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  • Why does ICEfaces send dispose-window request on page unload when using view-scoped bean?

    - by woflrevo
    in our application ICEfaces always sends a dispose-window request just before navigating to another JSF Page. as much as i understand this should not happen when having org.icefaces.lazyWindowScope set to true and there is no window-scoped bean involved in current request. but it happens on each link and makes our UI less responsive. but we don't have any window-scoped bean in our application. is that a bug in icefaces that the dispose request is sent when using view-scoped beans? Is it possible to disable? ViewScope is defined in JSF not in ICEfaces, it should work without this dispose request i guess... @ManagedBean(name="viewScopeBean") @ViewScoped public class ViewScopeBean { public void doSomething(){ // } } And here the example jsf: <ice:form> <ice:commandButton value="doSomething" action="#{viewScopeBean.doSomething}"/> <h:link outcome="index" value="Link to same page"/> </ice:form> To reproduce do the following using the code above: open firebug's net tab and activate persist option click doSomething-Button click "link to same page" = dispose-window will be send before navigation Dispose Request Parameters: ice.submit.type=ice.dispose.window ice.window=4guthcbue javax.faces.ViewState=-8138151632882151449%3A-6709064564386098402 Environment: ICEfaces-EE 2.0.0.GA ICEpush-EE 2.0.0.GA Mojarra 2.1.1 JRockit 1.6.0_22 WebLogic Server 10.3.4.0 ICEfaces Configuration: org.icefaces.render.auto: true [default] org.icefaces.autoid: true [default] org.icefaces.aria.enabled: true [default] org.icefaces.blockUIOnSubmit: false [default] org.icefaces.compressDOM: false [default] org.icefaces.compressResources: true [default] org.icefaces.connectionLostRedirectURI: /pages/main.jsf org.icefaces.deltaSubmit: false [default] org.icefaces.lazyPush: true [default] org.icefaces.sessionExpiredRedirectURI: /pages/main.jsf org.icefaces.standardFormSerialization: false [default] org.icefaces.strictSessionTimeout: false [default] org.icefaces.windowScopeExpiration = 1000 [default] org.icefaces.mandatoryResourceConfiguration: null [default] org.icefaces.uniqueResourceURLs: true [default] org.icefaces.lazyWindowScope: true [default] org.icefaces.disableDefaultErrorPopups: false [default]

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  • crystal report not working in sharepoint

    - by Kushal
    Hello all When i try to deploy crystal report application on sharepoint server i get the following error The vs2008 application works fine locally.But when it is deployed on sharepoint server it gives this type of error..Plz help Unknown Query Engine Error Error in File C:\WINDOWS\TEMP\EmpReport {C388758D-9AE2-4E60-A4D1-E18BFB6F3703}.rpt: Unknown Query Engine Error at CrystalDecisions.ReportAppServer.Controllers.DatabaseControllerClass.ReplaceConnection(Object oldConnection, Object newConnection, Object parameterFields, Object crDBOptionUseDefault) at CrystalDecisions.CrystalReports.Engine.Table.SetDataSource(Object val, Type type) at CrystalDecisions.CrystalReports.Engine.ReportDocument.SetDataSourceInternal(Object val, Type type) i really cant figure out the issue

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  • Is there an HTML browser rendering engine for Ruby?

    - by Jose
    Given a URL, I would like to be able to render the returned HTML to know width and height for each div, fonts' size for each piece of text, color of each element, position of each element on screen, etc. A possible approach could be traversing the DOM tree with Hpricot and checking CSS style by parsing the associated stylesheet using css_parser gem. But this would not consider default styles, inheritance, floats, etc. In Java there's Cobra, a Java Web Renderer, which is able to render a web page and query attributes like width, font size, etc. for each fragment. I could use Cobra with JRuby or similar solutions, but prefer a Ruby native tool. Is there any library like this for Ruby?

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  • Can you disable your Gmail account but still view the messages?

    - by Keith Sirmons
    Howdy, Is there a way to disable a Gmail account but still be able to login and see the messages. I would also like to send an auto responder to any messages that may be addressed to that account. I have setup a filter on all incoming mail with a * for the From search term and am able to delete them. But it appears that the auto-responder does not work for messages that do not go through the inbox. Any other ideas? Thank you, Keith

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  • Nav Controller, UITableViewController, UITextField to become firstResponder?

