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  • Can't open any of my drives/devices(not USB drive)

    - by Anontu
    I can't open any of my computer drives (:c/,:d/.....) Every time i tried to open the drives, the following notice appeared: (i'm new in Ask Ubuntu,so,i can't upload the snapshot,i need 10 reputations to do that) **Unable to access "__ Volume"** error mounting/dev/sda7at/media/MyPC/__Volume:Command-Line 'mount-t "ntfs"-o "uhelper=udisk2,nodev,nosuid,uid=1000,gid=1000,dmask=0077,fmask=0177""/ dev/sda7""/media/MyPC/__Volume"' exited with non-zero exit status 14:The disk contains an unclean file system (0,0).| Metadata Kept in Windows cache,refused to mount. Failed to mount '/dev/sda7':Operation not permitted The NTFS partition is in an unsafe state.Please,resume and shutdown Windows fully(no hibernation or fast restarting),or mount the volume read-only with the 'ro' mount option. I have Windows side by side Ubuntu 13.04 in my computer and i have done (like-Shutting down Windows properly...) things as these in the notice. But it's not working.

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  • How to specify ingredients in Schema.org (other than recipes or drugs)?

    - by guillem
    I'd like to use Schema.org for a series of product specs pages. The products are cosmetics (shampoos, creams, etc.) and ideally an INCI declaration will be included for every product. I'd like to use Schema.org in the declaration, but I cannot find a suitable category in Schema.org. Ingredients is meant for cooking recipes, and ActiveIngredient for (medical) drugs and dietary supplements. Did I overlook some part of the tree? Any ideas for a workaround? Or am I trying to do something out of scope?

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  • speed up the update of glutidle()

    - by CroCo
    I have a client that sends data at 1KHz (i.e. 0.001 sec) to a master over Internet using UDP protocol. In Master, I need to draw an object, but the problem is that the update of GLUT is slower than the client's update. I have tried to use glutTimerFunc(0,glutIdle, 0); but still slow. Is there a way to speed up the update rate of drawing? I need to update Display() every 0.001 sec. Any suggestions? I'm using windows 7.

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  • Why don't my Google Analytics custom segmentation visit numbers match up?

    - by Hates_
    I have three main areas of my site and want to track total usage as well as breakdowns of the three parts. I am trying to segment the "type" of use on each page using a custom variable as such: ['_setCustomVar',1,'Visitor Type','Unknown',1] Visitor type can be one of three values: "Unknown", "Reader" or "publisher". Every page has this value set. Now when I look at my analytics chart and chose all three segments, the individual values do not match the sum. I've double checked the pages to make sure the custom var is there.

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  • Whats the right program for me?

    - by andyphillips20
    I would like to learn C++ so I can get a job in the game industry, but there are so many options it a little confusing. I know most of you will say I should read up on C++ before attempting to program it but I learn best by doing things rather then reading. That being said I don't understand some of the thing suggested on other questions, because I've read a few trying to find whats right for me, so putting things in the simplest terms would be helpful. I've been making a couple of games 2d using gamemaker and if theres a C++ equivalent that would be perfect, but if not possible I would like an IDE that allows me to easily continue making 2d games, and is fairly simple to learn. Having a 2d sprite editor would be a nice plus but I can understand if its not every thing I want in one program

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  • Designing a single look up entity

    - by altsyset
    In almost every application you have this look up entity that provides a dynamic references. This are things like type, category, etc. These entities will always have id, name, desc So at first I designed different entities for each look up. Like education_type, education_level, degree_type.... But on a second thought I decided to have on entity for each of these kinds of entities. But when I am done with the design and check the relation this entity will be referenced by almost all entities in the system and I don't believe that is appropriate. So What is your take on this? Can you give me some clear pros and cons?

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  • How can I fix a very broken Ubuntu installation without losing data?

    - by jredkai
    Okay guys, I was installing a program (I do not remember the name). When I did sudo apt-get update I was given missing dependencies. It told me to sudo apt-get install -f which deleted just about every dependency needed for Ubuntu, now I cannot log in or anything, now in GRUB it actually says Debian instead of Ubuntu. I have tons of important data in that partition. Can I some how use the live cd to fix this problem??? I mean like re-install without losing data. Any help is greatly appreciated!!!

