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  • Step 2 of instructions is not clear to me

    - by Albert Frye
    I want to make a bootable USB stick. I run the UUI. I see the instructions on this site: http://www.ubuntu.com/download/desktop/create-a-usb-stick-on-windows Step 1 says: Select "Ubuntu Desktop Edition" from the dropdown list Okay, so the actual title of the drop down box is: Select a "Linux Distribution" from the dropdown to put on your USB I am pretty new to computers. 67 years old. Live alone. Bought my first computer 3 months ago. So I will have to assume that when the instructions say "Ubuntu Desktop Edition", that means the same thing as "Linux Distribution". Okay, No big leap there. So far, so good . . . . . . . So I pick the very first selection: Ubuntu 13.10 Desktop i386 I'm not sure why there are so many choices, but I'm guessing I'm pretty safe with the first one. It's for a Toshiba Satellite laptop 64 bit Windows 7. Okay, now for step 2: The instructions say: Click 'Browse' and open the downloaded ISO file. The message in the window just before the "Browse" button says: Browse to your ubuntu-13.10*desktop*i386.iso -- Okay, so where's that file? So I click "Browse" and start looking for that file. It is nowhere to be found. So where the heck is it?

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  • How can my team avoid frequent errors after refactoring?

    - by SDD64
    to give you a little background: I work for a company with roughly twelve Ruby on Rails developers (+/- interns). Remote work is common. Our product is made out of two parts: a rather fat core, and thin up to big customer projects built upon it. Customer projects usually expand the core. Overwriting of key features does not happen. I might add that the core has some rather bad parts that are in urgent need of refactorings. There are specs, but mostly for the customer projects. The worst part of the core are untested (as it should be...). The developers are split into two teams, working with one or two PO for each sprint. Usually, one customer project is strictly associated with one of the teams and POs. Now our problem: Rather frequently, we break each others stuff. Some one from Team A expands or refactors the core feature Y, causing unexpected errors for one of Team B's customer projects. Mostly, the changes are not announced over the teams, so the bugs hit almost always unexpected. Team B, including the PO, thought about feature Y to be stable and did not test it before releasing, unaware of the changes. How to get rid of those problems? What kind of 'announcement technique' can you recommend me?

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  • What are all the components of a "Facebook App"?

    - by pnongrata
    I am a developer who has never personally partaken in social media (in any form) for reasons completely outside the scope of this question. I am "off the grid" (no Facebook, Twitter, etc accounts). I'm currently building a web app and would like the app to have a presence on Facebook, and possibly even "port" my app over as a Facebook app. My understanding of Facebook Apps is that they're just normal web apps that get <iframe>d into a Facebook page. The app is actually hosted on your server (not FB's servers). But this got me thinking: Don't Facebook Apps have "profile pages"? Is there anything developers can do to customize the behavior of their own profile pages? Do apps have the ability to do things like MySpace themes used to do (i.e., customize and interact with User profile pages, Groups, etc.)? Do Facebook Apps gain any sort of extra capabilities (inside of Facebook) that a normal web app would not have? It seems to me like if all a Facebook App is, is an iframed-web app, that it would still need to communicate with Facebook via its many APIs, just like a normal app would have to, right? If it's not possible to write an app that can customize the UI or behavior of user profiles and other pages, then how do games like "Farmville" interact with User profiles so that you see updates to profiles like "John Smith reached level 2 of Farmville"? Basically, I'm asking any battle-worn Facebook app developers if my understanding of Facebook Apps is correct, or if I'm missing anything big here. It's my understanding that for security reasons (obviously) Facebook doesn't allow apps to customize anything outside of the iframe it lives in. So if I want my app to appear like it's "interacting" with its Facebook users, it looks like I just need to publish stuff to the users' news feeds to try and encourage people to use my app (please correct me if I'm wrong here!). Thanks in advance for any corrections, clarifications, advice or suggestions!