    - by Daniel Granger
    I have a core data application which uses a navigation controller to drill down to a detail view and then if you edit one of the rows of data in the detail view you get taken to an Edit View for the that single line, like in Apples CoreDataBooks example! The edit view is a UITableviewController which creates its table with a single section single row and a UITextfield in the cell, programatically. What I want to happen is when you select a row to edit and the edit view is pushed onto the nav stack and the edit view is animated moving across the screen, I want the textfield to be selected as firstResponder so that the keyboard is already showing as the view moves across the screen to take position. Like in the Contacts app or in the CoreDataBooks App. I currently have the following code in my app which causes the view to load and then you see the keyboard appear (which isn't what I want, I want the keyboard to already be there) - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; [theTextField becomeFirstResponder]; } You can't put this in -viewWillAppear as the textfield hasn't been created yet so theTextField is nil. In the CoreDataBooks App where they achieve what i want they load there tableview from a nib so they use the same code but in -viewWillAppear as the textfield has already been created! Is there anyway of getting around this without creating a nib, I want to keep the implementation programatic to enable greater flexibility. Many Thanks

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  • Hiding a UINavigationController's UIToolbar during viewWillDisappear:

    - by Nathan de Vries
    I've got an iPhone application with a UITableView menu. When a row in the table is selected, the appropriate view controller is pushed onto the application's UINavigationController stack. My issue is that the MenuViewController does not need a toolbar, but the UIViewControllers which are pushed onto the stack do. Each UIViewController that gets pushed calls setToolbarHidden:animated: in viewDidAppear:. To hide the toolbar, I call setToolbarHidden:animated: in viewWillDisappear:. Showing the toolbar works, such that when the pushed view appears the toolbar slides up and the view resizes correctly. However, when the back button is pressed the toolbar slides down but the view does not resize. This means that there's a black strip along the bottom of the view as the other view transitions in. I've tried adding the toolbar's height to the height of the view prior to hiding the toolbar, but this causes the view to be animated during the transition so that there's still a black bar. I realise I can manage my own UIToolbar, but I'd like to use UINavigationControllers built in UIToolbar for convenience. This forum post mentions the same issue, but no workaround is mentioned.

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  • Why is 1px sometimes 2px when specified in Android XML?

    - by Daniel Lew
    I've got a desire for a one-pixel divider line, just for looks. I thought I could accomplish this using a View of height 1px, with a defined background. However, I'm getting some very odd behavior on different devices - sometimes the 1px ends up as 2px. Take this sample layout for example: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <View android:layout_width="fill_parent" android:layout_height="1px" android:background="@android:color/white" android:layout_marginBottom="4dp" /> <View android:layout_width="fill_parent" android:layout_height="1px" android:background="@android:color/white" android:layout_marginBottom="4dp" /> <View android:layout_width="fill_parent" android:layout_height="1px" android:background="@android:color/white" android:layout_marginBottom="4dp" /> <View android:layout_width="fill_parent" android:layout_height="1px" android:background="@android:color/white" android:layout_marginBottom="4dp" /> <View android:layout_width="fill_parent" android:layout_height="1px" android:background="@android:color/white" android:layout_marginBottom="4dp" /> <View android:layout_width="fill_parent" android:layout_height="1px" android:background="@android:color/white" android:layout_marginBottom="4dp" /> <View android:layout_width="fill_parent" android:layout_height="1px" android:background="@android:color/white" android:layout_marginBottom="4dp" /> </LinearLayout> When run on my G1, this comes out fine. But on the Nexus One, it alternates between 1px lines and 2px lines. Does anyone know where this is going awry? Why does Android sometimes make 1px into 2px?

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  • Launching a modal UINavigationController

