Search Results

Search found 11915 results on 477 pages for 'copy'.

Page 282/477 | < Previous Page | 278 279 280 281 282 283 284 285 286 287 288 289  | Next Page >

  • Per-vertex animation with VBOs: Stream each frame or use index offset per frame?

    - by charstar
    Scenario Meshes are animated using either skeletons (skinned animation) or some form of morph targets (i.e. per-vertex key frames). However, in either case, the animations are known in full at load-time, that is, there is no physics, IK solving, or any other form of in-game pose solving. The number of character actions (animations) will be limited but rich (hand-animated). There may be multiple characters using a each mesh and its animations simultaneously in-game (they will be at different poses/keyframes at the same time). Assume color and texture coordinate buffers are static. Goal To leverage the richness of well vetted animation tools such as Blender to do the heavy lifting for a small but rich set of animations. I am aware of additive pose blending like that from Naughty Dog and similar techniques but I would prefer to expend a little RAM/VRAM to avoid implementing a thesis-ready pose solver. I would also like to avoid implementing a key-frame + interpolation curve solver (reinventing Blender vertex groups and IPOs). Current Considerations Much like a non-shader-powered pose solver, create a VBO for each character and copy vertex and normal data to each VBO on each frame (VBO in STREAMING). Create one VBO for each animation where each frame (interleaved vertex and normal data) is concatenated onto the VBO. Then each character simply has a buffer pointer offset based on its current animation frame (e.g. pointer offset = (numVertices+numNormals)*frameNumber). (VBO in STATIC) Known Trade-Offs In 1 above: Each VBO would be small but there would be many VBOs and therefore lots of buffer binding and vertex copying each frame. Both client and pipeline intensive. In 2 above: There would be few VBOs therefore insignificant buffer binding and no vertex data getting jammed down the pipe each frame, but each VBO would be quite large. Are there any pitfalls to number 2 (aside from finite memory)? Are there other methods that I am missing?

    Read the article

  • Learning OpenGL GLSL - VAO buffer problems?

    - by Bleary
    I've just started digging through OpenGL and GLSL, and now stumbled on something I can't get my head around this one!? I've stepped back to loading a simple cube and using a simple shader on it, but the result is triangles drawn incorrectly and/or missing. The code I had working perfectly on meshes, but was attempting to move to using VAOs so none of the code for storing the vertices and indices has changed. http://i.stack.imgur.com/RxxZ5.jpg http://i.stack.imgur.com/zSU50.jpg What I have for creating the VAO and buffers is this //Create the Vertex array object glGenVertexArrays(1, &vaoID); // Finally create our vertex buffer objects glGenBuffers(VBO_COUNT, mVBONames); glBindVertexArray(vaoID); // Save vertex attributes into GPU glBindBuffer(GL_ARRAY_BUFFER, mVBONames[VERTEX_VBO]); // Copy data into the buffer object glBufferData(GL_ARRAY_BUFFER, lPolygonVertexCount*VERTEX_STRIDE*sizeof(GLfloat), lVertices, GL_STATIC_DRAW); glEnableVertexAttribArray(pos); glVertexAttribPointer(pos, 3, GL_FLOAT, GL_FALSE, VERTEX_STRIDE*sizeof(GLfloat),0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mVBONames[INDEX_VBO]); glBufferData(GL_ELEMENT_ARRAY_BUFFER, lPolygonCount*sizeof(unsigned int), lIndices, GL_STATIC_DRAW); glBindVertexArray(0); And the code for drawing the mesh. glBindVertexArray(vaoID); glUseProgram(shader->programID); GLsizei lOffset = mSubMeshes[pMaterialIndex]->IndexOffset*sizeof(unsigned int); const GLsizei lElementCount = mSubMeshes[pMaterialIndex]->TriangleCount*TRIAGNLE_VERTEX_COUNT; glDrawElements(GL_TRIANGLES, lElementCount, GL_UNSIGNED_SHORT, reinterpret_cast<const GLvoid*>(lOffset)); // All the points are indeed in the correct place!? //glPointSize(10.0f); //glDrawElements(GL_POINTS, lElementCount, GL_UNSIGNED_SHORT, 0); glUseProgram(0); glBindVertexArray(0); Eyes have become bleary looking at this today so any thoughts or a fresh set of eyes would be greatly appreciated.

    Read the article

  • What is the the maximum time for a user to return to Google for the visit to be flagged up as a bounce in GA?

    - by Anonymous
    I know that Google measures bounce rates by how fast a user returns to the results page after clicking-through to a website. Roughly what is the maximum duration of the visit for the user to then return for it to be considered a bounce? i.e. <5 seconds, <30 seconds? I'm mainly interested as it appears a lot of users clicking through my PPC adverts (Adwords) are bouncing, despite my ads having a high quality score and the page's being entirely related to the adverts copy and at as best tied to what I think user's may be searching for from the key phrases I've selected so the high bounce rate (100% on some keywords) seems a bit strange. If a bounce isn't determined by time, but simply whether a user returns to the SERP after visiting my site or not after any amount of time that would make more sense but the average duration of visit for my keywords with a 100% bounce rate in GA is 00:00:00, which suggests a user immediately returned to the SERPs, which again, is odd. Is my GA data being skewed by https or anything like that? Scratching my head here.

