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  • Help with Boost Spirit ASTs

    - by Decmac04
    I am writing a small tool for analyzing simple B Machine substitutions as part of a college research work. The code successfully parse test inputs of the form mySubst := var1 + var2. However, I get a pop-up error message saying "This application has requested the Runtime to terminate it in an unusual way. " In the command prompt window, I get an "Assertion failed message". The main program is given below: // BMachineTree.cpp : Defines the entry point for the console application. // /*============================================================================= Copyright (c) 2010 Temitope Onunkun =============================================================================*/ /////////////////////////////////////////////////////////////////////////////// // // UUsing Boost Spririt Trees (AST) to parse B Machine Substitutions. // /////////////////////////////////////////////////////////////////////////////// #define BOOST_SPIRIT_DUMP_PARSETREE_AS_XML #include <boost/spirit/core.hpp> #include <boost/spirit/tree/ast.hpp> #include <boost/spirit/tree/tree_to_xml.hpp> #include "BMachineTreeGrammar.hpp" #include <iostream> #include <stack> #include <functional> #include <string> #include <cassert> #include <vector> #if defined(BOOST_SPIRIT_DUMP_PARSETREE_AS_XML) #include <map> #endif // Using AST to parse B Machine substitutions //////////////////////////////////////////////////////////////////////////// using namespace std; using namespace boost::spirit; typedef char const* iterator_t; typedef tree_match<iterator_t> parse_tree_match_t; typedef parse_tree_match_t::tree_iterator iter_t; //////////////////////////////////////////////////////////////////////////// string evaluate(parse_tree_match_t hit); string eval_machine(iter_t const& i); vector<string> dx; string evaluate(tree_parse_info<> info) { return eval_machine(info.trees.begin()); } string eval_machine(iter_t const& i) { cout << "In eval_machine. i->value = " << string(i->value.begin(), i->value.end()) << " i->children.size() = " << i->children.size() << endl; if (i->value.id() == substitution::leafValueID) { assert(i->children.size() == 0); // extract string tokens string leafValue(i->value.begin(), i->value.end()); dx.push_back(leafValue.c_str()); return leafValue.c_str(); } // else if (i->value.id() == substitution::termID) { if ( (*i->value.begin() == '*') || (*i->value.begin() == '/') ) { assert(i->children.size() == 2); dx.push_back( eval_machine(i->children.begin()) ); dx.push_back( eval_machine(i->children.begin()+1) ); return eval_machine(i->children.begin()) + " " + eval_machine(i->children.begin()+1); } // else assert(0); } else if (i->value.id() == substitution::expressionID) { if ( (*i->value.begin() == '+') || (*i->value.begin() == '-') ) { assert(i->children.size() == 2); dx.push_back( eval_machine(i->children.begin()) ); dx.push_back( eval_machine(i->children.begin()+1) ); return eval_machine(i->children.begin()) + " " + eval_machine(i->children.begin()+1); } else assert(0); } // else if (i->value.id() == substitution::simple_substID) { if (*i->value.begin() == (':' >> '=') ) { assert(i->children.size() == 2); dx.push_back( eval_machine(i->children.begin()) ); dx.push_back( eval_machine(i->children.begin()+1) ); return eval_machine(i->children.begin()) + "|->" + eval_machine(i->children.begin()+1); } else assert(0); } else { assert(0); // error } return 0; } //////////////////////////////////////////////////////////////////////////// int main() { // look in BMachineTreeGrammar for the definition of BMachine substitution BMach_subst; cout << "/////////////////////////////////////////////////////////\n\n"; cout << "\t\tB Machine Substitution...\n\n"; cout << "/////////////////////////////////////////////////////////\n\n"; cout << "Type an expression...or [q or Q] to quit\n\n"; string str; while (getline(cin, str)) { if (str.empty() || str[0] == 'q' || str[0] == 'Q') break; tree_parse_info<> info = ast_parse(str.c_str(), BMach_subst, space_p); if (info.full) { #if defined(BOOST_SPIRIT_DUMP_PARSETREE_AS_XML) // dump parse tree as XML std::map<parser_id, std::string> rule_names; rule_names[substitution::identifierID] = "identifier"; rule_names[substitution::leafValueID] = "leafValue"; rule_names[substitution::factorID] = "factor"; rule_names[substitution::termID] = "term"; rule_names[substitution::expressionID] = "expression"; rule_names[substitution::simple_substID] = "simple_subst"; tree_to_xml(cout, info.trees, str.c_str(), rule_names); #endif // print the result cout << "Variables in Vector dx: " << endl; for(vector<string>::iterator idx = dx.begin(); idx < dx.end(); ++idx) cout << *idx << endl; cout << "parsing succeeded\n"; cout << "result = " << evaluate(info) << "\n\n"; } else { cout << "parsing failed\n"; } } cout << "Bye... :-) \n\n"; return 0; } The grammar, defined in BMachineTreeGrammar.hpp file is given below: /*============================================================================= Copyright (c) 2010 Temitope Onunkun http://www.dcs.kcl.ac.uk/pg/onun Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #ifndef BOOST_SPIRIT_BMachineTreeGrammar_HPP_ #define BOOST_SPIRIT_BMachineTreeGrammar_HPP_ using namespace boost::spirit; /////////////////////////////////////////////////////////////////////////////// // // Using Boost Spririt Trees (AST) to parse B Machine Substitutions. // /////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////// // // B Machine Grammar // //////////////////////////////////////////////////////////////////////////// struct substitution : public grammar<substitution> { static const int identifierID = 1; static const int leafValueID = 2; static const int factorID = 3; static const int termID = 4; static const int expressionID = 5; static const int simple_substID = 6; template <typename ScannerT> struct definition { definition(substitution const& ) { // Start grammar definition identifier = alpha_p >> (+alnum_p | ch_p('_') ) ; leafValue = leaf_node_d[ lexeme_d[ identifier | +digit_p ] ] ; factor = leafValue | inner_node_d[ ch_p( '(' ) >> expression >> ch_p(')' ) ] ; term = factor >> *( (root_node_d[ch_p('*') ] >> factor ) | (root_node_d[ch_p('/') ] >> factor ) ); expression = term >> *( (root_node_d[ch_p('+') ] >> term ) | (root_node_d[ch_p('-') ] >> term ) ); simple_subst= leaf_node_d[ lexeme_d[ identifier ] ] >> root_node_d[str_p(":=")] >> expression ; // End grammar definition // turn on the debugging info. BOOST_SPIRIT_DEBUG_RULE(identifier); BOOST_SPIRIT_DEBUG_RULE(leafValue); BOOST_SPIRIT_DEBUG_RULE(factor); BOOST_SPIRIT_DEBUG_RULE(term); BOOST_SPIRIT_DEBUG_RULE(expression); BOOST_SPIRIT_DEBUG_RULE(simple_subst); } rule<ScannerT, parser_context<>, parser_tag<simple_substID> > simple_subst; rule<ScannerT, parser_context<>, parser_tag<expressionID> > expression; rule<ScannerT, parser_context<>, parser_tag<termID> > term; rule<ScannerT, parser_context<>, parser_tag<factorID> > factor; rule<ScannerT, parser_context<>, parser_tag<leafValueID> > leafValue; rule<ScannerT, parser_context<>, parser_tag<identifierID> > identifier; rule<ScannerT, parser_context<>, parser_tag<simple_substID> > const& start() const { return simple_subst; } }; }; #endif The output I get on running the program is: ///////////////////////////////////////////////////////// B Machine Substitution... ///////////////////////////////////////////////////////// Type an expression...or [q or Q] to quit mySubst := var1 - var2 parsing succeeded In eval_machine. i->value = := i->children.size() = 2 Assertion failed: 0, file c:\redmound\bmachinetree\bmachinetree\bmachinetree.cpp , line 114 I will appreciate any help in resolving this problem.

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  • how to export bind and keyframe bone poses from blender to use in OpenGL