    - by Alexi Groove
    I'd like to launch a modal view controller the way one does with 'ABPeoplePickerNavigationController' and that is without having to creating a navigation controller containing the view controller. Doing something similar yields a blank screen with no title for the navigation bar and there's no associated nib file loaded for the view even though I am invoking the initWithNibName when the 'init' is called. My controller looks like: @interface MyViewController : UINavigationController @implementation MyViewController - (id)init { NSLog(@"MyViewController init invoked"); if (self = [super initWithNibName:@"DetailView" bundle:nil]) { self.title = @"All Things"; } return self; } - (void)viewDidLoad { [super viewDidLoad]; self.title = @"All Things - 2"; } @end When using the AB controller, all you do is: ABPeoplePickerNavigationController *picker = [[ABPeoplePickerNavigationController alloc] init]; picker.peoplePickerDelegate = self; [self presentModalViewController:picker animated:YES]; [picker release]; ABPeoplePickerNavigationController is declared as: @interface ABPeoplePickerNavigationController : UINavigationController The other way to create a modal view as suggested in Apple's 'View Controller Programming Guide for iPhone OS': // Create a regular view controller. MyViewController *modalViewController = [[[MyViewController alloc] initWithNibName:nil bundle:nil] autorelease]; // Create a navigation controller containing the view controller. UINavigationController *secondNavigationController = [[UINavigationController alloc] initWithRootViewController:modalViewController]; // Present the navigation controller as a modal view controller on top of an existing navigation controller [self presentModalViewController:secondNavigationController animated:YES]; I can create it this way fine (as long as I change the MyViewController to inherit from UIViewController instead of UINavigationController). What else should I be doing to MyViewController to launch the same way as ABPeoplePickerNavigationController?

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  • iPhone: TableView inside UIScrollview, show vaccillating scrollbars around

    - by karim
    Hi, I have added some table and other vies in a scrollview. scrolling in tables are working fine. But in the parent scrollview, when scrolling, a vacillating vertical scrollbars are shown, sometimes it even come to the middle of the screen. sometime show at the left side of the screen. and not limited to the vertical scrollbar region. When I set tje showsVerticalScrollIndicator = NO, it is not shown. But do you know why the scrollbar is moving around. DashboardView is a subclass of UIScrollView. dashboard=[[DashboardView alloc] initWithFrame:fullScreenRect]; dashboard.contentSize = CGSizeMake(320,700); // must do! dashboard.showsVerticalScrollIndicator = YES; dashboard.bounces = YES; self.view = dashboard; @implementation DashboardView (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } (void)drawRect:(CGRect)rect { // Drawing code } (void) layoutSubviews{ NSArray *views = self.subviews; [UIView beginAnimations:@"CollapseExpand" context:nil]; [UIView setAnimationDuration:0.5]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; UIView *view = [views objectAtIndex: 0]; CGRect rect = view.frame; for (int i = 1; i < [views count]; i++ ) { view = [views objectAtIndex:i]; view.frame = CGRectMake(rect.origin.x, rect.origin.y + rect.size.height, view.frame.size.width, view.frame.size.height); rect = view.frame; } [UIView commitAnimations]; }

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  • Scrolling screen upward to expose TextView above keyboard

    - by Matt Winters
    I think I'm missing something obvious and would appreciate an answer. I have a view with a 2-section grouped tableView, each section having one row and a textView, the heights of the rows 335 and 140. This allows for a box with nicely rounded corners to type text into when the keyboard appears (140 height section) and when the keyboard is dismissed, a nice box to read more text (notes); most of the time, use is without the keyboard. I also added a toolbar at the bottom of the screen to scroll up above the keyboard. A button on the toolbar dismisses the keyboard. This last part works fine with the keyboard going up and down using a notification and the following code in a keyboardWillShow method: [UIView beginAnimations:@"showKeyboardAnimation" context:nil]; [UIView setAnimationDuration:0.50]; self.view.frame = CGRectMake(self.view.frame.origin.x, self.view.frame.origin.y, self.view.frame.size.width, self.view.frame.size.height - 216); [UIView commitAnimations]; But with the above code, the 2 sections of the tableView remain unscrolled, only the toolbar and the keyboard move. With the following code (found both in previous posts), both the toolbar and the tableView sections move. [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.50]; CGRect rect = self.view.frame; rect.origin.y -= 216; self.view.frame = rect; [UIView commitAnimations]; Now I know that I have to tweak the numbers to get the everything as I want it but my first question is what is substantively different between the 2 sets of code that the sections move in the 2nd but not in the 1st? The toolbar also moves with the 2nd code. The second question is, am I going to be able to scroll the smaller height section from off the screen to above the keyboard while at the same time moving the toolbar up just 216? Thanks

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  • How does overlayViewTouched notification work in the MoviePlayer sample code

