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  • What's the difference between MariaDB and MySQL?

    - by Chris J. Lee
    What's the difference between MariaDB and MySQL? I'm not very familiar with both. I'm primarily a front end developer for the most part. Are they syntactically similar? Where do these two query languages differ? Wikipedia only mentions the difference between licensing: MariaDB is a community-developed branch of the MySQL database, the impetus being the community maintenance of its free status under GPL, as opposed to any uncertainty of MySQL license status under its current ownership by Oracle.

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  • Root username is different to admin username

    - by Chris Poole
    I have somehow changed my root username which seems to have caused my system to disallow me to mount USB, CDROM. My normal username is jenchris, however if I type: su root (and enter the password) then it shows root@jenchris-H55M-UD2H:/home/jenchris# (PLEASE NOTE THE HASH AT THE END OF THE USERNAME!) I think I accidentally hit the hash key at some point whilst typing my username.... This is causing huge problems as I have lost lots of permissions, please can someone help?

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  • How to create per-vertex normals when reusing vertex data?

    - by Chris Smith
    I am displaying a cube using a vertex buffer object (gl.ELEMENT_ARRAY_BUFFER). This allows me to specify vertex indicies, rather than having duplicate vertexes. In the case of displaying a simple cube, this means I only need to have eight vertices total. Opposed to needing three vertices per triangle, times two triangles per face, times six faces. Sound correct so far? My question is, how do I now deal with vertex attribute data such as color, texture coordinates, and normals when reusing vertices using the vertex buffer object? If I am reusing the same vertex data in my indexed vertex buffer, how can I differentiate when vertex X is used as part of the cube's front face versus the cube's left face? In both cases I would like the surface normal and texture coordinates to be different. I understand I could average the surface normal, however I would like to render a cube. Also, this still doesn't work for texture coordinates. Is there a way to save memory using a vertex buffer object while being able to provide different vertex attribute data based on context? (Per-triangle would be idea.) Or should I just duplicate each vertex for each context in which it gets rendered. (So there is a one-to-one mapping between vertex, normal, color, etc.) Note: I'm using OpenGL ES.

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  • Dark Sun Dispatch 001

    - by Chris Williams
    If you aren't into tabletop (aka pen & paper) RPGs, you might as well click to the next post now... Still here? Awesome. I've recently started running a new D&D 4.0 Dark Sun campaign. If you don't know anything about Dark Sun, here's a quick intro: The campaign take place on the world of Athas, formerly a lush green world that is now a desert wasteland. Forests are rare in the extreme, as is water and metal. Coins are made of ceramic and weapons are often made of hardened wood, bone or obsidian. The green age of Athas was centuries ago and the current state was brought about through the reckless use of sorcerous magic. (In this world, you can augment spells by drawing on the life force of the world & people around you. This is called defiling. Preserving magic draws upon the casters life force and does not damage the surrounding world, but it isn't as powerful.) Humans are pretty much unchanged, but the traditional fantasy races have changed quite a bit. Elves don't live in the forest, they are shifty and untrustworthy desert traders known for their ability to run long distances through the wastes. Halflings are not short, fat, pleasant little riverside people. Instead they are bloodthirsty feral cannibals that roam the few remaining forests and ride reptilians beasts akin to raptors. Gnomes are extinct, as are orcs. Dwarves are mostly farmers and gladiators, and live out in the sun instead of staying under the mountains. Goliaths are half-giants, not known for their intellect. Muls are a Dwarf & Human crossbreed that displays the best traits of both races (human height and dwarven stoutness.) Thri-Kreen are sentient mantis people that are extremely fast. Most of the same character classes are available, with a few new twists. There are no divine characters (such as Priests, Paladins, etc) because the gods are gone. Nobody alive today can remember a time when they were still around. Instead, some folks worship the elemental forces (although they don't give out spells.) The cities are all ruled by Sorcerer King tyrants (except one city: Tyr) who are hundreds of years old and still practice defiling magic whenever they please. Serving the Sorcerer Kings are the Templars, who are also defilers and psionicists. Crossing them is as bad, in many cases, as crossing the Kings themselves. Between the cities you have small towns and trading outposts, and mostly barren desert with sometimes 4-5 days on foot between towns and the nearest oasis. Being caught out in the desert without adequate supplies and protection from the elements is pretty much a death sentence for even the toughest heroes. When you add in the natural (and unnatural) predators that roam the wastes, often in packs, most people don't last long alone. In this campaign, the adventure begins in the (small) trading fortress of Altaruk, a couple weeks walking distance from the newly freed city of Tyr. A caravan carrying trade goods from Altaruk has not made it to Tyr and the local merchant house has dispatched the heroes to find out what happened and to retrieve the goods (and drivers) if possible. The unlikely heroes consist of a human shaman, a thri-kreen monk, a human wizard, a kenku assassin and a (void aspect) genasi swordmage. Gathering up supplies and a little liquid courage, they set out into the desert and manage to find the northbound tracks of the wagon. Shortly after finding the tracks, they are ambushed by a pack of silt-runners (small lizard people with very large teeth and poisoned pointy spears.) The party makes short work of the creatures, taking a few minor wounds in the process. Proceeding onward without resting, they find the remains of the wagon and manage to sneak up on a pack of Kruthiks picking through the rubble and spilled goods. Unfortunately, they failed to take advantage of the opportunity and had a hard fight ahead of them. The party defeated the kruthiks, but took heavy damage (and almost lost a couple of their own) in the process. Once the kruthiks were dispatched, they followed a set of tracks further north to a ruined tower...

