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  • How do I add mouseClicked event to a swing table?

    - by Ayelet
    Hi, I am a new, terribly green user of Swing. I managed to create a table class using examples from java.sun tutorials, and I managed to load data dynamically into it. I want to be able to react to a click on a row by displaying a dialog box. How do I add the event Handler that will identify the selected row number? The main function code: public static void main(String[] args) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { try { MainWindow window = new MainWindow(); window.frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //Create and set up the content pane. createAndShowGUI(); //... and: private static void createAndShowGUI() { //Create and set up the window. JFrame frame = new JFrame("Data Table"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //Create and set up data of the content pane. TableClass mainTable = new TableClass(fh.getColNames(), fh.getTableContent()); mainTable.setOpaque(true); frame.setContentPane(mainTable); //Display the window. frame.pack(); frame.setVisible(true); } Thank you

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  • How do I solve the .NET CF exception "Can't find PInvoke DLL"?

    - by Ignas Limanauskas
    This is to all the C# gurus. I have been banging my head on this for some time already, tried all kinds of advice on the net with no avail. The action is happening in Windows Mobile 5.0. I have a DLL named MyDll.dll. In the MyDll.h I have: extern "C" __declspec(dllexport) int MyDllFunction(int one, int two); The definition of MyDllFunction in MyDll.cpp is: int MyDllFunction(int one, int two) { return one + two; } The C# class contains the following declaration: [DllImport("MyDll.dll")] extern public static int MyDllFunction(int one, int two); In the same class I am calling MyDllFunction the following way: int res = MyDllFunction(10, 10); And this is where the bloody thing keeps giving me "Can't find PInvoke DLL 'MyDll.dll'". I have verified that I can actually do the PInvoke on system calls, such as "GetAsyncKeyState(1)", declared as: [DllImport("coredll.dll")] protected static extern short GetAsyncKeyState(int vKey); The MyDll.dll is in the same folder as the executable, and I have also tried putting it into the /Windows folder with no changes nor success. Any advice or solutions are greatly appreciated.

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  • Just need someone familiar with HTTPClient to check over a piece of code

    - by jax
    here are two little helper methods I have made for downloading files. I have had to mix and match different tutorials of the web to get what I have here. Now is there anything that I have done blatantly wrong here? public static InputStream simplePostRequest(URL url, List<NameValuePair> postData) throws ClientProtocolException, IOException { DefaultHttpClient httpclient = new DefaultHttpClient(); HttpPost postMethod=new HttpPost(url.toExternalForm()); postMethod.setEntity(new UrlEncodedFormEntity(postData, HTTP.UTF_8)); HttpResponse response = httpclient.execute(postMethod); HttpEntity entity = response.getEntity(); return entity.getContent(); } public static InputStream simpleGetRequest(URL url, List<NameValuePair> queryString) throws ClientProtocolException, IOException { Uri.Builder uri = new Uri.Builder(); uri.path(url.getPath()); for(NameValuePair nvp: queryString) { uri.appendQueryParameter(nvp.getName(), nvp.getValue()); } DefaultHttpClient httpClient = new DefaultHttpClient(); HttpHost host = new HttpHost(url.getHost()); HttpResponse response = httpClient.execute(host, new HttpGet(uri.build().toString())); HttpEntity entity = response.getEntity(); return entity.getContent(); }

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  • loop is cut one element of the array

    - by Walaa
    The problem is : Write a program that reads a number n and then declares an array of n elements. The program then fills the array with the first n numbers, where each number is two to the power of the previous. Finally, display array’s contents. My code : import java.util.*; public class Q1 { static Scanner scan = new Scanner (System.in); public static void main(String args [] ) { int num; int i = 0; System.out.println("Enter a number :"); num = scan.nextInt(); double [] a=new double[num]; a[0]= num ; for ( ;i<=a.length-1 ; i++) { a[i+1] = Math.pow(2,a[i]); System.out.println((int)(a[i]) ); } } } The error is : ----jGRASP exec: java Q1 Enter a number : 4 4 16 65536 Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 4 at Q1.main(Q1.java:16) ----jGRASP wedge2: exit code for process is 1. why it says that? And the number by user printed twice!

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  • Blackberry (Java) - Can't get KeyListener to work

    - by paullb
    I am trying to get the KeyListener working for Blackberry, but none of the Dialogs pop up indicating that a key has been pressed (see code below, each action has a dialog popup in them). Any ideas on what i might be doing wrong? public class CityInfo extends UiApplication implements KeyListener { static CityInfo application; public static void main(String[] args) { //create a new instance of the application //and start the application on the event thread application.enterEventDispatcher(); } public CityInfo() { //display a new screen application = new CityInfo(); pushScreen(new WorkflowDisplayScreen()); this.addKeyListener(this); } public boolean keyChar(char arg0, int arg1, int arg2) { // TODO Auto-generated method stub Dialog.alert("key pressed : " + arg0); return true; } public boolean keyDown(int keycode, int time) { // TODO Auto-generated method stub Dialog.alert("keyDown : " + keycode); return false; } public boolean keyRepeat(int keycode, int time) { // TODO Auto-generated method stub Dialog.alert("keyRepeat : " + keycode); return false; } public boolean keyStatus(int keycode, int time) { // TODO Auto-generated method stub Dialog.alert("keyStatus : " + keycode); return false; } public boolean keyUp(int keycode, int time) { Dialog.alert("keyUp : " + keycode); // TODO Auto-generated method stub return false; } } I also tried implementing keyChar on the MainScreen class but that did not yield any results either.

