesh and then make calculations, but how do I import solid bodies from CAD/CAE software? 1) How CAD/CAE models are organised? How solid bodies are represented? What are the possibilities of DWG, DXF, IGES, STEP formats? There is e.g. a complete DXF reference, but it's too difficult for me to understand without knowing basic concepts. 2) Are there C++ libraries to import solid bodies from CAD/CAE file formats? Won't it be too difficult to build a complete model to be able to import comprehensive file?

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  • Why can't I download a whole image file with urllib2.urlopen()

    - by John Gann
    When I run the following code, it only seems to be downloading the first little bit of the file and then exiting. Occassionally, I will get a 10054 error, but usually it just exits without getting the whole file. My internet connection is crappy wireless, and I often get broken downloads on larger files in firefox, but my browser has no problem getting a 200k image file. I'm new to python, and programming in general, so I'm wondering what nuance I'm missing. import urllib2 xkcdpic=urllib2.urlopen("http://imgs.xkcd.com/comics/literally.png") xkcdpicfile=open("C:\\Documents and Settings\\John Gann\\Desktop\\xkcd.png","w") while 1: chunk=xkcdpic.read(4028) if chunk: print chunk xkcdpicfile.write(chunk) else: break

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  • Which audio library to use?

    - by Jeb
    I want to build a .Net application for processing audio, and distribute it using ClickOnce deployment. I need access to a raw audio pipeline. Which audio library should I be using? I've heard the managed libraries for DirectSound are a dead end. I need as little as possible to be installed on the client's machine. Anything outside of the ClickOnce process isn't going to work. NAudio might be a possibility, but isn't there potentially a separate driver install? There's also SlimDX. It's a shame -- the managed DirectX libraries seem to work nicely and from what I've read, DirectX can be included in the ClickOnce install.

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  • How significant is the bazaar performance factor?

    - by memodda
    I hear all this stuff about bazaar being slower than git. I haven't used too much distributed version control yet, but in Bazaar vs. Git on the bazaar site, they say that most complaints about performance aren't true anymore. Have you found this to be true? Is performance pretty much on par now? I've heard that speed can affect workflow (people are more likely to do good thing X if X is fast). What specific cases does performance currently affect workflow in bazaar vs other systems (especially git), and how? I'm just trying to get at why performance is of particular importance. Usually when I check something in or update it, I expect it to take a little while, but it doesn't matter. I commit/update when I have a second, so it doesn't interfere with my productivity. But then I haven't used DVCS yet, so maybe that has something to do with it?

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  • When is a webapp called Beta, alpha, pre-alpha, or none

    - by dmontain
    I've come across many apps on the web that call themselves Beta. I've come across other apps that had an alpha designation. I've even come across some that called themselves pre-alpha, whatever that means (if you know please clarify). Then I've come across some really bad webapps that shouldn't have left the developer's computer and they didn't have any beta designations. I've also seen some well built apps that called themselves Beta, including Stack Exchange (the mother site of SO) which I believe is very full featured to be called a Beta. I'm a little confused. It seems people are doing it at their whims. Is there an established rule or a checklist that can help decide what stage an app is in (beta, alpha, pre-alpha, or none)? P.S. Please feel free to retag as appropriate.

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  • Cross compiling unit tests with CppUnit or similar

    - by Mark
    Has anyone used a package like CppUnit to cross-compile C++ unit tests to run on an embedded platform? I'm using G++ on a Linux box to compile executables that must be run on a LynxOS board. I can't seem to get any of the common unit test packages to configure and build something that will create unit tests. I see a lot of unit test packages, CppUnit, UnitTest++, GTest, CppUTest, etc., but very little about using these packages in a cross-compiler scenario. The ones with a "configure" script imply that this is possible, but I can't seem to get them to configure and build.