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  • Strange Recurrent Excessive I/O Wait

    - by Chris
    I know quite well that I/O wait has been discussed multiple times on this site, but all the other topics seem to cover constant I/O latency, while the I/O problem we need to solve on our server occurs at irregular (short) intervals, but is ever-present with massive spikes of up to 20k ms a-wait and service times of 2 seconds. The disk affected is /dev/sdb (Seagate Barracuda, for details see below). A typical iostat -x output would at times look like this, which is an extreme sample but by no means rare: iostat (Oct 6, 2013) tps rd_sec/s wr_sec/s avgrq-sz avgqu-sz await svctm %util 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 16.00 0.00 156.00 9.75 21.89 288.12 36.00 57.60 5.50 0.00 44.00 8.00 48.79 2194.18 181.82 100.00 2.00 0.00 16.00 8.00 46.49 3397.00 500.00 100.00 4.50 0.00 40.00 8.89 43.73 5581.78 222.22 100.00 14.50 0.00 148.00 10.21 13.76 5909.24 68.97 100.00 1.50 0.00 12.00 8.00 8.57 7150.67 666.67 100.00 0.50 0.00 4.00 8.00 6.31 10168.00 2000.00 100.00 2.00 0.00 16.00 8.00 5.27 11001.00 500.00 100.00 0.50 0.00 4.00 8.00 2.96 17080.00 2000.00 100.00 34.00 0.00 1324.00 9.88 1.32 137.84 4.45 59.60 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 22.00 44.00 204.00 11.27 0.01 0.27 0.27 0.60 Let me provide you with some more information regarding the hardware. It's a Dell 1950 III box with Debian as OS where uname -a reports the following: Linux xx 2.6.32-5-amd64 #1 SMP Fri Feb 15 15:39:52 UTC 2013 x86_64 GNU/Linux The machine is a dedicated server that hosts an online game without any databases or I/O heavy applications running. The core application consumes about 0.8 of the 8 GBytes RAM, and the average CPU load is relatively low. The game itself, however, reacts rather sensitive towards I/O latency and thus our players experience massive ingame lag, which we would like to address as soon as possible. iostat: avg-cpu: %user %nice %system %iowait %steal %idle 1.77 0.01 1.05 1.59 0.00 95.58 Device: tps Blk_read/s Blk_wrtn/s Blk_read Blk_wrtn sdb 13.16 25.42 135.12 504701011 2682640656 sda 1.52 0.74 20.63 14644533 409684488 Uptime is: 19:26:26 up 229 days, 17:26, 4 users, load average: 0.36, 0.37, 0.32 Harddisk controller: 01:00.0 RAID bus controller: LSI Logic / Symbios Logic MegaRAID SAS 1078 (rev 04) Harddisks: Array 1, RAID-1, 2x Seagate Cheetah 15K.5 73 GB SAS Array 2, RAID-1, 2x Seagate ST3500620SS Barracuda ES.2 500GB 16MB 7200RPM SAS Partition information from df: Filesystem 1K-blocks Used Available Use% Mounted on /dev/sdb1 480191156 30715200 425083668 7% /home /dev/sda2 7692908 437436 6864692 6% / /dev/sda5 15377820 1398916 13197748 10% /usr /dev/sda6 39159724 19158340 18012140 52% /var Some more data samples generated with iostat -dx sdb 1 (Oct 11, 2013) Device: rrqm/s wrqm/s r/s w/s rsec/s wsec/s avgrq-sz avgqu-sz await svctm %util sdb 0.00 15.00 0.00 70.00 0.00 656.00 9.37 4.50 1.83 4.80 33.60 sdb 0.00 0.00 0.00 2.00 0.00 16.00 8.00 12.00 836.00 500.00 100.00 sdb 0.00 0.00 0.00 3.00 0.00 32.00 10.67 9.96 1990.67 333.33 100.00 sdb 0.00 0.00 0.00 4.00 0.00 40.00 10.00 6.96 3075.00 250.00 100.00 sdb 0.00 0.00 0.00 0.00 0.00 0.00 0.00 4.00 0.00 0.00 100.00 sdb 0.00 0.00 0.00 2.00 0.00 16.00 8.00 2.62 4648.00 500.00 100.00 sdb 0.00 0.00 0.00 0.00 0.00 0.00 0.00 2.00 0.00 0.00 100.00 sdb 0.00 0.00 0.00 1.00 0.00 16.00 16.00 1.69 7024.00 1000.00 100.00 sdb 0.00 74.00 0.00 124.00 0.00 1584.00 12.77 1.09 67.94 6.94 86.00 Characteristic charts generated with rrdtool can be found here: iostat plot 1, 24 min interval: http://imageshack.us/photo/my-images/600/yqm3.png/ iostat plot 2, 120 min interval: http://imageshack.us/photo/my-images/407/griw.png/ As we have a rather large cache of 5.5 GBytes, we thought it might be a good idea to test if the I/O wait spikes would perhaps be caused by cache miss events. Therefore, we did a sync and then this to flush the cache and buffers: echo 3 > /proc/sys/vm/drop_caches and directly afterwards the I/O wait and service times virtually went through the roof, and everything on the machine felt like slow motion. During the next few hours the latency recovered and everything was as before - small to medium lags in short, unpredictable intervals. Now my question is: does anybody have any idea what might cause this annoying behaviour? Is it the first indication of the disk array or the raid controller dying, or something that can be easily mended by rebooting? (At the moment we're very reluctant to do this, however, because we're afraid that the disks might not come back up again.) Any help is greatly appreciated. Thanks in advance, Chris. Edited to add: we do see one or two processes go to 'D' state in top, one of which seems to be kjournald rather frequently. If I'm not mistaken, however, this does not indicate the processes causing the latency, but rather those affected by it - correct me if I'm wrong. Does the information about uninterruptibly sleeping processes help us in any way to address the problem? @Andy Shinn requested smartctl data, here it is: smartctl -a -d megaraid,2 /dev/sdb yields: smartctl 5.40 2010-07-12 r3124 [x86_64-unknown-linux-gnu] (local build) Copyright (C) 2002-10 by Bruce Allen, http://smartmontools.sourceforge.net Device: SEAGATE ST3500620SS Version: MS05 Serial number: Device type: disk Transport protocol: SAS Local Time is: Mon Oct 14 20:37:13 2013 CEST Device supports SMART and is Enabled Temperature Warning Disabled or Not Supported SMART Health Status: OK Current Drive Temperature: 20 C Drive Trip Temperature: 68 C Elements in grown defect list: 0 Vendor (Seagate) cache information Blocks sent to initiator = 1236631092 Blocks received from initiator = 1097862364 Blocks read from cache and sent to initiator = 1383620256 Number of read and write commands whose size <= segment size = 531295338 Number of read and write commands whose size > segment size = 51986460 Vendor (Seagate/Hitachi) factory information number of hours powered up = 36556.93 number of minutes until next internal SMART test = 32 Error counter log: Errors Corrected by Total Correction Gigabytes Total ECC rereads/ errors algorithm processed uncorrected fast | delayed rewrites corrected invocations [10^9 bytes] errors read: 509271032 47 0 509271079 509271079 20981.423 0 write: 0 0 0 0 0 5022.039 0 verify: 1870931090 196 0 1870931286 1870931286 100558.708 0 Non-medium error count: 0 SMART Self-test log Num Test Status segment LifeTime LBA_first_err [SK ASC ASQ] Description number (hours) # 1 Background short Completed 16 36538 - [- - -] # 2 Background short Completed 16 36514 - [- - -] # 3 Background short Completed 16 36490 - [- - -] # 4 Background short Completed 16 36466 - [- - -] # 5 Background short Completed 16 36442 - [- - -] # 6 Background long Completed 16 36420 - [- - -] # 7 Background short Completed 16 36394 - [- - -] # 8 Background short Completed 16 36370 - [- - -] # 9 Background long Completed 16 36364 - [- - -] #10 Background short Completed 16 36361 - [- - -] #11 Background long Completed 16 2 - [- - -] #12 Background short Completed 16 0 - [- - -] Long (extended) Self Test duration: 6798 seconds [113.3 minutes] smartctl -a -d megaraid,3 /dev/sdb yields: smartctl 5.40 2010-07-12 r3124 [x86_64-unknown-linux-gnu] (local build) Copyright (C) 2002-10 by Bruce Allen, http://smartmontools.sourceforge.net Device: SEAGATE ST3500620SS Version: MS05 Serial number: Device type: disk Transport protocol: SAS Local Time is: Mon Oct 14 20:37:26 2013 CEST Device supports SMART and is Enabled Temperature Warning Disabled or Not Supported SMART Health Status: OK Current Drive Temperature: 19 C Drive Trip Temperature: 68 C Elements in grown defect list: 0 Vendor (Seagate) cache information Blocks sent to initiator = 288745640 Blocks received from initiator = 1097848399 Blocks read from cache and sent to initiator = 1304149705 Number of read and write commands whose size <= segment size = 527414694 Number of read and write commands whose size > segment size = 51986460 Vendor (Seagate/Hitachi) factory information number of hours powered up = 36596.83 number of minutes until next internal SMART test = 28 Error counter log: Errors Corrected by Total Correction Gigabytes Total ECC rereads/ errors algorithm processed uncorrected fast | delayed rewrites corrected invocations [10^9 bytes] errors read: 610862490 44 0 610862534 610862534 20470.133 0 write: 0 0 0 0 0 5022.480 0 verify: 2861227413 203 0 2861227616 2861227616 100872.443 0 Non-medium error count: 1 SMART Self-test log Num Test Status segment LifeTime LBA_first_err [SK ASC ASQ] Description number (hours) # 1 Background short Completed 16 36580 - [- - -] # 2 Background short Completed 16 36556 - [- - -] # 3 Background short Completed 16 36532 - [- - -] # 4 Background short Completed 16 36508 - [- - -] # 5 Background short Completed 16 36484 - [- - -] # 6 Background long Completed 16 36462 - [- - -] # 7 Background short Completed 16 36436 - [- - -] # 8 Background short Completed 16 36412 - [- - -] # 9 Background long Completed 16 36404 - [- - -] #10 Background short Completed 16 36401 - [- - -] #11 Background long Completed 16 2 - [- - -] #12 Background short Completed 16 0 - [- - -] Long (extended) Self Test duration: 6798 seconds [113.3 minutes]

