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  • What is the most efficient/elegant way to parse a flat table into a tree?

    - by Tomalak
    Assume you have a flat table that stores an ordered tree hierarchy: Id Name ParentId Order 1 'Node 1' 0 10 2 'Node 1.1' 1 10 3 'Node 2' 0 20 4 'Node 1.1.1' 2 10 5 'Node 2.1' 3 10 6 'Node 1.2' 1 20 What minimalistic approach would you use to output that to HTML (or text, for that matter) as a correctly ordered, correctly intended tree? Assume further you only have basic data structures (arrays and hashmaps), no fancy objects with parent/children references, no ORM, no framework, just your two hands. The table is represented as a result set, which can be accessed randomly. Pseudo code or plain English is okay, this is purely a conceptional question. Bonus question: Is there a fundamentally better way to store a tree structure like this in a RDBMS? EDITS AND ADDITIONS To answer one commenter's (Mark Bessey's) question: A root node is not necessary, because it is never going to be displayed anyway. ParentId = 0 is the convention to express "these are top level". The Order column defines how nodes with the same parent are going to be sorted. The "result set" I spoke of can be pictured as an array of hashmaps (to stay in that terminology). For my example was meant to be already there. Some answers go the extra mile and construct it first, but thats okay. The tree can be arbitrarily deep. Each node can have N children. I did not exactly have a "millions of entries" tree in mind, though. Don't mistake my choice of node naming ('Node 1.1.1') for something to rely on. The nodes could equally well be called 'Frank' or 'Bob', no naming structure is implied, this was merely to make it readable. I have posted my own solution so you guys can pull it to pieces.

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  • JavaScript snippet to read and output XML file on page load?

    - by Banderdash
    Hey guys, hoping I might get some help. Have XML file here of a list of books each with unique id and numeral value for whether they are checked out or not. I need a JavaScript snippet that requests the XML file after the page loads and displays the content of the XML file. XML file looks like this: <?xml version="1.0" encoding="UTF-8" ?> <response> <library name="My Library"> <book id="1" checked-out="1"> <authors> <author>John Resig</author> </authors> <title>Pro JavaScript Techniques (Pro)</title> <isbn-10>1590597273</isbn-10> </book> <book id="2" checked-out="0"> <authors> <author>Erich Gamma</author> <author>Richard Helm</author> <author>Ralph Johnson</author> <author>John M. Vlissides</author> </authors> <title>Design Patterns: Elements of Reusable Object-Oriented Software</title> <isbn-10>0201633612</isbn-10> </book> ... </library> </response> Would LOVE any and all help!

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  • Some Async Socket Code - Help with Garbage Collection?

    - by divinci
    Hi all, I think this question is really about my understanding of Garbage collection and variable references. But I will go ahead and throw out some code for you to look at. // Please note do not use this code for async sockets, just to highlight my question // SocketTransport // This is a simple wrapper class that is used as the 'state' object // when performing Async Socket Reads/Writes public class SocketTransport { public Socket Socket; public byte[] Buffer; public SocketTransport(Socket socket, byte[] buffer) { this.Socket = socket; this.Buffer = buffer; } } // Entry point - creates a SocketTransport, then passes it as the state // object when Asyncly reading from the socket. public void ReadOne(Socket socket) { SocketTransport socketTransport_One = new SocketTransport(socket, new byte[10]); socketTransport_One.Socket.BeginRecieve ( socketTransport_One.Buffer, // Buffer to store data 0, // Buffer offset 10, // Read Length SocketFlags.None // SocketFlags new AsyncCallback(OnReadOne), // Callback when BeginRead completes socketTransport_One // 'state' object to pass to Callback. ); } public void OnReadOne(IAsyncResult ar) { SocketTransport socketTransport_One = ar.asyncState as SocketTransport; ProcessReadOneBuffer(socketTransport_One.Buffer); // Do processing // New Read // Create another! SocketTransport (what happens to first one?) SocketTransport socketTransport_Two = new SocketTransport(socket, new byte[10]); socketTransport_Two.Socket.BeginRecieve ( socketTransport_One.Buffer, 0, 10, SocketFlags.None new AsyncCallback(OnReadTwo), socketTransport_Two ); } public void OnReadTwo(IAsyncResult ar) { SocketTransport socketTransport_Two = ar.asyncState as SocketTransport; .............. So my question is: The first SocketTransport to be created (socketTransport_One) has a strong reference to a Socket object (lets call is ~SocketA~). Once the async read is completed, a new SocketTransport object is created (socketTransport_Two) also with a strong reference to ~SocketA~. Q1. Will socketTransport_One be collected by the garbage collector when method OnReadOne exits? Even though it still contains a strong reference to ~SocketA~ Thanks all!

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  • Why are symbols not frozen strings?

    - by Alex Chaffee
    I understand the theoretical difference between Strings and Symbols. I understand that Symbols are meant to represent a concept or a name or an identifier or a label or a key, and Strings are a bag of characters. I understand that Strings are mutable and transient, where Symbols are immutable and permanent. I even like how Symbols look different from Strings in my text editor. What bothers me is that practically speaking, Symbols are so similar to Strings that the fact that they're not implemented as Strings causes a lot of headaches. They don't even support duck-typing or implicit coercion, unlike the other famous "the same but different" couple, Float and Fixnum. The mere existence of HashWithIndifferentAccess, and its rampant use in Rails and other frameworks, demonstrates that there's a problem here, an itch that needs to be scratched. Can anyone tell me a practical reason why Symbols should not be frozen Strings? Other than "because that's how it's always been done" (historical) or "because symbols are not strings" (begging the question). Consider the following astonishing behavior: :apple == "apple" #=> false, should be true :apple.hash == "apple".hash #=> false, should be true {apples: 10}["apples"] #=> nil, should be 10 {"apples" => 10}[:apples] #=> nil, should be 10 :apple.object_id == "apple".object_id #=> false, but that's actually fine All it would take to make the next generation of Rubyists less confused is this: class Symbol < String def initialize *args super self.freeze end (and a lot of other library-level hacking, but still, not too complicated) See also: http://onestepback.org/index.cgi/Tech/Ruby/SymbolsAreNotImmutableStrings.red http://www.randomhacks.net/articles/2007/01/20/13-ways-of-looking-at-a-ruby-symbol Why does my code break when using a hash symbol, instead of a hash string? Why use symbols as hash keys in Ruby? What are symbols and how do we use them? Ruby Symbols vs Strings in Hashes Can't get the hang of symbols in Ruby

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  • Serial: write() throttling?

