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  • How to go about reading a web page lazily in Clojure

    - by Rayne
    I and a friend recently implemented link grabbing in my Clojure IRC bot. When it sees a link, it slurp*s the page and grabs the title from the page. The problem is that it has to slurp* the ENTIRE page just to grab the link. How does one go about reading a page lazily until the first ?

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  • java.net.SocketException: Software caused connection abort: socket write error

    - by npinti
    Hi guys, I am trying to send an image from a Java desktop application to a J2ME application. The problem is that I am getting this exception: java.net.SocketException: Software caused connection abort: socket write error I have looked around on the net, and although this problem is not that rare, I was unable to find a concrete solution. I am transforming the image into a byte array before transferring it. These are the methods found on the desktop application and on the J2ME respectively public void send(String ID, byte[] serverMessage) throws Exception { //Get the IP and Port of the person to which the message is to be sent. String[] connectionDetails = this.userDetails.get(ID).split(","); Socket sock = new Socket(InetAddress.getByName(connectionDetails[0]), Integer.parseInt(connectionDetails[1])); OutputStream os = sock.getOutputStream(); for (int i = 0; i < serverMessage.length; i++) { os.write((int) serverMessage[i]); } os.flush(); os.close(); sock.close(); } private void read(final StreamConnection slaveSock) { Runnable runnable = new Runnable() { public void run() { try { DataInputStream dataInputStream = slaveSock.openDataInputStream(); int inputChar; StringBuffer results = new StringBuffer(); while ( (inputChar = dataInputStream.read()) != -1) { results.append((char) inputChar); } dataInputStream.close(); slaveSock.close(); parseMessage(results.toString()); results = null; } catch(Exception e) { e.printStackTrace(); Alert alertMsg = new Alert("Error", "An error has occured while reading a message from the server:\n" + e.getMessage(), null, AlertType.ERROR); alertMsg.setTimeout(Alert.FOREVER); myDisplay.setCurrent(alertMsg, resultScreen); } } }; new Thread(runnable).start(); } I am sending the message across a LAN, and I have no problems when I send short text messages instead of images. Also, I used wireshark and it seems that the desktop application is only sending part of the message. Any help would be highly appreciated. Also, everything works on the J2ME simulator. Thanks.

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  • Slowdowns when reading from an urlconnection's inputstream (even with byte[] and buffers)

