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  • how to keep same header on starting of next page in pdf

    - by Santosh Singh
    Here is My Code. private void getActionItems(Document document, Chapter chapter, Section section, Paragraph pas) { List drbRefList = null; try { _actionService = new ActionItemImpl(); _aiBean = new ActionItemData(); if (_aiBean != null) { _actionList = new ArrayList(); LOG.info("business passed here is" + _business); _actionList = _actionService.getActionItemsForPDF(_userSSOID, _business, _reviewID, _connection); } LOG.info(" after calling getActionItemsForPDF"); LOG.info("_actionList" + _actionList); Table tablesh1 = new Table(1, 1); float[] widthsh1 = new float[1]; widthsh1[0] = ReviewConstants.MAGIC_DOTTWELVE; tablesh1.setTableFitsPage(true); tablesh1.setPadding(2); tablesh1.setSpacing(0); tablesh1.setWidth(ReviewConstants.MAGIC_ONEZEROZERO); tablesh1.setWidths(widthsh1); tablesh1.setBorderColor(Color.WHITE); Cell hcell = new Cell(new Paragraph(ReviewConstants.S_ACTIONHEADING, new Font(Font.HELVETICA, fontSize, Font.BOLD, Color.BLUE))); hcell.setHeader(true); tablesh1.addCell(hcell); section.add(tablesh1); Table actionTable = null; String businessUnit = reviewData.getBusinessUnit(); float[] widthac = null; //Updated for Nuclear Energy Engineering Business Unit Requirement by Naveen if(!"Nuclear Energy Engineering".equalsIgnoreCase(businessUnit)){ actionTable = new Table(ReviewConstants.NINE,ReviewConstants.THREE); widthac = new float[ReviewConstants.NINE]; widthac[0] = ReviewConstants.MAGIC_DOTONE; widthac[1] = ReviewConstants.MAGIC_DOTONEZERO; widthac[2] = ReviewConstants.MAGIC_DOTTWOZERO; widthac[ReviewConstants.THREE] = ReviewConstants.MAGIC_DOTTWOZERO; widthac[ReviewConstants.FOUR] = ReviewConstants.MAGIC_DOTONEZERO; widthac[ReviewConstants.FIVE] = ReviewConstants.MAGIC_DOTONEZERO; widthac[ReviewConstants.SIX] = ReviewConstants.MAGIC_DOTONEZERO; widthac[ReviewConstants.SEVEN] = ReviewConstants.MAGIC_DOTONEZERO; widthac[ReviewConstants.EIGHT] = ReviewConstants.MAGIC_DOTONEZERO; }else{ actionTable = new Table(ReviewConstants.SIX,ReviewConstants.THREE); widthac = new float[ReviewConstants.SIX]; widthac[0] = ReviewConstants.MAGIC_DOTONE; widthac[1] = ReviewConstants.MAGIC_THREEZERO; widthac[2] = ReviewConstants.MAGIC_THREEZERO; widthac[ReviewConstants.THREE] = ReviewConstants.MAGIC_THREEZERO; widthac[ReviewConstants.FOUR] = ReviewConstants.MAGIC_DOTONEZERO; widthac[ReviewConstants.FIVE] = ReviewConstants.MAGIC_DOTONEZERO; } actionTable.setTableFitsPage(true); actionTable.setPadding(2); actionTable.setSpacing(0); actionTable.setWidth(ReviewConstants.MAGIC_ONEZEROZERO); actionTable.setWidths(widthac); actionTable.setBorderWidth(1); Cell accell = new Cell(new Paragraph(ReviewConstants.S_ACTIONID, new Font(Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); if(!"Nuclear Energy Engineering".equalsIgnoreCase(businessUnit)){ accell = new Cell(new Paragraph(ReviewConstants.PDF_RT, new Font(Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); } accell = new Cell(new Paragraph(ReviewConstants.S_REQA, new Font(Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); accell = new Cell(new Paragraph(ReviewConstants.S_CLOSURE, new Font(Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); accell = new Cell(new Paragraph(ReviewConstants.S_DISPOSITION, new Font(Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); //added by santosh on 18 june actionTable.endHeaders(); document.add(actionTable); if(!"Nuclear Energy Engineering".equalsIgnoreCase(businessUnit)){ accell = new Cell(new Paragraph(ReviewConstants.S_DRB_REFERENCE, new Font( Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); accell = new Cell(new Paragraph(ReviewConstants.S_DEADLINE, new Font( Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); } accell = new Cell(new Paragraph(ReviewConstants.S_OWNER, new Font( Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); accell = new Cell(new Paragraph(ReviewConstants.S_STATE, new Font( Font.HELVETICA, fontSize, Font.BOLD))); accell.setHeader(true); actionTable.addCell(accell); int acSize = 0; if (_actionList != null) { acSize = _actionList.size(); } for (int i = 0; i < acSize; i++) { _aiBean = (ActionItemData) _actionList.get(i); Cell adCell = new Cell(new Paragraph(_aiBean.getActionID(), new Font( Font.HELVETICA, ReviewConstants.MAGIC_EIGHT))); adCell.setHeader(false); actionTable.addCell(adCell); if(!"Nuclear Energy Engineering".equalsIgnoreCase(businessUnit)){ if (_aiBean.getActionItemType().equals("0")) { adCell = new Cell(new Paragraph("Normal", new Font(Font.HELVETICA, fontSize))); } else { adCell = new Cell(new Paragraph("Critical", new Font(Font.HELVETICA, fontSize))); } adCell.setHeader(false); actionTable.addCell(adCell); } adCell = new Cell(new Paragraph(_aiBean.getRequiredAction(), new Font(Font.HELVETICA, fontSize))); adCell.setHeader(false); actionTable.addCell(adCell); adCell = new Cell(new Paragraph(_aiBean.getClosureCriteria(), new Font(Font.HELVETICA, fontSize))); adCell.setHeader(false); actionTable.addCell(adCell); String drbLink = ReviewConstants.EMPTY; drbRefList = new ArrayList(); if (!DRUtils.isEmpty(_aiBean.getState()) && ((_aiBean.getState() .equalsIgnoreCase(ReviewConstants.DRAFT_BEGUN_STATE)) || (_aiBean.getState() .equalsIgnoreCase(ReviewConstants.SCOPE_PROPOSED)) || (_aiBean .getState() .equalsIgnoreCase(ReviewConstants.RES_PROPOSED)))) { drbLink = ReviewConstants.EMPTY; _aiBean.setDisposition(ReviewConstants.EMPTY); } else { drbRefList = _actionService.getDrbRefForPDF(_aiBean.getActionSeqID(), _connection); int drbRefCnt = 0; if (drbRefList != null) { drbRefCnt = drbRefList.size(); int j = 0; for (j = 0; j < drbRefCnt; j++) { LOG.info("drbRefList.get(j)" + drbRefList.get(j).toString()); if (j < (drbRefCnt - 1)) { drbLink += drbRefList.get(j).toString() + ReviewConstants.COMMA_SPACE; } else { drbLink += drbRefList.get(j).toString(); } } } } LOG.info("drbLink" + drbLink); adCell = new Cell(new Paragraph(_aiBean.getDisposition(), new Font(Font.HELVETICA, fontSize))); adCell.setHeader(false); actionTable.addCell(adCell); //Updated for Nuclear Energy Engineering Business Unit Requirement by Naveen if(!"Nuclear Energy Engineering".equalsIgnoreCase(businessUnit)){ adCell = new Cell(new Paragraph(drbLink, new Font( Font.HELVETICA, fontSize))); adCell.setHeader(false); actionTable.addCell(adCell); adCell = new Cell(new Paragraph(_aiBean.getDeadline(), new Font(Font.HELVETICA, fontSize))); adCell.setHeader(false); actionTable.addCell(adCell); } adCell = new Cell(new Paragraph(_aiBean.getActionItemOwnerName(), new Font(Font.HELVETICA, fontSize))); adCell.setHeader(false); actionTable.addCell(adCell); adCell = new Cell(new Paragraph(_aiBean.getState(), new Font(Font.HELVETICA, fontSize))); adCell.setHeader(false); actionTable.addCell(adCell); //added by santosh actionTable.endHeaders(); document.add(actionTable); // added by santosh end } /*Phrase headerPhrase = new Phrase(); Table headTab = (Table)actionTable.getElement(0, 5); headerPhrase.add(headTab); HeaderFooter printHeader = new HeaderFooter(headerPhrase,false); System.out.println("addHeader"); document.setHeader(printHeader); actionTable.setLastHeaderRow(1); actionTable.endHeaders(); document.add(actionTable);*/ // added by santosh actionTable.endHeaders(); document.add(actionTable); // added by santosh end section.add(actionTable); } catch (Exception e) { LOG.error("General Exception occured", e); } }

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  • Php and Jquery Validation: with Jquery Form Plugin

    - by Jacinto
    Hi, This is the first time I have attempted to make a form using jquery and php. I used the folks over at Mid Mo Design as an example but even with that tutorial am still having trouble getting it to do what I want. This is the code I have been using. As well as jquery 1.4.1 and jQuery Form Plugin 2.43. Any help would be greatly appreciated. css scrollContact { border-top: double 1px #0D0D0D; padding: 100px 50px 50px 50px; background: #020303; position: relative; overflow: hidden; width: 924px; text-align: justify; } .contactInfo { float:left; width: 214px; margin-right: 10px; margin-top: 5px; } contactForm { float: left; width: 700px; } contactForm span { float: left; margin:5px; width: 455px; } input, textarea { -moz-border-radius:5px 5px 5px 5px; border:1px solid #001932; color:#BBBBBB; font:1.1em Verdana,Geneva,sans-serif; background: #0A0A0A; } input:hover, textarea:hover { border:1px solid #0278f2; background: #242424; } contactForm span input { line-height:1.8em; width:430px; padding:11px 10px; margin: 0px 0px 10px 0px; } contactForm input { line-height:1.8em; width:200px; padding:11px 10px; margin: 5px; } contactForm textarea { height:190px; line-height:1.8em; width:430px; padding:10px; } .message { background:#eee; color:#000; display:none; padding:10px; height: 70px; position: absolute; bottom:0px; } Html Contact Navigate To: Work services about contact Get A Free Quote Thank you for your interest in contacting me. Please use the form to the right to contact me via email. I will respond to your inquiry as soon as possible. Please note all fields are required. What Next? Thank you for your interest in contacting me. Please use the form to the right to contact me via email. I will respond to your inquiry as soon as possible. Please note all fields are required. Your Message Php <?php $sendto = '[email protected]'; $subject = 'Contact from contact form'; $errormessage = 'Oops! There seems to have been a problem. May we suggest...'; $thanks = "Thanks for the email! We'll get back to you as soon as possible!"; $honeypot = "You filled in the honeypot! If you're human, try again!"; $emptyname = 'Entering your name?'; $emptyemail = 'Entering your email address?'; $emptytitle = 'Entering The Subject?'; $emptymessage = 'Entering a message?'; $alertname = 'Entering your name using only the standard alphabet?'; $alertemail = 'Entering your email in this format: [email protected]?'; $alerttitle = 'Entering the subject using only the standard alphabet?'; $alertmessage = "Making sure you aren't using any parenthesis or other escaping characters in the message? Most URLS are fine though!"; $alert = ''; $pass = 0; function clean_var($variable) { $variable = strip_tags(stripslashes(trim(rtrim($variable)))); return $variable; } if ( empty($_REQUEST['last']) ) { if ( empty($_REQUEST['contactName']) ) { $pass = 1; $alert .= "" . $emptyname . ""; } elseif ( ereg( "[][{}()*+?.\^$|]", $_REQUEST['contactName'] ) ) { $pass = 1; $alert .= "" . $alertname . ""; } if ( empty($_REQUEST['contactEmail']) ) { $pass = 1; $alert .= "" . $emptyemail . ""; } elseif ( !eregi("^[_a-z0-9-]+(.[_a-z0-9-]+)@[a-z0-9-]+(.[a-z0-9-]+)(.[a-z]{2,3})$", $_REQUEST['contactEmail']) ) { $pass = 1; $alert .= "" . $alertemail . ""; } if ( empty($_REQUEST['contactTitle']) ) { $pass = 1; $alert .= "" . $emptytitle . ""; } elseif ( ereg( "[][{}()*+?.\^$|]", $_REQUEST['contactTitle'] ) ) { $pass = 1; $alert .= "" . $alerttitle . ""; } if ( empty($_REQUEST['contactMessage']) ) { $pass = 1; $alert .= "" . $emptymessage . ""; } elseif ( ereg( "[][{}()*+?\^$|]", $_REQUEST['contactMessage'] ) ) { $pass = 1; $alert .= "" . $alertmessage . ""; } if ( $pass==1 ) { echo "$(\".message\").hide(\"slow\").show(\"slow\"); "; echo "" . $errormessage . ""; echo ""; echo $alert; echo ""; } elseif (isset($_REQUEST['message'])) { $message = "From: " . clean_var($_REQUEST['contactName']) . "\n"; $message .= "Email: " . clean_var($_REQUEST['contactEmail']) . "\n"; $message .= "Telephone: " . clean_var($_REQUEST['contactTitle']) . "\n"; $message .= "Message: \n" . clean_var($_REQUEST['contactMessage']); $header = 'From:'. clean_var($_REQUEST['contactEmail']); mail($sendto, $subject, $message, $header); echo "$(\".message\").hide(\"slow\").show(\"slow\").animate({opacity: 1.0}, 4000).hide(\"slow\"); $(':input').clearForm() "; echo $thanks; die(); } } else { echo "$(\".message\").hide(\"slow\").show(\"slow\"); "; echo $honeypot; } ?

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  • Why is my simple recusive method's final return value always off by 1?

    - by FrankTheTank
    I'm attempting to create a text-based version of this game: http://www.cse.nd.edu/java/SameGame.html Here is the code I have so far: #include <iostream> #include <vector> #include <ctime> class Clickomania { public: Clickomania(); std::vector<std::vector<int> > board; int move(int, int); bool isSolved(); void print(); void pushDown(); bool isValid(); }; Clickomania::Clickomania() : board(12, std::vector<int>(8,0)) { srand((unsigned)time(0)); for(int i = 0; i < 12; i++) { for(int j = 0; j < 8; j++) { int color = (rand() % 3) + 1; board[i][j] = color; } } } void Clickomania::pushDown() { for(int i = 0; i < 8; i++) { for(int j = 0; j < 12; j++) { if (board[j][i] == 0) { for(int k = j; k > 0; k--) { board[k][i] = board[k-1][i]; } board[0][i] = 0; } } } } int Clickomania::move(int row, int col) { bool match = false; int totalMatches = 0; if (row > 12 || row < 0 || col > 8 || col < 0) { return 0; } int currentColor = board[row][col]; board[row][col] = 0; if ((row + 1) < 12) { if (board[row+1][col] == currentColor) { match = true; totalMatches++; totalMatches += move(row+1, col); } } if ((row - 1) >= 0) { if (board[row-1][col] == currentColor) { match = true; totalMatches++; totalMatches += move(row-1, col); } } if ((col + 1) < 8) { if (board[row][col+1] == currentColor) { match = true; totalMatches++; totalMatches += move(row, col+1); } } if ((col - 1) >= 0) { if (board[row][col-1] == currentColor) { match = true; totalMatches++; totalMatches += move(row, col-1); } } return totalMatches; } void Clickomania::print() { for(int i = 0; i < 12; i++) { for(int j = 0; j < 8; j++) { std::cout << board[i][j]; } std::cout << "\n"; } } int main() { Clickomania game; game.print(); int row; int col; std::cout << "Enter row: "; std::cin >> row; std::cout << "Enter col: "; std::cin >> col; int numDestroyed = game.move(row,col); game.print(); std::cout << "Destroyed: " << numDestroyed << "\n"; } The method that is giving me trouble is my "move" method. This method, given a pair of coordinates, should delete all the squares at that coordinate with the same number and likewise with all the squares with the same number connected to it. If you play the link I gave above you'll see how the deletion works on a click. int Clickomania::move(int row, int col) { bool match = false; int totalMatches = 0; if (row > 12 || row < 0 || col > 8 || col < 0) { return 0; } int currentColor = board[row][col]; board[row][col] = 0; if ((row + 1) < 12) { if (board[row+1][col] == currentColor) { match = true; totalMatches++; totalMatches += move(row+1, col); } } if ((row - 1) >= 0) { if (board[row-1][col] == currentColor) { match = true; totalMatches++; totalMatches += move(row-1, col); } } if ((col + 1) < 8) { if (board[row][col+1] == currentColor) { match = true; totalMatches++; totalMatches += move(row, col+1); } } if ((col - 1) >= 0) { if (board[row][col-1] == currentColor) { match = true; totalMatches++; totalMatches += move(row, col-1); } } return totalMatches; } My move() method above works fine, as in, it will delete the appropriate "blocks" and replace them with zeros. However, the number of destroyed (value returned) is always one off (too small). I believe this is because the first call of move() isn't being counted but I don't know how to differentiate between the first call or subsequent calls in that recursive method. How can I modify my move() method so it returns the correct number of destroyed blocks?

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  • how to bind repeater control as message threading

    - by Shalin Gajjar
    i have crm application. i have one difficulties that how i bind repeater control as message threading. like first thread as question and second thread as answer of that question. if user asked multiple question then first,second,.. threads as question and.as it is like message chatting... for keeping data from database i use this stored procedure: set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[ViewMessageThreads] (@inquiry_id varchar(50)) AS BEGIN SET NOCOUNT ON; select i.body as master_body, h.body as history_body, q.body as question_body, q.Created_date as question_timestamp, a.body as answer_body, a.Created_date as answer_timestamp, t.Type_name as user_type from tbl_Inquiry_History i left join tbl_Inquiry_master h on h.Inquiry_id=i.Inquiry_id left join tbl_Question q on q.Inquiry_id=i.Inquiry_id left join tbl_Answer a on a.Question_id=q.Inquiry_id left join tbl_User_master u on u.Id=i.User_id left join tbl_Login_master l on l.Id=u.User_id left join tbl_Type t on t.Id = l.type_id where (i.Inquiry_id=@inquiry_id) END and this gives me result as: master_body history_body question_body question_t.. answer_body answer_t.. user_type __________________________________________________________________________________________ question 1 NULL question 1 2005-03-14... NULL NULL User question 1 NULL question 2 2005-03-14... NULL NULL User and i include this design source of repeater: <asp:Repeater ID="Repeater_Inquiry_Messages" runat="server"> <ItemTemplate> <table id="ctl00_ContentPlaceHolder1_dl_ticketmsg" cellspacing="0" border="0" style="width:100%;border-collapse:collapse;"> <tbody><tr> <td style="background-color:#F5F5FF;"> <table cellpadding="0" cellspacing="0" border="0"> <tbody><tr> <td class="header"> <span id="ctl00_ContentPlaceHolder1_dl_ticketmsg_ctl00_lbl_msg_no"><%#Container.ItemIndex+1 %></span></td> <td class="normaltext" valign="bottom"> <span id="ctl00_ContentPlaceHolder1_dl_ticketmsg_ctl00_lbl_tagline">Message By <b><asp:Label ID="lbl_user_t" runat="server" Text='<%#Eval("user_type")%>'/></b> on <asp:Label ID="lbldatetime" runat="server" Text='<%# DataBinder.Eval(Container.DataItem, "question_timestamp","{0:ddd, dd MMMM yyyy}")%>'/></span></td> </tr> <tr> <td class="header"> &nbsp;</td> <td class="normaltext" valign="bottom"> <b>Message :</b><br> <span id="ctl00_ContentPlaceHolder1_dl_ticketmsg_ctl00_Label1"><asp:Label ID="lbl_inquiry_desc" runat="server" Text='<%#Eval("question_body")%>'/></span></td> </tr> </tbody></table> </td> </tr> </tbody></table> </ItemTemplate> <SeparatorTemplate> <table> <tr> <td style="height:3px"></td> </tr> </table> </SeparatorTemplate> <ItemTemplate> <table id="ctl00_ContentPlaceHolder1_dl_ticketmsg1" cellspacing="0" border="0" style="width:100%;border-collapse:collapse;"> <tbody><tr> <td style="background-color:#F5F5FF;"> <table cellpadding="0" cellspacing="0" border="0"> <tbody><tr> <td class="header"> <span id="ctl00_ContentPlaceHolder1_dl_ticketmsg1_ctl00_lbl_msg_no"><%#Container.ItemIndex+1 %></span></td> <td class="normaltext" valign="bottom"> <span id="ctl00_ContentPlaceHolder1_dl_ticketmsg1_ctl00_lbl_tagline">Message By <b><asp:Label ID="Label1" runat="server" Text='<%#Eval("user_type")%>'/></b> on <asp:Label ID="Label2" runat="server" Text='<%# DataBinder.Eval(Container.DataItem, "answer_timestamp","{0:ddd, dd MMMM yyyy}")%>'/></span></td> </tr> <tr> <td class="header"> &nbsp;</td> <td class="normaltext" valign="bottom"> <b>Message :</b><br> <span id="ctl00_ContentPlaceHolder1_dl_ticketmsg1_ctl00_Label1"><asp:Label ID="Label3" runat="server" Text='<%#Eval("answer_body")%>'/></span></td> </tr> <tr> <td class="header"> &nbsp;</td> <td class="normaltext" valign="bottom"> <b></b> </td> </tr> </tbody></table> </td> </tr> </tbody></table> </ItemTemplate> </asp:Repeater> how ever this gives me only question thread while i commenting up this second message thread. ----------------------------------------Updated--------------------------------------- please help me.. ---------------------------------------Updated---------------------------------------- Server Error in '/OmInvestmentStockMarketing_new' Application. Compilation Error Description: An error occurred during the compilation of a resource required to service this request. Please review the following specific error details and modify your source code appropriately. Compiler Error Message: CS1026: ) expected Source Error: Line 162: <span id="ctl00_ContentPlaceHolder1_dl_ticketmsg_ctl00_lbl_msg_no"><%#Container.ItemIndex+1 %></span></td> Line 163: <td class="normaltext" valign="bottom"> Line 164: <span id="ctl00_ContentPlaceHolder1_dl_ticketmsg_ctl00_lbl_tagline">Message By <b><asp:Label ID="lbl_user_t" runat="server" Text='<%# If(Eval("cargo2").ToString() Is "Admin", "You", Eval("cargo2"))%>'/></b> Line 165: on <asp:Label ID="lbldatetime" runat="server" Text='<%# DataBinder.Eval(Container.DataItem,"cargo1","{0:ddd, dd MMMM yyyy}")%>'/></span></td> Line 166: </tr> Source File: c:\Documents and Settings\Vishal\My Documents\Visual Studio 2005\WebSites\OmInvestmentStockMarketing_new\Admin\OWM_Inquiry.aspx Line: 164 Show Detailed Compiler Output: Show Complete Compilation Source: Version Information: Microsoft .NET Framework Version:2.0.50727.3053; ASP.NET Version:2.0.50727.3053