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  • Alan Turing Needs Your Help

    - by Chris Massey
    Well. sort of. Clearly, you are using a computer. If you are on this site, you are probably quite familiar with computers as artifacts of our modern society. Hopefully, you are also familiar with the fact that Alan Turing, logician and mathematician extraordinaire, was instrumental in laying down the foundations of modern computer science, and did a little work to help turn the tide of WWII in the Allies' favor. Hold that thought. A phenomenal collection of Turing's papers (including his first ever...(read more)

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  • Learning about C Bitshift Operators

    - by Chris Hammond
    So I was doing some reading tonight on my Nerdkit , I had planned to actually do some playing around with it, but decided just to read a bit. I’ve never coded in C, I did C++ in College (not very well) and do most of my development in C# these days (when I’m doing code, mostly for fun). While all similar, there are a few differences, so doing things in C is a learning experience. There was some practice questions for AND and OR using Binary. Here are some examples. When comparing binary with AND ...(read more)

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  • Most efficient arc for developing cross-browser support?

    - by Chris Hasbrouck
    I'm curious to hear what approach people take to planning for cross-browser support when developing a website. There are generally two approaches I've seen developers take in their workflow: -optimize for webkit then apply hacks for IE7-9, or -optimize for IE7-8 then apply newer features for IE9/webkit Basically starting at the front of technology and working toward the back, or starting at the back of technology and working toward the front. How do you do things? What advantages or disadvantage do you perceive in the different way of doing things wrt to developing cross-browser support?

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  • Do you know your ADF "grace period?"