    - by damian
    Hi everyone, I'm working on a project sending serial data to control animation of LED lights, which need to stay in sync with a sound engine. There seems to be a large serial write buffer (OSX (POSIX) + FTDI chipset usb serial device), so without manually restricting the transmission rate, the animation system can get several seconds ahead of the serial transmission. Currently I'm manually restricting the serial write speed to the baudrate (8N1 = 10 bytes serial frame per 8 bytes data, 19200 bps serial - 1920 bytes per second max), but I am having a problem with the sound drifting out of sync over time - it starts fine, but after 10 minutes there's a noticeable (100ms+) lag between the sound and the lights. This is the code that's restricting the serial write speed (called once per animation frame, 'elapsed' is the duration of the current frame, 'baudrate' is the bps (19200)): void BufferedSerial::update( float elapsed ) { baud_timer += elapsed; if ( bytes_written > 1024 ) { // maintain baudrate float time_should_have_taken = (float(bytes_written)*10)/float(baudrate); float time_actually_took = baud_timer; // sleep if we have > 20ms lag between serial transmit and our write calls if ( time_should_have_taken-time_actually_took > 0.02f ) { float sleep_time = time_should_have_taken - time_actually_took; int sleep_time_us = sleep_time*1000.0f*1000.0f; //printf("BufferedSerial::update sleeping %i ms\n", sleep_time_us/1000 ); delayUs( sleep_time_us ); // subtract 128 bytes bytes_written -= 128; // subtract the time it should have taken to write 128 bytes baud_timer -= (float(128)*10)/float(baudrate); } } } Clearly there's something wrong, somewhere. A much better approach would be to be able to determine the number of bytes currently in the transmit queue, and try and keep that below a fixed threshold. Any advice appreciated.

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  • Silverlight datagrid fails to display data.

    - by Jekke
    I have a datagrid defined in my project's XAML: <data:DataGrid IsReadOnly="True" Grid.Row="1" Grid.Column="1" x:Name="gridOfferings" Margin="10,10,10,10" AutoGenerateColumns="False"> <data:DataGrid.Columns> <data:DataGridTextColumn Binding="{Binding Trader}" DisplayIndex="0" Header="Trader" Width="Auto" FontSize="11"/> <data:DataGridTextColumn Binding="{Binding Product}" DisplayIndex="1" Header="Product" Width="Auto" FontSize="11"/> </data:DataGrid.Columns> </data:DataGrid> I bind it to a List< of custom objects: public MainPage() { InitializeComponent(); _Rows = new List<OfferingRowData>(); _Rows.Add(new OfferingRowData() { Trader = "Kameilya Loenstein", Product = "American Consolidated AAA", Price = 24.95, OfferingMade = DateTime.Now }); _Rows.Add(new OfferingRowData() { Trader = "Bill Foobar", Product = "IBM Mid-Atlantic Exotic", Price = 204.90, OfferingMade = DateTime.Now.AddMinutes(-3) }); gridOfferings.ItemsSource = _Rows; } When it shows up on the page, the column headers appear, but none of the data does. What am I doing wrong?

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  • Jasmine testing coffeescript expect(setTimeout).toHaveBeenCalledWith

    - by Lee Quarella
    In the process of learning Jasmine, I've come to this issue. I want a basic function to run, then set a timeout to call itself again... simple stuff. class @LoopObj constructor: -> loop: (interval) -> #do some stuff setTimeout((=>@loop(interval)), interval) But I want to test to make sure the setTimeout was called with the proper args describe "loop", -> xit "does nifty things", -> it "loops at a given interval", -> my_nifty_loop = new LoopObj interval = 10 spyOn(window, "setTimeout") my_nifty_loop.loop(interval) expect(setTimeout).toHaveBeenCalledWith((-> my_nifty_loop.loop(interval)), interval) I get this error: Expected spy setTimeout to have been called with [ Function, 10 ] but was called with [ [ Function, 10 ] ] Is this because the (-> my_nifty_loop.loop(interval)) function does not equal the (=>@loop(interval)) function? Or does it have something to do with the extra square brackets around the second [ [ Function, 10 ] ]? Something else altogther? Where have I gone wrong?

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  • Pygame Sprite/Font rendering issues