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  • Increase efficiency of a loop with jQuery and GameQuery

    - by Pez Cuckow
    I have a game coded in jQuery where bots are moved around the screen. The below code is a loop that runs every 20ms, currently if you have over 15 bots you start to notice the browser lagging (simply because of all the advanced collision detection going on). Is there any way to reduce the lag, can I make it any more efficient? P.s. sorrry for just posting a block of code, I can't see a way to make my point clear enough without! $.playground().registerCallback(function(){ //Movement Loop if(!pause) { for (var i in bots) { //bots - color, dir, x, y, z, spawned?, spawnerid, prevd var self = $('#b' + i); var current = bots[i]; if(bots[i][5]==1) { var xspeed = 0, yspeed = 0; if(current[1]==0) { yspeed = -D_SPEED; } else if(current[1]==1) { xspeed = D_SPEED; } else if(current[1]==2) { yspeed = D_SPEED; } else if(current[1]==3) { xspeed = -D_SPEED; } var x = current[2] + xspeed; var y = current[3] + yspeed; var z = current[3] + 120; if(current[2]>0&&x>PLAYGROUND_WIDTH||current[2]<0&&x<-GRID_SIZE|| current[3]>0&&y>PLAYGROUND_HEIGHT||current[3]<0&&y<-GRID_SIZE) { remove_bot(i, self); } else { if(current[7]!=current[1]) { self.setAnimation(colors[current[0]][current[1]]); bots[i][7] = current[1]; } if(self.css({"left": ""+(x)+"px", "top": ""+(y)+"px", "z-index": z})) { bots[i][2] = x; bots[i][3] = y; bots[i][4] = z; bots[i][8]++; } } } } $("#debug").html(dump(arrows)); $(".bot").each(function(){ var b_id = $(this).attr("id").substr(1); var collision = false; var c_bot = bots[b_id]; var b_x = c_bot[2]; var b_y = c_bot[3]; var b_d = c_bot[1]; $(this).collision(".arrow,#arrows").each(function(){ //Many thanks to Selim Arsever for this fix! var a_id = $(this).attr("id").substr(1); var piece = arrows[a_id]; var a_v = piece[0]; if(a_v==1) { var a_x = piece[2]; var a_y = piece[3]; var d_x = b_x-a_x; var d_y = b_y-a_y; if(d_x>=4&&d_x<=5&&d_y>=1&&d_y<=2) { //bots - color, dir, x, y, z, spawned?, spawnerid, prevd bots[b_id][7] = c_bot[1]; bots[b_id][1] = piece[1]; collision = true; } } }); if(!collision) { $(this).collision(".wall,#level").each(function(){ var w_id = $(this).attr("id").substr(1); var piece = pieces[w_id]; var w_x = piece[1]; var w_y = piece[2]; d_x = b_x-w_x; d_y = b_y-w_y; if(b_d==0&&d_x>=4&&d_x<=5&&d_y>=27&&d_y<=28) { kill_bot(b_id); collision = true; } //4 // 33 if(b_d==1&&d_x>=-12&&d_x<=-11&&d_y>=21&&d_y<=22) { kill_bot(b_id); collision = true; } //-14 // 21 if(b_d==2&&d_x>=4&&d_x<=5&&d_y>=-9&&d_y<=-8) { kill_bot(b_id); collision = true; } //4 // -9 if(b_d==3&&d_x>=22&&d_x<=23&&d_y>=20&&d_y<=21) { kill_bot(b_id); collision = true; } //22 // 21 }); } if(!collision&&c_bot[8]>GRID_MOVE) { $(this).collision(".spawn,#level").each(function(){ var s_id = $(this).attr("id").substr(1); var piece = pieces[s_id]; var s_x = piece[1]; var s_y = piece[2]; d_x = b_x-s_x; d_y = b_y-s_y; if(b_d==0&&d_x>=4&&d_x<=5&&d_y>=19&&d_y<=20) { kill_bot(b_id); collision = true; } //4 // 33 if(b_d==1&&d_x>=-14&&d_x<=-13&&d_y>=11&&d_y<=12) { kill_bot(b_id); collision = true; } //-14 // 21 if(b_d==2&&d_x>=4&&d_x<=5&&d_y>=-11&&d_y<=-10) { kill_bot(b_id); collision = true; } //4 // -9 if(b_d==3&&d_x>=22&&d_x<=23&&d_y>=11&&d_y<=12) { kill_bot(b_id); collision = true; } //22 // 21*/ }); } if(!collision) { $(this).collision(".exit,#level").each(function(){ var e_id = $(this).attr("id").substr(1); var piece = pieces[e_id]; var e_x = piece[1]; var e_y = piece[2]; d_x = b_x-e_x; d_y = b_y-e_y; if(d_x>=4&&d_x<=5&&d_y>=1&&d_y<=2) { current_bots++; bots[b_id] = false; $("#current_bots").html(current_bots); $("#b" + b_id).setAnimation(exit[2], function(node){$(node).fadeOut(200)}); } }); } if(!collision) { $(this).collision(".bot,#level").each(function(){ var bd_id = $(this).attr("id").substr(1); if(bd_id!=b_id) { var piece = bots[bd_id]; var bd_x = piece[2]; var bd_y = piece[3]; d_x = b_x-bd_x; d_y = b_y-bd_y; if(d_x>=0&&d_x<=2&&d_y>=0&&d_y<=2) { kill_bot(b_id); kill_bot(bd_id); collision = true; } } }); } }); } }, REFRESH_RATE); Many thanks,

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  • How can I change 'self.view' within a button method created outside of 'loadView'

    - by Scott
    Hey guys. So I am creating buttons dynamically within loadView. Each of these buttons is given an action using the @Selector method, such as : [button addTarget:self action:@selector(showCCView) forControlEvents:UIControlEventTouchUpInside]; Now that showCCView method is defined outside of loadView, where this above statement is located. The point of the method is to change the view currently on the screen (so set self.view = ccView). It gives me an error every time I try and access self.view outside of loadView, and even sometimes when I try and access it at random places within loadView, it just has been acting really weird. I tried to change it around so I wouldn't have to deal with this either. I had made a function + (void) showView: (UIView*) oldView: (UIView*) newView; but this didn't work out either because the @Selector was being real prissy about using it with a function that needed two parameters. Any help please? Here is my code: // // SiteOneController.m // InstantNavigator // // Created by dni on 2/22/10. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "SiteOneController.h" @implementation SiteOneController + (UIView*) ccContent { UIView *ccContent = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; ccContent.backgroundColor = [UIColor whiteColor]; [ccContent addSubview:[SiteOneController myNavBar1:@"Constitution Center Content"]]; return ccContent; } // Button Dimensions int a = 62; int b = 80; int c = 200; int d = 30; // NPSIN Green Color + (UIColor*)myColor1 { return [UIColor colorWithRed:0.0f/255.0f green:76.0f/255.0f blue:29.0f/255.0f alpha:1.0f]; } // Creates Nav Bar with default Green at top of screen with given String as title + (UINavigationBar*)myNavBar1: (NSString*)input { UIView *test = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; UINavigationBar *navBar = [[UINavigationBar alloc] initWithFrame:CGRectMake(0.0, 0.0, test.bounds.size.width, 45)]; navBar.tintColor = [SiteOneController myColor1]; UINavigationItem *navItem; navItem = [UINavigationItem alloc]; navItem.title = input; [navBar pushNavigationItem:navItem animated:false]; return navBar; } //-------------------------------------------------------------------------------------------// //-------------------------------------------------------------------------------------------// //-------------------------------------------------------------------------------------------// // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { //hard coded array of content for each site // CC NSMutableArray *allccContent = [[NSMutableArray alloc] init]; NSString *cc1 = @"House Model"; NSString *cc2 = @"James Dexter History"; [allccContent addObject: cc1]; [cc1 release]; [allccContent addObject: cc2]; [cc2 release]; // FC NSMutableArray *allfcContent = [[NSMutableArray alloc] init]; NSString *fc1 = @"Ghost House"; NSString *fc2 = @"Franklins Letters"; NSString *fc3 = @"Franklins Business"; [allfcContent addObject: fc1]; [fc1 release]; [allfcContent addObject: fc2]; [fc2 release]; [allfcContent addObject: fc3]; [fc3 release]; // PC NSMutableArray *allphContent = [[NSMutableArray alloc] init]; NSString *ph1 = @"Changing Occupancy"; NSString *ph2 = @"Sketches"; NSString *ph3 = @"Servant House"; NSString *ph4 = @"Monument"; NSString *ph5 = @"Virtual Model"; [allphContent addObject: ph1]; [ph1 release]; [allphContent addObject: ph2]; [ph2 release]; [allphContent addObject: ph3]; [ph3 release]; [allphContent addObject: ph4]; [ph4 release]; [allphContent addObject: ph5]; [ph5 release]; // Each content page's view //UIView *ccContent = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; UIView *fcContent = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; UIView *phContent = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; //ccContent.backgroundColor = [UIColor whiteColor]; fcContent.backgroundColor = [UIColor whiteColor]; phContent.backgroundColor = [UIColor whiteColor]; //[ccContent addSubview:[SiteOneController myNavBar1:@"Constitution Center Content"]]; [fcContent addSubview:[SiteOneController myNavBar1:@"Franklin Court Content"]]; [phContent addSubview:[SiteOneController myNavBar1:@"Presidents House Content"]]; //allocate the view self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; //set the view's background color self.view.backgroundColor = [UIColor whiteColor]; [self.view addSubview:[SiteOneController myNavBar1:@"Sites"]]; NSMutableArray *sites = [[NSMutableArray alloc] init]; NSString *one = @"Constution Center"; NSString *two = @"Franklin Court"; NSString *three = @"Presidents House"; [sites addObject: one]; [one release]; [sites addObject: two]; [two release]; [sites addObject: three]; [three release]; NSString *ccName = @"Constitution Center"; NSString *fcName = @"Franklin Court"; NSString *element; int j = 0; for (element in sites) { UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; //setframe (where on screen) //separation is 15px past the width (45-30) button.frame = CGRectMake(a, b + (j*45), c, d); [button setTitle:element forState:UIControlStateNormal]; button.backgroundColor = [SiteOneController myColor1]; /*- (void) fooFirstInput:(NSString*) first secondInput:(NSString*) second { NSLog(@"Logs %@ then %@", first, second); } - (void) performMethodsViaSelectors { [self performSelector:@selector(fooNoInputs)]; [self performSelector:@selector(fooOneInput:) withObject:@"first"]; [self performSelector;@selector(fooFirstInput:secondInput:) withObject:@"first" withObject:@"second"];*/ //UIView *old = self.view; if (element == ccName) { [button addTarget:self action:@selector(showCCView) forControlEvents:UIControlEventTouchUpInside]; } else if (element == fcName) { } else { } [self.view addSubview: button]; j++; } } // This method show the content views for each of the sites. /*+ (void) showCCView { self.view = [SiteOneController ccContent]; }*/

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  • header confusion. Compiler not recognizing datatypes

    - by numerical25
    I am getting confused on why the compiler is not recognizing my classes. So I am just going to show you my code and let you guys decide. My error is this error C2653: 'RenderEngine' : is not a class or namespace name and it's pointing to this line std::vector<RenderEngine::rDefaultVertex> m_verts; Here is the code for rModel, in its entirety. It contains the varible. the class that holds it is further down. #ifndef _MODEL_H #define _MODEL_H #include "stdafx.h" #include <vector> #include <string> //#include "RenderEngine.h" #include "rTri.h" class rModel { public: typedef tri<WORD> sTri; std::vector<sTri> m_tris; std::vector<RenderEngine::rDefaultVertex> m_verts; std::wstring m_name; ID3D10Buffer *m_pVertexBuffer; ID3D10Buffer *m_pIndexBuffer; rModel( const TCHAR *filename ); rModel( const TCHAR *name, int nVerts, int nTris ); ~rModel(); float GenRadius(); void Scale( float amt ); void Draw(); //------------------------------------ Access functions. int NumVerts(){ return m_verts.size(); } int NumTris(){ return m_tris.size(); } const TCHAR *Name(){ return m_name.c_str(); } RenderEngine::cDefaultVertex *VertData(){ return &m_verts[0]; } sTri *TriData(){ return &m_tris[0]; } }; #endif at the very top of the code there is a header file #include "stdafx.h" that includes this // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #include "targetver.h" #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include <windows.h> // C RunTime Header Files #include <stdlib.h> #include <malloc.h> #include <memory.h> #include <tchar.h> #include "resource.h" #include "d3d10.h" #include "d3dx10.h" #include "dinput.h" #include "RenderEngine.h" #include "rModel.h" // TODO: reference additional headers your program requires here as you can see, RenderEngine.h comes before rModel.h #include "RenderEngine.h" #include "rModel.h" According to my knowledge, it should recognize it. But on the other hand, I am not really that great with organizing headers. Here my my RenderEngine Declaration. #pragma once #include "stdafx.h" #define MAX_LOADSTRING 100 #define MAX_LIGHTS 10 class RenderEngine { public: class rDefaultVertex { public: D3DXVECTOR3 m_vPosition; D3DXVECTOR3 m_vNormal; D3DXCOLOR m_vColor; D3DXVECTOR2 m_TexCoords; }; class rLight { public: rLight() { } D3DXCOLOR m_vColor; D3DXVECTOR3 m_vDirection; }; static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name void DrawTextString(int x, int y, D3DXCOLOR color, const TCHAR *strOutput); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); bool InitWindow(); bool InitDirectX(); bool InitInstance(); int Run(); void ShutDown(); void AddLight(D3DCOLOR color, D3DXVECTOR3 pos); RenderEngine() { m_screenRect.right = 800; m_screenRect.bottom = 600; m_iNumLights = 0; } protected: RECT m_screenRect; //direct3d Members ID3D10Device *m_pDevice; // The IDirect3DDevice10 // interface ID3D10Texture2D *m_pBackBuffer; // Pointer to the back buffer ID3D10RenderTargetView *m_pRenderTargetView; // Pointer to render target view IDXGISwapChain *m_pSwapChain; // Pointer to the swap chain RECT m_rcScreenRect; // The dimensions of the screen ID3D10Texture2D *m_pDepthStencilBuffer; ID3D10DepthStencilState *m_pDepthStencilState; ID3D10DepthStencilView *m_pDepthStencilView; //transformation matrixs system D3DXMATRIX m_mtxWorld; D3DXMATRIX m_mtxView; D3DXMATRIX m_mtxProj; //pointers to shaders matrix varibles ID3D10EffectMatrixVariable* m_pmtxWorldVar; ID3D10EffectMatrixVariable* m_pmtxViewVar; ID3D10EffectMatrixVariable* m_pmtxProjVar; //Application Lights rLight m_aLights[MAX_LIGHTS]; // Light array int m_iNumLights; // Number of active lights //light pointers from shader ID3D10EffectVectorVariable* m_pLightDirVar; ID3D10EffectVectorVariable* m_pLightColorVar; ID3D10EffectVectorVariable* m_pNumLightsVar; //Effect members ID3D10Effect *m_pDefaultEffect; ID3D10EffectTechnique *m_pDefaultTechnique; ID3D10InputLayout* m_pDefaultInputLayout; ID3DX10Font *m_pFont; // The font used for rendering text // Sprites used to hold font characters ID3DX10Sprite *m_pFontSprite; ATOM RegisterEngineClass(); void DoFrame(float); bool LoadEffects(); void UpdateMatrices(); void UpdateLights(); }; The classes are defined within the class class rDefaultVertex { public: D3DXVECTOR3 m_vPosition; D3DXVECTOR3 m_vNormal; D3DXCOLOR m_vColor; D3DXVECTOR2 m_TexCoords; }; class rLight { public: rLight() { } D3DXCOLOR m_vColor; D3DXVECTOR3 m_vDirection; }; Not sure if thats good practice, but I am just going by the book. In the end, I just need a good way to organize it so that rModel recognizes RenderEngine. and if possible, the other way around.

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  • how to properly transfer user input from index to invoice?

    - by Romel
    I got a dillema, I'm trying to find a solution for my code. How do I make it so that when the user inputs a given quantity in the text box from the index.php it will transfer that input quantity to the invoice.php. I've tried doing the post method but it seems like it's not working :/ As always, any help or suggestions will be greatly appreciated! I hope it's something simple:( Here's my code: index.php <html> <style> body{ background-image: url('URL HERE'); font-family: "Helvetica"; font-size:15px; } h1{ color:black; text-align:center; } p{ font-size:15px; } </style> <h1> STORE TITLE HERE </h1> <body> <form action="login.php" method="post"> <?php //Include products info.inc (Which holds all our product arrays and info) //Credit: Tracy & Mark (THank you!) include 'products_info.inc'; /*The following code centers my table on the page, makes the table background white, makes the table 50% of the browser window, gives it a border of 1 px, gives a padding of 2 px between the cell border and content, and gives 1 px of spacing between cells. */ echo "<table align=center bgcolor='FFFFFF' width=50% border=1 cellpadding=1 cellspacing=2>"; //Credit: Tracy & Mark (THank you!) echo '<th>Product</th> <th>Description</th> <th>Price</th> <th>Quantity</th>'; //The following code loops through the whole table body and then prints each row. for($i=0; $i<count($allfood); $i++) { //Credit: Tracy & Mark (THank you!) echo "<tr align=center>"; echo "<td>{$allfood[$i]['Product']}</td>"; echo "<td>{$allfood[$i]['Description']}</td>"; echo "<td>{$allfood[$i]['Price']}</td>"; echo "<td>{$allfood[$i]['Quantity']}</td>"; echo "</tr>"; } //This code ends the table. echo "</table>"; echo "<br>"; ?> <br><center><input type='submit' name='purchase' value='Purchase'></center> </form> </body> </html> And here's my invoice.php <html> <style> body{ background-image: url('URL HERE'); font-family: "Helvetica"; font-size:15px; } h1{ color:black; text-align:center; } p{ font-size:15px; } </style> <h1> Invoice </h1> </html> <?php //Include products info.inc (Which holds all our product arrays and info) //Credit: Tracy & Mark (Thank you!) include 'products_info.inc'; //Display the invoice & 'WELCOME USER. THANK YOU FOR USING THIS DAMN THING msg' /*The following code centers my invoice table on the page, makes the table background white, makes the table 50% of the browser window, gives it a border of 1 px, gives a padding of 2 px between the cell border and content, and gives 1 px of spacing between cells. */ echo "<table align=center bgcolor='FFFFFF' width=50% border=1 cellpadding=1cellspacing=2>"; echo "<tr>"; echo "<td align=center><b>Product</b></td>"; echo "<td align=center><b>Quantity</b></td>"; echo "<td align=center><b>Price</></td>"; echo "<td align=center><b>Extended Price</b></td>"; echo "</tr>"; for($i=0; $i<count($allfood); $i++) { //Credit: Tracy & Mark (Thank you!) $qty= @$_POST['Quantity']['$i']; // This calculates the price if the user orders more than 1 item. $extendedprice = $qty*$allfood[$i]['Price']; echo "<tr>"; echo "<td align=center>{$allfood[$i]['Product']}</td>"; echo "<td align=center>$extendedprice</td>"; echo "<td align=center>{$allfood[$i]['Price']}</td>"; echo "</tr>"; } // The goal here was to make it so that if the user selected a certain quantity from index.php, it would carry over and display on the invoice.php if ($qty = 0) { echo "please choose 1"; } elseif ($qty > 0) { echo $qty; } /*echo "<tr>"; echo "<td align=center>Subtotal</b></td>"; echo "<td align=center></td>"; echo "<td align=center></td>"; echo "<tr>"; echo "<td align=center>Tax at 5.75%</td>"; echo "<td align=center></td>"; echo "<td align=center></td>"; echo "<tr>"; echo "<td align=center><b>Grand total</b></td>"; echo "<td align=center></td>"; echo "<td align=center></td>"; */ echo "</table>"; ?> <br> <center> <form action="index.php" method="post"> <input type="submit" name="home" value="Back to homepage"> </form> </center>

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  • Post data to MVC3 controller without pagerefresh