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  • Send Click Message to another application process

    - by Nazar Hussain
    I have a scenario, i need to send click events to an independent application. I started that application with the following code. private Process app; app = new Process(); app.StartInfo.FileName = app_path; app.StartInfo.WorkingDirectory = dir_path; app.Start(); Now i want to send Mouse click message to that applicaiton, I have specific coordinates in relative to application window. How can i do it using Windows Messaging or any other technique. I used [DllImport("user32.dll")] private static extern void mouse_event(UInt32 dwFlags, UInt32 dx, UInt32 dy, UInt32 dwData, IntPtr dwExtraInfo); It works well but cause the pointer to move as well. So not fit for my need. Then i use. [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = false)] static extern IntPtr SendMessage(IntPtr hWnd, int Msg, int wParam, int lParam); It works well for minimize maximize, but do not work for mouse events. The codes for mousevents i am using are, WM_LBUTTONDOWN = 0x201, //Left mousebutton down WM_LBUTTONUP = 0x202, //Left mousebutton up WM_LBUTTONDBLCLK = 0x203, //Left mousebutton doubleclick WM_RBUTTONDOWN = 0x204, //Right mousebutton down WM_RBUTTONUP = 0x205, //Right mousebutton up WM_RBUTTONDBLCLK = 0x206, //Right mousebutton do Thanks for the help in advance, and waiting for feedback.

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  • Android Development-cannot download an image outside of onCreate

    - by murad
    hi everyone...... im new to android development........and i am stuck with a problem...... i am trying to develop an android application that shows the user the location of atms,hotels etc on a google map....i havent started working on the gps yet.as of now the app works something like this....first of all a map loads on which i intend to show the users current location......on clicking on the menu button there are 3 options..... -services -about us -quit on selecting services option the following options are available...... -atm -hospital -hotel etc on selecting the atm option we will be shown a screen displaying some text........ on using the menu for this screen we get the following menu items..... -sbi -canara -hdfc -icici etc my intention is that when the user selects the sbi option a map should load showing the various places where there are sbi atms near where the user is currently...... ......i started out with the google map api but i had to quit because when i select one of the menu options, such as "sbi",the map doesnt load......instead i am getting the error "application failed to load"...basically i was trying to load a map activity from my first map activity......after googling a bit without any results i tried another approach.......i tried to download and view the static map of the location i wanted..it worked.......but when i tried to download the static map when i select an option like before i get the same error..."application failed to load"...then i tried downloading 2 images from inside onCreate....that worked.......i cannot do the same thing outside the onCreate.....for eg.inside the function for the selected option... i have given the link to my code below..... if someone can please look into this it would be of great help to me.........i have been sitting with this problem for days now......and its urgent too.......i have done the project in eclipse....... httpDownload.java --- http://dpaste.com/195981/

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  • Cnoverting application to MVC architecture