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  • Found a better solution to a problem at work - should I deter from posting the code snippet online?

    - by Calmarius
    I think most of us, programmers, used Stack Overflow to solve every day problems: looked for an efficient algorithm to do something. Now imagine a situation: you have a problem to solve. Googled a bit, found a StackOverflow question but you are not really satisfied with the answers so far. So you have to do your own research: you need to do it because you want it in the company's app. Eventually after some hours you have found the better solution. You're happy, you added it to the company's code base, then you want to submit your answer with a code snippet (just several lines) to the question you've found before to help others too. But wait: the company's software is closed source, and you worked on it on the clock. So does this mean I shouldn't post the answer neither at work nor at home to that question in the rest of my life, because I solved it at work, and the company owns that piece of code?

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  • How should I get my code ready for OpenSourcing it and putting it on GitHub?

    - by Sempus
    In a few weeks, my project is going to be finished and I want to start getting my code ready for other people to use it. I am going to be posting everything to GitHub so people can tweak it and hopefully make it better. I guess what I'm asking is, what would be the best way to make sure my code is sufficiently documented and worded right for other people to use? I know you should always comment everything and I'm going to be putting in the @params feature for every method, but are there any other tips in general?

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  • How can I apply Readme Driven Development to an ongoing project?

    - by Metalcoder
    I'm assigned to a project where the goal is to update an existing software. This software was developed in a totally ad hoc manner, which means that any documentation generated is outdated, confused and just plain useless. I do not want to retroactivelly produce all the missing artifacts, since this would just be a waste of time. The code base is ugly, and really need some serious refactoring, but this is another story. What I want is to apply Readme Driven Development to guide this project. So, basically, I want to write a Readme, which will document every change meaningful at the user level. The problem is, I have no idea about how to structure this document. For me, it's pretty clear that it should have a different layout than the traditional Readme. I really want to document changes, and not the current state of affairs. Any ideas?

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  • Videos stutter in full screen

    - by user85256
    Using Ubuntu 12.04 with Gnome 3.4.2. When I load video files (avi, mkv, mp4), they play smoothly in windowed mode, but when in full screen, they mildly (but noticeably) stutter. I've tried various players (from VLC to SMplayer2), with many different output drivers and it's always the same. Also, my video card is AMD Radeon HD 6450, and I've had no luck with the proprietary FGLRX drivers. Every time I install them, my system becomes very sluggish (window dragging animations become choppy etc.). Thanks in advance, guys.

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  • Charakter coding / programming

    - by Jery
    lately I tryed a few times to create charakters for some games, but at some certain point (especially when collision detection came in) everything became messy and the interaction between chars, the world and certain items had a lot of bugs. So here is my question, how do you ussualy keep track of actions that your charakter is allowed to do, or more in general do you have some links / advices how to set up a char efficiantly? I´m working on a char right now, who should at least be able to run, jump, pick items up and use different fighting animations. Most ideas I came up with until now use some kind of action.priority / action.duration system to determain whats possible and what not, or a "action-manager" which defines for every action what is possible from that action on but it all doesnt work that well together =\ thx in advance for some input

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  • How do I install latest NVIDIA drivers from the .run file?

    - by Shahe Tajiryan
    This is what I am trying to do. I downloaded the latest driver for my VGA from http://www.nvidia.com. The installation needs the X11 to be shut down, so I log out of my account, then press CTRL+ALT+F1, then log in with my username and password, then run the command sh NVIDIA-Linux-x86_64-285.05.09.run in every possible way, I have even tried CHMODing the package with 777 permissions, but still I'm getting the sh: can't open NVIDIA-Linux-x86_64-285.05.09.run error. Any help would be greatly appreciated.

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  • How much time do you need in between large projects?