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  • Solaris at LISA 2011

    - by dminer
    As is our custom, the Solaris team will be out in force at the USENIX LISA conference; this year it's in Boston so it's sort of a home game for me for a change.  The big event we'll have is Tuesday, December 6, the Oracle Solaris 11 Summit Day.  We'll be covering deployment, ZFS, Networking, Virtualization, Security, Clustering, and how Oracle apps run best on Solaris 11.  We've done this the past couple of years and it's always a very full day.On Wednesday, December 7, we've got a couple of BOF sessions scheduled back-to-back.  At 7:30 we'll have the ever-popular engineering panel, with all of us who are speaking at Tuesday's summit day there for a free-flowing discussion of all things Solaris.  Following that, Bart & I are hosting a second BOF at 9:30 to talk more about deployment for clouds and traditional data centers.Also, on Wednesday and Thursday we'll have a booth at the exhibition where there'll be demos and just a general chance to talk with various Solaris staff from engineering and product management.The conference program looks great and I look forward to seeing you there!

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  • Responsive Design: Which Framework Should I Use? CSS3 & HTML5

    - by Jayhal
    I've been looking for a suitable set of HTML5/CSS3 foundation files to start new projects on. I started off piecing together my own files, but I believe I might be better served in finding a solid and fairly compatible(with me) CSS3/HTML5 framework and then tweaking certain things that may not best suit my own process. I'd love to find something that is responsive and that includes aspects focusing on layout, type(hor and vert baselines), form and interface components, cross-browser issues, and preferably built on something other than a just imple css reset, but that does include rebuilding elements consistently across browsers for a clean work slate. Extra features like polyfills or others area great, as is good documentation and examples. So far, off the top of my head I know of, Skeleton 1140 Grid 320 & Up (plus BP) HTML5 Boilerplate 2.0 and Mobile Inuit.css Less Framework Fluir Perkins.Less A few WP themes Are there any great one I don't know about? I work a lot in WP, and something that is easily incorporated (but also stand alone) is ideal. Plugins and wide set feature while maintaining the ability to cut it down when needed(flexibility) is also a big plus, and in par with a faster learning, since I want to start using whatever I find immediately . What are some of the better options you guys might be able to recommend? Systems or scripts, plugins, and other related tools are also welcome, Thanks!

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  • Have Windows Automatically Login Without Entering Your Password

    - by deadlydog
    If you are like me and don't want to have to enter your password each time Windows loads, you can have Windows start up without prompting you to enter a user name or password.  The simple (and BAD) way to do this is to simply not have a password on your user account, but that’s a big security risk and will allow people to easily remote desktop into your computer. So, first set a password on your windows account if you don’t already have one.  Then select Run... from the start menu (or use Windows Key + R to open the Run window) and type control userpasswords2, which will open the user accounts application.   On the Users tab, clear the box for Users must enter a user name and password to use this computer, and click on OK. An Automatically Log On dialog box will appear; enter the user name and password for the account you want to use to automatically log into Windows.  That's it.    You may also want to make sure your screen saver is not set to prompt you for a password when it exits either. Now your computer is secure without getting in your way.

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  • Caching by in-memory dictionaries. Are we doing it all wrong?

    - by user73983
    This approach is pretty much the accepted way to do anything in our company. A simple example : when a piece of data for a customer is requested from a service, we fetch all the data for that customer(relevant part to the service) and save it in a in-memory dictionary then serve it from there on following requests(we run singleton services). Any update goes to DB, then updates the in memory dictionary. It seems all simple and harmless but as we implement more complicated business rules the cache gets out of sync and we have to deal with hard to find bugs. Sometimes we defer writing to database, keeping new data in cache till then. There are cases when we store millions of rows in memory because the table has many relations to other tables and we need to show aggregate data quickly. All this cache handling is a big part of our codebase and I sense this is not the right way to do it. All of this juggling adds too much noise to the code and it makes it hard to understand the actual business logic. However I don't think we can serve data in a reasonable amount of time if we have to hit the database every time. I am unhappy about the current situation but I don't have a better alternative. My only solution would be to use NHibernate 2nd level cache but I have nearly no experience with it. I know many campanies use Redis or MemCached heavily to gain performance but I have no idea how I would integrate them into our system. I also don't know if they can perform better than in-memory data structures and queries. Are there any alternative approaches that I should look into?

