Search Results

Search found 30097 results on 1204 pages for 'jenson button event'.

Page 284/1204 | < Previous Page | 280 281 282 283 284 285 286 287 288 289 290 291  | Next Page >

  • Objective C IBOutlets

    - by Alan
    In cases where multiple buttons call an IBOutlet, can the IBOutlet determine which button was pressed? edit: All fixed and wired up. key point: Object ID is not sender tag! Tag is a standalone value on the first page of the attributes. - (IBAction)buttonPressed:(id)sender { switch ( [sender tag] ) { case 109: NSLog(@"Button 1"); break; case 108: NSLog(@"Button 2"); break; } }

    Read the article

  • i want to connect one aspx webpage to another

    - by user305112
    I want to connect one webpage to another using a command button called email. When the user clicks on the email button it should take them to another webpage where the user can select the emails they want to send to. Then they will click the OK button and it will return them to the previous webpage where they can type in their email and write a message and hit submit.

    Read the article

  • DataGridView bound to a Dictionary and updated with a thread

    - by Manjoor
    I have a Dictionary binded to DataGridView by using following sample code. http://stackoverflow.com/questions/854953/datagridview-bound-to-a-dictionary Please see the above question first The diffrence is that i am updating dictionary from a thread. (Event handler of another class). My Event handler is as below static void f_PriceChanged(Objet f, eventData e) { if (prices.ContainsKey(e.ItemText)) prices[e.ItemText] = e.price; else prices.Add(e.ItemText, e.price); } Not to mention the prices is declared as class level. I have modified the button code from original post as Button btn = new Button(); btn.Dock = DockStyle.Bottom; btn.Click += delegate { bl.Reset(); }; form.Controls.Add(btn); Internally the Dictionary is updated as expected but grid does not update. Clicking on button generate exception Collection was modified; enumeration operation may not execute What to do?

    Read the article

  • Why is my asp.net mvc form POSTing instead of GETting?

    - by quakkels
    My code is straightforward enough: <% using(Html.BeginForm(FormMethod.Get)) %> <% { %> Search for in Screen Name and Email: <%: Html.TextBox("keyword", Request.QueryString["keyword"]) %> <button type=submit>Search</button> <% } %> The issue I'm running into is that when I submit this form, the values are not added to the querystring. Instead, it appears that the form is submitting by a post request. When I look at the generated HTML, I have this: <form action="/find/AdminMember/MemberList" method="post"> Search for in Screen Name and Email: <input id="keyword" name="keyword" type="text" value="" /> <button type=submit>Search</button> </form> Does anyone know why? This seems pretty simple and straighforward to me.

    Read the article

  • savedInstanceState cannot be resolved to a variable

    - by Hector
    I'm currently working through "The Android Developers Cookbook" and one of the tutorials involves multiple activities in an app. To give a bit of background right now I have to .java files, a "menu screen" and a "game screen". The menu screen simply has a button that leads to the game screen which is currently empty except for a button that takes you back to the menu screen. Currently the game.java file is giving me a "savedInstanceState error" this is the code I am working on. public void onCreate(Bundle savedInsanceState) { // below is where the error comes up super.onCreate(savedInstanceState); setContentView(R.layout.game); Button startButton = (Button) findViewById(R.id.end_game); startButton.setOnClickListener(new OnClickListener() { public void onClick(View view) { finish(); } }); } I'm not sure why the error is coming up because on the first java file that same "public void...setContentView..." bit of code compiled perfectly fine... Please help!