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  • Lock Question - 'U' lock vs. 'X' lock

    - by Randy Minder
    I have a couple questions concerning Update (U) locks and Exclusive (X) locks. 1) Am I correct that an 'X' lock is put on a resource when the resource is about to get updated? 2) I'm a little fuzzy on U locks. Am I correct that a U lock is applied when a resource is read and SQL Server thinks it might need to update the resource later? If this is correct, would a 'U' lock only get applied when a read is being done within the context of a transaction? I guess I'm trying to understand under what circumstances SQL Server thinks it might need to update later a row it just read now. Thanks - Randy

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  • WCF Message Debugging on Custom Binding

    - by Programming Hero
    I've created a custom binding in WCF for a custom MessageEncoder to allow messages to be written as XML using a wider range of encodings than WCF supports out of the box. The encoder appears to be working and I am able to send and receive messages, but I want to verify that the XML message being written is exactly as required by the service I am trying to consume. I've turned on message logging for WCF using the diagnostic trace listeners to output the messages sent and received over the wire to a log file. Unfortunately, for calls using my encoder, the message is displayed as ... stream ... EDIT: I don't think it's anything to do with my custom encoding. I have experimented with my custom binding a little, switching to using the built-in text encoding and http transport. I still don't get a message body logged in the message trace. Is there anything that needs to be specified within a custom binding to enable message logging?

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  • TFSBuild.Proj and Manual SQL Server Work Help?

    - by ScSub
    Using the VS 2008 GDR update, I have created a database project. I have created a SQL Server deployment package. I have created a database unit test. Using some wizards, the stuff got into my tfsbuild.proj file so near the end of the automated build process a database is created. I lack a little control of the whole process, I now see. What I would like to do is manually deploy the DB, run 3 custom scripts against the DB, and then manually start the DB unit test. I have other non-DB unit tests that already run. I do not want to use VSMDI or ordered unit test stuff because in out multi-developer environment it gets messy. Help!

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  • Windows System Tray icons - controlling position

    - by Jamo
    I have a few old apps I've written (in Delphi) which for various reasons use a system tray icon. Most are using AppControls TacTrayIcon or some other similar component. Here's my question: How does one control the position of a tray icon? (i.e. where it is, say, relative to the system time -- 1st position/"slot", 2nd position/"slot", etc). I recall seeing a demo (C#, if memory serves) that allowed the user to "shift icon to the left" and "shift icon to the right", but don't recall how it was done. I'd like to allow the user to select what position they want to icon to appear in, for Windows 2000 - Windows 7. (I understand Windows 7 handles system tray stuff a little differently, but haven't tested that out yet). Thanks for any and all help.

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  • Java - When to use Iterators?

    - by Walter White
    Hi all, I am trying to better understand when I should and should not use Iterators. To me, whenever I have a potentially large amount of data to iterate through, I write an Iterator for it. If it also lends itself to the Iterator interface, then it seems like a win. I was reading a little bit that there is a lot of overhead with using an Iterator. A good example of where I used an Iterator was to iterate through a bunch of SQL scripts to execute one query at a time, reading it in, then executing it. Is there another performance trade off I should be aware of? Before I used iterators, I would read the entire String of SQL commands to execute into an ArrayList, and the iterate through that. If the import is rather large (like for geolocation data, then the server tends to get bogged down). Walter

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  • Is there a complete working example of a unit tested JPA2/CDI/JSF2 WebApp without EJBs ?

    - by Maxime ARNSTAMM
    Hello everyone, I want to build a web app in JPA2/CDI (without EJBs) and i get how to code the different beans (i worked for some time on seam/jpa apps), but i'm stuck because i can't find a complete working set of configuration files (ie : persistence.xmln web.xml and stuff), and there is always a little glitch or something i miss. My goal is to develop a simple CRUD (1 or 2 pages) but unit tested, for future use, as a code base. So if you already did this kind of mini project, or if you know where i can find a working example, that would be great if you could help me. Thanks

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  • Compiling emails into project documentation