    - by Chris Muir
    What does the term "support" mean to you in context of vendors such as Oracle giving your organization support with our products? Over the last few weeks I'm taken a straw poll to discuss this very question with customers, and I've received a wide array of answers much to my surprise (which I've paraphrased): "Support means my staff can access dedicated resources to assist them solve problems" "Support means I can call Oracle at anytime to request assistance" "Support means we can expect fixes and patches to bugs in Oracle software" The last expectation is the one I'd like to focus on in this post, keep it in mind while reading this blog. From Oracle's perspective as we're in the business of support, we in fact offer numerous services which are captured on the table in the following page. As the text under the table indicates, you should consult the relevant Oracle Lifetime Support brochures to understand the length of time Oracle will support Oracle products. As I'm a product manager for ADF that sits under the FMW tree of Oracle products, let's consider ADF in particular. The FMW brochure is found here. On page 8 and 9 you'll see the current "Application Development Framework 11gR1 (11.1.1.x)" and "Application Development Framework 11gR2 (11.1.2)" releases are supported out to 2017 for Extended Support. This timeframe is pretty standard for Oracle's current released products, though as new releases roll in we should see those dates extended. On page 8 of the PDF note the comment at the end of this page that refers to the Oracle Support document 209768.1: For more-detailed information on bug fix and patch release policies, please refer to the “Error Correction Support Policy” on MyOracle Support. This policy document is important as it introduces Oracle's Error Correction Support Policy which addresses "patches and fixes". You can find it attached the previous Oracle Support document 209768.1. Broadly speaking while Oracle does provide "generalized support" up to 2017 for ADF, the Error Correction Support Policy dictates when Oracle will provide "patches and fixes" for Oracle software, and this is where the concept of the "grace period" comes in. As Oracle releases different versions of Oracle software, say 11.1.1.4.0, you are fully supported for patches and fixes for that specific version. However when we release the next version, say 11.1.1.5.0, Oracle provides at minimum of 3 months to a maximum of 1 year "grace period" where we'll continue to provide patches and fixes for the previous version. This gives you time to move from 11.1.1.4.0 to 11.1.1.5.0 without being unsupported for patches and fixes. The last paragraph does generalize as I've attempted to highlight the concept of the grace period rather than the specific dates for any version. For specific ADF and FMW versions and their respective grace periods and when they terminated you must visit Oracle Support Note 1290894.1. I'd like to include a screenshot here of the relevant table from that Oracle Support Note but as it is will be frequently updated it's better I force you to visit that note. Be careful to heed the comment in the note: According to policy, the Grace Period has passed because a newer Patch Set has been released for more than a year. Its important to note that the Lifetime Support Policy and Error Correction Support Policy documents are the single source of truth, subject to change, and will provide exceptions when required. This My Oracle Support document is providing a summary of the Grace Period dates and time lines for planning purposes. So remember to return to the policy document for all definitions, note 1290894.1 is a summary only and not guaranteed to be up to date or correct. A last point from Oracle's perspective. Why doesn't Oracle provide patches and fixes for all releases as long as they're supported? Amongst other reasons, it's a matter of practicality. Consider JDeveloper 10.1.3 released in 2005. JDeveloper 10.1.3 is still currently supported to 2017, but since that version was released there has been just under 20 newer releases of JDeveloper. Now multiply that across all Oracle's products and imagine the number of releases Oracle would have to provide fixes and patches for, and maintain environments to test them, build them, staff to write them and more, it's simple beyond the capabilities of even a large software vendor like Oracle. So the "grace period" restricts that patches and fixes window to something manageable. In conclusion does the concept of the "grace period" matter to you? If you define support as "getting assistance from Oracle" then maybe not. But if patches and fixes are important to you, then you need to understand the "grace period" and operate within the bounds of Oracle's Error Correction Support Policy. Disclaimer: this blog post was written July 2012. Oracle Support policies do change from time to time so the emphasis is on you to double check the facts presented in this blog.

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  • OpenGL ES Basic Fragment Shader help with transparency

    - by Chris
    I have just spent my first half hour playing with the shader language. I have modified the basic program I have which renders the texture, to allow me to colour the texture. varying vec2 texCoord; uniform sampler2D texSampler; /* Given the texture coordinates, our pixel shader grabs the corresponding * color from the texture. */ void main() { //gl_FragColor = texture2D(texSampler, texCoord); gl_FragColor = vec4(0,1,0,1)*vec4(texture2D(texSampler,texCoord).xyz,1); } I have noticed how this affects my transparent textures, and I believe I am loosing the alpha channel which would explain why previously transparent area's appear totally black. If I use the following line instead, I am shown the transparent area's gl_FragColor = vec4(0,1,0,1)*vec4(texture2D(texSampler,texCoord).aaa,1); How can I retain the transparency after this modification to the colour? I have seen various things about a .w property, and also luminous, but my tweaks with those and the .aaa property are not working XD

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  • Computing a normal matrix in conjunction with gluLookAt

    - by Chris Smith
    I have a hand-rolled camera class that converts yaw, pitch, and roll angles into a forward, side, and up vector suitable for calling gluLookAt. Using this camera class I can modify the model-view matrix to move about the 3D world just fine. However, I am having trouble when using this camera class (and associated model-view matrix) when trying to perform directional lighting in my vertex shader. The problem is that the light direction, (0, 1, 0) for example, is relative to where the 'camera is looking' and not the actual world coordinates. (Or is this eye coordinates vs. model coordinates?) I would like the light direction to be unaffected by the camera's viewing direction. For example, when the camera is looking down the Z axis the ground is lit correctly. However, if I point the camera straight at the ground, then it goes dark. This is (I think) because the light direction is parallel with the camera's 'up' vector which is perpendicular with the ground's normal vector. I tried computing the normal matrix without taking the camera's model view into account, but then none of my objects were rotated correctly. Sorry if this sounds vague. I suspect there is a straight forward answer, but I'm not 100% clear on how the normal matrix should be used for transforming vertex normals in my vertex shader. For reference, here is pseudo code for my rendering loop: pMatrix = new Matrix(); pMatrix = makePerspective(...) mvMatrix = new Matrix() camera.apply(mvMatrix); // Calls gluLookAt // Move the object into position. mvMatrix.translatev(position); mvMatrix.rotatef(rotation.x, 1, 0, 0); mvMatrix.rotatef(rotation.y, 0, 1, 0); mvMatrix.rotatef(rotation.z, 0, 0, 1); var nMatrix = new Matrix(); nMatrix.set(mvMatrix.get().getInverse().getTranspose()); // Set vertex shader uniforms. gl.uniformMatrix4fv(shaderProgram.pMatrixUniform, false, new Float32Array(pMatrix.getFlattened())); gl.uniformMatrix4fv(shaderProgram.mvMatrixUniform, false, new Float32Array(mvMatrix.getFlattened())); gl.uniformMatrix4fv(shaderProgram.nMatrixUniform, false, new Float32Array(nMatrix.getFlattened())); // ... gl.drawElements(gl.TRIANGLES, this.vertexIndexBuffer.numItems, gl.UNSIGNED_SHORT, 0); And the corresponding vertex shader: // Attributes attribute vec3 aVertexPosition; attribute vec4 aVertexColor; attribute vec3 aVertexNormal; // Uniforms uniform mat4 uMVMatrix; uniform mat4 uNMatrix; uniform mat4 uPMatrix; // Varyings varying vec4 vColor; // Constants const vec3 LIGHT_DIRECTION = vec3(0, 1, 0); // Opposite direction of photons. const vec4 AMBIENT_COLOR = vec4 (0.2, 0.2, 0.2, 1.0); float ComputeLighting() { vec4 transformedNormal = vec4(aVertexNormal.xyz, 1.0); transformedNormal = uNMatrix * transformedNormal; float base = dot(normalize(transformedNormal.xyz), normalize(LIGHT_DIRECTION)); return max(base, 0.0); } void main(void) { gl_Position = uPMatrix * uMVMatrix * vec4(aVertexPosition, 1.0); float lightWeight = ComputeLighting(); vColor = vec4(aVertexColor.xyz * lightWeight, 1.0) + AMBIENT_COLOR; } Note that I am using WebGL, so if the anser is use glFixThisProblem(...) any pointers on how to re-implement that on WebGL if missing would be appreciated.

