Search Results

Search found 33291 results on 1332 pages for 'development environment'.

Page 279/1332 | < Previous Page | 275 276 277 278 279 280 281 282 283 284 285 286  | Next Page >

  • Grab remaining text after last "/" in a php string.

    - by Roeland
    So, lets say I have a $somestring thats holds the value "main/physician/physician_view". I want to grab just "physician_view". I want it to also work if the passed string was "main/physician_view" or "site/main/physician/physician_view". Hopefully my question makes sense. Any help would be appreciated!

    Read the article

  • Browser Detection

    - by Jrgns
    What's the best / simplest / most accurate way to detect the browser of a user? Ease of extendability and implementation is a plus. The less technologies used, the better. The solution can be server side, client side, or both. The results should eventually end up at the server, though. The solution can be framework agnostic. The solution will only be used for reporting purposes.

    Read the article

  • Is it possible to reference a linkbotton outside an update panel as the update trigger?

    - by Selase
    I have a page based on a master page and as such i can only see the content place holders i used in the master page showing up in the aspx pages based on the master page. the source code shown below: <%@ Page Title="" Language="C#" MasterPageFile="~/Site.Master" AutoEventWireup="true" CodeBehind="CaseAdmin.aspx.cs" Inherits="Prototype4.CaseAdmin" %> <%@PreviousPageType VirtualPath="~/Account/Login.aspx"%> <asp:Content ID="Content1" ContentPlaceHolderID="HeadContent" runat="server"> </asp:Content> <asp:Content ID="CaseRightNews" ContentPlaceHolderID="RightNewsItem" runat="server"> </asp:Content> <asp:Content ID="CaseLeftNav" ContentPlaceHolderID="LeftNavigation" runat="server"> <div style="margin-top:20px; margin-bottom:20px;"> <p class="actionButton"> <asp:LinkButton ID="OpenCaseLinkButton" runat="server" onclick="OpenCaseLinkButton_Click">Open Case</asp:LinkButton> </p> <p class="actionButton"><asp:LinkButton ID="RegisterExhibitLinkButton" runat="server" onclick="RegisterExhibitLinkButton_Click">Register Exhibit</asp:LinkButton> </p> </div> </asp:Content> <asp:Content ID="CaseMainContnt" ContentPlaceHolderID="MainContent" runat="server"> <asp:ScriptManager ID="ScriptManager" runat="server" /> <asp:UpdatePanel ID="CaseMainCntntUpdatePanel" UpdateMode="Conditional" runat="server"> <Triggers> <asp:AsyncPostBackTrigger ControlID="" eventname="Click"/> </Triggers> <ContentTemplate> <%--Some text here to inform user to click on the open case botton to display open case form--%> </ContentTemplate> </asp:UpdatePanel> <asp:UpdatePanel runat="server" id="UpdatePanel1" updatemode="Conditional"> <Triggers> <asp:AsyncPostBackTrigger ControlID="" eventname="Click"/> </Triggers> <ContentTemplate> <%--some text here to inform users to click on the add exhibit botton to display add exhibit form--%> </ContentTemplate> </asp:UpdatePanel> </asp:Content> the section of the entire page i wish to change upon update is the (this is the main content of the page). for this reason i placed the updatepanel inside the content place holder since it cant be sitting outside and not wrapped in a content place holder. However, the buttons that i wish to apply the trigger that fires the update to, are in another content place holder(). How can i possibly get those buttons to act as the trigger while changing only what appears in the main content area. Plus, i tried getting the updatepanel to work just so i could see if it does the update well but it turned out really bad. i added some linkbottons in the content template area and used them as the triggers for testing reasons. i tested and the changes took over the entire page in contrast to just appearing in the content area. I actually just wanted to load a form that is created in another asp. page into the main content area... I seriously need help with this... Every little help, detail and information is dearly appreciated... thanks so much in advance

    Read the article

  • Can I make a web based video recording?

    - by Roman
    I want to have a web site which switches the web camera of users, makes a video recording and send results to my web server. Is it possible to do that? I think it should be. For example such sites as chatroulette.com starts web camera. Should it be done with the Adobe Flash technologies? Is it hard to do that?

    Read the article

  • Term for releasing software with time dependant portions still unfinished.

    - by Jeremy French
    I remember a while a go on a SO podcast Jeff was talking about the bounty system and he said that they released the bounty offering code before the bounty awarding code was written as the code would not be needed for a couple of weeks. Is there a standard term for this? Agile can work in this way but it doesn’t have to. I am thinking of suggesting it to a client for something and would like to use the correct terminology along with any information backing it up as a method. Essentially the method is to release code with some functionality incomplete as the time until the incomplete functionality is needed is less that the time it will take to develop.