    Read the article

  • Update a tableView with a plist took from another table

    - by Pheel
    Background: I have a tab bar application, which has a tableView as the "heart" of the app. It loads data from a plist and, through a button that checks if there are any updates on the remote plist file, updates the local plist with the remote contents. Then, i have another tableView, that should display only those plist items that have a bool value set to YES. Now i want to add a button to the second table that reloads the plist took from the first table. Expected: When i update the local plist from the first table and when i press the button on the second table, the 2nd table is supposed to update and show the cells with that bool value set to YES. (Note: I set YES as default to some items on plist). What happens: The first table updates its content from remote. The second table shows the old items with the value set to YES. When i press the button to refresh data, it reads the plist fine (by logging it, it has the same contents of the first table -only those set to YES-),but it doesn't update data even if i have [self.tableView reloadData];. When i close the app and open it again, the second table is filled with the right items. :\ Code i'm using: //Reading Plist { NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); NSString *plistPath = [[documentPaths lastObject] stringByAppendingPathComponent:@"myPlist.plist"]; NSFileManager *fMgr = [NSFileManager defaultManager]; if (![fMgr fileExistsAtPath:plistPath]) { plistPath = [[NSBundle mainBundle] pathForResource:@"myPlist" ofType:@"plist"]; } NSMutableArray *returnArr = [NSMutableArray arrayWithContentsOfFile:plistPath]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"isFav == YES"]; for (NSDictionary *sect in returnArr) { NSArray *arr = [sect objectForKey:@"Rows"]; [sect setValue:[arr filteredArrayUsingPredicate:predicate] forKey:@"Rows"]; } [self.tableView reloadData]; } //Refresh data button - (void) refreshTable:(id)sender { NSLog(@"plist read"); [self readPlist]; NSLog(@"refreshed plist:%@",[self readPlist]); [self.tableView reloadData]; } Does anyone know why the table is not updating?

    Read the article

  • Reset variable in javascrtp (jQuery)

    - by superUntitled
    I am trying to reset a variable (that updates the src value for an image) when an area of an image map is clicked, so that the hover function calls a different image when the user hovers over another area in the image map. I have a variable called "state" that I set right off the bat. This is the variable that I want to reset when an area is clicked. var state = "path/to/images/feed1.png"; I have a couple of functions involving hover() and click(). $("#Map area").click( function () { var button = $(this).attr("id"); // here is where i want to reset the 'state' variable var state = "path/to/images/" + button + ".png"; alert("you clicked "+button+" hello"); return false; } ); $("#Map area").hover( function () { var button = $(this).attr("id"); over("path/to/images/" + button + ".png"); }, function () { off(); }); And some functions that these functions call: function over(image) { $("#feednavImg").attr("src", image); } function off() { $("#feednavImg").attr("src", state); }

    Read the article

  • exception of type 'system.outofmemoryexception' was thrown

    - by SmartDev
    Hi , My page throws error exception of type 'system.outofmemoryexception' was thrown . This happens when i press submit button in submit button there are sqlconnections with stored procedure as im populating grid with data . It gives error when i put code in submit button. But when i put tht on page load it works good . Can anyone help me on this . Thanks, Smartdev

    Read the article

  • Are vb.net eventArgs maintained at a "system" level?

    - by GregH
    I have a custom developed control I am using that somebody else wrote. For some reason, when the control was written, they did not write an event handler for the "mouseDown" event so when I mouseDown on the control, no event is fired. What I am basically trying to do is capture which mouse button (left or right) is pressed when the control is clicked on. Is there any sort of system level objects that maintain system state (including which mouse buttons are currently being pressed regardless of the control being clicked upon?)

    Read the article

  • do I need to close an audio Clip?

    - by Michael
    have an application that processes real-time data and is supposed to beep when a certain event occurs. The triggering event can occur multiple times per second, and if the beep is already playing when another event triggers the code is just supposed to ignore it (as opposed to interrupting the current beep and starting a new one). Here is the basic code: Clip clickClip public void prepareProcess() { super.prepareProcess(); clickClip = null; try { clipFile = new File("C:/WINDOWS/Media/CHIMES.wav"); ais = AudioSystem.getAudioInputStream(clipFile); clickClip = AudioSystem.getClip(); clickClip.open(ais); fileIsLoaded = true; } catch (Exception ex) { clickClip = null; fileIsLoaded = false; } } public void playSound() { if (fileIsLoaded) { if ((clickClip==null) || (!clickClip.isRunning())) { try { clickClip.setFramePosition(0); clickClip.start(); } catch (Exception ex) { System.out.println("Cannot play click noise"); ex.printStackTrace(); } } } The prepareProcess method gets run once in the beginning, and the playSound method is called every time a triggering event occurs. My question is: do I need to close the clickClip object? I know I could add an actionListener to monitor for a Stop event, but since the event occurs so frequently I'm worried the extra processing is going to slow down the real-time data collection. The code seems to run fine, but my worry is memory leaks. The code above is based on an example I found while searching the net, but the example used an actionListener to close the Clip specifically "to eliminate memory leaks that would occur when the stop method wasn't implemented". My program is intended to run for hours so any memory leaks I have will cause problems. I'll be honest: I have no idea how to verify whether or not I've got a problem. I'm using Netbeans, and running the memory profiler just gave me a huge list of things that I don't know how to read. This is supposed to be the simple part of the program, and I'm spending hours on it. Any help would be greatly appreciated! Michael