    - by terence6
    I'm practicing writing MVC applications. I have a Mastermind game, that I would like to rewrite as MVC app. I have divided my code to parts, but instead of working game I'm getting empty Frame and an error in "public void paint( Graphics g )". Error comes from calling this method in my view with null argument. But how to overcome this ? MVC was quite simple with swing but awt and it's paint methods are much more complicated. Code of working app : http://paste.pocoo.org/show/224982/ App divided to MVC : Main : public class Main { public static void main(String[] args){ Model model = new Model(); View view = new View("Mastermind", 400, 590, model); Controller controller = new Controller(model, view); view.setVisible(true); } } Controller : import java.awt.*; import java.awt.event.*; public class Controller implements MouseListener, ActionListener { private Model model; private View view; public Controller(Model m, View v){ model = m; view = v; view.addWindowListener( new WindowAdapter(){ public void windowClosing(WindowEvent e){ System.exit(0); } }); view.addMouseListener(this); } public void actionPerformed( ActionEvent e ) { if(e.getSource() == view.checkAnswer){ if(model.isRowFull){ model.check(); } } } public void mousePressed(MouseEvent e) { Point mouse = new Point(); mouse = e.getPoint(); if (model.isPlaying){ if (mouse.x > 350) { int button = 1 + (int)((mouse.y - 32) / 50); if ((button >= 1) && (button <= 5)){ model.fillHole(button); } } } } public void mouseClicked(MouseEvent e) {} public void mouseReleased(MouseEvent e){} public void mouseEntered(MouseEvent e) {} public void mouseExited(MouseEvent e) {} } View : import java.awt.*; import javax.swing.*; import java.awt.event.*; public class View extends Frame implements ActionListener { Model model; JButton checkAnswer; private JPanel button; static final int HIT_X[] = {270,290,310,290,310}, HIT_Y[] = {506,496,496,516,516}; public View(String name, int w, int h, Model m){ model = m; setTitle( name ); setSize( w,h ); setResizable( false ); this.setLayout(new BorderLayout()); button = new JPanel(); button.setSize( new Dimension(400, 100)); button.setVisible(true); checkAnswer = new JButton("Check"); checkAnswer.addActionListener(this); checkAnswer.setSize( new Dimension(200, 30)); button.add( checkAnswer ); this.add( button, BorderLayout.SOUTH); button.setVisible(true); for ( int i=0; i < model.SCORE; i++ ){ for ( int j = 0; j < model.LINE; j++ ){ model.pins[i][j] = new Pin(20,0); model.pins[i][j].setPosition(j*50+30,510-i*50); model.pins[i+model.SCORE][j] = new Pin(8,0); model.pins[i+model.SCORE][j].setPosition(HIT_X[j],HIT_Y[j]-i*50); } } for ( int i=0; i < model.LINE; i++ ){ model.pins[model.OPTIONS][i] = new Pin( 20, i+2 ); model.pins[model.OPTIONS][i].setPosition( 370,i * 50 + 56); } model.combination(); model.paint(null); } public void actionPerformed( ActionEvent e ) { } } Model: import java.awt.*; public class Model extends Frame{ static final int LINE = 5, SCORE = 10, OPTIONS = 20; Pin pins[][] = new Pin[21][LINE]; int combination[] = new int[LINE]; int curPin = 0; int turn = 1; int repaintPin; boolean isUpdate = true, isPlaying = true, isRowFull = false; public Model(){ } void fillHole(int color) { pins[turn-1][curPin].setColor(color+1); repaintPins( turn ); curPin = (curPin+1) % LINE; if (curPin == 0){ isRowFull = true; } } public void paint( Graphics g ) { g.setColor( new Color(238, 238, 238)); g.fillRect( 0,0,400,590); for ( int i=0; i < pins.length; i++ ) { pins[i][0].paint(g); pins[i][1].paint(g); pins[i][2].paint(g); pins[i][3].paint(g); pins[i][4].paint(g); } } public void update( Graphics g ) { if ( isUpdate ) { paint(g); } else { isUpdate = true; pins[repaintPin-1][0].paint(g); pins[repaintPin-1][1].paint(g); pins[repaintPin-1][2].paint(g); pins[repaintPin-1][3].paint(g); pins[repaintPin-1][4].paint(g); } } void repaintPins( int pin ) { repaintPin = pin; isUpdate = false; repaint(); } void check() { int junkPegs[] = new int[LINE], junkCode[] = new int[LINE]; int pegCount = 0, pico = 0; for ( int i = 0; i < LINE; i++ ) { junkPegs[i] = pins[turn-1][i].getColor(); junkCode[i] = combination[i]; } for ( int i = 0; i < LINE; i++ ){ if (junkPegs[i]==junkCode[i]) { pins[turn+SCORE][pegCount].setColor(1); pegCount++; pico++; junkPegs[i] = 98; junkCode[i] = 99; } } for ( int i = 0; i < LINE; i++ ){ for ( int j = 0; j < LINE; j++ ) if (junkPegs[i]==junkCode[j]) { pins[turn+SCORE][pegCount].setColor(2); pegCount++; junkPegs[i] = 98; junkCode[j] = 99; j = LINE; } } repaintPins( turn+SCORE ); if ( pico == LINE ){ isPlaying = false; } else if ( turn >= 10 ){ isPlaying = false; } else{ curPin = 0; isRowFull = false; turn++; } } void combination() { for ( int i = 0; i < LINE; i++ ){ combination[i] = 1 + (int)(Math.random()*5); System.out.print(i+","); } } } class Pin{ private int color, X, Y, radius; private static final Color COLORS[] = { Color.black, Color.white, Color.red, Color.yellow, Color.green, Color.blue, new Color(7, 254, 250)}; public Pin(){ X = 0; Y = 0; radius = 0; color = 0; } public Pin( int r,int c ){ X = 0; Y = 0; radius = r; color = c; } public void paint( Graphics g ){ int x = X-radius; int y = Y-radius; if (color > 0){ g.setColor( COLORS[color]); g.fillOval( x,y,2*radius,2*radius ); } else{ g.setColor( new Color(238, 238, 238) ); g.drawOval( x,y,2*radius-1,2*radius-1 ); } g.setColor( Color.black ); g.drawOval( x,y,2*radius,2*radius ); } public void setPosition( int x,int y ){ this.X = x ; this.Y = y ; } public void setColor( int c ){ color = c; } public int getColor() { return color; } } Any clues on how to overcome this would be great. Have I divided my code improperly ?

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  • Why is the main method not covered?