    - by Mattio
    You've launched a large project at work, something that's been in progress and taken up large chunks of your life for more than 6 months. The post-launch triage is over. Tech support isn't calling you every hour because they don't know how to troubleshoot an issue. Your hours drop from 60+/wk to whatever is normal in your organization (which is hopefully less than 60+!). How much time do you (or your team) need before the next large project begins? I was asked this question at work and I think the ideal minimum is two weeks -- one week to clear your desk and inbox + one week to clear your head and remember what it's like to have a life outside of work. I'd frankly acknowledge that just being asked this question is a huge boon to work/life balance. But I do think it's possible to go too long in between.

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  • Using a texture as an integer array (OpenGL 3.3, shader version 3.3)

    - by Cubic
    I'm trying to have something like an integer array uniform for my fragment shader (I only need read access). Since it's a fairly large chunk of data (not so large that uploading it in every frame would be impossible, but enough to make me want to rather not do it). Essentially I want to just pass it a uniform telling the shader where this "array" is. I believe I can use a 1D texture for this, but I don't know how (actually, I don't know how to do many things because I just can't seem to find a reference for GLSL 3.3, I only ever find references for the C API). This sounds like a rather basic question and I'm sure it's been answered already somewhere, but I keep searching and can't quite find what I'm looking for.

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  • Protecting the integrity of a game state while minimizing amount of data sent

    - by espais
    I'm developing a game in PHP/jQuery, and naturally have to be wary of any sort of data coming from the client. At present, I have tables of data representing the map (2D roguelike), monsters, items, and player(s). Initially, my thought was to simply package it all in a JSON object and send it every game tick, however when actually looking at the data I realized that's quite a large packet to be sending. So, my question is what is a good approach for minimizing data sent to the client? Obviously I would need to figure out some way of validating whatever it sends back. Initially we'd hoped to do some minimal verification on the client-side, but each time we thought of one thing we could do it is immediately invalidated with tools like Firebug. Kind of an open question I realize, but we want to get this right before we move on with our implementation so we don't have to shoehorn in bugfixes later on.

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  • Efficient algorithm to find a the set of numbers in a range

    - by user133020
    If I have an array of sorted numbers and every object is one of the numbers or multiplication. For example if the sorted array is [1, 2, 7] then the set is {1, 2, 7, 1*2, 1*7, 2*7, 1*2*7}. As you can see if there's n numbers in the sorted array, the size of the set is 2n-1. My question is how can I find for a given sorted array of n numbers all the objects in the set so that the objects is in a given interval. For example if the sorted array is [1, 2, 3 ... 19, 20] what is the most efficient algorithm to find the objects that are larger than 1000 and less than 2500 (without calculating all the 2n-1 objects)?

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  • Planning for Disaster

    There is a certain paradox in being advised to expect the unexpected, but the DBA must plan and prepare in advance to protect their organisation's data assets in the event of an unexpected crisis, and return them to normal operating conditions. To minimise downtime in such circumstances should be the aim of every effective DBA. To plan for recovery, It pays to have the mindset of a pessimist. "It's the freaking iPhone of SQL monitoring""Everyone just gets it… that has tremendous value" - Rob Sullivan, DBA, IdeasRun. Get started with SQL Monitor today - download a free trial.

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  • 3D Location Handling

    - by tgrosinger
    I am thinking about making a simulator type game that will involve having lots of small objects in a 3D space. What is the typical solution for handling these objects? The first thing that comes to mind is a 3D Array, but I can't help but think there is a more efficient solution. Another idea that comes to mind is objects having possession of smaller items. For example a House possesses a Table which possesses a Cup and Bowl. The final way I can think of handling this is just having an array of "objects" that each have an x, y, z value. While this would make storing them easy I do not understand how you would detect collisions without just looking at every possible object and checking to see if it is in the way. Are there other ways of holding onto these objects that is more efficient?

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  • How does the HUD prioritize commands?

    - by user50849
    Every now and then I want to reach the "Edit Preferences" menu item in Firefox, and the HUD makes this very convenient. ALT + "Edi" will suggest exactly that to me. Something that I find annoying however is that if I complete the work "Edit" instead, the HUD will switch to suggest "Network Edit preferences" instead. While this is a perfectly valid match as well, it seems like an inconsistent behaviour to me. Could someone explain in more detail how the matching works, so that I can make better use of the HUD?