    Read the article

  • CyanogenMod Updates; Rolls out Android 2.3 to the Less Fortunate

    - by ETC
    If you’re one of the less fortunate (namely those forgotten by their carrier when it comes to phone OS upgrade time) you’ve got a friend in Cyanogen. They’ve rolled out a new Release Candidate update that includes Android 2.3 and a host of performance tweaks. First thing to note is that this is an RC and if you upgrade from CyanogenMod 6 to CyanogenMod 7 RC you’ll be trading a little bit of stability and a few features that haven’t made the jump from 6 to 7 in return for the newest features of Android 2.3. If you’re not comfortable with that wait for CyanogenMod 7 to update to a final release. For the intrepid, hit up the link below to read more and grab a copy. CyanogenMod-7 Release Candidates! [Cyanogen via Download Squad] Latest Features How-To Geek ETC Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide CyanogenMod Updates; Rolls out Android 2.3 to the Less Fortunate MyPaint is an Open-Source Graphics App for Digital Painters Can the Birds and Pigs Really Be Friends in the End? [Angry Birds Video] Add the 2D Version of the New Unity Interface to Ubuntu 10.10 and 11.04 MightyMintyBoost Is a 3-in-1 Gadget Charger Watson Ties Against Human Jeopardy Opponents

    Read the article

  • HTC Android device mounted as USB drive is read-only unless I'm root

    - by Ian Dickinson
    When I connect my HTC Incredible S to my Ubuntu 10.10 system as a USB drive, the device seems to mount OK, but is read-only unless I access it as root. For example, if I run nautilus, I can't drag and drop files to the SD-card in the phone, but if I run sudo nautilus I can. I have USB debug support set on the phone (Applications > Development > USB debugging) and I have added a rule for the device in /etc/udev/rules.d/51-android.rules on my Ubuntu system. Any suggestions as to how I can mount the drive so that I can copy content to the SD card without needing to sudo? Update Following advice from waltinator, I added the following line to my /etc/fstab: UUID=3537-3834 /media/usb1 vfat rw,user,noexec,nodev,nosuid,noauto However, the Android device is still being auto-mounted on /media/usb1 with uid and gid root. Update 2 syslog output: Nov 21 23:38:40 rowan-15 usbmount[4352]: executing command: mount -tvfat -osync,noexec,nodev,noatime,nodiratime /dev/sdd1 /media/usb1 Nov 21 23:38:40 rowan-15 usbmount[4352]: executing command: run-parts /etc/usbmount/mount.d

    Read the article

  • ArchBeat Link-o-Rama for October 17, 2013

    - by OTN ArchBeat
    Oracle Author Podcast: Danny Coward on "Java WebSocket Programming" In this Oracle Author Podcast Roger Brinkley talks with Java architect Danny Coward about his new book, Java WebSocket Programming, now available from Oracle Press. Webcast: Why Choose Oracle Linux for your Oracle Database 12c Deployments Sumanta Chatterjee, VP Database Engineering for Oracle discusses advantages of choosing Oracle Linux for Oracle Database, including key optimizations and features, and talks about tools to simplify and speed deployment of Oracle Database on Linux, including Oracle VM Templates, Oracle Validated Configurations, and pre-install RPM. Oracle BI Apps 11.1.1.7.1 – GoldenGate Integration - Part 1: Introduction | Michael Rainey Michael Rainey launches a series of posts that guide you through "the architecture and setup for using GoldenGate with OBIA 11.1.1.7.1." Should your team use a framework? | Sten Vesterli "Some developers have an aversion to frameworks, feeling that it will be faster to just write everything themselves," observes Oracle ACE Director Sten Vesterli. He explains why that's a very bad idea in this short post. Free Poster: Adaptive Case Management in Practice Thanks to Masons of SOA member Danilo Schmiedel for providing a hi-res copy of the Adaptive Case Management poster, now available for download from the OTN ArchBeat Blog. Oracle Internal Testing Overview: Understanding How Rigorous Oracle Testing Saves Time and Effort During Deployment Want to understand Oracle Engineering's internal product testing methodology? This white paper takes you behind the curtain. Thought for the Day "If I see an ending, I can work backward." — Arthur Miller, American playwright (October 17, 1915 – February 10, 2005) Source: brainyquote.com

    Read the article

  • Collision planes confusion

    - by Jeffrey
    I'm following this tutorial by thecplusplusguy and in the linked video he explain that for example for the world basement and walls we need to create the actual rendered (shown to the player) walls and then duplicate them, place them in the same coordinates as the rendered walls and call them collision (by defining their material to collision). Then it defines in the Object loader function that those objects with material == collision are collision planes and should not be rendered but just used to check collision. Now I'm pretty confused. Why would we add this kind of complexity to a problem that can easily be solved by a simple loadObject(string plane_object, bool check_collision);: Creating only the walls object (by loading .obj file in plane_object) Define them also as collision planes whenever the check_collision is set to true In this case we have lowered the complexity of his method and make it more flexible and faster to develop (faster because we don't always have to make a copy for each plane and flexible because we don't hardcode the Object loader). The only case in which this method could not work is when we need hidden collision planes, and for that we could modify the loadObject() function like this: loadObject(string plane_object, bool check_collision = true, bool hide_object = false); Creating only the walls object (by loading .obj file in plane_object) Define them also as collision planes whenever the check_collision is set to true And add the ability to actually show the object or hide it based on hide_object. The final question is: am I right? What would the possible problem encountered with my solution versus his?

