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  • Making element draggable with Android WebView (ideally, just with Javascript) ?

    - by GJTorikian
    I'm building an app with a build target of 1.5 . I have a variable, WebView browser, that is calling loadUrl to load a static HTML page from my assets folder. In that HTML page, the following JavaScript is defined: var supportsTouch = ('createTouch' in document); ... var w = $('wrapper'); w[supportsTouch ? 'touchmove' : 'onmousemove'] = move; w[supportsTouch ? 'touchend' : 'onmouseup'] = function(event){ dragging = false; }; where move is another function that handles the dragging. Unfortunately, this doesn't seem to work. I cannot figure out a concise list of which touch events are available to Android--is it ontouchmove, or touchmove? Am I supposed to set up an onTouchEvent call back in my Java code, which then launches the JavaScript function?

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  • Serving GZipped files from s3 using the Asset Pipeline

    - by kmurph79
    I have a Rails 3.2.3 app on Heroku and I'm using the asset_sync gem to serve my assets from s3, via these instructions. It works great, except s3 is not serving up the gzipped css/js files (just the uncompressed version). I've enabled gzip compression, to no avail: config.gzip_compression = true According to Using GZIP with html pages served from Amazon S3 I need to add meta-data to the s3 object for uploading. How would I do this in concert with the Asset Pipeline? Thank you for any help.

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  • Using Gradle with an existing Android project

    - by Tom Reznik
    I have an existing Android project with the following structure: - ProjectName -- AndroidManifest.xml -- local.properties -- project.properties -- assets -- libs (containing all jars) -- modules (containing all library projects my project depends on) -- res -- src ---- com/namespace/projectname (all my classes including main activity are here) I haven't been using any specific build system to build my project other than the one provided by default with the Android Studio IDE (though the project was originally created with IntelliJ CE. I would like to use Gradle with the android plugin and do some work on my build process. I have tried several configurations in order to achieve this and have failed to complete a successful build every time. What's the recommended approach in this scenario? should I change my project structure? or is it possible to configure gradle using the existing structure? Any help would be greatly appreciated. Thanks!

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  • What is Mono Behaviour?

    - by Starkers
    I'm getting this message multiple times when I try to run my game: The referenced script on this Behaviour is missing For some reason, all my prefabs are missing a script that dictates something called their 'Mono Behaviour': What is the Mono Behaviour component, and what does it do? How can I fix this error? I can click the little target circle to bring up all my scripts, but that just gives me all of the scripts that I've written: So I don't really know how to replace my missing Mono Behaviour script... Maybe if I knew what it was I could have a clue how to fix it. I probably moved something. But how can I select the Mono Behaviour script (whatever it is) if the target just shows me my scripts? Update I've moved some assets in the project window, but not via the OS (Finder/Explorer) so why is this happening? Also I am told that Mono Behaviour is a script I've applied... Don't really get this...isn't the script component a reference to a script?

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  • Text not showing up in custom pushpins? Is there a way?

    - by Shakeeb Ahmad
    This is the code I am using to plot my custom pushpins on Bing Maps. I can't get the text to print on the pushpin icon which is just the default pushpin but in a different color. Is it even possible like this? Is there another way? I can't seem to find any, Help! var pushpinOptions = {icon: '/assets/greenpin.png', visible: true}; var pushpin = new Microsoft.Maps.Pushpin(new Microsoft.Maps.Location(lat, lng), pushpinOptions, {text: alphas[i] });

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  • How do you modify a modal popup from ASP codebehind instead of letting it close?

    - by user328422
    I'm using SimpleModal to create a popup on an ASP.net application. The OK button calls a server-side function - and based on the resulta of that function I'd like to modify the popup (make some things visible, etc.) instead of letting it close. If that's too difficult, I'd like to open the popup again without the user having to re-click on anything. I'm just not sure what the best way to do this is. Currently the OK button in the popup looks like this: <asp:ImageButton ID="submitInfoBtn" OnClick="btnSubmitInfo_Click" ImageUrl="css/assets/btn_ok.png" runat="server"/> and there is nothing defined that tells anything that the OK button should close the popup (the Cancel button has class="simplemodal-close", so I would expect it to do just that, but not the OK button) - anyone have any ideas on the best way through this? Thanks in advance!!