    - by Smooth
    I have this script that basically has 4 select boxes, what I want is that for the 2 top select boxes, he submits the optionvalue that is selected to an action (which can be found at "ProductKoppeling/ProductKoppelingPartial"), I want to let him submit this data when I click on an option but without page refresh. I tried JSON and I tried Ajax, but I didn't get it working.. How should i do this? <script language="javascript" type="text/javascript"> function delete_1() { var answer = confirm("U staat op het punt dit product te verwijderen, wilt u doorgaan?") if (answer) { document.getElementById('Actie_1').value = '5'; document.getElementById('hpg_submit').submit(); } } function delete_2() { var answer = confirm("U staat op het punt dit product te verwijderen, wilt u doorgaan?") if (answer) { document.getElementById('Actie_2').value = '6'; document.getElementById('pg_submit').submit(); } } function delete_3() { var answer = confirm("U staat op het punt dit product te verwijderen, wilt u doorgaan?") if (answer) { document.getElementById('Actie_3').value = '6'; document.getElementById('p_submit').submit(); } } </script> <div style="width: 500px; float: left;"> @using (Html.BeginForm("ProductKoppelingPartial", "ProductKoppeling", FormMethod.Post, new { id = "onload_submit" })) { @Html.DropDownList("Klant.Id", (ViewBag.Klant as SelectList), new { onchange = "document.getElementById('onload_submit').submit()" }) } <div style="clear: both"></div> <div style="float: left;"> <b>Hoofdgroepen</b><br /> @using (Html.BeginForm("ProductKoppelingPartial", "ProductKoppeling", FormMethod.Post, new { id = "hpg_submit" })) { if (ViewBag.SelectedKlant != null) { <input type="hidden" name="Klant.Id" value="@ViewBag.SelectedKlant.Id" /> } <select style="width: 200px;" size="6" id="HoofdProductGroep" name="HoofdProductGroep.Id" onchange="document.getElementById('hpg_submit').submit();"> @foreach (var hpg in ViewBag.HoofdProductGroep) { if (ViewBag.SelectedHPG != null) { if (hpg.Id == ViewBag.SelectedHPG.Id) { <option value="@hpg.Id" selected="selected">@hpg.Naam</option> } else { <option value="@hpg.Id">@hpg.Naam</option> } } else { <option value="@hpg.Id">@hpg.Naam</option> } } </select> <input type="hidden" name="Actie" id="Actie_1" value="0" /> <br /> <img src="../../Content/toevoegen.png" style="cursor: pointer; width: 30px;" onclick="document.getElementById('Actie_1').value='1';document.getElementById('hpg_submit').submit();" /> <img src="../../Content/bewerken.png" style="cursor: pointer; float: none; width: 30px;" onclick="document.getElementById('Actie_1').value='2';document.getElementById('hpg_submit').submit();" /> <img src="../../Content/verwijderen.png" style="cursor: pointer; float: none; width: 30px;" onclick="delete_1()" /> } </div> <div style="float: right;"> <b>Groepen</b><br /> @using (Html.BeginForm("ProductKoppelingPartial", "ProductKoppeling", FormMethod.Post, new { id = "pg_submit" })) { if (ViewBag.SelectedHPG != null) { <input type="hidden" name="HoofdProductGroep.Id" value="@ViewBag.SelectedHPG.Id" /> } if (ViewBag.SelectedKlant != null) { <input type="hidden" name="Klant.Id" value="@ViewBag.SelectedKlant.Id" /> } <select size="6" style="width: 200px;" id="ProductGroep_Id" name="ProductGroep.Id" onchange="document.getElementById('pg_submit').submit();"> @foreach (var pg in ViewBag.ProductGroep) { if (ViewBag.SelectedPG != null) { if (pg.Id == ViewBag.SelectedPG.Id) { <option value="@pg.Id" selected="selected">@pg.Naam</option> } else { <option value="@pg.Id">@pg.Naam</option> } } else { <option value="@pg.Id">@pg.Naam</option> } } </select> <input type="hidden" name="Actie" id="Actie_2" value="0" /> <br /> <img src="../../Content/toevoegen.png" style="cursor: pointer; width: 30px;" onclick="document.getElementById('Actie_2').value='3';document.getElementById('pg_submit').submit();" /> <img src="../../Content/bewerken.png" style="cursor: pointer; float: none; width: 30px;" onclick="document.getElementById('Actie_2').value='4';document.getElementById('pg_submit').submit();" /> <img src="../../Content/verwijderen.png" style="cursor: pointer; float: none; width: 30px;" onclick="delete_2()" /> } </div> <div style="clear: both; height: 25px;"></div> @using (Html.BeginForm("Save", "ProductKoppeling", FormMethod.Post, new { id = "p_submit" })) { <div style="float: left"> <b>Producten</b><br /> <select size="18" style="width: 200px;" name="Product.Id"> @foreach (var p in ViewBag.Product) { <option value="@p.Id">@p.Naam</option> } </select> @if (ViewBag.SelectedPG != null) { if (ViewBag.SelectedPG.Id != null) { <input type="hidden" name="ProductGroep.Id" value="@ViewBag.SelectedPG.Id" /> } } <input type="hidden" name="Actie" id="Actie_3" value="0" /> <br /> <img src="../../Content/toevoegen.png" style="cursor: pointer; width: 30px;" onclick="document.getElementById('Actie_3').value='1';document.getElementById('p_submit').submit();" /> <img src="../../Content/bewerken.png" style="cursor: pointer; float: none; width: 30px;" onclick="document.getElementById('Actie_3').value='2';document.getElementById('p_submit').submit();" /> <img src="../../Content/verwijderen.png" style="cursor: pointer; float: none; width: 30px;" onclick="delete_3()" /> <br /> </div> <div style="float: left; width: 100px;"> <center> <br /><br /><br /><br /> <a style="cursor: pointer; float: none; color: blue; font-size: 30px;" onclick="document.getElementById('p_submit').submit();">»</a> <br /><br /><br /><br /><br /><br /><br /><br /><br /> <a style="cursor: pointer; float: none; color: blue; font-size: 30px;" onclick="document.getElementById('pgp_submit').submit();">«</a> </center> </div> } <div style="float: right;"> <b>Producten in groepen</b><br /> @using (Html.BeginForm("Delete", "ProductKoppeling", FormMethod.Post, new { id = "pgp_submit" })) { <select size="18" style="width: 200px;" name="ProductGroepProduct.Id"> @foreach (var pgp in ViewBag.ProductGroepProduct) { if (pgp != null) { if (pgp.Product != null) { <option value="@pgp.Id">@pgp.Product.Naam</option> } } } </select> } </div>

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  • Avoid Jquery Plugin Conflict

    - by user1511579
    on the same page i'm using this plugin: $g=jQuery.noConflict(); $g(function() { /* number of fieldsets */ var fieldsetCount = $g('#formElem').children().length; /* current position of fieldset / navigation link */ var current = 1; /* sum and save the widths of each one of the fieldsets set the final sum as the total width of the steps element */ var stepsWidth = 0; var widths = new Array(); $g('#steps .step').each(function(i){ var $step = $g(this); widths[i]   = stepsWidth; stepsWidth += $step.width(); }); $g('#steps').width(stepsWidth); /* to avoid problems in IE, focus the first input of the form */ $g('#formElem').children(':first').find(':input:first').focus(); /* show the navigation bar */ $g('#navigation_form').show(); /* when clicking on a navigation link  the form slides to the corresponding fieldset */ $g('#navigation_form a').bind('click',function(e){ var $this = $g(this); var prev = current; $this.closest('ul').find('li').removeClass('selected'); $this.parent().addClass('selected'); /* we store the position of the link in the current variable */ current = $this.parent().index() + 1; /* animate / slide to the next or to the corresponding fieldset. The order of the links in the navigation is the order of the fieldsets. Also, after sliding, we trigger the focus on the first  input element of the new fieldset If we clicked on the last link (confirmation), then we validate all the fieldsets, otherwise we validate the previous one before the form slided */ $g('#steps').stop().animate({ marginLeft: '-' + widths[current-1] + 'px' },500,function(){ if(current == fieldsetCount) validateSteps(); else validateStep(prev); $g('#formElem').children(':nth-child('+ parseInt(current) +')').find(':input:first').focus(); }); e.preventDefault(); }); /* clicking on the tab (on the last input of each fieldset), makes the form slide to the next step */ $g('#formElem > fieldset').each(function(){ var $fieldset = $g(this); $fieldset.children(':last').find(':input').keydown(function(e){ if (e.which == 9){ $g('#navigation_form li:nth-child(' + (parseInt(current)+1) + ') a').click(); /* force the blur for validation */ $g(this).blur(); e.preventDefault(); } }); }); /* validates errors on all the fieldsets records if the Form has errors in $('#formElem').data() */ function validateSteps(){ var FormErrors = false; for(var i = 1; i < fieldsetCount; ++i){ var error = validateStep(i); if(error == -1) FormErrors = true; } $g('#formElem').data('errors',FormErrors); } /* validates one fieldset and returns -1 if errors found, or 1 if not */ function validateStep(step){ if(step == fieldsetCount) return; var error = 1; var hasError = false; $g('#formElem').children(':nth-child('+ parseInt(step) +')').find(':input:not(button)').each(function(){ var $this = $g(this); var valueLength = jQuery.trim($this.val()).length; if(valueLength == ''){ hasError = true; $this.css('background-color','#FFEDEF'); } else $this.css('background-color','#FFFFFF'); }); var $link = $g('#navigation_form li:nth-child(' + parseInt(step) + ') a'); $link.parent().find('.error,.checked').remove(); var valclass = 'checked'; if(hasError){ error = -1; valclass = 'error'; } $g('<span class="'+valclass+'"></span>').insertAfter($link); return error; } /* if there are errors don't allow the user to submit */ $g('#registerButton').bind('click',function(){ if($g('#formElem').data('errors')){ alert('Please correct the errors in the Form'); return false; } }); }); and this one: (function($){ $countCursos = 1; $countFormsA = 1; $countFormsB = 1; $.fn.addForms = function(idform){ var adicionar_curso = "<p>"+ " <label for='nome_curso'>Nome do Curso</label>"+ " <input id='nome_curso' name='nome_curso["+$countCursos+"]' type='text' />"+ " </p>"; var myform2 = "<table>"+ " <tr>"+ " <td>Field C</td>"+ " <td><input type='text' name='fieldc["+$countFormsA+"]'></td>"+ " <td>Field D ("+$countFormsA+"):</td>"+ " <td><textarea name='fieldd["+$countFormsA+"]'></textarea></td>"+ " <td><button>remove</button></td>"+ " </tr>"+ "</table>"; var myform3 = "<table>"+ " <tr>"+ " <td>Field C</td>"+ " <td><input type='text' name='fieldc["+$countFormsB+"]'></td>"+ " <td>Field D ("+$countFormsB+"):</td>"+ " <td><textarea name='fieldd["+$countFormsB+"]'></textarea></td>"+ " <td><button>remove</button></td>"+ " </tr>"+ "</table>"; if(idform=='novo_curso'){ alert(idform); adicionar_curso = $("<div>"+adicionar_curso+"</div>"); $("button", $(adicionar_curso)).click(function(){ $(this).parent().parent().remove(); }); $(this).append(adicionar_curso); $countCursos++; } if(idform=='mybutton1'){ alert(idform); myform2 = $("<div>"+myform2+"</div>"); $("button", $(myform2)).click(function(){ $(this).parent().parent().remove(); }); $(this).append(myform2); $countFormsA++; } if(idform=='mybutton2'){ alert(idform); myform3 = $("<div>"+myform3+"</div>"); $("button", $(myform3)).click(function(){ $(this).parent().parent().remove(); }); $(this).append(myform3); $countFormsB++; } }; })(jQuery); $(function(){ $("#mybutton1").bind("click", function(e){ e.preventDefault(); var idform=this.id; if($countFormsA<3){ $("#container1").addForms(idform); } }); }); $(function(){ $("#novo_curso").bind("click", function(e){ e.preventDefault(); var idform=this.id; alert(idform); if($countCursos<3){ $("#outro_curso").addForms(idform); } }); }); $(function(){ $("#mybutton2").bind("click", function(e){ e.preventDefault(); var idform=this.id; if($countFormsB<3){ $("#container2").addForms(idform); } }); }); My problem is the two are making conflict: I added previously the $g on the first to avoid conflict, but the truth is they don't work together, any hint how can i configure the second one to avoid this? Thanks in advance!

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  • Run-Time Check Failure #2 - Stack around the variable 'indices' was corrupted.

    - by numerical25
    well I think I know what the problem is. I am just having a hard time debugging it. I am working with the directx api and I am trying to generate a plane along the x and z axis according to a book I have. The problem is when I am creating my indices. I think I am setting values out of the bounds of the indices array. I am just having a hard time figuring out what I did wrong. I am unfamiliar with the this method of generating a plane. so its a little difficult for me. below is my code. Take emphasis on the indices loop. #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { VertexPos vertices[NUM_VERTSX * NUM_VERTSY]; for(int z=0; z < NUM_VERTSY; ++z) { for(int x = 0; x < NUM_VERTSX; ++x) { vertices[x + z * NUM_VERTSX].pos.x = (float)x * CELL_WIDTH; vertices[x + z * NUM_VERTSX].pos.z = (float)z * CELL_HEIGHT; vertices[x + z * NUM_VERTSX].pos.y = 0.0f; vertices[x + z * NUM_VERTSX].color = D3DXVECTOR4(1.0, 0.0f, 0.0f, 0.0f); } } DWORD indices[NUM_VERTSX * NUM_VERTSY]; int curIndex = 0; for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; curIndex += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • JavaScript functions broke my page jumps?

    - by Mark
    Hi everybody, I'm trying to develop a personal website and running into some issues. At the top of my page I had a horizontal table that contained 6 different images (buttons) that linked to different sections of the page. I wanted to spice up the buttons with JavaScript and make the image of the button change onMouseOver and onMouseOut so I found a way to do so online with some JavaScript but the problem now is that the buttons no longer jump to the appropriate section of the page when using Google Chrome or Safari, but in IE 9 they still do work correctly... Here is my old code that worked properly: <html> ... <body> <center> <table border="1" style="color:#D80000;text-align:center"> <tr> <td> <a href="#about"><img src="images/aboutMe.png" alt="About Me"></a> </td> <td> <a href="#courses"><img src="images/courseList.png" alt="Courses"></a> </td> <td> <a href="#work"><img src="images/workHistory.png" alt="Work History"></a> </td> <td> <a href="#places"><img src="images/placesBeen.png" alt="Places I've Been"></a> </td> <td> <a href="#games"><img src="images/gamesPlay.png" alt="Games I Play"></a> </td> <td> <a href="#contact"><img src="images/contactMe.png" alt="Contact"></a> </td> </tr> </table> </center> ... </body> </html> Here is my new code that is now broken: <html> <head> ... <script type="text/javascript"> <!-- if (document.images) { <!-- Preload original Images --> var about_init= new Image(); about_init.src="images/aboutMe.png"; var courses_init= new Image(); courses_init.src="images/courseList.png"; var work_init= new Image(); work_init.src="images/workHistory.png"; var places_init= new Image(); places_init.src="images/placesBeen.png"; var games_init= new Image(); games_init.src="images/gamesPlay.png"; var contact_init= new Image(); contact_init.src="images/contactMe.png"; <!--Preload images for mouseover --> var about_new= new Image(); about_new.src="images/aboutAlt.png"; var courses_new= new Image(); courses_new.src="images/courseAlt.png"; var work_new= new Image(); work_new.src="images/workAlt.png"; var places_new= new Image(); places_new.src="images/placesAlt.png"; var games_new= new Image(); games_new.src="images/gamesAlt.png"; var contact_new= new Image(); contact_new.src="images/contactAlt.png"; } function change_it(the_name) { if (document.images) { document.images[the_name].src= eval(the_name+"_new.src"); } } function change_back(the_name) { if (document.images) { document.images[the_name].src= eval(the_name+"_init.src"); } } //--> </script> </head> <body> ... <center> <table border="1" style="color:#D80000;text-align:center"> <tr> <td> <a href="#about" onMouseOver="change_it('about')" onMouseOut="change_back('about')"><img src="images/aboutMe.png" name="about" id="about" border="0" alt="About Me"></a> </td> <td> <a href="#courses" onMouseOver="change_it('courses')" onMouseOut="change_back('courses')"><img src="images/courseList.png" name="courses" id="courses" border="0" alt="Courses"></a> </td> <td> <a href="#work" onMouseOver="change_it('work')" onMouseOut="change_back('work')"><img src="images/workHistory.png" name="work" id="work" border="0" alt="Work History"></a> </td> <td> <a href="#places" onMouseOver="change_it('places')" onMouseOut="change_back('places')"><img src="images/placesBeen.png" name="places" id="places" border="0" alt="Places I've Been"></a> </td> <td> <a href="#games" onMouseOver="change_it('games')" onMouseOut="change_back('games')"><img src="images/gamesPlay.png" name="games" id="games" border="0" alt="Games I Play"></a> </td> <td> <a href="#contact" onMouseOver="change_it('contact')" onMouseOut="change_back('contact')"><img src="images/contactMe.png" name="contact" id="contact" border="0" alt="Contact"></a> </td> </tr> </table> </center> ... </body> </html> The images properly switch when the mouse is moved over/off them, but the jump to the corresponding page sections seems to be broken, it seems like they're all jumping to the #about section now. Once again, the weirder thing is that this is only the case when I'm using Google Chrome on my laptop running Windows 7 or Safari using my iPhone 4 but when I use the new Internet Explorer 9 on my laptop running Windows 7 all the buttons still link correctly. Any idea what's breaking the links?

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  • How to use data of one table in 'where' clause of another table?

    - by sahar
    hello, i need ur help guys..i m making website for 'home docor ideas'..i have a log in form(login-form.php) in which when 'log in' and 'password' is inserted,after verification through login-execute.php, redirected to viewOrder.php where user can view all of the orders ordered by clients.. all is fine up till here.. but what i want is,when user get logged in ,he view only that order which is ordered by him not all customer's orders.. two tables are there in database: members and order_insert.. in 'members' table, login and password is stored and in 'order_insert',orders of customers is stored.. codes of these three pages is as follows.. ......................... login-form.php ......................... <form id="loginForm" name="loginForm" method="post" action="login-exec.php"> <table width="300" border="0" align="center" cellpadding="2" cellspacing="0"> <tr> <td width="112"><b>Login</b></td> <td width="188"><input name="login" type="text" class="textfield" id="login" /></td> </tr> <tr> <td><b>Password</b></td> <td><input name="password" type="password" class="textfield" id="password" /></td> </tr> <tr> <td>&nbsp;</td> <td><input type="submit" name="Submit" value="Login" /></td> </tr> </table> </form> ......................... login-execute.php ......................... <?php //Start session session_start(); //Include database connection details require_once('config.php'); //Array to store validation errors $errmsg_arr = array(); //Validation error flag $errflag = false; //Connect to mysql server $link = mysql_connect(DB_HOST, DB_USER, DB_PASSWORD); if(!$link) { die('Failed to connect to server: ' . mysql_error()); } //Select database $db = mysql_select_db(DB_DATABASE); if(!$db) { die("Unable to select database"); } //Function to sanitize values received from the form. Prevents SQL injection function clean($str) { $str = @trim($str); if(get_magic_quotes_gpc()) { $str = stripslashes($str); } return mysql_real_escape_string($str); } //Sanitize the POST values $login = clean($_POST['login']); $password = clean($_POST['password']); //Input Validations if($login == '') { $errmsg_arr[] = 'Login ID missing'; $errflag = true; } if($password == '') { $errmsg_arr[] = 'Password missing'; $errflag = true; } //If there are input validations, redirect back to the login form if($errflag) { $_SESSION['ERRMSG_ARR'] = $errmsg_arr; session_write_close(); header("location: login-form.php"); exit(); } //Create query $qry="SELECT * FROM members WHERE login='$login' AND passwd='".md5($_POST['password'])."'"; $result=mysql_query($qry); //Check whether the query was successful or not if($result) { if(mysql_num_rows($result) == 1) { //Login Successful session_regenerate_id(); $member = mysql_fetch_assoc($result); $_SESSION['SESS_MEMBER_ID'] = $member['member_id']; $_SESSION['SESS_FIRST_NAME'] = $member['firstname']; $_SESSION['SESS_LAST_NAME'] = $member['lastname']; session_write_close(); header("location: viewOrder.php"); exit(); }else { //Login failed header("location: login-failed.php"); exit(); } }else { die("Query failed"); } ?> ............................. viewOrder.php .............................. <html> <body bgcolor="#FFFFFF" > <? $host="localhost"; // Host name $username="root"; // Mysql username $password=""; // Mysql password $db_name="mydatabase"; // Database name $tbl_name="order_insert"; // Table name $tbl_name2="members"; // connect to server and databases mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); $result = mysql_query("SELECT * FROM $tbl_name "); print "<center>"; $output .= "<table width=1100 border=1 bordercolor=black>"; $output .= "<tr align=center><td>ID</td><td>First Name</td><td>Last Name</td><td>E Mail</td><td> City </td><td> Country </td><td> Phone</td><td>Decoration Type</td><td>Service Description</td><td>Budget</td><td>Update</td><td>Delete</td></tr>"; $output .= "<th></th><th></th>"; $output .= "</tr>\n\n"; while ($row = mysql_fetch_assoc($result)){ $output .= "<tr>\n"; foreach ($row as $col=>$val){ $output .= " <td>$val</td>\n"; } // end foreach $keyVal = $row["id"]; $output .= "<td><a href='update.php?ID=$row[orderId]' >Update </a></td>"; $output .= "<td><a href='delete.php?ID=$row[orderId]' >Delete </a></td>"; $output .= "</tr>\n\n"; }// end while $output .= "</table></center>"; print "$output"; ?>&nbsp;&nbsp;&nbsp;<br> <br> <center><table > <tr><td> <form action="home.php"><font color="#FF0000"><input type="submit" name="btn" style="color:#CC0000" value="<--Back" ></font></form></td></tr></table></center> </body> </html> ..... your help and suggestions will be appreciated

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  • Create a class that inherets DrawableGameComponent in XNA as a CLASS with custom functions