    - by SaldaVonSchwartz
    EDIT: I decided to reformulate the question in much simpler terms to see if someone can give me a hand with this. Basically, I'm exporting meshes, skeletons and actions from blender into an engine of sorts that I'm working on. But I'm getting the animations wrong. I can tell the basic motion paths are being followed but there's always an axis of translation or rotation which is wrong. I think the problem is most likely not in my engine code (OpenGL-based) but rather in either my misunderstanding of some part of the theory behind skeletal animation / skinning or the way I am exporting the appropriate joint matrices from blender in my exporter script. I'll explain the theory, the engine animation system and my blender export script, hoping someone might catch the error in either or all of these. The theory: (I'm using column-major ordering since that's what I use in the engine cause it's OpenGL-based) Assume I have a mesh made up of a single vertex v, along with a transformation matrix M which takes the vertex v from the mesh's local space to world space. That is, if I was to render the mesh without a skeleton, the final position would be gl_Position = ProjectionMatrix * M * v. Now assume I have a skeleton with a single joint j in bind / rest pose. j is actually another matrix. A transform from j's local space to its parent space which I'll denote Bj. if j was part of a joint hierarchy in the skeleton, Bj would take from j space to j-1 space (that is to its parent space). However, in this example j is the only joint, so Bj takes from j space to world space, like M does for v. Now further assume I have a a set of frames, each with a second transform Cj, which works the same as Bj only that for a different, arbitrary spatial configuration of join j. Cj still takes vertices from j space to world space but j is rotated and/or translated and/or scaled. Given the above, in order to skin vertex v at keyframe n. I need to: take v from world space to joint j space modify j (while v stays fixed in j space and is thus taken along in the transformation) take v back from the modified j space to world space So the mathematical implementation of the above would be: v' = Cj * Bj^-1 * v. Actually, I have one doubt here.. I said the mesh to which v belongs has a transform M which takes from model space to world space. And I've also read in a couple textbooks that it needs to be transformed from model space to joint space. But I also said in 1 that v needs to be transformed from world to joint space. So basically I'm not sure if I need to do v' = Cj * Bj^-1 * v or v' = Cj * Bj^-1 * M * v. Right now my implementation multiples v' by M and not v. But I've tried changing this and it just screws things up in a different way cause there's something else wrong. Finally, If we wanted to skin a vertex to a joint j1 which in turn is a child of a joint j0, Bj1 would be Bj0 * Bj1 and Cj1 would be Cj0 * Cj1. But Since skinning is defined as v' = Cj * Bj^-1 * v , Bj1^-1 would be the reverse concatenation of the inverses making up the original product. That is, v' = Cj0 * Cj1 * Bj1^-1 * Bj0^-1 * v Now on to the implementation (Blender side): Assume the following mesh made up of 1 cube, whose vertices are bound to a single joint in a single-joint skeleton: Assume also there's a 60-frame, 3-keyframe animation at 60 fps. The animation essentially is: keyframe 0: the joint is in bind / rest pose (the way you see it in the image). keyframe 30: the joint translates up (+z in blender) some amount and at the same time rotates pi/4 rad clockwise. keyframe 59: the joint goes back to the same configuration it was in keyframe 0. My first source of confusion on the blender side is its coordinate system (as opposed to OpenGL's default) and the different matrices accessible through the python api. Right now, this is what my export script does about translating blender's coordinate system to OpenGL's standard system: # World transform: Blender -> OpenGL worldTransform = Matrix().Identity(4) worldTransform *= Matrix.Scale(-1, 4, (0,0,1)) worldTransform *= Matrix.Rotation(radians(90), 4, "X") # Mesh (local) transform matrix file.write('Mesh Transform:\n') localTransform = mesh.matrix_local.copy() localTransform = worldTransform * localTransform for col in localTransform.col: file.write('{:9f} {:9f} {:9f} {:9f}\n'.format(col[0], col[1], col[2], col[3])) file.write('\n') So if you will, my "world" matrix is basically the act of changing blenders coordinate system to the default GL one with +y up, +x right and -z into the viewing volume. Then I also premultiply (in the sense that it's done by the time we reach the engine, not in the sense of post or pre in terms of matrix multiplication order) the mesh matrix M so that I don't need to multiply it again once per draw call in the engine. About the possible matrices to extract from Blender joints (bones in Blender parlance), I'm doing the following: For joint bind poses: def DFSJointTraversal(file, skeleton, jointList): for joint in jointList: bindPoseJoint = skeleton.data.bones[joint.name] bindPoseTransform = bindPoseJoint.matrix_local.inverted() file.write('Joint ' + joint.name + ' Transform {\n') translationV = bindPoseTransform.to_translation() rotationQ = bindPoseTransform.to_3x3().to_quaternion() scaleV = bindPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) DFSJointTraversal(file, skeleton, joint.children) file.write('}\n') Note that I'm actually grabbing the inverse of what I think is the bind pose transform Bj. This is so I don't need to invert it in the engine. Also note I went for matrix_local, assuming this is Bj. The other option is plain "matrix", which as far as I can tell is the same only that not homogeneous. For joint current / keyframe poses: for kfIndex in keyframes: bpy.context.scene.frame_set(kfIndex) file.write('keyframe: {:d}\n'.format(int(kfIndex))) for i in range(0, len(skeleton.data.bones)): file.write('joint: {:d}\n'.format(i)) currentPoseJoint = skeleton.pose.bones[i] currentPoseTransform = currentPoseJoint.matrix translationV = currentPoseTransform.to_translation() rotationQ = currentPoseTransform.to_3x3().to_quaternion() scaleV = currentPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) file.write('\n') Note that here I go for skeleton.pose.bones instead of data.bones and that I have a choice of 3 matrices: matrix, matrix_basis and matrix_channel. From the descriptions in the python API docs I'm not super clear which one I should choose, though I think it's the plain matrix. Also note I do not invert the matrix in this case. The implementation (Engine / OpenGL side): My animation subsystem does the following on each update (I'm omitting parts of the update loop where it's figured out which objects need update and time is hardcoded here for simplicity): static double time = 0; time = fmod((time + elapsedTime),1.); uint16_t LERPKeyframeNumber = 60 * time; uint16_t lkeyframeNumber = 0; uint16_t lkeyframeIndex = 0; uint16_t rkeyframeNumber = 0; uint16_t rkeyframeIndex = 0; for (int i = 0; i < aClip.keyframesCount; i++) { uint16_t keyframeNumber = aClip.keyframes[i].number; if (keyframeNumber <= LERPKeyframeNumber) { lkeyframeIndex = i; lkeyframeNumber = keyframeNumber; } else { rkeyframeIndex = i; rkeyframeNumber = keyframeNumber; break; } } double lTime = lkeyframeNumber / 60.; double rTime = rkeyframeNumber / 60.; double blendFactor = (time - lTime) / (rTime - lTime); GLKMatrix4 bindPosePalette[aSkeleton.jointsCount]; GLKMatrix4 currentPosePalette[aSkeleton.jointsCount]; for (int i = 0; i < aSkeleton.jointsCount; i++) { F3DETQSType& lPose = aClip.keyframes[lkeyframeIndex].skeletonPose.joints[i]; F3DETQSType& rPose = aClip.keyframes[rkeyframeIndex].skeletonPose.joints[i]; GLKVector3 LERPTranslation = GLKVector3Lerp(lPose.t, rPose.t, blendFactor); GLKQuaternion SLERPRotation = GLKQuaternionSlerp(lPose.q, rPose.q, blendFactor); GLKVector3 LERPScaling = GLKVector3Lerp(lPose.s, rPose.s, blendFactor); GLKMatrix4 currentTransform = GLKMatrix4MakeWithQuaternion(SLERPRotation); currentTransform = GLKMatrix4TranslateWithVector3(currentTransform, LERPTranslation); currentTransform = GLKMatrix4ScaleWithVector3(currentTransform, LERPScaling); GLKMatrix4 inverseBindTransform = GLKMatrix4MakeWithQuaternion(aSkeleton.joints[i].inverseBindTransform.q); inverseBindTransform = GLKMatrix4TranslateWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.t); inverseBindTransform = GLKMatrix4ScaleWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.s); if (aSkeleton.joints[i].parentIndex == -1) { bindPosePalette[i] = inverseBindTransform; currentPosePalette[i] = currentTransform; } else { bindPosePalette[i] = GLKMatrix4Multiply(inverseBindTransform, bindPosePalette[aSkeleton.joints[i].parentIndex]); currentPosePalette[i] = GLKMatrix4Multiply(currentPosePalette[aSkeleton.joints[i].parentIndex], currentTransform); } aSkeleton.skinningPalette[i] = GLKMatrix4Multiply(currentPosePalette[i], bindPosePalette[i]); } Finally, this is my vertex shader: #version 100 uniform mat4 modelMatrix; uniform mat3 normalMatrix; uniform mat4 projectionMatrix; uniform mat4 skinningPalette[6]; uniform lowp float skinningEnabled; attribute vec4 position; attribute vec3 normal; attribute vec2 tCoordinates; attribute vec4 jointsWeights; attribute vec4 jointsIndices; varying highp vec2 tCoordinatesVarying; varying highp float lIntensity; void main() { tCoordinatesVarying = tCoordinates; vec4 skinnedVertexPosition = vec4(0.); for (int i = 0; i < 4; i++) { skinnedVertexPosition += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * position; } vec4 skinnedNormal = vec4(0.); for (int i = 0; i < 4; i++) { skinnedNormal += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * vec4(normal, 0.); } vec4 finalPosition = mix(position, skinnedVertexPosition, skinningEnabled); vec4 finalNormal = mix(vec4(normal, 0.), skinnedNormal, skinningEnabled); vec3 eyeNormal = normalize(normalMatrix * finalNormal.xyz); vec3 lightPosition = vec3(0., 0., 2.); lIntensity = max(0.0, dot(eyeNormal, normalize(lightPosition))); gl_Position = projectionMatrix * modelMatrix * finalPosition; } The result is that the animation displays wrong in terms of orientation. That is, instead of bobbing up and down it bobs in and out (along what I think is the Z axis according to my transform in the export clip). And the rotation angle is counterclockwise instead of clockwise. If I try with a more than one joint, then it's almost as if the second joint rotates in it's own different coordinate space and does not follow 100% its parent's transform. Which I assume it should from my animation subsystem which I assume in turn follows the theory I explained for the case of more than one joint. Any thoughts?