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  • preg_replace to remove some unwanted divs

    - by Jason
    Hi All, In the following code, I need to remove . They will always be at the start and finish of my string, for example: <div class="grid_8"><img src="http://rps.sanscode.com/site/assets/media/images/rps_mini_logo.png" border="0" alt="Rapid Print Solutions" style="margin-bottom: 30px;" /> <h1></h1> </div> What is a suitable regex for preg_replace to remove it? 8 can be any number between 1 and 16. Thanks Jason

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  • How can one cache bust files referenced in a LESS file when using Symfony2, Twig, and Assetic?

    - by user3719083
    I have a web site built on Symfony2 which uses twig templates, LESS, and assetic. In order to cache bust assets, I'm simply using this in my config.yml: framework: templating: engines: ['twig'] assets_version: 'asset-version-here' And then I use the asset() function to load the asset and the cache busting is handled for me. However, the concern I have is when I load my LESS (css) file, there are references to other files, and I would like to know how these files can be cache busted as well. Example: .someSelector { background:url('../images/filename.png'); } How can I make sure that the referenced file, filename.png is cache busted upon deployment? The asset files referenced in Twig using asset() are cache busted automatically upon deployment (I use a deployment script hook that updates the assets_version in the framework's config), but those referenced in a stylesheet are not. How can I do this?

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  • Documenting software architectures that serve multiple markets

    - by wsb3383
    Hello, I'm the lead developer/architect wanna-be on a J2EE based system/platform at work that serves both real estate and automotive markets. The systems consists of a set of database back ends, web services and two web clients. The platform ends up serving 3 different products: an internal vehicle inventory system for use by company analysts, an external dealer management system (commercialized product), and a real estate inventory system (commercialized). In other words, it follows a software product lines approach....My question is, I'm having trouble communicating to other technical and some business people how this platform architecture is one system that serves multiple markets (by leveraging some existing assets combined with minor modifications)....Is there a formal modeling language that can simplify communicating this intent? I should note that I haven't read much about software product lines, so I'm not sure if there is actually a standard modeling approach to SPL that i'm not aware of....I'm also interested in knowing if there are special configuration management practices for such systems. thanks,

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  • How can i show delete image in each row in a Data grid ?

    - by developer
    i want show a image onmouse over inside data grid to each row,so if i click on that image,some function should call(as per my requirement). how can i do this ? <mx:DataGrid width="320" height="624" verticalScrollPolicy="on" dataProvider="{blocked_Usernames}" editable="true"> <mx:columns> <mx:DataGridColumn headerText="Blocked User Name" dataField="blockedUsernames" editorDataField="value"/> <mx:DataGridColumn width="20" editable="false"> <mx:itemRenderer > <mx:Component > <mx:Image source="@Embed('assets/image/Close.png')" width="10" height="10" autoLoad="false"/> </mx:Component> </mx:itemRenderer> </mx:DataGridColumn> </mx:columns> </mx:DataGrid>

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  • Can an app delete its own internal resources?

    - by user637884
    I am trying to find a way to delete an internal resource after an app installs. More specifically, I have a zip file included in the apk, that I unzip to the SD Card when the app is first run. But then want to delete the now unneeded zip file (the purpose being to save the user internal phone memory). I access the zip file with, Resources resources = this.getResources(); InputStream is = resources.openRawResource(R.raw.assets); But am uncertain how to then delete the resource (if even possible). I know one may ask why not simply install the app to SD Card at download. But the app includes a screen widget, and installing apps to the SD Card and using a screen widget is problematic. Thanks, Matt

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  • Vertically center CSS techniques don't work in Chrome

    - by at.
    I've gone through stackoverflow questions and a whole bunch of articles on vertically centering text like the following: http://blog.themeforest.net/tutorials/vertical-centering-with-css/ None of the techniques seem to work with the latest version of Chrome. Is that just the nature of Chrome? My text just always appears at the top. It seems that whenever I use 50% or 100% as values for CSS's height or top, nothing happens. I just need a single line of text vertically centered. line-height isn't helpful because I want it centered in the middle of the browser window... I don't know how tall the browser window is going to be. UPDATE: The problem is apparently Foundation 4. Once I delete the following everything works as expected: <link href="/assets/foundation_and_overrides.css?body=1" media="screen" rel="stylesheet" /> Any idea on how to make it work with Foundation 4?