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  • Sneak Preview - New CodePlex UI

    We have been busy the last several months working to improve the overall experience for the CodePlex community. We have been working through some of the top requested items, such as our big announcement last week enabling Git. Something that is not explicitly on the feature request list are requests to update the web site look and user experience.  As Brian Harry mentioned, the Future of CodePlex is Bright, so it is time to start brightening up the place. Goals As with any sizeable change you need to decide the scope of changes you want to tackle. We decided that we would optimize on incremental improvements verses taking months to get a completely new experience released. Our goals with this user experience work is to refresh the look and feel of the site, introduce new visual elements and set up the site for future structural changes. So this is not the end, just the beginning. Early Views I want to set a few expectations first, these screen shots are not final, and we are still working through the content and final element placement. Feedback is always welcome, just take that in mind as you review the images. New CodePlex Home The navigation changed a good bit on the home page and we have moved the search to a more consistent location across the site.   User Profile Users Home Page The goal was to make it easier to find and take action on common tasks such as creating projects. Project Home Issue Tracker   This should give you a taste of where we are going with the new user experience.     As always we love the feedback, either comment below, find us on Twitter @codeplex or @mgroves84, or create or vote up suggestions.

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  • What is a "Technical Programmer"? [closed]

    - by Mike E
    I've noticed in job posting boards a few postings, all from European companies in the games industry, for a "Technical Programmer". The job description in both was similar, having to do with tools development, 3d graphics programming, etc. It seems to be somewhere between a Technical Artist who's more technical than artist or who can code, and a Technical Director but perhaps without the seniority/experience. Information elsewhere on the position is sparse. The title seems redundant and I haven't seen any American companies post jobs by that name exactly. One example is this job posting on gamedev.net which isn't exactly thorough. In case the link dies: Subject: Technical Programmer Frictional Games, the creators of Amnesia: The Dark Descent and the Penumbra series, are looking for a talented programmer to join the company! You will be working for a small team with a big focus on finding new and innovating solutions. We want you who are not afraid to explore uncharted territory and constantly learn new things. Self-discipline and independence are also important traits as all work will be done from home. Some the things you will work with include: 3D math, rendering, shaders and everything else related. Console development (most likely Xbox 360). Hardware implementations (support for motion controls, etc). All coding is in C++, so great skills in that is imperative. As I mentioned, the job title has appeared from European companies so maybe it goes by another title in America. What other titles might this specialization of programmer go by?

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  • SSD I/O extremely slow installing/booting Ubuntu 12.04

    - by Menda
    These are some useful specs: Macbook Pro 7,1 OWC Mercury Extreme Pro 2,5" SATA SSD (120 GB). Has SandForce driver. Ubuntu 12.04 Desktop 32 bits. One 18 GB partition for GNU/Linux and 1.5 GB for SWAP. MD5 for the Ubuntu install CD is OK. I tried to install Ubuntu. It seems that everything is recognized, but there's a big problem: read and writes to the SSD are extremely slow. For example, the install process, which shouldn't take more than 20 minutes, it takes 7 hours. Then, booting up the computer takes about 20 minutes. I checked and the problem is definitely the SSD. Every access to any file is like 10 times slower than normal. I have tried to format the partition as Ext4 and Ext3 with the same problem. Trying to install other distros like Fedora 17, I have a similar problem. There's a "lag" with the SSD, but not so accused as in Ubuntu. Surprisingly, Debian 6.0 installs and works without any problem. Mac OS works pretty good as well in the other partition, so I discard it's an SSD problem. Thanks for your help!

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  • Where is he now?