    - by Grimless
    Hey guys. Here's my problem: I have a game class that maintains a HUD overlay that has a bunch of elements, including header and footer background sprites. Everything was working fine until I added a 1024x128 footer sprite. Now two of my text labels will not render, despite the fact that they DO exist in my Group and self.elements array. Is there something I'm missing? When I take out the footerHUDImage line, all of the labels render correctly and everything works fine. When I add the footerHUDImage, two of the labels (the first two) no longer render and the third only sometimes renders. HELP PLEASE! Here is the code: class AoWHUD (object): def __init__(self, screen, delegate, dataSource): self.delegate = delegate self.dataSource = dataSource self.elements = [] headerHudImage = KJRImage("HUDBackground.png") self.elements.append(headerHudImage) headerHudImage.userInteractionEnabled = True footerHUDImage = KJRImage("ControlsBackground.png") self.elements.append(footerHUDImage) footerHUDImage.rect.bottom = screen.get_rect().height footerHUDImage.userInteractionEnabled = True lumberMessage = "Lumber: " + str(self.dataSource.lumber) lumberLabel = KJRLabel(lumberMessage, size = 48, color = (240, 200, 10)) lumberLabel.rect.topleft = (_kSpacingMultiple * 0, 0) self.elements.append(lumberLabel) stoneMessage = "Stone: " + str(self.dataSource.stone) stoneLabel = KJRLabel(stoneMessage, size = 48, color = (240, 200, 10)) stoneLabel.rect.topleft = (_kSpacingMultiple * 1, 0) self.elements.append(stoneLabel) metalMessage = "Metal: " + str(self.dataSource.metal) metalLabel = KJRLabel(metalMessage, size = 48, color = (240, 200, 10)) metalLabel.rect.topleft = (_kSpacingMultiple * 2, 0) self.elements.append(metalLabel) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) foodLabel = KJRLabel(foodMessage, size = 48, color = (240, 200, 10)) foodLabel.rect.topleft = (_kSpacingMultiple * 3, 0) self.elements.append(foodLabel) self.selectionSprites = {32 : pygame.image.load("Selected32.png").convert_alpha(), 64 : pygame.image.load("Selected64.png")} self._sprites_ = pygame.sprite.Group() for e in self.elements: self._sprites_.add(e) print self.elements def draw(self, screen): if self.dataSource.resourcesChanged: lumberMessage = "Lumber: " + str(self.dataSource.lumber) stoneMessage = "Stone: " + str(self.dataSource.stone) metalMessage = "Metal: " + str(self.dataSource.metal) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) self.elements[2].setText(lumberMessage) self.elements[2].rect.topleft = (_kSpacingMultiple * 0, 0) self.elements[3].setText(stoneMessage) self.elements[3].rect.topleft = (_kSpacingMultiple * 1, 0) self.elements[4].setText(metalMessage) self.elements[4].rect.topleft = (_kSpacingMultiple * 2, 0) self.elements[5].setText(foodMessage) self.elements[5].rect.topleft = (_kSpacingMultiple * 3, 0) self.dataSource.resourcesChanged = False self._sprites_.draw(screen) if self.delegate.selectedUnit: theSelectionSprite = self.selectionSprites[self.delegate.selectedUnit.rect.width] screen.blit(theSelectionSprite, self.delegate.selectedUnit.rect)

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  • C#: Wrong answer when finding "cool" numbers.

    - by user300484
    Hello you all! In my application, a "cool" number is a number that is both a square and a cube, like for example: 64 = 8^2 and 64 = 4^3. My application is supposed to find the number of "cool numbers" between a range given by the user. I wrote my code and the application runs fine, but it is giving me the wrong answer. Can you help me here please? for example: IMPUT 1 100 OUTPUT 1 using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { double a = Convert.ToDouble(Console.ReadLine()); // first number in the range double b = Convert.ToDouble(Console.ReadLine()); // second number in the range long x = 0; for (double i = a; i <= b; i++) { double cube = 1.0 / 3.0; double cuad = 1.0 / 2.0; double crt = Math.Pow(i, cube); // cube root double sqrt = Math.Pow(i, cuad); // square root if ((crt * 10) % 10 == 0 || (sqrt * 10) % 10 == 0) // condition to determine if it is a cool number. x++; } Console.WriteLine(x); Console.ReadLine(); } } }

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  • Can anyone give me tips how to solve this using Graphs in C or Java?

    - by peiska
    Can anyone give me tips how to solve this using Graphs in C or Java? I have a rectangular sector, that I have to escape, and I have energy that goes disappear every step that i give in the area. I have to give the only one possible solution, the one that uses the least number of steps. If there are at least two sectors with the same number of steps (X1, Y1) and (X2, Y2) then choose the first if X1 < X2 or if X1 = X2 and Y1 < Y2. the position( 1,1) corresponds to the upper left corner. Examples: This is one sector,and i start with 40 of energy and in the position (3,3) 12 11 12 11 3 12 12 12 11 11 12 2 1 13 11 11 12 2 13 2 14 10 11 13 3 2 1 12 10 11 13 13 11 12 13 12 12 11 13 11 13 12 13 12 12 11 11 11 11 13 13 10 10 13 11 12 the best solution to exit the sector is the position (5, 1) the remain energy is 12 and i need 8 steeps to leave the area. for this sector i start with 8 of energy and in the position (3,4). 4 3 3 2 2 3 2 2 5 2 2 2 3 3 2 1 2 2 3 2 2 4 3 3 2 2 4 1 3 1 4 3 2 3 1 2 2 3 3 0 3 4 And for this one there is no way out, cause it looses all the energy.

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  • Is there a faster way to parse through a large file with regex quickly?

    - by Ray Eatmon
    Problem: Very very, large file I need to parse line by line to get 3 values from each line. Everything works but it takes a long time to parse through the whole file. Is it possible to do this within seconds? Typical time its taking is between 1 minute and 2 minutes. Example file size is 148,208KB I am using regex to parse through every line: Here is my c# code: private static void ReadTheLines(int max, Responder rp, string inputFile) { List<int> rate = new List<int>(); double counter = 1; try { using (var sr = new StreamReader(inputFile, Encoding.UTF8, true, 1024)) { string line; Console.WriteLine("Reading...."); while ((line = sr.ReadLine()) != null) { if (counter <= max) { counter++; rate = rp.GetRateLine(line); } else if(max == 0) { counter++; rate = rp.GetRateLine(line); } } rp.GetRate(rate); Console.ReadLine(); } } catch (Exception e) { Console.WriteLine("The file could not be read:"); Console.WriteLine(e.Message); } } Here is my regex: public List<int> GetRateLine(string justALine) { const string reg = @"^\d{1,}.+\[(.*)\s[\-]\d{1,}].+GET.*HTTP.*\d{3}[\s](\d{1,})[\s](\d{1,})$"; Match match = Regex.Match(justALine, reg, RegexOptions.IgnoreCase); // Here we check the Match instance. if (match.Success) { // Finally, we get the Group value and display it. string theRate = match.Groups[3].Value; Ratestorage.Add(Convert.ToInt32(theRate)); } else { Ratestorage.Add(0); } return Ratestorage; } Here is an example line to parse, usually around 200,000 lines: 10.10.10.10 - - [27/Nov/2002:16:46:20 -0500] "GET /solr/ HTTP/1.1" 200 4926 789

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  • Blocking error in celery