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  • Error "Input length must be multiple of 8 when decrypting with padded cipher"

    - by Ross Peoples
    I am trying to move a project from C# to Java for a learning exercise. I am still very new to Java, but I have a TripleDES class in C# that encrypts strings and returns a string value of the encrypted byte array. Here is my C# code: using System; using System.IO; using System.Collections.Generic; using System.Security.Cryptography; using System.Text; namespace tDocc.Classes { /// <summary> /// Triple DES encryption class /// </summary> public static class TripleDES { private static byte[] key = { 110, 32, 73, 24, 125, 66, 75, 18, 79, 150, 211, 122, 213, 14, 156, 136, 171, 218, 119, 240, 81, 142, 23, 4 }; private static byte[] iv = { 25, 117, 68, 23, 99, 78, 231, 219 }; /// <summary> /// Encrypt a string to an encrypted byte array /// </summary> /// <param name="plainText">Text to encrypt</param> /// <returns>Encrypted byte array</returns> public static byte[] Encrypt(string plainText) { UTF8Encoding utf8encoder = new UTF8Encoding(); byte[] inputInBytes = utf8encoder.GetBytes(plainText); TripleDESCryptoServiceProvider tdesProvider = new TripleDESCryptoServiceProvider(); ICryptoTransform cryptoTransform = tdesProvider.CreateEncryptor(key, iv); MemoryStream encryptedStream = new MemoryStream(); CryptoStream cryptStream = new CryptoStream(encryptedStream, cryptoTransform, CryptoStreamMode.Write); cryptStream.Write(inputInBytes, 0, inputInBytes.Length); cryptStream.FlushFinalBlock(); encryptedStream.Position = 0; byte[] result = new byte[encryptedStream.Length]; encryptedStream.Read(result, 0, (int)encryptedStream.Length); cryptStream.Close(); return result; } /// <summary> /// Decrypt a byte array to a string /// </summary> /// <param name="inputInBytes">Encrypted byte array</param> /// <returns>Decrypted string</returns> public static string Decrypt(byte[] inputInBytes) { UTF8Encoding utf8encoder = new UTF8Encoding(); TripleDESCryptoServiceProvider tdesProvider = new TripleDESCryptoServiceProvider(); ICryptoTransform cryptoTransform = tdesProvider.CreateDecryptor(key, iv); MemoryStream decryptedStream = new MemoryStream(); CryptoStream cryptStream = new CryptoStream(decryptedStream, cryptoTransform, CryptoStreamMode.Write); cryptStream.Write(inputInBytes, 0, inputInBytes.Length); cryptStream.FlushFinalBlock(); decryptedStream.Position = 0; byte[] result = new byte[decryptedStream.Length]; decryptedStream.Read(result, 0, (int)decryptedStream.Length); cryptStream.Close(); UTF8Encoding myutf = new UTF8Encoding(); return myutf.GetString(result); } /// <summary> /// Decrypt an encrypted string /// </summary> /// <param name="text">Encrypted text</param> /// <returns>Decrypted string</returns> public static string DecryptText(string text) { if (text == "") { return text; } return Decrypt(Convert.FromBase64String(text)); } /// <summary> /// Encrypt a string /// </summary> /// <param name="text">Unencrypted text</param> /// <returns>Encrypted string</returns> public static string EncryptText(string text) { if (text == "") { return text; } return Convert.ToBase64String(Encrypt(text)); } } /// <summary> /// Random number generator /// </summary> public static class RandomGenerator { /// <summary> /// Generate random number /// </summary> /// <param name="length">Number of randomizations</param> /// <returns>Random number</returns> public static int GenerateNumber(int length) { byte[] randomSeq = new byte[length]; new RNGCryptoServiceProvider().GetBytes(randomSeq); int code = Environment.TickCount; foreach (byte b in randomSeq) { code += (int)b; } return code; } } /// <summary> /// Hash generator class /// </summary> public static class Hasher { /// <summary> /// Hash type /// </summary> public enum eHashType { /// <summary> /// MD5 hash. Quick but collisions are more likely. This should not be used for anything important /// </summary> MD5 = 0, /// <summary> /// SHA1 hash. Quick and secure. This is a popular method for hashing passwords /// </summary> SHA1 = 1, /// <summary> /// SHA256 hash. Slower than SHA1, but more secure. Used for encryption keys /// </summary> SHA256 = 2, /// <summary> /// SHA348 hash. Even slower than SHA256, but offers more security /// </summary> SHA348 = 3, /// <summary> /// SHA512 hash. Slowest but most secure. Probably overkill for most applications /// </summary> SHA512 = 4, /// <summary> /// Derrived from MD5, but only returns 12 digits /// </summary> Digit12 = 5 } /// <summary> /// Hashes text using a specific hashing method /// </summary> /// <param name="text">Input text</param> /// <param name="hash">Hash method</param> /// <returns>Hashed text</returns> public static string GetHash(string text, eHashType hash) { if (text == "") { return text; } if (hash == eHashType.MD5) { MD5CryptoServiceProvider hasher = new MD5CryptoServiceProvider(); return ByteToHex(hasher.ComputeHash(Encoding.ASCII.GetBytes(text))); } else if (hash == eHashType.SHA1) { SHA1Managed hasher = new SHA1Managed(); return ByteToHex(hasher.ComputeHash(Encoding.ASCII.GetBytes(text))); } else if (hash == eHashType.SHA256) { SHA256Managed hasher = new SHA256Managed(); return ByteToHex(hasher.ComputeHash(Encoding.ASCII.GetBytes(text))); } else if (hash == eHashType.SHA348) { SHA384Managed hasher = new SHA384Managed(); return ByteToHex(hasher.ComputeHash(Encoding.ASCII.GetBytes(text))); } else if (hash == eHashType.SHA512) { SHA512Managed hasher = new SHA512Managed(); return ByteToHex(hasher.ComputeHash(Encoding.ASCII.GetBytes(text))); } else if (hash == eHashType.Digit12) { MD5CryptoServiceProvider hasher = new MD5CryptoServiceProvider(); string newHash = ByteToHex(hasher.ComputeHash(Encoding.ASCII.GetBytes(text))); return newHash.Substring(0, 12); } return ""; } /// <summary> /// Generates a hash based on a file's contents. Used for detecting changes to a file and testing for duplicate files /// </summary> /// <param name="info">FileInfo object for the file to be hashed</param> /// <param name="hash">Hash method</param> /// <returns>Hash string representing the contents of the file</returns> public static string GetHash(FileInfo info, eHashType hash) { FileStream hashStream = new FileStream(info.FullName, FileMode.Open, FileAccess.Read); string hashString = ""; if (hash == eHashType.MD5) { MD5CryptoServiceProvider hasher = new MD5CryptoServiceProvider(); hashString = ByteToHex(hasher.ComputeHash(hashStream)); } else if (hash == eHashType.SHA1) { SHA1Managed hasher = new SHA1Managed(); hashString = ByteToHex(hasher.ComputeHash(hashStream)); } else if (hash == eHashType.SHA256) { SHA256Managed hasher = new SHA256Managed(); hashString = ByteToHex(hasher.ComputeHash(hashStream)); } else if (hash == eHashType.SHA348) { SHA384Managed hasher = new SHA384Managed(); hashString = ByteToHex(hasher.ComputeHash(hashStream)); } else if (hash == eHashType.SHA512) { SHA512Managed hasher = new SHA512Managed(); hashString = ByteToHex(hasher.ComputeHash(hashStream)); } hashStream.Close(); hashStream.Dispose(); hashStream = null; return hashString; } /// <summary> /// Converts a byte array to a hex string /// </summary> /// <param name="data">Byte array</param> /// <returns>Hex string</returns> public static string ByteToHex(byte[] data) { StringBuilder builder = new StringBuilder(); foreach (byte hashByte in data) { builder.Append(string.Format("{0:X1}", hashByte)); } return builder.ToString(); } /// <summary> /// Converts a hex string to a byte array /// </summary> /// <param name="hexString">Hex string</param> /// <returns>Byte array</returns> public static byte[] HexToByte(string hexString) { byte[] returnBytes = new byte[hexString.Length / 2]; for (int i = 0; i <= returnBytes.Length - 1; i++) { returnBytes[i] = byte.Parse(hexString.Substring(i * 2, 2), System.Globalization.NumberStyles.HexNumber); } return returnBytes; } } } And her is what I've got for Java code so far, but I'm getting the error "Input length must be multiple of 8 when decrypting with padded cipher" when I run the test on this: import java.security.InvalidAlgorithmParameterException; import java.security.InvalidKeyException; import javax.crypto.Cipher; import javax.crypto.NoSuchPaddingException; import javax.crypto.SecretKey; import javax.crypto.spec.IvParameterSpec; import javax.crypto.spec.SecretKeySpec; import com.tdocc.utils.Base64; public class TripleDES { private static byte[] keyBytes = { 110, 32, 73, 24, 125, 66, 75, 18, 79, (byte)150, (byte)211, 122, (byte)213, 14, (byte)156, (byte)136, (byte)171, (byte)218, 119, (byte)240, 81, (byte)142, 23, 4 }; private static byte[] ivBytes = { 25, 117, 68, 23, 99, 78, (byte)231, (byte)219 }; public static String encryptText(String plainText) { try { if (plainText.isEmpty()) return plainText; return Base64.decode(TripleDES.encrypt(plainText)).toString(); } catch (Exception e) { e.printStackTrace(); } return null; } public static byte[] encrypt(String plainText) throws InvalidKeyException, InvalidAlgorithmParameterException, NoSuchPaddingException { try { final SecretKey key = new SecretKeySpec(keyBytes, "DESede"); final IvParameterSpec iv = new IvParameterSpec(ivBytes); final Cipher cipher = Cipher.getInstance("DESede/CBC/PKCS5Padding"); cipher.init(Cipher.ENCRYPT_MODE, key, iv); final byte[] plainTextBytes = plainText.getBytes("utf-8"); final byte[] cipherText = cipher.doFinal(plainTextBytes); return cipherText; } catch (Exception e) { e.printStackTrace(); } return null; } public static String decryptText(String message) { try { if (message.isEmpty()) return message; else return TripleDES.decrypt(message.getBytes()); } catch (Exception e) { e.printStackTrace(); } return null; } public static String decrypt(byte[] message) { try { final SecretKey key = new SecretKeySpec(keyBytes, "DESede"); final IvParameterSpec iv = new IvParameterSpec(ivBytes); final Cipher cipher = Cipher.getInstance("DESede/CBC/PKCS5Padding"); cipher.init(Cipher.DECRYPT_MODE, key, iv); final byte[] plainText = cipher.doFinal(message); return plainText.toString(); } catch (Exception e) { e.printStackTrace(); } return null; } }