    - by Mike.Huang
    main method: public static void main(String[] args) throws Exception { if (args.length != EXPECTED_NUMBER_OF_ARGUMENTS) { System.err.println("Usage - java XFRCompiler ConfigXML PackageXML XFR"); } String configXML = args[0]; String packageXML = args[1]; String xfr = args[2]; AutoConfigCompiler compiler = new AutoConfigCompiler(); compiler.setConfigDocument(loadDocument(configXML)); compiler.setPackageInfoDoc(loadDocument(packageXML)); // compiler.setVisiblityDoc(loadDocument("VisibilityFilter.xml")); compiler.compileModel(xfr); } private static Document loadDocument(String fileName) throws Exception { TXDOMParser parser = (TXDOMParser) ParserFactory.makeParser(TXDOMParser.class.getName()); InputSource source = new InputSource(new FileInputStream(fileName)); parser.parse(source); return parser.getDocument(); } testcase: @Test public void testCompileModel() throws Exception { // construct parameters URL configFile = Thread.currentThread().getContextClassLoader().getResource("Ford_2008_Mustang_Config.xml"); URL packageFile = Thread.currentThread().getContextClassLoader().getResource("Ford_2008_Mustang_Package.xml"); File tmpFile = new File("Ford_2008_Mustang_tmp.xfr"); if(!tmpFile.exists()) { tmpFile.createNewFile(); } String[] args = new String[]{configFile.getPath(),packageFile.getPath(),tmpFile.getPath()}; try { // test main method XFRCompiler.main(args); } catch (Exception e) { assertTrue(true); } try { // test args length is less than 3 XFRCompiler.main(new String[]{"",""}); } catch (Exception e) { assertTrue(true); } tmpFile.delete(); } Coverage outputs displayed as the lines from String configXML = args[0]; in main method are not covered.

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  • How can I control UISlider Value Changed-events frequncy?

    - by Albert
    I'm writing an iPhone app that is using two uisliders to control values that are sent using coreBluetooth. If I move the sliders quickly one value freezes at the receiver, presumably because the Value Changed events trigger so often that the write-commands stack up and eventually get thrown away. How can I make sure the events don't trigger too often? Edit: Here is a clarification of the problem; the bluetooth connection sends commands every 105ms. If the user generates a bunch of events during that time they seem to que up. I would like to throw away any values generated between the connection events and just send one every 105ms. This is basically what I'm doing right now: -(IBAction) sliderChanged:(UISlider *)sender{ static int8_t value = 0; int8_t new_value = (int8_t)sender.value; if ( new_value > value + threshold || new_value < value - threshold ) { value = new_value; [btDevice writeValue:value]; } } What I'm asking is how to implement something like -(IBAction) sliderChanged:(UISlider *)sender{ static int8_t value = 0; if (105msHasPassed) { int8_t new_value = (int8_t)sender.value; if ( new_value > value + threshold || new_value < value - threshold ) { value = new_value; [btDevice writeValue:value]; } } }

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  • String doesn't match regex when read from keyboard.

    - by athspk
    public static void main(String[] args) throws IOException { String str1 = "??123456"; System.out.println(str1+"-"+str1.matches("^\\p{InGreek}{2}\\d{6}")); //??123456-true BufferedReader br = new BufferedReader(new InputStreamReader(System.in)); String str2 = br.readLine(); //??123456 same as str1. System.out.println(str2+"-"+str2.matches("^\\p{InGreek}{2}\\d{6}")); //?”??123456-false System.out.println(str1.equals(str2)); //false } The same String doesn't match regex when read from keyboard. What causes this problem, and how can we solve this? Thanks in advance. EDIT: I used System.console() for input and output. public static void main(String[] args) throws IOException { PrintWriter pr = System.console().writer(); String str1 = "??123456"; pr.println(str1+"-"+str1.matches("^\\p{InGreek}{2}\\d{6}")+"-"+str1.length()); String str2 = System.console().readLine(); pr.println(str2+"-"+str2.matches("^\\p{InGreek}{2}\\d{6}")+"-"+str2.length()); pr.println("str1.equals(str2)="+str1.equals(str2)); } Output: ??123456-true-8 ??123456 ??123456-true-8 str1.equals(str2)=true

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  • Self referencing userdata and garbage collection

    - by drtwox
    Because my userdata objects reference themselves, I need to delete and nil a variable for the garbage collector to work. Lua code: obj = object:new() -- -- Some time later obj:delete() -- Removes the self reference obj = nil -- Ready for collection C Code: typedef struct { int self; // Reference to the object // Other members and function references removed } Object; // Called from Lua to create a new object static int object_new( lua_State *L ) { Object *obj = lua_newuserdata( L, sizeof( Object ) ); // Create the 'self' reference, userdata is on the stack top obj->self = luaL_ref( L, LUA_REGISTRYINDEX ); // Put the userdata back on the stack before returning lua_rawgeti( L, LUA_REGISTRYINDEX, obj->self ); // The object pointer is also stored outside of Lua for processing in C return 1; } // Called by Lua to delete an object static int object_delete( lua_State *L ) { Object *obj = lua_touserdata( L, 1 ); // Remove the objects self reference luaL_unref( L, LUA_REGISTRYINDEX, obj->self ); return 0; } Is there some way I can set the object to nil in Lua, and have the delete() method called automatically? Alternatively, can the delete method nil all variables that reference the object? Can the self reference be made 'weak'?