    - by dmitry
    I have no idea what's this. Python 2.7 + django-1.5.1 + httpd + rabbitmq + django-celery==3.0.17 Tasks are not executed because of some error. Below is celery's log. Maybe someone has faced it before. [2013-06-24 17:10:03,792: CRITICAL/MainProcess] Can't decode message body: AttributeError("'JoinInfo' object has no attribute '__dict__'",) (type:u'application/x-python-serialize' encoding:u'binary' raw:'\'\\x80\\x02}q\\x01(U\\x07expiresq\\x02NU\\x03utcq\\x03\\x88U\\x04argsq\\x04cdjango.contrib.auth.models\\nUser\\nq\\x05)\\x81q\\x06}q\\x07(U\\x08usernameq\\x08X\\x19\\x00\\x00\\[email protected]\\nfirst_nameq\\tX\\x05\\x00\\x00\\x00BibbyU\\tlast_nameq\\nX\\x08\\x00\\x00\\x00OffshoreU\\r_client_cacheq\\x0bccopy_reg\\n_reconstructor\\nq\\x0ccbongoregistration.models\\nClient\\nq\\rc__builtin__\\nobject\\nq\\x0eN\\x87Rq\\x0f}q\\x10(h\\nX\\x08\\x00\\x00\\x00OffshoreU\\x1bpurchase_confirmation_emailq\\x11X\\x1f\\x00\\x00\\[email protected]\\x1dpurchase_confirmation_email_1q\\x12X!\\x00\\x00\\[email protected]\\x06_stateq\\x13cdjango.db.models.base\\nModelState\\nq\\x14)\\x81q\\x15}q\\x16(U\\x06addingq\\x17\\x89U\\x02dbq\\x18U\\x07defaultq\\x19ubU\\x0buser_ptr_idq\\x1aJ\\xb4\\xa2\\x03\\x00U\\x08is_staffq\\x1b\\x89U\\x08postcodeq\\x1cX\\x08\\x00\\x00\\x00AB11 5BSU\\x0cdegree_limitq\\x1dK\\x06U\\x07messageq\\x1eX\\xd1E\\x00\\x00<table id="container" style="margin: 0px; padding: 0px; width: 100%; background-color: #ffffff;" cellspacing="0" cellpadding="0"... (22911b)'') Traceback (most recent call last): File "/opt/www/MyProject-main/eggs/kombu-2.5.10-py2.7.egg/kombu/messaging.py", line 556, in _receive_callback decoded = None if on_m else message.decode() File "/opt/www/MyProject-main/eggs/kombu-2.5.10-py2.7.egg/kombu/transport/base.py", line 147, in decode self.content_encoding, accept=self.accept) File "/opt/www/MyProject-main/eggs/kombu-2.5.10-py2.7.egg/kombu/serialization.py", line 187, in decode return decode(data) File "/opt/www/MyProject-main/eggs/kombu-2.5.10-py2.7.egg/kombu/serialization.py", line 74, in pickle_loads return load(BytesIO(s)) AttributeError: 'JoinInfo' object has no attribute '__dict__'

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  • Global and local variables in my script

    - by Acorn
    I'm starting out learning javascript, and tried to write a little script that would make a grid of divs on a page. Here's the script: var tileWidth=50; var tileHeight=100; var leftPos=10; var topPos=10; var columns=10; var rows=10; var spacing=5; $('document').ready(function() { placeTiles(); }); function makeRow() { for (var i=0; i<columns; i++) { $('#canvas').append('<div class="tile" style="left:' + leftPos + 'px;top:' + topPos + 'px;"></div>'); var leftPos = leftPos + tileWidth + spacing; } } function placeTiles() { for (var i=0; i<rows; i++) { makeRow(); var topPos = topPos + tileHeight + spacing; } } At the moment, 100 <div>s get created, all with a top position of 10px and a left position of undefined (for the first <div> in the row) or NaN. What should I be doing differently? Why can't makerow() see my global leftPos variable (and all the other variables for that matter)? Thanks.

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  • Opa app does not load in Internet Explorer when compiled with Opa 1.1.1

    - by Marcin Skórzewski
    I did a minor update to the already working application and then had problems using new version of Opa compiler. First problem - runtime exception Since the original deployment Opa 1.1.1 has been released and it resulted in error: events.js:72 throw er; // Unhandled 'error' event ^ Error: listen EADDRINUSE at errnoException (net.js:901:11) at Server._listen2 (net.js:1039:14) at listen (net.js:1061:10) at Server.listen (net.js:1127:5) at global.BslNet_Http_server_init_server (/opt/mlstate/lib/opa/stdlib/server.opp/serverNodeJsPackage.js:223:1405) at global.BslNet_Http_server_init_server_cps (/opt/mlstate/lib/opa/stdlib/server.opp/serverNodeJsPackage.js:226:15) at __v1_bslnet_http_server_init_server_cps_b970f080 (/opt/mlstate/lib/opa/stdlib/stdlib.qmljs/stdlib.core.web.server.opx/main.js:1:175) at /opt/mlstate/lib/opa/stdlib/stdlib.qmljs/stdlib.core.web.server.opx/main.js:440:106 at global.execute_ (/opt/mlstate/lib/opa/static/opa-js-runtime-cps/main.js:19:49) at /opt/mlstate/lib/opa/static/opa-js-runtime-cps/main.js:17:78 I decided to build Opa from sources and it helped, but another problem occurred :( Second problem - stops to support the IE Application stopped to work in Internet Explorer. I tried two different machines (Windows XP and 7) with IE 8 and 10. Web page does not load at all (looks like the network problem, but the same URL works fine in Firefox). I confirmed the same problem with "Hello world" from the Opa tutorial compiled with both Opa stable 1.1.1 and build from sources. I suspected that the problem is due to Node.js update (Opa = 1.1.1 requires Node 0.10.* - now I am using 0.10.12, but I also tried other 0.10-s), but "Hello world" from the Node's from page works fine. I am running the app on OSX developer box and Linux Debian 7.0 server. Any suggestions what am I doing wrong? PS. I was off the business for a while. Anyone knows what happened to the Opa forum? Signing is seams not to work.