    Read the article

  • Idiomatic PHP web page creation

    - by GreenMatt
    My PHP experience is rather limited. I've just inherited some stuff that looks odd to me, and I'd like to know if this is a standard way to do things. The page which shows up in the browser location (e.g. www.example.com/example_page) has something like: <? $title = "Page Title"; $meta = "Some metadata"; require("pageheader.inc"); ?> <!-- Content --> Then pageheader.inc has stuff like: <? @$title = ($title) ? $title : ""; @$meta = ($meta) ? $meta : ""; ?> <html> <head> <title><?=$title?></title </head> <!-- and so forth --> Maybe others find this style useful, but it confuses me. I suppose this could be a step toward a rudimentary content management system, but the way it works here I'd think it adds to the processing the server has to do without reducing the load on the web developer enough to make it worth the effort. So, is this a normal way to create pages with PHP? Or should I pull all this in favor of a better approach? Also, I know that "<?" (vs. "<?php" ) is undesirable; I'm just reproducing what is in the code.

    Read the article

  • How to bring the parent element with floated child elements to the center of the document?

    - by Starx
    I have organized a menu. Its HTML is as follows: <ul class="topmenu"> <li><a href="sample.html">Text 1</a></li> <li><a href="sample.html">Text 2</a></li> <li><a href="sample.html">Text 3</a></li> <li><a href="sample.html">Text 4</a></li> <ul> This is a horizontal menu, so I have floated the list items to left to appear them in a horizontal line. I could have used display:inline to appear them in a single line, but since IE does not support it and I don't know any other way to do so, I used float:left;. It's css is: .topmenu { list-style:none; margin:0; padding:0; } .topmenu li { float:left; } This brings the menu in a perfect horizontal line, but the entire list is floated to the left. I want to bring the .topmenu to appear in the center of the document and keep the listitem inside it floated towards the left. I found that this is achievable by defining width property of the .topmenu, but I dont want to fix its width as the list-items are dynamically generated and thus could increase and decrease. Any one know of any solution?

    Read the article

  • How Does WordPress Block Search Engines?

    - by Sarfraz
    Hello, If you go to wordpress admin and then settings-privacy, there are two options asking you whether you want to allow your blog to be searched though by seach engines and this option: I would like to block search engines, but allow normal visitors How does wordpress actually block search bots/crawlers from searching through this site when the site is live?

    Read the article

  • Would it be faster to use CMS for building the first site in ASP.NET?

    - by rem
    I need an opinion and advise from experienced ASP.NET people, what way to go. Assuming that a developer has some practical background with HTML/JavaScript/PHP on one side and some .NET/C#/WPF experience on the other side. No previous hands on experience with ASP.NET - only theory and some read books on the topic. The task is to build ASP.NET web site with User Managment functionality (user authentication, user account, user buying history, user points and so on) and E-commerce functionality with shopping cart, checkout and all needed for this. Is it worth, i.e. will it be faster, more reliable and secure in the result to use a ASP.NET CMS system (for example Sitefinity from Telerik as declared developer friendly) to build such first site? In what case the learning curve will be more steep and it will take more time to achieve similar results? Notes to take into consideration: 1) Price of the CMS matters not very much 2) E-commerce module should be written from scratch in any case (and integrated in case of using CMS) due to very specific requirements

    Read the article

  • Need a good way to store data in a DB from a table on a webpage that can have N columns.

    - by Abe Miessler
    Users need to be able to add a specific type of column to an otherwise static table on my web page and then save the information they enter in there to the database. I've been told that in reality they will almost never go over 5 columns but I would rather support N. The columns will all be of the same datatype. My first thought was to have an XML column with the values from all added columns in there but I was curious if anyone else had come up with a better solution. Suggestions?

    Read the article

  • Level editor for 3D games with open format or API?

    - by furtelwart
    I would like to experiment with machine generated levels for a 3D game. I'm very open which game this will be. I just like the idea to run through a generated map. For this approach, it would be great if I can use an API or an open format for level designs. Is there an open source level system that can be used in several game engines (ego shooter or whatever)? I don't know if I explained my point clearly, so please add a comment with your question. I will try to clearify my point.

    Read the article

  • Are there any good resources on developing ASP.NET for Windows CE Internet Explorer?