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  • final transient fields and serialization

    - by doublep
    Is it possible to have final transient fields that are set to any non-default value after serialization in Java? My usecase is a cache variable — that's why it is transient. I also have a habit of making Map fields that won't be changed (i.e. contents of the map is changed, but object itself remains the same) final. However, these attributes seem to be contradictory — while compiler allows such a combination, I cannot have the field set to anything but null after unserialization. I tried the following, without success: simple field initialization (shown in the example): this is what I normally do, but the initialization doesn't seem to happen after unserialization; initialization in constructor (I believe this is semantically the same as above though); assigning the field in readObject() — cannot be done since the field is final. In the example cache is public only for testing. import java.io.*; import java.util.*; public class test { public static void main (String[] args) throws Exception { X x = new X (); System.out.println (x + " " + x.cache); ByteArrayOutputStream buffer = new ByteArrayOutputStream (); new ObjectOutputStream (buffer).writeObject (x); x = (X) new ObjectInputStream (new ByteArrayInputStream (buffer.toByteArray ())).readObject (); System.out.println (x + " " + x.cache); } public static class X implements Serializable { public final transient Map <Object, Object> cache = new HashMap <Object, Object> (); } } Output: test$X@1a46e30 {} test$X@190d11 null

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  • GWT - problems with constants in css

    - by hba
    Hi, I'm new to GWT; I'm building a small sample app. I have several CSS files. I'm able to successfully use the ClientBundle and CssResource to assign styles to the elements defined in my UiBinder script. Now I'd like to take it one step further and introduce CSS constants using @def css-rule. The @def works great when I define a constant and use it in the same CSS file. However I cannot use it in another CSS file. When I try to use the @eval rule to evaluate an existing constant the compiler throws an execption: "cannot make a static reference to the non-static method ". Here is an example of what I'm trying to do: ConstantStyle.css @def BACKGROUND red; ConstantStyle.java package abc; import ...; interface ConstantStyle extends cssResource { String BACKGROUND(); } MyStyle.css @eval BACKGROUND abc.ConstantStyle.BACKGROUND(); .myClass {background-color: BACKGROUND;} MyStyle.java package abc; import ...; interface ConstantStyle extends cssResource { String myClass; } MyResources.java package abc; import ...; interface MyResources extends ClientBundle { @Source("ConstantStyle.css") ConstantStyle constantStyle(); @Source("MyStyle.css") MyStyle myStyle(); } Thanks in advance!

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  • Make a form not focusable in C#

    - by Jandex
    Hi! I'm wanting to write a virtual keyboard, like windows onscreen keyboard for touchscreen pcs. But I'm having problem with my virtual keyboard stealing the focus from the application being used. The windows onscreen keyboard mantains the focus on the current application even when the user clicks on it. Is there a way to do the same with windows forms in C#? The only thing I can do for now is to send a keyboard event to an especific application, like notepad in the following code. If I could make the form not focusable, I could get the current focused window with GetForegroundWindow. [DllImport("USER32.DLL", CharSet = CharSet.Unicode)] public static extern IntPtr FindWindow(string lpClassName,string lpWindowName); [DllImport("USER32.DLL")] public static extern bool SetForegroundWindow(IntPtr hWnd); private void button1_Click(object sender, EventArgs e) { IntPtr calculatorHandle = FindWindow("notepad", null); SetForegroundWindow(calculatorHandle); SendKeys.SendWait("111"); } Is there a way this can be done? Any suggestions of a better way to have the form sending keyboard events to the application being used? Thanks!!

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  • How to properly recreate BITMAP, that was previously shared by CreateFileMapping()?

    - by zim22
    Dear friends, I need your help. I need to send .bmp file to another process (dialog box) and display it there, using MMF(Memory Mapped File) But the problem is that image displays in reversed colors and upside down. In first application I open picture from HDD and link it to the named MMF "Gigabyte_picture" HANDLE hFile = CreateFile("123.bmp", GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL); CreateFileMapping(hFile, NULL, PAGE_READONLY, 0, 0, "Gigabyte_picture"); In second application I open mapped bmp file and at the end I display m_HBitmap on the static component, using SendMessage function. HANDLE hMappedFile = OpenFileMapping(FILE_MAP_READ, FALSE, "Gigabyte_picture"); PBYTE pbData = (PBYTE) MapViewOfFile(hMappedFile, FILE_MAP_READ, 0, 0, 0); BITMAPINFO bmpInfo = { 0 }; LONG lBmpSize = 60608; // size of the bmp file in bytes bmpInfo.bmiHeader.biBitCount = 32; bmpInfo.bmiHeader.biHeight = 174; bmpInfo.bmiHeader.biWidth = 87; bmpInfo.bmiHeader.biPlanes = 1; bmpInfo.bmiHeader.biSizeImage = lBmpSize; bmpInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); UINT * pPixels = 0; HDC hDC = CreateCompatibleDC(NULL); HBITMAP m_HBitmap = CreateDIBSection(hDC, &bmpInfo, DIB_RGB_COLORS, (void **)& pPixels, NULL, 0); SetBitmapBits(m_HBitmap, lBmpSize, pbData); SendMessage(gStaticBox, STM_SETIMAGE, (WPARAM)IMAGE_BITMAP,(LPARAM)m_HBitmap); ///////////// HWND gStaticBox = CreateWindowEx(0, "STATIC","", SS_CENTERIMAGE | SS_REALSIZEIMAGE | SS_BITMAP | WS_CHILD | WS_VISIBLE, 10,10,380, 380, myDialog, (HMENU)-1,NULL,NULL);