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  • Play and record streaming audio

    - by Igor
    I'm working on an iPhone app that should be able to play and record audio streaming data simultaneously. Is it actually possible? I'm trying to mix SpeakHere and AudioRecorder samples and getting an empty file with no audio data... Here is my .m code: import "AzRadioViewController.h" @implementation azRadioViewController static const CFOptionFlags kNetworkEvents = kCFStreamEventOpenCompleted | kCFStreamEventHasBytesAvailable | kCFStreamEventEndEncountered | kCFStreamEventErrorOccurred; void MyAudioQueueOutputCallback( void* inClientData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer, const AudioTimeStamp inStartTime, UInt32 inNumberPacketDescriptions, const AudioStreamPacketDescription inPacketDesc ) { NSLog(@"start MyAudioQueueOutputCallback"); MyData* myData = (MyData*)inClientData; NSLog(@"--- %i", inNumberPacketDescriptions); if(inNumberPacketDescriptions == 0 && myData-dataFormat.mBytesPerPacket != 0) { inNumberPacketDescriptions = inBuffer-mAudioDataByteSize / myData-dataFormat.mBytesPerPacket; } OSStatus status = AudioFileWritePackets(myData-audioFile, FALSE, inBuffer-mAudioDataByteSize, inPacketDesc, myData-currentPacket, &inNumberPacketDescriptions, inBuffer-mAudioData); if(status == 0) { myData-currentPacket += inNumberPacketDescriptions; } NSLog(@"status:%i curpac:%i pcdesct: %i", status, myData-currentPacket, inNumberPacketDescriptions); unsigned int bufIndex = MyFindQueueBuffer(myData, inBuffer); pthread_mutex_lock(&myData-mutex); myData-inuse[bufIndex] = false; pthread_cond_signal(&myData-cond); pthread_mutex_unlock(&myData-mutex); } OSStatus StartQueueIfNeeded(MyData* myData) { NSLog(@"start StartQueueIfNeeded"); OSStatus err = noErr; if (!myData-started) { err = AudioQueueStart(myData-queue, NULL); if (err) { PRINTERROR("AudioQueueStart"); myData-failed = true; return err; } myData-started = true; printf("started\n"); } return err; } OSStatus MyEnqueueBuffer(MyData* myData) { NSLog(@"start MyEnqueueBuffer"); OSStatus err = noErr; myData-inuse[myData-fillBufferIndex] = true; AudioQueueBufferRef fillBuf = myData-audioQueueBuffer[myData-fillBufferIndex]; fillBuf-mAudioDataByteSize = myData-bytesFilled; err = AudioQueueEnqueueBuffer(myData-queue, fillBuf, myData-packetsFilled, myData-packetDescs); if (err) { PRINTERROR("AudioQueueEnqueueBuffer"); myData-failed = true; return err; } StartQueueIfNeeded(myData); return err; } void WaitForFreeBuffer(MyData* myData) { NSLog(@"start WaitForFreeBuffer"); if (++myData-fillBufferIndex = kNumAQBufs) myData-fillBufferIndex = 0; myData-bytesFilled = 0; myData-packetsFilled = 0; printf("-lock\n"); pthread_mutex_lock(&myData-mutex); while (myData-inuse[myData-fillBufferIndex]) { printf("... WAITING ...\n"); pthread_cond_wait(&myData-cond, &myData-mutex); } pthread_mutex_unlock(&myData-mutex); printf("<-unlock\n"); } int MyFindQueueBuffer(MyData* myData, AudioQueueBufferRef inBuffer) { NSLog(@"start MyFindQueueBuffer"); for (unsigned int i = 0; i < kNumAQBufs; ++i) { if (inBuffer == myData-audioQueueBuffer[i]) return i; } return -1; } void MyAudioQueueIsRunningCallback( void* inClientData, AudioQueueRef inAQ, AudioQueuePropertyID inID) { NSLog(@"start MyAudioQueueIsRunningCallback"); MyData* myData = (MyData*)inClientData; UInt32 running; UInt32 size; OSStatus err = AudioQueueGetProperty(inAQ, kAudioQueueProperty_IsRunning, &running, &size); if (err) { PRINTERROR("get kAudioQueueProperty_IsRunning"); return; } if (!running) { pthread_mutex_lock(&myData-mutex); pthread_cond_signal(&myData-done); pthread_mutex_unlock(&myData-mutex); } } void MyPropertyListenerProc( void * inClientData, AudioFileStreamID inAudioFileStream, AudioFileStreamPropertyID inPropertyID, UInt32 * ioFlags) { NSLog(@"start MyPropertyListenerProc"); MyData* myData = (MyData*)inClientData; OSStatus err = noErr; printf("found property '%c%c%c%c'\n", (inPropertyID24)&255, (inPropertyID16)&255, (inPropertyID8)&255, inPropertyID&255); switch (inPropertyID) { case kAudioFileStreamProperty_ReadyToProducePackets : { AudioStreamBasicDescription asbd; UInt32 asbdSize = sizeof(asbd); err = AudioFileStreamGetProperty(inAudioFileStream, kAudioFileStreamProperty_DataFormat, &asbdSize, &asbd); if (err) { PRINTERROR("get kAudioFileStreamProperty_DataFormat"); myData-failed = true; break; } err = AudioQueueNewOutput(&asbd, MyAudioQueueOutputCallback, myData, NULL, NULL, 0, &myData-queue); if (err) { PRINTERROR("AudioQueueNewOutput"); myData-failed = true; break; } for (unsigned int i = 0; i < kNumAQBufs; ++i) { err = AudioQueueAllocateBuffer(myData-queue, kAQBufSize, &myData-audioQueueBuffer[i]); if (err) { PRINTERROR("AudioQueueAllocateBuffer"); myData-failed = true; break; } } UInt32 cookieSize; Boolean writable; err = AudioFileStreamGetPropertyInfo(inAudioFileStream, kAudioFileStreamProperty_MagicCookieData, &cookieSize, &writable); if (err) { PRINTERROR("info kAudioFileStreamProperty_MagicCookieData"); break; } printf("cookieSize %d\n", cookieSize); void* cookieData = calloc(1, cookieSize); err = AudioFileStreamGetProperty(inAudioFileStream, kAudioFileStreamProperty_MagicCookieData, &cookieSize, cookieData); if (err) { PRINTERROR("get kAudioFileStreamProperty_MagicCookieData"); free(cookieData); break; } err = AudioQueueSetProperty(myData-queue, kAudioQueueProperty_MagicCookie, cookieData, cookieSize); free(cookieData); if (err) { PRINTERROR("set kAudioQueueProperty_MagicCookie"); break; } err = AudioQueueAddPropertyListener(myData-queue, kAudioQueueProperty_IsRunning, MyAudioQueueIsRunningCallback, myData); if (err) { PRINTERROR("AudioQueueAddPropertyListener"); myData-failed = true; break; } break; } } } static void ReadStreamClientCallBack(CFReadStreamRef stream, CFStreamEventType type, void *clientCallBackInfo) { NSLog(@"start ReadStreamClientCallBack"); if(type == kCFStreamEventHasBytesAvailable) { UInt8 buffer[2048]; CFIndex bytesRead = CFReadStreamRead(stream, buffer, sizeof(buffer)); if (bytesRead < 0) { } else if (bytesRead) { OSStatus err = AudioFileStreamParseBytes(globalMyData-audioFileStream, bytesRead, buffer, 0); if (err) { PRINTERROR("AudioFileStreamParseBytes"); } } } } void MyPacketsProc(void * inClientData, UInt32 inNumberBytes, UInt32 inNumberPackets, const void * inInputData, AudioStreamPacketDescription inPacketDescriptions) { NSLog(@"start MyPacketsProc"); MyData myData = (MyData*)inClientData; printf("got data. bytes: %d packets: %d\n", inNumberBytes, inNumberPackets); for (int i = 0; i < inNumberPackets; ++i) { SInt64 packetOffset = inPacketDescriptions[i].mStartOffset; SInt64 packetSize = inPacketDescriptions[i].mDataByteSize; size_t bufSpaceRemaining = kAQBufSize - myData-bytesFilled; if (bufSpaceRemaining < packetSize) { MyEnqueueBuffer(myData); WaitForFreeBuffer(myData); } AudioQueueBufferRef fillBuf = myData-audioQueueBuffer[myData-fillBufferIndex]; memcpy((char*)fillBuf-mAudioData + myData-bytesFilled, (const char*)inInputData + packetOffset, packetSize); myData-packetDescs[myData-packetsFilled] = inPacketDescriptions[i]; myData-packetDescs[myData-packetsFilled].mStartOffset = myData-bytesFilled; myData-bytesFilled += packetSize; myData-packetsFilled += 1; size_t packetsDescsRemaining = kAQMaxPacketDescs - myData-packetsFilled; if (packetsDescsRemaining == 0) { MyEnqueueBuffer(myData); WaitForFreeBuffer(myData); } } } (IBAction)buttonPlayPressedid)sender { label.text = @"Buffering"; [self connectionStart]; } (IBAction)buttonSavePressedid)sender { NSLog(@"save"); AudioFileClose(myData.audioFile); AudioQueueDispose(myData.queue, TRUE); } bool getFilename(char* buffer,int maxBufferLength) { NSArray paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString docDir = [paths objectAtIndex:0]; NSString* file = [docDir stringByAppendingString:@"/rec.caf"]; return [file getCString:buffer maxLength:maxBufferLength encoding:NSUTF8StringEncoding]; } -(void)connectionStart { @try { MyData* myData = (MyData*)calloc(1, sizeof(MyData)); globalMyData = myData; pthread_mutex_init(&myData-mutex, NULL); pthread_cond_init(&myData-cond, NULL); pthread_cond_init(&myData-done, NULL); NSLog(@"Start"); myData-dataFormat.mSampleRate = 16000.0f; myData-dataFormat.mFormatID = kAudioFormatLinearPCM; myData-dataFormat.mFramesPerPacket = 1; myData-dataFormat.mChannelsPerFrame = 1; myData-dataFormat.mBytesPerFrame = 2; myData-dataFormat.mBytesPerPacket = 2; myData-dataFormat.mBitsPerChannel = 16; myData-dataFormat.mReserved = 0; myData-dataFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked; int i, bufferByteSize; UInt32 size; AudioQueueNewInput( &myData-dataFormat, MyAudioQueueOutputCallback, &myData, NULL /* run loop /, kCFRunLoopCommonModes / run loop mode /, 0 / flags */, &myData-queue); size = sizeof(&myData-dataFormat); AudioQueueGetProperty(&myData-queue, kAudioQueueProperty_StreamDescription, &myData-dataFormat, &size); CFURLRef fileURL; char path[256]; memset(path,0,sizeof(path)); getFilename(path,256); fileURL = CFURLCreateFromFileSystemRepresentation(NULL, (UInt8*)path, strlen(path), FALSE); AudioFileCreateWithURL(fileURL, kAudioFileCAFType, &myData-dataFormat, kAudioFileFlags_EraseFile, &myData-audioFile); OSStatus err = AudioFileStreamOpen(myData, MyPropertyListenerProc, MyPacketsProc, kAudioFileMP3Type, &myData-audioFileStream); if (err) { PRINTERROR("AudioFileStreamOpen"); return 1; } CFStreamClientContext ctxt = {0, self, NULL, NULL, NULL}; CFStringRef bodyData = CFSTR(""); // Usually used for POST data CFStringRef headerFieldName = CFSTR("X-My-Favorite-Field"); CFStringRef headerFieldValue = CFSTR("Dreams"); CFStringRef url = CFSTR(RADIO_LOCATION); CFURLRef myURL = CFURLCreateWithString(kCFAllocatorDefault, url, NULL); CFStringRef requestMethod = CFSTR("GET"); CFHTTPMessageRef myRequest = CFHTTPMessageCreateRequest(kCFAllocatorDefault, requestMethod, myURL, kCFHTTPVersion1_1); CFHTTPMessageSetBody(myRequest, bodyData); CFHTTPMessageSetHeaderFieldValue(myRequest, headerFieldName, headerFieldValue); CFReadStreamRef stream = CFReadStreamCreateForHTTPRequest(kCFAllocatorDefault, myRequest); if (!stream) { NSLog(@"Creating the stream failed"); return; } if (!CFReadStreamSetClient(stream, kNetworkEvents, ReadStreamClientCallBack, &ctxt)) { CFRelease(stream); NSLog(@"Setting the stream's client failed."); return; } CFReadStreamScheduleWithRunLoop(stream, CFRunLoopGetCurrent(), kCFRunLoopCommonModes); if (!CFReadStreamOpen(stream)) { CFReadStreamSetClient(stream, 0, NULL, NULL); CFReadStreamUnscheduleFromRunLoop(stream, CFRunLoopGetCurrent(), kCFRunLoopCommonModes); CFRelease(stream); NSLog(@"Opening the stream failed."); return; } } @catch (NSException *exception) { NSLog(@"main: Caught %@: %@", [exception name], [exception reason]); } } (void)viewDidLoad { [[UIApplication sharedApplication] setIdleTimerDisabled:YES]; [super viewDidLoad]; } (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } (void)viewDidUnload { } (void)dealloc { [super dealloc]; } @end

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  • "database already closed" is shown using a custom cursor adapter

    - by kiduxa
    I'm using a cursor with a custom adapter that extends SimpleCursorAdapter: public class ListWordAdapter extends SimpleCursorAdapter { private LayoutInflater inflater; private Cursor mCursor; private int mLayout; private String[] from; private int[] to; public ListWordAdapter(Context context, int layout, Cursor c, String[] from, int[] to, int flags) { super(context, layout, c, from, to, flags); this.mCursor = c; this.inflater = LayoutInflater.from(context); this.mLayout = layout; this.from = from; this.to = to; } private static class ViewHolder { //public ImageView img; public TextView name; public TextView type; public TextView translate; } @Override public View getView(int position, View convertView, ViewGroup parent) { if (mCursor.moveToPosition(position)) { ViewHolder holder; if (convertView == null) { convertView = inflater.inflate(mLayout, null); holder = new ViewHolder(); // holder.img = (ImageView) convertView.findViewById(R.id.img_row); holder.name = (TextView) convertView.findViewById(to[0]); holder.type = (TextView) convertView.findViewById(to[1]); holder.translate = (TextView) convertView.findViewById(to[2]); convertView.setTag(holder); } else { holder = (ViewHolder) convertView.getTag(); } holder.name.setText(mCursor.getString(mCursor.getColumnIndex(from[0]))); holder.type.setText(mCursor.getString(mCursor.getColumnIndex(from[1]))); holder.translate.setText(mCursor.getString(mCursor.getColumnIndex(from[2]))); // holder.img.setImageResource(img_resource); } return convertView; } } And in the main activity I call it as: adapter = new ListWordAdapter(getSherlockActivity(), R.layout.row_list_words, mCursorWords, from, to, 0); When a modification in the list is made, I call this method: public void onWordSaved() { WordDAO wordsDao = new WordSqliteDAO(); Cursor mCursorWords = wordsDao.list(getSherlockActivity()); adapter.changeCursor(mCursorWords); } The thing here is that this produces me this exception: 10-29 11:14:33.810: E/AndroidRuntime(18659): java.lang.IllegalStateException: database /data/data/com.example.palabrasdeldia/databases/palabrasDelDia (conn# 0) already closed Complete stack trace: 10-29 11:14:33.810: E/AndroidRuntime(18659): FATAL EXCEPTION: main 10-29 11:14:33.810: E/AndroidRuntime(18659): java.lang.IllegalStateException: database /data/data/com.example.palabrasdeldia/databases/palabrasDelDia (conn# 0) already closed 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteDatabase.verifyDbIsOpen(SQLiteDatabase.java:2123) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteDatabase.lock(SQLiteDatabase.java:398) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteDatabase.lock(SQLiteDatabase.java:390) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteQuery.fillWindow(SQLiteQuery.java:74) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteCursor.fillWindow(SQLiteCursor.java:311) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteCursor.onMove(SQLiteCursor.java:283) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.AbstractCursor.moveToPosition(AbstractCursor.java:173) 10-29 11:14:33.810: E/AndroidRuntime(18659): at com.example.palabrasdeldia.adapters.ListWordAdapter.getView(ListWordAdapter.java:42) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.AbsListView.obtainView(AbsListView.java:2128) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.ListView.makeAndAddView(ListView.java:1817) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.ListView.fillSpecific(ListView.java:1361) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.ListView.layoutChildren(ListView.java:1646) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.AbsListView.onLayout(AbsListView.java:1979) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.setChildFrame(LinearLayout.java:1542) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.layoutHorizontal(LinearLayout.java:1527) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.onLayout(LinearLayout.java:1316) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.FrameLayout.onLayout(FrameLayout.java:400) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.support.v4.view.ViewPager.onLayout(ViewPager.java:1589) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.FrameLayout.onLayout(FrameLayout.java:400) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.setChildFrame(LinearLayout.java:1542) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.layoutVertical(LinearLayout.java:1403) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.onLayout(LinearLayout.java:1314) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.FrameLayout.onLayout(FrameLayout.java:400) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.setChildFrame(LinearLayout.java:1542) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.layoutVertical(LinearLayout.java:1403) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.onLayout(LinearLayout.java:1314) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.FrameLayout.onLayout(FrameLayout.java:400) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.FrameLayout.onLayout(FrameLayout.java:400) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewRoot.performTraversals(ViewRoot.java:1253) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewRoot.handleMessage(ViewRoot.java:2017) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.os.Handler.dispatchMessage(Handler.java:99) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.os.Looper.loop(Looper.java:132) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.app.ActivityThread.main(ActivityThread.java:4028) 10-29 11:14:33.810: E/AndroidRuntime(18659): at java.lang.reflect.Method.invokeNative(Native Method) 10-29 11:14:33.810: E/AndroidRuntime(18659): at java.lang.reflect.Method.invoke(Method.java:491) 10-29 11:14:33.810: E/AndroidRuntime(18659): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:844) 10-29 11:14:33.810: E/AndroidRuntime(18659): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:602) 10-29 11:14:33.810: E/AndroidRuntime(18659): at dalvik.system.NativeStart.main(Native Method) If I use SimpleCursorAdapter directly instead of ListWordAdapter, it works fine. What's wrong with my custom adapter implementation? The line in bold in the stack trace corresponds with: if (mCursor.moveToPosition(position)) inside getView method. EDIT: I have created a custom class to manage DB operations as open and close: public class ConexionBD { private Context context; private SQLiteDatabase database; private DataBaseHelper dbHelper; public ConexionBD(Context context) { this.context = context; } public ConexionBD open() throws SQLException { this.dbHelper = DataBaseHelper.getInstance(context); this.database = dbHelper.getWritableDatabase(); database.execSQL("PRAGMA foreign_keys=ON"); return this; } public void close() { if (database.isOpen() && database != null) { dbHelper.close(); } } /*Getters y setters*/ public SQLiteDatabase getDatabase() { return database; } public void setDatabase(SQLiteDatabase database) { this.database = database; } } And this is my DataBaseHelper: public class DataBaseHelper extends SQLiteOpenHelper { private static final String DATABASE_NAME = "myDb"; private static final int DATABASE_VERSION = 1; private static DataBaseHelper sInstance = null; public static DataBaseHelper getInstance(Context context) { // Use the application context, which will ensure that you // don't accidentally leak an Activity's context. // See this article for more information: http://bit.ly/6LRzfx if (sInstance == null) { sInstance = new DataBaseHelper(context.getApplicationContext()); } return sInstance; } @Override public void onCreate(SQLiteDatabase database) { ... } .... And this is an example of how I manage a query: public Cursor list(Context context) { ConexionBD conexion = new ConexionBD(context); Cursor mCursor = null; try{ conexion.open(); mCursor = conexion.getDatabase().query(DataBaseHelper.TABLE_WORD , null , null, null, null, null, Word.NAME); if (mCursor != null) { mCursor.moveToFirst(); } }finally{ conexion.close(); } return mCursor; } For every connection to the DB I open it and close it.

