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  • JQuery: How to apply css to a .wrap element?

    - by Eamonn
    My code thus far: $(".lorem img:not(.full-img)").each(function() { $(this).addClass("inline-img"); var imgWidth = $(this).prop('width'); var imgHeight = $(this).prop('height'); var imgFloat = $(this).prop('float'); $(this).wrap('<div class="inline-img-wrap" />'); if ($(this).prop("title")!='') { $('<p class="inline-img-caption">').text($(this).prop('title')).insertAfter($(this)); } }); I am searching for images within a body of text, appending their title values as captions underneath, and wrapping both img and p in a div.inline-img-wrap. That works fine. What I need help with is applying the styling of the img to the new wrapping div instead. You can see I have created vars for just this, but cannot get applying them to work. $this will always apply to the image, and <div class="inline-img-wrap" style="width:'+imgWidth+'"> doesn't work. All advice appreciated!

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  • Getting problem in threading in JAVA

    - by chetans
    In this program i want to stop GenerateImage & MovingImage Thread both... And i want to start those threads from begining. Can u send me the solution? Here is the code........ package Game; import java.applet.Applet; import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Image; import java.awt.MediaTracker; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.net.MalformedURLException; import java.net.URL; public class ThreadInApplet extends Applet implements KeyListener { private static final long serialVersionUID = 1L; Image[] asteroidImage; Image spaceshipImage; String levelstr="Easy Level"; int[] XPos,YPos; int number=0,XPosOfSpaceship,YPosOfSpaceship,NoOfObstacles=5,speed=1,level=1,spaceBtnPressdCntr=0; boolean gameStart=false,pauseGame=false,collideUp=false,collideDown=false,collideLeft=false,collideRight=false; private Image offScreenImage; private Dimension offScreenSize; private Graphics offScreenGraphics; Thread GenerateImages,MoveImages; public void init() { try { GenerateImages=new Thread () //thread to create obstacles { synchronized public void run () { for(int g=0;g<NoOfObstacles;g++) { try { sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } number++; // Temporary counter to count the no of obstacles created } } } ; MoveImages=new Thread () //thread to move obstacles { @SuppressWarnings("deprecation") synchronized public void run () { while(YPos[NoOfObstacles-1]!=600) { pauseGame=false; if(collide()==true) { GenerateImages.suspend(); repaint(); } else GenerateImages.resume(); for(int l=0;l<number;l++) { if(collide()==false) YPos[l]++; else GenerateImages.suspend(); } repaint(); try { sleep(speed); } catch (InterruptedException e) { e.printStackTrace(); } } if(YPos[NoOfObstacles-1]>=600) //level complete state { level++; try { levelUpdation(level); System.out.println("aahe"); } catch (MalformedURLException e) { e.printStackTrace(); } repaint(); } } }; initialPos(); spaceshipImage=getImage(new URL(getCodeBase(),"images/space.png")); for(int i=0;i<NoOfObstacles;i++) { asteroidImage[i]=getImage(new URL(getCodeBase(),"images/asteroid.png")); XPos[i]=(int) (Math.random()*700); YPos[i]=0; } MediaTracker tracker = new MediaTracker (this); for(int i=0;i<NoOfObstacles;i++) { tracker.addImage (asteroidImage[i], 0); } } catch (MalformedURLException e) { e.printStackTrace(); } setBackground(Color.black); addKeyListener(this); } //Sets initial positions of spaceship & obstacle images------------------------------------------------------ public void initialPos() throws MalformedURLException { asteroidImage=new Image[NoOfObstacles]; XPos=new int[NoOfObstacles]; YPos=new int[NoOfObstacles]; XPosOfSpaceship=getWidth()/2-35; YPosOfSpaceship=getHeight()-100; collideUp = false; collideDown=false; collideLeft=false; collideRight=false; } //level finished updations------------------------------------------------------------------------------ @SuppressWarnings("deprecation") public void levelUpdation(int level) throws MalformedURLException { NoOfObstacles=NoOfObstacles+20; speed=speed-3; System.out.println(NoOfObstacles+" "+speed); pauseGame=true; initialPos(); repaint(); } //paint method of graphics to print the