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  • How to print all values of Vector[]

    - by terence6
    I have a Vector[] of Object type that stores my data. How to print all it's objects ? The code: private static Vector<Object[]> vector = new Vector<Object[]>(); int event=0; for(int i=0; i<10; i++){ vector.add( this.addToObject(System.currentTimeMillis(), event , "String") ); event++; } private Object[] addToObject(long t, int i,String s ){ Object[] o = new Object[4]; o[3] = s; o[2] = i; o[1] = "00000"; o[0] = t; return o; } printing public static void main(String[]args){ main m = new Main(); for(int i=0; i< m.vector.size(); i++){ } } And I'd like to get sth like this : 1202393057117 1 OOOOO String 1202393057117 2 OOOOO String 1202393057118 3 OOOOO String 1202393057118 4 OOOOO String 1202393057118 5 OOOOO String

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  • ASP.NET enum dropdownlist validation

    - by Arun Kumar
    I have got a enum public enum TypeDesc { [Description("Please Specify")] PleaseSpecify, Auckland, Wellington, [Description("Palmerston North")] PalmerstonNorth, Christchurch } I am binding this enum to drop down list using the following code on page_Load protected void Page_Load(object sender, EventArgs e) { if (TypeDropDownList.Items.Count == 0) { foreach (TypeDesc newPatient in EnumToDropDown.EnumToList<TypeDesc>()) { TypeDropDownList.Items.Add(EnumToDropDown.GetEnumDescription(newPatient)); } } } public static string GetEnumDescription(Enum value) { FieldInfo fi = value.GetType().GetField(value.ToString()); DescriptionAttribute[] attributes = (DescriptionAttribute[])fi.GetCustomAttributes(typeof(DescriptionAttribute), false); if (attributes != null && attributes.Length > 0) return attributes[0].Description; else return value.ToString(); } public static IEnumerable<T> EnumToList<T>() { Type enumType = typeof(T); // Can't use generic type constraints on value types, // so have to do check like this if (enumType.BaseType != typeof(Enum)) throw new ArgumentException("T must be of type System.Enum"); Array enumValArray = Enum.GetValues(enumType); List<T> enumValList = new List<T>(enumValArray.Length); foreach (int val in enumValArray) { enumValList.Add((T)Enum.Parse(enumType, val.ToString())); } return enumValList; } and my aspx page use the following code to validate <asp:DropDownList ID="TypeDropDownList" runat="server" > </asp:DropDownList> <asp:RequiredFieldValidator ID="TypeRequiredValidator" runat="server" ControlToValidate="TypeDropDownList" ErrorMessage="Please Select a City" Text="<img src='Styles/images/Exclamation.gif' />" ValidationGroup="city"></asp:RequiredFieldValidator> But my validation is accepting "Please Specify" as city name. I want to stop user to submit if the city is not selected.

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  • Need help with if else statement

    - by Michael Quiles
    I'm trying to do an else statement that would tell the user that the game ended in a draw (tic tac toe game). I got it where it works if played and there's a winner it will show another form declaring the winner through an if statement but I cant figure out the its a draw portion. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Forms; using System.Drawing; namespace MyGame { public class Result1 { static private int[,] Winners = new int[,] { // main gameplay Ex: if x is on 0,1,2 x is the winner {0,1,2}, {3,4,5}, {6,7,8}, {0,3,6}, {1,4,7}, {2,5,8}, {0,4,8}, {2,4,6}, }; static public bool CheckWinner(Button[] myControls) { //bolean statement to check for the winner bool gameOver = false; for (int i = 0; i < 8; i++) { int a = Winners[i, 0]; int b = Winners[i, 1]; int c = Winners[i, 2]; Button b1 = myControls[a], b2 = myControls[b], b3 = myControls[c]; if (b1.Text == "" || b2.Text == "" || b3.Text == "") continue; if (b1.Text == b2.Text && b2.Text == b3.Text) { b1.BackColor = b2.BackColor = b3.BackColor = Color.LightCoral; b1.Font = b2.Font = b3.Font = new System.Drawing.Font("Microsoft Sans Serif", 32F, System.Drawing.FontStyle.Italic & System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0))); gameOver = true; xWinnerForm xWinnerForm = new xWinnerForm(); xWinnerForm.ShowDialog(); //only works with show not showDialog method gets overloaded (b1.Text + " is the Winner"); to get around this I added and image showing the last player } //else statement here for draw what code would I put in? } return gameOver; } } }

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  • Wrapper class that creates objects at runtime and stores data in an array.