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  • Repaint() not calling paint() in Java

    - by Joshua Auriemma
    Let me start off by saying I know I've violated some basic Java principles in this messy code, but I'm desperately trying to finish a program by Tuesday for a social science experiment, and I don't know Java, so I'm basically just fumbling through it for now. With that disclaimer out of the way, I have a separate program working where a circle is moving around the screen and the user must click on it. It works fine when its in its own separate class file, but when I add the code to my main program, it's no longer working. I don't even really understand why repaint() calls my paint() function — as far as I'm concerned, it's magic, but I've noticed that repaint() calls paint() in my test program, but not in the more complicated actual program, and I assume that's why the circle is no longer painting on my program. Entire code is below: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Rectangle; import javax.swing.*; import java.awt.event.*; import java.awt.geom.Ellipse2D; import java.io.FileReader; import java.io.IOException; import java.util.Calendar; public class Reflexology1 extends JFrame{ private static final long serialVersionUID = -1295261024563143679L; private Ellipse2D ball = new Ellipse2D.Double(0, 0, 25, 25); private Timer moveBallTimer; int _ballXpos, _ballYpos; JButton button1, button2; JButton movingButton; JTextArea textArea1; int buttonAClicked, buttonDClicked; private long _openTime = 0; private long _closeTime = 0; JPanel thePanel = new JPanel(); JPanel thePlacebo = new JPanel(); final JFrame frame = new JFrame("Reflexology"); final JFrame frame2 = new JFrame("The Test"); JLabel label1 = new JLabel("Press X and then click the moving dot as fast as you can."); public static void main(String[] args){ new Reflexology1(); } public Reflexology1(){ frame.setSize(600, 475); frame.setLocationRelativeTo(null); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setTitle("Reflexology 1.0"); frame.setResizable(false); frame2.setSize(600, 475); frame2.setLocationRelativeTo(null); frame2.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame2.setTitle("Reflexology 1.0"); frame2.setResizable(false); button1 = new JButton("Accept"); button2 = new JButton("Decline"); //movingButton = new JButton("Click Me"); ListenForAcceptButton lForAButton = new ListenForAcceptButton(); ListenForDeclineButton lForDButton = new ListenForDeclineButton(); button1.addActionListener(lForAButton); button2.addActionListener(lForDButton); //movingButton.addActionListener(lForMButton); JTextArea textArea1 = new JTextArea(24, 50); textArea1.setText("Tracking Events\n"); textArea1.setLineWrap(true); textArea1.setWrapStyleWord(true); textArea1.setSize(15, 50); textArea1.setEditable(false); FileReader reader = null; try { reader = new FileReader("EULA.txt"); textArea1.read(reader, "EULA.txt"); } catch (IOException exception) { System.err.println("Problem loading file"); exception.printStackTrace(); } finally { if (reader != null) { try { reader.close(); } catch (IOException exception) { System.err.println("Error closing reader"); exception.printStackTrace(); } } } JScrollPane scrollBar1 = new JScrollPane(textArea1, JScrollPane.VERTICAL_SCROLLBAR_AS_NEEDED, JScrollPane.HORIZONTAL_SCROLLBAR_NEVER); AdjustmentListener listener = new MyAdjustmentListener(); thePanel.add(scrollBar1); thePanel.add(button1); thePanel.add(button2); frame.add(thePanel); ListenForMouse lForMouse = new ListenForMouse(); thePlacebo.addMouseListener(lForMouse); thePlacebo.add(label1); frame2.add(thePlacebo); ListenForWindow lForWindow = new ListenForWindow(); frame.addWindowListener(lForWindow); frame2.addKeyListener(new KeyAdapter() { public void keyPressed(KeyEvent e){ if(e.getKeyChar() == 'X' || e.getKeyChar() == 'x') {moveBallTimer.start();} } }); frame.setVisible(true); moveBallTimer = new Timer(1000, new ActionListener() { public void actionPerformed(ActionEvent e) { moveBall(); System.out.println("Timer started!"); repaint(); } }); addKeyListener(new KeyAdapter() { public void keyPressed(KeyEvent e) { if(frame2.isVisible()){ moveBallTimer.start(); } } }); } private class ListenForAcceptButton implements ActionListener{ public void actionPerformed(ActionEvent e){ if (e.getSource() == button1){ Calendar ClCDateTime = Calendar.getInstance(); System.out.println(ClCDateTime.getTimeInMillis() - _openTime); _closeTime = ClCDateTime.getTimeInMillis() - _openTime; //frame.getContentPane().remove(thePanel); //thePlacebo.addKeyListener(lForKeys); //frame.getContentPane().add(thePlacebo); //frame.repaint(); //moveBallTimer.start(); frame.setVisible(false); frame2.setVisible(true); frame2.revalidate(); frame2.repaint(); } } } private class ListenForDeclineButton implements ActionListener{ public void actionPerformed(ActionEvent e){ if (e.getSource() == button2){ JOptionPane.showMessageDialog(Reflexology1.this, "You've declined the license agreement. DO NOT RESTART the program. Please go inform a researcher that you have declined the agreement.", "WARNING", JOptionPane.INFORMATION_MESSAGE); System.exit(0); } } } private class ListenForWindow implements WindowListener{ public void windowActivated(WindowEvent e) { //textArea1.append("Window is active"); } // if this.dispose() is called, this is called: public void windowClosed(WindowEvent arg0) { } // When a window is closed from a menu, this is called: public void windowClosing(WindowEvent arg0) { } // Called when the window is no longer the active window: public void windowDeactivated(WindowEvent arg0) { //textArea1.append("Window is NOT active"); } // Window gone from minimized to normal state public void windowDeiconified(WindowEvent arg0) { //textArea1.append("Window is in normal state"); } // Window has been minimized public void windowIconified(WindowEvent arg0) { //textArea1.append("Window is minimized"); } // Called when the Window is originally created public void windowOpened(WindowEvent arg0) { //textArea1.append("Let there be Window!"); Calendar OlCDateTime = Calendar.getInstance(); _openTime = OlCDateTime.getTimeInMillis(); //System.out.println(_openTime); } } private class MyAdjustmentListener implements AdjustmentListener { public void adjustmentValueChanged(AdjustmentEvent arg0) { AdjustmentEvent scrollBar1; //System.out.println(scrollBar1.getValue())); } } public void paint(Graphics g) { //super.paint(g); frame2.paint(g); Graphics2D g2d = (Graphics2D) g; g2d.setColor(Color.RED); g2d.fill(ball); System.out.println("Calling fill()"); } protected void moveBall() { //System.out.println("I'm in the moveBall() function!"); int width = getWidth(); int height = getHeight(); int min, max, randomX, randomY; min =200; max = -200; randomX = min + (int)(Math.random() * ((max - min)+1)); randomY = min + (int)(Math.random() * ((max - min)+1)); //System.out.println(randomX + ", " + randomY); Rectangle ballBounds = ball.getBounds(); //System.out.println(ballBounds.x + ", " + ballBounds.y); if (ballBounds.x + randomX < 0) { randomX = 200; } else if (ballBounds.x + ballBounds.width + randomX > width) { randomX = -200; } if (ballBounds.y + randomY < 0) { randomY = 200; } else if (ballBounds.y + ballBounds.height + randomY > height) { randomY = -200; } ballBounds.x += randomX; ballBounds.y += randomY; _ballXpos = ballBounds.x; _ballYpos = ballBounds.y; ball.setFrame(ballBounds); } public void start() { moveBallTimer.start(); } public void stop() { moveBallTimer.stop(); } private class ListenForMouse implements MouseListener{ // Called when the mouse is clicked public void mouseClicked(MouseEvent e) { //System.out.println("Mouse Panel pos: " + e.getX() + " " + e.getY() + "\n"); if (e.getX() >=_ballXpos && e.getX() <= _ballXpos + 25 && e.getY() <=_ballYpos && e.getY() >= _ballYpos - 25 ) { System.out.println("TRUE"); } System.out.println("{e.getX(): " + e.getX() + " / " + "_ballXpos: " + _ballXpos + " | " + "{e.getY(): " + e.getY() + " / " + "_ballYpos: " + _ballYpos); } public void mouseEntered(MouseEvent arg0) { // TODO Auto-generated method stub } public void mouseExited(MouseEvent arg0) { // TODO Auto-generated method stub } public void mousePressed(MouseEvent arg0) { // TODO Auto-generated method stub } public void mouseReleased(MouseEvent arg0) { // TODO Auto-generated method stub } } // System.out.println("e.getX(): " + e.getX() + " / " + "_ballXpos: " + _ballXpos); // Mouse over public void mouseEntered(MouseEvent arg0) { // TODO Auto-generated method stub } // Mouse left the mouseover area: public void mouseExited(MouseEvent arg0) { // TODO Auto-generated method stub } public void mousePressed(MouseEvent arg0) { // TODO Auto-generated method stub } public void mouseReleased(MouseEvent arg0) { // TODO Auto-generated method stub } } Could anyone tell me what I need to do to get repaint() to call the paint() method in the above program? I'm assuming the multiple frames is causing the problem, but that's just a guess. Thanks.

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  • libstdc++ - compiling failing because of tr1/regex

    - by Radek Šimko
    I have these packages installed on my OpenSUSE 11.3: i | libstdc++45 | Standard shared library for C++ | package i | libstdc++45-devel | Contains files and libraries for development | package But when i'm trying to compile this C++ code: #include <stdio.h> #include <tr1/regex> using namespace std; int main() { int test[2]; const tr1::regex pattern(".*"); test[0] = 1; if (tr1::regex_match("anything", pattern) == false) { printf("Pattern does not match.\n"); } return 0; } using g++ -pedantic -g -O1 -o ./main.o ./main.cpp It outputs this errors: ./main.cpp: In function ‘int main()’: ./main.cpp:13:43: error: ‘printf’ was not declared in this scope radek@mypc:~> nano main.cpp radek@mypc:~> g++ -pedantic -g -O1 -o ./main.o ./main.cpp /tmp/cc0g3GUE.o: In function `basic_regex': /usr/include/c++/4.5/tr1_impl/regex:771: undefined reference to `std::tr1::basic_regex<char, std::tr1::regex_traits<char> >::_M_compile()' /tmp/cc0g3GUE.o: In function `bool std::tr1::regex_match<char const*, char, std::tr1::regex_traits<char> >(char const*, char const*, std::tr1::basic_regex<char, std::tr1::regex_traits<char> > const&, std::bitset<11u>)': /usr/include/c++/4.5/tr1_impl/regex:2144: undefined reference to `bool std::tr1::regex_match<char const*, std::allocator<std::tr1::sub_match<char const*> >, char, std::tr1::regex_traits<char> >(char const*, char const*, std::tr1::match_results<char const*, std::allocator<std::tr1::sub_match<char const*> > >&, std::tr1::basic_regex<char, std::tr1::regex_traits<char> > const&, std::bitset<11u>)' collect2: ld returned 1 exit status What packages should i (un)install to make the code work on my PC?

