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  • hi, i have a problem with windows 7 so I use ubuntu to bring back my files , but when I tried to open the files I have this message:

    - by user286972
    Error mounting /dev/sda1 at /media/ubuntu/B800C0C300C08A38: Command-line `mount -t "ntfs" -o "uhelper=udisks2,nodev,nosuid,uid=999,gid=999,dmask=0077,fmask=0177" "/dev/sda1" "/media/ubuntu/B800C0C300C08A38"' exited with non-zero exit status 13: ntfs_attr_pread_i: ntfs_pread failed: Input/output error Failed to read NTFS $Bitmap: Input/output error NTFS is either inconsistent, or there is a hardware fault, or it's a SoftRAID/FakeRAID hardware. In the first case run chkdsk /f on Windows then reboot into Windows twice. The usage of the /f parameter is very important! If the device is a SoftRAID/FakeRAID then first activate it and mount a different device under the /dev/mapper/ directory, (e.g. /dev/mapper/nvidia_eahaabcc1). Please see the 'dmraid' documentation for more details.

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  • XML/XSL Module 04.03.05 is now officially released.

    XML/XSL Module 04.03.05 is a maintenance release. Download is available from Codeplex. Changes were required to fix issues caused by conflicts with a new namespace in DotNetNuke 5.3. as the XML module did not use fully qualified namespaces everywhere. Please upgrade to XML 4.3.5 before upgrading your DNN version to 5.3.1 and above. In case you missed this step and the entire application runs into a Yellow Screen of Death, the easiest workaround is to simply delete ~\App_Code\XML\Handlers\download.vb....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Rendering only a part of the screen in high detail

    - by Bart van Heukelom
    If graphics are rendered for a large viewing angle (e.g. a very large TV or a VR headset), the viewer can't actually focus on the entire image, just a part of it. (Actually, this is the case for regular sized screens as well.) Combined with a way to track the viewer's eyes, you could theoretically exploit this and render the graphics away from the viewer's focus with progressively less details and resolution, gaining performance, without losing perceived quality. Are there any techniques for this available or under development today?

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  • schema.org specification for generic pages or posts on a CMS

    - by NateWr
    I'm trying to determine the best possible schema.org type to declare for the content section in the template of a content management system, which will handle regular news posts for small, local hospitality businesses. The type should represent the content of that page, which is likely to be a wide range of things. The description for Article pretty strongly encourages its use to be limited to the articles of a publication. For purely semantic reasons, I'm not sure if Blog is appropriate in this case -- businesses won't be creating typical "blog" content but are more likely to be writing about upcoming events, special deals, awards, etc. Would Webpage be appropriate in this instance? Although I'm a fan of the schema.org concept, I frequently find myself unsure how broadly or narrowly I'm meant to infer the meaning of a type. In such cases, is it safe to use a high-level element, such as CreativeWork, or does this blunt the usefulness of the markup?

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  • Is it better to concentrate on one or two research projects throughout undergrad?

    - by AruniRC
    Currently in the 4th semester of engineering in an Indian university. The thing is - is it better to do as many short-lived projects/research work on diverse topics of computer science or stick to one/two projects consistently throughout my undergraduate years? Case in point: currently working on an image-processing project that promises to carry on for a year or so (as per the prof). Does this seem like being over-specialized at too early a level? Although taking on too many things will spread me out thin and in all probability not end up getting any meaningful work done. Especially as I hope to apply for grad school in the US. Would really appreciate any views and suggestions on this.

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  • Sample code and slides for my TechDays10 (Belgium) talks

    - by Laurent Bugnion
    The source code for my MVVM talk titled “Understanding the MVVM Pattern” given at TechDays 2010 in Antwerpen, Belgium, is available online. It is actually the same code than the MIX10 one, but I added the Windows Phone 7 MVVM Light application (available in the folder titled “Mix10.MvvmDemo2-End”. Note: before unpacking the zip file, you should right click on it, and select properties / Unblock. I also published the slides for my two talks: Understanding the MVVM Pattern A day in the life of a WPF/SL integrator As far as I know, the videos will be online soon, stay tuned and I will announce when it is the case. Get Started page for the MVVM Light Toolkit: http://www.galasoft.ch/mvvm/getstarted   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • Javascript slider with fade

    - by tarmes
    I've been scouring the web for a slider that offers a particular effect, but I can't find one. I'm hoping that someone here will be able to help out... Specifically, I need a slider that will slide left and right through a series of HTML DIVs. However, I also need the old slide to fade out as it slides. This is because I don't what to have a visible frame around the the slider, so I don't want the old slide to be cropped against an invisible edge. It's hard to explain in words, so here's a graphic. In each case the green slide is entering the view, the red one is existing. Is possible, I'd like the slide to use CSS3 transitions where available for the smoothest possible effect. Has only ever come across such a beast?