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  • Compute rolling window covariance matrix

    - by user1665355
    I am trying to compute a rolling window (shifting by 1 day) covariance matrix for a number of assets. Say my df looks like this: df <- data.frame(x = 0:4, y = 5:9,z=1:5,u=4:8) How would a possible for loop look like if I want to calculate a covariance matrix on a rolling basis by shifting the rolling window by 1 day? Or should I use some apply family function? What time series class would be preferrable if I want to create a time series object for the loop above? I simply can't get it... Best Regards

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  • building objects from xml file at runtime and intializing, in one pass?

    - by KaluSingh Gabbar
    I have to parse the XML file and build objects representation based on that, now once I get all these data I create entries in various database for these data objects. I have to do second pass over that for value as in the first pass all I could do is build the assets in various databases. and in second pass I get the values for all the data and put it in the database. I have a feeling that this can be done in a single pass but I just want to see what are your opinions. As I am just a student who started with professional work, experienced ppl please help. Can someone who have ideas or done similar work, please provide some light on the topic so that I can think over the possibility of the work and get the prototype going based on your suggestion. Thanks a lot for your precious time, I honestly appreciate it.

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  • How can I replicate the functionality of the Flash Builder's release tool in ant?

    - by Chris R
    I want to build an ant script that does exactly the same compilation actions on a Flash Builder 4 (Gumbo) project as the Project->Export Release Build... menu item does. My ant-fu is reasonably strong, that's not the issue, but rather I'm not sure exactly what that entry is doing. Some details: I'll be using the 3.x SDK (say, 3.2 for the sake of specificity) to build this. I'll be building on a Mac, and I can happily use ant, make, or some weird shell script stuff if that's the way you roll. Any useful optimizations you can suggest will be welcome. The project contains a few assets, MXML and actionscript source, and a couple of .swcs that are built into the project (not RSL'd) Can someone provide an ant build.xml or makefle that they use to build a release .swf file from a similar Flex project?

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  • IF I have multiple candidate keys which one is a primary key and justify your choice ??

    - by zahrani
    Given R = { Account , Analyst , Assets, Broker, Client, Commission, Company, Dividend, Exchange, Investment, Office, Profile, Return, Risk_profile, Stock, Volume} and a set of functional dependencies F{fd1, fd2,fd3, fd4, fd5,fd6, fd7, fd8, fd9, fd10, fd11} where: fd1: Client - Office fd2: Stock - Exchange, Dividend fd3: Broker - Profile fd4: Company - Stock fd5: Client - Risk_profile, Analyst fd6: Analyst - Broker fd7: Stock, Broker - Invenstment, Volume fd8: Stock - Company fd9: Investment,Commission - Return fd10: Stock, Broker - Client fd11: Account - Assests these are candidate key(s) : (Account, Commission,Analyst ,Company) (Account, Commission,Analyst ,Stock) (Account ,Commission,Broker ,Company) (Account ,Commission,Broker ,Stock) (Account ,Commission,Client, Company) (Account ,Commission,Client ,Stock) (Q) Select a primary key and justify your choice ? I was select (Account ,Commission,Broker ,Stock) as a primary key ??? I chose that because it has the most direct dependencies compared to other ones. e.g. more attributes are functionally dependent on this primary key. please check if my answer is it true ? or Not I'm waiting your answer asap thank you

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  • Is it possible to show the download progress of a flash file?

    - by Ólafur Waage
    I know how to setup a preloader and I have that working. But when I debug the flash application and simulate a download, it has a blank background until a few seconds have passed. I know it is "downloading" the swf file and I'm wondering if I can show a progress bar for that, or do I need to have the swf file as small as possible and pre load everything needed and have all assets as a separate file I fetch? I found something with ProgressEvent.PROGRESS but this only loads after the flash file is finished downloading.