    - by IronicMuffin
    I've been tasked with creating a web app to be consumed by a mobile device sporting Windows CE 5.0 (and some with Windows CE 4.2). I've found a host of things that seem to work fine in IE6 on my desktop, but fail when rendered in IE for Windows CE. IE6 is bad enough as it is...does it lose any more functionality on an embedded system? Are there quirks that a developer would need to know about? AJAX seems extremely unlikely. JavaScript seems quirky when linking to a .js file. Panels with scrollbars are finicky. Textboxes can't get focus. DefaultButtons on a form don't work. Any help or resources you can provide would be greatly appreciated.

    Read the article

  • Simple Physics Simulation in java not working.

    - by Static Void Main
    Dear experts, I wanted to implement ball physics and as i m newbie, i adapt the code in tutorial http://adam21.web.officelive.com/Documents/JavaPhysicsTutorial.pdf . i try to follow that as i much as i can, but i m not able to apply all physical phenomenon in code, can somebody please tell me, where i m mistaken or i m still doing some silly programming mistake. The balls are moving when i m not calling bounce method and i m unable to avail the bounce method and ball are moving towards left side instead of falling/ending on floor**, Can some body recommend me some better way or similar easy compact way to accomplish this task of applying physics on two ball or more balls with interactivity. here is code ; import java.awt.*; public class AdobeBall { protected int radius = 20; protected Color color; // ... Constants final static int DIAMETER = 40; // ... Instance variables private int m_x; // x and y coordinates upper left private int m_y; private double dx = 3.0; // delta x and y private double dy = 6.0; private double m_velocityX; // Pixels to move each time move() is called. private double m_velocityY; private int m_rightBound; // Maximum permissible x, y values. private int m_bottomBound; public AdobeBall(int x, int y, double velocityX, double velocityY, Color color1) { super(); m_x = x; m_y = y; m_velocityX = velocityX; m_velocityY = velocityY; color = color1; } public double getSpeed() { return Math.sqrt((m_x + m_velocityX - m_x) * (m_x + m_velocityX - m_x) + (m_y + m_velocityY - m_y) * (m_y + m_velocityY - m_y)); } public void setSpeed(double speed) { double currentSpeed = Math.sqrt(dx * dx + dy * dy); dx = dx * speed / currentSpeed; dy = dy * speed / currentSpeed; } public void setDirection(double direction) { m_velocityX = (int) (Math.cos(direction) * getSpeed()); m_velocityY = (int) (Math.sin(direction) * getSpeed()); } public double getDirection() { double h = ((m_x + dx - m_x) * (m_x + dx - m_x)) + ((m_y + dy - m_y) * (m_y + dy - m_y)); double a = (m_x + dx - m_x) / h; return a; } // ======================================================== setBounds public void setBounds(int width, int height) { m_rightBound = width - DIAMETER; m_bottomBound = height - DIAMETER; } // ============================================================== move public void move() { double gravAmount = 0.02; double gravDir = 90; // The direction for the gravity to be in. // ... Move the ball at the give velocity. m_x += m_velocityX; m_y += m_velocityY; // ... Bounce the ball off the walls if necessary. if (m_x < 0) { // If at or beyond left side m_x = 0; // Place against edge and m_velocityX = -m_velocityX; } else if (m_x > m_rightBound) { // If at or beyond right side m_x = m_rightBound; // Place against right edge. m_velocityX = -m_velocityX; } if (m_y < 0) { // if we're at top m_y = 0; m_velocityY = -m_velocityY; } else if (m_y > m_bottomBound) { // if we're at bottom m_y = m_bottomBound; m_velocityY = -m_velocityY; } // double speed = Math.sqrt((m_velocityX * m_velocityX) // + (m_velocityY * m_velocityY)); // ...Friction stuff double fricMax = 0.02; // You can use any number, preferably less than 1 double friction = getSpeed(); if (friction > fricMax) friction = fricMax; if (m_velocityX >= 0) { m_velocityX -= friction; } if (m_velocityX <= 0) { m_velocityX += friction; } if (m_velocityY >= 0) { m_velocityY -= friction; } if (m_velocityY <= 0) { m_velocityY += friction; } // ...Gravity stuff m_velocityX += Math.cos(gravDir) * gravAmount; m_velocityY += Math.sin(gravDir) * gravAmount; } public Color getColor() { return color; } public void setColor(Color newColor) { color = newColor; } // ============================================= getDiameter, getX, getY public int getDiameter() { return DIAMETER; } public double getRadius() { return radius; // radius should be a local variable in Ball. } public int getX() { return m_x; } public int getY() { return m_y; } } using adobeBall: import java.awt.