messages--------------------------------------------------------- public void paint(Graphics g) { g.setColor(Color.white); if(gameStart==false) { g.drawString("SPACE to start", (getWidth()/2)-15, getHeight()/2); g.drawString(levelstr, (getWidth()/2), getHeight()/2+20); } if(level>1) { if(level==2) levelstr="Medium Level"; else levelstr="High Level"; g.drawString("Level Complete ", (getWidth()/2)-15, getHeight()/2); g.drawString(levelstr, (getWidth()/2), getHeight()/2+20); //g.drawString("SPACE to start", (getWidth()/2)-15, getHeight()/2+40); } for(int n=0;n<number;n++) { if(n>0) g.drawImage(asteroidImage[n],XPos[n],YPos[n],this); } g.drawImage(spaceshipImage,XPosOfSpaceship,YPosOfSpaceship,this); } //update method of graphics to print the messages--------------------------------------------------------- @SuppressWarnings("deprecation") public void update(Graphics g) { Dimension d = size(); if((offScreenImage == null) || (d.width != offScreenSize.width) || (d.height != offScreenSize.height)) { offScreenImage = createImage(d.width, d.height); offScreenSize = d; offScreenGraphics = offScreenImage.getGraphics(); } offScreenGraphics.clearRect(0, 0, d.width, d.height); paint(offScreenGraphics); g.drawImage(offScreenImage, 0, 0, null); } public void keyReleased(KeyEvent arg0){} public void keyTyped(KeyEvent arg0) {} //---------------------Key pressed event to start game & to move the spaceship-------------------------------------- public void keyPressed(KeyEvent e) { if(e.getKeyCode()==32) { spaceBtnPressdCntr++; if(spaceBtnPressdCntr==1) { gameStart=true; GenerateImages.start(); MoveImages.start(); } } if(gameStart==true) { if(e.getKeyCode()==37) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideLeft == true) { GenerateImages.suspend(); } else { if(XPosOfSpaceship>0) XPosOfSpaceship--; } } repaint(); } }.start(); } if(e.getKeyCode()==38) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideUp == true) { GenerateImages.suspend(); } else { if(YPosOfSpaceship>10) YPosOfSpaceship--; } } repaint(); } }.start(); } if(e.getKeyCode()==39) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideRight == true) { GenerateImages.suspend(); } else { if(XPosOfSpaceship<750) XPosOfSpaceship++; } } repaint(); } }.start(); } if(e.getKeyCode()==40) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideDown == true) { GenerateImages.suspend(); } else { if(YPosOfSpaceship<550) YPosOfSpaceship++; } } repaint(); } }.start(); } } } //------------------------------Collision checking between Spaceship & obstacles------------------------------ public boolean collide() { int x1,y1,x2,y2,x3,y3,x4,y4; //coordinates of obstacles int a1,b1,a2,b2,a3,b3,a4,b4; //coordinates of spaceship a1 =XPosOfSpaceship; b1=YPosOfSpaceship; a2=a1+spaceshipImage.getWidth(this); b2=b1; a3=a1; b3=b1+spaceshipImage.getHeight(this); a4=a2; b4=b3; for(int a=0;a<number;a++) { x1 =XPos[a]; y1=YPos[a]; x2=x1+asteroidImage[a].getWidth(this); y2=y1; x3=x1; y3=y1+asteroidImage[a].getHeight(this); x4=x2; y4=y3; /********checking asteroid touch spaceship from up direction********/ if(y3==b1 && x4>=a1 && x4<=a2) { collideUp = true; collideDown=false; collideLeft=false; collideRight=false; return(true); } if(y3==b1 && x3>=a1 && x3<=a2) { collideUp = true; collideDown=false; collideLeft=false; collideRight=false; return(true); } /********checking asteroid touch spaceship from left direction******/ if(x2==a1 && y4>=b1 && y4<=b3) { collideLeft=true; collideUp = false; collideDown=false; collideRight=false; return(true); } if(x2==a1 && y2>=b1 && y2<=b3) { collideLeft=true; collideUp = false; collideDown=false; collideRight=false; return(true); } /********checking asteroid touch spaceship from right direction*****/ if(x1==a2 && y3>=b2 && y3<=b4) { collideRight=true; collideLeft=false; collideUp = false; collideDown=false; return(true); } if(x1==a2 && y1>=b2 && y1<=b4) { collideRight=true; collideLeft=false; collideUp = false; collideDown=false; return(true); } /********checking asteroid touch spaceship from down direction*****/ if(y1==b3 && x2>=a3 && x2<=a4) { collideDown=true; collideRight=false; collideLeft=false; collideUp = false; return(true); } if(y1==b3 && x1>=a3 && x1<=a4) { collideDown=true; collideRight=false; collideLeft=false; collideUp = false; return(true); } } return(false); } }