    Read the article

  • E: Sub-process /usr/bin/dpkg returned an error code (1)

    - by kss
    sudo apt-get install acroread, i got the following output Reading package lists... Done Building dependency tree Reading state information... Done Suggested packages: libldap2 libgnome-speech7 The following NEW packages will be installed: acroread 0 upgraded, 1 newly installed, 0 to remove and 6 not upgraded. 1 not fully installed or removed. Need to get 0 B/60.1 MB of archives. After this operation, 142 MB of additional disk space will be used. (Reading database ... 237901 files and directories currently installed.) Unpacking acroread (from .../acroread_9.5.1-1precise1_i386.deb) ... dpkg: error processing /var/cache/apt/archives/acroread_9.5.1-1precise1_i386.deb (--unpack): failed in write on buffer copy for backend dpkg-deb during `./opt/Adobe/Reader9/Browser/intellinux/nppdf.so': No space left on device No apport report written because MaxReports is reached already dpkg-deb: error: subprocess paste was killed by signal (Broken pipe) Processing triggers for bamfdaemon ... Rebuilding /usr/share/applications/bamf.index... Processing triggers for desktop-file-utils ... Processing triggers for gnome-menus ... Processing triggers for man-db ... /usr/bin/mandb: can't write to /var/cache/man/1645: No space left on device Errors were encountered while processing: /var/cache/apt/archives/acroread_9.5.1-1precise1_i386.deb E: Sub-process /usr/bin/dpkg returned an error code (1)

    Read the article

  • Submitting software to a competition, it becomes their property?

    - by myrkos
    So I'm about to submit a game to a competition, but as I looked through the rules a chunk grabbed my attention: All Entries become the sole and exclusive property of Sponsor and will not be acknowledged or returned. Sponsor shall own all right, title and interest in and to each Entry, including without limitation all results and proceeds thereof and all elements or constituent parts of Entry (including without limitation the Mobile App, the Design Documents, the Video Trailer, the Playable and all illustrations, logos, mechanicals, renderings, characters, graphics, designs, layouts or other material therein) and all copyrights and renewals and extensions of copyrights therein and thereto. Without limitation of the foregoing, each Eligible Entrant shall and hereby does absolutely and irrevocably assign and transfer all of his or her right, title and interest in his or her Entry to Sponsor, and Sponsor shall have the right and may authorize others to use, copy, sublicense, transmit, modify, manipulate, publish, delete, reproduce, perform, distribute, display and otherwise exploit the Entry (and to create and exploit derivative works thereof) in any manner, including without limitation to embody the Entry, in whole or in part, in apps and other works of any kind or nature created, developed, published or distributed by Sponsor and to and register as a trademark in any country in Sponsor’s name any component of the Entry, without such Eligible Entrant reserving any rights or claims with respect thereto. Sponsor shall have the exclusive right, in perpetuity, throughout the Territory to change, adapt, modify, use, combine with other material and otherwise exploit the Entry in all media now known or hereafter devised and in any manner, in its sole and absolute discretion, without the need for any payment or credit to Entrant. So the game will become the sponsor's property; however, they don't ask for source code. So will I still own the rights to the source code, whatever that means? And if it doesn't win said competition, will I be able to publish it myself without their trademarks? I am very new to software legality stuff, so I would appreciate any clarification. Since there's a possibility I won't even own the source, is it possible to make the game core engine open source software with a not-very-restrictive license and include that in the project, so I at least still own the game engine? Or does it not work that way?

    Read the article

  • Microsoft Public License Question

    - by ryanzec
    Let preface this by saying that I understand that any advice I may receive is not to be taken as 100% correct, I am just looking for what people's understand of what this license is. I have been looking for a library that allow be to deal with archived compressed files (like zip files) and so far the best one I have found is DotNetZip. The only concern I have is that I am not familiar with the Microsoft Public License. While I plan to release a portion of my project (a web application platform) freely (MIT/BSD style) there are a few things. One is that I don't plan on actually releasing the source code, just the compiled project. Another thing is that I don't plan on releasing everything freely, only a subset of the application. Those are reason why I stay away form (L)GPL code. Is this something allowed while using 3rd party libraries that are licensed under the Microsoft Public License? EDIT The part about the Microsoft license that concerns me is Section 3 (D) which says (full license here): If you distribute any portion of the software in source code form, you may do so only under this license by including a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or object code form, you may only do so under a license that complies with this license. I don't know what is meant by 'software'. My assumption would be that 'software' only refers to the library included under the license (being DotNetZip) and that is doesn't extends over to my code which includes the DotNetZip library. If that is the case then everything is fine as I have no issues keeping the license for DotNetZip when release this project in compiled form while having my code under its own license. If 'software' also include my code that include the DotNetZip library then that would be an issue (as it would basically act like GPL with the copyleft sense).