*; import java.awt.event.*; import javax.swing.*; public class AdobeBallImplementation implements Runnable { private static final long serialVersionUID = 1L; private volatile boolean Play; private long mFrameDelay; private JFrame frame; private MyKeyListener pit; /** true means mouse was pressed in ball and still in panel. */ private boolean _canDrag = false; private static final int MAX_BALLS = 50; // max number allowed private int currentNumBalls = 2; // number currently active private AdobeBall[] ball = new AdobeBall[MAX_BALLS]; public AdobeBallImplementation(Color ballColor) { frame = new JFrame("simple gaming loop in java"); frame.setSize(400, 400); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); pit = new MyKeyListener(); pit.setPreferredSize(new Dimension(400, 400)); frame.setContentPane(pit); ball[0] = new AdobeBall(34, 150, 7, 2, Color.YELLOW); ball[1] = new AdobeBall(50, 50, 5, 3, Color.BLUE); frame.pack(); frame.setVisible(true); frame.setBackground(Color.white); start(); frame.addMouseListener(pit); frame.addMouseMotionListener(pit); } public void start() { Play = true; Thread t = new Thread(this); t.start(); } public void stop() { Play = false; } public void run() { while (Play == true) { // bounce(ball[0],ball[1]); runball(); pit.repaint(); try { Thread.sleep(mFrameDelay); } catch (InterruptedException ie) { stop(); } } } public void drawworld(Graphics g) { for (int i = 0; i < currentNumBalls; i++) { g.setColor(ball[i].getColor()); g.fillOval(ball[i].getX(), ball[i].getY(), 40, 40); } } public double pointDistance (double x1, double y1, double x2, double y2) { return Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)); } public void runball() { while (Play == true) { try { for (int i = 0; i < currentNumBalls; i++) { for (int j = 0; j < currentNumBalls; j++) { if (pointDistance(ball[i].getX(), ball[i].getY(), ball[j].getX(), ball[j].getY()) < ball[i] .getRadius() + ball[j].getRadius() + 2) { // bounce(ball[i],ball[j]); ball[i].setBounds(pit.getWidth(), pit.getHeight()); ball[i].move(); pit.repaint(); } } } try { Thread.sleep(50); } catch (Exception e) { System.exit(0); } } catch (Exception e) { e.printStackTrace(); } } } public static double pointDirection(int x1, int y1, int x2, int y2) { double H = Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)); // The // hypotenuse double x = x2 - x1; // The opposite double y = y2 - y1; // The adjacent double angle = Math.acos(x / H); angle = angle * 57.2960285258; if (y < 0) { angle = 360 - angle; } return angle; } public static void bounce(AdobeBall b1, AdobeBall b2) { if (b2.getSpeed() == 0 && b1.getSpeed() == 0) { // Both balls are stopped. b1.setDirection(pointDirection(b1.getX(), b1.getY(), b2.getX(), b2 .getY())); b2.setDirection(pointDirection(b2.getX(), b2.getY(), b1.getX(), b1 .getY())); b1.setSpeed(1); b2.setSpeed(1); } else if (b2.getSpeed() == 0 && b1.getSpeed() != 0) { // B1 is moving. B2 is stationary. double angle = pointDirection(b1.getX(), b1.getY(), b2.getX(), b2 .getY()); b2.setSpeed(b1.getSpeed()); b2.setDirection(angle); b1.setDirection(angle - 90); } else if (b1.getSpeed() == 0 && b2.getSpeed() != 0) { // B1 is moving. B2 is stationary. double angle = pointDirection(b2.getX(), b2.getY(), b1.getX(), b1 .getY()); b1.setSpeed(b2.getSpeed()); b1.setDirection(angle); b2.setDirection(angle - 90); } else { // Both balls are moving. AdobeBall tmp = b1; double angle = pointDirection(b2.getX(), b2.getY(), b1.getX(), b1 .getY()); double origangle = b1.getDirection(); b1.setDirection(angle + origangle); angle = pointDirection(tmp.getX(), tmp.getY(), b2.getX(), b2.getY()); origangle = b2.getDirection(); b2.setDirection(angle + origangle); } } public static void main(String[] args) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { new AdobeBallImplementation(Color.red); } }); } } *EDIT:*ok splitting the code using new approach for gravity from this forum: this code also not working the ball is not coming on floor: public void mymove() { m_x += m_velocityX; m_y += m_velocityY; if (m_y + m_bottomBound > 400) { m_velocityY *= -0.981; // setY(400 - m_bottomBound); m_y = 400 - m_bottomBound; } // ... Bounce the ball off the walls if necessary. if (m_x < 0) { // If at or beyond left side m_x = 0; // Place against edge and m_velocityX = -m_velocityX; } else if (m_x > m_rightBound) { // If at or beyond right side m_x = m_rightBound - 20; // Place against right edge. m_velocityX = -m_velocityX; } if (m_y < 0) { // if we're at top m_y = 1; m_velocityY = -m_velocityY; } else if (m_y > m_bottomBound) { // if we're at bottom m_y = m_bottomBound - 20; m_velocityY = -m_velocityY; } } thanks a lot for any correction and help. jibby

    Read the article

  • Where to go from PHP?