    Read the article

  • Unique JQuery Events for a Class

    - by Daniel Macias
    I am trying to create a class that can send a unique jQuery event. Example: function Bomb(id) { this.evnt = $.Event("BOOM!_" + id); this.detonate = function() { $(document).trigger(evnt); }; } var firecracker = new Bomb(); var nuclearbomb = new Bomb(); $(document).bind(firecracker.evnt.type, function(){ // It's the fourth of july!!! }); $(document).bind(nuclearbomb.evnt.type, function(){ // We're dead }); firecracker.detonate(); nuclearbomb.detonate(); How can I create a unique event within the Bomb class without having to pass in an ID to create a unique event string for the class?

    Read the article

  • How to remove code from HTML string?

    - by TruMan1
    I have a variable that has this string: <DIV><SPAN style="FONT-FAMILY: Tahoma; FONT-SIZE: 10pt">[If the confirmation is active the subscriber will receive this email after succesfully confirming. If not, this will be the first and only email he will receive.]</SPAN></DIV> <p align=center> <input class=fieldbox10 type = 'button' name = 'button' value = 'Close' onclick = "window.close()"> </p> How do I remove the below string without worrying about spaces via Javascript (or jQuery)? <p align=center> <input class=fieldbox10 type = 'button' name = 'button' value = 'Close' onclick = "window.close()"> </p>

    Read the article

  • Implementing Drag and Drop using MouseListener for custom Components

    - by Chris Lieb
    I am working on a school assignment that requires me to be able to pick up a tile, drag it to a location, then drop it there. I was able to get this working using TransferHandler and a bunch of stuff from the dnd package, but this is not an acceptable way to perform this action for this assignment according to the professor. So, I am trying to achieve the same effect using the MouseListener interface. The basic setup is this: I have a JPanel-derived class called LocationView that contains JLabel-dervived instances of TileView. I need to get events that give me the LocationView that has the mouse pressed on and the LocationView that has the mouse released on. I am proxying mouse events through the TileView to its containing LocationView so that I can properly handle the mousePressed event. I added System.out.println()'s to the mouse listeners for mousePressed and mouseReleased to both LocationView and TileView so that I could observe the events that were being generated. To my surprise, pressing the mouse on Tile A in Location A, then dragging to Location B and releasing would generate a mouse released event for both Tile A and Location A, but not for Location B. I need the mouse released event triggered for only Location B. To try to work around this, I tried implementing a glass pane based off of the FinalGlassPane found at http://weblogs.java.net/blog/2006/09/20/well-behaved-glasspane. After adding the glass pane and adding an event listener for it, I can see that the mouse events are indeed filtering through the glass pane, but the mouse released event is still only being called on the item the mouse was clicked on. Is there a way to have mousePressed and mouseReleased events associated with the same drag action be called on separate components?

    Read the article

  • How doe we name test methods where we are checking for more than one condition?

    - by Sandbox
    I follow the technique specified in Roy Osherove's The Art Of Unit Testing book while naming test methods - MethodName_Scenario_Expectation. It suits perfectly well for my 'unit' tests. But,for tests that I write in 'controller' or 'coordinator' class, there isn't necessarily a method which I want to test. For these tests, I generate multiple conditions which make up one scenario and then I verify the expectation. For example, I may set some properties on different instances, generate an event and then verify that my expectations from controller/coordinator is being met. Now, my controller handles events using a private event handler. Here my scenario is that, I set some properties, say 3 condition1,condition2 and condition3 Also, my scenario includes an event is raised I don't have a method name as my event handler is private. How do I name such a test method?