    Read the article

  • How to make and restore incremental snapshots of hard disk

    - by brunopereira81
    I use Virtual Box a lot for distro / applications testing purposes. One of the features I simply love about it is virtual machines snapshots, its saves a state of a virtual machine and is able to restore it to its former glory if something you did went wrong without any problems and without consuming your all hard disk space. On my live systems I know how to create a 1:1 image of the file system but all the solutions I'v known will create a new image of the complete file system. Are there any programs / file systems that are capable of taking a snapshot of a current file system, save it on another location but instead of making a complete new image it creates incremental backups? To easy describe what I want, it should be as dd images of a file system, but instead of only a full backup it would also create incremental. I am not looking for clonezilla, etc. It should run within the system itself with no (or almost none) intervention from the user, but contain all the data of the file systems. I am also not looking for a duplicity backup your all system excluding some folders script + dd to save your mbr. I can do that myself, looking for extra finesse. I'm looking for something I can do before doing massive changes to a system and then if something when wrong or I burned my hard disk after spilling coffee on it I can just boot from a liveCD and restore a working snapshot to a hard disk. It does not need to be daily, it doesn't even need a schedule. Just run once in a while and let it its job and preferably RAW based not file copy based.

    Read the article

  • Do objects maintain identity under all non-cloning conditions in PHP?

    - by Buttle Butkus
    PHP 5.5 I'm doing a bunch of passing around of objects with the assumption that they will all maintain their identities - that any changes made to their states from inside other objects' methods will continue to hold true afterwards. Am I assuming correctly? I will give my basic structure here. class builder { protected $foo_ids = array(); // set in construct protected $foo_collection; protected $bar_ids = array(); // set in construct protected $bar_collection; protected function initFoos() { $this->foo_collection = new FooCollection(); foreach($this->food_ids as $id) { $this->foo_collection->addFoo(new foo($id)); } } protected function initBars() { // same idea as initFoos } protected function wireFoosAndBars(fooCollection $foos, barCollection $bars) { // arguments are passed in using $this->foo_collection and $this->bar_collection foreach($foos as $foo_obj) { // (foo_collection implements IteratorAggregate) $bar_ids = $foo_obj->getAssociatedBarIds(); if(!empty($bar_ids) ) { $bar_collection = new barCollection(); // sub-collection to be a component of each foo foreach($bar_ids as $bar_id) { $bar_collection->addBar(new bar($bar_id)); } $foo_obj->addBarCollection($bar_collection); // now each foo_obj has a collection of bar objects, each of which is also in the main collection. Are they the same objects? } } } } What has me worried is that foreach supposedly works on a copy of its arrays. I want all the $foo and $bar objects to maintain their identities no matter which $collection object they become of a part of. Does that make sense?

    Read the article

  • Where does the YouTube video files stored on system nowadays?

    - by souravc
    When I open a youtube video with firefox I could not find any video file inside ~/.mozilla/firefox/<some_string>.default/Cache/. I also tried with google-chrome like, ps ax | grep flash ls -l /proc/[*PID*]/fd | grep Flash But again /proc/[*PID*]/fd does not have any video like file. ls -l /proc/[*PID*]/fd have some results like lrwx------ 1 root root 64 Nov 9 12:18 22 -> /run/shm/.com.google.Chrome.eOsHNu (deleted) lrwx------ 1 root root 64 Nov 9 12:18 23 -> /run/shm/.com.google.Chrome.p8h6BL (deleted) Result of ls -l /proc/[*PID*]/fd | grep Flash for some videos from other site is like lrwx------ 1 root root 64 Nov 9 12:35 26 -> /home/username/.config/google-chrome/Default/Pepper Data/Shockwave Flash/.com.google.Chrome.QMzxP8 (deleted) But could not be copied. Then what are the places where firefox or google-chrome stores the streaming videos? And is it possible to recover(copy) a video from there to watch them offline? P.S I have other ways(downloaders) to have streaming videos, but my question is very specific.

    Read the article

  • What are some efficient ways to set up my environment when working on a remote site?

    - by Prefix
    Hello fellow Programmers, I am still a relatively new programmer and have recently gotten my first on-campus programming position. I am the sole dev responsible for 8 domains as well as 3 small sized PHP web apps. The campus has its web environment divided into staging and live servers -- we develop on the staging via SFTP and then push the updates to the live server through a web GUI. I use Sublime Text 2 and the Sublime SFTP plugin currently for all my dev work (its my preferred editor). If I am just making an edit to a page I'll open that individual file via the ftp browser. If I am working on the PHP web app projects, I have the app directory mapped to a local folder so that when I save locally the file is auto-uploaded through Sublime SFTP. I feel like this workflow is slow and sub-optimal. How can I improve my workflow for working with remote content? I'd love to set up a local environment on my machine as that would eliminate the constant SFTP upload/download, but as I said there are many sites and the space required for a local copy of the entire domain would be quite large and complex; not to mention keeping it updated with whatever the latest on the staging server is would be a nightmare. Anyone know how I can improve my general web dev workflow from what I've described? I'd really like to cut out constantly editing over FTP but I'm not sure where to start other than ripping the entire directory and dumping it into XAMP.