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  • VBA: Difference in two ways of declaring a new object? (Trying to understand why my solution works)

    - by Matt
    I was creating a new object within a loop, and adding that object to a collection; but when I read back the collection after, it was always filled entirely with the last object I had added. I've come up with two ways around this, but I simply do not understand why my initial implementation was wrong. Original: Dim oItem As Variant Dim sOutput As String Dim i As Integer Dim oCollection As New Collection For i = 0 To 10 Dim oMatch As New clsMatch oMatch.setLineNumber i oCollection.Add oMatch Next For Each oItem In oCollection sOutput = sOutput & "[" & oItem.lineNumber & "]" Next MsgBox sOutput This resulted in every lineNumber being 10; I was obviously not creating new objects, but instead using the same one each time through the loop, despite the declaration being inside of the loop. So, I added Set oMatch = Nothing immediately before the Next line, and this fixed the problem, it was now 0 to 10. So if the old object was explicitly destroyed, then it was willing to create a new one? I would have thought the next iteration through the loop would cause anything declared within the loop do be destroyed due to scope? Curious, I tried another way of declaring a new object: Dim oMatch As clsMatch: Set oMatch = New clsMatch. This, too, results in 0 to 10. Can anyone explain to me why the first implementation was wrong?

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  • rookie MySql question about paging; Is one query enough?

    - by Camran
    I have managed to get paging to work, almost. I want to display to the user, total nr of records found, and the currently displayed records. Ex: 4000 found, displaying 0-100. I am testing this with the nr 2 (because I don't have that many records, have like 20). So I am using LIMIT $start, $nr_results; Do I have to make two queries in order to display the results the way I want, one query fetching all records and then make a mysql_num_rows to get all records, then the one with the LIMIT ? I have this: mysql_num_rows($qry_result); $total_pages = ceil($num_total / $res_per_page); //$res_per_page==2 and $num_total = 2 if ($p - 10 < 1) { $pagemin=1; } else { $pagemin = $p - 10; } if ($p + 10 $total_pages) { $pagemax = $total_pages; } else { $pagemax = $p + 10; } Here is the query: SELECT mt.*, fordon.*, boende.*, elektronik.*, business.*, hem_inredning.*, hobby.* FROM classified mt LEFT JOIN fordon ON fordon.classified_id = mt.classified_id LEFT JOIN boende ON boende.classified_id = mt.classified_id LEFT JOIN elektronik ON elektronik.classified_id = mt.classified_id LEFT JOIN business ON business.classified_id = mt.classified_id LEFT JOIN hem_inredning ON hem_inredning.classified_id = mt.classified_id LEFT JOIN hobby ON hobby.classified_id = mt.classified_id ORDER BY modify_date DESC LIMIT 0, 2 Thanks, if you need more input let me know. Basically Q is, do I have to make two queries?

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  • Borderless ImageButtons in WrapPanel

    - by Bill
    I am attempting to create a WrapPanel with seamless ImageButtons containing Artwork. I put together the following ContentTemplate in the hopes that it would provide the seamless look required; however a thin white-line remained around each of the buttons. Can anyone steer me in the right direction? <Button.ContentTemplate> <DataTemplate DataType="{x:Type local:ArtInfo}"> <Border Name="border" BorderThickness="0" BorderBrush="blue" Height="280" Width="250" Background="#262c40"> <StackPanel> <Grid> <Grid.Resources> <local:MyConverter x:Key="MyConverter"></local:MyConverter> <ObjectDataProvider x:Key="Properties.Settings" ObjectType="{x:Type lcl:Properties.Settings}" /> </Grid.Resources> <Image Name="ArtImage" Margin="10,15,0,0" Height="195" Width="195" VerticalAlignment="Top" > <Image.Source> <Binding Path="ArtImage"/> </Image.Source> </Image> </Grid> <TextBlock Text="{Binding Path=ArtClass}" Margin="10,-17,0,0" FontSize="11" Foreground="white" /> <TextBlock Text="{Binding Path=Student}" Margin="10,0,0,0" FontSize="11" Foreground="white" /> <TextBlock Text="1998" Margin="10,0,0,0" FontSize="11" Foreground="white" /> </StackPanel> </Border> </DataTemplate> </Button.ContentTemplate>

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  • TabHost disappears after locking the phone and reopening it:

    - by Emil Adz
    I have a weird issue with my TabHost in my FragmentActivity that contains a ViewPager. The problem is that when I close my phone (press the power button) while I use my application, and then I turn back the phone and my application gets reopened, at this point my TabHost is missing. So the closing of my phone is causes the TabHost to disappear. My guess would be that I need to save my tabHost state in the saveInstanceState object, and restore it in onResume I only have no idea how it's done. here is my code for the FragmentActivity: public class TabsViewPagerFragmentActivity extends FragmentActivity implements ViewPager.OnPageChangeListener, TabHost.OnTabChangeListener { static final String TAG = TabsViewPagerFragmentActivity.class.getSimpleName(); private TabHost mTabHost; private ViewPager mViewPager; private HashMap<String, TabInfo> mapTabInfo; public ViewPagerAdapter mPagerAdapter; private TextView tvReportName, tvTabTitle; private Button bBackToParameters; private Dialog progressDialog; private SGRaportManagerAppObj application; private int numberOfTabs = 0; private Display display; public static final int POPUP_MARGIN = 6; LeftSideMenu leftSideMenu; public void NotifyTabActivityViewPagerAdapter() { mPagerAdapter.notifyDataSetChanged(); } public ViewPagerAdapter getTabActivityViewPagerAdapter() { return mPagerAdapter; } public ViewPager getTabActivityViewPager() { return mViewPager; } public void setCurrentTabTitle (String title) { tvTabTitle.setText(title); Log.d(TAG, "set tab title from activity: "+title); } /** * Maintains extrinsic info of a tab's construct */ private class TabInfo { private String tag; private Class<?> clss; private Bundle args; private Fragment fragment; TabInfo(String tag, Class<?> clazz, Bundle args) { this.tag = tag; this.clss = clazz; this.args = args; } } /** * A simple factory that returns dummy views to the Tabhost */ class TabFactory implements TabContentFactory { private final Context mContext; /** * @param context */ public TabFactory(Context context) { mContext = context; } /** (non-Javadoc) * @see android.widget.TabHost.TabContentFactory#createTabContent(java.lang.String) */ public View createTabContent(String tag) { View v = new View(mContext); v.setMinimumWidth(0); v.setMinimumHeight(0); return v; } } /** (non-Javadoc) * @see android.support.v4.app.FragmentActivity#onCreate(android.os.Bundle) */ public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); application = SGRaportManagerAppObj.getInstance(); display = ((WindowManager)getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay(); // Inflate the layout setContentView(R.layout.tabs_screen_activity_layout); tvTabTitle = (TextView) findViewById(R.id.tvTabName); tvReportName = (TextView)findViewById(R.id.tvReportName); tvReportName.setText(application.currentReport.getName()+ " - "); bBackToParameters = (Button) findViewById(R.id.bBackToParameters); leftSideMenu = (LeftSideMenu) findViewById(R.id.leftSideMenu); applyOnClickListenerToLeftSideMenu(); findViewById(R.id.showLeftMenuButton).setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Display d = ((WindowManager)getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay(); int width = d.getWidth(); View panel = findViewById(R.id.leftSideMenu); View appPanel = findViewById(R.id.appLayout); if (panel.getVisibility() == View.GONE){ appPanel.setLayoutParams(new LinearLayout.LayoutParams(width, LayoutParams.FILL_PARENT)); panel.setVisibility(View.VISIBLE); applyOnClickListenerToLeftSideMenu(); }else{ ToggleButton button = (ToggleButton) findViewById(R.id.showLeftMenuButton); button.setChecked(false); panel.setVisibility(View.GONE); } } }); // Initialise the TabHost progressDialog = DialogUtils.createProgressDialog(this, this.getString(R.string.populating_view_pager)); progressDialog.show(); if (SGRaportManagerAppObj.getInstance().parametersRepository.getParametersRepository().size() == 0) { bBackToParameters.setText(R.string.back_to_report_list); } this.initialiseTabHost(savedInstanceState); if (savedInstanceState != null) { mTabHost.setCurrentTabByTag(savedInstanceState.getString("tab")); //set the tab as per the saved state } // Intialise ViewPager this.intialiseViewPager(); progressDialog.dismiss(); } /** (non-Javadoc) * @see android.support.v4.app.FragmentActivity#onSaveInstanceState(android.os.Bundle) */ protected void onSaveInstanceState(Bundle outState) { outState.putString("tab", mTabHost.getCurrentTabTag()); //save the tab selected super.onSaveInstanceState(outState); } /** * Initialise ViewPager */ public void intialiseViewPager() { List<Fragment> fragments = new Vector<Fragment>(); // TabInfo tabInfo = null; if (application.getCurrentDataSource().equals(DataSource.SSRS)) { numberOfTabs = application.currentReport.getTabsList().size(); } else if (application.getCurrentDataSource().equals(DataSource.SGRDL)) { numberOfTabs = application.currentReport.getODTabsList().size(); Log.d(TAG, "CURRENT REPORT FROM VIEW PAGER: "+ application.currentReport.toString()); } Log.d(TAG,"Current Tabs number from TabsViewPager activity: " +numberOfTabs); if (application.getCurrentDataSource().equals(DataSource.SSRS)) { for (int i = 0; i < numberOfTabs; i++) { Tab tempTab = application.currentReport.getTabsList().get(i); if (tempTab.getTabTemplateId() == 7) { GridFragment gridFragment = new GridFragment(tempTab); fragments.add(gridFragment); } else if (tempTab.getTabTemplateId() == 8) { NewChartFragment chartFragment = new NewChartFragment(tempTab, this); fragments.add(chartFragment); } } } else if (application.getCurrentDataSource().equals(DataSource.SGRDL)) { for (int i = 0; i < numberOfTabs; i++) { ODTab tempTab = application.currentReport.getODTabsList().get(i); if (tempTab.getTabType().equals(ODGrid.XML_GRID_ELEMENT)) { GridFragment gridFragment = GridFragment.newInstance(tempTab.getTabId()); fragments.add(gridFragment); } else if (tempTab.getTabType().equals(ODChart.XML_CHART_ELEMENT)) { NewChartFragment chartFragment = NewChartFragment.newInstance(tempTab.getTabId()); fragments.add(chartFragment); } } } Log.d(TAG, "Current report fragments set to adapter: "+fragments.toString()); /* if (this.mPagerAdapter == null) { this.mPagerAdapter = new ViewPagerAdapter(super.getSupportFragmentManager(), fragments); } else { this.mPagerAdapter.removeAllFragments(); this.mPagerAdapter.addFragmentsListToAdapter(fragments); } */ this.mPagerAdapter = new ViewPagerAdapter(super.getSupportFragmentManager(), fragments); this.mViewPager = (ViewPager)super.findViewById(R.id.pager); // this.mViewPager.setAdapter(null); this.mViewPager.setAdapter(this.mPagerAdapter); this.mViewPager.setOffscreenPageLimit(0); this.mViewPager.setOnPageChangeListener(this); Log.d(TAG, "Adapter initialized!"); } /** * Initialise the Tab Host */ public void initialiseTabHost(Bundle args) { mTabHost = (TabHost)findViewById(android.R.id.tabhost); /* //new edit if (mTabHost.getChildCount() > 0) { mTabHost.removeAllViews(); } */ mTabHost.setup(); TabInfo tabInfo = null; mapTabInfo = new HashMap<String, TabsViewPagerFragmentActivity.TabInfo>(); if (args != null) {} else { if (application.getCurrentDataSource().equals(DataSource.SSRS)) { int numberOfTabs = application.currentReport.getTabsList().size(); for (int i = 0; i < numberOfTabs; i++) { Tab tempTab = application.currentReport.getTabsList().get(i); if (tempTab.getTabTemplateId() == 7) { //GridFragment gridFragment = new GridFragment(tempTab); TabsViewPagerFragmentActivity.AddTab(this, this.mTabHost, this.mTabHost.newTabSpec("Tab "+String.valueOf(i)).setIndicator("Tab "+String.valueOf(i)), ( tabInfo = new TabInfo("Tab "+String.valueOf(i), GridFragment.class, args))); this.mapTabInfo.put(tabInfo.tag, tabInfo); } else if (tempTab.getTabTemplateId() == 8) { TabsViewPagerFragmentActivity.AddTab(this, this.mTabHost, this.mTabHost.newTabSpec("Tab "+String.valueOf(i)).setIndicator("Tab "+String.valueOf(i)), ( tabInfo = new TabInfo("Tab "+String.valueOf(i), NewChartFragment.class, args))); this.mapTabInfo.put(tabInfo.tag, tabInfo); } } } else if (application.getCurrentDataSource().equals(DataSource.SGRDL)) { int numberOfTabs = application.currentReport.getODTabsList().size(); for (int i = 0; i < numberOfTabs; i++) { ODTab tempTab = application.currentReport.getODTabsList().get(i); // Log.d(TAG,"Crashed Tab type: "+ tempTab.getTabType()); if (tempTab.getTabType().equals(ODGrid.XML_GRID_ELEMENT)) { //GridFragment gridFragment = new GridFragment(tempTab); TabsViewPagerFragmentActivity.AddTab(this, this.mTabHost, this.mTabHost.newTabSpec("Tab "+String.valueOf(i)).setIndicator("Tab "+String.valueOf(i)), ( tabInfo = new TabInfo("Tab "+String.valueOf(i), GridFragment.class, args))); this.mapTabInfo.put(tabInfo.tag, tabInfo); } else if (tempTab.getTabType().equals(ODChart.XML_CHART_ELEMENT)) { TabsViewPagerFragmentActivity.AddTab(this, this.mTabHost, this.mTabHost.newTabSpec("Tab "+String.valueOf(i)).setIndicator("Tab "+String.valueOf(i)), ( tabInfo = new TabInfo("Tab "+String.valueOf(i), NewChartFragment.class, args))); this.mapTabInfo.put(tabInfo.tag, tabInfo); } } } } // Default to first tab //this.onTabChanged("Tab1"); // mTabHost.setOnTabChangedListener(this); } /** * Add Tab content to the Tabhost * @param activity * @param tabHost * @param tabSpec * @param clss * @param args */ private static void AddTab(TabsViewPagerFragmentActivity activity, TabHost tabHost, TabHost.TabSpec tabSpec, TabInfo tabInfo) { // Attach a Tab view factory to the spec ImageView indicator = new ImageView(activity.getBaseContext()); indicator.setPadding(10, 10, 10, 10); indicator.setImageResource(R.drawable.tab_select_icon_selector); LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.WRAP_CONTENT); lp.setMargins(10, 10, 10, 10); indicator.setLayoutParams(lp); tabSpec.setIndicator(indicator); tabSpec.setContent(activity.new TabFactory(activity)); tabHost.addTab(tabSpec); } /** (non-Javadoc) * @see android.widget.TabHost.OnTabChangeListener#onTabChanged(java.lang.String) */ public void onTabChanged(String tag) { //TabInfo newTab = this.mapTabInfo.get(tag); int pos = this.mTabHost.getCurrentTab(); this.mViewPager.setCurrentItem(pos); } /* (non-Javadoc) * @see android.support.v4.view.ViewPager.OnPageChangeListener#onPageScrolled(int, float, int) */ @Override public void onPageScrolled(int position, float positionOffset, int positionOffsetPixels) { // TODO Auto-generated method stub } /* (non-Javadoc) * @see android.support.v4.view.ViewPager.OnPageChangeListener#onPageSelected(int) */ @Override public void onPageSelected(int position) { // TODO Auto-generated method stub this.mTabHost.setCurrentTab(position); } /* (non-Javadoc) * @see android.support.v4.view.ViewPager.OnPageChangeListener#onPageScrollStateChanged(int) */ @Override public void onPageScrollStateChanged(int state) { // TODO Auto-generated method stub } How would one save the state of the TabHost and restore it in onResume? Any help would be very appreciated.