    - by zpinter
    What's the best way to turn a bunch of email threads into a working project documentation? This other stack overflow question seems a little stale, but might be the right idea: http://stackoverflow.com/questions/11612/is-there-any-wiki-engine-that-supports-page-creation-by-email Also, Evernote shared notebooks might be an idea: http://blog.evernote.com/2009/06/25/notebook-sharing-phase-1/ Perhaps there's a good way to convert email threads into HTML or Word docs and save them to a shared dropbox folder? My ideal solution would be one where I could forward or copy a thread of emails into one spot, and go back after the fact to organize/categorize/add to it. Any ideas?

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  • Inserting Parameters, C#, T-Sql

    - by jpavlov
    I am trying to insert a parameter through an aspx page via text box. I set my parameters up, but evertime I executenonquery, the @Username shows up in the database instead of the actual value. Below is my code. Can anyone shed a little insight? SqlParameter @UserName = new SqlParameter("@UserName", System.Data.SqlDbType.VarChar); @UserName.Direction = ParameterDirection.Input; @UserName.Value = txtUserName.Text; cmd.Parameters.Add(@UserName);

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  • Sharepoint listsService.updateList method clarification

    - by cyrix86
    I've seen an example here: msdn but it's a little confusing. So if I have a list definition with a field called "CustomField" and I want to update the "ShowField" attribute of this field to be true then I would do this: XmlNode listNode = listService.GetList("MyList"); string version = listNode.Attributes["Version"].Value; string guid = listNode.Attributes["Name"].Value; XmlDocument xmlDoc = new XmlDocument(); XmlElement updateFields = xmlDoc.CreateElement("Fields"); string fieldXml = @"<Method ID="1"><Field Name="CustomField" ShowField="true" /></Method>"; updateFields.InnerXml = fieldXml; XmlNode result = listService.UpdateList(guid, null, null, updateFields, null, version); I'm confused because it would seem that you would need to provide a field element to indicate what field to update and then a value element to specify the new value. Could someone clarify this please?

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  • Google Chrome Speed Tracer what does Request Timing and Response Timing actually measure?

    - by Bryce Thomas
    I'm testing out the Google Chrome Speed Tracer on a few common web pages and taking a look through the results. One thing I'm not sure I understand is what the "Request Timing" and "Response Timing" properties of resources are actually measuring. Initially I thought Request Timing must measure the time from a request for a resource being sent and when that request arrived at the server. However, I then wondered how the Speed Tracer would actually have any way of measuring this. Furthermore, the Response Timing that I'm getting for resources tends to be far less than the Request Timing (e.g. 500ms request, 1ms response), which is a little bit suss. So is anyone able to explain exactly what Request Timing and Response Timing are measuring?

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  • "TypeError: CreateText() takes exactly 8 arguments (5 given)" with default arguments

    - by Eli Nahon
    def CreateText(win, text, x, y, size, font, color, style): txtObject = Text(Point(x,y), text) if size==None: txtObject.setSize(12) else: txtObject.setSize(size) if font==None: txtObject.setFace("courier") else: txtObject.setFace(font) if color==None: txtObject.setTextColor("black") else: txtObject.setTextColor(color) if style==None: txtObject.setStyle("normal") else: txtObject.setStyle(style) return txtObject def FlashingIntro(win, numTimes): txtIntro = CreateText(win, "CELSIUS CONVERTER!", 5,5,28) for i in range(numTimes): txtIntro.draw(win) sleep(.5) txtIntro.undraw() sleep(.5) I'm trying to get the CreateText function to create a text object with my "default" values if the parameters are not used. (I've tried it with blank strings "" instead of None and no luck) I'm fairly new to Python and have little programming knowledge.

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  • Collection.contains(Enum.Value) in HQL?