    Read the article

  • How to forward AIM to Gmail

    - by iamjames
    Still have an old AIM email address lying around and would like to forward it to Gmail?  Here's how: 1.  Login to your AIM and click on Settings on the far right 2.  In the left menu click IMAP and POP  3.  This shows you your IMAP and POP setup information for AIM.  We're going to put this into your Gmail account so your Gmail account will check your AIM account and download all AIM emails. 4.  Login to your Gmail, click Settings and click Accounts and Import 5.  Click "Import mail and contacts".  A new window will pop up asking what account you want to import.  Enter your AIM Email Address and click Continue 6.  The next page asks for your password.  Enter your password and click Continue.  Step 2 asks your Import options.  I'd put a checkmark in "Leave a copy of retrieved message on server".  That way all your mail is still stored on AIM if you ever need it. 7.  Click Start import and you're done.  Next screen says it make take several hours up to 2 days before you start seeing imported messages and can check the status at Settings > Accounts and Import

    Read the article

  • What music players (or related applications) are there that would allow displaying/editing embedded lyrics of music tracks?

    - by cipricus
    I use OSD Lyrics and CoverGloobus. They are good, they search and eventually download lyrics, when they can find them. The sources used by OSD Lyrics, for example, are rather limited (although I love the way it displays them. The latter accesses a reacher database, but the display is not adjustable as far as I know). Couldn't find a way to make these programs see lyrics from a file selected by me. What I want is to be able to add the lyrics myself, and even to embed them into the music file - and, of course, to display them from there. The last feature alone would be very valuable to me, as I have a large music database with lyrics already embedded, but I cannot see them with these programs: they are just looking for new lyrics on the Internet, although the lyrics are on my computer. In Windows I used Foobar2000 to find, display and embed lyrics (with the add-on lyricsgrabber) and when I needed to add the lyrics manually I used to embed them in MediaMonkey (this player allows finding them, but also editing and embedding - just by copy/paste). I am not able to run MediaMonkey in Wine. Foobar works, but with a lot of problems. And anyway, Wine is of last resort. I am looking for a Linux program that would be able to do something similar to what I have described above.

    Read the article

  • Pulling in changes from a forked repo without a request on GitHub?

    - by Alec
    I'm new to the social coding community and don't know how to proceed properly in this situation: I've created a GitHub Repository a couple weeks ago. Someone forked the project and has made some small changes that have been on my to-do. I'm thrilled someone forked my project and took the time to add to it. I'd like to pull the changes into my own code, but have a couple of concerns. 1) I don't know how to pull in the changes via git from a forked repo. My understanding is that there is an easy way to merge the changes via a pull request, but it appears as though the forker has to issue that request? 2) Is it acceptable to pull in changes without a pull request? This relates to the first one. I'd put the code aside for a couple of weeks and come back to find that what I was going to work on next was done by someone else, and don't want to just copy their code without giving them credit in some way. Shouldn't there be a to pull the changes in even if they don't explicitly ask you to? What's the etiquette here I may be over thinking this, but thanks for your input in advance. I'm pretty new to the hacker community, but I want to do what I can to contribute!

    Read the article

  • Strategy for hosting 700+ domains names, each with a static HTML site

    - by jonschlinkert
    I have a portfolio of more than 700 domain names, and ideally I'd like to put up a single-page HTML/CSS/JavaScript webpage for each domain. Is there a system/strategy/workflow that will allow me to: Automate the deployment of new websites, quickly and easily without having to manually initiate each new website in an admin panel. For instance, I've seen dropbox-based solutions that claim to make it simple to setup new websites on your dropbox account, but you still have to set each one up in an admin interface first. It would be so much easier to have a folder naming convention that allowed the user to easily clone/copy/duplicate sites inside their Dropbox App folder (https://www.dropbox.com/developers/blog/23) to create new ones. Sounds interesting, however... It's easy to manage CNAMEs on the registrar-side, but is there a way to quickly associate CNAMEs with new websites (on the hosting side), maybe using the method offered by gh-pages-style (https://help.github.com/articles/setting-up-a-custom-domain-with-pages)? With GitHub's gh-pages, all you have to do is drop a file called CNAME into your repo, with the domain name you want associated with the repo inside the file. gh-pages isn't a good solution for what I'm doing though unfortunately. I'm also a front-end developer, specializing in rapid web development and "front-end build systems", so I building and maintaining static assets for hundreds of sites is no problem. It's the hosting-side that I really struggle with. Any suggestions?