    - by user342677
    Ok so after spending two days trying to figure out the problem, and reading about dizillion articles, i finally decided to man up and ask to for some advice(my first time here). Now to the issue at hand - I am writing a program which will parse api data from a game, namely battle logs. There will be A LOT of entries in the database(20+ million) and so the parsing speed for each battle log page matters quite a bit. The pages to be parsed look like this: http://api.erepublik.com/v1/feeds/battle_logs/10000/0. (see source code if using chrome, it doesnt display the page right). It has 1000 hit entries, followed by a little battle info(lastpage will have <1000 obviously). On average, a page contains 175000 characters, UTF-8 encoding, xml format(v 1.0). Program will run locally on a good PC, memory is virtually unlimited(so that creating byte[250000] is quite ok). The format never changes, which is quite convenient. Now, I started off as usual: //global vars,class declaration skipped public WebObject(String url_string, int connection_timeout, int read_timeout, boolean redirects_allowed, String user_agent) throws java.net.MalformedURLException, java.io.IOException { // Open a URL connection java.net.URL url = new java.net.URL(url_string); java.net.URLConnection uconn = url.openConnection(); if (!(uconn instanceof java.net.HttpURLConnection)) { throw new java.lang.IllegalArgumentException("URL protocol must be HTTP"); } conn = (java.net.HttpURLConnection) uconn; conn.setConnectTimeout(connection_timeout); conn.setReadTimeout(read_timeout); conn.setInstanceFollowRedirects(redirects_allowed); conn.setRequestProperty("User-agent", user_agent); } public void executeConnection() throws IOException { try { is = conn.getInputStream(); //global var l = conn.getContentLength(); //global var } catch (Exception e) { //handling code skipped } } //getContentStream and getLength methods which just return'is' and 'l' are skipped Here is where the fun part began. I ran some profiling (using System.currentTimeMillis()) to find out what takes long ,and what doesnt. The call to this method takes only 200ms on avg public InputStream getWebPageAsStream(int battle_id, int page) throws Exception { String url = "http://api.erepublik.com/v1/feeds/battle_logs/" + battle_id + "/" + page; WebObject wobj = new WebObject(url, 10000, 10000, true, "Mozilla/5.0 " + "(Windows; U; Windows NT 5.1; en-US; rv:1.9.2.3) Gecko/20100401 Firefox/3.6.3 ( .NET CLR 3.5.30729)"); wobj.executeConnection(); l = wobj.getContentLength(); // global variable return wobj.getContentStream(); //returns 'is' stream } 200ms is quite expected from a network operation, and i am fine with it. BUT when i parse the inputStream in any way(read it into string/use java XML parser/read it into another ByteArrayStream) the process takes over 1000ms! for example, this code takes 1000ms IF i pass the stream i got('is') above from getContentStream() directly to this method: public static Document convertToXML(InputStream is) throws ParserConfigurationException, IOException, SAXException { DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance(); DocumentBuilder db = dbf.newDocumentBuilder(); Document doc = db.parse(is); doc.getDocumentElement().normalize(); return doc; } this code too, takes around 920ms IF the initial InputStream 'is' is passed in(dont read into the code itself - it just extracts the data i need by directly counting the characters, which can be done thanks to the rigid api feed format): public static parsedBattlePage convertBattleToXMLWithoutDOM(InputStream is) throws IOException { // Point A BufferedReader br = new BufferedReader(new InputStreamReader(is)); LinkedList ll = new LinkedList(); String str = br.readLine(); while (str != null) { ll.add(str); str = br.readLine(); } if (((String) ll.get(1)).indexOf("error") != -1) { return new parsedBattlePage(null, null, true, -1); } //Point B Iterator it = ll.iterator(); it.next(); it.next(); it.next(); it.next(); String[][] hits_arr = new String[1000][4]; String t_str = (String) it.next(); String tmp = null; int j = 0; for (int i = 0; t_str.indexOf("time") != -1; i++) { hits_arr[i][0] = t_str.substring(12, t_str.length() - 11); tmp = (String) it.next(); hits_arr[i][1] = tmp.substring(14, tmp.length() - 9); tmp = (String) it.next(); hits_arr[i][2] = tmp.substring(15, tmp.length() - 10); tmp = (String) it.next(); hits_arr[i][3] = tmp.substring(18, tmp.length() - 13); it.next(); it.next(); t_str = (String) it.next(); j++; } String[] b_info_arr = new String[9]; int[] space_nums = {13, 10, 13, 11, 11, 12, 5, 10, 13}; for (int i = 0; i < space_nums.length; i++) { tmp = (String) it.next(); b_info_arr[i] = tmp.substring(space_nums[i] + 4, tmp.length() - space_nums[i] - 1); } //Point C return new parsedBattlePage(hits_arr, b_info_arr, false, j); } I have tried replacing the default BufferedReader with BufferedReader br = new BufferedReader(new InputStreamReader(is), 250000); This didnt change much. My second try was to replace the code between A and B with: Iterator it = IOUtils.lineIterator(is, "UTF-8"); Same result, except this time A-B was 0ms, and B-C was 1000ms, so then every call to it.next() must have been consuming some significant time.(IOUtils is from apache-commons-io library). And here is the culprit - the time taken to parse the stream to string, be it by an iterator or BufferedReader in ALL cases was about 1000ms, while the rest of the code took 0ms(e.g. irrelevant). This means that parsing the stream to LinkedList, or iterating over it, for some reason was eating up a lot of my system resources. question was - why? Is it just the way java is made...no...thats just stupid, so I did another experiment. In my main method I added after the getWebPageAsStream(): //Point A ba = new byte[l]; // 'l' comes from wobj.getContentLength above bytesRead = is.read(ba); //'is' is our URLConnection original InputStream offset = bytesRead; while (bytesRead != -1) { bytesRead = is.read(ba, offset - 1, l - offset); offset += bytesRead; } //Point B InputStream is2 = new ByteArrayInputStream(ba); //Now just working with 'is2' - the "copied" stream The InputStream-byte[] conversion took again 1000ms - this is the way many ppl suggested to read an InputStream, and stil it is slow. And guess what - the 2 parser methods above (convertToXML() and convertBattlePagetoXMLWithoutDOM(), when passed 'is2' instead of 'is' took, in all 4 cases, under 50ms to complete. I read a suggestion that the stream waits for connection to close before unblocking, so i tried using HttpComponentsClient 4.0 (http://hc.apache.org/httpcomponents-client/index.html) instead, but the initial InputStream took just as long to parse. e.g. this code: public InputStream getWebPageAsStream2(int battle_id, int page) throws Exception { String url = "http://api.erepublik.com/v1/feeds/battle_logs/" + battle_id + "/" + page; HttpClient httpclient = new DefaultHttpClient(); HttpGet httpget = new HttpGet(url); HttpParams p = new BasicHttpParams(); HttpConnectionParams.setSocketBufferSize(p, 250000); HttpConnectionParams.setStaleCheckingEnabled(p, false); HttpConnectionParams.setConnectionTimeout(p, 5000); httpget.setParams(p); HttpResponse response = httpclient.execute(httpget); HttpEntity entity = response.getEntity(); l = (int) entity.getContentLength(); return entity.getContent(); } took even longer to process(50ms more for just the network) and the stream parsing times remained the same. Obviously it can be instantiated so as to not create HttpClient and properties every time(faster network time), but the stream issue wont be affected by that. So we come to the center problem - why does the initial URLConnection InputStream(or HttpClient InputStream) take so long to process, while any stream of same size and content created locally is orders of magnitude faster? I mean, the initial response is already somewhere in RAM, and I cant see any good reasong why it is processed so slowly compared to when a same stream is just created from a byte[]. Considering I have to parse million of entries and thousands of pages like that, a total processing time of almost 1.5s/page seems WAY WAY too long. Any ideas? P.S. Please ask in any more code is required - the only thing I do after parsing is make a PreparedStatement and put the entries into JavaDB in packs of 1000+, and the perfomance is ok ~ 200ms/1000entries, prb could be optimized with more cache but I didnt look into it much.