    - by Jonathan
    Hi, I have a question regarding the MoviePlayer sample code provided by apple. I don't understand how the overlayViewTouch notification works. The NSlog message I added to it does not get sent when I touch the view (not button). // post the "overlayViewTouch" notification and will send // the overlayViewTouches: message - (void)overlayViewTouches:(NSNotification *)notification { NSLog(@"overlay view touched"); // Handle touches to the overlay view (MyOverlayView) here... } I can, however, get the NSlog notification if I place it in -(void)touchesBegan in "MyOverlayView.m". Which makes me think it is recognizing touches but not sending a notification. // Handle any touches to the overlay view - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch* touch = [touches anyObject]; if (touch.phase == UITouchPhaseBegan) { NSLog(@"overlay touched(from touchesBegan") // IMPORTANT: // Touches to the overlay view are being handled using // two different techniques as described here: // // 1. Touches to the overlay view (not in the button) // // On touches to the view we will post a notification // "overlayViewTouch". MyMovieViewController is registered // as an observer for this notification, and the // overlayViewTouches: method in MyMovieViewController // will be called. // // 2. Touches to the button // // Touches to the button in this same view will // trigger the MyMovieViewController overlayViewButtonPress: // action method instead. NSNotificationCenter *nc = [NSNotificationCenter defaultCenter]; [nc postNotificationName:OverlayViewTouchNotification object:nil]; } } Can anyone shed light on what I am missing or doing wrong? Thank you.

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  • Factory Pattern - when do you say you need a specialised factory

    - by dbones
    Hi, I am having a little design crisis, I am making a Plane class, which is made of an engine 2 wings and N seats The engine takes in a engine size, and the wings have a span. would this still be feasible to have a PlaneFactory, when the factory may have to take in multiple parameters to setup the plane (wings, engine, no of seats) thanks in advance bones

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  • How do you jump to a particular row in a DataGridView by typing (a la Windows Explorer details view)

    - by russcollier
    I have a .NET Winforms app in C# with a DataGridView that's read-only and populated with some number of rows. I'd like to have functionality similar to Windows Explorer's (and many other applications) details view for example. I'd like the DataGridView to behave such that when it has focus if you start typing, the current row selection will jump to the row where the (string) value of cell 0 (i.e. the first column in the row) starts with the characters you typed in. For example, if I have a DataGridView with 1 column and the following rows: Bob Jane Jason John Leroy Sam If the DataGridView has focus and I hit the 'b' key on my keyboard, the selected row is now "Bob". If I quickly type in the keys 'ja', the selected row is Jane. If I quickly type in the letters 'jas', the selected row is Jane. If I hit the 'z' key, nothing is selected (since nothing starts with Z). Likewise if Jane is currently selected and I keep typing the letter 'j', the selection will cycle through to Jason, then John, then back to Jane, each time I hit the 'j' key. I've been doing some Googling (and "stackoverflowing" :-)) for awhile and cannot find any examples of this type of functionality. I have a rough idea in my head to do this via some sort of short lived timer thread, collecting the keystrokes on KeyPress events for the DataGridView, and selecting rows based on those collected keystrokes matching a Cells[0].Value.StartsWith() type of condition. But it seems like there has to be an easier way that I'm just not seeing. Any ideas would be much appreciated. Thanks!

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  • Should I have different models and views for no user data than for some user data?

    - by Sam Holder
    I'm just starting to learn asp.net mvc and I'm not sure what the right thing to do is. I have a user and a user has a collection of (0 or more) reminders. I have a controller for the user which gets the reminders for the currently logged in user from a reminder service. It populates a model which holds some information about the user and the collection of reminders. My question is should I have 2 different views, one for when there are no reminders and one for when there are some reminders? Or should I have 1 view which checks the number of reminders and displays different things? Having one view seems wrong as then I end up with code in my view which says if (Model.Reminders.Count==0){//do something} else {do something else}, and having logic in the view feels wrong. But if I want to have 2 different views then I'd like to have some code like this in my controller: [Authorize] public ActionResult Index() { MembershipUser currentUser = m_membershipService.GetUser(); IList<Reminder> reminders = m_reminderRepository.GetReminders(currentUser); if (reminders.Count == 0) { var model = new EmptyReminderModel { Email = currentUser.Email, UserName = currentUser.UserName }; return View(model); } else { var model = new ReminderModel { Email = currentUser.Email, UserName = currentUser.UserName, Reminders = reminders }; return View(model); } but obviously this doesn't compile as the View can't take both different types. So if I'm going to do this should I return a specific named view from my controller, depending on the emptiness of the reminders, or should my Index() method redirect to other actions like so: [Authorize] public ActionResult Index() { MembershipUser currentUser = m_membershipService.GetUser(); IList<Reminder> reminders = m_reminderRepository.GetReminders(currentUser); if (reminders.Count == 0) { return RedirectToAction("ShowEmptyReminders"); } else { return RedirectToAction("ShowReminders"); } } which seems nicer but then I need to re-query the reminders for the current user in the ShowReminders action. Or should I be doing something else entirely?