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  • Immutable Method in Java

    - by Chris Okyen
    In Java, there is the final keyword in lieu of the const keyword in C and C++. In the latter languages there are mutable and immutable methods such as stated in the answer by Johannes Schaub - litb to the question How many and which are the uses of “const” in C++? Use const to tell others methods won't change the logical state of this object. struct SmartPtr { int getCopies() const { return mCopiesMade; } }ptr1; ... int var = ptr.getCopies(); // returns mCopiesMade and is specified that to not modify objects state. How is this performed in Java?

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  • libgdx intersection problem between rectangle and circle

    - by Chris
    My collision detection in libgdx is somehow buggy. player.png is 20*80px and ball.png 25*25px. Code: @Override public void create() { // ... batch = new SpriteBatch(); playerTex = new Texture(Gdx.files.internal("data/player.png")); ballTex = new Texture(Gdx.files.internal("data/ball.png")); player = new Rectangle(); player.width = 20; player.height = 80; player.x = Gdx.graphics.getWidth() - player.width - 10; player.y = 300; ball = new Circle(); ball.x = Gdx.graphics.getWidth() / 2; ball.y = Gdx.graphics.getHeight() / 2; ball.radius = ballTex.getWidth() / 2; } @Override public void render() { Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); camera.update(); // draw player, ball batch.setProjectionMatrix(camera.combined); batch.begin(); batch.draw(ballTex, ball.x, ball.y); batch.draw(playerTex, player.x, player.y); batch.end(); // update player position if(Gdx.input.isKeyPressed(Keys.DOWN)) player.y -= 250 * Gdx.graphics.getDeltaTime(); if(Gdx.input.isKeyPressed(Keys.UP)) player.y += 250 * Gdx.graphics.getDeltaTime(); if(Gdx.input.isKeyPressed(Keys.LEFT)) player.x -= 250 * Gdx.graphics.getDeltaTime(); if(Gdx.input.isKeyPressed(Keys.RIGHT)) player.x += 250 * Gdx.graphics.getDeltaTime(); // don't let the player leave the field if(player.y < 0) player.y = 0; if(player.y > 600 - 80) player.y = 600 - 80; // check collision if (Intersector.overlaps(ball, player)) Gdx.app.log("overlaps", "yes"); }

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  • How do I ban a wifi network in Network Manager?

    - by Chris Conway
    My wifi connection drops sometimes and, for some reason, Network Manager attempts to connect to my neighbor's network, which requires a password that I don't know. The network in question is not listed in the "Edit Connections..." dialog and I can find no reference to it in any configuration file, but still the password dialog pops up every time my main connection drops. Is there a way to blacklist a wireless network so that the Network Manager will never attempt to connect to it? Or, equivalently, how can I remove the configuration data that causes the Network Manager to attempt to connect to this particular network?

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  • Agile Testing Days 2012 – Day 2 – Learn through disagreement