    Read the article

  • Entity with Guid ID is not inserted by NHibernate

    - by DanK
    I am experimenting with NHibernate (version 2.1.0.4000) with Fluent NHibernate Automapping. My test set of entities persists fine with default integer IDs I am now trying to use Guid IDs with the entities. Unfortunately changing the Id property to a Guid seems to stop NHibernate inserting objects. Here is the entity class: public class User { public virtual int Id { get; private set; } public virtual string FirstName { get; set; } public virtual string LastName { get; set; } public virtual string Email { get; set; } public virtual string Password { get; set; } public virtual List<UserGroup> Groups { get; set; } } And here is the Fluent NHibernate configuration I am using: SessionFactory = Fluently.Configure() //.Database(SQLiteConfiguration.Standard.InMemory) .Database(MsSqlConfiguration.MsSql2008.ConnectionString(@"Data Source=.\SQLEXPRESS;Initial Catalog=NHibernateTest;Uid=NHibernateTest;Password=password").ShowSql()) .Mappings(m => m.AutoMappings.Add( AutoMap.AssemblyOf<TestEntities.User>() .UseOverridesFromAssemblyOf<UserGroupMappingOverride>())) .ExposeConfiguration(x => { x.SetProperty("current_session_context_class","web"); }) .ExposeConfiguration(Cfg => _configuration = Cfg) .BuildSessionFactory(); Here is the log output when using an integer ID: 16:23:14.287 [4] DEBUG NHibernate.Event.Default.DefaultSaveOrUpdateEventListener - saving transient instance 16:23:14.291 [4] DEBUG NHibernate.Event.Default.AbstractSaveEventListener - saving [TestEntities.User#<null>] 16:23:14.299 [4] DEBUG NHibernate.Event.Default.AbstractSaveEventListener - executing insertions 16:23:14.309 [4] DEBUG NHibernate.Event.Default.AbstractSaveEventListener - executing identity-insert immediately 16:23:14.313 [4] DEBUG NHibernate.Persister.Entity.AbstractEntityPersister - Inserting entity: TestEntities.User (native id) 16:23:14.321 [4] DEBUG NHibernate.AdoNet.AbstractBatcher - Opened new IDbCommand, open IDbCommands: 1 16:23:14.321 [4] DEBUG NHibernate.AdoNet.AbstractBatcher - Building an IDbCommand object for the SqlString: INSERT INTO [User] (FirstName, LastName, Email, Password) VALUES (?, ?, ?, ?); select SCOPE_IDENTITY() 16:23:14.322 [4] DEBUG NHibernate.Persister.Entity.AbstractEntityPersister - Dehydrating entity: [TestEntities.User#<null>] 16:23:14.323 [4] DEBUG NHibernate.Type.StringType - binding null to parameter: 0 16:23:14.323 [4] DEBUG NHibernate.Type.StringType - binding null to parameter: 1 16:23:14.323 [4] DEBUG NHibernate.Type.StringType - binding 'ertr' to parameter: 2 16:23:14.324 [4] DEBUG NHibernate.Type.StringType - binding 'tretret' to parameter: 3 16:23:14.329 [4] DEBUG NHibernate.SQL - INSERT INTO [User] (FirstName, LastName, Email, Password) VALUES (@p0, @p1, @p2, @p3); select SCOPE_IDENTITY();@p0 = NULL, @p1 = NULL, @p2 = 'ertr', @p3 = 'tretret' and here is the output when using a Guid: 16:50:14.008 [4] DEBUG NHibernate.Event.Default.DefaultSaveOrUpdateEventListener - saving transient instance 16:50:14.012 [4] DEBUG NHibernate.Event.Default.AbstractSaveEventListener - generated identifier: d74e1bd3-1c01-46c8-996c-9d370115780d, using strategy: NHibernate.Id.GuidCombGenerator 16:50:14.013 [4] DEBUG NHibernate.Event.Default.AbstractSaveEventListener - saving [TestEntities.User#d74e1bd3-1c01-46c8-996c-9d370115780d] This is where it silently fails, with no exception thrown or further log entries. It looks like it is generating the Guid ID correctly for the new object, but is just not getting any further than that. Is there something I need to do differently in order to use Guid IDs? Thanks, Dan.

    Read the article

  • How to use JS to jump to a specific place in a page? Tried scrollIntoView, not working

    - by EmmyS
    I have a PHP form for discussions. Each message has its own response button, which is dynamically generated. I'm using javascript in the button to make a response form visible at the bottom of the page, but I can't for the life of me get the page to jump down to the form once it's visible. This is a problem for pages that have a lot of discussions on it, as some users may not know to scroll down and will just think the button didn't work. Here's what I have now for my button code: <a href="#" onClick="changeVisibility(3,'responseForm')"><img src="images/reply.jpg" border=0 /></a> The changeVisibility function looks like this: function changeVisibility(parentID, elementID) { document.getElementById(elementID).style.visibility="visible"; document.forms[0].parent_id.value=parentID; var el = document.getElementById(elementID); el.scrollIntoView(true); } In my form, I have a div whose id is set to responseForm. When clicking the button, the div does become visible, but the scrollIntoView is not working - I have to manually scroll down to see it. Any ideas?