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  • Sources of latency in sending-receiving tcp/udp packets in linux

    - by osgx
    Hello What are sources of latency in process of sending/receiving tcp/udp packets in linux 2.6 ? I want to know a latency sources in "ping-pong" latency tests. There are some rather good papers of ethernet latency, but they cover only latency sources in the wire and switch (and rather cursory, only for specific switch). What steps of processing does follow a packet? Papers with deep latency analysis of usual ping (icmp) will be useful too. I rely on community :)

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  • Wireless Network Disappearing From Available Networks (Windows 7)

    - by PeteDaMeat
    I have been using Windows 7 with a BT Voyager wireless adapter to connect to my home wireless network for around the last 6 months or so and until recently have experienced no problems. However, over the last couple of days Windows has been unable to connect to the network and the network name is no longer visible in the list of available wireless networks. The only way I have got round the problem is to reboot the NetGear router and to change the SSID to a network name which has not already been used. I do not believe the problem is with the router as my mobile phone can connect to it without any problems. The BT Voyager wireless adapter detects all other available networks so I presume this is a Windows 7 issue as it seems to occur when the PC is rebooted. This problen has happened twice in the last 2 days and is becoming extremely annoying. Does anyone have any suggestions?

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  • WinService, startup and network

    - by Marco
    I'm writing in .NET a windows service that, at windows startup, executes some network operations. I noticed that my service starts before the network is up. How can I check the network connectivity? Or, better, how can I check if the dhcp gave me an ip?