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  • Font for Wine that supports the entire character set of the Win32 Console?

    - by Brian Campbell
    I would like to be able to display in the Wine console all characters that the Win32 console can display. I've written a small test program to print out all 8-bit characters: #include <stdio.h> int main(int argc, char *argv[]) { int i, j; for (i = 0; i <= 0xF0; i+=0x10) { for (j = i; j <= i + 0x0F; ++j) printf("%2x:%c", j, (char)j); printf("\n"); } getchar(); return 0; } Under Wine, the best I can do so far is using Andale Mono: While this is what I see on Windows Server 2008: Is there anywhere I can legally download a font that will allow me to view all of those characters under Wine? edit I've found a set of DOS fonts that includes a CP437 font, which should cover the character set I'm interested in. However, even if I install this font, wineconsole doesn't seem to recognize it. Is there any way I can get wineconsole to use this font, or convert this font to a format that wineconsole can use? Or is there any way I can extract fonts from DOSEMU for use in Wine? Oh, and I should probably mention that I'm on Mac OS X 10.6.2, installing Wine via MacPorts, using the wine-devel package. more information I have tried installing some console fonts that should cover the full character set as Mac OS X fonts (such as the NewDOS font listed above, and a font I tried converting from the fonts supplied by DOSEMU). Wine does not seem to pick up on new fonts installed in Mac OS X. Is there a way to register new fonts I've installed with Wine? Would manually editing the system.reg file that seems to contain font mappings work, or is there something else I'd need to do? bump Bounty ends soon, I'm still looking for an answer for this. Does anyone use the Wine console for complex text user interfaces?

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  • How to read an Excel file, get and set the information using POI

    - by user1399713
    I'm using Java to read a form that is in an Excel spreadsheet that the user fills in with information about geometric shape. Ex: Shape :_________ Color :_________ Area: _________ Perimeter:________ So far the code I have can I can read what I want in the form and print out the values of Shape, Color, Area, Perimeter. public class RangeSetter { /** * @param args * @throws IOException */ public static void main(String[] args) throws IOException { FileInputStream file = new FileInputStream(new File("test2.xls")); //C:\Users\Yo\Documents // Setup code String cname = "Shape"; HSSFWorkbook wb = new HSSFWorkbook(file); // retrieve workbook // Retrieve the named range // Will be something like "$C$10,$D$12:$D$14"; int namedCellIdx = wb.getNameIndex(cname); Name aNamedCell = wb.getNameAt(namedCellIdx); // Retrieve the cell at the named range and test its contents // Will get back one AreaReference for C10, and // another for D12 to D14 AreaReference[] arefs = AreaReference.generateContiguous(aNamedCell.getRefersToFormula()); for (int i=0; i<arefs.length; i++) { // Only get the corners of the Area // (use arefs[i].getAllReferencedCells() to get all cells) CellReference[] crefs = arefs[i].getAllReferencedCells(); for (int j=0; j<crefs.length; j++) { // Check it turns into real stuff Sheet s = wb.getSheet(crefs[j].getSheetName()); Row r = s.getRow(crefs[j].getRow()); Cell c = r.getCell(crefs[j].getCol()); if (c!= null ){ switch(c.getCellType()){ case Cell.CELL_TYPE_STRING: System.out.println(c.getStringCellValue()); } } } } What I want to do is to create a method that gets the that information and another that sets it. So far I can only print to the console

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  • Redmine plug-in fails at rake db:migrate_plugins

    - by Drew
    Hey, First post, so hope I'm in the right place. While trying to install the Redmine plug-in 'Wiki Extensions', I keep getting stuck when I try to run the "rake db:migrate_plugins RAILS_ENV=production" command. I am moving server and I'm in bit over my head. Haven't found anything on Google that has helped me much, though I might have missed something. I have pasted in the output with --trace: (in /srv/www/vastpark.org/redmine) ** Invoke db:migrate_plugins (first_time) ** Invoke environment (first_time) ** Execute environment ** Execute db:migrate_plugins Migrating engines... Migrating acts_as_activity_provider... Migrating acts_as_attachable... Migrating acts_as_customizable... Migrating acts_as_event... Migrating acts_as_list... Migrating acts_as_searchable... Migrating acts_as_tree... Migrating acts_as_versioned... Migrating acts_as_watchable... Migrating awesome_nested_set... Migrating classic_pagination... Migrating coderay-0.9.2... Migrating gravatar... Migrating open_id_authentication... Migrating prepend_engine_views... Migrating redmine_wiki_extensions... == CreateWikiExtensionsComments: migrating =================================== -- create_table(:wiki_extensions_comments) rake aborted! An error has occurred, all later migrations canceled: Mysql::Error: Table 'wiki_extensions_comments' already exists: CREATE TABLE 'wiki_extensions_comments' ('id' int(11) DEFAULT NULL auto_increment PRIMARY KEY, 'wiki_page_id' int(11), 'key_word' varchar(255), 'user_id' int(11), 'comment' text, 'created_at' datetime, 'updated_at' datetime) ENGINE=InnoDB

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  • How CPU communicates with HW

    - by b-gen-jack-o-neill
    Good day. I am new here, but I could not find answer to my question using google, so I help I do not violate any rules. So, basically, all I want to ask is, how CPU comminucates with other HW, such as printers, Graphic card, sound card, LAN card etc. I know, that for basic system I/O, you can use BIOS interrupts. INT 10h I believe is for display output. But, what I would like to know is, what actually happens when you execute instruction int 10h. From desription of int instruction, it should jump to routine, which is stored on adress pointed by adress stored in iterrupt table. But how does this routine get into the RAM? Does BIOS save that routines to the RAM? And what actually that routine does? I mean, CPU can only acess RAM, right? So how can now acess some other HW? Is there some special instrucion for it? Or is CPU somehow connected to BIOS, and than BIOS actually does the work? And the last thing, does even OS like Windows or GNU/Linux use BIOS interrupts, or can OS acess HW directly? Thanks.

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  • Exporting only visible datagridview columns to excel

    - by Suresh E
    Need help on exporting only visible DataGridView columns to excel, I have this code for hiding columns in DataGridView. this.dg1.Columns[0].Visible = false; And then I have button click event for exporting to excel. // creating Excel Application Microsoft.Office.Interop.Excel._Application app = new Microsoft.Office.Interop.Excel._Application(); // creating new WorkBook within Excel application Microsoft.Office.Interop.Excel._Workbook workbook = app.Workbooks.Add(Type.Missing); // creating new Excelsheet in workbook Microsoft.Office.Interop.Excel._Worksheet worksheet = null; // see the excel sheet behind the program app.Visible = true; // get the reference of first sheet. By default its name is Sheet1. // store its reference to worksheet worksheet = workbook.Sheets["Sheet1"]; worksheet = workbook.ActiveSheet; // changing the name of active sheet worksheet.Name = "PIN korisnici"; // storing header part in Excel for (int i = 1; i < dg1.Columns.Count + 1; i++) { worksheet.Cells[1, i] = dg1.Columns[i - 1].HeaderText; } // storing Each row and column value to excel sheet for (int i = 0; i < dg1.Rows.Count - 1; i++) { for (int j = 0; j < dg1.Columns.Count; j++) { worksheet.Cells[i + 2, j + 1] = dg1.Rows[i].Cells[j].Value.ToString(); } } but I want to export only visible columns, while I get all of them, anyone, help on this.

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  • Vim: auto-comment in new line

    - by padde
    Vim automatically inserts a comment when I start a new line from a commented out line, because I have set formatoptions=tcroql. For example (cursor is *): // this is a comment* and after hitting <Enter> (insert mode) or o (normal mode) i am left with: // this is a comment // * This feature is very handy when writing long multi-line comments, but often I just want a single line comment. Now if I want to end the comment series I have several options: hit <Esc>S hit <BS> three times Both of these afford three keystrokes, taken together with the <Enter> this means four keystrokes for a new line, which I think is too much. Ideally, I would like to just hit <Enter> a second time to be left with: // this is a comment * It is important that the solution will also work with different indentation levels, i.e. int main(void) { // this is a comment* } hit <Enter> int main(void) { // this is a comment // * } hit <Enter> int main(void) { // this is a comment * } I think I have seen this feature in some text editor a few years ago but I do not recall which one it was. Is anyone aware of a solution that will do this for me in Vim? Pointers in the right direction on how to roll my own solution are also very welcome.

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  • Mysql InnoDB and quickly applying large updates

    - by Tim
    Basically my problem is that I have a large table of about 17,000,000 products that I need to apply a bunch of updates to really quickly. The table has 30 columns with the id set as int(10) AUTO_INCREMENT. I have another table which all of the updates for this table are stored in, these updates have to be pre-calculated as they take a couple of days to calculate. This table is in the format of [ product_id int(10), update_value int(10) ]. The strategy I'm taking to issue these 17 million updates quickly is to load all of these updates into memory in a ruby script and group them in a hash of arrays so that each update_value is a key and each array is a list of sorted product_id's. { 150: => [1,2,3,4,5,6], 160: => [7,8,9,10] } Updates are then issued in the format of UPDATE product SET update_value = 150 WHERE product_id IN (1,2,3,4,5,6); UPDATE product SET update_value = 160 WHERE product_id IN (7,8,9,10); I'm pretty sure I'm doing this correctly in the sense that issuing the updates on sorted batches of product_id's should be the optimal way to do it with mysql / innodb. I'm hitting a weird issue though where when I was testing with updating ~13 million records, this only took around 45 minutes. Now I'm testing with more data, ~17 million records and the updates are taking closer to 120 minutes. I would have expected some sort of speed decrease here but not to the degree that I'm seeing. Any advice on how I can speed this up or what could be slowing me down with this larger record set? As far as server specs go they're pretty good, heaps of memory / cpu, the whole DB should fit into memory with plenty of room to grow.

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  • Html.DropDownListFor() doesn't always render selected value

    - by Andrey
    I have a view model: public class LanguagesViewModel { public IEnumerable<LanguageItem> Languages { get; set; } public IEnumerable<SelectListItem> LanguageItems { get; set; } public IEnumerable<SelectListItem> LanguageLevelItems { get; set; } } public class LanguageItem { public int LanguageId { get; set; } public int SpeakingSkillId { get; set; } public int WritingSkillId { get; set; } public int UnderstandingSkillId { get; set; } public LanguagesViewModel Lvm { get; internal set; } } It's rendered with the following code: <tbody> <% foreach( var language in Model.Languages ) { Html.RenderPartial("LanguageItem", language); } %> </tbody> LanguageItem.ascx: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<HrmCV.Web.ViewModels.LanguageItem>" %> <tr id="lngRow"> <td class="a_left"> <%: Html.DropDownListFor(m => m.LanguageId, Model.Lvm.LanguageItems, null, new { @class = "span-3" }) %> </td> <td> <%: Html.DropDownListFor(m => m.SpeakingSkillId, Model.Lvm.LanguageLevelItems, null, new { @class = "span-3" }) %> </td> <td> <%: Html.DropDownListFor(m => m.WritingSkillId, Model.Lvm.LanguageLevelItems, null, new { @class = "span-3" })%> </td> <td> <%: Html.DropDownListFor(m => m.UnderstandingSkillId, Model.Lvm.LanguageLevelItems, null, new { @class = "span-3" })%> </td> <td> <div class="btn-primary"> <a class="btn-primary-l" onclick="DeleteLanguage(this.id)" id="btnDel" href="javascript:void(0)"><%:ViewResources.SharedStrings.BtnDelete%></a> <span class="btn-primary-r"></span> </div> </td> </tr> The problem is that upon POST, LanguageId dropdown doesn't render its previously selected value. While all other dropdowns - do render. I cannot see any differences in the implementation between them. What is the reason for such behavior?