    - by scriptingalias
    I tried making a wrapper class that encapsulates an object, a string (for naming and differentiating the object instance), and an array to store data. The problem I'm having now is accessing this class using methods that determine the "name" of the object and also reading the array containing some random variables. import java.util.Arrays; import java.util.Random; public class WrapperClass { String varName; Object varData; int[] array = new int[10]; public WrapperClass(String name, Object data, int[] ARRAY) { varName = name; varData = data; array = ARRAY; } public static void getvalues() { } public static void main(String[] args) { int[] array = new int[10]; Random random = new Random(3134234); for(int i = 0; i < 10; i++) { for (int c = 0; c < 10; c++) { array[c] = random.nextInt();//randomly creates data } WrapperClass w = new WrapperClass("c" + i, new Object(),array); } } }

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  • Oracle User definied aggregate function for varray of varchar

    - by baju
    I am trying to write some aggregate function for the varray and I get this error code when I'm trying to use it with data from the DB: ORA-00600 internal error code, arguments: [kodpunp1], [], [], [], [], [], [], [], [], [], [], [] [koxsihread1], [0], [3989], [45778], [], [], [], [], [], [], [], [] Code of the function is really simple(in fact it does nothing ): create or replace TYPE "TEST_VECTOR" as varray(10) of varchar(20) ALTER TYPE "TEST_VECTOR" MODIFY LIMIT 4000 CASCADE create or replace type Test as object( lastVector TEST_VECTOR, STATIC FUNCTION ODCIAggregateInitialize(sctx in out Test) return number, MEMBER FUNCTION ODCIAggregateIterate(self in out Test, value in TEST_VECTOR) return number, MEMBER FUNCTION ODCIAggregateMerge(self IN OUT Test, ctx2 IN Test) return number, MEMBER FUNCTION ODCIAggregateTerminate(self IN Test, returnValue OUT TEST_VECTOR, flags IN number) return number ); create or replace type body Test is STATIC FUNCTION ODCIAggregateInitialize(sctx in out Test) return number is begin sctx := Test(TEST_VECTOR()); return ODCIConst.Success; end; MEMBER FUNCTION ODCIAggregateIterate(self in out Test, value in TEST_VECTOR) return number is begin self.lastVector := value; return ODCIConst.Success; end; MEMBER FUNCTION ODCIAggregateMerge(self IN OUT Test, ctx2 IN Test) return number is begin return ODCIConst.Success; end; MEMBER FUNCTION ODCIAggregateTerminate(self IN Test, returnValue OUT TEST_VECTOR, flags IN number) return number is begin returnValue := self.lastVector; return ODCIConst.Success; end; end; create or replace FUNCTION test_fn (input TEST_VECTOR) RETURN TEST_VECTOR PARALLEL_ENABLE AGGREGATE USING Test; Next I create some test data: create table t1_test_table( t1_id number not null, t1_value TEST_VECTOR not null, Constraint PRIMARY_KEY_1 PRIMARY KEY (t1_id) ) Next step is to put some data to the table insert into t1_test_table (t1_id,t1_value) values (1,TEST_VECTOR('x','y','z')) Now everything is prepared to perform queries: Select test_fn(TEST_VECTOR('y','x')) from dual Query above work well Select test_fn(t1_value) from t1_test_table where t1_id = 1 Version of Oracle DBMS I use: 11.2.0.3.0 Does anyone tried do such a thing? What can be the reason that it does not work? How to solve it? Thanks in advance for help.

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  • Swing modal dialog refuses to close - sometimes!

    - by Zarkonnen
    // This is supposed to show a modal dialog and then hide it again. In practice, // this works about 75% of the time, and the other 25% of the time, the dialog // stays visible. // This is on Ubuntu 10.10, running: // OpenJDK Runtime Environment (IcedTea6 1.9) (6b20-1.9-0ubuntu1) // This always prints // setVisible(true) about to happen // setVisible(false) about to happen // setVisible(false) has just happened // even when the dialog stays visible. package modalproblemdemo; import java.awt.Frame; import javax.swing.JDialog; import javax.swing.SwingUtilities; public class Main { public static void main(String[] args) { final Dialogs d = new Dialogs(); new Thread() { @Override public void run() { d.show(); d.hide(); } }.start(); } static class Dialogs { final JDialog dialog; public Dialogs() { dialog = new JDialog((Frame) null, "Hello World", /*modal*/ true); dialog.setSize(400, 200); } public void show() { SwingUtilities.invokeLater(new Runnable() { public void run() { dialog.setLocationRelativeTo(null); System.out.println("setVisible(true) about to happen"); dialog.setVisible(true); }}); } public void hide() { SwingUtilities.invokeLater(new Runnable() { public void run() { System.out.println("setVisible(false) about to happen"); dialog.setVisible(false); System.out.println("setVisible(false) has just happened"); }}); } } }

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  • Update multiple progress bar with gtk c++