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  • Whats wrong with this video embed code?

    - by jamietelin
    Following embed code is from http://hd.se/landskrona/2010/04/09/kunglig-glans-pa-idrottsgalan/ but it doesn't work in Internet Explorer 8. Firefox no problems. Any recommendations for improvements? Thanks for your time! <object width="480px" height="294px" id="_36313041" data="http://hd.se/static/media/html/flash/video-3/flowplayer.swf" type="application/x-shockwave-flash"> <param name="movie" value="http://hd.se/static/media/html/flash/video-3/flowplayer.swf" /> <param name="allowfullscreen" value="true" /> <param name="allowscriptaccess" value="always" /> <param name="flashvars" value='config={"key":"$3fff7448b28a8cffc85","contextMenu":["hd.se videospelare 1.0"],"plugins":{"rtmp":{"url":"http://hd.se/static/media/html/flash/video-3/flowplayer.rtmp.swf"},"controls":{"height":24,"opacity":1,"all":false,"play":true,"time":true,"scrubber":true,"playlist":false,"mute":true,"volume":true,"fullscreen":true,"backgroundColor":"#222222","backgroundGradient":"none","buttonColor":"#7c7c7c","buttonOverColor":"#36558b","progressColor":"#7c7c7c","bufferColor":"#7c7c7c","timeColor":"#ffffff","durationColor":"#ffffff","timeBgColor":"#222222","scrubberHeightRatio":0.5,"scrubberBarHeightRatio":0.5,"volumeSliderHeightRatio":0.5,"volumeBarHeightRatio":0.5,"autoHide":"fullscreen","hideDelay":1800,"tooltips":{"buttons":true,"play":"Spela","pause":"Paus","next":"Nästa","previous":"Föregående","mute":"Ljud av","unmute":"Ljud på","fullscreen":"Fullskärmsläge","fullscreenExit":"Lämna fullskärmsläge"},"tooltipColor":"#153872","tooltipTextColor":"#ffffff"},"contentIntro":{"url":"http://hd.se/static/media/html/flash/video-3/flowplayer.content.swf","top":0,"width":736,"border":"none","backgroundColor":"#202020","backgroundGradient":"none","borderRadius":"none","opacity":"85pct","display":"none","closeButton":true}},"canvas":{"backgroundColor":"#000000","backgroundGradient":"none"},"play":{"replayLabel":"Spela igen"},"screen":{"bottom":24},"clip":{"scaling":"fit","autoPlay":true},"playlist":[{"provider":"rtmp","netConnectionUrl":"rtmp://fl0.c06062.cdn.qbrick.com/06062","url":"ncode/hdstart","autoPlay":false,"scaling":"fit"},{"url":"http://hd.se/multimedia/archive/00425/_kunligglans_HD_VP6_425359a.flv","scaling":"fit","autoPlay":true},{"provider":"rtmp","netConnectionUrl":"rtmp://fl0.c06062.cdn.qbrick.com/06062","url":"ncode/hdstopp","autoPlay":true,"scaling":"fit"}]}' /> </object>

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  • HTML email image inverts on link click Outlook 07/10/13

    - by Matt Maclennan
    I'm having an issue on a HTML email in Word rendered Outlooks (2007, 2010, 2013) where I click an image link, and when the mouse is clicked, the image inverts... Here is the code below... <td align="left" width="360" valign="top" style="mso-table-lspace: 0pt; mso-table-rspace: 0pt; border-collapse: collapse;" class="hide"> <a href="#" target="_blank"> <img src="test.jpg" width="360" height="528" alt="alt tag" style="display:block;" class="img_mob centertable" border="0" align="left"> </a> </td> Here is a comparison on the image clicked/not clicked... I have tried putting a text-decoration: none on the link. All the links are styled inline as well. This is the only image that it is having this issue on the email, so tried re-saving the image with no luck. The image is saved as a JPEG and SRGB from a Photoshop PSD. Any ideas? Thanks.

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  • Why does my floating div push around other divs?

    - by Meke
    I have a div which has a table which has a google map. I want to place a info box within the google map external to the map, just floating on top But I can't seem to get it right, the info div just pushes around the google map despite being on top of the map... CSS .google_map { height: 270px; width: 100%; } #flightMapInfo { position: relative; float: left; z-index: 100; color: #FFFFFF; top: 30px; left: 50px; background:#5a85a5; padding: 5px; -moz-border-radius: 10px; -webkit-border-radius: 10px; } div.tabContent { border: 1px solid #c9c3ba; padding: 0.5em; background-color: #f1f0ee; min-height: 300px; } .tableLeft { width: 75%; float: left; border-right: dotted 2px black; } HTML <div class="mapBlock tabContent"> <div id="flightMapInfo">WHARGL</div> <table class="tableLeft"> <tr><td><div id="flightMap" class="google_map"></div> </table></td></tr></div>

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  • Canvas Check before submission

    - by smokinguns
    I have a page where a user can draw on the canvas and save the image to a file on the server. The canvas has a default black background. Is there a way to check if the user has drawn anything on the canvas before submitting the data URL representation of the image of a canvas with the toDataURL() function? So if the user doesn't draw anything on the canvas(it will be a blank canvas with a black background), the image wont be created on the server. Should I loop through each and every pixel of the canvas to determine this? Here is what I'm doing currently: var currentPixels = context.getImageData(0, 0, 600, 400); for (var y = 0; y < currentPixels.height; y += 1) { for (var x = 0; x < currentPixels.width; x += 1) { for (var c = 0; c < 3; c += 1) { var i = (y*currentPixels.width + x)*4 + c; if(currentPixels.data[i]!=0) break; } } }

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  • How can I programmatically position a view using relative points?