    - by user3675013
    using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; namespace TileEngine { class Renderer : DrawableGameComponent { public Renderer(Game game) : base(game) { } SpriteBatch spriteBatch ; protected override void LoadContent() { base.LoadContent(); } public override void Draw(GameTime gameTime) { base.Draw(gameTime); } public override void Update(GameTime gameTime) { base.Update(gameTime); } public override void Initialize() { base.Initialize(); } public RenderTarget2D new_texture(int width, int height) { Texture2D TEX = new Texture2D(GraphicsDevice, width, height); //create the texture to render to RenderTarget2D Mine = new RenderTarget2D(GraphicsDevice, width, height); GraphicsDevice.SetRenderTarget(Mine); //set the render device to the reference provided //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. return Mine; //I'm hoping that this returns the same instance and not a copy. } public void draw_texture(int width, int height, RenderTarget2D Mine) { GraphicsDevice.SetRenderTarget(null); //Set the renderer to render to the backbuffer again Rectangle drawrect = new Rectangle(0, 0, width, height); //Set the rendering size to what we want spriteBatch.Begin(); //This uses spritebatch to draw the texture directly to the screen spriteBatch.Draw(Mine, drawrect, Color.White); //This uses the color white spriteBatch.End(); //ends the spritebatch //Call base.draw after this since it doesn't seem to recognize inside the function //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. } } } I solved a previous issue where I wasn't allowed to access GraphicsDevice outside the main Default 'main' class Ie "Game" or "Game1" etc. Now I have a new issue. FYi no one told me that it would be possible to use GraphicsDevice References to cause it to not be null by using the drawable class. (hopefully after this last bug is solved it doesn't still return null) Anyways at present the problem is that I can't seem to get it to initialize as an instance in my main program. Ie Renderer tileClipping; and I'm unable to use it such as it is to be noted i haven't even gotten to testing these two steps below but before it compiled but when those functions of this class were called it complained that it can't render to a null device. Which meant that the device wasn't being initialized. I had no idea why. It took me hours to google this. I finally figured out the words I needed.. which were "do my rendering in XNA in a seperate class" now I haven't used the addcomponent function because I don't want it to only run these functions automatically and I want to be able to call the custom ones. In a nutshell what I want is: *access to rendering targets and graphics device OUTSIDE default class *passing of Rendertarget2D (which contain textures and textures should automatically be passed with a rendering target? ) *the device should be passed to this function as well OR the device should be passed to this function as a byproduct of passing the rendertarget (which is automatically associated with the render device it was given originally) *I'm assuming I'm dealing with abstracted pointers here so when I pass a class object or instance, I should be recieving the SAME object , I referenced, and not a copy that has only the lifespan of the function running. *the purpose for all these options: I want to initialize new 2d textures on the fly to customize tileclipping and even the X , y Offsets of where a WHOLE texture will be rendered, and the X and Y offsets of where tiles will be rendered ON that surface. This is why. And I'll be doing region based lighting effects per tile or even per 8X8 pixel spaces.. we'll see I'll also be doing sprite rotations on the whole texture then copying it again to a circular masked texture, and then doing a second copy for only solid tiles for masked rotated collisions on sprites. I'll be checking the masked pixels for my collision, and using raycasting possibly to check for collisions on those areas. The sprite will stay in the center, when this rotation happens. Here is a detailed diagram: http://i.stack.imgur.com/INf9K.gif I'll be using texture2D for steps 4-6 I suppose for steps 1 as well. Now ontop of that, the clipping size (IE the sqaure rendered) will be able to be shrunk or increased, on a per frame basis Therefore I can't use the same static size for my main texture2d and I can't use just the backbuffer Or we get the annoying flicker. Also I will have multiple instances of the renderer class so that I can freely pass textures around as if they are playing cards (in a sense) layering them ontop of eachother, cropping them how i want and such. and then using spritebatch to simply draw them at the locations I want. Hopefully this makes sense, and yes I will be planning on using alpha blending but only after all tiles have been drawn.. The masked collision is important and Yes I am avoiding using math on the tile rendering and instead resorting to image manipulation in video memory which is WHY I need this to work the way I'm intending it to work and not in the default way that XNA seems to handle graphics. Thanks to anyone willing to help. I hate the code form offered, because then I have to rely on static presence of an update function. What if I want to kill that update function or that object, but have it in memory, but just have it temporarily inactive? I'm making the assumption here the update function of one of these gamecomponents is automatic ? Anyways this is as detailed as I can make this post hopefully someone can help me solve the issue. Instead of tell me "derrr don't do it this wayyy" which is what a few people told me (but they don't understand the actual goal I have in mind) I'm trying to create basically a library where I can copy images freely no matter the size, i just have to specify the size in the function then as long as a reference to that object exists it should be kept alive? right? :/ anyways.. Anything else? I Don't know. I understand object oriented coding but I don't understand this XNA It's beggining to feel impossible to do anything custom in it without putting ALL my rendering code into the draw function of the main class tileClipping.new_texture(GraphicsDevice, width, height) tileClipping.Draw_texture(...)

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  • jQuery memory game: if $('.opened').length; == number run function.

    - by Carl Papworth
    So I'm trying to change the a.heart when there is td.opened == 24. I'm not sure what's going wrong though since nothings happening. HTML: <body> <header> <div id="headerTitle"><a href="index.html">&lt;html<span class="heart">&hearts;</span>ve&gt;</a> </div> <div id="help"> <h2>?</h2> <div id="helpInfo"> <p>How many tiles are there? Let's see [calculating] 25...</p> </div> </div> </header> <div id="reward"> <div id="rewardContainer"> <div id="rewardBG" class="heart">&hearts; </div> <p>OMG, this must be luv<br><a href="index.html" class="exit">x</a></p> </div> </div> <div id="pageWrap"> <div id="mainContent"> <!-- DON'T BE A CHEATER !--> <table id="memory"> <tr> <td class="pair1"><a>&Psi;</a></td> <td class="pair2"><a>&para;</a></td> <td class="pair3"><a>&Xi;</a></td> <td class="pair1"><a>&Psi;</a></td> <td class="pair4"><a >&otimes;</a></td> </tr> <tr> <td class="pair5"><a>&spades;</a></td> <td class="pair6"><a >&Phi;</a></td> <td class="pair7"><a>&sect;</a></td> <td class="pair8"><a>&clubs;</a></td> <td class="pair4"><a>&otimes;</a></td> </tr> <tr> <td class="pair9"><a>&Omega;</a></td> <td class="pair2"><a>&para;</a></td> <td id="goal"> <a href="#reward" class="heart">&hearts;</a> </td> <td class="pair10"><a>&copy;</a></td> <td class="pair9"><a>&Omega;</a></td> </tr> <tr> <td class="pair11"><a>&there4;</a></td> <td class="pair8"><a>&clubs;</a></td> <td class="pair12"><a>&dagger;</a></td> <td class="pair6"><a>&Phi;</a></td> <td class="pair11"><a>&there4;</a></td> </tr> <tr> <td><a class="pair12">&dagger;</a></td> <td><a class="pair5">&spades;</a></td> <td><a class="pair10">&copy;</a></td> <td><a class="pair3">&Xi;</a></td> <td><a class="pair7">&sect;</a></td> </tr> </table> <!-- DON'T BE A CHEATER !--> </div> </div> <!-- END Page Wrap --> <footer> <div class="heartCollection"> <p>collect us if u need luv:<p> <ul> <li><a id="collection1">&hearts;</a></li> <li><a id="collection2">&hearts;</a></li> <li><a id="collection3">&hearts;</a></li> <li><a id="collection4">&hearts;</a></li> <li><a id="collection5">&hearts;</a></li> <li><a id="collection6">&hearts;</a></li> </ul> </div> <div class="credits">with love from Popm0uth ©2012</div> </footer> </body> </html> Javascript: var thisCard = $(this).text(); var activeCard = $('.active').text(); var openedCards = $('.opened').length; $(document).ready(function() { $('a.heart').css('color', '#CCCCCC'); $('a.heart').off('click'); function reset(){ $('td').removeClass('opened'); $('a').removeClass('visible'); $('td').removeClass('active'); }; $('td').click(openCard); function openCard(){ $(this).addClass('opened'); $(this).find('a').addClass('visible'); if ($(".active")[0]){ if ($(this).text() != $('.active').text()) { setTimeout(function(){ reset(); }, 1000); } else { $('.active').removeClass('active'); } } else { $(this).addClass("active"); } if (openedCards == 24){ $(".active").removeClass("active"); $("a.heart").css('color', '#ff63ff'); $("a.heart").off('click'); } } });

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  • Cocos2d score resetting is messing up (long post warning)

    - by Jhon Doe
    The score is not resetting right at all,I am trying to make a high score counter where every time you passed previous high score it will update.However, right now it is resetting during the game. For example if I had high score of 2 during the game it will take 3 points just to put it up to 3 as high score instead of keep going up until it is game over. I have came to the conclusion that I need to reset it in gameoverlayer so it won't reset during game. I have been trying to to do this but no luck. hello world ./h #import "cocos2d.h" // HelloWorldLayer @interface HelloWorldLayer : CCLayer { int _score; int _oldScore; CCLabelTTF *_scoreLabel; } @property (nonatomic, assign) CCLabelTTF *scoreLabel; hello world init ./m _score = [[NSUserDefaults standardUserDefaults] integerForKey:@"score"]; _oldScore = -1; self.scoreLabel = [CCLabelTTF labelWithString:@"" dimensions:CGSizeMake(100, 50) alignment:UITextAlignmentRight fontName:@"Marker Felt" fontSize:32]; _scoreLabel.position = ccp(winSize.width - _scoreLabel.contentSize.width, _scoreLabel.contentSize.height); _scoreLabel.color = ccc3(255,0,0); [self addChild:_scoreLabel z:1]; hello world implement ./m - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [ projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } } - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } The game overlayer .h file game over @interface GameOverLayer : CCLayerColor { CCLabelTTF *_label; CCSprite * background; int _score; int _oldScore; } @property (nonatomic, retain) CCLabelTTF *label; @end @interface GameOverScene : CCScene { GameOverLayer *_layer; } @property (nonatomic, retain) GameOverLayer *layer; @end .m file gameover #import "GameOverLayer.h" #import "HelloWorldLayer.h" #import "MainMenuScene.h" @implementation GameOverScene @synthesize layer = _layer; - (id)init { if ((self = [super init])) { self.layer = [GameOverLayer node]; [self addChild:_layer]; } return self; } - (void)dealloc { [_layer release]; _layer = nil; [super dealloc]; } @end @implementation GameOverLayer @synthesize label = _label; -(id) init { if( (self=[super initWithColor:ccc4(0,0,0,0)] )) { CGSize winSize = [[CCDirector sharedDirector] winSize]; self.label = [CCLabelTTF labelWithString:@"" fontName:@"Arial" fontSize:32]; _label.color = ccc3(225,0,0); _label.position = ccp(winSize.width/2, winSize.height/2); [self addChild:_label]; [self runAction:[CCSequence actions: [CCDelayTime actionWithDuration:3], [CCCallFunc actionWithTarget:self selector:@selector(gameOverDone)], nil]]; _score=0; }

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  • CodePlex Daily Summary for Saturday, April 24, 2010

    CodePlex Daily Summary for Saturday, April 24, 2010New ProjectsAutoWorkLoad: Is an application intended to load hours to accounting system such as TimeTracker automatically.Chemistry Add-in for Word: The Chemistry Add-in for Word makes it easier for students, chemists, and researchers to insert and modify chemical information, such as labels, fo...Exceptional Visualizer: A Debugger Visualizer for VS 2008 that allows for effective visual tracing of an Exception stack. Useful for Unity Resolution Exceptions as seen i...FTE Owner Requirement: FIM 2010 Activity: Forefront Identity Manager 2010 (FIM) activity designed to ensure that group object has at least one assigned Full Time Employee owner. This policy...Globus CB: Group project 2009-2010Highlighterr for Visual C++ 2010: A simple code syntax highlighter to change the colors of classes, structs, interfaces, macros and typedefs in the Visual C++ 2010 IDE. It is implem...HTML to word (.doc): easy to export your HTML code to Microsoft Word (.doc extension)IETT Hat Güzergah Importer: http://www.iett.gov.tr sitesinden otobüs hat ve güzergahlarını indirerek RegEx ile parse eder. Elde ettiği verileri SQL Server'a kaydeder.Industrial Dashboard: WCF service that allows executing SQL Server stored procedures straight from javascript code, enabling sending and receiving structured data withou...iSafePDF: iSafePDF is a PDF protection software. it allows you to encrypt PDF document, signe them using a certificate and timestamp the signature. all those...Kordinat Dönüştürücü: * UTM Koordinatlardan DDD koordinatlara iki yönlü dönüşüm. * Google Earth üzerinde koordinat, polygon ve ruhsat gösterimi. * Türkiye Paftalarının...LinkedIn® for Windows Mobile: LinkedIn® for Windows Mobile brings your LinkedIn® account to your Window Mobile powered phone. See networkupdates / connections / profile etc. Macrosome: An F# project demonstrates recording and replaying user operations.Markov Text Generator: Markov Text Generator.MEFedMVVM: Library for building MEF MVVM applications for Silverlight and WPF. By using this library you can easily build MVVM application. *UNDER Constructi...Mercurial to Team Foundation Server Work Item Hook: This is a Mercurial hook that will mark Team Foundation Server work items as resolved with a specific format in the commit description.Metaball WPF HLSL: Metaballs in WPF 3 with pixel shaders.Project Audiophile: Project Audiophile is a suite of applications and libraries built for .Net and Mono for the purposes of listening and organising music.RSS Application Updater: A Libbrary that helps you to update your app from your web site's feed. works very good with drupal .Sherwood Content Management Suite: A project that aims to provide a powerful and flexible tool for aggregating data from different data sources. Add your own plugins to store wanted ...Sonic.Net: Sonic.Net is a .Net Library designed to facilitate development of rich client applications both in Silverlight and WPF. Sonic.Net makes use of all ...StoichiometriCS: Stoichiometric Chemical Equation Solver.Vate Game Engine: Vate is a new XNA Game Engine. For more information about this project, please visit http://blog.aphysoft.com.Yahoo OpenID YQL Demo: This is demo program how to use Yahoo OpenID and Yahoo Query Language (YQL)New ReleasesBasic Sprite Sheet Creator: Sprite Tool V1.11: I had a small error when using multiple animations without the one pixel border that I overlooked when rewriting the code. It should be completely ...Braintree Client Library: Braintree-2.0.0: Updated IsSuccess() on transaction results to return false on declined transactions Search results now implement IEnumerable and will automatical...BV Commerce 5 Import Export Tools: Version 5.7.0 (for BV Commerce 5.7): Updated version compatible with BV Commerce 5.7. Do not use on earlier versions.Chemistry Add-in for Word: Chemistry Add-in for Word Beta 2: This is the source code release of the Chemistry Add-in for Word Beta 2. System Requirements To run this software, you’ll need the following: Wind...Controlled Vocabulary: 1.0.0.5: System Requirements Outlook 2007 / 2010 .Net Framework 3.5 VSTO 2010 Runtime Installation 1. Close Outlook (Use Task Manager to ensure no running ...DotNetNuke® Store: 02.01.33 RC: What's New in this release? Bugs corrected: - Fixed a bug related to encryption cookie. New Features: - Adden token pair [IFLOGGED] [/IFLOGGED] us...EdiliOS: Beta 0.2.1: Aggiunto supporto a FidoCadJ, editor FidoCad multipiattaforma di Davide Bucci, con Libreria di Ingegneria Civile integrata.Event Scavenger: Admin tool Version 3.1.1: Fixed the Admin tool that fails on editing general settings. Only Admin tool is affected.Exceptional Visualizer: Exception Visualizer: A Debugger Visualizer to help with long chains of exceptions where digging through the inner exceptions is hard to do. Specifically, this release ...fracback: Binaries: Use at your own riskFree Silverlight & WPF Chart Control - Visifire: Visifire for SL 4 and WPF Charts 3.5.1 Released: Hi, This release contains fix for the following bug: Chart threw exception with DateTime axis if IntervalType property was set as ‘Minutes’ in Ax...Free Silverlight & WPF Chart Control - Visifire: Visifire Silverlight and WPF Charts 3.0.8 Released: Hi, This release contains fix for the following bug: * Chart threw exception with DateTime axis if IntervalType property was set as ‘Minutes’...GeoUtility Library: GeoUtility Library 3.1.5.0: Please Note: This is an open source version. The commercial version offers much more functionality. Help files (english/german) are only available ...Highlighterr for Visual C++ 2010: Highlighterr for Visual C++ 2010 Test Release 1.0: To install the extension, download the and then double-click on the Highlighterr.vsix file. This should bring up a dialog saying something about wh...Highlighterr for Visual C++ 2010: Highlighterr for Visual C++ 2010 Test Release 1.01: The lack of support for /* */ comments was annoying me, so I added it. To install the extension, download the and then double-click on the Highlig...Home Access Plus+: v4.0.1.0: v4.0.1.0 Beta Change Log: Fixed an issue with laptops and the booking system (CSS and code fixes) Moved filters to top Added some Javascript to...HTML to word (.doc): FullSourceDownload: the full source contain: bin/AppWebdx7wusqu.dll Default.aspx htw.ascx htw.ascx.vb Web.configIndustrial Dashboard: 3.0 Beta: Added Example with Dojox.DataGrid Added Example with Ext.js ChartiSafePDF: iSafePDF v1.2: This is the first public release, this version support : PDF signature, timestamped signature, multi-signature, PDF encryption and meta-data modifi...linq.js - LINQ for JavaScript: ver 2.0.0.0: all code rewrite from scratch. enumerator support Dispose. namespace changed E, Linq.Enumerable -> Enumerable delete methods ToJSON ToTable Trace...LogikBug's IoC Container: Third Release: This project is dependent upon Microsoft.Practices.ServiceLocation and must be referenced when referencing LogikBug.Injection. Click here to view d...Macrosome: 0.0.1 preview: Key pointsOnly mouse clicks supported Just for preview: not stable How to useStart from Macrosome.Wpf.exe Click "Record" button will start oper...Mercurial to Team Foundation Server Work Item Hook: Version 0.1: This is the first version of the Mercurial to Team Foundation Server hook. It currently supports only adding comments to existing work items.MOSSDAL: MOSS Data Access Layer for data from the Sharepoint Lists Service: MOSSDAL Silverlight Framework Release 1: This is the first release of MOSSDAL for silverlight. For the MOSSDAL Framework for .NET release 1 click hereMOSSDAL: MOSS Data Access Layer for data from the Sharepoint Lists Service: MOSSDAL Silverlight Sample Release 1: This is the first release of the MOSSDAL framework samples for Silverlight. For the MOSSDAL .NET Release 1 Sample click hereMyWSAT - ASP.NET Membership Administration Tool: MyWSAT v3.5.1: MyWSAT 3.5.1 Update Notes - April 23rd 2010 1.) Fixed standard profile problem in web.config as well as on all the forms the profiles are used. The...NetPE: NetPE v1.0: Initial Release of NetPE. Features: -View & Editing Portable Executable -Hex editor -Full Metadata Support -Disassemble Cil/x86 codeNSIS Autorun: NSIS Autorun 0.1.1: NSIS Autorun 0.1.1 This release includes source code, application binary, and example materials.Over Store: OverStore Release 1.17.0.0: Version 1.17.0.0 - AdoNetStorage: AdoNetStorage refactored. Detailed Log messages added on each event. Database resource management moved to A...RoTwee: RoTwee (11.0.0.3): Fix for "17385 Remove saved degree val from code"Silverlight 4.0 Popup Menu: Popup Menu for Silverlight 4.0: This is the first project release. Added drop shadow and fade in effects. Left click and hover events are also supported.Silverlight 4.0 Popup Menu: Popup menu for Silverlight 4.0 Version 0.8: - Placed the invoker for the 'Opening' event handler within a dispatcher. This ensures that the visual tree is created before it is accessed.sNPCedit: sNPCedit v0.9: + Some changes in GUI and Behaviour + Added: Search functionSonic.Net: Sonic.Net v1.0.0: Sonic.Net v1.0.0 Targets Net 3.5 sp1 and Sinverlight 3 Includes: sonic.UnityConfiguration.Silverlight sonic.UnityConfiguration.WpfSurvey - web survey & form engine: Survey™ 1.2.1: Survey™ 1.2.1 release (based on the original Nsurvey 1.9.1. source files) New Features & fixes: 1. Final bits of code rewritten to become 100% ...SysPad: 4.10.10.2: Release Notes A folder management and scratchpad utility; especially useful in a business network setting that utilizes numerous, commonly used fol...Third Hand - Use your voice to control Visual Studio: Update for VS2010: Added support for VS2010, and minor improvements when using the grid.TiledLib: TiledLib 1.2: - Added overload of Map.Draw that specifies the area to draw - Added demo of a camera control for a mapXMLPreprocess: 2.0.12: What's new in this release: This release contains a number of enhancements based on feedback given through the discussion forums and issue tracker....Xrns2XMod: Xrns2Xmod 0.8: Added >> Real preliminary sound conversion for XM >> Some code optimizations Note Some samples might not be converted due to a flac parsing error ...Yahoo OpenID YQL Demo: Yahoo YQL .Net Demo: This is a demo program for using YQL with C#.netYahoo OpenID YQL Demo: YQL Demo: This is a demo program using Yahoo YQL with C#.NetYahoo OpenID YQL Demo: YQLDemo using .Net: This is a demo program for using Yahoo YQL with C#.NetMost Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitSilverlight ToolkitMicrosoft SQL Server Product Samples: Databasepatterns & practices – Enterprise LibraryWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesPHPExcelMost Active Projectspatterns & practices – Enterprise LibraryRawrBlogEngine.NETParticle Plot PivotNB_Store - Free DotNetNuke Ecommerce Catalog ModuleDotNetZip LibraryGMap.NET - Great Maps for Windows Forms & Presentationturing machine simulatorIonics Isapi Rewrite Filterpatterns & practices: Composite WPF and Silverlight