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  • Jquery infinite scroll - with div not scrollbar of body

    - by Thomas
    suppose i have div and i want to fetch data and push data into that div. when user will drag scroll bar of div then next set of data will be fetch and pushed into div. how to detect when scroll bar of div drag to end by jquery. i don't want to use any plugin rather i need jquery code. here is the sample link i like it http://www.stevefenton.co.uk/cmsfiles/assets/File/infinitescroller.html but it used plugin. please help me with sample code for detecting scroll bar drag to end of div. thanks

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  • how should i load a bitmap for an android game?

    - by Heysus Escobar
    i been working on a game with no bitmaps or anything, I'm using rectangles as objects and changing their color for their purpose like a red rectangles for player and gray rectangles for walls. My question is what is the right way to replace the rectangles with bitmaps/images? I know to load Bitmaps you can just do this : Bitmap randomBitmap = BitmapFactory.decodeResource(getResources(), com.example.android4gametest.R.drawable.ic_launcher); Should i load all my Bitmaps and pass them to their Classes or should i load the bitmap inside their class instead of passing it ? and how would i do that because i cannot use the BitmapFactory because i have no access to the getResources()! or should i load my bitmaps/images from my assets folder which i know i wont have the same "tools" you can say to mess with the bitmap.

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  • Creating Thumbnails in Build Phase of iPhone App Xcode project?

    - by nephilite
    Hey All, I have a group of png files in my bundle; but I also want smaller versions of them to be used at my app as well. Right now I am just resizing them all manually and putting them in the bundle as well: so i might have Graphic_1.png and Graphic_1-thumbnail.png. Instead, is there anyway to do something like: at build time, take all my png assets and create 1/4 scale versions of them, and save them into the bundle as well, with the -thumbnail in the filename as above? Thanks!

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  • CreateFile2 returns access denied error in Windows 8

    - by Liton
    I have written the following lines of code to open a file under InstalledFolder directory: Platform::String^ locationPath = Platform::String::Concat(Package::Current->InstalledLocation->Path, "\\Assets\\Logo.png"); CREATEFILE2_EXTENDED_PARAMETERS extendedParams = {0}; extendedParams.dwSize = sizeof(CREATEFILE2_EXTENDED_PARAMETERS); extendedParams.dwFileAttributes = FILE_ATTRIBUTE_NORMAL; extendedParams.dwFileFlags = FILE_FLAG_SEQUENTIAL_SCAN; extendedParams.dwSecurityQosFlags = SECURITY_ANONYMOUS; extendedParams.lpSecurityAttributes = nullptr; extendedParams.hTemplateFile = nullptr; Wrappers::FileHandle file( CreateFile2( locationPath->Data(), GENERIC_READ, 0, OPEN_EXISTING, &extendedParams ) ); DWORD e = GetLastError(); if (file.Get() == INVALID_HANDLE_VALUE) { throw ref new Platform::FailureException(); } The CreateFile2 returns access denied error. Can anyone please help me out? Thanks,

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  • Navbar Dropdown in Bootstrap 3