    - by Chris G. Williams
    A couple months ago, I announced I was leaving Magenic in order to take a break from consulting. I figured I'd post an update as to what I'm doing now, since I haven't exactly been slacking off.1) I accepted a position as a Lead Developer with RealPage. I work on a number of internal use applications for a subsidiary known as LevelOne. The majority of my work is in ASP.NET, a surprising amount of VB.NET, some C# and I'm picking up a few new tools for my belt... specifically Python, MongoDB and Perl.2) I am still the owner of Big Robot Games, a retail game store / coffee shop in the South Carolina upstate region. I'm not as involved in the day to day activity as I was, but I'm there most nights and weekends, when I'm not off doing other things, like #3.3) I am on the staff of Rock Revolt Magazine as a journalist, covering live performances as well as interviewing bands, providing album & video game reviews, fixing the website and the occasional prison ink. (Just kidding on that last one.)4) In whatever time is leftover, I still manage to bang out a little code on Heroic Adventure! (aka HA!) and talk about Windows Phone, XNA and whatever else suits me, wherever they'll let me.I guess that's about it.

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  • Why doesn't it seem to be any development in the field of 3D VR gear, especially with regard to gaming?

    - by neuviemeporte
    I remember that way back around 1995, there was this big craze with VR in the media, a whole bunch of (mostly mediocre) games labeled as "virtual-reality-interactive-movie (...)" were published. If I recall correctly, the first 3D VR helmet was called VFX-1 and was sold bundled with Descent and some dedicated joystick. I never owned one, and I read just one review which was mostly enthusiastic, but pointed to some weak points, like the eyes getting tired after an hour or so of playing. Then the whole thing basically flickered down and died. I suppose the main reason it wasn't successful was that the hardware of the day was not powerful enough, the VR gear's design wasn't perfected to make it comfortable and natural to use, and the companies that made it failed to market it successfully. What I can't understand is why isn't there any development in the field today. There is some vr-ish hardware mostly targeted at the consoles (Kinect, Wii remote, TrackIR), but all projects of creating some 3d head-mounted display system seem to be in early infancy, appear once in a trade show somewhere and aren't heard of again. I think it could work great with head tracking and some of today's shooters, flight sims (trackIR is nice but the movement scale translation is awkward) and other games with an FPP POV. Is there any technological reason why decent vr headgear can't be made today, or is it just that nobody really cares/everyone is scared to repeat the '90s failure?

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  • X won't start, root filesystem mounted read only

    - by TK Kocheran
    I just experienced a very strange and puzzling problem on my machine that I can't seem to get sorted out. I was running Windows on a second partition, and everything was working great. I then went to restart into Linux, and noticed that X wouldn't start. Everything was displayed in super-low resolution, so I tried reinstalling my NVIDIA driver. I started seeing all of these I/O error problems, so I figured that my SSD was bad. After a bit more playing around, I ran fsck on the drive when mounted from a startup disk as well as badsectors and everything looked great. The SMART drive tests all passed and again, everything was looking good, so I rebooted again and still, no joy. I started then getting some weird USB errors, so I followed someone's advice and unplugged my computer's power supply, then started back up again and my graphics looked a lot better in the BIOS and in the boot logo, but X still wouldn't start. I then found out that my main boot drive was being mounted read-only for some reason. What's going wrong? I've done some pretty extensive tests on the SSD from a startup disk such as writing massive files, reading big files, running filesystem checks on the entire disk, and everything is looking great, until I try to boot. Whenever I try installing the drivers with apt-get, I get a ton of ata error messages looking like this: How can I diagnose what's going wrong and fix it so I can get back to work?

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  • What type of pattern would be used in this case