    - by Yadira Suazo
    I need to output the i progress bars and update them all. But only the last one updates i times. This is the code: static void calculaPi (GtkButton * boton, Datos * dDatos){ const char * threads; GtkWidget * barra, *bot2, *button, *progress, *vbox; threads = gtk_entry_get_text(GTK_ENTRY(dDatos->dthreads )); gint ithreads = 1; ithreads = atoi(threads); barra = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_window_set_title((GtkWindow *) barra, "Loteria de Threads"); gtk_window_set_default_size(GTK_WINDOW(barra), 300, ithreads*30); gtk_window_set_position(GTK_WINDOW(barra), GTK_WIN_POS_CENTER); button = gtk_button_new_with_label ("Click me!"); vbox = gtk_vbox_new (FALSE, 5); gtk_box_pack_start (GTK_BOX (vbox), button, FALSE, FALSE, 5); gtk_container_add (GTK_CONTAINER (barra), vbox); for (gint i = 1 ; i <= ithreads; i++) { progress = gtk_progress_bar_new (); gtk_box_pack_start (GTK_BOX (vbox), progress, FALSE, FALSE, 5); g_object_set_data (G_OBJECT (barra), "pbar", (gpointer) progress); g_signal_connect (G_OBJECT (button), "clicked", G_CALLBACK (button_clicked), (gpointer) barra); } bot2 = gtk_button_new_with_label("Salir"); gtk_box_pack_start (GTK_BOX (vbox), bot2, FALSE, FALSE, 5); gtk_widget_set_size_request(bot2, 100, 35); g_signal_connect (G_OBJECT (bot2), "clicked", G_CALLBACK (destroy), G_OBJECT (barra)); gtk_widget_show_all(barra); gtk_main(); } static void button_clicked (GtkButton *button, GtkWidget *barra) { GtkProgressBar *progress; gdouble percent = 0.0; gtk_widget_set_sensitive (GTK_WIDGET (button), FALSE); progress = GTK_PROGRESS_BAR (g_object_get_data (G_OBJECT (barra), "pbar")); while (percent <= 100.0) { gchar *message = g_strdup_printf ("%.0f%% Complete", percent); gtk_progress_bar_set_fraction (progress, percent / 100.0); gtk_progress_bar_set_text (progress, message); while (gtk_events_pending ()) gtk_main_iteration (); g_usleep (500000); percent += 5.0; } }

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  • c# finding matching words in table column using Linq2Sql

    - by David Liddle
    I am trying to use Linq2Sql to return all rows that contain values from a list of strings. The linq2sql class object has a string property that contains words separated by spaces. public class MyObject { public string MyProperty { get; set; } } Example MyProperty values are: MyObject1.MyProperty = "text1 text2 text3 text4" MyObject2.MyProperty = "text2" For example, using a string collection, I pass the below list var list = new List<>() { "text2", "text4" } This would return both items in my example above as they both contain "text2" value. I attempted the following using the below code however, because of my extension method the Linq2Sql cannot be evaluated. public static IQueryable<MyObject> WithProperty(this IQueryable<MyProperty> qry, IList<string> p) { return from t in qry where t.MyProperty.Contains(p, ' ') select t; } I also wrote an extension method public static bool Contains(this string str, IList<string> list, char seperator) { if (String.IsNullOrEmpty(str) || list == null) return false; var splitStr = str.Split(new char[] { seperator }, StringSplitOptions.RemoveEmptyEntries); foreach (string s in splitStr) foreach (string l in list) if (String.Compare(s, l, true) == 0) return true; return false; } Any help or ideas on how I could achieve this?

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  • What is the best practice when coding math class/functions ?

    - by Isaac Clarke
    Introductory note : I voluntarily chose a wide subject. You know that quote about learning a cat to fish, that's it. I don't need an answer to my question, I need an explanation and advice. I know you guys are good at this ;) Hi guys, I'm currently implementing some algorithms into an existing program. Long story short, I created a new class, "Adder". An Adder is a member of another class representing the physical object actually doing the calculus , which calls adder.calc() with its parameters (merely a list of objects to do the maths on). To do these maths, I need some parameters, which do not exist outside of the class (but can be set, see below). They're neither config parameters nor members of other classes. These parameters are D1 and D2, distances, and three arrays of fixed size : alpha, beta, delta. I know some of you are more comfortable reading code than reading text so here you go : class Adder { public: Adder(); virtual Adder::~Adder(); void set( float d1, float d2 ); void set( float d1, float d2, int alpha[N_MAX], int beta[N_MAX], int delta[N_MAX] ); // Snipped prototypes float calc( List& ... ); // ... inline float get_d1() { return d1_ ;}; inline float get_d2() { return d2_ ;}; private: float d1_; float d2_; int alpha_[N_MAX]; // A #define N_MAX is done elsewhere int beta_[N_MAX]; int delta_[N_MAX]; }; Since this object is used as a member of another class, it is declared in a *.h : private: Adder adder_; By doing that, I couldn't initialize the arrays (alpha/beta/delta) directly in the constructor ( int T[3] = { 1, 2, 3 }; ), without having to iterate throughout the three arrays. I thought of putting them in static const, but I don't think that's the proper way of solving such problems. My second guess was to use the constructor to initialize the arrays Adder::Adder() { int alpha[N_MAX] = { 0, -60, -120, 180, 120, 60 }; int beta[N_MAX] = { 0, 0, 0, 0, 0, 0 }; int delta[N_MAX] = { 0, 0, 180, 180, 180, 0 }; set( 2.5, 0, alpha, beta, delta ); } void Adder::set( float d1, float d2 ) { if (d1 > 0) d1_ = d1; if (d2 > 0) d2_ = d2; } void Adder::set( float d1, float d2, int alpha[N_MAX], int beta[N_MAX], int delta[N_MAX] ) { set( d1, d2 ); for (int i = 0; i < N_MAX; ++i) { alpha_[i] = alpha[i]; beta_[i] = beta[i]; delta_[i] = delta[i]; } } My question is : Would it be better to use another function - init() - which would initialize arrays ? Or is there a better way of doing that ? My bonus question is : Did you see some mistakes or bad practice along the way ?

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