    - by Chris George
    I think I was in the right place! During Day 1 I kept on reading tweets about Lean Coffee that has happened earlier that morning. It intrigued me and I figured in for a penny in for a pound, and set my alarm for 6:45am. Following the award night the night before, it was _really_ hard getting up when it went off, but I did and after a very early breakfast, set off for the 10 min walk to the Dorint. With Lean Coffee due to start at 07:30, I arrived at the hotel and made my way to one of the hotel bars. I soon realised I was in the right place as although the bar was empty, there was a table with post-it’s and pens! This MUST be the place! The premise of Lean Coffee is to have several small timeboxed discussions. Everyone writes down what they would like to discuss on post-its that are then briefly explained and submitted to the pile. Once everyone is done, the group dot-votes on the topics. The topics are then sorted by the dot vote counts and the discussions begin. Each discussion had 8 mins to start with, which meant it prevented the discussions getting off topic too much. After the time elapsed, the group had a vote whether to extend the discussion by a further 4 mins or move on. Several discussion were had around training, soft skills etc. The conversations were really interesting and there were quite a few good ideas. Overall it was a very enjoyable experience, certainly worth the early start! Make Melly Happy Following Lean Coffee was real coffee, and much needed that was! The first keynote of the day was “Let’s help Melly (Changing Work into Life)”by Jurgen Appelo. Draw lines to track happiness This was a very interesting presentation, and set the day nicely. The theme to the keynote was projects are about the people, more-so than the actual tasks. So he started by showing a photo of an employee ‘Melly’ who looked happy enough. He then stated that she looked happy but actually hated her job. In fact 50% of Americans hate their jobs. He went on to say that the world over 50% of people hate Americans their jobs. Jurgen talked about many ways to reduce the feedback cycle, not only of the project, but of the people management. Ideas such as Happiness doors, happiness tracking (drawing lines on a wall indicating your happiness for that day), kudo boxes (to compliment a colleague for good work). All of these (and more) ideas stimulate conversation amongst the team, lead to early detection of issues and investigation of solutions. I’ve massively simplified Jurgen’s keynote and have certainly not done it justice, so I will post a link to the video once it’s available. Following more coffee, the next talk was “How releasing faster changes testing” by Alexander Schwartz. This is a topic very close to our hearts at the moment, so I was eager to find out any juicy morsels that could help us achieve more frequent releases, and Alex did not disappoint. He started off by confirming something that I have been a firm believer in for a number of years now; adding more people can do more harm than good when trying to release. This is for a number of reasons, but just adding new people to a team at such a critical time can be more of a drain on resources than they add. The alternative is to have the whole team have shared responsibility for faster delivery. So the whole team is responsible for quality and testing. Obviously you will have the test engineers on the project who have the specialist skills, but there is no reason that the entire team cannot do exploratory testing on the product. This links nicely with the Developer Exploratory testing presented by Sigge on Day 1, and certainly something that my team are really striving towards. Focus on cycle time, so what can be done to reduce the time between dev cycles, release cycles. What’s stops a release, what delays a release? all good solid questions that can be answered. Alex suggested that perhaps the product doesn’t need to be fully tested. Doing less testing will reduce the cycle time therefore get the release out faster. He suggested a risk-based approach to planning what testing needs to happen. Reducing testing could have an impact on revenue if it causes harm to customers, so test the ‘right stuff’! Determine a set of tests that are ‘face saving’ or ‘smoke’ tests. These tests cover the core functionality of the product and aim to prevent major embarrassment if these areas were to fail! Amongst many other very good points, Alex suggested that a good approach would be to release after every new feature is added. So do a bit of work -> release, do some more work -> release. By releasing small increments of work, the impact on the customer of bugs being introduced is reduced. Red Pill, Blue Pill The second keynote of the day was “Adaptation and improvisation – but your weakness is not your technique” by Markus Gartner and proved to be another very good presentation. It started off quoting lines from the Matrix which relate to adapting, improvising, realisation and mastery. It has alot of nerds in the room smiling! Markus went on to explain how through deliberate practice ( and a lot of it!) you can achieve mastery, but then you never stop learning. Through methods such as code retreats, testing dojos, workshops you can continually improve and learn. The code retreat idea was one that interested me. It involved pairing to write an automated test for, say, 45 mins, they deleting all the code, finding a different partner and writing the same test again! This is another keynote where the video will speak louder than anything I can write here! Markus did elaborate on something that Lisa and Janet had touched on yesterday whilst busting the myth that “Testers Must Code”. Whilst it is true that to be a tester, you don’t need to code, it is becoming more common that there is this crossover happening where more testers are coding and more programmers are testing. Markus made a special distinction between programmers and developers as testers develop tests code so this helped to make that clear. “Extending Continuous Integration and TDD with Continuous Testing” by Jason Ayers was my next talk after lunch. We already do CI and a bit of TDD on my project team so I was interested to see what this continuous testing thing was all about and whether it would actually work for us. At the start of the presentation I was of the opinion that it just would not work for us because our tests are too slow, and that would be the case for many people. Jason started off by setting the scene and saying that those doing TDD spend between 10-15% of their time waiting for tests to run. This can be reduced by testing less often, reducing the test time but this then increases the risk of introduced bugs not being spotted quickly. Therefore, in comes Continuous Testing (CT). CT systems run your unit tests whenever you save some code and runs them in the background so you can continue working. This is a really nice idea, but to do this, your tests must be fast, independent and reliable. The latter two should be the case anyway, and the first is ideal, but hard! Jason makes several suggestions to make tests fast. Firstly keep the scope of the test small, secondly spin off any expensive tests into a suite which is run, perhaps, overnight or outside of the CT system at any rate. So this started to change my mind, perhaps we could re-engineer our tests, and continuously run the quick ones to give an element of coverage. This talk was very interesting and I’ve already tried a couple of the tools mentioned on our product (Mighty Moose and NCrunch). Sadly due to the way our solution is built, it currently doesn’t work, but we will look at whether we can make this work because this has the potential to be a mini-game-changer for us. Using the wrong data Gojko’s Hierarchy of Quality The final keynote of the day was “Reinventing software quality” by Gojko Adzic. He opened the talk with the statement “We’ve got quality wrong because we are using the wrong data”! Gojko then went on to explain that we should judge a bug by whether the customer cares about it, not by whether we think it’s important. Why spend time fixing issues that the customer just wouldn’t care about and releasing months later because of this? Surely it’s better to release now and get customer feedback? This was another reference to the idea of how it’s better to build the right thing wrong than the wrong thing right. Get feedback early to make sure you’re making the right thing. Gojko then showed something which was very analogous to Maslow’s heirachy of needs. Successful – does it contribute to the business? Useful – does it do what the user wants Usable – does it do what it’s supposed to without breaking Performant/Secure – is it secure/is the performance acceptable Deployable Functionally ok – can it be deployed without breaking? He then explained that User Stories should focus on change. In other words they should focus on the users needs, not the users process. Describe what the change will be, how that change will happen then measure it! Networking and Beer Following the day’s closing keynote, there were drinks and nibble for the ‘Networking’ evening. This was a great opportunity to talk to people. I find approaching strangers very uncomfortable but once again, when in Rome! Pete Walen and I had a long conversation about only fixing issues that the customer cares about versus fixing issues that make you proud of your software! Without saying much, and asking the right questions, Pete made me re-evaluate my thoughts on the matter. Clever, very clever!  Oh and he ‘bought’ me a beer! My Takeaway Triple from Day 2: release small and release often to minimize issues creeping in and get faster feedback from ‘the real world’ Focus on issues that the customers care about, not what we think is important It’s okay to disagree with someone, even if they are well respected agile testing gurus, that’s how discussion and learning happens!  

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  • How can I unit test a class which requires a web service call?

    - by Chris Cooper
    I'm trying to test a class which calls some Hadoop web services. The code is pretty much of the form: method() { ...use Jersey client to create WebResource... ...make request... ...do something with response... } e.g. there is a create directory method, a create folder method etc. Given that the code is dealing with an external web service that I don't have control over, how can I unit test this? I could try and mock the web service client/responses but that breaks the guideline I've seen a lot recently: "Don't mock objects you don't own". I could set up a dummy web service implementation - would that still constitute a "unit test" or would it then be an integration test? Is it just not possible to unit test at this low a level - how would a TDD practitioner go about this?