    - by Seth
    I'm a little confused about how to do something in HQL. So let's say I have a class Foo that I'm persisting in hibernate. It contains a set of enum values, like so: public class Foo { @CollectionOfElements private Set<Bar> barSet = new HashSet<Bar>(); //getters and setters here ... } and public enum Bar { A, B } Is there an HQL statement I can use to fetch only Foo instances who'se barSet containst Bar.B? List foos = session.createQuery("from Foo as foo " + "where foo.barSet.contains.Bar.B").list(); Or am I stuck fetching all Foo instances and filtering them out at the DAO level? List foos = session.createQuery("from Foo as foo").list(); List results = new ArrayList(); for(Foo f : foos) { if(f.barSet.contains(Bar.B)) results.add(f); } Thanks!

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  • Decoding bitmaps in Android with the right size

    - by hgpc
    I decode bitmaps from the SD card using BitmapFactory.decodeFile. Sometimes the bitmaps are bigger than what the application needs or that the heap allows, so I use BitmapFactory.Options.inSampleSize to request a subsampled (smaller) bitmap. The problem is that the platform does not enforce the exact value of inSampleSize, and I sometimes end up with a bitmap either too small, or still too big for the available memory. From http://developer.android.com/reference/android/graphics/BitmapFactory.Options.html#inSampleSize: Note: the decoder will try to fulfill this request, but the resulting bitmap may have different dimensions that precisely what has been requested. Also, powers of 2 are often faster/easier for the decoder to honor. How should I decode bitmaps from the SD card to get a bitmap of the exact size I need while consuming as little memory as possible to decode it?

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  • Eclipse standard warning/error overlay icons

    - by pulzar
    I'm writing an Eclipse plug-in... In my custom label decorator, I want to overlay a warning icon, and I'd like to use the standard one used by eclipse (the little yellow triangle). How can I get an image descriptor of this icon? I tried using workbench.getSharedImages().getImageDescriptor(ISharedImages .IMG_DEC_FIELD_WARNING), since that ID seems to match what I'm looking for, but the shared images collection doesn't actually have that image in it (so I just get a null returned). Is there some other shared image collection that I should be looking at?

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  • Equivalents to Z80 DJNZ instruction on other architectures?

    - by Justin Ethier
    First a little background. The z80 CPU has an instruction called DJNZ which can be used in a similar manner as a for loop. Basically DJNZ decrements the B register and jumps to a label if not zero. For example: ld b,96 ; erase all of the line disp_version_erase_loop: call _vputblank ; erase pixels at cursor (uses b reg) djnz disp_version_erase_loop ; loop Of course you can do the same thing using regular comparison and jump instructions, but often it is handy to use the single instruction. With that out of the way, my question is, do other CPU architectures include a similar control instruction?

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  • Warning on missing custom javadoc tags

    - by flumins
    We create a custom Doclet for our projet to generate a specific documentation for our client. We define some specific tags that are parsed by the doclet when we generate the documentation. Do you know how to ask eclipse to add warning when those special tags are missing in our javadoc comments ? Example of well formed javadoc: /** * @dialogName TECK-01-E-608 * @useVO ServiceVO * @useVO AgentVO */ public class MyDialog extends BaseDialogImpl { ... If @dialogName is missing, the developper should have a warning in eclipse... I look checkstyle a little bit, but I don't understand how to configure it to do such a thing. Thanks in advance for your help.

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  • OpenGL basics: calling glDrawElements once per object