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  • If a variable has getter and setter, should it be public?

    - by Oni
    I am an about to graduate Computer Science student so probably this is a stupid question. If I have a class with a variable that is private and the class have getter and setter for that variable. Why don't make that variable public? The only case I think you have to use getters and setters is if you need to do some operation besides the set or the get. Example: void my_class::set_variable(int x){ /* Some operation like updating a log */ this->variable = x; } Thanks in advance!

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  • java developer who wants to raise skill level for better career growth [closed]

    - by Rahul Shivsharan
    I have an experience in Java language and in JEE related Framework for about 5 years. In these 5 years i have worked on Core java, Spring, Hibernate, JPA, Struts 1. Now just to be prepared for the near future, i am thinking to learn some new programming language or some new technology, this will help me out to be a more elligible employee. So my question to you is, which new technology or language should i learn, my target is for next 3 years. So just in case if Java fades out (thought it won't) than i can jump on to this newly learned stuff. Where should i start from ? Should i learn some other language in JVM like Scala, Clojure, Groovy, JRuby ? Or should i learn some altogether different language like Python or Erlang, Perl ? Or new technology which is related to NoSQL, like MongoDB, Hadoop, CouchDB. Or learn few current happening things in market like RoR, Node.js, LessCss or Sass, Coffee Script ? Can anybody give me some hint,

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  • Replace Android on HP Slate 21?

    - by user288626
    I want to replace Android with Ubuntu for Androids on my new HP Slate 21. As far as I known none has ever tried it yet and I would appreciate if Ask Ubuntu would help out here. Would I need to unlock & root first my machine? (In which case I will need a second machine plugged to my Slate...) Or can I just insert the bootable usb with the distribution I need and go from there as in a normal non-optical drive situation? Also where can I find the downloadable file/image of Ubuntu for Android as describe here? I see no link with the name on it.. Should I just download the normal dis and choose from options when installing it?

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  • Procedural Planets, Heightmaps and Textures

    - by henryprescott
    I am currently working on an OpenGL procedural planet generator. I hope to use it for a space RPG, that will not allow players to go down to the surface of a planet so I have ignored anything ROAM related. At the momement I am drawing a cube with VBOs and mapping onto a sphere. I am familiar with most fractal heightmap generating techniques and have already implemented my own version of midpoint displacement(not that useful in this case I know). My question is, what is the best way to procedurally generate the heightmap. I have looked at libnoise which allows me to make tilable heightmaps/textures, but as far as I can see I would need to generate a net like this. Leaving the tiling obvious. Could anyone advise me on the best route to take? Any input would be much appreciated. Thanks, Henry.

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  • Preparing For TechEd

    - by Tim Murphy
    This being my first time going to TechEd and I want to make sure that I get the most out of it.  The first goal is to make sure that I get to the sessions that cover as many topics as possible.  This is important for me as a Solution Architect consultant specializing in Microsoft technologies.  To this end I have spent some time going through the sessions on the myTechEd site. The other reason for the trip is to connect with the Microsoft development community.  This includes both members of my local Midwest community and the global communities that I have only had online connections with.  Sharing the experience and getting a chance to exchange ideas with new and old friends is a great part of any convention. In any case, the time is getting close and I am looking forward to the trip. del.icio.us Tags: TechEd 2012,TechEd,community

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  • What's the point of Rabbit MQ? [duplicate]

    - by bad_boy
    This question already has an answer here: When to use Advanced Message Queuing Protocol like RabbitMQ? [closed] 2 answers First of all, let me say, I have no problem following tutorials. The problem is that I don't understand why even Rabbit MQ is ever needed. And there's no such explanation on tutorials - they only show what to do and how to use, but not when its usage is the case. Can you explain this? Why would you want to use Rabbit MQ? To solve what problem?