    Read the article

  • jquery js how to avoid massive onmouseover onmouseout firing

    - by stephan
    i have a table with some columns. in each of them is a picture where i have a onmouseover onmouseout event on it, which show a message in a div and hide the msg. my problem is - after a user goes quick from left to right (and moving) over a lot o images. all mouseover/out events of the images where executed, which looks stupid... is it possible to rearrange the internal event stack to avoid this? so that he executes only the current (mostly the first event) - and than the last one, if it is not same type eg. if mouseover over first image is executed and mouse moving position stops over an image 3times next the first one. i can avoid all other events firing, because the mouse stopped over an image and the mouseover is like the one where i stopped with the mouse. how can i avoid this multiple event firing?!

    Read the article

  • Using LINQ to Twitter OAuth with Windows 8

    - by Joe Mayo
    In previous posts, I explained how to use LINQ to Twitter with Windows 8, but the example was a Twitter Search, which didn’t require authentication. Much of the Twitter API requires authentication, so this post will explain how you can perform OAuth authentication with LINQ to Twitter in a Windows 8 Metro-style application. Getting Started I have earlier posts on how to create a Windows 8 app and add pages, so I’ll assume it isn’t necessary to repeat here. One difference is that I’m using Visual Studio 2012 RC and some of the terminology and/or library code might be slightly different.  Here are steps to get started: Create a new Windows metro style app, selecting the Blank App project template. Create a new Basic Page and name it OAuth.xaml.  Note: You’ll receive a prompt window for adding files and you should click Yes because those files are necessary for this demo. Add a new Basic Page named TweetPage.xaml. Open App.xaml.cs and change !rootFrame.Navigate(typeof(MainPage)) to !rootFrame.Navigate(typeof(TweetPage)). Now that the project is set up you’ll see the reason why authentication is required by setting up the TweetPage. Setting Up to Tweet a Status In this section, I’ll show you how to set up the XAML and code-behind for a tweet.  The tweet logic will check to see if the user is authenticated before performing the tweet. To tweet, I put a TextBox and Button on the XAML page. The following code omits most of the page, concentrating primarily on the elements of interest in this post: <StackPanel Grid.Row="1"> <TextBox Name="TweetTextBox" Margin="15" /> <Button Name="TweetButton" Content="Tweet" Click="TweetButton_Click" Margin="15,0" /> </StackPanel> Given the UI above, the user types the message they want to tweet, and taps Tweet. This invokes TweetButton_Click, which checks to see if the user is authenticated.  If the user is not authenticated, the app navigates to the OAuth page.  If they are authenticated, LINQ to Twitter does an UpdateStatus to post the user’s tweet.  Here’s the TweetButton_Click implementation: void TweetButton_Click(object sender, RoutedEventArgs e) { PinAuthorizer auth = null; if (SuspensionManager.SessionState.ContainsKey("Authorizer")) { auth = SuspensionManager.SessionState["Authorizer"] as PinAuthorizer; } if (auth == null || !auth.IsAuthorized) { Frame.Navigate(typeof(OAuthPage)); return; } var twitterCtx = new TwitterContext(auth); Status tweet = twitterCtx.UpdateStatus(TweetTextBox.Text); new MessageDialog(tweet.Text, "Successful Tweet").ShowAsync(); } For authentication, this app uses PinAuthorizer, one of several authorizers available in the LINQ to Twitter library. I’ll explain how PinAuthorizer works in the next section. What’s important here is that LINQ to Twitter needs an authorizer to post a Tweet. The code above checks to see if a valid authorizer is available. To do this, it uses the SuspensionManager class, which is part of the code generated earlier when creating OAuthPage.xaml. The SessionState property is a Dictionary<string, object> and I’m using the Authorizer key to store the PinAuthorizer.  If the user previously authorized during this session, the code reads the PinAuthorizer instance from SessionState and assigns it to the auth variable. If the user is authorized, auth would not be null and IsAuthorized would be true. Otherwise, the app navigates the user to OAuthPage.xaml, which I’ll discuss in more depth in the next section. When the user is authorized, the code passes the authorizer, auth, to the TwitterContext constructor. LINQ to Twitter uses the auth instance to build OAuth signatures for each interaction with Twitter.  You no longer need to write any more code to make this happen. The code above accepts the tweet just posted in the Status instance, tweet, and displays a message with the text to confirm success to the user. You can pull the PinAuthorizer instance from SessionState, instantiate your TwitterContext, and use it as you need. Just remember to make sure you have a valid authorizer, like the code above. As shown earlier, the code navigates to OAuthPage.xaml when a valid authorizer isn’t available. The next section shows how to perform the authorization upon arrival at OAuthPage.xaml. Doing the OAuth Dance This section shows how to authenticate with LINQ to Twitter’s built-in OAuth support. From the user perspective, they must be navigated to the Twitter authentication page, add credentials, be navigated to a Pin number page, and then enter that Pin in the Windows 8 application. The following XAML shows the relevant elements that the user will interact with during