    - by Steve Madsen
    What is the best way to position a view relative to the size of its superview, when the bounds of the superview are not yet known? I am trying to avoid hard-coding coordinates if it is at all possible. Perhaps this is silly, and if so, that's a perfectly acceptable answer. I've run into this many times when working with custom UI. The most recent example is that I'm trying to replace the UINavigationItem plain-text title with a custom view. I want that view to fill the superview, but in addition, I want a UIActivityIndicatorView on the right side, inset about 2 pixels and centered vertically. Here's the code: - (void) viewDidLoad { [super viewDidLoad]; customTitleView = [[UIView alloc] initWithFrame:CGRectZero]; customTitleView.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; titleLabel = [[UILabel alloc] initWithFrame:CGRectZero]; titleLabel.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; titleLabel.lineBreakMode = UILineBreakModeWordWrap; titleLabel.numberOfLines = 2; titleLabel.minimumFontSize = 11.0; titleLabel.font = [UIFont systemFontOfSize:17.0]; titleLabel.adjustsFontSizeToFitWidth = YES; [customTitleView addSubview:titleLabel]; spinnerView = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite]; spinnerView.center = CGPointMake(customTitleView.bounds.size.width - (spinnerView.bounds.size.width / 2) - 2, customTitleView.bounds.size.height / 2); spinnerView.hidesWhenStopped = YES; [customTitleView addSubview:spinnerView]; self.navigationItem.titleView = customTitleView; [customTitleView release]; } Here's my problem: at the time that this code runs, customTitleView.bounds is still zeroes. The auto-resizing mask hasn't had a chance to do its thing yet, but I very much want those values so that I can compute the relative positions of other sub-views (here, the activity indicator). Is this possible without being ugly?

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  • How can you determine the file size in JavaScript?

    - by Daniel Lew
    I help moderate a forum online, and on this forum we restrict the size of signatures. At the moment we test this via a simple Greasemonkey script I wrote; we wrap all signatures with a <div>, the script looks for them, and then measures the div's height and width. All the script does right now is make sure the signature resides in a particular height/width. I would like to start measuring the file size of the images inside of a signature automatically so that the script can automatically flag users who are including huge images in their signature. However, I can't seem to find a way to measure the size of images loaded on the page. I've searched and found a property special to IE (element.fileSize) but I obviously can't use that in my Greasemonkey script. Is there a way to find out the file size of an image in Firefox via JavaScript? Edit: People are misinterpreting the problem. The forums themselves do not host images; we host the BBCode that people enter as their signature. So, for example, people enter this: This is my signature, check out my [url=http://google.com]awesome website[/url]! This image is cool! [img]http://image.gif[/img] I want to be able to check on these images via Greasemonkey. I could write a batch script to scan all of these instead, but I'm just wondering if there's a way to augment my current script.

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  • Cocos2d on iPhone: Using Sprites Defined in Separate Class Files.

    - by srikanth rongali
    I'm trying to draw two sprites on the same screen. I have defined the two sprite objects in two separate class files. If I comment out two lines (see "item 1" comment below) then I get a display as [a backgroundimage[background2.jpg] with a sprite[grossini.png] on the left side. If I uncomment the two lines I do not get the background image and sprite of (gameScreen.m). I get only the sprite [grossinis_sister1.png] defined in (enemy.m). But what I need is a [backgroundimage[background2.jpg]], sprite[grossini.png] and sprite [grossinis_sister1.png] in one screen. This is implementation file of my first class: #import "gameScreen.h" #import "enemy.h" @implementation gameScreen -(id)init { if((self = [super init])) { CCSprite *backGroundImage = [CCSprite spriteWithFile:@"background2.jpg"]; backGroundImage.anchorPoint = ccp(0,0); CCParallaxNode *voidNode = [CCParallaxNode node]; [voidNode addChild:backGroundImage z:-1 parallaxRatio:ccp(0.0f,0.0f) positionOffset:CGPointZero]; [self addChild:voidNode]; CGSize windowSize = [[CCDirector sharedDirector] winSize]; CCSprite *player = [CCSprite spriteWithFile:@"grossini.png"]; player.position = ccp(player.contentSize.width/2, windowSize.height/2); [self addChild:player z:0]; //eSprite = [[enemy alloc]init]; //<-- see item 1 //[self addChild:eSprite]; } return self; } This is my implementation file of my second class: #import "enemy.h" #import "gameScreen.h" @implementation enemy -(id)init { if ((self = [super init])) { CGSize windowSize = [[CCDirector sharedDirector] winSize]; CCSprite *enemySprite = [CCSprite spriteWithFile:@"grossinis_sister1.png" ]; enemySprite.position = ccp(windowSize.width/2, windowSize.height/2); [self addChild:enemySprite]; } return self; } @end

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  • How to hide canvas content from parent rounded corners in any webkit for Mac?

    - by Jose Rui Santos
    I have a parent div with rounded corners that contains a canvas: <div id="box"> <canvas width="300px" height="300px"></canvas> </div>? #box { width: 150px; height: 150px; background-color: blue; border-radius: 50px; overflow: hidden; }? The canvas renders a red rectangle that overflows the parent. As expected, this is what I get in all browsers: The problem: However, for webkit browsers running in Mac OS lion (I tested Safari 5.1.5 and Chrome 19), the canvas is still visible in the round corners: Interestingly, this problem seems to happen only when the inner element is a canvas. For any other child element, the content is correctly hidden. One workaround would be to apply the same rounded corners to the canvas itself, but unfortunately this is not possible, since I need to animate the canvas relative position. Another workaround that should work, is to redraw the canvas in a clipped region that resembles the rounded corners shape, but I would prefer a cleaner CSS3 solution. So, does one know how to fix this for Safari and Chrome on Mac? EDIT: Problem also happens in Chrome on Win7 jsFiddle here

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  • How to use clearInterval() and then make changes to the DOM?