    - by dabito
    I'm a seasoned PHP programmer and I really like the way it works and find it very fun to work with (performance could be improved and some functions renamed, but nothing too serious). However, I took a java seminar and now Im very interested in using GWT for upcomming projects, although I think the learning curve can be steep. Should I really go through with this change (PHP JAVA)? Where to begin?

    Read the article

  • Problem: connecting to drupal on hostgator without pointed domain.

    - by Kirk
    I need to connect to drupal on a website that I'm programming on a hostgator account. The website that I'm working on currently receives a lot of traffic, and I would like to make sure that it is fully functional before I launch the new website. The old website was programmed with .asp which hostgator doesn't support, and the old webhost doesn't support drupal or .php which are integral to the new web design. Drupal 6 has been freshly installed on my website, but when I try to login, it redirects me to http://gator83.hostgator.com/?q=node&destination=node instead of the drupal control panel. Is it possible to work around this? Thank you in advance.

    Read the article

  • Getting Different IP each time

    - by Sarfraz
    Hello, I am creating a poll script for a facebook fan page: http://www.facebook.com/apps/application.php?id=115400635147687&v=app_115400635147687 I am getting the IP using: $_SERVER['REMOTE_ADDR'] But the problem is that each time I refresh the page, or make an ajax call, the IP is changed everytime. Someone told me that facebook has many IPs, proxies. Basically I need to save the IP in database, so that once a user from certain IP has voted, he should not be able to do so again. What is the solution or alternative to this?

    Read the article

  • Language/Framework support for Interacting With CouchDB

    - by Gordon
    I am interested in knowing if there are any server-side web application frameworks which integrate nicely with CouchDB? Does anyone have any experience in doing this? It seems like a dynamic language would be well-suited for playing with the JSON, but I am more interested in hearing about how it would fit in with the framework and the application's design.

    Read the article

  • NLB and Web Deploy

    - by asgerhallas
    I have two webservers in a cluster serving a web application. Using MS Web Deploy to push a new version of the application to one server, and then again to synchronize the files to the other server in the cluster. It seems to be the most ordinary thing to do. But wouldn't there be a problemm, when one server is deployed with the new version, and the other is not yet finished. Will it not cause troubles, when a page loaded with the new version makes a webservice request and the balancer sends the request to the server with the old version? What's the best way to avoid this? I thought about scripting a drainstop of the server, that we deploy to, and make sure only one server is running at a time. But I can't find anyone else, who seems to have written about such a solution. And guess that it doesn't scale very well too. Another solution could be to shut down all servers when updating. But that doesn't seems very clever. Any suggestions?

    Read the article

  • JavaScript/HTML: How do I display an IMG with a set dimension and if the image is wider or taller th

    - by NickNick
    I have a bunch of images that are guaranteed to have: minimum width = 200px maximum width = 250px minimum height = 150px maximum height = 175px What I want to do is display a consist 200px by 150px rectangle of the image while maintaining scale (no stretching or shrinking). Which means, I might have some overflow. How can I display the image so that it keeps porpotions to the original image size, yet displayed inside a 200x150 px window and hiding any overflow?

    Read the article

  • Actionscript 2.0 Functions problem

    - by Joshua
    I have two problems. The first problem is with the following functions; when I call the function in (enterFrame), it doesn't work: onClipEvent (load) { function failwhale(levelNum) { _root.gotoAndStop("fail"); failFrom = levelNum; } function guardSightCollision(guardName, guardSightName) { if (_root.guardName.guardSightName.hitTest(_x, _y+radius, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x, _y-radius, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x-radius, _y, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x+radius, _y, true)) { failwhale(1); } } } onClipEvent (enterFrame) { guardSightCollision(guard1, guard1Sight); } Why doesn't it work?... The second problem lies in the failFrom variable: function failwhale(levelNum) { _root.gotoAndStop("fail"); failFrom = levelNum; } How do I make failFrom a "global" variable in that it can be accessed anywhere (from actionscript in frames and even movieclips)...Right now, when I try to trace failFrom in a different frame, it is "undefined".

    Read the article

< Previous Page | 275 276 277 278 279 280 281 282 283 284 285 286  | Next Page >