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  • PoptorootViewController fails then removes all Viewcontrollers

    - by Spyker
    Trying to fix a very strange error, i have 3 view controllers that start from the app delegate and push each other accordingly. The 3rd view controller then has a toolbar button that calls the code here: -(void)showEventBrowser; { accelManeger.delegate = nil; NSLog(@"%u",[self.navigationController.viewControllers count]); [self.navigationController popToRootViewControllerAnimated:NO]; } This works the first time round but when i come back to this view controller and try again. Firstly it reports that there are 3 view controllers on the stack. It then deallocs the 2nd view controller in the stack and doesnt crash but will not go any further. If i hit the button again it says there are no view controllers on the stack and fails to respond. I have logs for all the viewdid, viewwill, e.t.c in each view controller and there appears to be no odd behaviour. Also no memory warnings from any view controllers. Why would this work once through but not the second time ?

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  • How set accessory type when tabel view is enbled to editing?

    - by Madan Mohan
    Hi Guys, I am using the UITableView properties to edit it. theTableView.editing = YES; theTableView.allowsSelectionDuringEditing = YES; It is working fine, the row is selected and I am getting into the next controller but I need to display the the accessoryType in the row. I am using below line for that but even though it is not working. Is there any property or any thing missing to display the indiactor. cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; I am using the below code for table view. theTableView = [[UITableView alloc] initWithFrame:tableRect style:UITableViewStyleGrouped]; theTableView.editing = YES; theTableView.allowsSelectionDuringEditing = YES; theTableView.delegate = self; theTableView.dataSource = self; theTableView.scrollEnabled=YES; theTableView.separatorColor = [UIColor lightGrayColor]; theTableView.autoresizingMask=YES; theTableView.allowsSelection=YES; theTableView.sectionHeaderHeight=5; theTableView.sectionFooterHeight=5; [myView addSubview:theTableView]; Please help me. THank You, Madan Mohan

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  • What's a good way to remove all of the subviews of a UIScrollView?

    - by Moshe
    I have a scroll view and I need to reload the contents often while my app is running. Right now, I'm using the following line of code to remove the subviews before adding them back again: [scrollView.subviews makeObjectsPerformSelector:@selector(removeFromSuperview)]; Should I be using the following instead? scrollView.subviews = nil; For some reason, the (first) above line of code seems to crash the app every 16 times it is run. Am I leaking memory somewhere? The following method takes an array of views, the scroller (which is a constant) and the direction. Edit: - (void)loadViews:(NSArray *)views IntoScroller:(UIScrollView *)scroller withDirection:(NSString *)direction{ //Set up the scrollView [scrollView.subviews makeObjectsPerformSelector:@selector(removeFromSuperview)]; if([direction isEqualToString:@"horizontal"]){ scrollView.frame = CGRectMake(0, 0, 1024, 768); scrollView.contentSize = CGSizeMake(scrollView.frame.size.width * [[NSNumber numberWithUnsignedInt:[views count]] floatValue], scrollView.frame.size.height); }else if([direction isEqualToString:@"vertical"]){ scrollView.frame = CGRectMake(0, 0, 1024, 768); scrollView.contentSize = CGSizeMake(scrollView.frame.size.width, scrollView.frame.size.height * [[NSNumber numberWithUnsignedInt:[views count]] floatValue]); } for (int i=0; i<[[NSNumber numberWithUnsignedInt:[views count]] intValue]; i++) { [[[views objectAtIndex:[[NSNumber numberWithInt:i] unsignedIntValue]] view] setFrame:scrollView.frame]; if([direction isEqualToString:@"horizontal"]){ [[[views objectAtIndex:[[NSNumber numberWithInt:i] unsignedIntValue]] view] setFrame:CGRectMake(i * [[views objectAtIndex:[[NSNumber numberWithInt:i] unsignedIntValue]] view].frame.size.width, 0, scrollView.frame.size.width, scrollView.frame.size.height)];//CGRectMake(i * announcementView.view.frame.size.width, -scrollView.frame.origin.x, scrollView.frame.size.width, scrollView.frame.size.height)]; }else if([direction isEqualToString:@"vertical"]){ [[[views objectAtIndex:[[NSNumber numberWithInt:i] unsignedIntValue]] view] setFrame:CGRectMake(0, i * [[views objectAtIndex:[[NSNumber numberWithInt:i] unsignedIntValue]] view].frame.size.height, scrollView.frame.size.width, scrollView.frame.size.height)]; } [scrollView addSubview:[[views objectAtIndex:[[NSNumber numberWithInt:i] unsignedIntValue]] view]]; } }

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  • How can I load a view based on how long I hold a UIButton?