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  • What is the fastest way to find duplicates in multiple BIG txt files?

    - by user2950750
    I am really in deep water here and I need a lifeline. I have 10 txt files. Each file has up to 100.000.000 lines of data. Each line is simply a number representing something else. Numbers go up to 9 digits. I need to (somehow) scan these 10 files and find the numbers that appear in all 10 files. And here comes the tricky part. I have to do it in less than 2 seconds. I am not a developer, so I need an explanation for dummies. I have done enough research to learn that hash tables and map reduce might be something that I can make use of. But can it really be used to make it this fast, or do I need more advanced solutions? I have also been thinking about cutting up the files into smaller files. To that 1 file with 100.000.000 lines is transformed into 100 files with 1.000.000 lines. But I do not know what is best: 10 files with 100 million lines or 1000 files with 1 million lines? When I try to open the 100 million line file, it takes forever. So I think, maybe, it is just too big to be used. But I don't know if you can write code that will scan it without opening. Speed is the most important factor in this, and I need to know if it can be done as fast as I need it, or if I have to store my data in another way, for example, in a database like mysql or something. Thank you in advance to anybody that can give some good feedback.

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  • Programming help Loop adding

    - by Deonna
    I know this probably really simple but Im not sure what im doing wrong... The assignment states: For the second program for this lab, you are to have the user enter an integer value in the range of 10 to 50. You are to verify that the user enters a value in that range, and continue to prompt him until he does give you a value in that range. After the user has successfully entered a value in that range, you are to display the sum of all the integers from 1 to the value entered. I have this so far: #include <iostream.h> int main () { int num, sum; cout << "do-while Loop Example 2" << endl << endl; do { cout << "Enter a value from 10 to 50: "; cin >> num; if (num < 10 || num > 50) cout << "Out of range; Please try again..." << endl; } while (num < 10 || num > 50); { int i; int sum = 0; for (num = 1; num <= 50; num ++) sum = sum + num; } cout << endl << "The sum is " << sum << endl; return 0; } Im just not sure exactly what i'm doing wrong... I keep getting the wrong sum for the total...