    - by Bethor
    Hi all, continuing on from my explorations of the basics of OpenGL (see this question), I'm trying to figure out the basic principles of drawing a scene with OpenGL. I am trying to render a simple cube repeated n times in every direction. My method appears to yield terrible performance : 1000 cubes brings performance below 50fps (on a QuadroFX 1800, roughly a GeForce 9600GT). My method for drawing these cubes is as follows: done once: set up a vertex buffer and array buffer containing my cube vertices in model space set up an array buffer indexing the cube for drawing as 12 triangles done for each frame: update uniform values used by the vertex shader to move all cubes at once done for each cube, for each frame: update uniform values used by the vertex shader to move each cube to its position call glDrawElements to draw the positioned cube Is this a sane method ? If not, how does one go about something like this ? I'm guessing I need to minimize calls to glUniform, glDrawElements, or both, but I'm not sure how to do that. Full code for my little test : (depends on gletools and pyglet) I'm aware that my init code (at least) is really ugly; I'm concerned with the rendering code for each frame right now, I'll move to something a little less insane for the creation of the vertex buffers and such later on. import pyglet from pyglet.gl import * from pyglet.window import key from numpy import deg2rad, tan from gletools import ShaderProgram, FragmentShader, VertexShader, GeometryShader vertexData = [-0.5, -0.5, -0.5, 1.0, -0.5, 0.5, -0.5, 1.0, 0.5, -0.5, -0.5, 1.0, 0.5, 0.5, -0.5, 1.0, -0.5, -0.5, 0.5, 1.0, -0.5, 0.5, 0.5, 1.0, 0.5, -0.5, 0.5, 1.0, 0.5, 0.5, 0.5, 1.0] elementArray = [2, 1, 0, 1, 2, 3,## back face 4, 7, 6, 4, 5, 7,## front face 1, 3, 5, 3, 7, 5,## top face 2, 0, 4, 2, 4, 6,## bottom face 1, 5, 4, 0, 1, 4,## left face 6, 7, 3, 6, 3, 2]## right face def toGLArray(input): return (GLfloat*len(input))(*input) def toGLushortArray(input): return (GLushort*len(input))(*input) def initPerspectiveMatrix(aspectRatio = 1.0, fov = 45): frustumScale = 1.0 / tan(deg2rad(fov) / 2.0) fzNear = 0.5 fzFar = 300.0 perspectiveMatrix = [frustumScale*aspectRatio, 0.0 , 0.0 , 0.0 , 0.0 , frustumScale, 0.0 , 0.0 , 0.0 , 0.0 , (fzFar+fzNear)/(fzNear-fzFar) , -1.0, 0.0 , 0.0 , (2*fzFar*fzNear)/(fzNear-fzFar), 0.0 ] return perspectiveMatrix class ModelObject(object): vbo = GLuint() vao = GLuint() eao = GLuint() initDone = False verticesPool = [] indexPool = [] def __init__(self, vertices, indexing): super(ModelObject, self).__init__() if not ModelObject.initDone: glGenVertexArrays(1, ModelObject.vao) glGenBuffers(1, ModelObject.vbo) glGenBuffers(1, ModelObject.eao) glBindVertexArray(ModelObject.vao) initDone = True self.numIndices = len(indexing) self.offsetIntoVerticesPool = len(ModelObject.verticesPool) ModelObject.verticesPool.extend(vertices) self.offsetIntoElementArray = len(ModelObject.indexPool) ModelObject.indexPool.extend(indexing) glBindBuffer(GL_ARRAY_BUFFER, ModelObject.vbo) glEnableVertexAttribArray(0) #position glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, 0) glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ModelObject.eao) glBufferData(GL_ARRAY_BUFFER, len(ModelObject.verticesPool)*4, toGLArray(ModelObject.verticesPool), GL_STREAM_DRAW) glBufferData(GL_ELEMENT_ARRAY_BUFFER, len(ModelObject.indexPool)*2, toGLushortArray(ModelObject.indexPool), GL_STREAM_DRAW) def draw(self): glDrawElements(GL_TRIANGLES, self.numIndices, GL_UNSIGNED_SHORT, self.offsetIntoElementArray) class PositionedObject(object): def __init__(self, mesh, pos, objOffsetUf): super(PositionedObject, self).