    - by George D.
    I have this code and the problem I have is that I want to stop the loop and then replace the text 'Done!' that comes from the sms-loader.php script with the "textnew" string. Problem is that the loop occurs one more time so the text in the div.checkstatus field is again replaced by the calling php script. The strange thing is that I see the log message and again I get a new (and final) request, although the ordering is the opposite (first stop then replace text()) in my script. I need to understand why this is happening. $(document).ready(function() { var interval = ""; $('.checkstatus').each(function(){ var msgid = $(this).data('msg') $this = $(this), hid = $this.data('history'), textnew = '<a href="sms-dstatus.php?id='+msgid+'&sid=' +hid+ '&amp;keepThis=true&amp;TB_iframe=true&amp;height=430&amp;width=770" title="Delivery Status" class="thickbox"><img src="../template/icons/supermini/chart_curve.png" alt="status" width="16" height="16" /></a>'; interval = setInterval(function() { $this.load('../pages/sms-loader.php?id='+msgid); // stop the loop if($this.text()=='Done!'){ // stop it clearInterval(interval); console.log(textnew); this.html(textnew); /// this line is the problem } }, 5000); // 5 secs }); });

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  • How do I add descriptive text to form link .gif ?

    - by erynion
    I want to make the descriptive text around a form link also open the form. I want to make it so you can click on "Some Text Here" (below) and open the form on somesomite.com just as if you clicked on the image below this text (somebut.gif, below) <DIV style="position: absolute; top:10px; right:10px; width:70px; height:25px"> <font color="white"><b>Some Text Here<b></font> </div> <DIV style="position: absolute; top:50px; right:10px; width:70px; height:25px"> <form action="https://www.somesite.com/cgi-bin/something" method="post"> <input type="hidden" name="cmd" value="_s-xclick"> <input type="image" src="https://www.somesite.com/somebut.gif" border="0" name="submit"> <input type="hidden" name="encrypted" value="-----BEGIN PKCS7-----LONG_KEY...> </form> </div> Thanks

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  • How can I change the language of dynamic text in a SWF using flashvars?

    - by Cormac
    I have a SWF with text embedded from an external .txt file. Is there a way I can have a different file used as the text source through the embedcode (swfObject) depending on the language? Here is my current actionscript: myData = new LoadVars(); myData.onLoad = function() { text_clips.project_title.text = this.projecttitle1; }; myData.load("translatetext.txt"); var loader:MovieClipLoader = new MovieClipLoader(); loader.loadClip(_level0.projectimage1,pic1.image_holder); This is the content of translatetext.txt: projecttitle1=This is my translatable text This is the embed code I'm using: <div> <object width="960" height="275" id="rvFlashcontent"> <param name="movie" value="lang_test_3.swf" /> <param name="wmode" value="transparent" /> <param name="flashvars" value="projectimage1=flashimages/testimage.jpg" /> <!--[if !IE]>--> <object type="application/x-shockwave-flash" data="lang_test_3.swf" width="960" height="275"> <param name="wmode" value="transparent" /> <param name="flashvars" value="projectimage1=flashimages/testimage.jpg" /> <!--<![endif]--> <h1>Alt Content</h1> <!--[if !IE]>--> </object> <!--<![endif]--> </object> </div> What I want to do is add a Flashvars parameter to name the file to load, so I can change the language: <param name="flashvars" value="projectimage1=flashimages/image.jpg&projecttext=textfrench.txt" /> There are four languages needed so far, but this will grow so it needs to be flexible enough to let the developers add languages without getting a new SWF each time. Thanks in advance all!

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  • qTip pop ups come in from top left of screen (on first load)

    - by franko75
    Hi, not sure if i'm set things up incorrectly - I don't seem to see anyone else with this problem, but my qTip popups (all ajax loaded content) are loading quite erratically, in that they are often animating in from off screen before appearing in the correct position. Is there a simple solution to this which I may have missed? Thanks again for your help. HTML markup: <span class="formInfo"> <a href="http://localhost/httpdocs/index.php/help/kc_dob" class="jTip" name="" id="dob_help">?</a> </span> qTip initialisation.. //set up for qtip function initQtip() { $('a.jTip').each(function() { $(this).qtip( { content: { // Set the text to an image HTML string with the correct src URL to the loading image you want to use text: '<img src="/media/images/wait.gif" alt="Loading..." />', url: $(this).attr('href') // Use the rel attribute of each element for the url to load }, position: { adjust: { screen: true // Keep the tooltip on-screen at all times } }, show: { when: 'click', solo: true // Only show one tooltip at a time }, hide: 'unfocus', style: { tip: true, // Apply a speech bubble tip to the tooltip at the designated tooltip corner border: { width: 10, radius: 10 }, width: { min: 200, max: 500 }, name: 'light' // Use the default light style } }); //prevent default event on click }).bind('click', function(event){ event.preventDefault(); return false; }); }