    - by Admiral Kunkka
    I want to know how to tackle this type of scenario. We are building a person's background, from scratch, and I want to know, conceptually, how to proceed with a secure object pattern in both design and execution... I've been reading on Factory patterns, Model-View-Controller types, Dependency injection, Singleton approaches... and I can't seem to grasp or 'fit' these types of designs decisions into what I'm trying to do.. First and foremost, I started with having a big jack-of-all-trades class, then I read some more, and some tips were to make sure your classes only have a single purpose.. which makes sense and I started breaking down certain things into other classes. Okay, cool. Now I'm looking at dependency injection and kind of didn't really know what's going on. Example/insight of what kind of heirarchy I need to accomplish... class Person needs to access and build from a multitude of different classes. class Culture needs to access a sub-class for culture benefits class Social needs to access class Culture, and other sub-classes class Birth needs to access Social, Culture, and other sub-classes class Childhood/Adolescence/Adulthood need to access everything. Also, depending on different rolls, this class heirarchy needs to create multiple people as well, such as Family, and their backgrounds using some, if not all, of these same classes. Think of it as a people generator, all random, with backgrounds and things that happen to them. Ageing, death of loved ones, military careers, e.t.c. Most of the generation is done randomly, making calls to a mt_rand function to pick from most of the selections inside the classes, guaranteeing the data to be absolutely random. I have most of the bulk-data down, and was looking for some insight from fellow programmers, what do you think?

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  • Git repo: Unravelling my mess into tidy branches

    - by Martin
    I wanted to play with a project, so git cloned it and, following its instructions, created a local branch for my configuration (I guess so that users can merge updates back). At first I was just tweaking to suit my preferences, so I didn't bother with any further branching, but now I have some code that might be useful to someone else, but with my passwords, etc in the same branch. Effectively, I have one big branch from which I'd like to have: Postgres backend (default) but with some new code I've added MySQL backend (the biggest change I've made) with that same new code My settings: I can't git ignore the settings file because I occasionally have to add sections for new functionality, but I need to keep my personal settings out of the public branches! I guess this would work best as a local-only branch. Dev branches, which I would branch from the MySQL. Starting from scratch, I think I could figure out how to branch/merge the various updates, but is there an easy way to walk through the existing repo and choose which commits to apply to which branch? Or possibly create a branch from a point upstream then merge back, excluding certain commits?

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  • What is the best way to exploit multicores when making multithread games?

    - by Keeper
    Many people suggest to write a program, and then start optimizing it. But I think that when it's coming to multithreading with multicore, a little think ahead is required. I've read about using threads, and experienced it myself during some courses at the university (still a student). The big question is simple, but a bit abstract: What thread related steps in game design do I need to take, before implementation? Now trying to be more specific. Let's say, as an example, that I'm making a small board game (like Monopoly) that I want to be multithreaded. My goal Is that this multithreaded game will exploit the best of the multicore system, lets say 4-6 cores (like in i7 processors). My answer to this question at the moment is, one thread for each of these four basic components: GUI User Input / Output AI (computer rival) Other game related calculations (like shortest path from A to B, or level up status change) I'm not an expert (yet!), and I'm sure there are better answers out there. Any suggestion, answer, different approach will be helpful. Some thoughts: Maybe splitting the main database is a good way.. (or total disaster.. )

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  • You've been working on a platform for as long as you remember. Not anymore. How does it feel?

    - by Shinnok
    How does it feel to work on a platform for as long as you remember, you've been encouraged to innovate, to improve and give all in day and night for that platform, be it either an operating system, a hardware architecture or a software framework/library and then be forced to switch bases because that platform has been abandoned over the night? It has happened before, many times, for eg. to SGI/IRIX and more recently to SUN/Open Solaris and now Nokia/Symbian. Have you been part of such a shift? If so then please share the story and describe your feelings at that time and if it is the case, how did you manage the situation? Reorientation? Giving up on the field and turned to other things you've been constantly putting aside like family? Many did so(for eg. people at Netscape). You may not think of it being such a big deal, but it is, after you've been working 10 to 20+ years on a platform/technology and then be faced to switch your expertise and mindset, the feeling tends to become really strong and some people really give up this crazy field and start enojoying a normal life. Would love to hear your stories.