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  • .NET Sockets Buffer Overflow No Error

    - by Michael Covelli
    I have one thread that is receiving data over a socket like this: while (sock.Connected) { // Receive Data (Block if no data) recvn = sock.Receive(recvb, 0, rlen, SocketFlags.None, out serr); if (recvn <= 0 || sock == null || !sock.Connected) { OnError("Error In Receive, recvn <= 0 || sock == null || !sock.Connected"); return; } else if (serr != SocketError.Success) { OnError("Error In Receive, serr = " + serr); return; } // Copy Data Into Tokenizer tknz.Read(recvb, recvn); // Parse Data while (tknz.MoveToNext()) { try { ParseMessageAndRaiseEvents(tknz.Buffer(), tknz.Length); } catch (System.Exception ex) { string BadMessage = ByteArrayToStringClean(tknz.Buffer(), tknz.Length); string msg = string.Format("Exception in MDWrapper Parsing Message, Ex = {0}, Msg = {1}", ex.Message, BadMessage); OnError(msg); } } } And I kept seeing occasional errors in my parsing function indicating that the message wasn't valid. At first, I thought that my tokenizer class was broken. But after logging all the incoming bytes to the tokenizer, it turns out that the raw bytes in recvb weren't a valid message. I didn't think that corrupted data like this was possible with a tcp data stream. I figured it had to be some type of buffer overflow so I set sock.ReceiveBufferSize = 1024 * 1024 * 8; and the parsing error never, ever occurs in testing (it happens often enough to replicate if I don't change the ReceiveBufferSize). But my question is: why wasn't I seeing an exception or an error state or something if the socket's internal buffer was overflowing before I changed this buffer size?

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  • Does any one know of a packet generator?

    - by Benoit
    We have a networked device, and we would like to perform some tests on how it handles malformed packets. Is there a product out there that can generate arbitrary packets and packet sequences? I would like to be able to specify a set of TCP/IP payloads and it would open a connection and send the data. Obviouly, the TCP/IP checksum should be calculated correctly, etc... Kind of like a wireshark in reverse. Note that I am not interested in network loading and blasting millions of packet.

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  • UDP Broadcast stress

    - by Ori Cohen
    I am writing an application that relies on UDP Broadcasting. Does anyone know what kind of stress this puts on your network? I would like to have multiple clients on the same network broadcasting frequently. Any information on this would be helpful Thanks

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  • Technologies and standards in a Kindle

    - by danke
    I'm using the Kindle as an example of an embedded system to illustrate some points I'm making in a paper. Since I'm not an expert in all the technologies used, can those aware of them point them out. For example: the GUI is programmed in embedded Java (which is probably a bad choice) Whispernet is used for the wireless platform What are the libraries or underlying technologies and standards that this device uses?

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  • Blackberry buffered playback demo??

    - by Bohemian
    Can someone help me to buffer a mp3 file on a server using the Blackberry buffered pllayback demo app provided with the jde? I hav loaded it in the simulator. And my mds is started but I m unable to play the audio. There is no error but it doesnt play/load. The code looks all fine. Thanks

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  • Autotesting a network interface

    - by Machado
    Hi All, I'm developing a software component responsible for testing if a network interface has conectivity with the internet. Think of it as the same test the XBOX360 does to inform the user if it's connected with the Live network (just as an example). So far I figured the autotest would run as this: 1) Test the physical network interface (if the cable is conected, has up/downlink, etc...) 2) Test the logical network (has IP address, has DNS, etc...) 3) Connects to the internet (can access google, for example) 4) ??? 5) Profit! (just kidding...) My question relates to step 3: How can I detect, correctly, if my software has connection with the internet ? Is there any fixed IP address to ping ? The problem is that I don't want to rely solely on google.com (or any other well-known address), as those can change in time, and my component will be embbeded on a mobile device, not easy to update. Any suggestions ?

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  • Problem with MIB_IFTABLE & MIB_IFROW

    - by calvin
    Hello there, Im using MIB_IFTABLE & MIB_IFROW to get the no.of bytes transmitted & received. Everything looks fine, and values are correct in case of using WIFI alone. But when i use vpn connection over wifi these values are not correct for wifi adapter, interestingly i'm getting correct values for vpn adapter. And if i see status of any of these adapters(right click and see status), all these values given by windows are correct. here are my questions. 1) is there any other way of getting no.of bytes transferred over adapter? 2) is there a way to tell whether adapter is vpn or not? (as all vpn adapters are shows as Local Area Connection) 3) If you are connected to VPN, is there a possibility of bytes getting transferred through other than this vpn adapter?(forget about split tunneling, consider very simple case) i use vs2005, win7, Im new to these protocols, thanks for any help. -calvin