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  • CodePlex Daily Summary for Thursday, June 16, 2011

    CodePlex Daily Summary for Thursday, June 16, 2011Popular ReleasesTibiaPingFixer: TibiaPingFixer v.1.0: TibiaPingFixer v.1.0TerrariViewer: TerrariViewer v3.1 [Terraria Inventory Editor]: This version adds tool tips. Almost every picture box you mouse over will tell you what item is in that box. I have also cleaned up the GUI a little more to make things easier on my end. There are various bug fixes including ones associated with opening different characters in the same instance of the program. As always, please bring any bugs you find to my attention.CommonLibrary.NET: CommonLibrary.NET - 0.9.7 Beta: A collection of very reusable code and components in C# 3.5 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. Samples in <root>\src\Lib\CommonLibrary.NET\Samples CommonLibrary.NET 0.9.7Documentation 6738 6503 New 6535 Enhancements 6583 6737DropBox Linker: DropBox Linker 1.2: Public sub-folders are now monitored for changes as well (thanks to mcm69) Automatic public sync folder detection (thanks to mcm69) Non-Latin and special characters encoded correctly in URLs Pop-ups are now slot-based (use first free slot and will never be overlapped — test it while previewing timeout) Public sync folder setting is hidden when auto-detected Timeout interval is displayed in popup previews A lot of major and minor code refactoring performed .NET Framework 4.0 Client...Terraria World Viewer: Version 1.3: Update June 15th Removed "Draw Markers" checkbox from main window because of redundancy/confusing. (Select all or no items from the Settings tab for the same effect.) Fixed Marker preferences not being saved. It is now possible to render more than one map without having to restart the application. World file will not be locked while the world is being rendered. Note: The World Viewer might render an inaccurate map or even crash if Terraria decides to modify the World file during the pro...MVC Controls Toolkit: Mvc Controls Toolkit 1.1.5 RC: Added Extended Dropdown allows a prompt item to be inserted as first element. RequiredAttribute, if present, trggers if no element is chosen Client side javascript function to set/get the values of DateTimeInput, TypedTextBox, TypedEditDisplay, and to bind/unbind a "change" handler The selected page in the pager is applied the attribute selected-page="selected" that can be used in the definition of CSS rules to style the selected page items controls now interpret a null value as an empr...Umbraco CMS: Umbraco CMS 5.0 CTP 1: Umbraco 5 Community Technology Preview Umbraco 5 will be the next version of everyone's favourite, friendly ASP.NET CMS that already powers over 100,000 websites worldwide. Try out our first CTP of version 5 today! If you're new to Umbraco and would like to get a quick low-down on our popular and easy-to-learn approach to content management, check out our intro video here. What's in the v5 CTP box? This is a preview version of version 5 and includes support for the following familiar Umbr...Ribbon Browser for Microsoft Dynamics CRM 2011: Ribbon Browser (1.0.514.30): Initial releaseCoding4Fun Kinect Toolkit: Coding4Fun.Kinect Toolkit: Version 1.0Kinect Mouse Cursor: Kinect Mouse Cursor v1.0: The initial release of the Kinect Mouse Cursor project!patterns & practices: Project Silk: Project Silk Community Drop 11 - June 14, 2011: Changes from previous drop: Many code changes: please see the readme.mht for details. New "Client Data Management and Caching" chapter. Updated "Application Notifications" chapter. Updated "Architecture" chapter. Updated "jQuery UI Widget" chapter. Updated "Widget QuickStart" appendix and code. Guidance Chapters Ready for Review The Word documents for the chapters are included with the source code in addition to the CHM to help you provide feedback. The PDF is provided as a separat...Orchard Project: Orchard 1.2: Build: 1.2.41 Published: 6/14/2010 How to Install Orchard To install Orchard using Web PI, follow these instructions: http://www.orchardproject.net/docs/Installing-Orchard.ashx. Web PI will detect your hardware environment and install the application. Alternatively, to install the release manually, download the Orchard.Web.1.2.41.zip file. http://orchardproject.net/docs/Manually-installing-Orchard-zip-file.ashx The zip contents are pre-built and ready-to-run. Simply extract the contents o...PowerGUI Visual Studio Extension: PowerGUI VSX 1.3.4: Changes - Got rid of suppressed exceptions on assemblies loading at project startup - Fixed Issue #28535 "No Print Support" - Enabled IntelliSence commands wich are supported by ActiPro Syntax Editor control: ToggleBookmark, NextBookmark, PreviousBookmark, ShowMemberList - Added missing Import directives in PS Script project template - Fixed exception occurring on debug start - Fixed an issue: after creating a new PS project, a debugging session hung being run for the second timeSnippet Designer: Snippet Designer 1.4.0: Snippet Designer 1.4.0 for Visual Studio 2010 Change logSnippet Explorer ChangesReworked language filter UI to work better in the side bar. Added result count drop down which lets you choose how many results to see. Language filter and result count choices are persisted after Visual Studio is closed. Added file name to search criteria. Search is now case insensitive. Snippet Editor Changes Snippet Editor ChangesAdded menu option for the $end$ symbol which indicates where the c...Mobile Device Detection and Redirection: 1.0.4.1: Stable Release 51 Degrees.mobi Foundation is the best way to detect and redirect mobile devices and their capabilities on ASP.NET and is being used on thousands of websites worldwide. We’re highly confident in our software and we recommend all users update to this version. Changes to Version 1.0.4.1Changed the BlackberryHandler and BlackberryVersion6Handler to have equal CONFIDENCE values to ensure they both get a chance at detecting BlackBerry version 4&5 and version 6 devices. Prior to thi...Rawr: Rawr 4.1.06: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr AddonWe now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including bag and bank items) like Char...AcDown????? - Anime&Comic Downloader: AcDown????? v3.0 Beta6: ??AcDown?????????????,?????????????,????、????。?????Acfun????? ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??v3.0 Beta6 ?????(imanhua.com)????? ???? ?? ??"????","?????","?????","????"?????? "????"?????"????????"?? ??????????? ?????????????? ?????????????/???? ?? ????Windows 7???????????? ????????? ?? ????????????? ???????/??????????? ???????????? ?? ?? ?????(imanh...Pulse: Pulse Beta 2: - Added new wallpapers provider http://wallbase.cc. Supports english search, multiple keywords* - Improved font rendering in Options window - Added "Set wallpaper as logon background" option* - Fixed crashes if there is no internet connection - Fixed: Rewalls downloads empty images sometimes - Added filters* Note 1: wallbase provider supports only english search. Rewalls provider supports only russian search but Pulse automatically translates your english keyword into russian using Google Tr...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.7: Version: 2.0.0.7 (Milestone 7): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ...Windows Azure VM Assistant: AzureVMAssist V1.0.0.5: AzureVMAssist V1.0.0.5 (Debug) - Test Release VersionNew ProjectsASP.NET REST Services Framework: This framework provides capability to work with backend server-side .NET code via REST services from client-side javascript or other types of client code. REST-service component is a server-side framework that allows easy creation and working with REST services within any ASP.NET application. Ones a REST-service is defined it can be consumed via regular URL, or using client-side javascript call that resembles the standard C# style function call that is expected to be used within server-sid...ASP.NET, MVC, Learning: This project is for MojtabaSahraei's blog ResourceAuto Downloads Service: ADSrv (Auto Downloads Service) is a windows services (based on BITS) to add, remove and track downloads from several text files.BizTalk BDD Sample: This project is to go alongside the videos I have recently done about BDD and acceptance testing in BizTalk development.Bluvee Boxer: Video conveter for the WD TV Live Hub.Clomibep: PL: Zaawansowany system zarzadzania trescia Clomibep. EN: Advenced content managment system ClomibepCVPAT: CVPAT is a Process Automation ToolDigital Life Assistant Framework: DLAEF SharePoint 2010 web parts: SharePoint 2010 visual web parts ( SharePoint 2010 only ) Please change "Deploy.cmd" with the correct SharePoint site url, then run it from the SharePoint 2010 server.Entity Framework Query Visualizer: This is a visual studio debug visualizer for retrieving the SQL query generated by the Entity Framework at run time. In order to install this visualizer, you need to copy the downloaded DLL file ( EntityFrameworkLinqQueryVisualizer.dll ) to "C:\Users\<User Name>\Documents\Visual Studio 2010\Visualizers" folderHighYouth: HighYouthHMM-CMS: CMS pour le site HMMICompas: Sample startup siteKontrolDJNET: KontrolDJ.NET is: * A midi translator for KontrolDJ KDJ500 controller: This software is designed to work with Traktor Pro 2.0.1, Traktor Pro 1.0.1 or Traktor 3.4. (4 Decks support, Led feedback, Soft Takeover, ...) * An HID to Midi translator for all your gamepads, joysticks, ... This software is designed to work with Windows XP SP3, Vista and Seven. OS: Windows XP SP3, Vista and Seven (32 or 64bits). LevelZap: LevelZap is a Windows Explorer add-on that adds an item to the contextual menu on all folders allowing the user to "zap" the folder by moving all files/folders within it up one level, then deleting the folder itself. Works on Windows XP or later, both 32-bit and 64-bit versions.Locadora de Veiculos: Locadora de Veiculos - Projeto teste da pós graduaçãoMediator Framework: LINQ DataSource Integration FrameworkMetin2 Patcher: This project is a patcher. First Release Under ConstructionMVC Obsidian: Obsidian aims at creating a solid Quickstart solution for MVC3 projects.Orchard Delete Content Type: This Orchard modules provides a feature to delete dynamic content types.Osbourne Shell (Forth-like scripting language for .NET): I wrote it under the influence of LSD. There are a lot of architectural & codding mistakes and I do not want to even try to correct them. So, enjoy, lol.PowerShell EventLogWatcher Module: A PowerShell module that provides some additional functions to enhance PowerShell Eventing in relation to Windows Event Log events. Subscriptions can be made and actions taken when new events are written to a log. In a sense, this can be used as "poor mans" auditing system.Present it now!: PresentItNow allows to present the desktop to others on the LAN. Since SharedView does not work with IE9 and Netmeeting is not working on Vista/Windows 7 there is a need for a tool to be able to share the desktop with others on the LAN. This is a simple tool written in C#.Quadruple 128-bit Floating Point Library: 128-bit floating point library with 64 effective bits of precision (vs. 53 for the built-in Double type) and a 64 bit exponent (vs. 11 for Doubles). Greater range avoids under/overflows and makes log arithmetic unnecessary.Ribbon Browser for Microsoft Dynamics CRM 2011: This tool helps developer to browse ribbons in Microsoft Dynamics CRM. It makes easier to identify ribbon controls properties.Rsp.Windows.Forms: This project includes several custom Button types, Windows Form types, a numeric textbox and a custom MessageBox class. * RoundedButton - A button with rounded corners. * ShadedButton - A button with customizable shine. * ColorizedButton - A button with customizable Tint color for specified background image. * NumericTextBox - Textbox allowing only numeric input. * MsgBoxUI - Alternative to Windows MessageBox with a nicer look. * ShadowedForm - Windows form with a shadow. ...SocialTFS: SocialTFS is an extension of the Team Foundation Server which provides members of a global software team with information collected from Enterprise 2.0 applications, such as professional social networks and corporate microblogging. SocialTFS makes it easier for members of large distributed software teams to get in touch with each other, using corporate microblogging services (first StatusNet, then Yammer) and professional SNS profiles (Ohloh and LinkedIn). SocialTFS is part of a researc...SQLite Code Generator: Contains a stand alone GUI application and a Visual Studio Custom Tool for automatically generating a .NET data access layer code for objects in a SQLite database.Taste : state machines made easy: Taste is a lightweight state machine implementation for .NET. Its main purpose is to simplify the implementation of complex ViewModels in WPF and Silverlight applications, where the code to execute, the commands to enable and their effects depend on the current state of the View.Tau: TauTelerik MVC Music Store: This project has Telerik OpenAccess ORM as its database access logic and is entirely based of http://mvcmusicstore.codeplex.com/ . TextFileToGrid: This is the library made specifically to render the text file data stored in tabular form into data grid view.TFS Scrumboard: TFS Scrumboard is an extension to TFS 2010 Web Access, providing easy planning and managing of workitem progress.Umbraco Advertising Management: This is the home page for the Umbraco Advertising Management Project. Umbraco CMS is an .NET opensource CMS. This project has just started, you can download the source code of the initial version. The objective of this project is to create a package that would provide a new toVAI: The goal of this project is to create a home entertainment solution focused on various forms of user interaction such as audio, video, and traditional.XBee DSS service for Robotics Studio: This is a Microsoft Robotics Studio DSS service used to communicate with XBee devices. It is able to send messages to remote end devices and receive data samples from them. It is built on top of the Grommet library.????: ??:???

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  • CodePlex Daily Summary for Wednesday, May 14, 2014

    CodePlex Daily Summary for Wednesday, May 14, 2014Popular ReleasesQuickMon: Version 3.10: Adding the ability to see 'history' of Collector states (including details of errors or warnings at that time). The history size is configurable (default is switched off) and the Windows Service completely ignores keeping history (no UI or user to access it anyway). The Collector stats window now displays this history plus multiple collector stats windows can be opened at the same time. Additionally fixed a bug in the event log collector that reported an 'Error' state when an 'out of bounds' ...xFunc: xFunc 2.15.4: Fixed bug in Processor.csTFS Planning and Disaster Recovery Avoidance Guide: v1.4.BETA - TFS, DR and Azure IaaS Planning Guides: Welcome to the TFS Planning and DR Avoidance Guidance What is new? A new crisper, more compact style, which is easier to consume on multiple devices without sacrificing any content. Also included are the new TFS on Azure IaaS guide and supplementary guides. Note Capacity planning workbook and posters are included in the Everything Zip package. Quality-Bar Detail Documentation has been reviewed by Visual Studio ALM Rangers Documentation has been through an independent technical review ...WinAudit: WinAudit Freeware v3.0: WinAudit.exe v3.0 MD5: 88750CCF49FF7418199B2645755830FA Known Issues: 1. Report creation can be very slow when right-to-left (Hebrew) characters are present. 2. Emsisoft Anti-Malware may stop and/or quarantine WinAudit. This happens when WinAudit attempts to obtain a list if running programmes. You will need to set an exception rule in Emsisoft to allow WinAudit to run.MVCwCMS - ASP.NET MVC CMS: MVCwCMS 2.2.2: Updated CKFinder config. For the installation instructions visit the documentation page: https://mvcwcms.codeplex.com/documentationTerraMap (Terraria World Map Viewer): TerraMap 1.0.4: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed installer not uninstalling older versions The setup file will make sure .NET 4 is installed, install TerraMap, create desktop and start menu shortcuts, add a .wld file association, and launch TerraMap. If you prefer the zip ...WPF Localization Extension: v2.2.1: Issue #9277 Issue #9292 Issue #9311 Issue #9312 Issue #9313 Issue #9314CtrlAltStudio Viewer: CtrlAltStudio Viewer 1.2.1.41167 Release: This release of the CtrlAltStudio Viewer includes the following significant features: Oculus Rift support. Stereoscopic 3D display support. Variable walking / flying speed. Xbox 360 Controller support. Kinect for Windows support. Based on Firestorm viewer 4.6.5 codebase. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-2-1-41167-release Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http:/...ExtJS based ASP.NET Controls: FineUI v4.0.6: FineUI(???) ?? ExtJS ??? ASP.NET ??? FineUI??? ?? No JavaScript,No CSS,No UpdatePanel,No ViewState,No WebServices ??????? ?????? IE 8.0+、Chrome、Firefox、Opera、Safari ???? Apache License v2.0 ?:ExtJS ?? GPL v3 ?????(http://www.sencha.com/license) ???? ??:http://fineui.com/ ??:http://fineui.com/bbs/ ??:http://fineui.com/demo/ ??:http://fineui.com/doc/ ??:http://fineui.codeplex.com/ FineUI ???? ExtJS ????????,???? ExtJS ?,?????: 1. ????? FineUI ? ExtJS ? http://fineui.com/bbs/forum.ph...Office App Model Samples: Office App Model Samples v2.0: Office App Model Samples v2.0Readable Passphrase Generator: KeePass Plugin 0.13.0: Version 0.13.0 Added "mutators" which add uppercase and numbers to passphrases (to help complying with upper, lower, number complexity rules). Additional API methods which help consuming the generator from 3rd party c# projects. 13,160 words in the default dictionary (~600 more than previous release).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.25.0: Release v1.0.25.0 MemberInfo/MethodInfo popup is now positioned properly to fit the screen In MethodInfo popup method signatures are word-wrapped Implemented Debug text value visualizer Pining sub-values from Watch PanelWrapper for the PAYMILL API: Paymill API Wrapper: Add Description in PreauthorizationHow to develop an autodialer / predictive dialer in C#: VoIP AutoDialer in C Sharp: This is the downloadable source code for this example project that is intended to help you in developing your own VoIP autodialer application in C#.R.NET: R.NET 1.5.12: R.NET 1.5.12 is a beta release towards R.NET 1.6. You are encouraged to use 1.5.12 now and give feedback. See the documentation for setup and usage instructions. Main changes for R.NET 1.5.12: The C stack limit was not disabled on Windows. For reasons possibly peculiar to R, this means that non-concurrent access to R from multiple threads was not stable. This is now fixed, with the fix validated with a unit test. Thanks to Odugen, skyguy94, and previously others (evolvedmicrobe, tomasp) fo...CTI Text Encryption: CTI Text Encryption 5.2: Change log: 5.2 - Remove Cut button. - Fixed Reset All button does not reset encrypted text column. - Switch button location between Copy and Paste. - Enable users to use local fonts to display characters of their language correctly. (A font settings file will be saved at the same folder of this program.) 5.1 - Improve encryption process. - Minor UI update. - Version 5.1 is not compatible with older version. 5.0 - Improve encryption algorithm. - Simply inner non-encryption related mec...SEToolbox: SEToolbox 01.029.006 Release 1: Fix to allow keyboard search on load dialog. (type the first few letters of your save) Fixed check for new release. Changed the way ship details are loaded to alleviate load time for worlds with very large ships (100,000+ blocks). Fixed Image importer, was incorrectly listing 'Asteroid' as import option. Minor changes to menus (text and appearance) for clarity and OS consistency. Added in reading of world palette for color dialog editor. WIP on subsystem editor. Can now multiselec...Tiny Wifi Host: Tiny Wifi Host 3.0.0.0: Tiny Wifi Hotspot Creator (Portable) v3 size: 50KB-140KB New Features: Friendly name for connected devices instead of Mac-Address (Double click selected device to enter friendly name) Saves device names to devices.xml Better error reporting+solutions Warning sound when number of connected devices exceed a certain number. (useful when only certain number of devices must be connected at a time) Many Bug Fixes. NoAudio files does not include connect, disconnect and warning audio to dec...Media Companion: Media Companion MC3.597b: Thank you for being patient, againThere are a number of fixes in place with this release. and some new features added. Most are self explanatory, so check out the options in Preferences. Couple of new Features:* Movie - Allow save Title and Sort Title in Title Case format. * Movie - Allow save fanart.jpg if movie in folder. * TV - display episode source. Get episode source from episode filename. Fixed:* Movie - Added Fill Tags from plot keywords to Batch Rescraper. * Movie - Fixed TMDB s...SimCityPak: SimCityPak 0.3.0.0: Contains several bugfixes, newly identified properties and some UI improvements. Main new features UI overhaul for the main index list: Icons for each different index, including icons for different property files Tooltips for all relevant fields Removed clutter Identified hundreds of additional properties (thanks to MaxisGuillaume) - this should make modding gameplay easierNew ProjectsAlumno-Materia-Inscripcion: NADIA DEJATE DE JODEEERAndroid_Training_Leasing: Android Training LeasingBob The Simple Text Game: Bob The Simple Text Game is a Simple Text GameConference Booking System: Web application with the purpose of easily managing meetings in an office with multiple companiesCRM Web API Lead Capture Example: Sample Visual Studio 2013 project that provides an example of how you could use Web API and Microsoft Azure to capture HTML form data.FoosballEye: Foosball ranking application - allow to create simple ranking of foosball players base on played matches.Frequency Analyzer: Tool to perform frequency analysis on any text-based cryptogram. fromen_playground: We do stuff!!!!Galaktika ERP Helper: ??????????????? ???????, ??????????????? ??? ?????????? ?????????? ????????? ??????????, ???????????? ?????? ?? ??????? «????????? ERP»gitprojtest5132014: awdfHtml Markup Minifier (Orchard Module): Orchard module designed to reduce size of output HTML to bare minimum while maintaining same functionality. Faster loading, less bandwidth use.ID3 Hunter: The ID3 Hunter is a simple application that uses the Last.FM music database to automatically detect song metadata for MP3 files.Jquery Dirty Flag: Smart Way to Manage Dirty Flag Using JqueryJsxyUIS: ??????????????????????NetDirkFramework: NetDirkFramework?????.NET/ASP.NETMVC/WebAPI/ADO.NET/EF、jQuery?jEasyUI??????、??????MIS????????????。?????,?????????????????????????????????????????????。ocbizweb: ocbizwebPower Pole Survey: This is a showcase of my knowledge in MVVM Patterns.prestamosapi: prestamosapiRedLineTest: This is a test of the online collaboration tooling from MS. We are all using Visual Studio 2010.SharePoint Database Explorer: Connect to any SharePoint 2010 or 2013 content database to view and download documents, metadata and list items.Systematize: to arrange in accord with a definite plan or scheme : order systematically <the need to systematize their work>Visualizers: This project is used for how we want visualize our Data in debug mode For Visual studio 2010,zSILENCER: reverse MKULTRA??????-??????【??】??????????: ???????????????,????,???????、???????????,???????????,????,?????,???????。 ????-????【??】????????: ?????????????????????,????????????,?????、??、????,?????,??????! ?????-?????【??】?????????: ???????????????????,???、???!???????,????????????????,????????????,???! ?????-?????【??】?????????: ????????????、?????、?????、?????、?????、????,???????????,?????,??????! ????-????【??】????????: ????????【.????.????.????.????.】??【??】:、??、??、??、??、??、??、??、??、??、??、?????。 ??????-??????【??】??????????: ????????????????????????,????,????,????,???????,?????,?????.??????。 ??????-??????【??】??????????: ????????????????、?????,????????????????????,????,????,??????。 ????-????【??】????????: ????????????????,????,??.??.??.??.??.??.??.???,????,???????! ?????-?????【??】?????????: ???????????????????????????:???????,??????,????,????,????,?????! ?????-?????【??】?????????: ?????????????,????????,?????,???,???????????,???????????,?????,??????! ??????-??????【??】??????????: ??????????,??????????????????????,???????????????,?????????????! ??????-??????【??】??????????: ??????????????????????,?????, ... ????????????,????,????,?????,???????。 ????-????【??】????????: ???????????????????,?????????/?,,???????????,??????????????! ?????-?????【??】?????????: ????????????????????,?????????、??、??、????,??????????,?????????????! ?????-?????【??】?????????: ????????????????、????、????、??????????,???,?????,???????????????. ????-????【??】????????: ?????????????????,?????????????,????,?????????,?????????????,?????,?????! ??????-??????【??】??????????: ???????????,?????????????? ??。????????、????、????、?????????? ???????。 ??????-??????【??】??????????: ???????????????????????:????、????、??????????????,????????。????????! ????-????【??】????????: ????????????????、?????、?????、????、?????,??????????。????????????????! ?????-?????【??】?????????: ??????????????????????????,??????????,????,????,?????????、??????,??????。 ?????-?????【??】?????????: ????????????????????????????,??????????,????,????,?????????、??????,??????。