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  • Calling WCF service with parameters from VBScript

    - by Mick Mason
    http://stackoverflow.com/questions/944975 I'm trying to use the code from the above stack article, but my WCF service method requires parameters: SaveCheckData int,int,string,string I've tried frigging with the code to incorporate this, but to be honest, I may as well be trying to perform heart surgery. Can anyone shed any light on how i'd need to modify the code to call a SOAPAction that requires parameters? Thanks Mick

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  • build error with boost spirit grammar (boost 1.43 and g++ 4.4.1)

    - by lurscher
    I'm having issues getting a small spirit/qi grammar to compile. The build stack trace is fugly enought to not make any sense to me (despite some assertion_failed i could notice in there but that didn't brought much information) the input grammar header: inputGrammar.h #include <boost/config/warning_disable.hpp> #include <boost/spirit/include/qi.hpp> #include <boost/spirit/include/phoenix_core.hpp> #include <boost/spirit/include/phoenix_operator.hpp> #include <boost/spirit/include/phoenix_fusion.hpp> #include <boost/spirit/include/phoenix_stl.hpp> #include <boost/fusion/include/adapt_struct.hpp> #include <boost/variant/recursive_variant.hpp> #include <boost/foreach.hpp> #include <iostream> #include <fstream> #include <string> #include <vector> namespace sp = boost::spirit; namespace qi = boost::spirit::qi; using namespace boost::spirit::ascii; //using namespace boost::spirit::arg_names; namespace fusion = boost::fusion; namespace phoenix = boost::phoenix; using phoenix::at_c; using phoenix::push_back; template< typename Iterator , typename ExpressionAST > struct InputGrammar : qi::grammar<Iterator, ExpressionAST(), space_type> { InputGrammar() : InputGrammar::base_type( block ) { tag = sp::lexeme[+(alpha) [sp::_val += sp::_1]];//[+(char_ - '<') [_val += _1]]; block = sp::lit("block") [ at_c<0>(sp::_val) = sp::_1] >> "(" >> *instruction[ push_back( at_c<1>(sp::_val) , sp::_1 ) ] >> ")"; command = tag [ at_c<0>(sp::_val) = sp::_1] >> "(" >> *instruction [ push_back( at_c<1>(sp::_val) , sp::_1 )] >> ")"; instruction = ( command | tag ) [sp::_val = sp::_1]; } qi::rule< Iterator , std::string() , space_type > tag; qi::rule< Iterator , ExpressionAST() , space_type > block; qi::rule< Iterator , ExpressionAST() , space_type > function_def; qi::rule< Iterator , ExpressionAST() , space_type > command; qi::rule< Iterator , ExpressionAST() , space_type > instruction; }; the test build program: i seems the build fails at qi::phrase_parse, i am using boost 1.43 and g++ 4.4.1 #include <iostream> #include <string> #include <vector> using namespace std; //my grammar #include <InputGrammar.h> struct MockExpressionNode { std::string name; std::vector< MockExpressionNode > operands; typedef std::vector< MockExpressionNode >::iterator iterator; typedef std::vector< MockExpressionNode >::const_iterator const_iterator; iterator begin() { return operands.begin(); } const_iterator begin() const { return operands.begin(); } iterator end() { return operands.end(); } const_iterator end() const { return operands.end(); } bool is_leaf() const { return ( operands.begin() == operands.end() ); } }; BOOST_FUSION_ADAPT_STRUCT( MockExpressionNode, (std::string, name) (std::vector<MockExpressionNode>, operands) ) int const tabsize = 4; void tab(int indent) { for (int i = 0; i < indent; ++i) std::cout << ' '; } template< typename ExpressionNode > struct ExpressionNodePrinter { ExpressionNodePrinter(int indent = 0) : indent(indent) { } void operator()(ExpressionNode const& node) const { cout << " tag: " << node.name << endl; for (int i=0 ; i < node.operands.size() ; i++ ) { tab( indent ); cout << " arg "<<i<<": "; ExpressionNodePrinter(indent + 2)( node.operands[i]); cout << endl; } } int indent; }; int test() { MockExpressionNode root; InputGrammar< string::const_iterator , MockExpressionNode > g(); std::string litA = "litA"; std::string litB = "litB"; std::string litC = "litC"; std::string litD = "litD"; std::string litE = "litE"; std::string litF = "litF"; std::string source = litA+"( "+litB+" ,"+litC+" , "+ litD+" ( "+litE+", "+litF+" ) "+ " )"; string::const_iterator iter = source.begin(); string::const_iterator end = source.end(); bool r = qi::phrase_parse( iter , end , g , root , space ); ExpressionNodePrinter< MockExpressionNode > np; np( root ); }; int main() { test(); } finally, the build error is the following: /usr/bin/make -f nbproject/Makefile-linux_amd64_devel.mk SUBPROJECTS= .build-conf make[1]: se ingresa al directorio `/home/mineq/NetBeansProjects/InputParserTests' /usr/bin/make -f nbproject/Makefile-linux_amd64_devel.mk dist/linux_amd64_devel/GNU-Linux-x86/vpuinputparsertests make[2]: se ingresa al directorio `/home/mineq/NetBeansProjects/InputParserTests' mkdir -p build/linux_amd64_devel/GNU-Linux-x86 rm -f build/linux_amd64_devel/GNU-Linux-x86/tests_main.o.d g++ `llvm-config --cxxflags` `pkg-config --cflags unittest-cpp` `pkg-config --cflags boost-1.43` `pkg-config --cflags boost-coroutines` -c -g -I../InputParser -MMD -MP -MF build/linux_amd64_devel/GNU-Linux-x86/tests_main.o.d -o build/linux_amd64_devel/GNU-Linux-x86/tests_main.o tests_main.cpp from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/auto.hpp:16, from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi.hpp:15, from /home/mineq/third_party/boost_1_43_0/boost/spirit/include/qi.hpp:16, from ../InputParser/InputGrammar.h:12, from tests_main.cpp:14: /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp: In function ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, boost::spirit::qi::skip_flag::enum_type, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<boost::spirit::tag::char_code<boost::spirit::tag::space, boost::spirit::char_encoding::ascii> >, 0l>]’: In file included from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/detail/parse_auto.hpp:14, /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:125: instantiated from ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::spirit::ascii::space_type]’ tests_main.cpp:206: instantiated from here /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:99: error: no matching function for call to ‘assertion_failed(mpl_::failed************ (boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, boost::spirit::qi::skip_flag::enum_type, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<boost::spirit::tag::char_code<boost::spirit::tag::space, boost::spirit::char_encoding::ascii> >, 0l>]::error_invalid_expression::************)(InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode> (*)()))’ /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:125: instantiated from ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::spirit::ascii::space_type]’ tests_main.cpp:206: instantiated from here /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:100: error: no matching function for call to ‘assertion_failed(mpl_::failed************ (boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, boost::spirit::qi::skip_flag::enum_type, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<boost::spirit::tag::char_code<boost::spirit::tag::space, boost::spirit::char_encoding::ascii> >, 0l>]::error_invalid_expression::************)(MockExpressionNode))’ from /home/mineq/third_party/boost_1_43_0/boost/proto/proto.hpp:12, from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/support/meta_compiler.hpp:17, from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/meta_compiler.hpp:14, from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/action/action.hpp:14, from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/action.hpp:14, from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi.hpp:14, from /home/mineq/third_party/boost_1_43_0/boost/spirit/include/qi.hpp:16, from ../InputParser/InputGrammar.h:12, from tests_main.cpp:14: /home/mineq/third_party/boost_1_43_0/boost/proto/detail/expr0.hpp: At global scope: /home/mineq/third_party/boost_1_43_0/boost/proto/proto_fwd.hpp: In instantiation of ‘boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>()>, 0l>’: In file included from /home/mineq/third_party/boost_1_43_0/boost/proto/core.hpp:13, /home/mineq/third_party/boost_1_43_0/boost/utility/enable_if.hpp:59: instantiated from ‘boost::disable_if<boost::proto::result_of::is_expr<boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>()>, 0l>, void>, void>’ /home/mineq/third_party/boost_1_43_0/boost/spirit/home/support/meta_compiler.hpp:200: instantiated from ‘boost::spirit::result_of::compile<boost::spirit::qi::domain, InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), boost::fusion::unused_type, void>’ /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:107: instantiated from ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, boost::spirit::qi::skip_flag::enum_type, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<boost::spirit::tag::char_code<boost::spirit::tag::space, boost::spirit::char_encoding::ascii> >, 0l>]’ /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:125: instantiated from ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::spirit::ascii::space_type]’ tests_main.cpp:206: instantiated from here /home/mineq/third_party/boost_1_43_0/boost/proto/detail/expr0.hpp:64: error: field ‘boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>()>, 0l>::child0’ invalidly declared function type from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/auto.hpp:16, from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi.hpp:15, from /home/mineq/third_party/boost_1_43_0/boost/spirit/include/qi.hpp:16, from ../InputParser/InputGrammar.h:12, from tests_main.cpp:14: /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp: In function ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, boost::spirit::qi::skip_flag::enum_type, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<boost::spirit::tag::char_code<boost::spirit::tag::space, boost::spirit::char_encoding::ascii> >, 0l>]’: In file included from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/detail/parse_auto.hpp:14, /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:125: instantiated from ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::spirit::ascii::space_type]’ tests_main.cpp:206: instantiated from here /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:107: error: request for member ‘parse’ in ‘boost::spirit::compile [with Domain = boost::spirit::qi::domain, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>()](((InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode> (&)())((InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode> (*)())expr)))’, which is of non-class type ‘InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>()’ from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/auto.hpp:15, from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi.hpp:15, from /home/mineq/third_party/boost_1_43_0/boost/spirit/include/qi.hpp:16, from ../InputParser/InputGrammar.h:12, from tests_main.cpp:14: /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/skip_over.hpp: In function ‘void boost::spirit::qi::skip_over(Iterator&, const Iterator&, const T&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, T = boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, boost::spirit::qi::skip_flag::enum_type, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<boost::spirit::tag::char_code<boost::spirit::tag::space, boost::spirit::char_encoding::ascii> >, 0l>]::skipper_type]’: In file included from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/auto/auto.hpp:19, /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:112: instantiated from ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, boost::spirit::qi::skip_flag::enum_type, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<boost::spirit::tag::char_code<boost::spirit::tag::space, boost::spirit::char_encoding::ascii> >, 0l>]’ /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:125: instantiated from ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::spirit::ascii::space_type]’ tests_main.cpp:206: instantiated from here /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/skip_over.hpp:27: error: ‘const struct MockExpressionNode’ has no member named ‘parse’ make[2]: *** [build/linux_amd64_devel/GNU-Linux-x86/tests_main.o] Error 1 make[2]: se sale del directorio `/home/mineq/NetBeansProjects/InputParserTests' make[1]: *** [.build-conf] Error 2 make[1]: se sale del directorio `/home/mineq/NetBeansProjects/InputParserTests' make: *** [.build-impl] Error 2 BUILD FAILED (exit value 2, total time: 1m 48s)

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  • Convert IEnumerable to EntitySet