    - by Thomas
    Hello all, I've searched the net and documentation, but haven't found anything quite like what I'm trying to do. I'm working on an app where I want to load one view if a UIButton is held for x seconds, another if it's held for x+y seconds, etc. I found this tutorial. The problem I'm running into is, how do I switch the length of the button press? The tutorial switched the number of taps. -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSSet *allTouches = [event allTouches]; switch ([allTouches count]) { case 1: // Single touch { // Get the first touch. UITouch *touch = [[allTouches allObjects] objectAtIndex:0]; switch ([touch tapCount]) { case 1: // Single Tap. { // Start a timer timer = [NSTimer scheduledTimerWithTimeInterval:2 target:self selector:@selector(showAlertView:) userInfo:nil repeats:NO]; [timer retain]; } break; case 2: // Double tap. break; } } break; case 2: // Double touch { } break; default: break; } } Any suggestions? Thanks! Thomas

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  • CAScrollLayer doesn't scroll!

    - by Cliff
    Maybe it's because it's late. Whatever the reason I can't figure out why I'm having trouble with a simple CSScrollLayer example I'm trying. I add a 50 pixel Eclipse icon to a view based project and in my initialize method (called from initWithNibName:bundle:) I have this: -(void) initialize { CAScrollLayer *scrollLayer = [CAScrollLayer layer]; scrollLayer.backgroundColor = [[UIColor blackColor] CGColor]; CGRect bounds = self.view.bounds; scrollLayer.bounds = CGRectMake(0, 0, bounds.size.width, bounds.size.height); scrollLayer.contentsRect = CGRectMake(0, 0, bounds.size.width + 800, bounds.size.height + 800); scrollLayer.borderWidth = 2.5; scrollLayer.borderColor = [[UIColor redColor] CGColor]; scrollLayer.position = CGPointMake(self.view.center.x, self.view.center.y - 20); scrollLayer.scrollMode = kCAScrollBoth; [self.view.layer addSublayer:scrollLayer]; UIImage *image = [UIImage imageNamed:@"eclipse32.gif"]; for(int i=0; i<6; i++) { layer = [CALayer layer]; layer.backgroundColor = [[UIColor blackColor] CGColor]; layer.bounds = CGRectMake(0, 0, 100, 100); layer.contents = (id)[image CGImage]; layer.position = CGPointMake(layer.bounds.size.width * i, self.view.center.y); [scrollLayer addSublayer:layer]; } // [button removeFromSuperview]; // [self.view addSubview:button]; // self.view.userInteractionEnabled = YES; [image release]; } The scroll layer shows, the icon is repeated on the layer I have a border around the edge of the screen. Everything is lovely except I can't scroll the icons. I've tried with/without setting scroll mode. I've tried with a single stretched icon that falls off screen. I've tried everything. What am I doing wrong?

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  • How to avoid an asp:Multiview to load all the views

    - by GigaPr
    Hi I have a multiview control on my page and a menu to create a tab control <asp:Menu ID="tabMenu" Orientation="Horizontal" StaticMenuItemStyle-CssClass="tab" StaticSelectedStyle-CssClass="selectedTab" CssClass="tabs" OnMenuItemClick="Menu1_MenuItemClick" runat="server"> </asp:Menu><asp:MultiView ID="multiViewTab" ActiveViewIndex="0" runat="server"> <asp:View ID="viewDetails" runat="server"> <uc:ViewDetails runat="server" ID="ucViewDetails" /> </asp:View> <asp:View ID="viewJobs" runat="server"> <uc:ViewJob ID="ucViewJob" runat="server" /> </asp:View> <asp:View ID="viewJobList" runat="server"> <uc:ViewJobList ID="ucViewJobList" runat="server" /> </asp:View> </asp:MultiView> and i set the current view as follow protected void Menu1_MenuItemClick(object sender, MenuEventArgs e) { int index = Int32.Parse(e.Item.Value); if (index != 0) { tabMenu.FindItem("0").Selected = false; } multiViewTab.ActiveViewIndex = index; } it works well ... the only problem is that each time i click on a view all the views are loaded.while i would like to load only the one which is active Do you know any way to avoid the loading of all the views?