this process. <StackPanel Grid.Row="2"> <WebView x:Name="OAuthWebBrowser" HorizontalAlignment="Left" Height="400" Margin="15" VerticalAlignment="Top" Width="700" /> <TextBlock Text="Please perform OAuth process (above), enter Pin (below) when ready, and tap Authenticate:" Margin="15,15,15,5" /> <TextBox Name="PinTextBox" Margin="15,0,15,15" Width="432" HorizontalAlignment="Left" IsEnabled="False" /> <Button Name="AuthenticatePinButton" Content="Authenticate" Margin="15" IsEnabled="False" Click="AuthenticatePinButton_Click" /> </StackPanel> The WebView in the code above is what allows the user to see the Twitter authentication page. The TextBox is for entering the Pin, and the Button invokes code that will take the Pin and allow LINQ to Twitter to complete the authentication process. As you can see, there are several steps to OAuth authentication, but LINQ to Twitter tries to minimize the amount of code you have to write. The two important parts of the code to make this happen are the part that starts the authentication process and the part that completes the authentication process. The following code, from OAuthPage.xaml.cs, shows a couple events that are instrumental in making this process happen: public OAuthPage() { this.InitializeComponent(); this.Loaded += OAuthPage_Loaded; OAuthWebBrowser.LoadCompleted += OAuthWebBrowser_LoadCompleted; } The OAuthWebBrowser_LoadCompleted event handler enables UI controls when the browser is done loading – notice that the TextBox and Button in the previous XAML have their IsEnabled attributes set to False. When the Page.Loaded event is invoked, the OAuthPage_Loaded handler starts the OAuth process, shown here: void OAuthPage_Loaded(object sender, RoutedEventArgs e) { auth = new PinAuthorizer { Credentials = new InMemoryCredentials { ConsumerKey = "", ConsumerSecret = "" }, UseCompression = true, GoToTwitterAuthorization = pageLink => Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => OAuthWebBrowser.Navigate(new Uri(pageLink, UriKind.Absolute))) }; auth.BeginAuthorize(resp => Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { switch (resp.Status) { case TwitterErrorStatus.Success: break; case TwitterErrorStatus.RequestProcessingException: case TwitterErrorStatus.TwitterApiError: new MessageDialog(resp.Error.ToString(), resp.Message).ShowAsync(); break; } })); } The PinAuthorizer, auth, a field of this class instantiated in the code above, assigns keys to the Credentials property. These are credentials that come from registering an application with Twitter, explained in the LINQ to Twitter documentation, Securing Your Applications. Notice how I use Dispatcher.RunAsync to marshal the web browser navigation back onto the UI thread. Internally, LINQ to Twitter invokes the lambda expression assigned to GoToTwitterAuthorization when starting the OAuth process.  In this case, we want the WebView control to navigate to the Twitter authentication page, which is defined with a default URL in LINQ to Twitter and passed to the GoToTwitterAuthorization lambda as pageLink. Then you need to start the authorization process by calling BeginAuthorize. This starts the OAuth dance, running asynchronously.  LINQ to Twitter invokes the callback assigned to the BeginAuthorize parameter, allowing you to take whatever action you need, based on the Status of the response, resp. As mentioned earlier, this is where the user performs the authentication process, enters the Pin, and clicks authenticate. The handler for authenticate completes the process and saves the authorizer for subsequent use by the application, as shown below: void AuthenticatePinButton_Click(object sender, RoutedEventArgs e) { auth.CompleteAuthorize( PinTextBox.Text, completeResp => Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { switch (completeResp.Status) { case TwitterErrorStatus.Success: SuspensionManager.SessionState["Authorizer"] = auth; Frame.Navigate(typeof(TweetPage)); break; case TwitterErrorStatus.RequestProcessingException: case TwitterErrorStatus.TwitterApiError: new MessageDialog(completeResp.Error.ToString(), completeResp.Message).ShowAsync(); break; } })); } The PinAuthorizer CompleteAuthorize method takes two parameters: Pin and callback. The Pin is from what the user entered in the TextBox prior to clicking the Authenticate button that invoked this method. The callback handles the response from completing the OAuth process. The completeResp holds information about the results of the operation, indicated by a Status property of type TwitterErrorStatus. On success, the code assigns auth to SessionState. You might remember SessionState from the previous description of TweetPage – this is where the valid authorizer comes from. After saving the authorizer, the code navigates the user back to TweetPage, where they can type in a message, click the Tweet button, and observe that they have successfully tweeted. Summary You’ve seen how to get started with using LINQ to Twitter in a Metro-style application. The generated code contained a SuspensionManager class with way to manage information across multiple pages via its SessionState property. You also saw how LINQ to Twitter performs authorization in two steps of starting the process and completing the process when the user provides a Pin number. Remember to marshal callback thread back onto the UI – you saw earlier how to use Dispatcher.RunAsync to accomplish this. There were a few steps in the process, but LINQ to Twitter did minimize the amount of code you needed to write to make it happen. You can download the MetroOAuthDemo.zip sample on the LINQ to Twitter Samples Page.   @JoeMayo