__init__() self.mesh = mesh self.pos = pos self.objOffsetUf = objOffsetUf def draw(self): glUniform3f(self.objOffsetUf, self.pos[0], self.pos[1], self.pos[2]) self.mesh.draw() w = 800 h = 600 AR = float(h)/float(w) window = pyglet.window.Window(width=w, height=h, vsync=False) window.set_exclusive_mouse(True) pyglet.clock.set_fps_limit(None) ## input forward = [False] left = [False] back = [False] right = [False] up = [False] down = [False] inputs = {key.Z: forward, key.Q: left, key.S: back, key.D: right, key.UP: forward, key.LEFT: left, key.DOWN: back, key.RIGHT: right, key.PAGEUP: up, key.PAGEDOWN: down} ## camera camX = 0.0 camY = 0.0 camZ = -1.0 def simulate(delta): global camZ, camX, camY scale = 10.0 move = scale*delta if forward[0]: camZ += move if back[0]: camZ += -move if left[0]: camX += move if right[0]: camX += -move if up[0]: camY += move if down[0]: camY += -move pyglet.clock.schedule(simulate) @window.event def on_key_press(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = True @window.event def on_key_release(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = False ## uniforms for shaders camOffsetUf = GLuint() objOffsetUf = GLuint() perspectiveMatrixUf = GLuint() camRotationUf = GLuint() program = ShaderProgram( VertexShader(''' #version 330 layout(location = 0) in vec4 objCoord; uniform vec3 objOffset; uniform vec3 cameraOffset; uniform mat4 perspMx; void main() { mat4 translateCamera = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, cameraOffset.x, cameraOffset.y, cameraOffset.z, 1.0f); mat4 translateObject = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, objOffset.x, objOffset.y, objOffset.z, 1.0f); vec4 modelCoord = objCoord; vec4 positionedModel = translateObject*modelCoord; vec4 cameraPos = translateCamera*positionedModel; gl_Position = perspMx * cameraPos; }'''), FragmentShader(''' #version 330 out vec4 outputColor; const vec4 fillColor = vec4(1.0f, 1.0f, 1.0f, 1.0f); void main() { outputColor = fillColor; }''') ) shapes = [] def init(): global camOffsetUf, objOffsetUf with program: camOffsetUf = glGetUniformLocation(program.id, "cameraOffset") objOffsetUf = glGetUniformLocation(program.id, "objOffset") perspectiveMatrixUf = glGetUniformLocation(program.id, "perspMx") glUniformMatrix4fv(perspectiveMatrixUf, 1, GL_FALSE, toGLArray(initPerspectiveMatrix(AR))) obj = ModelObject(vertexData, elementArray) nb = 20 for i in range(nb): for j in range(nb): for k in range(nb): shapes.append(PositionedObject(obj, (float(i*2), float(j*2), float(k*2)), objOffsetUf)) glEnable(GL_CULL_FACE) glCullFace(GL_BACK) glFrontFace(GL_CW) glEnable(GL_DEPTH_TEST) glDepthMask(GL_TRUE) glDepthFunc(GL_LEQUAL) glDepthRange(0.0, 1.0) glClearDepth(1.0) def update(dt): print pyglet.clock.get_fps() pyglet.clock.schedule_interval(update, 1.0) @window.event def on_draw(): with program: pyglet.clock.tick() glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) glUniform3f(camOffsetUf, camX, camY, camZ) for shape in shapes: shape.draw() init() pyglet.app.run()

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  • What is the right way to initialize a constant in Ruby?

    - by zbrimhall
    I have a simple class that defines some constants, e.g.: module Foo class Bar BAZ = "bof" ... Everything is puppies and rainbows until I tell Rake to run all my Test::Unit tests. When it does, I get warnings: bar.rb:3: warning: already initialized constant BAZ My habit has been to avoid these warnings by making the constant initialization conditional, e.g.: ... BAZ = "bof" unless const_defined? :BAZ ... This seems to solve the problem, but it is a little tedious, and I don't ever see anyone else initializing constants this way. This makes me think I might be Doing It Wrong. Is there a better way to initialize constants that won't generate warnings?

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