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  • Set ContentTemplate in CodeBehind: XamlParseException 2260 Error

    - by user362215
    Hi, I'd like to change the ContentTemplate of a ContentPresenter in the CodeBehind file. But if I run the Silverlight 4 application a XamlParseException with the error code 2260 occures. foreach (ContentPresenter item in Headers) { item.ContentTemplate = Parent.UnselectedHeaderTemplate; } if ((index >= 0) && (index < Headers.Count)) { ContentPresenter item0 = (ContentPresenter)Headers[index]; item0.ContentTemplate = Parent.SelectedHeaderTemplate; } If I do only the foreach code without the code in the "if", it works. And if I only do the code in the "if" without the foreach it works too. But togheter (the "if"-code and the foreach-code) it doesn't work. I have no idea why it doesn't work. The two templates look like this: <Setter Property="UnselectedHeaderTemplate"> <Setter.Value> <DataTemplate> <ContentControl Content="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=Content}" Margin="10,-10" FontSize="72" Foreground="#FF999999" CacheMode="BitmapCache"/> </DataTemplate> </Setter.Value> </Setter> <!-- SelectedHeader template --> <Setter Property="SelectedHeaderTemplate"> <Setter.Value> <DataTemplate> <ContentControl Content="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=Content}" Margin="10,-10" FontSize="72" Foreground="{TemplateBinding Foreground}" CacheMode="BitmapCache"/> </DataTemplate> </Setter.Value> </Setter> If you have an idea what problem is please tell me.

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  • Subset and lagging list data structure R

    - by user1234440
    I have a list that is indexed like the following: >list.stuff [[1]] [[1]]$vector ... [[1]]$matrix .... [[1]]$vector [[2]] null [[3]] [[3]]$vector ... [[3]]$matrix .... [[3]]$vector . . . Each segment in the list is indexed according to another vector of indexes: >index.list 1, 3, 5, 10, 15 In list.stuff, only at each of the indexes 1,3,5,10,15 will there be 2 vectors and one matrix; everything else will be null like [[2]]. What I want to do is to lag like the lag.xts function so that whatever is stored in [[1]] will be pushed to [[3]] and the last one drops off. This also requires subsetting the list, if its possible. I was wondering if there exists some functions that handle list manipulation. My thinking is that for xts, a time series can be extracted based on an index you supply: xts.object[index,] #returns the rows 1,3,5,10,15 From here I can lag it with: lag.xts(xts.object[index,]) Any help would be appreciated thanks: EDIT: Here is a reproducible example: list.stuff<-list() vec<-c(1,2,3,4,5,6,7,8,9) vec2<-c(1,2,3,4,5,6,7,8,9) mat<-matrix(c(1,2,3,4,5,6,7,8),4,2) list.vec.mat<-list(vec=vec,mat=mat,vec2=vec2) ind<-c(2,4,6,8,10) for(i in ind){ list.stuff[[i]]<-list.vec.mat }

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  • Increasing figure size in Matplotlib

    - by Anirudh
    I am trying to plot a graph from a distance matrix. The code words fine and gives me a image in 800 * 600 pixels. The image being too small, All the nodes are packed together. I want increase the size of the image. so I added the following line to my code - figure(num=None, figsize=(10, 10), dpi=80, facecolor='w', edgecolor='k') After this all I get is a blank 1000 * 1000 image file. My overall code - import networkx as nx import pickle import matplotlib.pyplot as plt print "Reading from pickle." p_file = open('pickles/names') Names = pickle.load(p_file) p_file.close() p_file = open('pickles/distance') Dist = pickle.load(p_file) p_file.close() G = nx.Graph() print "Inserting Nodes." for n in Names: G.add_node(n) print "Inserting Edges." for i in range(601): for j in range(601): G.add_edge(Names[i],Names[j],weight=Dist[i][j]) print "Drawing Graph." nx.draw(G) print "Saving Figure." #plt.figure(num=None, figsize=(10, 10)) plt.savefig('new.png') print "Success!"

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  • Using Quartz to draw every second via NSTimer (iPhone)

    - by stuartloxton
    Hi, I'm relatively new to Objective-C + Quartz and am running into what is probably a very simple issue. I have a custom UIView sub class which I am using to draw simple rectangles via Quartz. However I am trying to hook up an NSTimer so that it draws a new object every second, the below code will draw the first rectangle but will never draw again. The function is being called (the NSLog is run) but nothing is draw. Code: - (void)drawRect:(CGRect)rect { context = UIGraphicsGetCurrentContext(); [self step:self]; [NSTimer scheduledTimerWithTimeInterval:(NSTimeInterval)(2) target:self selector:@selector(step:) userInfo:nil repeats:TRUE]; } - (void) step:(id) sender { static double trans = 0.5f; CGContextSetRGBFillColor(context, 1, 0, 0, trans); CGContextAddRect(context, CGRectMake(10, 10, 10, 10)); CGContextFillPath(context); NSLog(@"Trans: %f", trans); trans += 0.01; } context is in my interface file as: CGContextRef context; Any help will be greatly appreciated!

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  • Print an array elements

    - by 1ace1
    Hello guys, this is my first post and im still a beginner in the programming world so bare with me. I just created an array with 100 initialized values and i want to print out 10 elements on each line so it would be somthing like this 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 ...26 this is the code i used and i managed to do it for the first 10 elements but i couldnt figure out how to do it for the rest public static void main(String[] args) { int[] numbers = { 0,1,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17}; int i, count = 0; for (i = 0; i < numbers.length; i++) { System.out.print(numbers[i] + " "); count++; if (count == 9) for (i = 9; i < numbers.length; i++) System.out.println(numbers[i] + " "); } } thanks!

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