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  • CodePlex Daily Summary for Tuesday, May 13, 2014

    CodePlex Daily Summary for Tuesday, May 13, 2014Popular ReleasesWinAudit: WinAudit Freeware v3.0: WinAudit.exe v3.0 MD5: 88750CCF49FF7418199B2645755830FA Known Issues: 1. Report creation can be very slow when right-to-left (Hebrew) characters are present. 2. Emsisoft Anti-Malware may stop and/or quarantine WinAudit. This happens when WinAudit attempts to obtain a list if running programmes. You will need to set an exception rule in Emsisoft to allow WinAudit to run.MVCwCMS - ASP.NET MVC CMS: MVCwCMS 2.2.2: Updated CKFinder config. For the installation instructions visit the documentation page: https://mvcwcms.codeplex.com/documentationTerraMap (Terraria World Map Viewer): TerraMap 1.0.4: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed installer not uninstalling older versions The setup file will make sure .NET 4 is installed, install TerraMap, create desktop and start menu shortcuts, add a .wld file association, and launch TerraMap. If you prefer the zip ...WPF Localization Extension: v2.2.1: Issue #9277 Issue #9292 Issue #9311 Issue #9312 Issue #9313 Issue #9314CtrlAltStudio Viewer: CtrlAltStudio Viewer 1.2.1.41167 Release: This release of the CtrlAltStudio Viewer includes the following significant features: Oculus Rift support. Stereoscopic 3D display support. Variable walking / flying speed. Xbox 360 Controller support. Kinect for Windows support. Based on Firestorm viewer 4.6.5 codebase. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-2-1-41167-release Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http:/...ExtJS based ASP.NET Controls: FineUI v4.0.6: FineUI(???) ?? ExtJS ??? ASP.NET ??? FineUI??? ?? No JavaScript,No CSS,No UpdatePanel,No ViewState,No WebServices ??????? ?????? IE 8.0+、Chrome、Firefox、Opera、Safari ???? Apache License v2.0 ?:ExtJS ?? GPL v3 ?????(http://www.sencha.com/license) ???? ??:http://fineui.com/ ??:http://fineui.com/bbs/ ??:http://fineui.com/demo/ ??:http://fineui.com/doc/ ??:http://fineui.codeplex.com/ FineUI ???? ExtJS ????????,???? ExtJS ?,?????: 1. ????? FineUI ? ExtJS ? http://fineui.com/bbs/forum.ph...Office App Model Samples: Office App Model Samples v2.0: Office App Model Samples v2.0GMare: GMare Beta 1.1: Features Added: Overhauled interface Re-wrote most controls and forms Automatic room creation on application open Room properties bar to change various room properties Now able to use a background from a supported Game Maker project file Block instances implemented More instance editing features like multi-Select, cherry pick select, replace, and set position More instance options on the instance list Flexible XML based .gmpx human readable project file format Game...Readable Passphrase Generator: KeePass Plugin 0.13.0: Version 0.13.0 Added "mutators" which add uppercase and numbers to passphrases (to help complying with upper, lower, number complexity rules). Additional API methods which help consuming the generator from 3rd party c# projects. 13,160 words in the default dictionary (~600 more than previous release).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.25.0: Release v1.0.25.0 MemberInfo/MethodInfo popup is now positioned properly to fit the screen In MethodInfo popup method signatures are word-wrapped Implemented Debug text value visualizer Pining sub-values from Watch PanelxFunc: xFunc 2.15.3: Added #53R.NET: R.NET 1.5.12: R.NET 1.5.12 is a beta release towards R.NET 1.6. You are encouraged to use 1.5.12 now and give feedback. See the documentation for setup and usage instructions. Main changes for R.NET 1.5.12: The C stack limit was not disabled on Windows. For reasons possibly peculiar to R, this means that non-concurrent access to R from multiple threads was not stable. This is now fixed, with the fix validated with a unit test. Thanks to Odugen, skyguy94, and previously others (evolvedmicrobe, tomasp) fo...CTI Text Encryption: CTI Text Encryption 5.2: Change log: 5.2 - Remove Cut button. - Fixed Reset All button does not reset encrypted text column. - Switch button location between Copy and Paste. - Enable users to use local fonts to display characters of their language correctly. (A font settings file will be saved at the same folder of this program.) 5.1 - Improve encryption process. - Minor UI update. - Version 5.1 is not compatible with older version. 5.0 - Improve encryption algorithm. - Simply inner non-encryption related mec...SEToolbox: SEToolbox 01.029.006 Release 1: Fix to allow keyboard search on load dialog. (type the first few letters of your save) Fixed check for new release. Changed the way ship details are loaded to alleviate load time for worlds with very large ships (100,000+ blocks). Fixed Image importer, was incorrectly listing 'Asteroid' as import option. Minor changes to menus (text and appearance) for clarity and OS consistency. Added in reading of world palette for color dialog editor. WIP on subsystem editor. Can now multiselec...Media Companion: Media Companion MC3.597b: Thank you for being patient, againThere are a number of fixes in place with this release. and some new features added. Most are self explanatory, so check out the options in Preferences. Couple of new Features:* Movie - Allow save Title and Sort Title in Title Case format. * Movie - Allow save fanart.jpg if movie in folder. * TV - display episode source. Get episode source from episode filename. Fixed:* Movie - Added Fill Tags from plot keywords to Batch Rescraper. * Movie - Fixed TMDB s...SimCityPak: SimCityPak 0.3.0.0: Contains several bugfixes, newly identified properties and some UI improvements. Main new features UI overhaul for the main index list: Icons for each different index, including icons for different property files Tooltips for all relevant fields Removed clutter Identified hundreds of additional properties (thanks to MaxisGuillaume) - this should make modding gameplay easierMagick.NET: Magick.NET 6.8.9.002: Magick.NET linked with ImageMagick 6.8.9.0.VidCoder: 1.5.22 Beta: Added ability to burn SRT subtitles. Updated to HandBrake SVN 6169. Added checks to prevent VidCoder from running with a database version newer than it expects. Tooltips in the Advanced Video panel now trigger on the field labels as well as the fields themselves. Fixed updating preset/profile/tune/level settings on changing video encoder. This should resolve some problems with QSV encoding. Fixed tunes and profiles getting set to blank when switching between x264 and x265. Fixed co...Tiny Deduplicator: Tiny Deduplicator 1.0.0.1: Project Description Tiny Deduplicator is a file deduplicator which can scan for duplicate files, and allows the user to control which duplicates they are going to keep, and which are going to be recycled. Tiny Deduplicator will never delete files directly-- rather, it sends them to the recycle bin for you to confirm the deletion of. In its current form, Tiny Deduplicator is a mere 23KB (including the GUI); however, it has the following features: Easily browse and select which directory to ...NuGet: NuGet 2.8.2: We will be releasing a 2.8.2 version of our own NuGet packages and the NuGet.exe command-line tool. The 2.8.2 release will not include updated VS or WebMatrix extensions. NuGet.Server.Extensions.dll needs to be used alongside NuGet-Signed.exe to provide the NuGet.exe mirror functionality.New Projects2112110004: bùi th? bé di?m2112110007: l?p trình hu?ng d?i tu?ng (OOP) Ph?m H?u Dung2112110019: Nguy?n Duy Hòa_2112110019 CCQ1211A2112110032: Truong Ha Mi2112110041: nguyen manh thuong quan2112110079: VU TH? MAI ANH - L?P TRÌNH HU?NG Ð?I TU?NG(OOP) - L?P CCQ1211B - MSSV 2112110079Adapter Pattern: Super duper simple project that explains how the Adapter Design Pattern works.Aspose for Sitefinity: Aspose Sitefinity Content Export Add-on allow users to export online content into Microsoft Word or Adobe Acrobat PDF document using Aspose.Words.baitapHDT: le ba thuan thanhCaltech Software: Caltech SoftwareDCM Ventas: DCMEntityBinder: Entity Binder is a C# library to help you to read data from xml or json file and bind them directly to data object.FATCAClient: A simple application for populating and viewing XML files which comply with the published FATCA schema.Grade Calculator For BTEC First Diploma in IT level 2: Grade Calculator For BTEC First Diploma in IT level 2HMS_TEST: ????? ???? ??????.lock Keywords Demo: ?? lock ????????,????? this、string、typeof(MyType) ?????mbtPdfAsm: command line pdf file assembler/merger.Orchard CMS Syndication: Implementation of a module that provides OData protocol and then enables third parties to query (custom) creatable content types embedded in an Orchard CMS SitePerfAnalyzer: TemporaryPluralSight Downloader: This project allow to Download PluralSight (PluralSight downloader) video tutorials even with free account and many more features. Use at your own risk.ProView: Image viewer and data entry application for renaming image files.Real Estate website Clark: Real Estate website ClarkSE Community Modding API: This project aims to simplify the modding process of Space Engineers® game from Keen Software HouseSirGorn robi PeHaPa: Projekt na prace zespolowa.TPC1 Grupo14: TPC1Grupo14TypeScriptSheet (Spreadsheet webapp create using TypeScript): TypeScriptSheet. This project is Spread sheet Web Application. It is medium featured spread sheet built using TypeScript and JQuery.VB Converter: Convert your VB6 code to .NET (C# and VB .NET) with this tool.Web Site For Instagram: This is a web app for Instagram using asp.net MVC.WorkProject: This is WorkProject.Z Entity Framework Extensions: ab??????-??????【??】??????????: ??????,?????????,?????????????。?????????????,?????????,???????。 ??????-??????【??】??????????: ??????????????????????????,???????????????,????????????????! ??????-??????【??】??????????: ??????????????????,???????、????、????、??????、???????,??????,???????????。 ????-????【??】????????: ??????????????,???????、???????????,????????,????,?????????,??????,??????! ????-????【??】????????: ???????????????"????,????"???,????????????????????????,??????????????。 ??????-??????【??】??????????: ????????????,????,??????????? ???? ???? ?????????,???,??,?????! ??????-??????【??】??????????: ???????????? ???? ???? ???? ???? ???? ??????? ?????,????????????????. ????-????【??】????????: ??????????????、????、????、??????、????、????????,????????、?????????,?????。 ?????-?????【??】?????????: ??????????????????????????,???????????????????????,???????。 ?????-?????【??】?????????: ??????????????:?????? ???? ??????,???????,??????,???????。 ??????-??????【??】??????????: ?????????????????,???????????????。?????????????,???????,?????????。 ??????-??????【??】??????????: ????????????????????,?????????????,???????????.????????????,????????????! ????-????【??】????????: ????????????:????,????,????,???????,????????,??????:????????,?????! ?????-?????【??】?????????: ?????????????????,??:??????,????,????,????,?????,??????????????. ?????-?????【??】?????????: ??????,??,????????。 ... ??????????????????、??????????????????... ??????-??????【??】??????????: ?????????????????,??????????????、???????、???????、???????、?????! ??????-??????【??】??????????: ?????????????????,?????????????。????????????,???????,???????,?????,?????。 ??????-??????【??】??????????: ??????????????????????????,???????????,????????,?????????????????????。 ????-????【??】????????: ??????????????????????,????,????,??????????。???????????????,??,??,??????????,??????... ??????-??????【??】??????????: ??????????????、?????????,?????????,????,????????,????????????????! ????-????【??】????????: ??????????????????????,?????????,??????????,????????,?????! ??????-??????【??】??????????: ???????????????、????、????、??????、????、???????,?????,?????????! ??????-??????【??】??????????: ????????????????????????、??????,????、?????、????, ?????????,?????????????! ????-????【??】????????: ????????????????、????、??????、????????,????????????,???????????! ?????-?????【??】?????????: ????????????????????、????、????、??????、???????,??????、??????。 ?????-?????【??】?????????: ???????,??????,?????????????????????,???????????????????????。 ??????-??????【??】??????????: ????????????????????,?????????????????????,?????,????,???????. ??????-??????【??】??????????: ??????????????、??????、????、?????、?????!????,????????????????!????。 ????-????【??】????????: ??????????????????,?????,???????,???????????,??????! ?????-?????【??】?????????: ???????????、??、???????????,??????,????????,??????????????????...????。 ?????-?????【??】?????????: ??????????????、???????,?????????,???????????????,?????????????。

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  • CodePlex Daily Summary for Saturday, March 19, 2011

    CodePlex Daily Summary for Saturday, March 19, 2011Popular ReleasesWPF Inspector: WPF Inspector 0.9.8: New Features in Version 0.9.8 - Much improved Style Explorer - Storing the last window position - Inspector stays operateable when a modal dialog is open - Improved visualization of Resources - Style item in property grid - BugfixesCraig's Utility Library: Craig's Utility Library 2.1: This update contains the following functionality additions: Added Min and Max functions to MathHelper Added code for handling comments to BlogML code. Added WMI based file search ability (at present only searches based on file extension). Added CellularTexture class Added FaultFormation class Added PerlinNoise class Added Akismet helper classes Added Gravatar image link generator Added PipeDelimited class Added FaultFormation class Added FluvialErosion functions to Image c...DirectQ: Release 1.8.7 (RC3): Release Candidate 3 of 1.8.7 fixing many bugs and adding some new functionality.Catel - WPF, Silverlight and WP7 MVVM library: 1.3: Catel history ============= (+) Added (*) Changed (-) Removed (x) Error / bug (fix) For more information about issues or new feature requests, please visit: http://catel.codeplex.com =========== Version 1.3 =========== Release date: ============= 2011/03/18 Added/fixed: ============ (+) Added BindingHelper class to evaluate binding values manually (+) UserControl<TViewModel> now supports master-detail views where the detail view would have a nested UserControl<TViewModel> and no parent ...CBM-Command: Version 2.0 - 2011-03-17 - Final Release: This is the final release of CBM-Command Version 2.0. This version is intended to replace all prior versions you may have downloaded. Please see release notes for prior versions to get comprehensive list of changes. New features since RC1: - (C64) Added double-buffering when displaying the directory in a panel. This eliminates the flickering that users were experiencing when scrolling through long directories. Changes since RC1: - (All Machines) Changed the algorithm for displaying the d...Phalanger - The PHP Language Compiler for the .NET Framework: 2.1 (March 2011) for .NET 4.0: Introducing release of Phalanger 2.1 for .NET 4.0. This release brings big performance boost about 20% in most of the operations. This improvement can be expected also in an overall performance in many PHP applications, e.g. Wordpress. It is the first release that targets .NET Framework 4.0 which allows developers to move the project forward. To migrate your old Phalanger applications from Phalanger 2.0 to 2.1 please follow Migration to 2.1. Installation package also includes basic version o...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.164: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release adds new layout options for groups, makes some minor feature improvements, and fixes a few bugs. See the Complete NodeXL Release History for details. Installation StepsFollow these steps to install and use the template: Download the Zip file. Unzip it into any folder. Use WinZip or a similar program, or just right-click the Zip file in Wi...Leage of Legends Masteries Tool: LoLMasterSave_v1.6.1.274: -Addresses resent LoL update that interfered with the way MasterSave sets / reads masteries - Removed Shift windows since some people experiencing issues If your interested in this function i can provide it as small separate tool.LogExpert: 1.4 build 4092: TabControl: Tooltip on dropdown list shows full path names now New menu item "Lock instance" in Options menu. Only available when "Allow only one instance" is disabled in the settings. "Lock instance" will temporary enable the single instance mode. The locked instance will receive all new launched files Some NullPtrExceptions fixed (e.g. in the settings dialog) Note: The debug build is identical to the release build. But the debug version writes a log file. It also contains line numbers ...Facebook C# SDK: 5.0.6 (BETA): This is seventh BETA release of the version 5 branch of the Facebook C# SDK. Remember this is a BETA build. Some things may change or not work exactly as planned. We are absolutely looking for feedback on this release to help us improve the final 5.X.X release. New in this release: Version 5.0.6 is almost completely backward compatible with 4.2.1 and 5.0.3 (BETA) Bug fixes and helpers to simplify many common scenarios For more information about this release see the following blog posts: F...SQLCE Code Generator: Build 1.0.3: New beta of the SQLCE Code Generator. New features: - Generates an IDataRepository interface that contains the generated repository interfaces that represents each table - Visual Studio 2010 Custom Tool Support Custom Tool: The custom tool is called SQLCECodeGenerator. Write this in the Custom Tool field in the Properties Window of an SDF file included in your project, this should create a code-behind file for the generated data access codeDotNetNuke® Community Edition: 06.00.00 CTP: CTP 1 (Build 155) is firmly focused around our conversion to C#. As many people have noted, this is a significant change to the platform and affects all areas of the product. This is one of the driving factors in why we felt it was important to get this release into your hands as soon as possible. We have already done quite a bit of testing on this feature internally and have fixed a number of issues in this area. We also recognize that there are probably still some more bugs to be found ...Kooboo CMS: Kooboo 3.0 RC: Bug fixes Inline editing toolbar positioning for websites with complicate CSS. Inline editing is turned on by default now for the samplesite template. MongoDB version content query for multiple filters. . Add a new 404 page to guide users to login and create first website. Naming validation for page name and datarule name. Files in this download kooboo_CMS.zip: The Kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL,SQLCE, RavenDB ...SQL Monitor - tracking sql server activities: SQL Monitor 3.2: 1. introduce sql color syntax highlighting with http://www.codeproject.com/KB/edit/FastColoredTextBox_.aspxUmbraco CMS: Umbraco 4.7.0: Service release fixing 50+ issues! Getting Started A great place to start is with our Getting Started Guide: Getting Started Guide: http://umbraco.codeplex.com/Project/Download/FileDownload.aspx?DownloadId=197051 Make sure to check the free foundation videos on how to get started building Umbraco sites. They're available from: Introduction for webmasters: http://umbraco.tv/help-and-support/video-tutorials/getting-started Understand the Umbraco concepts: http://umbraco.tv/help-and-support...ProDinner - ASP.NET MVC EF4 Code First DDD jQuery Sample App: first release: ProDinner is an ASP.NET MVC sample application, it uses DDD, EF4 Code First for Data Access, jQuery and MvcProjectAwesome for Web UI, it has Multi-language User Interface Features: CRUD and search operations for entities Multi-Language User Interface upload and crop Images (make thumbnail) for meals pagination using "more results" button very rich and responsive UI (using Mvc Project Awesome) Multiple UI themes (using jQuery UI themes)BEPUphysics: BEPUphysics v0.15.1: Latest binary release. Version HistoryIronRuby: 1.1.3: IronRuby 1.1.3 is a servicing release that keeps on improving compatibility with Ruby 1.9.2 and includes IronRuby integration to Visual Studio 2010. We decided to drop 1.8.6 compatibility mode in all post-1.0 releases. We recommend using IronRuby 1.0 if you need 1.8.6 compatibility. The main purpose of this release is to sync with IronPython 2.7 release, i.e. to keep the Dynamic Language Runtime that both these languages build on top shareable. This release also fixes a few bugs: 5763 Use...SQL Server PowerShell Extensions: 2.3.2.1 Production: Release 2.3.2.1 implements SQLPSX as PowersShell version 2.0 modules. SQLPSX consists of 13 modules with 163 advanced functions, 2 cmdlets and 7 scripts for working with ADO.NET, SMO, Agent, RMO, SSIS, SQL script files, PBM, Performance Counters, SQLProfiler, Oracle and MySQL and using Powershell ISE as a SQL and Oracle query tool. In addition optional backend databases and SQL Server Reporting Services 2008 reports are provided with SQLServer and PBM modules. See readme file for details.IronPython: 2.7: On behalf of the IronPython team, I'm very pleased to announce the release of IronPython 2.7. This release contains all of the language features of Python 2.7, as well as several previously missing modules and numerous bug fixes. IronPython 2.7 also includes built-in Visual Studio support through IronPython Tools for Visual Studio. IronPython 2.7 requires .NET 4.0 or Silverlight 4. To download IronPython 2.7, visit http://ironpython.codeplex.com/releases/view/54498. Any bugs should be report...New ProjectsBRFin: Personal Finances Management SystemCommand Savvy: Command Savvy provides developers with a simple API for quickly creating consistent console applications. It uses conventions and reflection-based auto-wiring to simplify configuration (while allowing for overrides of this default behavior). It is developed in C#.Control Arrays .NET: Ability to create control arrays at design time for standard Windows Forms controls, with all the functionality that existed in VB6, in VB.NET using Visual Studio 2010 and the .NET 4.0 platform.Crystalbyte Horizon: Crystalbyte Horizon is a carrier application written in C# using WPF, licenced under the Ms-PL. Dimos GIS Overlay Project: GIS Project to compute the spatial overlay on the Azure platformEric Fang's SharePoint workflow timer: SharePoint 2010 workflow timer, which can schedule site workflows and list workflowsjaryaan: Jaryaan Makes it easier for infected systems to Force Close Unwanted Process to bring health back to System. Persian Translation is availableMakalu: Track all the problems and issues of your city. Mosscn: mosscn projectNetduino4Fun: Netduino projects for fun. Experiments with the Electronic brick Starter kit from Seeed Studio.NHibernate AutoCriteria: Creating criteria based on...Nina: Nina is an open source asynchronous event-driven networking library.Ploobs Game Engine: Full Game Engine developed in C# and XNA using Deferred Rendering. The principal Features are: Integrated Physic, Artificial Inteligence, Dynamic Lights and Shadow, Lots of Post Effects, Billboards , Extensible Particle System, Vegetation, Materials types, 3D Sound and MUCH MORE!Roadkill - .NET Wiki engine: Roadkill .NET is a lightweight but powerful Wiki engine built on the following foundations: .NET 4.0 jQuery, ASP.NET MVC 3 with Razor, NHibernate, Creole Wiki/Markdown/Mediawiki syntax, SQL ServerService Application Sample: Practical sample of a service application based on known patterns and practices.SharePoint 2010 Custom Login: This is a custom login screen for SharePoint 2010 FBA. Working on a custom authentication.aspx to replace the Windows Authentication / Forms Authentication prompt as well based on URL / Zone.SharePoint People Search Pivot Viewer WebPart: The Silverlight PivotViewer ?ontrol is a new way to display SharePoint 2010 Enterprise Search Results. It's another way to interact with massive amounts of data on the web in ways that are powerful, informative, and valuable. Tested on FAST Search 2010. SharePoint ReGhost: Console tool created for reghosting SharePoint sites after an upgrade.Simesoft: ????????Spruce - MVC frontend for TFS: Spruce is a small ASP.NET MVC 3 (razor) frontend for managing work items in Team Foundation Server 2010. It is influenced by Bitbucket, Fogbugz and other simple to use bug tracking systems.Twavatar: Super simple ASP.NET helper for rendering Twitter avatars / profile images.UCB_GP_B: this is a pilot project which is intented to help the college education.UCB_GP_C: this is a pilot project which is intented to help the college education.UCB_GP_D: this is a pilot project which is intented to help the college education. Ultimate Calculator for windows phone 7: ???????????? ????????????????????????????WP7 Text-to-Speech Tool & Translation Library: Windows Phone Text-to-Speech (wpTTS) produces speech from text strings. wpTTS also provides real-time translation between a select list of languages. (AppID required.)