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  • CSS positioning div above another div when not in that order in the HTML

    - by devmode
    Given a template where the HTML cannot be modified because of other requirements, how is it possible to display a div above another div when they are not in that order in the HTML and both divs contain data that could produce a varying height and width. HTML: <div id="wrapper"     <div id="firstDiv"         Content to be below in this situation     </div     <div id="secondDiv"         Content to be above in this situation     </div </div Other elements Hopefully it is obvious that the desired result is: Content to be above in this situation Content to be below in this situation Other elements When the dimensions are fixed it easy to position them where needed, but I need some ideas for when the content is variable. For the sake of this scenario, please just consider the width to be 100% on both. Edit: A CSS solution is the most ideal solution. Thank you for the Javascript options mentioned. Without getting too wordy about what or why (or who) ... I am specifically looking for a CSS only solution (and it will probably have to be met with other solutions if that doesn't pan out). One more ... there are other elements following this. A good suggestion was mentioned given the limited scenario I demonstrated -- given that it might be the best answer, but I am looking to also make sure elements following this aren't impacted.

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  • Why would an image (the Mandelbrot) be skewed and wrap around?

    - by Sean D
    So I just wrote a little snippet to generate the Mandelbrot fractal and imagine my surprise when it came out all ugly and skewed (as you can see at the bottom). I'd appreciate a point in the direction of why this would even happen. It's a learning experience and I'm not looking for anyone to do it for me, but I'm kinda at a dead end debugging it. The offending generation code is: module Mandelbrot where import Complex import Image main = writeFile "mb.ppm" $ imageMB 1000 mandelbrotPixel x y = mb (x:+y) (0:+0) 0 mb c x iter | magnitude x > 2 = iter | iter >= 255 = 255 | otherwise = mb c (c+q^2) (iter+1) where q = x --Mandelbrot --q = (abs.realPart $ x) :+ (abs.imagPart $ x) --Burning Ship argandPlane x0 x1 y0 y1 width height = [(x,y)| y<-[y1,(y1-dy)..y0], --traverse from x<-[x0,(x0+dx)..x1]] --top-left to bottom-right where dx = (x1 - x0)/width dy = (y1 - y0)/height drawPicture :: (a->b->c)->(c->Colour)->[(a,b)]->Image drawPicture function colourFunction plane = map (colourFunction.uncurry function) plane imageMB s = createPPM s s $ drawPicture mandelbrotPixel (\x->[x,x,x]) $ argandPlane (-1.8) (-1.7) (0.02) 0.055 s' s' where s' = fromIntegral s And the image code (which I'm fairly confident in) is: module Image where type Colour = [Int] type Image = [Colour] createPPM :: Int -> Int -> Image -> String createPPM w h i = concat ["P3 ", show w, " ", show h, " 255\n", unlines.map (unwords.map show) $ i]

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  • Gradient fills only half the cell

    - by Gopal
    Hi, How do I get the IE gradient function here in this code sample to completely fill the table cell? With the code given below, I could only get it to cover the upper half of the cell. <HTML> <HEAD> <style> <!--table .cl1 { font-family:Comic Sans MS; font-size:11.0pt; color:#800000; border-left:1.5pt solid #000000; border-top:1.5pt solid #000000; border-right:1.5pt solid #000000; border-bottom:1.5pt solid #000000; background-color:#ffffff; filter: progid:DXImageTransform.Microsoft.Gradient(GradientType=1, StartColorStr='#ffffff', EndColorStr='#99cc00') progid:DXImageTransform.Microsoft.dropshadow(Color='#660000', Positive='true', OffX=0, OffY=0); } --> </style></HEAD> <BODY> <table x:str cellspacing=0 style='table-layout:fixed; border-left:1.0pt solid; border-top:1.0pt solid; border-right:1.0pt solid; border-bottom:1.0pt solid; border-left-color:#c0c0c0; border-top-color:#c0c0c0; border-right-color:#c0c0c0; border-bottom-color:#c0c0c0; '> <col style='width:67pt;'> <tr style='height:28.00pt'> <td class=cl1 style='width:67pt;'>Cell Text</td> </tr> </BODY> </HTML>

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  • Is there a way to reload the page after <fb:like> is clicked?

    - by joon
    Hi, I'm wondering about this: I have a simple facebook-connect app that will only show certain content after you login and liked a certain page. It works (huzzah!) but I want to make it more user friendly by making it refresh automatically after you pressed the like button. Here's some code: <?php if ($me) { $pageid = -----------; $uid = $me['id']; $likeID = $facebook->api( array( 'method' => 'fql.query', 'query' => 'SELECT target_id FROM connection WHERE source_id = ' . $uid . ' AND target_id = ' . $pageid ) ); if ( empty($likeID) ) { // Person is LOGGED IN, but has NOT LIKED echo '<script src="MY WEBPAGE"></script><fb:like href="MY WEBPAGE" layout="box_count" show_faces="false" width="450"></fb:like>'; } else { // Person is LOGGED IN, and has LIKED, score! echo 'Download link'; } } else { // Person is NOT LOGGED IN, so we know NOTHING echo '<script src="MY WEBPAGE"></script><fb:like href="MY WEBPAGE" layout="box_count" show_faces="false" width="450"></fb:like>'; } ?> Is there anything I can do to this code (maybe in the fb:like tag?) that makes it reload the page after a like? Thanks.