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  • ASP.NET MVC WebService - Security for Industrial Android Clients

    - by Chris Nevill
    I'm trying to design a system that will allow a bunch of Android devices to securely log into an ASP.NET MVC REST Web service. At present neither side are implemented. However there is an ASP.NET MVC website which the web service will site along side. This is currently using forms authentication. The idea will be that the Android devices will download data from the web service and then be able to work offline storing data in their own local databases, where users will be able to make updates to that data, and then syncing updates back to the main server where possible. The web service will be using HTTPS to prevent calls being intercepted and reduce the risk of calls being intercepted. The system is an industrial system and will not be in used by the general Android population. Instead only authorized Android devices will be authorized by the Web Service to make calls. As such I was thinking of using the Android devices serial number as a username and then a generated long password which the device will be able to pick up - once the device has been authorized server side. The device will also have user logins - but these will not be to log into the web service - just the device itself - since the device and user must be able to work offline. So usernames and passwords will be downloaded and stored on the devices themselves. My question is... what form of security is best setup on the web service? Should it use forms Authentication? Should the username and password just be passed in with each GET/POST call or should it start a session as I have with the website? The Android side causes more confusion. There seems to be a number of options here Spring-Android, Volley, Retrofit, LoopJ, Robo Spice which seems to use the aforementioned Spring, Retrofit or Google HttpClient. I'm struggling to find a simple example which authenticates with a forms based authentication system. Is this because I'm going about this wrong? Is there another option that would better suite this?

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  • Solution for installing the ADF 11.1.1.6.0 Runtimes onto a standalone WLS 10.3.6

    - by Chris Muir
    A few customers are hitting the following problem with regards to JDeveloper 11.1.1.6.0 so it's worth documenting a solution. As noted in my previous post the ADF Runtimes for JDeveloper 11.1.1.6.0 will work against a 10.3.5 and 10.3.6 WLS server.  In terms of the JDeveloper 11.1.1.6.0 download Oracle has coupled the 10.3.5 server with that release, not a 10.3.6 server. This has caught some customers out as they are attempting to use the JDeveloper installer to load the 11.1.1.6.0 ADF Runtimes into the middleware home of a standalone 10.3.6 WLS server.  When doing so the installer complains as follows: "The product maintenance level of the current server (WebLogic Server: 10.3.5.0) is not compatible with the maintenance level of the product installed on your system (WebLogic Server: 10.3.6.0).  Please obtain a compatible installer or perform maintenance or your current system to achieve the desired level." The solution is to install the runtimes using the standalone 11.1.1.6.0 ADF Runtime Libraries installer available from OTN (see the options under "Application Development Runtime").

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  • The August '14 Oracle Virtualization Newsletter is Now Available

    - by Chris Kawalek
    The August 2014 edition of the Oracle Virtualization Newsletter is now available! You can catch up on what's been going on with Oracle VM, Oracle Secure Global Desktop, and Oracle VM VirtualBox by reading the latest issue. Here are some highlights: Oracle Announces Oracle VM 3.3 Release Technology Preview of OpenStack Icehouse with Oracle Linux and Oracle VM Now Available Getting Started with Oracle VM, Oracle Linux, and OpenStack Oracle VM Test Drive Workshop on Cisco UCS Updated Oracle VM Storage Connect Plug-in for Oracle ZFS Storage Appliance Now Available Controlled Remote Access with Oracle Secure Global Desktop and amitego VISULOX And much more! You can read the latest edition online right now or sign up to get it automatically delivered to your inbox.

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  • Java Dynamic Binding

    - by Chris Okyen
    I am having trouble understanding the OOP Polymorphic principl of Dynamic Binding ( Late Binding ) in Java. I looked for question pertaining to java, and wasn't sure if a overall answer to how dynamic binding works would pertain to Java Dynamic Binding, I wrote this question. Given: class Person { private String name; Person(intitialName) { name = initialName; } // irrelevant methods is here. // Overides Objects method public void writeOutput() { println(name); } } class Student extends Person { private int studentNumber; Student(String intitialName, int initialStudentNumber) { super(intitialName); studentNumber = initialStudentNumber; } // irrellevant methods here... // overides Person, Student and Objects method public void writeOutput() { super.writeOutput(); println(studentNumber); } } class Undergaraduate extends Student { private int level; Undergraduate(String intitialName, int initialStudentNumber,int initialLevel) { super(intitialName,initialStudentNumber); level = initialLevel; } // irrelevant methods is here. // overides Person, Student and Objects method public void writeOutput() { super.writeOutput(); println(level); } } I am wondering. if I had an array called person declared to contain objects of type Person: Person[] people = new Person[2]; person[0] = new Undergraduate("Cotty, Manny",4910,1); person[1] = new Student("DeBanque, Robin", 8812); Given that person[] is declared to be of type Person, you would expect, for example, in the third line where person[0] is initialized to a new Undergraduate object,to only gain the instance variable from Person and Persons Methods since doesn't the assignment to a new Undergraduate to it's ancestor denote the Undergraduate object to access Person - it's Ancestors, methods and isntance variables... Thus ...with the following code I would expect person[0].writeOutput(); // calls Undergraduate::writeOutput() person[1].writeOutput(); // calls Student::writeOutput() person[0] to not have Undergraduate's writeOutput() overidden method, nor have person[1] to have Student's overidden method - writeOutput(). If I had Person mikeJones = new Student("Who?,MikeJones",44,4); mikeJones.writeOutput(); The Person::writeOutput() method would be called. Why is this not so? Does it have to do with something I don't understand about relating to arrays? Does the declaration Person[] people = new Person[2] not bind the method like the previous code would?

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  • How to stop fan running always on Asus P8P76LE motherboard with ATI Radeon HD6900

    - by Chris Good
    I'm using Ubuntu 12.04 LTS. I'm not sure if it is the CPU (i7) fan or the video card fan. I've tried using lm-sensors & fancontrol sudo sensors-detect Now follows a summary of the probes I have just done. Just press ENTER to continue: Driver `w83627ehf': * ISA bus, address 0x290 Chip `Nuvoton NCT6776F Super IO Sensors' (confidence: 9) Driver `coretemp': * Chip `Intel digital thermal sensor' (confidence: 9) To load everything that is needed, add this to /etc/modules: # Chip drivers coretemp w83627ehf Like many people, I'm also getting error: /usr/sbin/pwmconfig: There are no pwm-capable sensor modules installed Here is the output of sensors: # sensors radeon-pci-0100 Adapter: PCI adapter temp1: +71.0°C coretemp-isa-0000 Adapter: ISA adapter Physical id 0: +44.0°C (high = +80.0°C, crit = +98.0°C) Core 0: +44.0°C (high = +80.0°C, crit = +98.0°C) Core 1: +40.0°C (high = +80.0°C, crit = +98.0°C) Core 2: +43.0°C (high = +80.0°C, crit = +98.0°C) Core 3: +42.0°C (high = +80.0°C, crit = +98.0°C) I'm hoping some-one has already solved this for my configuration because this seems to be a problem for many people and there are many different suggestions.