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  • Getting my ip address

    - by AntonioCS
    Hey! I have a computer on a small network, so my ip is 192.168.2.100. I am trying to get my real ip. I download the no-ip client but that just seems like a lot of trouble for such a simple thing. I created this php script that got http://www.ip-adress.com/ page and retrieved the ip it gave me. Is there a simpler way? Either using C, WSH or something. Or if there is an easier way in php please tell me. When I get the ip I'll uploaded it to my ftp site so that I can see the ip from work.

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  • Altruistic network connection bandwidth estimation

    - by datenwolf
    Assume two peers Alice and Bob connected over a IP network. Alice and Bob are exchanging packets of lossy compressed data which are generated and to be consumes in real time (think a VoIP or video chat application). The service is designed to cope with as little bandwidth available, but relies on low latencies. Alice and Bob would mark their connection with an apropriate QoS profile. Alice and Bob want use a variable bitrate compression and would like to consume all of the leftover bandwidth available for the connection between them, but would voluntarily reduce the consumed bitrate depending on the state of the network. However they'd like to retain a stable link, i.e. avoid interruptions in their decoded data stream caused by congestion and the delay until the bandwidth got adjusted. However it is perfectly possible for them to loose a few packets. TL;DR: Alice and Bob want to implement a VoIP protocol from scratch, and are curious about bandwidth and congestion control. What papers and resources do you suggest for Alice and Bob to read? Mainly in the area of bandwidth estimation and congestion control.

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  • How do I make my multicast program work between computers on different networks?

    - by George
    I made a little chat applet using multicast. It works fine between computers on the same network, but fails if the computers are on different networks. Why is this? import java.io.*; import java.net.*; import java.awt.*; import java.awt.event.*; import javax.swing.*; public class ClientA extends JApplet implements ActionListener, Runnable { JTextField tf; JTextArea ta; MulticastSocket socket; InetAddress group; String name=""; public void start() { try { socket = new MulticastSocket(7777); group = InetAddress.getByName("233.0.0.1"); socket.joinGroup(group); socket.setTimeToLive(255); Thread th = new Thread(this); th.start(); name =JOptionPane.showInputDialog(null,"Please enter your name.","What is your name?",JOptionPane.PLAIN_MESSAGE); tf.grabFocus(); }catch(Exception e) {e.printStackTrace();} } public void init() { JPanel p = new JPanel(new BorderLayout()); ta = new JTextArea(); ta.setEditable(false); ta.setLineWrap(true); JScrollPane sp = new JScrollPane(ta); p.add(sp,BorderLayout.CENTER); JPanel p2 = new JPanel(); tf = new JTextField(30); tf.addActionListener(this); p2.add(tf); JButton b = new JButton("Send"); b.addActionListener(this); p2.add(b); p.add(p2,BorderLayout.SOUTH); add(p); } public void actionPerformed(ActionEvent ae) { String message = name+":"+tf.getText(); tf.setText(""); tf.grabFocus(); byte[] buf = message.getBytes(); DatagramPacket packet = new DatagramPacket(buf,buf.length, group,7777); try { socket.send(packet); } catch(Exception e) {} } public void run() { while(true) { byte[] buf = new byte[256]; String received = ""; DatagramPacket packet = new DatagramPacket(buf, buf.length); try { socket.receive(packet); received = new String(packet.getData()).trim(); } catch(Exception e) {} ta.append(received +"\n"); ta.setCaretPosition(ta.getDocument().getLength()); } } }

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  • How to allow multiple users to manage application running on server?

    - by Mary-Chan
    I'm not sure if the title makes sense. Hard question to ask. I have an application running on a server under my network account, and it's scheduled to run daily. I can remote in with my user credentials and check on the application. What if I want more than one person to be able to remote in and check it? I can create a new account on the server, but it wouldn't have network rights and the application needs access to network folders. What would be the best approach? Thanks! :-) P.S. Feel free to edit the tags. I can't figure out what to pick.

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