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  • Huge 2d pixelized world

    - by aspcartman
    I would like to make a game field in a indie-strategic 2d game to be some a-like this popular picture. http://0.static.wix.com/media/6a83ae_cd307e45ffd9c6b145237263ac1a86be.jpg_1024 So every "pixel"(blocks) changes it's color slowly, sometimes a bright color wave happens, etc, but the spaces beetwen this pixels should stay dark (not to count shades, lightning and other 3rd party stuff going on). Units are going to be same "pixelized" and should position them-selfs according those blocks. I have some experience in game-developing, but this task seems not trivial for me. What approaches (shader, tons of sprites or code-render, i don't now) would you recommend me to follow? (I'm thinking of making this game using Unity Engine) Thanks everyone! :)

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  • Intersection of player and mesh

    - by Will
    I have a 3D scene, and a player that can move about in it. In a time-step the player can move from point A to point B. The player should follow the terrain height but slow going up cliffs and then fall back, or stop when jumping and hitting a wall and so on. In my first prototype I determine the Y at the player's centre's X,Z by intersecting a ray with every triangle in the scene. I am not checking their path, but rather just sampling their end-point for each tick. Despite this being Javascript, it works acceptably performance-wise. However, because I am modeling the player as a single point, the player can position themselves so that they are half-in a cliff face and so on. I need to model them as as a solid e.g. some cluster of spheres or a even their fuller mesh. I am also concerned that if they were moving faster they might miss the test altogether. How should I solve this?

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  • Is it a good idea to always use Google as the first step to solving a problem? [closed]

    - by The Rubber Duck
    Possible Duplicate: Importance of learning to google efficiently for a programmer? Avoiding lengthy discussions, as a senior level student in CS, how can I get away from Googling problems I run into? I find myself using it too much; I seemingly reach for the instant answer and then blindly copy and paste code, hoping it works. Anyone can do that. I've read the related threads about being a better programmer, but mostly those recommend practicing on pet projects, which I have done, but again I feel EVERY wall encountered, from design through completion, was hurdled with Google. Do professionals instantly "research" their problem? Or do you guys step back and try and figure it out yourselves? I'm talking about both 'algorithm/design' problems as well as compiler issues.

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  • Calling Customer Service Leaders

    - by Charles Knapp
    and by Suzy Meriwether The Customer Service Leader is under greater pressure today than ever before. With rapid adoption of new communication technologies and devices by customers, customer expectations are on the rise and social media provides a venue to share their experiences. To respond to these industry change drivers, Customer Service Leaders need to deliver a superior customer experience, achieve operational excellence, and transform their service organization. Oracle is hosting a series of evening seminars to discuss these drivers and how to improve efficiency within the service organization while treating every interaction as an opportunity to deliver superior customer experiences and increase revenue throughout the entire customer lifecycle. • Miami – November 7th @ Marlins Park – Call to register: 1-800-820-5592 x 10996 • Dallas – November 8th @ Cowboys Stadium – Call to register: 1-800-820-5592 x 11016 • Philadelphia – November 13th @ Rodin Museum – Call to register: 1-800-820-5592 x 11013 Be sure to mention you heard about this event from the Oracle CX Blog. I hope to see you there.

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  • Can I exclude files from Rhythmbox library by filetype?

    - by user69245
    I use Band-in-a-box ("BIAB") to create backing tracks to practice my guitar-playing, and keep the source files (filetype .MGU) created by BIAB in the same folder as the MP3 files derived from them. Because I share this folder with colleagues via Dropbox, I'm not in a position to move the .MGU files elsewhere. Every time I start Rhythmbox ("RB") it checks my music folders, and reports "Import Errors" on all the .MGU files. RB apparently ignores a number of unplayable filetypes in music folders - is there a way of adding .MGU to this group? I know I can just ignore the Import Errors, but one of these days there will be an error I would have wanted to know about.

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