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  • Oracle Open World / Public Sector / Identity Platform

    - by user12604761
    For those attending Oracle Open World (Oct. 1st - 3rd, 2012 at the Moscone Center in San Francisco), the following details are recommended:  OOW Focus on Public Sector. Also, Oracle's foundational Identity and Access Management and Database Security products that support government security ICAM solutions are covered extensively during the event, the following will be available: The focus is on Oracle's Modern Identity Management Platform.   Integrated Identity Governance Mobile Access Management Complete Access Management Low Risk Upgrades The options for attendees include 18 sessions for Identity and Access Management, 9 Identity and Access Management demonstration topics at the Identity Management Demo Grounds, and 2 hands on labs, as well as 21 database security sessions. Oracle Public Sector Reception at OOW:  Join Oracle's Public Sector team on Monday, October 1 for a night of food and sports in a casual setting at Jillian’s, adjacent to Moscone Center on Fourth Street. In addition to meeting the Public Sector team, you can enjoy Monday Night Football on several big screen TVs in a fun sports atmosphere. When: Monday, October 1, 6:30 p.m.–9:30 p.m. Where: Jillian's, 101 Fourth Street, San Francisco 

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  • Kickstarter and 2D smartphone games

    - by mm24
    I am about to launch a Kickstarter project as, after 14 months of full time development on my first iOS game, I run out of money. I developed an iOS game that needs few more months to be ready (the game structure is there but haven't yet worked on balancing the difficulty of the various levels). I have a feeling that most of the computer games founded on Kickstarter are for console, PC or Mac and not for smartphones. The category that many people seem to like is RPG style games. I have done tons of work over a year and collaborated with musicians and illustrators to get top quality graphics and music. The game looks cool to be an iOS 2D game but, compared to what I've seen on Kickstarter, I feel so little and humbled. I have searched for smartphone game projects on Kickstarter but haven't found many. I believe that the reason is that people are not keen in backing an APP that is normally sold for 0.99$ as they perceive is not something big. Am I the only one having this feeling? Could anyone please share a list of references to some successfully backed kickstarter smartphone game projects? (In this way the question will not become a "chat" and will fulfill the requirements to be a gamedev question). Any other article or authoritative answer will be welcome.

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  • Read Oracle Certification Program's December 2012 E-Magazine now!

    - by Harold Green
    Hello Everyone, The big news in this edition of our Oracle Certification E-Magazine is related to a change in the way that exam results are provided at the end of the test (using our CertView tool). This significant process change for the Oracle program sets the stage for tighter integration of candidate information and exam/certifcation results. Additionally, it helps give every certification holder access to important tools available in CertView. The new process was implemented in November and so far it is going very well. Much of the success of this new initiative is due to you (following the new process)! We are continuing to work to expand the functionality of CertView to better help you use your certification as a tool to help improve your career. Also in this issue of the E-Magazine, we are announcing several new offerings. We have a new SQL Tuning certification as well as a new Exam Preparation Seminar. We have continued to release new Exam Preparation Seminars and Exam Preparation Seminar Value Packages and we are receiving good feedback. We hope that you will consider employing one of these seminars to help you prepare for your next certification exam. They are now even available on iPad! READ THE DECEMBER 2012 EDITION HERE Thank you and good luck! Paul Sorensen Sr. Director, Global Certification Programs

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  • a flexible data structure for geometries

    - by AkiRoss
    What data structure would you use to represent meshes that are to be altered (e.g. adding or removing new faces, vertices and edges), and that have to be "studied" in different ways (e.g. finding all the triangles intersecting a certain ray, or finding all the triangles "visible" from a given point in the space)? I need to consider multiple aspects of the mesh: their geometry, their topology and spatial information. The meshes are rather big, say 500k triangles, so I am going to use the GPU when computations are heavy. I tried using arrays with vertices and arrays with indices, but I do not love adding and removing vertices from them. Also, using arrays totally ignore spatial and topological information, which I may need studying the mesh. So, I thought about using custom double-linked list data structures, but I believe doing so will require me to copy the data to array buffers before going on the GPU. I also thought about using BST, but not sure it fits. Any help is appreciated. If I have been too fuzzy and you require other information feel free to ask.

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  • How to package static content outside of web application?