    Read the article

  • Setting Tab Order on UI Elements in jQuery Dialog

    - by McNamron
    Is there a way to specify the tab order of the elements within a jQuery Dialog which itself contains an Accordion? The dialog also specifies one button in the buttons options. For accessibility, we need to be able to tab through the accordion panes, the form elements in each accordion, the button in the buttons options, and the close icon of the dialog itself, but tabbing seems to be skipping over the button in the buttons options, and I can't find any resource that has a resolution for this sort of problem.

    Read the article

  • Possible to pass parameters to a skin?

    - by nick
    I have 2 skins, almost identical, but differ in 1 small way that can be accounted for if I could pass a Boolean to the skin while assigning it to the host component (a button). <s:Button skinClass="MyBtnSkin" /> Is there a way while assigning the skin to the button, I could also pass a parameter to the skin somehow?

    Read the article

  • Why am I getting 'Argument count mismatch' error here?

    - by Leon
    I have a Document class, Intro class and Nav class. The Intro class runs first, then sends a custom dispatch event to run the Nav class, but I'm getting this error: removed Intro ArgumentError: Error #1063: Argument count mismatch on com.secrettowriting.StanPlayer.ui::Navigation/addNav(). Expected 0, got 1. at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at com.secrettowriting.StanPlayer.display::Intro/removeIntro() at flash.utils::Timer/_timerDispatch() at flash.utils::Timer/tick() The addNav function in the Navigation class should expect 0 arguments/variables and I'm not sending any arguments/variables to it, which is why I'm confused as to why it's saying I'm getting 1. My Document Class: public function HomePlayer():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; // Use when Live //videoURL = this.loaderInfo.parameters.theVIDEO; // Get the Video URL from HTML // Remove when video testing ready videoURL = "videos/WhatDifferentiatesUs.flv"; drawNav(); drawIntro(); } private function drawIntro():void { intro = new Intro(); intro.drawIntro(); intro.addEventListener("onComplete", nav.addNav); stage.addChild(intro); } private function drawNav():void { nav = new Navigation(); nav.drawNav(); stage.addChild(nav); } Intro Class: Public function Intro():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); } public function drawIntro():void { introMov = new IntroMov(); introMov.alpha = 0; addChild(introMov); TweenLite.to(introMov, 3, {alpha:1}); // Timer introFader = new Timer(INTRO_DELAY); introFader.addEventListener(TimerEvent.TIMER, fadeIntro); introFader.start(); introRemover = new Timer(INTRO_DELAY); introRemover.addEventListener(TimerEvent.TIMER, removeIntro); } private function fadeIntro(e:TimerEvent):void { if (i < 30){ i++ } else if (i == 30){ TweenLite.to(introMov, 1.5, {alpha:0}); introFader.removeEventListener(TimerEvent.TIMER, fadeIntro); introRemover.start(); } } private function removeIntro(e:TimerEvent):void { if (n < 10){ n++ } else if (n == 10){ introRemover.removeEventListener(TimerEvent.TIMER, removeIntro); removeChild(introMov); trace("removed Intro"); dispatchEvent (new CustomEvent(CustomEvent.COMPLETE, {})); // ? Intro to Navigation } } Navigation Class functions: public function drawNav():void { weAreA = new WeAreA(); weAreA.alpha = 0; weAreA.x = 20; weAreA.y = 35; introText = new IntroText(); introText.alpha = 0; introText.x = 20; introText.y = 124; chooseAVideo = new ChooseAVideo(); chooseAVideo.alpha = 0; chooseAVideo.x = 20; chooseAVideo.y = 336; } public function addNav():void { addChild(weAreA); addChild(introText); addChild(chooseAVideo); TweenLite.to(weAreA, 2, {alpha:1}); TweenLite.to(introText, 3, {alpha:1}); TweenLite.to(introText, 3, {alpha:1}); }