    - by Gregorius
    Hey all, Hoping somebody can shed some light, and perhaps a possible solution to this issue I'm having... I have used LINQ to SQL to pull some data from a database into local entities. They are products from a shopping cart system. A product can contain a collection of KitGroups (which are stored in an EntitySet (System.Data.Linq.EntitySet). KitGroups contain collections of KitItems, and KitItems can contain Nested Products (which link back up to the original Product type - so its recursive). From these entities I'm building XML using LINQ to XML - all good here - my XML looks beautiful, calling a "GenerateProductElement" function, which calls itself recursively to generate the nested products. Wonderful stuff. However, here's where i'm stuck.. i'm now trying to deserialize that XML back to the original objects (all autogenerated by Linq to SQL)... and herein lies the problem. Linq tO Sql expects my collections to be EntitySet collections, however Linq to Xml (which i'm tyring to use to deserailise) is returning IEnumerable. I've experimented with a few ways of casting between the 2, but nothing seems to work... I'm starting to think that I should just deserialise manually (with some funky loops and conditionals to determine which KitGroup KitItems belong to, etc)... however its really quite tricky and that code is likely to be quite ugly, so I'd love to find a more elegant solution to this problem. Any suggestions? Here's a code snippet: private Product GenerateProductFromXML(XDocument inDoc) { var prod = from p in inDoc.Descendants("Product") select new Product { ProductID = (int)p.Attribute("ID"), ProductGUID = (Guid)p.Attribute("GUID"), Name = (string)p.Element("Name"), Summary = (string)p.Element("Summary"), Description = (string)p.Element("Description"), SEName = (string)p.Element("SEName"), SETitle = (string)p.Element("SETitle"), XmlPackage = (string)p.Element("XmlPackage"), IsAKit = (byte)(int)p.Element("IsAKit"), ExtensionData = (string)p.Element("ExtensionData"), }; //TODO: UUGGGGGGG Converting b/w IEnumerable & EntitySet var kitGroups = (from kg in inDoc.Descendants("KitGroups").Elements("KitGroup") select new KitGroup { KitGroupID = (int) kg.Attribute("ID"), KitGroupGUID = (Guid) kg.Attribute("GUID"), Name = (string) kg.Element("Name"), KitItems = // THIS IS WHERE IT FAILS - "Cannot convert source type IEnumerable to target type EntitySet..." (from ki in kg.Descendants("KitItems").Elements("KitItem") select new KitItem { KitItemID = (int) ki.Attribute("ID"), KitItemGUID = (Guid) ki.Attribute("GUID") }); }); Product ImportedProduct = prod.First(); ImportedProduct.KitGroups = new EntitySet<KitGroup>(); ImportedProduct.KitGroups.AddRange(kitGroups); return ImportedProduct; }

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  • What approach to take for SIMD optimizations

    - by goldenmean
    Hi, I am trying to optimize below code for SIMD operations (8way/4way/2way SIMD whiechever possible and if it gives gains in performance) I am tryin to analyze it first on paper to understand the algorithm used. How can i optimize it for SIMD:- void idct(uint8_t *dst, int stride, int16_t *input, int type) { int16_t *ip = input; uint8_t *cm = ff_cropTbl + MAX_NEG_CROP; int A, B, C, D, Ad, Bd, Cd, Dd, E, F, G, H; int Ed, Gd, Add, Bdd, Fd, Hd; int i; /* Inverse DCT on the rows now */ for (i = 0; i < 8; i++) { /* Check for non-zero values */ if ( ip[0] | ip[1] | ip[2] | ip[3] | ip[4] | ip[5] | ip[6] | ip[7] ) { A = M(xC1S7, ip[1]) + M(xC7S1, ip[7]); B = M(xC7S1, ip[1]) - M(xC1S7, ip[7]); C = M(xC3S5, ip[3]) + M(xC5S3, ip[5]); D = M(xC3S5, ip[5]) - M(xC5S3, ip[3]); Ad = M(xC4S4, (A - C)); Bd = M(xC4S4, (B - D)); Cd = A + C; Dd = B + D; E = M(xC4S4, (ip[0] + ip[4])); F = M(xC4S4, (ip[0] - ip[4])); G = M(xC2S6, ip[2]) + M(xC6S2, ip[6]); H = M(xC6S2, ip[2]) - M(xC2S6, ip[6]); Ed = E - G; Gd = E + G; Add = F + Ad; Bdd = Bd - H; Fd = F - Ad; Hd = Bd + H; /* Final sequence of operations over-write original inputs. */ ip[0] = (int16_t)(Gd + Cd) ; ip[7] = (int16_t)(Gd - Cd ); ip[1] = (int16_t)(Add + Hd); ip[2] = (int16_t)(Add - Hd); ip[3] = (int16_t)(Ed + Dd) ; ip[4] = (int16_t)(Ed - Dd ); ip[5] = (int16_t)(Fd + Bdd); ip[6] = (int16_t)(Fd - Bdd); } ip += 8; /* next row */ } ip = input; for ( i = 0; i < 8; i++) { /* Check for non-zero values (bitwise or faster than ||) */ if ( ip[1 * 8] | ip[2 * 8] | ip[3 * 8] | ip[4 * 8] | ip[5 * 8] | ip[6 * 8] | ip[7 * 8] ) { A = M(xC1S7, ip[1*8]) + M(xC7S1, ip[7*8]); B = M(xC7S1, ip[1*8]) - M(xC1S7, ip[7*8]); C = M(xC3S5, ip[3*8]) + M(xC5S3, ip[5*8]); D = M(xC3S5, ip[5*8]) - M(xC5S3, ip[3*8]); Ad = M(xC4S4, (A - C)); Bd = M(xC4S4, (B - D)); Cd = A + C; Dd = B + D; E = M(xC4S4, (ip[0*8] + ip[4*8])) + 8; F = M(xC4S4, (ip[0*8] - ip[4*8])) + 8; if(type==1){ //HACK E += 16*128; F += 16*128; } G = M(xC2S6, ip[2*8]) + M(xC6S2, ip[6*8]); H = M(xC6S2, ip[2*8]) - M(xC2S6, ip[6*8]); Ed = E - G; Gd = E + G; Add = F + Ad; Bdd = Bd - H; Fd = F - Ad; Hd = Bd + H; /* Final sequence of operations over-write original inputs. */ if(type==0){ ip[0*8] = (int16_t)((Gd + Cd ) >> 4); ip[7*8] = (int16_t)((Gd - Cd ) >> 4); ip[1*8] = (int16_t)((Add + Hd ) >> 4); ip[2*8] = (int16_t)((Add - Hd ) >> 4); ip[3*8] = (int16_t)((Ed + Dd ) >> 4); ip[4*8] = (int16_t)((Ed - Dd ) >> 4); ip[5*8] = (int16_t)((Fd + Bdd ) >> 4); ip[6*8] = (int16_t)((Fd - Bdd ) >> 4); }else if(type==1){ dst[0*stride] = cm[(Gd + Cd ) >> 4]; dst[7*stride] = cm[(Gd - Cd ) >> 4]; dst[1*stride] = cm[(Add + Hd ) >> 4]; dst[2*stride] = cm[(Add - Hd ) >> 4]; dst[3*stride] = cm[(Ed + Dd ) >> 4]; dst[4*stride] = cm[(Ed - Dd ) >> 4]; dst[5*stride] = cm[(Fd + Bdd ) >> 4]; dst[6*stride] = cm[(Fd - Bdd ) >> 4]; }else{ dst[0*stride] = cm[dst[0*stride] + ((Gd + Cd ) >> 4)]; dst[7*stride] = cm[dst[7*stride] + ((Gd - Cd ) >> 4)]; dst[1*stride] = cm[dst[1*stride] + ((Add + Hd ) >> 4)]; dst[2*stride] = cm[dst[2*stride] + ((Add - Hd ) >> 4)]; dst[3*stride] = cm[dst[3*stride] + ((Ed + Dd ) >> 4)]; dst[4*stride] = cm[dst[4*stride] + ((Ed - Dd ) >> 4)]; dst[5*stride] = cm[dst[5*stride] + ((Fd + Bdd ) >> 4)]; dst[6*stride] = cm[dst[6*stride] + ((Fd - Bdd ) >> 4)]; } } else { if(type==0){ ip[0*8] = ip[1*8] = ip[2*8] = ip[3*8] = ip[4*8] = ip[5*8] = ip[6*8] = ip[7*8] = ((xC4S4 * ip[0*8] + (IdctAdjustBeforeShift<<16))>>20); }else if(type==1){ dst[0*stride]= dst[1*stride]= dst[2*stride]= dst[3*stride]= dst[4*stride]= dst[5*stride]= dst[6*stride]= dst[7*stride]= cm[128 + ((xC4S4 * ip[0*8] + (IdctAdjustBeforeShift<<16))>>20)]; }else{ if(ip[0*8]){ int v= ((xC4S4 * ip[0*8] + (IdctAdjustBeforeShift<<16))>>20); dst[0*stride] = cm[dst[0*stride] + v]; dst[1*stride] = cm[dst[1*stride] + v]; dst[2*stride] = cm[dst[2*stride] + v]; dst[3*stride] = cm[dst[3*stride] + v]; dst[4*stride] = cm[dst[4*stride] + v]; dst[5*stride] = cm[dst[5*stride] + v]; dst[6*stride] = cm[dst[6*stride] + v]; dst[7*stride] = cm[dst[7*stride] + v]; } } } ip++; /* next column */ dst++; } }

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  • What does the filter parameter to createScaledBitmap do?

    - by clahey
    The declaration of android.graphics.Bitmap.createScaledBitmap is public static Bitmap createScaledBitmap (Bitmap src, int dstWidth, int dstHeight, boolean filter) However, the documentation doesn't explain any of the parameters. All of them are pretty obvious except for boolean filter. Does anyone know what it does?

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  • How to display a TimeSpan in MVC Razor

    - by John Mitchell
    So I have a duration in seconds of a video and I would like to display that duration in Razor. Currently I am using @TimeSpan.FromSeconds(item.Duration).ToString() However the rest of the code I am using uses @Html.DisplayFor(modelItem => item.Description) Is there way to get the duration (currently an int) to display a as a timespan? using the @Html.DisplayFor syntax. The item.duration is pulling form a Entity Framework model which is held as a int in the database.

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  • Multiple tables\objects in one nHibernate mapping

    - by Morrislgn
    Hi Folks I am trying to create an nHibernate mapping for a class structure like so: class UserDetails{ Guid id; User user; Role role; public User UserInfo{ get;set; } public Role UserRoles{ get;set; } public Guid ID{ Get; set; } } class User{ string name; int id; public string Name{ get;set; } public int ID{ get;set; } } class Role{ string roleName; string roleDesc; int roleId; public string RoleName{ get;set; } public string RoleDesc{ get;set; } public int RoleID{ get;set; } } The underlying DB structure is similar to the tables, but there is a linking table which links user and role using their respective IDs: UserRoleLinkTable[ identity User_Role_ID (pk) userID (FK to User table) roleid (FK to Role table) ] After playing about with nHibernate this is similar to what I want to try and achieve (but it doesnt work!): <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="Admin" namespace="Admin" > <class name="UserDetails" lazy="false" table="USER"> <id name="ID"> <generator class="guid"></generator> </id> <one-to-one name="UserInfo" class="User" lazy="false" cascade="none"/> <bag name="UserRoles" inverse="false" table="Role" lazy="false" cascade="none" > <key column="Role" /> <many-to-many class="Role" column="ROLE_ID" /> </bag> </class> </hibernate-mapping> I have mappings\entities which appear to work for Role and User (used in other aspects of the project) objects but how do I pull this information into one UserDetails class? The point of the user details to be able to return all this information together as one object. Is it possible to create (for want of a better description) a container using an nHibernate mapping and map the data that way? Hopefully there is enough info to help work this out - thanks in advance for all help given! Cheers, Morris

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