    - by chinto
    Our web application has static content packaged as part of WAR. We have been planning to move it out of the project and host it directly on Apache to achieve the following objectives. It's getting too big and bloating the EAR size resulting in slower deployment across nodes. Faster deployment times. Take the load of Application Server Host the static content on a sub domain allowing some browsers (IE) to load resources simultaneously Give us an option to use further caching such as Apache mod_cache apart from the cache headers we send out to browsers. We use yuicompressor-maven-plugin to aggregate and minimize JS file. My question is how do package and manage this static content out side of the web application? My current options are. New maven war project. Still use the same plugin for aggregation and compression. Just a plain directory in SVN and use YUI/Google compressor directly. Or is there a better technology out there to manage static content as a project?

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  • What's Up for "We're Almost There" Wednesday

    - by Oracle OpenWorld Blog Team
     By Karen Shamban Wow - can't believe we're looking at Wednesday already!  Still so much to do, places to go, people to talk with. The last day for the Exhibition Halls is Wednesday, so be sure to spend time there if you haven't done so already. And don't forget (as if you would) that the famed Oracle Appreciation Event is Wednesday night on Treasure Island.  Here are just some of the big things happening Wednesday, October 3: Registration Moscone West, Moscone South, Hilton San Francisco, Westin St. Francis, Hotel Nikko, 7:00 a.m. - 6:30 p.m. Oracle OpenWorld Keynote featuring Oracle executives John Fowler, Edward Screven, and Juan Loiaza Moscone North Hall D, 8:00 a.m. - 9:45 a.m. Exhibition Halls Open Moscone South and Moscone West, 9:45 a.m. - 4:00 p.m. General Sessions Various times and locations Sessions, Demos, Labs Various times and locations Oracle Appreciation Event, featuring Pearl Jam, with Kings of Leon and X Treasure Island, 7:30 p.m. - 1:00 a.m. (note: must have approved wristband to attend) After what is sure to be a late night, it's good to know that the Thursday keynotes don't start until 9:00 a.m. They're going to be really great, so you won't want to miss them!

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  • FOSS Development: Who develops the OS-specific packages?

    - by achristi
    I have a couple of FOSS projects. They can be a bit of a pain to get running unless you've got dependencies in place already, which I figure is par for the course for FOSS projects. We know that each free operating system out there has its own package management systems. A few of them, such as homebrew on Mac OS or AUR on Arch linux are very friendly to community contributions. What I am wondering is, who exactly is expected to contribute packages? Primarily I am concerned with the case of small or developing projects, since it's pretty standard for the big projects to be put in there by the OS maintainers. From my perspective, it is something of a chicken-egg problem, because your software will not make its way into a package system if it does not have users, and it is less likely to gain users if it is not easy to install and use. For the sake of discussion, let's assume that the software in question is actually legitimately useful. I can see where people could create crapware or spam and that should obviously be kept out of any package system. So, in summary, whose job is this? Is it spammy for a FOSS software dev to put his own work into various OS package repositories?

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  • PASS Summit Preconference and Sessions

    - by Davide Mauri
    I’m very pleased to announce that I’ll be delivering a Pre-Conference at PASS Summit 2012. I’ll speak about Business Intelligence again (as I did in 2010) but this time I’ll focus only on Data Warehouse, since it’s big topic even alone. I’ll discuss not only what is a Data Warehouse, how it can be modeled and built, but also how it’s development can be approached using and Agile approach, bringing the experience I gathered in this field. Building the Agile Data Warehouse with SQL Server 2012 http://www.sqlpass.org/summit/2012/Sessions/SessionDetails.aspx?sid=2821 I’m sure you’ll like it, especially if you’re starting to create a BI Solution and you’re wondering what is a Data Warehouse, if it is still useful nowadays that everyone talks about Self-Service BI and In-Memory databases, and what’s the correct path to follow in order to have a successful project up and running. Beside this Preconference, I’ll also deliver a regular session, this time related to database administration, monitoring and tuning: DMVs: Power in Your Hands http://www.sqlpass.org/summit/2012/Sessions/SessionDetails.aspx?sid=3204 Here we’ll dive into the most useful DMVs, so that you’ll see how that can help in everyday management in order to discover, understand and optimze you SQL Server installation, from the server itself to the single query. See you there!!!!!

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