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  • How to create users and view reports in TFS 2010?

    - by afsharm
    Hi, Recently I have installed a new instance of TFS 2010 on a MS Windows 2008. But it seems that some parts in not installed or configured properly. I'm going to define users and roles according to a specific process template but I don't know where I can do this. There is same problems with reports.

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  • WPF : Multiple views, one DataContext

    - by zapho
    Hi, I'm working on a WPF application which must handle multiple screens (two at this this time). One view can be opened on several screens and user actions must be reflected consistently on all screens. To achieve this, for a given type of view, a single DataContext is instantiated. Then, when a view is displayed on a screen, the unique DataContext is attached to it. So, one DataContext, several views (same type of view/xaml). So far so good. It works quite well in most cases. I do have a problem with a specific view which relies on ItemsControl. These ItemsControl are used to display UIElements dynamically build in the ViewModel/DataContext (C# code). These UIElements are mostly Path objects. Example : <ItemsControl ItemsSource="{Binding WindVectors}"> <ItemsControl.Template> <ControlTemplate TargetType="{x:Type ItemsControl}"> <Canvas IsItemsHost="True" /> </ControlTemplate> </ItemsControl.Template> </ItemsControl> Here, WindVectors is a ObservableCollection<UIElement>. When the view is opened the first time, everything is fine. The problem is that when the view is opened one another screen, all ItemsControl are removed from the first screen and displayed one the second screen. Other WPF components (TextBlock for instance) on this view react normally and are displayed on both screens. Any help would be greatly appreciated. Thanks. Fabrice

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  • SSIS: "Failure inserting into the read-only column <ColumnName>"

    - by Cory
    I have an Excel source going into an OLE DB destination. I'm inserting data into a view that has an INSTEAD OF trigger that handles all inserts. When I try to execute the package I receive this error: "Failure inserting into the read-only column ColumnName" What can I do to let SSIS know that this view is safe to insert into because there is an INSTEAD OF trigger that will handle the insert? EDIT (Additional info): Some more additional info. I have a flat file that is being inserted into a normalized database. My initial problem was how do I take a flat file and insert that data into multiple tables while keeping track of all the primary/foreign key relationships. My solution was to create a VIEW that mimicked the structure of the flat file and then create an INSTEAD OF trigger on that view. In my INSTEAD OF trigger I would handle the logic of maintaining all the relationships between tables My view looks something like this. CREATE VIEW ImportView AS SELECT CONVERT(varchar(100, NULL) AS CustomerName, CONVERT(varchar(100), NULL) AS Address1, CONVERT(varchar(100), NULL) AS Address2, CONVERT(varchar(100), NULL) AS City, CONVERT(char(2), NULL) AS State, CONVERT(varchar(250), NULL) AS ItemOrdered, CONVERT(int, NULL) AS QuantityOrdered ... I will never need to select from this view, I only use it to insert data into it from this flat file I receive. I need someway to tell SQL Server that the fields aren't really read only because there is an INSTEAD OF trigger on this view.

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  • Problem in loading chart on the view in asp.net mvc?

    - by mary
    hello, I am working on the chart project in asp.net mvc. i used followinf code to genrate the chart on the controller. Chart chart1 = new Chart(); chart1.Height = 296; chart1.Width = 412; chart1.ImageType = ChartImageType.Png; Title title = chart1.Titles.Add("Main"); Series series1 = chart1.Series.Add("series1"); chart1.Series["series1"].Points.DataBindXY(xvalues, yvalues); chart1.Series["series1"].ChartType = SeriesChartType.Column ; ChartArea chartArea = chart1.ChartAreas.Add("Default"); chartArea.Area3DStyle.Enable3D = false ; MemoryStream ms = new MemoryStream(); chart1.SaveImage(ms); return File(ms.GetBuffer(), @"image/png"); and on the view page i am calling it as when i am running it on local pc its working fine but when i deployed it on server then chart is not displaying instated alernate text is showing. and its not working on another pc also. plz if anyone can know the reson tell me. thank you.

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