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  • How to check command line requests routed thru TOR?

    - by Chris
    I think I have virtualbox set up so that all traffic originating from the guest OS is routed through TOR. TOR is only installed on the host OS and the web browsers on the guest OS all report TOR IP's in Europe when I test with seemyip.com. The host OS shows my real IP when going to the same sites. But I initiate a lot of requests from the Linux command line and I haven't been able to confirm to my satisfaction that these are routing through TOR, though I have no reason to think they do not. When I use this command I get no output from the guest OS, but my real IP from the host OS: dig myip.opendns.com @resolver1.opendns.com +short This bash file gives no output from either OS: #!/bin/bash echo Your external IP Address is: wget http://Www.whatismyip.com -O - -o /dev/null | grep '<TITLE>' | sed -r 's/<TITLE>WhatIsMyIP\.com \- //g' | sed -r 's/<\/TITLE>//g' exit 0 Suggestions?

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  • Log oddities: 404s for client-garbled image URLs

    - by Chris Adams
    I've noticed some odd 404s which appear to be broken URL rewriting code: Our deep zoom view generates images URLs like this: /media/204/service/dzi/1/1_files/7/0_0.jpg I see some - well under <1% - requests for slightly altered URLs: /media/204/s/rvice/d/i/1/1_files/7/0_0.jpg These requests come from IP addresses all over the world (US, Canada, China, Russia, India, Israel, etc.), desktop and mobile users with multiple user-agents (Chrome, IE, Firefox, Mobile Safari, etc.), and there is plenty of normal activity in the same session so I'm assuming this is either widespread malware or some broken proxy service. I have not seen them from anything other than images, which suggests that this may be some sort of content filter. Has anyone else seen this? My CDN logs show the first request on June 8th ramping up from several dozen to several hundred per day.

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  • Web.NET: A Brief Retrospective

    - by Chris Massey
    It’s been several weeks since I had the pleasure of visiting Milan, and joining 150 enthusiastic web developers for a day of server-side frameworks and JavaScript. Lucky for me, I keep good notes. Overall the day went smoothly, with some solid logistics and very attentiveorganizerss, and an impressively diverse audience drawn by the fact that the event was ambitiously run in English. This was great in that it drew a truly pan-European audience (11 countries were represented on the day, and at least 1 visa had to be procured to get someone there!) It was trouble because, in some cases, it pushed speakers outside their comfort zone. Thankfully, despite a slightly rocky start, every session I attended was very well presented, and the consensus on the day was that the speakers were excellent. While I felt that a lot of the speakers had more that they wanted to cover, the topics were well-chosen, every room constantly had a stack of people in it, and all the sessions were pleasingly focused on code & demos. For all that the language barriers occasionally made networking a little challenging,organizerss Simone & Ugo nailed the logistics. Registration was slick, lunch was plentiful, and session management was great. The very generous Rui was kind enough to showcase a short video about Glimpse in his session, which seemed to go down well (Although the audio in the rooms was a little under-powered). Because I think you might need a mid-week chuckle, here are some out-takes.: And lets not forget the Hackathon. The idea was what having just learned about a stack of interesting technologies, attendees could spend an evening (fuelled by pizza and some good Github beer) hacking something together using them. Unfortunately, after a (great)10-hour day, and in many cases facing international travel in the morning, many of the attendees headed straight for their hotel rooms. This idea could work so beautifully, and I’m excited to see how it pans out in 2013. On top of the slick sessions, getting to finally meet Ugo and Simone in the flesh as a pleasure, as was the serendipitous introduction to the most excellent Rui. They’re all fantastic guys who are passionate about the web, and I’m looking forward to finding opportunities to work with them. Simone & Ugo put on a great event, and I’m excited to see what they do next year.

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  • Is there a better term than "smoothness" or "granularity" to describe this language feature?

    - by Chris
    One of the best things about programming is the abundance of different languages. There are general purpose languages like C++ and Java, as well as little languages like XSLT and AWK. When comparing languages, people often use things like speed, power, expressiveness, and portability as the important distinguishing features. There is one characteristic of languages I consider to be important that, so far, I haven't heard [or been able to come up with] a good term for: how well a language scales from writing tiny programs to writing huge programs. Some languages make it easy and painless to write programs that only require a few lines of code, e.g. task automation. But those languages often don't have enough power to solve large problems, e.g. GUI programming. Conversely, languages that are powerful enough for big problems often require far too much overhead for small problems. This characteristic is important because problems that look small at first frequently grow in scope in unexpected ways. If a programmer chooses a language appropriate only for small tasks, scope changes can require rewriting code from scratch in a new language. And if the programmer chooses a language with lots of overhead and friction to solve a problem that stays small, it will be harder for other people to use and understand than necessary. Rewriting code that works fine is the single most wasteful thing a programmer can do with their time, but using a bazooka to kill a mosquito instead of a flyswatter isn't good either. Here are some of the ways this characteristic presents itself. Can be used interactively - there is some environment where programmers can enter commands one by one Requires no more than one file - neither project files nor makefiles are required for running in batch mode Can easily split code across multiple files - files can refeence each other, or there is some support for modules Has good support for data structures - supports structures like arrays, lists, and especially classes Supports a wide variety of features - features like networking, serialization, XML, and database connectivity are supported by standard libraries Here's my take on how C#, Python, and shell scripting measure up. Python scores highest. Feature C# Python shell scripting --------------- --------- --------- --------------- Interactive poor strong strong One file poor strong strong Multiple files strong strong moderate Data structures strong strong poor Features strong strong strong Is there a term that captures this idea? If not, what term should I use? Here are some candidates. Scalability - already used to decribe language performance, so it's not a good idea to overload it in the context of language syntax Granularity - expresses the idea of being good just for big tasks versus being good for big and small tasks, but doesn't express anything about data structures Smoothness - expresses the idea of low friction, but doesn't express anything about strength of data structures or features Note: Some of these properties are more correctly described as belonging to a compiler or IDE than the language itself. Please consider these tools collectively as the language environment. My question is about how easy or difficult languages are to use, which depends on the environment as well as the language.

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