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  • Theme sometimes fails to load on some UI elements

    - by Neil
    I have no idea if this error as been seen before or not, I have looked around and found people saying they have errors that sound the same but none of the fixes work, my issue is that sometimes the theme does not load some parts of the UI, (the buttons and icons in this case) but the rest is just fine (window bars e.t.c) so I have no idea what the issue is, it works just fine for the most part but sometimes has this bug, if you restart the system it tends to fix it for some time so its hard to see how it could be a graphic card error, however I am very new to linux systems so I may be missing someting very fundamental here. Thank-you in advance. This image shows my problem

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  • What to learn for a pure practical developer to get better?

    - by ChrisRamakers
    I'm a self taught developer that currently has more than enough experience to hold up against my colleagues waving with their degrees, yet I feel that I'm lacking some important skills to advance further into being a senior level professional in a leading role. More specific in the engineering, planning and designing aspect of software. I've touched the surface of UML, ERM/ERD, have experienced both waterfall and scrum projectmanagement, ... yet I feel there is something missing as every time I start on a new project I don't know where to begin. Should I start diagramming and how? should I start writing an xx page document describing the project on a technical level first, should I dive head first into writing the first tests and code or pseudo-code? I would like to know what, in my case, would be the best way forward, to learn how I can tackle this problem in the future and get better at leading and starting a project. There is not much i don't know about my technical tools and languages but when it gets abstract i'm in trouble.

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  • Slow writing HDD speed, Ubuntu 12.04 64-bit, Thinkpad T520i

    - by pyc
    It seems that (but I'm not completely sure), that when I'm copying files from gigabit network to HDD, I can't use full potential of the network which in my case is about 60 MB/s, because HDD writing is so slow like lower than 10 MB/s, and also it's slowing down the whole system which becomes pretty much unresponsive, almost impossible to work with. Copying files to samba share residing at Ubuntu machine, connected to share from Windows 7, I'm completely sure my network equipment is OK, and there's no CPU intensive process on Ubuntu except smbd getting about 10-20% from time to time which I think is OK. Something here is burried deep I think, maybe even in kernel. Already tried to switch from AHCI to compatibility mode, and turning acpi on and off - nothing helped. So it's like HDD buffer is full and emptying slowly while machine is sluggish, load is about 3 to 4. Somebody experienced the similar problems? Some help on troubleshooting process and identifying the cause would be helpful too :) Thanks!

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  • What`s Coming Up for ASP.NET

    In case you really did miss it, aspConf 2012 is a free, virtual conference dedicated to ASP.NET and organized by and for the community. It was held July 17 and 18. You can check out past conference videos and training sessions here. This year's conference featured more than 60 presentations from speakers both inside and outside of Microsoft. Scott Hanselman, the organizer, gave the second day's keynote speech. The Principle Community Architect for the Azure Web Team, Hanselman started by talking about where ASP.NET is now and some of the aspects that make its users unhappy. He then moved on t...

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  • GUI app for Bandwidth Shaping (Internet Speed Limiter)

    - by Luis Alvarado
    This is a similar question as this one: Limit internet bandwidth but in this case I am looking for a GUI app. The other question was 2+ years ago so a GUI might be available that I could use to not only monitor but also change the maximum speed at which clients can download. A WebApp or a GUI app will help. It needs to work on 12.04 or newer. Just to give an idea, I am looking for something similar to NetLimiter that gives me the control to know: How much Download/Upload speed an IP/Mac has (Assuming this is a LAN) Limit the Download/Upload speed for an IP/Mac. Option to say I what time a speed can be limited or not. Can cap when a certain amount has been downloaded/uploaded (Like 250MB per day)

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  • Developing Functional Specifications based on the UML Model

    A few days ago I found this white paper I did around 2004 way before I started really blogging:The Process OverviewUse-case to Specifications is a processing using UML use-cases to identify user requirements and model systems to be able to properly define functionality. This document is intended to serve as an execution based walk-through of this process.As background: The Unified Modeling Language (UML) is a language for specifying, visualizing, constructing, and documenting the artifacts of software...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • ArchBeat Link-o-Rama for November 7, 2012