    - by user2333842
    I recently started learning and using Bootstrap 3. I figured I would start with something simple- a header and a dropdown bar. I used the code from the Bootstrap website. I started out with the basic Bootstrap template, then added the bootstrap navbar. This is my code so far. <!DOCTYPE html> <html> <head> <title>WEBSITE NAME</title> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <!-- Bootstrap --> <link href="css/bootstrap.min.css" rel="stylesheet" media="screen"> <!-- HTML5 shim and Respond.js IE8 support of HTML5 elements and media queries --> <!--[if lt IE 9]> <script src="../../assets/js/html5shiv.js"></script> <script src="../../assets/js/respond.min.js"></script> <![endif]--> </head> <body> <h1>WEBSITE NAME</h1> <nav class="navbar navbar-default" role="navigation"> <!-- Brand and toggle get grouped for better mobile display --> <div class="navbar-header"> <button type="button" class="navbar-toggle" data-toggle="collapse" data-target=".navbar-ex1-collapse"> <span class="sr-only">Toggle navigation</span> <span class="icon-bar"></span> <span class="icon-bar"></span> <span class="icon-bar"></span> </button> </div> <!-- Collect the nav links, forms, and other content for toggling --> <div class="collapse navbar-collapse navbar-ex1-collapse"> <ul class="nav navbar-nav"> <li class="active"><a href="#">Home</a></li> <li><a href="#">Tutorials</a></li> <li><a href="#">Software</a></li> <li class="dropdown"> <a href="#" class="dropdown-toggle" data-toggle="dropdown">Dropdown <b class="caret"></b></a> <ul class="dropdown-menu"> <li><a href="#">Action</a></li> <li><a href="#">Another action</a></li> <li><a href="#">Something else here</a></li> <li><a href="#">Separated link</a></li> <li><a href="#">One more separated link</a></li> </ul> </li> </ul> <form class="navbar-form navbar-left" role="search"> <div class="form-group"> <input type="text" class="form-control" placeholder="Search"> </div> <button type="submit" class="btn btn-default">Submit</button> </form> <ul class="nav navbar-nav navbar-right"> <li><a href="https://twitter.com/"><span class="glyphicon glyphicon-comment"></span> Twitter</a></li> <li><a href="https://youtube.com/"><span class="glyphicon glyphicon-facetime-video"></span> YouTube</a></li> </ul> </li> </ul> </div><!-- /.navbar-collapse --> </nav> <!-- jQuery (necessary for Bootstrap's JavaScript plugins) --> <script src="//code.jquery.com/jquery.js"></script> <!-- Include all compiled plugins (below), or include individual files as needed --> <script src="js/bootstrap.min.js"></script> </body> </html> The dropdown menu is absolutely not working at all- hovering or clicking it. What do I need to do?

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  • Adding mouse events to dynamically loaded SWF

    - by Josamoto
    I am loading an external SWF using the Loader class, and adding it to the stage with addChild. When trying to add a mouse click event listener to the MovieClip, using addEventListener, nothing happens, the event never fires. Is there a specific way to add listeners to externally loaded movie clips? My code looks somewhat like this: var target:MovieClip = assets["screensaver"] as MovieClip; target.root.addEventListener(MouseEvent.CLICK, onClickScreenSaver, true); addChild(target); The target shows up on the display, but the CLICK event is completely ignored.

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  • EntityFramework how to Override properties

    - by plotnick
    I've just started using EF in VS2010. That thing is just amazin'. I frankly can't understand something. For example I have EntityType with property, they generated from database structure. Now, I have to simply override that property in my code. I don't need to save value of the property back into DB, but everytime when it gets read from DB it should be substituted with run-time calculated value. Of course I can create derived class based on my EntityType but I've tried and found kinda difficulties, I'm not sure this is kinda right way to do. Anyway even when I try to change the whole EntityType to Abstract, damn Visual Studio doesn't want to validate that and says something like: "Error 2078: The EntityType 'AssetsModel.Asset' is Abstract and can be mapped only using IsTypeOf." "Error 2063: At least one property must be mapped in the set mapping for 'Assets'" What the hell is this suppose to mean I dunno.. Any ideas gentlemen?

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  • When we run an aspx page with client side scripting on IIS, we get an ActiveX control error?

    - by Ananya
    we have implemented the code for installing the messenger theme pack using the client side scripting in a web page. We are creating an object of the messenger using the classid .Using this object we call the installcontent() method and try to install the messenger theme pack hosted at following path: http://www.messengerexpressions.com/assets/worldCup/cabs/en-gb.cab Our code initially checks whether the messenger is installed on the user machine or not. Then it checks for the user login ,once the messenger is installed on the machine. And if the user is signed-in , the messenger theme pack is installed. The code currently when hosted on IIS checks the “Sign-In of the user” but when it tries to install the theme pack an error is thrown “An ActiveX control on this page is unsafe.Your current security settings prohibit running unsafe control on this page.As a result,this page may not be display as intended.” Please let us know if any setting is required on IIS for running this piece of codeor anything that we are missing out.

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