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  • HTML Double Click Selection Oddity

    - by Aren B
    I didn't post this on DocType because it's not really a design thing, the visual representation isn't my problem, the behaviour is. I'm sorry if this is misplaced but I don't feel it's a designer issue. The following DOM: <ul style="overflow: hidden;"> <li style="float: left;"><strong>SKU:</strong>123123</li> <li style="float: left;"><strong>ILC:</strong>asdasdasdasd</li> </ul> Or <div style="overflow: hidden;"> <div style="float: left; width: 49%"><strong>SKU:</strong>123123</div> <div style="margin-left: 50%; width: auto;"><strong>ILC:</strong>asdasdasdasd</div> </div> Or <p> <span><strong>SKU:</strong>123123</span> <span><strong>ILC:</strong>asdasdasdasd</span> </p> All present me an odd problem in IE 6 IE 7 Firefox 3.x Chrome But not in IE 8 When you double click '123123' after 'SKU:', it selects '123123' AND 'ILC:' from the next dom element. Take any text on this page (here in SO), double click a word, it only selects THAT WORD, even in the middle of a paragraph. These examples have dom elements closing them, anyone know why this is happening. My fellow employees use the 'double click' mechanism to select the relevant product ID's to do their job, and this dosen't make sense to me what soever.

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  • Binding Listbox item source to a collection of collections in windows phone 7

    - by Tee
    Hi there, I am trying to bind a Listbox ItemSource to a collection of multiple Lists. i.e. List PersonCollection List Person List Collection Now I need to show items from both of these list. In wpf you could use HierarchicalDataTemplate i believe, but not sure how I can do it in windows phone 7. Tried with Blend and it generates the following data template. <DataTemplate x:Key="PersonDataTemplate"> <Grid> <StackPanel Margin="0,0,1,0" Orientation="Vertical" VerticalAlignment="Top"> <TextBlock Margin="0,0,1,0" TextWrapping="Wrap" Text="{Binding Person[0].Name}" d:LayoutOverrides="Width"/> <TextBlock Margin="0,0,1,0" TextWrapping="Wrap" Text="{Binding Collection[0].Total}" d:LayoutOverrides="Width"/> </StackPanel> </Grid> </DataTemplate> Is there another way I can do this? I have tried to set the DataContext of Textbox in DataTemplate to individual arrays but did not seem to work. Cant find anything similar on the net apart from the confirmation that HierarchicalDataTemplate is not supported in Windows Phone 7. I have other ways to do but none elegant.. Thanks in advance. Regards

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  • Windows Media Player on top other DIV

    - by HP
    I have an embed window media player which is always on top of other DIV tags. I used wmode = opaque; WindowlessVideo = -1 but it does not help. Does anyone know how to make it appear below a certain element of the page. <object type="application/x-oleobject" classid="CLSID:6BF52A52-394A-11D3-B153-00C04F79FAA6" codebase= "http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" width="345" height="45"><param name="URL" value= "http://nhacso.net/Music/nghe_song.aspx?id=100004995" /> <param name="EnableContextMenu" value="0" /> <param name="uiMode" value="full" /> <param name="stretchToFit" value="True" /> <param name="AnimationAtStart" value="false" /> <param name="playcount" value="10" /> <param name="Volume" value="100" /> <param name="autostart" value="0" /> <param name="wmode" value="opaque" /> <param name="WindowlessVideo" value="-1" /> <embed src="http://nhacso.net/Music/nghe_song.aspx?id=100004995" type="application/x-mplayer2" width="345" height="45" align= "center" border="0" autostart="0" transparentatstart="1" animationatstart="1" showcontrols="true" showaudiocontrols="1" showpositioncontrols="0" enablecontextmenu="0" autosize="0" showstatusbar="1" displaysize="false" playcount="10" wmode="opaque" windowlessvideo="-1" /></object> Thanks

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  • How to open popup behind main window (HTML,jQuery)