    Read the article

  • How do I mount a CIFS share via FSTAB and give full RW to Guest

    - by Kendor
    I want to create a Public folder that has full RW access. The problem with my configuration is that Windows users have no issues as guests (they can RW and Delete), my Ubuntu client can't do the same. We can only write and read, but not create or delete. Here is the my smb.conf from my server: [global] workgroup = WORKGROUP netbios name = FILESERVER server string = TurnKey FileServer os level = 20 security = user map to guest = Bad Password passdb backend = tdbsam null passwords = yes admin users = root encrypt passwords = true obey pam restrictions = yes pam password change = yes unix password sync = yes passwd program = /usr/bin/passwd %u passwd chat = *Enter\snew\s*\spassword:* %n\n *Retype\snew\s*\spassword:* %n\n *password\supdated\ssuccessfully* . add user script = /usr/sbin/useradd -m '%u' -g users -G users delete user script = /usr/sbin/userdel -r '%u' add group script = /usr/sbin/groupadd '%g' delete group script = /usr/sbin/groupdel '%g' add user to group script = /usr/sbin/usermod -G '%g' '%u' guest account = nobody syslog = 0 log file = /var/log/samba/samba.log max log size = 1000 wins support = yes dns proxy = no socket options = TCP_NODELAY panic action = /usr/share/samba/panic-action %d [homes] comment = Home Directory browseable = no read only = no valid users = %S [storage] create mask = 0777 directory mask = 0777 browseable = yes comment = Public Share writeable = yes public = yes path = /srv/storage The following FSTAB entry doesn't yield full R/W access to the share. //192.168.0.5/storage /media/myname/TK-Public/ cifs rw 0 0 This doesn't work either //192.168.0.5/storage /media/myname/TK-Public/ cifs rw,guest,iocharset=utf8,file_mode=0777,dir_mode=0777,noperm 0 0 Using the following location in Nemo/Nautilus w/o the Share being mounted does work: smb://192.168.0.5/storage/ Extra info. I just noticed that if I copy a file to the share after mounting, my Ubuntu client immediately make "nobody" be the owner, and the group "no group" has read and write, with everyone else as read-only. What am I doing wrong?

    Read the article

  • .NET Dependency Management Systems

    - by StriplingWarrior
    I have some .NET projects that are starting to get large enough to merit looking into Dependency Management solutions, so we don't have to copy binaries from one project to another. Here's what I've found so far: NPanday is based on a port of Maven. I can't tell how recently it was worked on, but the last release was in May 2011. NuGet seems to be under active development, and it appears to have support directly from Microsoft. Some people complained that it "only addresses dependency resolution," but I don't know what else it should address, or whether it has added more features since that point. It does appear to have recently added the ability to import binaries as part of the build process so we don't have to commit them to our repositories. Refix appears to still be in Beta, after having received no attention since Sept 2011. Would somebody with recent experience using any of these dependency management tools (or any others that work well) share your experience? Is NuGet mature enough to use it for dependency management? If not, what does it lack?