    - by Bob Rhubart
    Updated Business Activity Monitoring (BAM) Class | @OracleSOA Oracle SOA Team blogger Gary Barg has news for those interested in a skills upgrade. This updated Oracle University course "explains how to use Oracle BAM to monitor enterprise business activities across an enterprise in real time. You can measure your key performance indicators (KPIs), determine whether you are meeting service-level agreements (SLAs), and take corrective action in real time." Oracle Solaris 11.1 update focuses on database integration, cloud | @markfontecchio TechTarget editor Mark Fontecchio reports on the recent Oracle Solaris 11.1 release, with comments from IDC's Al Gillen. Thought for the Day "Why is composing symphonies tough? I don't know. It's just very few people in the world can do it well. And I think that's the case with upfront design. It is very hard to do well." — Martin Fowler Source: SoftwareQuotes.com

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  • Design difficulty for multiple panel forms [closed]

    - by petre
    I have form that consists of multiple panel on the right, a treeview on the left and a terminal richtextbox on the bottom. When i click on a node of the treeview i bring up the panel that is attached with the node. For example i have 10 nodes on the treeview, i have 10 panels that are attached to this nodes. On every panel, i have many textboxes, labels, comboboxes etc. I don't dynamically construct and dispose the items on the panels, i create the items in the designer file of the project. In that case, there is a problem. I really find it difficult to align or place items on the panel because there seems a lot of aligning lines on the screen. What should be done to make the design of the panels easy? I don't want to construct items dynamically. Do i have to do that dynamically or is there a design procedure that make this process easy?

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  • Question about creating a sprite based 2-D Side Scroller with scaling/zooming

    - by Arthur
    I'm just wondering if anyone can offer any advice on how best to go about creating a 2-D game with zooming/scaling features akin to the early Samurai Showdown games. In this case it would be a side scroller a la Metal Slug, the zooming would come in as more enemy sprites entered the screen, or when facing a large sized boss. A feature that would be both cosmetic as well as functional to the game. I've done some reading and noticed a few suggestions that included drawing different sized sprites, a standard size and zoomed out size. Any thoughts? Thanks for your time.

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  • Drawing application on OpenGL for iOS (iPad)

    - by Alesia
    Some help is needed. I'm developing drawing application on OpenGL (deployment target 4.0) for iOS (iPad). We have 3 drawing tools: pen, marker (with alfa) and eraser. I draw with textures, using blending in orthographic projection. I can't use z-ordering because in this case I have to face a lot of troubles with cutting and erasing. The thing that I need is to make the pen be always on the top. When I first use marker and than pen - it's ok. But if I use pen first and marker over the pen - I can't see pen color under marker. I'd appreciate any help or advice. Thank you veeeeeery much!

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  • Looking software for making an animated cartoon to present a new application/scenario idea [closed]

    - by Skarab
    I have an idea for an application (+usage scenario) and I would like to create an animated cartoon that shows a use case for this application and its novelty. My company is a rather big so I am looking for an interesting way to get people know my idea to get feedback/get a green light to further develop it. Therefore I am looking for an application (free or commercial) that I could use to realize such an animated cartoon. I have posted this quesion before on stackoverflow, but I think this might be a better community to ask such a question.

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  • Copies of GameScene created when called additional times