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  • CodePlex Daily Summary for Monday, October 31, 2011

    CodePlex Daily Summary for Monday, October 31, 2011Popular ReleasesWindows Workflow Foundation on Codeplex: Microsoft.Activities v1.8.8: Microsoft.Activities Overview How do I install Microsoft.Activities? Updates in this release9318Technical Analysis Engine for .NET: Technical Analysis Engine 1.24: New features in the 1.24 release: - Added MFI indicatorPROFIT: 1.1.0.102: Removed Attributes from agent and extensions Updated Modules with last data Added Elite T2 and T4 modules Modified sensor strength calculation to reflect ECCM module changesBF3Rcon.NET: BF3Rcon 3.0: This release is targeted for RCON documentation based on R3. Everything should be beta stable, but it's alpha because I haven't been able to fully test it. When a stable release is ready, a proper changelog will be kept. Important Edit: There's one method that will keep this from working in Mono. GeneratePasswordHash uses void HashAlgorithm.Dispose(), which isn't in Mono. This will have to be changed to Clear() in the next release. If anyone needs a Mono version of this immediately, you can...BoxWorld: BoxWorld_2011.10.30: BoxWorld - 8.0.1110.30 This is the initial release of BoxWorld. I'd recommend downloading the installer as it contains the compiled code and everything all nicely contained. By default, you end up with this directory structure: C:\Program Files\ViperWorks\BoxWorld C:\Program Files\ViperWorks\BoxWorld\Data C:\Program Files\ViperWorks\BoxWorld\Interface C:\Program Files\ViperWorks\BoxWorld\Source In the root you have the compiled EXE files, one for the main release, one for the LITE release ...VidCoder: 1.2.1: Fixed a couple regressions: video encoder was blank in queue and crashes with the High Profile preset when opening the Settings window. Fixed problem with auto-update introduced in 1.2.0. If you have 1.2.0 you will need to update manually to get this.Home Access Plus+: v7.6: This download now (31/10/11 6pm) includes the v7.6.1031.1800 patch Changes: New Download Routing Handler: Support for Pausing/Resuming Downloads Should fix OfficeOpenXML files when you download and it corrupts Update MyFiles ALPHA: Updated Layout of some elements on the tiles Details View Added with a table Update Booking System: Fixed some issues found since the v7.5 release Added support for spaces in Resource names Fixed some issues with the Booking System Admin page Added SI...Koober: Koober - The Ebook Creator 0.2: The official release of Koober as Open source. Koober is a ebook creator for Windows, and Koob Reader is the reader.patterns & practices: Enterprise Library Contrib: Enterprise Library Contrib - 5.0 (Oct 2011): This release of Enterprise Library Contrib is based on the Microsoft patterns & practices Enterprise Library 5.0 core and contains the following: Common extensionsTypeConfigurationElement<T> - A Polymorphic Configuration Element without having to be part of a PolymorphicConfigurationElementCollection. AnonymousConfigurationElement - A Configuration element that can be uniquely identified without having to define its name explicitly. Data Access Application Block extensionsMySql Provider - ...Network Monitor Open Source Parsers: Network Monitor Parsers 3.4.2748: The Network Monitor Parsers packages contain parsers for more than 400 network protocols, including RFC based public protocols and protocols for Microsoft products defined in the Microsoft Open Specifications for Windows and SQL Server. NetworkMonitor_Parsers.msi is the base parser package which defines parsers for commonly used public protocols and protocols for Microsoft Windows. In this release, NetowrkMonitor_Parsers.msi continues to improve quality and fix bugs. It has included the fo...WriteableBitmapEx: WriteableBitmapEx 0.9.8.5: Added a Rotate method for arbitrary angles (RotateFree). Provided by montago. See http://writeablebitmapex.codeplex.com/workitem/15214 Added Nokola's anti-aliased line drawing implementation. http://nokola.com/blog/post/2010/10/14/Anti-aliased-Lines-And-Optimizing-Code-for-Windows-Phone-7e28093First-Look.aspx Updated the Windows Phone project to WP 7.1 Mango. Added an extension file for the Windows Phone specific extensions and added the SaveToMediaLibrary extension including support fo...Duckworth Lewis Professional Edition Calculator: DLcalc 3.0: DLcalc 3.0 can perform Duckworth/Lewis Professional Edition calculations 100% accurately. It also produces over-by-over and ball-by-ball PAR score tables.Media Companion: MC 3.420b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Movies Fixed: Fanart and poster scraping issues TV Shows (Re)Added: Rebuild single show Fixed: Issue when shows are moved from original location Ability to handle " for actor nicknames Crash when episode name contains "<" (does not scrape yet) Clears fanart when switch...patterns & practices - Unity: Unity 3.0 for .NET4.5 Preview: The Unity 3.0.1026.0 Preview enables Unity to work on .NET 4.5 with both the WinRT and desktop profiles. The major changes include: Unity projects updated to target .NET 4.5. Dynamic build plans modified to use compiled lambda expressions instead of Reflection.Emit Converting reflection to use the new TypeInfo for reflection. Projects updated to work with the Microsoft Visual Studio 2011 Preview Notes/Known Issues: The Microsoft.Practices.Unity.UnityServiceLocator class cannot be use...Managed Extensibility Framework: MEF 2 Preview 4: Detailed information on this release is available on the BCL team blog.AcDown????? - Anime&Comic Downloader: AcDown????? v3.6: ?? ● AcDown??????????、??????,??????????????????????,???????Acfun、Bilibili、???、???、???、Tucao.cc、SF???、?????80????,???????????、?????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ?? v3.6?? ??“????”...Path Copy Copy: 8.0: New version that mostly adds lots of requested features: 11340 11339 11338 11337 This version also features a more elaborate Settings UI that has several tabs. I tried to add some notes to better explain the use and purpose of the various options. The Path Copy Copy documentation is also on the way, both to explain how to develop custom plugins and to explain how to pre-configure options if you're a network admin. Stay tuned.MVC Controls Toolkit: Mvc Controls Toolkit 1.5.0: Added: The new Client Blocks feaure of Views A new "move" js method for the TreeViews The NewHtmlCreated js event to the DataGrid Improved the ChoiceList structure that now allows also the selection list of a dropdown to be chosen with a lambda expression Improved the AcceptViewHintAttribute controller filter. Now a client can specify not only the name of a View or Partial View it prefers, but also to receive just the rough data in Json format. Now the the SMinimum and SMaximum par...Free SharePoint Master Pages: Buried Alive (Halloween) Theme: Release Notes *Created for Halloween, you will find theme file, custom css file and images. *Created by Al Roome @AlstarRoome Features: Custom styling for web part Custom background *Screenshot https://s3.amazonaws.com/kkhipple/post/sharepoint-showcase-halloween.pngNicAudio: NicAudio 2.0.5: Minor change to accept special DTS stereo modes (LtRt, AB,...)New ProjectsagsXMPP-facebook: This is a fork of agsXMPP library (http://www.ag-software.de/agsxmpp-sdk/) that brings support for X-FACEBOOK-PLATFORM SASL mechanism. Tags: xmpp, facebook, chat, agsxmpp, .net, C#Azure Toss: With the booming of personal devices (such as iPad and Windows 8 tablets) and cloud-based services (such as Azure and iCloud), we are entering an era of highly connected yet very loosely coupled applications and services. As ISVs and application developers, you’ll find your applications need to communicate with many other applications and services in a “non-binding” way - there are no hard commitments among the applications and services to work together. Instead, services and features are dis...Backup MS Outlook: Console program to copy all active (usage) pst files from default Microsoft Outlook to backup folder. It's stripped down and modified version of the program backupmymail.codeplex.com. Program to copy file using VSS (Volume shadow service) through hobocopy(c) program.BoxWorld: Welcome to BoxWorld. Also known as Sokoban. This application/game was designed as an experiment really! I remember playing this game on my graphing calculator many years ago. And even with this, it's not so much as the game as it was making the game.com-binbin-reader: rss reader Priority Inbox Spam Custom CssLink control for the wiki pages of a SharePoint 2010 team site: Replace the native CssLink by this custom control for removing the OOTB RTE styles in a wiki page of SharePoint 2010 Foundation. This custom control wraps the native one in order to remove the link to the OOTB corev4.css that remains in the wiki pages while using an alternate CSS. Droppoint: Drop your file to sharepointEvents&Handlers: Implementing example for events and handlers in CLR via C#KIVA AIP for C# 4: A C#4 API implementation of the KIVA API found at http://build.kiva.org/apiKKScada: KKScada is a scada projectKoober: Koober is a .NET framework based visually appealing Ebook creator for Windows. It has a pre defined format using SQLite database as book files. Lighter: Text to Braille: Lighter is an extensible and flexible Thai/English and further language translation to Braille format.Lynx Toolkit: A collection of small command line developer tools.Michael's Code: this is michael's code.Passwords Thief: Sometimes you need to see what is behind asteriks in password edit box. It will help you to resolve this problem. PET@runtime: PET@runtime provides additional components to PET, especially for supporting PET outcomes at project execution time in several tools, e.g. Word or TFS.ProduzioneWebFlora: cascascaResources Over MVC: Resources Over MVC provides extensions for ASP.Net MVC to support the typical features of a REST web service. These include support for multiple representations, encodings and a number of ways of overloading POST. Regardless of your opinion of what makes a RESTful service, these can help.Servelat Pieces: Servelat Pieces is a collection of reusable bits of code that can make you Silverlight development easier. You'll be able to simplify the code which consumed server-side WCF services. It may greatly simplify your Sillverlight unit testing experience.Silverlight Sphere Control: This is a Silverlight spherical selection control that I built that uses the projection transformations in Silverlight. It includes several modes (including random, rows, columns, vertical carousel, horizontal carousel, and checkered) and events. Upon selecting one of the elements (which are arranged in a spherical pattern, hence the name), the sphere rotates until the control is at the front face of the sphere. Events are available to hook into (on element selected, rotation finished,...WinRT File Based Database: This database is based on a file system in Windows 8 and is using WinRT (Windows Runtime) in Windows 8 environment and thus can be used for Metro style applications. It includes simple, yet effective API that allows you to create tables based on classes. xianshihai--nothing to display: nothing to display

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  • CodePlex Daily Summary for Thursday, May 15, 2014

    CodePlex Daily Summary for Thursday, May 15, 2014Popular ReleasesVisualizers: Visualizer: This dll is the core of the project just copy and paste it in the following folder %Microsoft Visual Studio%\Common7\Packages\Debugger\Visualizers where %Microsoft Visual Studio% is the Visual studio installation folderQuickMon: Version 3.10: Adding the ability to see 'history' of Collector states (including details of errors or warnings at that time). The history size is configurable (default is switched off) and the Windows Service completely ignores keeping history (no UI or user to access it anyway). The Collector stats window now displays this history plus multiple collector stats windows can be opened at the same time. Additionally fixed a bug in the event log collector that reported an 'Error' state when an 'out of bounds' ...xFunc: xFunc 2.15.4: Fixed bug in Processor.csTFS Planning and Disaster Recovery Avoidance Guide: v1.4.BETA - TFS, DR and Azure IaaS Planning Guides: Welcome to the TFS Planning and DR Avoidance Guidance What is new? A new crisper, more compact style, which is easier to consume on multiple devices without sacrificing any content. Also included are the new TFS on Azure IaaS guide and supplementary guides. Note Capacity planning workbook and posters are included in the Everything Zip package. Quality-Bar Detail Documentation has been reviewed by Visual Studio ALM Rangers Documentation has been through an independent technical review ...WinAudit: WinAudit Freeware v3.0: WinAudit.exe v3.0 MD5: 88750CCF49FF7418199B2645755830FA Known Issues: 1. Report creation can be very slow when right-to-left (Hebrew) characters are present. 2. 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If you prefer the zip ...WPF Localization Extension: v2.2.1: Issue #9277 Issue #9292 Issue #9311 Issue #9312 Issue #9313 Issue #9314CtrlAltStudio Viewer: CtrlAltStudio Viewer 1.2.1.41167 Release: This release of the CtrlAltStudio Viewer includes the following significant features: Oculus Rift support. Stereoscopic 3D display support. Variable walking / flying speed. Xbox 360 Controller support. Kinect for Windows support. Based on Firestorm viewer 4.6.5 codebase. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-2-1-41167-release Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http:/...ExtJS based ASP.NET Controls: FineUI v4.0.6: FineUI(???) ?? ExtJS ??? ASP.NET ??? FineUI??? ?? No JavaScript,No CSS,No UpdatePanel,No ViewState,No WebServices ??????? ?????? IE 8.0+、Chrome、Firefox、Opera、Safari ???? Apache License v2.0 ?:ExtJS ?? 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Additional API methods which help consuming the generator from 3rd party c# projects. 13,160 words in the default dictionary (~600 more than previous release).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.25.0: Release v1.0.25.0 MemberInfo/MethodInfo popup is now positioned properly to fit the screen In MethodInfo popup method signatures are word-wrapped Implemented Debug text value visualizer Pining sub-values from Watch PanelWrapper for the PAYMILL API: Paymill API Wrapper: Add Description in PreauthorizationHow to develop an autodialer / predictive dialer in C#: VoIP AutoDialer in C Sharp: This is the downloadable source code for this example project that is intended to help you in developing your own VoIP autodialer application in C#.R.NET: R.NET 1.5.12: R.NET 1.5.12 is a beta release towards R.NET 1.6. You are encouraged to use 1.5.12 now and give feedback. See the documentation for setup and usage instructions. Main changes for R.NET 1.5.12: The C stack limit was not disabled on Windows. For reasons possibly peculiar to R, this means that non-concurrent access to R from multiple threads was not stable. This is now fixed, with the fix validated with a unit test. Thanks to Odugen, skyguy94, and previously others (evolvedmicrobe, tomasp) fo...SEToolbox: SEToolbox 01.029.006 Release 1: Fix to allow keyboard search on load dialog. (type the first few letters of your save) Fixed check for new release. Changed the way ship details are loaded to alleviate load time for worlds with very large ships (100,000+ blocks). Fixed Image importer, was incorrectly listing 'Asteroid' as import option. Minor changes to menus (text and appearance) for clarity and OS consistency. Added in reading of world palette for color dialog editor. WIP on subsystem editor. Can now multiselec...Thaumcraft4 Research: Alpha 2 release, lots of awesome improvements: Performance inprovements asynchronous running of the search Search result-cap ( usefull for long routes, it wont try to find 3000 results ) statistics addedTiny Wifi Host: Tiny Wifi Host 3.0.0.0: Tiny Wifi Hotspot Creator (Portable) v3 size: 50KB-140KB New Features: Friendly name for connected devices instead of Mac-Address (Double click selected device to enter friendly name) Saves device names to devices.xml Better error reporting+solutions Warning sound when number of connected devices exceed a certain number. (useful when only certain number of devices must be connected at a time) Many Bug Fixes. NoAudio files does not include connect, disconnect and warning audio to dec...Media Companion: Media Companion MC3.597b: Thank you for being patient, againThere are a number of fixes in place with this release. and some new features added. Most are self explanatory, so check out the options in Preferences. Couple of new Features:* Movie - Allow save Title and Sort Title in Title Case format. * Movie - Allow save fanart.jpg if movie in folder. * TV - display episode source. Get episode source from episode filename. Fixed:* Movie - Added Fill Tags from plot keywords to Batch Rescraper. * Movie - Fixed TMDB s...New ProjectsBLADE View Engine - An independent RAZOR alternative: An alternative parser and view engine to Asp.net Razor that does not depend on Asp.net or .NET 4.5BPL++: A basic object orientated programming language built upon a virtual machine using C#Caedisi - A Cellular Automata Editor and Simulator for Network Decontamination: A research tool that explores the use of cellular automata in order to decontaminate a network attacked or infected by a virus. Cosmos Software Distrobution 1.0: No content until project released!ETCQuality: ETC QUALITY STAT SYSTEM. ????????????,??????????????。F.A.Q.: F.A.Q. project about Frequently asked questions. Help Viewer Redirector: Enables use of Help Viewer 2.0 or 2.1 with SQL Server instead of Help Viewer 1.0Jet.Payment.Cielo: Projeto contém integração com o serviço e-commerce Cielo, desenvolvido em C#. Criamos esse Helper para nossa própria necessidade. Nos ajude a melhorá-lo.Learning with Pati: Learning Javascript with PatiLeRenard: LeRenard is a collection of solutions (from core helper, extension methods) to libraries, all written in C# to help build applications.MCMP.NET: MCMP.NET allows ASP.NET applications to be added as contexts using mod_cluster.PowerShell Deployment Automation Framework: This project contains resources related to my blog at www.powershellcoach.compravda-f: ??????????? ? ?????? ??? ?????????? ??????sdir: Colorful, sorted and optionally rich directory enumeration for Windows.SienSchoofsProject: school project for .NET ExpertSorting collection of any type by several fields: Sorting collection of any type by several fields with using Reflection and Expression TreesTPS BarCode Scanner: This is going to be a collaboration platform for TPS team. We want to develop a simple low cost bar code generator and scanner system. This project is currentlVerifyDomainOutlookAddIn: ??????????????????????????????。Ynote Packages: Ynote Packages are a collection of tools which a play a crucial role in extending Ynote Classic and understanding it's true potential.??????-??????【??】??????????: ??????????????????,???、???!???????,????????????????,????????????,???! ?????-?????【??】?????????: ????????????、?????、?????、?????、?????、????,???????????,?????,??????! ?????-?????【??】?????????: ???????????????,?????????????? ??。??????????、????、????、?????????? ???????。 ??????-??????【??】??????????: ????????????????????,?????,???????,???????????,??????! ??????-??????【??】??????????: ??????????????、??????、????、?????、?????!????,????????????????!????。 ?????-?????【??】?????????: ???????????????????,?????????????????????,?????,????,???????. ?????-?????【??】?????????: ???????????????????、????????、????????、????????、???????,????????????。 ??????-??????【??】??????????: ????????????????、?????、?????、????、?????,??????????。????????????????! ??????-??????【??】??????????: ???????????????????????:????、????、??????????????,????????。????????! ????-????【??】????????: ?????????????????????,????????????,?????、??、????,?????,??????! ?????-?????【??】?????????: ???????????????????,??????????,????????、????,??????????,??????????。 ?????-?????【??】?????????: ???????,??????:?????,?????,??????,??????????,????????。????????! ????: ????????,????????????????????????,?????????,????????????????。????????????????????,??????????????,?????????????。 ????????????,?:   ??????   ??????   ????????   ??????-??????【??】??????????: ??????????????????????,???????????????,????????????????????! ??????-??????【??】??????????: ??????????????????、????,??100%????,??????,????????????,???????????! ????-????【??】????????: ???????????、??????????????????,????????,?????,??????,????,????,????! ?????-?????【??】?????????: ????????????????,??????????、??????,??????????、????、????、???????。 ?????--?????【??】?????????: ?????????????????????,???????????????,???????,?????,?????,????? !!!