    Read the article

  • CodePlex Daily Summary for Saturday, July 20, 2013

    CodePlex Daily Summary for Saturday, July 20, 2013Popular ReleasesC# Intellisense for Notepad++: Initial release: Members auto-complete Integration with native Notepad++ Auto-Completion Auto "open bracket" for methods Right-arrow to accept suggestions51Degrees.mobi - Mobile Device Detection and Redirection: 2.1.19.4: One Click Install from NuGet This release introduces the 51Degrees.mobi IIS Vary Header Fix. When Compression and Caching is used in IIS, the Vary header is overwritten, making intelligent caching with dynamic content impossible. Find out more about installing the Vary Header fix. Changes to Version 2.1.19.4Handlers now have a ‘Count’ property. This is an integer value that shows how many devices in the dataset that use that handler. Provider.cs -> GetDeviceInfoByID to address a problem w...SalarDbCodeGenerator: SalarDbCodeGenerator v2.1.2013.0719: Version 2.1.2013.0719 2013/7/19 Pattern Changes: * DapperContext pattern is added. * All patterns are updated to work with one-to-one relations. Changes: * One-to-one relation is supported. * Minor bug fixes.Player Framework by Microsoft: Player Framework for Windows and WP (v1.3 beta 2): Includes all changes in v1.3 beta 1 Additional support for Windows 8.1 Preview New API (JS): addTextTrack New API (JS): msKeys New API (JS): msPlayToPreferredSourceUri New API (JS): msSetMediaKeys New API (JS): onmsneedkey New API (Xaml): SetMediaStreamSource method New API (Xaml): Stretch property New API (Xaml): StretchChanged event New API (Xaml): AreTransportControlsEnabled property New API (Xaml): IsFullWindow property New API (Xaml): PlayToPreferredSourceUri proper...Outlook 2013 Add-In: Multiple Calendars: As per popular request, this new version includes: - Support for multiple calendars. This can be enabled in the configuration by choosing which ones to show/hide appointments from. In some cases (public folders) it may time out and crash, and so far it only supports "My Calendars", so not shared ones yet. Also they're currently shown in the same font/color so there are no confusions with color categories, but please drop me a line on any suggestions you'd like to see implemented. - Added fri...Circuit Diagram: Circuit Diagram 2.0 Beta 2: New in this release: Show grid in editor Cut/copy/paste support Bug fixesCommunity TFS Build Extensions: July 2013: The July 2013 release contains VS2010 Activities(target .NET 4.0) VS2012 Activities (target .NET 4.5) VS2013 Activities (target .NET 4.5.1) Community TFS Build Manager VS2012 The Community TFS Build Manager can also be found in the Visual Studio Gallery here where updates will first become available. A version supporting VS2010 is also available in the Gallery here.DaRenamer: Renamer 2.1.0.5: Version 2.1.0.5 -fixed minor bugInstall Verify Tool: Install Verify Tool V 1.0: Win Service Web Service Win Service Client Web Service ClientOrchard Project: Orchard 1.7 RC: Planning releasedTerminals: Version 3.1 - Release: Changes since version 3.0:15992 Unified usage of icons in user interface Added context menu in Organize favorites grid Fixed:34219 34210 34223 33981 34209 Install notes:No changes in database (use database from release 3.0) No upgrade of configuration, passwords, credentials or favorites See also upgrade notes for release 3.0PMU Connection Tester: PMU Connection Tester v4.4.0: This is the current release build of the PMU Connection Tester, version 4.4.0 This version of the connection tester was released with openPDC 1.5 SP1 and openPDC 2.0 BETA. This application requires that .NET 4.0 already be installed on your system. Note this is the last release of the PMU Connection Tester that will built on .NET 4.0 using the TVA Code Library and the Time-series Framework. Future releases of the PMU Connection Tester will be built on .NET 4.5 (or later) using the Grid Sol...HiUpdateTools - easy publish and update your app: HiUpdateTools Add-in 1.0.0.5: - Generate ClientConfig.xml and adding to the project - Set ClientConfig.xml option "CopyToOutputDirectory"= Copy if newer - Fix client path not ending the backslash - Add Client assembly to VSX package - On first use, the tool is added to the reference to the client assembly - Fix client application - Multi-instance application - Run single instance of update applicationopen gaze and mouse analyzer: Ogama 4.4 BETA: This beta was published on 16.07.2013 and includes fixes and improvements since last 4.3 release, mainly in the recording section which solves problems with tobii and mirametrix devices, see the source code tab for details. Please test it, if you have one of this devices and give me feedback using the issue tracker or discussion tabs. Don´t forget to install .Net 4 framework and SQL Express before installing Ogama. When using Tobii tracking devices, you have to install apple bonjour also. On...SpaceFlight: SpaceFlight_v1.1: Added VCRedist.exe , run this first if you get the "MSVCP100.dll is missing" issueAdvanced Resource Tab for Blend: Advanced Resource Tab 2.0: Added filtering of (sub)-resource items and collapsing / expanding of all resource dictionaries.Media Companion: Media Companion MC3.573b: XBMC Link - Let MC update your XBMC Library Fixes in place, Enjoy the XBMC Link function Well, Phil's been busy in the background, and come up with a Great new feature for Media Companion. Currently only implemented for movies. Once we're happy that's working with no issues, we'll extend the functionality to include TV shows. All the help for this is build into the application. Go to General Preferences - XBMC Link for details. Help us make it better* Currently only tested on local and ...Wsus Package Publisher: Release v1.2.1307.15: Fix a bug where WPP crash if 'ShowPendingUpdates' is start with wrong credentials. Fix a bug where WPP crash if ArrivalDateAfter and ArrivalDateBefore is equal in the ComputerView. Add a filter in the ComputerView. (Thanks to NorbertFe for this feature request) Add an option, when right-clicking on a computer, you can ask for display the current logon user of the remote computer. Add an option in settings to choose if WPP ping remote computers using IPv4, IPv6 or IPv6 and, if fail, IP...Lab Of Things: vBeta1: Initial release of LoTVidCoder: 1.4.23: New in 1.4.23 Added French translation. Fixed non-x264 video encoders not sticking in video tab. New in 1.4 Updated HandBrake core to 0.9.9 Blu-ray subtitle (PGS) support Additional framerates: 30, 50, 59.94, 60 Additional sample rates: 8, 11.025, 12 and 16 kHz Additional higher bitrates for audio Same as Source Constant Framerate 24-bit FLAC encoding Added Windows Phone 8 and Apple TV 3 presets Introduced process isolation for encodes. Now if HandBrake crashes, VidCoder will ...New ProjectsAIDE (Automata-Identification Engine): AIDE is a automata-identification engine.CalligraphyMVVM: MVVM Calligraphy Windows Phone, Web ASP.NET MVCCentrify DirectControl PowerShell Module: The Centrify DirectControl PowerShell Module is based on Centrify API to give management control on Centrify data store into Active Directory.Cleveland Free Clinic: Cleveland Free Clinicfacebook???????????: facebook????????????????????Functional Reach: A Microsoft Kinect activity that using skeletal tracking to run a randomized stretching activity for patients that have prescribed home exercises for stroke.HR Project: This is a HR Project for Place company.OfflineBrowser: Offline browser for jw.org.ricerca-docs: Sphinx documentation for ricerca.Sample EventAgregator: Sample EventAgregator This is an example of using EventAgregator on WinRT / Windows 8 with the C # programming language. EventAgregator itself is part of PrismSMSGateWay: CMPP,SGIP,SMGP ????SP?? ??,????,?????,???. ??????,????,?????,????......?????,????? ????SPID ,MsgSrc,???,???IP,?????? ?????,?????,??,????vimrc file: vimrc file