    Read the article

  • NSTimer freezes the app until it gets fired again?

    - by itai alter
    Hello all, I have a simple app with a button, UIImageView and a NSTimer. The timer is fired up every 5 seconds repeatedly to update the ImageView with a new image, while the button simply stops the timer and switches to another View. The problem is that when I press the button, nothing happens for a few seconds (until the timer fires up again). Is there a way to cause the button to stop the timer and do its job at any given time instead of between intervals of the timer? Thanks!

    Read the article

  • CruiseControl modificationSet fails to execute when svn points to a url

    - by Woot4Moo
    In my current CruiseControl setup I am running the following target: <modificationset quietperiod="30"> <svn RepositoryLocation="http://my/url/repo/trunk" /> </modificationset> I do a simple checkin of a blank text file and subsequently the messages I receive in the CruiseControl log are as follows: [cc]May-13 15:53:56 Project - Project mine: bootstrapping [cc]May-13 15:53:56 jectController- mine Controller: build progress event: bootstrapping [cc]May-13 15:53:56 Project - Project mine: checking for modifications [cc]May-13 15:53:56 jectController- mine Controller: build progress event: checking for modifications [cc]May-13 15:53:59 Project - Project mine: No modifications found, build not necessary. [cc]May-13 15:53:59 Project - Project mine: idle [cc]May-13 15:53:59 jectController- connectfour Controller: build progress event: idle [cc]May-13 15:53:59 Project - Project mine: next build in 1 minutes [cc]May-13 15:53:59 Project - Project mine: waiting for next time to build [cc]May-13 15:53:59 jectController- mine Controller: build progress event: waiting for next time to build Tortoise: TortoiseSVN 1.6.8, Build 19260 - 32 Bit , 2010/04/16 20:20:11 CruiseControl: 2.8.3

    Read the article

  • jQuery hide/show div working in Opera and Chrome but not IE/Firefox

    - by injekt
    Hey guys, the following snippet of jQuery code seems to work fine in Google Chrome and Opera, but nothing happens when I try hiding/showing the related div in Internet Explorer or Firefox. Any ideas? $(function() { $(".paste-meta-small .right a.collapse").click(function(event) { $(this).parents(".paste-meta-small").next(".highlight").toggle(500); $(this).text($(this).text() == 'show' ? 'hide' : 'show'); event.preventDefault(); }) }) $(function() { $(".highlight-meta a.blog-collapse").click(function(event) { $(this).parents(".highlight-meta").next(".blog-highlight").toggle(500); $(this).text($(this).text() == 'show' ? 'hide' : 'show'); var margin = ($(this).text() == "show" ? "15px" : "0"); $(this).parents(".highlight-meta").css("margin-bottom", margin); event.preventDefault(); }) }) A working example can be found here Thanks in advance

    Read the article

  • Drag Rotate UIImageView by touch

    - by rockstardev
    I have an UIImageView that is a subview of an UIView. I'm trying to create a drag rotate effect with the UIImageView similar to spinning a bottle but I'm having trouble calculating the radians to rotate the image by. My code below seems like it should work because I've seen a similar calculation in Flash examples. Can anyone shed some light on what I'm doing wrong? Thanks. This is the code contained in my image view subclass: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; lastLocation = [touch locationInView:[self superview]]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:[self superview]]; CGFloat xDisplacement = location.x - lastLocation.x; CGFloat yDisplacement = location.y - lastLocation.y; CGFloat rad = atan2f(yDisplacement,xDisplacement); self.transform = CGAffineTransformMakeRotation(rad); }

    Read the article

< Previous Page | 280 281 282 283 284 285 286 287 288 289 290 291  | Next Page >