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  • superfish dropdowns to be columned when there's many children and no "grandchildren" nodes

    - by ocergynohtna
    i have a horizontal nav menu that's using jquery superfish. in one of my dropdown menus there'll be no more dropdowns within it (i.e. no grandchildren nodes.) but there are several children. 45 to be exact right now and it may go up or down in time. i'm trying to find a way to have the dropdown be columned passed a certain count. 15 works for me nicely since there are 45. so without showing all the includes here's the html list - and for the sake of less code i'll use 15: <ul class="sf-menu sf-js-enabled sf-shadow" id="menu-1"> <li class="current"> <a href="#a" class="sf-with-ul">menu item<span class="sf-sub-indicator"> »</span></a> <ul style="display: none; visibility: hidden;"> <li> <a href="#aa">menu item</a> </li> <li> <a href="#ab">menu item</a> </li> <li> <a href="#ac">menu item</a> </li> <li> <a href="#ac">menu item</a> </li> <li> <a href="#ad">menu item</a> </li> <li> <a href="#aa">menu item</a> </li> <li> <a href="#ab">menu item</a> </li> <li> <a href="#ac">menu item</a> </li> <li> <a href="#ac">menu item</a> </li> <li> <a href="#ad">menu item</a> </li> <li> <a href="#aa">menu item</a> </li> <li> <a href="#ab">menu item</a> </li> <li> <a href="#ac">menu item</a> </li> <li> <a href="#ac">menu item</a> </li> <li> <a href="#ad">menu item</a> </li> </ul> </li> <li> <a href="#">menu item</a> </li> <li> <a href="#">menu item</a> </li> <li> <a href="#">menu item</a> </li> </ul> so if i wanted the columns to start at 5 i'd have exactly 3 columns. i can't seem to figure out how i can accomplish this and not break everything. i've tried using some css and came up with no solutions. any thoughts are greatly appreciated... O_o

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  • ??Database Replay Capture????

    - by Liu Maclean(???)
    Database Replay?11g??????,??workload capture??????????????,???????? ??Workload Capture???????: ???????????????,???????2????,??????,???????????OLTP???????capture 10????1G???? ?????: ????????????????????? ??startup restrict????,?????????? ??capture???restrict?? ????????????? ???????????????: ??scn???????? ???????? ???????? Capture???????????workload????? ???????SYSDBA?SYSOPER????OS?? ????: ?TPCC???capture??????4.5% ????session????64KB??? ???Workload Capture?????????? ????????2?, ??RAC????workload capture  file??????????????,??start_capture????? ????session????64KB???,??????????????workload  capture file????Server Process??????,?????????parse???execution????,Server Process??LOGON?LOGOFF?SQL??????????PGA?,???WCR Capture PG?WCR Capture PGA?,?PGA?????????????????,Server Process???????????WCR???,?????WCR???Server Process??’WCR: capture file IO write’????? ?WCR?????????: SQL> select * from v$version; BANNER -------------------------------------------------------------------------------- Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production PL/SQL Release 11.2.0.3.0 - Production CORE 11.2.0.3.0 Production TNS for Linux: Version 11.2.0.3.0 - Production NLSRTL Version 11.2.0.3.0 - Production SQL> select name from v$event_name where name like '%WCR%'; NAME ---------------------------------------------------------------- WCR: replay client notify WCR: replay clock WCR: replay lock order WCR: replay paused WCR: RAC message context busy WCR: capture file IO write WCR: Sync context busy latch: WCR: sync latch: WCR: processes HT 11g????????WCR???LATCH 1* select name,gets from v$latch where name like '%WCR%' SQL> / NAME GETS ------------------------------ ---------- WCR: kecu cas mem 3 WCR: kecr File Count 37 WCR: MMON Create dir 1 WCR: ticker cache 0 WCR: sync 495 WCR: processes HT 0 WCR: MTS VC queue 0 7 rows selected. ????????????Database Replay Capture????? 1. ????capture dbms_workload_capture.start_capture CREATE OR REPLACE DIRECTORY dbcapture AS '/home/oracle/dbcapture'; execute dbms_workload_capture.start_capture('CAPTURE','DBCAPTURE',default_action=>'INCLUDE'); SQL> select id,name,status,start_time,end_time,connects,user_calls,dir_path from dba_workload_captures where id = (select max(id) from dba_workload_captures) ; ID ---------- NAME -------------------------------------------------------------------------------- STATUS START_TIM END_TIME CONNECTS ---------------------------------------- --------- --------- ---------- USER_CALLS ---------- DIR_PATH -------------------------------------------------------------------------------- 1 CAPTURE IN PROGRESS 08-DEC-12 11 ID ---------- NAME -------------------------------------------------------------------------------- STATUS START_TIM END_TIME CONNECTS ---------------------------------------- --------- --------- ---------- USER_CALLS ---------- DIR_PATH -------------------------------------------------------------------------------- 167 /home/oracle/dbcapture 2. ?? capture file?? [oracle@mlab2 dbcapture]$ ls -lR .: total 8 drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 cap drwxr-xr-x 3 oracle oinstall 4096 Dec 8 07:24 capfiles -rw-r--r-- 1 oracle oinstall 0 Dec 8 07:24 wcr_cap_00001.start ./cap: total 4 -rw-r--r-- 1 oracle oinstall 91 Dec 8 07:24 wcr_scapture.wmd ./capfiles: total 4 drwxr-xr-x 12 oracle oinstall 4096 Dec 8 07:24 inst1 ./capfiles/inst1: total 40 drwxr-xr-x 2 oracle oinstall 4096 Dec 8 08:31 aa drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 ab drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 ac drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 ad drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 ae drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 af drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 ag drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 ah drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 ai drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 aj ./capfiles/inst1/aa: total 316 -rw-r--r-- 1 oracle oinstall 1762 Dec 8 07:25 wcr_c6cdah0000001.rec -rw-r--r-- 1 oracle oinstall 16478 Dec 8 07:28 wcr_c6cf1h0000002.rec -rw-r--r-- 1 oracle oinstall 1772 Dec 8 07:29 wcr_c6cjdh0000004.rec -rw-r--r-- 1 oracle oinstall 1535 Dec 8 07:29 wcr_c6cnah0000005.rec -rw-r--r-- 1 oracle oinstall 1821 Dec 8 07:41 wcr_c6cpfh0000007.rec -rw-r--r-- 1 oracle oinstall 1815 Dec 8 07:33 wcr_c6cq6h000000a.rec -rw-r--r-- 1 oracle oinstall 1535 Dec 8 07:34 wcr_c6cxmh000000h.rec -rw-r--r-- 1 oracle oinstall 1427 Dec 8 07:41 wcr_c6cxvh000000j.rec -rw-r--r-- 1 oracle oinstall 1425 Dec 8 07:41 wcr_c6czph000000k.rec -rw-r--r-- 1 oracle oinstall 2398 Dec 8 07:49 wcr_c6dqfh000000q.rec -rw-r--r-- 1 oracle oinstall 259321 Dec 8 08:35 wcr_c6du7h000000r.rec -rw-r--r-- 1 oracle oinstall 0 Dec 8 07:55 wcr_c6f6yh000000t.rec -rw-r--r-- 1 oracle oinstall 0 Dec 8 08:28 wcr_c6h3qh0000013.rec ./capfiles/inst1/ab: total 0 ./capfiles/inst1/ac: total 0 ./capfiles/inst1/ad: total 0 ./capfiles/inst1/ae: total 0 ./capfiles/inst1/af: total 0 ./capfiles/inst1/ag: total 0 ./capfiles/inst1/ah: total 0 ./capfiles/inst1/ai: total 0 ./capfiles/inst1/aj: total 0 [oracle@mlab2 dbcapture]$ cd ./capfiles/inst1/aa [oracle@mlab2 aa]$ ls -l total 316 -rw-r--r-- 1 oracle oinstall 1762 Dec 8 07:25 wcr_c6cdah0000001.rec -rw-r--r-- 1 oracle oinstall 16478 Dec 8 07:28 wcr_c6cf1h0000002.rec -rw-r--r-- 1 oracle oinstall 1772 Dec 8 07:29 wcr_c6cjdh0000004.rec -rw-r--r-- 1 oracle oinstall 1535 Dec 8 07:29 wcr_c6cnah0000005.rec -rw-r--r-- 1 oracle oinstall 1821 Dec 8 07:41 wcr_c6cpfh0000007.rec -rw-r--r-- 1 oracle oinstall 1815 Dec 8 07:33 wcr_c6cq6h000000a.rec -rw-r--r-- 1 oracle oinstall 1535 Dec 8 07:34 wcr_c6cxmh000000h.rec -rw-r--r-- 1 oracle oinstall 1427 Dec 8 07:41 wcr_c6cxvh000000j.rec -rw-r--r-- 1 oracle oinstall 1425 Dec 8 07:41 wcr_c6czph000000k.rec -rw-r--r-- 1 oracle oinstall 2398 Dec 8 07:49 wcr_c6dqfh000000q.rec -rw-r--r-- 1 oracle oinstall 259321 Dec 8 08:35 wcr_c6du7h000000r.rec -rw-r--r-- 1 oracle oinstall 0 Dec 8 07:55 wcr_c6f6yh000000t.rec -rw-r--r-- 1 oracle oinstall 0 Dec 8 08:28 wcr_c6h3qh0000013.rec [oracle@mlab2 aa]$ ls -l |wc -l 14 ???????14??? 3. ??LOGON????Server Process [oracle@mlab2 ~]$ sqlplus / as sysdba SQL*Plus: Release 11.2.0.3.0 Production on Sat Dec 8 08:37:40 2012 Copyright (c) 1982, 2011, Oracle. All rights reserved. Connected to: Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production With the Partitioning, Automatic Storage Management, OLAP, Data Mining and Real Application Testing options ?????wcr?? [oracle@mlab2 aa]$ ls -ltr total 316 -rw-r--r-- 1 oracle oinstall 1762 Dec 8 07:25 wcr_c6cdah0000001.rec -rw-r--r-- 1 oracle oinstall 16478 Dec 8 07:28 wcr_c6cf1h0000002.rec -rw-r--r-- 1 oracle oinstall 1772 Dec 8 07:29 wcr_c6cjdh0000004.rec -rw-r--r-- 1 oracle oinstall 1535 Dec 8 07:29 wcr_c6cnah0000005.rec -rw-r--r-- 1 oracle oinstall 1815 Dec 8 07:33 wcr_c6cq6h000000a.rec -rw-r--r-- 1 oracle oinstall 1535 Dec 8 07:34 wcr_c6cxmh000000h.rec -rw-r--r-- 1 oracle oinstall 1425 Dec 8 07:41 wcr_c6czph000000k.rec -rw-r--r-- 1 oracle oinstall 1427 Dec 8 07:41 wcr_c6cxvh000000j.rec -rw-r--r-- 1 oracle oinstall 1821 Dec 8 07:41 wcr_c6cpfh0000007.rec -rw-r--r-- 1 oracle oinstall 2398 Dec 8 07:49 wcr_c6dqfh000000q.rec -rw-r--r-- 1 oracle oinstall 0 Dec 8 07:55 wcr_c6f6yh000000t.rec -rw-r--r-- 1 oracle oinstall 0 Dec 8 08:28 wcr_c6h3qh0000013.rec -rw-r--r-- 1 oracle oinstall 259321 Dec 8 08:35 wcr_c6du7h000000r.rec -rw-r--r-- 1 oracle oinstall 0 Dec 8 08:37 wcr_c6hp4h0000018.rec ??????wcr_c6hp4h0000018.rec ??? SQL> select spid from v$process where addr = ( select paddr from v$session where sid=(select distinct sid from v$mystat)); SPID ------------------------ 14293 ????????????????14293, ???????????????,??????wcr_c6hp4h0000018.rec [oracle@mlab2 ~]$ ls -l /proc/14293/fd total 0 lr-x------ 1 oracle oinstall 64 Dec 8 08:39 0 -> /dev/null l-wx------ 1 oracle oinstall 64 Dec 8 08:39 1 -> /dev/null lrwx------ 1 oracle oinstall 64 Dec 8 08:39 10 -> /u01/app/oracle/product/11201/db_1/rdbms/audit/CRMV_ora_14293_1.aud l-wx------ 1 oracle oinstall 64 Dec 8 08:39 11 -> /u01/app/oracle/diag/rdbms/crmv/CRMV/trace/CRMV_ora_14293.trc l-wx------ 1 oracle oinstall 64 Dec 8 08:39 12 -> pipe:[34585895] l-wx------ 1 oracle oinstall 64 Dec 8 08:39 13 -> /u01/app/oracle/diag/rdbms/crmv/CRMV/trace/CRMV_ora_14293.trm l-wx------ 1 oracle oinstall 64 Dec 8 08:39 2 -> /dev/null lr-x------ 1 oracle oinstall 64 Dec 8 08:39 3 -> /dev/null lr-x------ 1 oracle oinstall 64 Dec 8 08:39 4 -> /dev/null lr-x------ 1 oracle oinstall 64 Dec 8 08:39 5 -> /u01/app/oracle/product/11201/db_1/rdbms/mesg/oraus.msb lr-x------ 1 oracle oinstall 64 Dec 8 08:39 6 -> /proc/14293/fd lr-x------ 1 oracle oinstall 64 Dec 8 08:39 7 -> /dev/zero lrwx------ 1 oracle oinstall 64 Dec 8 08:39 8 -> /home/oracle/dbcapture/capfiles/inst1/aa/wcr_c6hp4h0000018.rec lr-x------ 1 oracle oinstall 64 Dec 8 08:39 9 -> pipe:[34585894] ?????lsof?? [root@mlab2 ~]# lsof|grep wcr_c6hp4h0000018.rec oracle 14293 oracle 8u REG 8,1 0 17629644 /home/oracle/dbcapture/capfiles/inst1/aa/wcr_c6hp4h0000018.rec ????????,??Server Process????WCR REC??,?Server Process LOGON?????? 3.????SQL??: SQL> select 1 from dual; 1 ---------- 1 SQL> / 1 ---------- 1 [oracle@mlab2 aa]$ strings wcr_c6hp4h0000018.rec ==»????SQL????, ??????? ??????SQL???,???????????????WCR??????,LOGON???????????SQL????,????????? [oracle@mlab2 aa]$ strings wcr_c6hp4h0000018.rec 11.2.0.3.0 *File header info. (Shadow process='14293') D0576B5D710A34F4E043B201A8C0ECFE SYS; NLS_LANGUAGE? AMERICAN> NLS_TERRITORY? AMERICA> NLS_CURRENCY? NLS_ISO_CURRENCY? AMERICA> NLS_NUMERIC_CHARACTERS? NLS_CALENDAR? GREGORIAN> NLS_DATE_FORMAT? DD-MON-RR> NLS_DATE_LANGUAGE? AMERICAN> NLS_CHARACTERSET? AL32UTF8> NLS_SORT? BINARY> NLS_TIME_FORMAT? HH.MI.SSXFF AM> NLS_TIMESTAMP_FORMAT? DD-MON-RR HH.MI.SSXFF AM> NLS_TIME_TZ_FORMAT? HH.MI.SSXFF AM TZR> NLS_TIMESTAMP_TZ_FORMAT? DD-MON-RR HH.MI.SSXFF AM TZR> NLS_DUAL_CURRENCY? NLS_SPECIAL_CHARS? NLS_NCHAR_CHARACTERSET? UTF8> NLS_COMP? BINARY> NLS_LENGTH_SEMANTICS? BYTE> NLS_NCHAR_CONV_EXCP? FALSE (DESCRIPTION=(ADDRESS=(PROTOCOL=beq)(PROGRAM=/u01/app/oracle/product/11201/db_1/bin/oracle)(ARGV0=oracleCRMV)(ARGS='(DESCRIPTION=(LOCAL=YES)(ADDRESS=(PROTOCOL=beq)))')(DETACH=NO))(CONNECT_DATA=(CID=(PROGRAM=sqlplus)(HOST=mlab2.oracle.com)(USER=oracle)))) ,[email protected] (TNS V1-V3)U tselect spid from v$process where addr = ( select paddr from v$session where sid=(select distinct sid from v$mystat)) ` _ select 1 from dual select 1 from dual ??????????????????? [oracle@mlab2 aa]$ strings wcr_c6hp4h0000018.rec 9`9_^B create table vva(t1 int) `:_i :`:_iB `;_^ ;`;_^B create table vva(t1 int) `_i >`>_iB FusC `?_^ ?`?_^B FvWC _begin for i in 1..50000 loop execute immediate 'select 1 from dual where 2='||i; end loop; end; ?SERVER PROCESS LOGOFF ??????? C`E_ B k^2C ????Server Process????parse?execution???WCR??,??????????PGA?,????????????,????????,?????WCR???????????,???????? 4. ?????? SQL> oradebug setmypid Statement processed. SQL> oradebug dump processstate 10; Statement processed. SQL> oradebug tracefile_name /u01/app/oracle/diag/rdbms/crmv/CRMV/trace/CRMV_ora_14293.trc ?processstate ??????????????? WCR: capture file IO write,??Server process??WCR ?? 3: waited for 'SQL*Net message to client' driver id=0x62657100, #bytes=0x1, =0x0 wait_id=139 seq_num=140 snap_id=1 wait times: snap=0.000007 sec, exc=0.000007 sec, total=0.000007 sec wait times: max=infinite wait counts: calls=0 os=0 occurred after 0.934091 sec of elapsed time 4: waited for 'latch: shared pool' address=0x60106b20, number=0x133, tries=0x0 wait_id=138 seq_num=139 snap_id=1 wait times: snap=0.000066 sec, exc=0.000066 sec, total=0.000066 sec wait times: max=infinite wait counts: calls=0 os=0 occurred after 1.180690 sec of elapsed time 5: waited for 'WCR: capture file IO write' =0x0, =0x0, =0x0 wait_id=137 seq_num=138 snap_id=1 wait times: snap=0.000189 sec, exc=0.000189 sec, total=0.000189 sec wait times: max=infinite wait counts: calls=0 os=0 occurred after 3.122783 sec of elapsed time 6: waited for 'WCR: capture file IO write' =0x0, =0x0, =0x0 wait_id=136 seq_num=137 snap_id=1 wait times: snap=0.000191 sec, exc=0.000191 sec, total=0.000191 sec wait times: max=infinite wait counts: calls=0 os=0 occurred after 3.053132 sec of elapsed time 7: waited for 'WCR: capture file IO write' 5.??PGA???? SQL> oradebug dump heapdump 536870917; Statement processed. grep WCR /u01/app/oracle/diag/rdbms/crmv/CRMV/trace/CRMV_ora_14293.trc Chunk 7fb1b606bfc0 sz= 65600 freeable "WCR Capture PG " ds=0x7fb1b6115f90 Chunk 7fb1b6111e18 sz= 4224 freeable "WCR Capture PG " ds=0x7fb1b6115f90 Chunk 7fb1b6112e98 sz= 4184 freeable "WCR Capture PG " ds=0x7fb1b6115f90 Chunk 7fb1b6113ef0 sz= 4224 freeable "WCR Capture PG " ds=0x7fb1b6115f90 Chunk 7fb1b6114f70 sz= 4104 recreate "WCR Capture PG " latch=(nil) Chunk 7fb1b6115f78 sz= 160 freeable "WCR Capture PGA" Chunk 7fb1b6116018 sz= 3248 freeable "WCR Capture PGA" Subheap ds=0x7fb1b6115f90 heap name= WCR Capture PG size= 82336 HEAP DUMP heap name="WCR Capture PG" desc=0x7fb1b6115f90 FIVE LARGEST SUB HEAPS for heap name="WCR Capture PG" desc=0x7fb1b6115f9 PGA???WCR Capture PG ?WCR Capture PGA?freeable or recreate??chunk,???????Server Process???OS Chunk 7fb1b606bfc0 sz= 65600 freeable "WCR Capture PG " ds=0x7fb1b6115f90 sz= 65600=» 64k ??????????64k??,???????????????64k WCR????????????:)! 6.???? ??WCR CAPTURE????????2? SQL> SELECT x.ksppinm NAME, y.ksppstvl VALUE, x.ksppdesc describ 2 FROM SYS.x$ksppi x, SYS.x$ksppcv y 3 WHERE x.inst_id = USERENV ('Instance') 4 AND y.inst_id = USERENV ('Instance') 5 AND x.indx = y.indx 6 AND x.ksppinm in ('_capture_buffer_size','_wcr_control'); NAME VALUE DESCRIB -------------------- -------------------- ------------------------------------------------------------ _wcr_control 0 Oracle internal test WCR parameter used ONLY for testing! _capture_buffer_size 65536 To set the size of the PGA I/O recording buffers ??_capture_buffer_size ??PGA?WCR BUFFER?SIZE,???64k _wcr_control ??WCR?????,?????? ????,??????: 1. ???WCR WORKLOAD CAPTURE???????????,??Server Process????(????)2. ???server process????WCR??3. Server Proess???LOGON?LOGOFF?SQL?????????WCR???4. Server Process????????Immediate mode,????????PGA?(WCR Capture) subheap?,??????????????(timeout?????)5. ????, Server Process????????Immediate mode,?capture????parse??execution??(?????capture???parse?????????????,parse????capture???),?????LOGON?SQL??(???????)??PGA?WCR Capture?????,???????,????????,??tpcc??????4.5%6. ????_capture_buffer_size ??PGA?WCR BUFFER?SIZE,???64k7. WCR Capture?????binrary 2????,?????,????????????????WCR capture file8. WCR: capture file IO write?????Server Process??WCR??

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