    - by sara.ma
    I'm new. i have a popup code that when user click anywhere in the HTML page, a popup window shows up: (function () { document.onclick = function () { var sUrl = "http://URL.com"; if (typeof daily_capping == "undefined") var daily_capping = 10; if (typeof capping_minutes == "undefined") var capping_minutes = 60; if (document.cookie.indexOf("_popwin=") === -1) { var ads2day = document.cookie.split("_popwinDaily=")[1]; ads2day = typeof ads2day == "undefined" ? 0 : parseInt(ads2day.split(";")[0]); if (ads2day < daily_capping) { var isMSIE = navigator.userAgent.indexOf("MSIE") != -1 ? !0 : !1, _parent = self, sOptions, popunder; if (top != self) try { top.document.location.toString() && (_parent = top) } catch (err) {} sOptions = "toolbar=no,scrollbars=yes,location=yes,statusbar=yes,menubar=no,resizable=1,width=" + screen.width.toString() + ",height=" + (screen.height - 20).toString() + ",screenX=0,screenY=0,left=0,top=0", popunder = _parent.window.open(sUrl, "rhpop", sOptions); if (popunder) { popunder.blur(); if (isMSIE) { window.focus(); try { opener.window.focus() } catch (err) {} } else popunder.init = function (e) { with(e)(function () { if (typeof window.mozPaintCount != "undefined" || typeof navigator.webkitGetUserMedia == "function") { var e = window.open("about:blank"); e.close() } try { opener.window.focus() } catch (t) {} })() }, popunder.params = { url: sUrl }, popunder.init(popunder) } var now = new Date, popDaily = (new Date(now.getUTCFullYear(), now.getUTCMonth(), now.getUTCDate(), 23, 59, 59)).toGMTString(); document.cookie = "_popwinDaily=" + (ads2day + 1) + ";expires=" + popDaily + ";path=/"; var popInterval = new Date; popInterval.setTime(popInterval.getTime() + capping_minutes * 60 * 1e3), document.cookie = "_popwin=1;expires=" + popInterval.toGMTString() + ";path=/" } } } })(); but popup is on top. is it possible to make it open behind main page?? is there any lighter popup code for this purpose? thanks guys

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  • i have this code but when i run it i get an exception:

    - by nisnis84
    i have this code but when i run it i get an exception: java.security.AccessControlException: access denied (java.net.SocketPermission 127.0.0.1:8081 connect,resolve) this is the code, the server running good but the client dont work <OBJECT classid="clsid:8AD9C840-044E-11D1-B3E9-00805F499D93" width="615" height="360" codebase="http://java.sun.com/products/plugin/autodl/jinstall-1_4-windows-i586.cab#Version=1,4,0,mn"> <PARAM name="code" value="client/LlamaChat.class"> <PARAM name="archive" value="LlamaChat.jar"> <PARAM name="type" value="application/x-java-applet;version=1.4"> <PARAM name="scriptable" value="true"> <PARAM name="username" value="[replace with username]"> <PARAM name="port" value="[replace with port]"> <COMMENT> <EMBED type="application/x-java-applet;version=1.4" width="615" height="360" code="client/LlamaChat.class" archive="LlamaChat.jar" pluginspage="http://java.sun.com/j2se/1.4.1/download.html" username="nis" port="8081" <NOEMBED> No Java 1.4 plugin </NOEMBED></EMBED> </COMMENT> </OBJECT>

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  • Post parameters to a frame of new window

    - by st.stoqnov
    I have to modify an existing web search page. There is a page, where all the search filters are (form with name "searchform"). When the search button is pressed, results are shown in new window. Because the search takes up to 30 seconds, and while searching the window stays blank, I have to add a label "Searching. Please wait..." at the new created window with the results. So the search window is created, and I set it's location to a frameset. First frame will show the label, and the second will show the results. But i can't manage to update the second frame with the results. Result windows is created as: var left = (screen.width/2) - 750/2; var top = (screen.height/2) - 600/2-100; var styleStr = 'toolbar=no,location=no,directories=no,status=no,menubar=no,scrollbars=yes,resizable=yes,copyhistory=yes,width=750,height=600,left='+left+',top='+top+',screenX='+left+',screenY='+top; var msgWindow = window.open('ex_search_frameset.php', 'results_exi', styleStr); msgWindow.focus(); Than the search is requested: f = document.searchform; f.action = 'ex_search_results.php'; f.target = msgWindow.document.res_frame; // here i can't figure out what the target must be // or how to post the params from "f" to the second frame "res_frame" f.submit(); Here is the frameset. <frameset rows="200,*" border="1" name="SearchFrame"> <frame name="wait_frame" src="ex_search_wait.php" target="right"> <frame name="res_frame" src="ex_search_results.php" target="_self"> </frameset> Any idea how to do this?

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  • The Impossible Layout?

    - by Kyle K
    I'm beginning to think this is impossible, but thought I'd ask you guys. Basically it's a 2 column layout, but the "business" wants the following: -Always take up the entire browser window -Accommodate resizing of browser window -Left column will be fixed width, but that width should be flexible from page-to-page. -Left column has a region at the top with fixed height. -Left column has a bottom region. It should take up the remaining vertical space of browser window. If content is very large, it will have a scroll bar just for that region. -Right column should take up remaining horizontal space of browser window. -Right column has a region at the top with fixed height. -Right column has a bottom region. It should take up the remaining vertical space of browser window. If content is very large, it will have a scroll bar just for that region. I've tried everything...divs, floated, absolutely positioned, tables, divs in tables... Is this even possible? Here's an image of what it should look like: http://imgur.com/zk1jP.png

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