    - by Orin MacGregor
    I have a game with a level select managed by a SceneManager, which basically just uses ReplaceScene. The first time I load a level everything works fine. On subsequent calls, for example: completing the level and continuing to the next, things blow up. The level loads fine, but when I try to pan the map or try to move the player the game crashes. Debugging through I found that there are multiple occurrences of self and related children like player and mapLayer. As a test, I put this code in my ccTouchesBegan: NSLog(@"test %i", [self retainCount]); The first time a level is loaded, it gives: test 2 The second time I load a level it gives: test 2 test 1 as in it spits out both values by looping through twice, not just appending an output to the last. It continues with this pattern for each subsequent load. So the third time will give 2 1 1. Particular code that causes the game to crash involve calling _tileMap.tileSize because there is a second GameScene with a tileMap that was supposedly destroyed, so it has tileSize and mapSize of 0. I noticed dealloc doesn't really ever get called, so I tried to manage some things with -(void) onExit -(void) onExit { [self unscheduleAllSelectors]; [_player stopAllActions]; //stop any animations just in case. normally handled in ccTouchesEnded [self removeAllChildrenWithCleanup:YES]; } I never replace the GameScene while I'm in a GameScene; if the level is completed it goes to a GameOver scene, or I use a back button that goes to the LevelSelect scene. This is [the relevant parts of] my init, in case something like the adding of children matters: -(id) init { _mapLayer = [CCLayer node]; //load data for level GameData *gameData = [GameDataParser loadData]; int selectedChapter = gameData.selectedChapter; int selectedLevel = gameData.selectedLevel; Levels *chapterLevels = [LevelParser loadLevelsForChapter:selectedChapter]; //loop until we get selected level, then do stuff for (Level *level in chapterLevels.levels) { if (level.number == selectedLevel) { //load the level map _tileMap = [CCTMXTiledMap tiledMapWithTMXFile:level.file]; } } _background = [_tileMap layerNamed:@"Background"]; _foreground = [_tileMap layerNamed:@"Foreground"]; _meta = [_tileMap layerNamed:@"Meta"]; _meta.visible = NO; //initialize Spawn Point object and place player there CCTMXObjectGroup *objects = [_tileMap objectGroupNamed:@"Objects"]; NSAssert(objects != nil, @"'Objects' object group not found"); NSMutableDictionary *spawnPoint = [objects objectNamed:@"SpawnPoint"]; NSAssert(spawnPoint != nil, @"SpawnPoint object not found"); int x = [[spawnPoint valueForKey:@"x"] intValue] / retinaScaling; int y = [[spawnPoint valueForKey:@"y"] intValue] / retinaScaling; //setup animations [[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile:@"MouseRightAnim_24x21.plist"]; CCSpriteBatchNode *spriteSheet = [CCSpriteBatchNode batchNodeWithFile:@"MouseRightAnim_24x21.png"]; [_mapLayer addChild:spriteSheet z:1]; NSMutableArray *rightAnimFrames = [NSMutableArray array]; for(int i = 1; i <= 3; ++i) { [rightAnimFrames addObject: [[CCSpriteFrameCache sharedSpriteFrameCache] spriteFrameByName: [NSString stringWithFormat:@"MouseRight%d_24x21.png", i]]]; } CCAnimation *rightAnim = [CCAnimation animationWithSpriteFrames:rightAnimFrames delay:0.1f]; self.player = [CCSprite spriteWithSpriteFrameName:@"MouseRight2_24x21.png"]; _player.position = ccp(x, y); self.rightAction = [CCRepeatForever actionWithAction:[CCAnimate actionWithAnimation:rightAnim]]; rightAnim.restoreOriginalFrame = NO; [spriteSheet addChild:_player]; //get map size in pixels mapHeight = _tileMap.contentSize.height; mapWidth = _tileMap.contentSize.width; //setup defaults //this value works well for the calculation later, trial and error really distance = 150; lastGoodDistance = 150; mapScale = 1; [self setViewpointCenter:_player.position]; [_mapLayer addChild:_tileMap]; [self addChild:_mapLayer z:-1]; self.isTouchEnabled = YES; } return self; } And here's the SceneManager code for replacing scenes: +(void) goGameScene { CCLayer *gameLayer = [GameScene node]; [SceneManager go:gameLayer:[GameHUD node]]; } //this is what every call looks like besides the GameScene one above +(void) goLevelSelect { [SceneManager go:[LevelSelect node]:nil]; } +(void) go:(CCLayer *)layer: (CCLayer *)hudLayer { CCDirector *director = [CCDirector sharedDirector]; CCScene *newScene = [SceneManager wrap:layer:hudLayer]; if ([director runningScene]) { [director replaceScene:newScene]; } else { [director runWithScene:newScene]; } } +(CCScene *) wrap:(CCLayer *)layer: (CCLayer *)hudLayer { CCScene *newScene = [CCScene node]; [newScene addChild: layer]; if (hudLayer != nil) { [newScene addChild: hudLayer z:1]; } return newScene; } Any ideas why I'm getting these fatal artifacts? I'm hoping this isn't considered too localized since it basically combines 3 tutorials that anyone could end up following. (Ray Wenderlich Animations, Tim Roadley Scene Manager, Pan and Zoom with Tiled Maps.

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