    Read the article

  • TransformXml Task locks config file identified in Source attribute

    - by alexhildyard
    As background: the TransformXml MSBuild task is typically invoked in a custom build step to mark up a web.config file with per-environment configuration; its flexible directives offer highly granular control over the insertion, removal, substitution and transformation of existing configuration hierarchies. For those using the TransformXML task (typically in a Web Deployment Project) I raised an issue against Visual Studio 2010, in which the file handle on the input file was not released, meaning that following transformation the source file remained locked. As a result, the best way to transform a file was first to rename it, transform it, and then copy it back, leaving the "locked" file to be freed up later.I just heard today that this has now been resolved in Visual Studio 2012 RTM. That's good news, because Web Config Transformations offer a lot. An intelligent, automated build process will swap in the relevant transform(s), making it much easier to synthesise the Developer and Build server builds. This makes for a simpler and more exemplary build process, and with the tighter coupling comes a correspondingly quicker response to Developmental change.Oh, and don't forget -- it isn't just web.configs you can transform. You can transform app.configs, or indeed any XML file that honours the task's schema and hierarchical rules.

    Read the article

  • String Conversion to Char for Java Game

    - by Jen
    Is there someone who could help me achieve the following points on this problems? I can't seem to get it. I tried using toCharArray and Scanner to achieve this, but it doesn't work, nor do I know how to make this things possible for my word game. :( · Get a popular name of person, place, verse, saying or event from the user. This may have a single or multiple words in it. · Create a copy of this string to an array where each letter is replaced with a hyphen (-) and each space is replaced with an underscore (_). Symbols and numbers will remain shown. · The program then asks a letter from the user. If the letter is in the inputted string, then it should be shown on the array at the same position it is shown in the string. Meaning, the letter replaces the hyphen (-) at the correct position of the array. · The program again prompts for a letter from the user and replaces the hyphen (-) of the array if it exists on the inputted string. This will be repeatedly done until such time each hyphen (-) is replaced with the correct letter. · If the user inputs an invalid letter, that is, a letter that does not exist on the inputted string, then the program should inform the user. If this happens 3 times while there is still at least one hyphen on the array, then the program should inform the user that he lost the game and showing him the whole correct string. · If the user completes the game, meaning, all hyphens have been replaced with the correct letters; then the program should congratulate the user for a job well done.

    Read the article

  • Latest update to Ubuntu 13.10 broke Intel graphics drivers

    - by James Davies
    I'm running a copy of Ubuntu 13.10 on an i7-4771 w/ Intel HD4600 Graphics using a Dell Ultrasharp 1440p monitor via Displayport. Up until today this configuration has been working perfectly, however the latest update appears to have broken my graphics configuration, and xorg is now refusing to go above 1280p resolution. Running xrandr it appears the driver incorrectly thinks my monitor is plugged into the HDMI port and is detecting a max resolution of 1920x1200 instead of 2560x1440. (It's actually plugged in via Displayport). Based on the apt history.log, the latest update was for the kernel. I'm presuming the issue is that the official Intel driver hasn't been updated to support this version? Is there any way to resolve this, or will I need to upgrade to 14.10 to get the latest driver from Intel? Start-Date: 2014-05-28 11:30:57 Commandline: aptdaemon role='role-commit-packages' sender=':1.473' Install: linux-image-extra-3.11.0-22-generic:amd64 (3.11.0-22.38), linux-image-3.11.0-22-generic:amd64 (3.11.0-22.38), linux-headers-3.11.0-22:amd64 (3.11.0-22.38), linux-headers-3.11.0-22-generic:amd64 (3.11.0-22.38)

    Read the article

  • I seem to be missing a few important concepts with PhoneGap

    - by garethdn
    I'm planning on developing an app on multiple platforms and I'm thinking that PhoneGap might be perfect for me. I had been reading that it's one codebase for all platforms but looking at the PhoneGap guide it seems there are separate instructions for each platform. So if i want to develop for iOS, Android, BB and WP7 I need to write 4 different sets of code? I'm sure i'm missing something fundamental here. Aside from that, how do people usually approach a PhoneGap build? You obviously / probably want the finished app to look like a native app - is it more common than not to use jQuery Mobile together with PhoneGap? Is there a preferred IDE? I see, in the guide, for iOS they seem to suggest Xcode. I'm fine using Xcode but it seems a bit overkill for HTML & CSS. Do I need to develop in Xcode and if not how do i approach it? Use a different IDE / Text Editor and then copy paste into Xcode for building and testing? I know this question is long-winded and fundamental but it something which i don't think is properly addressed in the guides. Thanks.

    Read the article

< Previous Page | 278 279 280 281 282 283 284 285 286 287 288 289  | Next Page >