Search Results

Search found 54311 results on 2173 pages for 'right click menu'.

Page 293/2173 | < Previous Page | 289 290 291 292 293 294 295 296 297 298 299 300  | Next Page >

  • Godaddy one page hosting

    - by liv a
    Disclaimer: not sure this is the right place for this kind of question, sorry in advance, just point me to the right place and I'll move it. In godaddy when paying only for domain, without hosting, they state you can get one page hosting for free but that option only opens their web-builder. I want to create a nicely design landing page, where the content is static.Is there a way to make my domain point to a wordpress one page or self created html one page/ landing page?

    Read the article

  • jquery slider breaks on page refrsh

    - by Nik
    I have a jquery content slider on a site I'm developing. I am having a strange problem that seems to be across all browsers and that is the slider slides the wrong distance if the page is refreshed via the refresh button. To re-create the problem please follow these steps - click this link http://www.aus-media.com/dev/site_BYS/index.html then click on the 'About Bikram Yoga' menu item at the bottom. Click on the 'more' and 'back' tabs on this page and you will notice it works fine. Then refresh the page by clicking the refresh button and try the more and back buttons again. I'm a bit of a javascript newby so I'm lost to why it's doing this. Any help would be great. Thanks Nik

    Read the article

  • Rotate model using quaternion

    - by ChocoMan
    Currently I have this to rotate my 3D model that rotates on it's local axis independent from the world's axis: // Rotate model with Right Thumbstick modelRotation -= pController.ThumbSticks.Right.X * mRotSpeed; // float value What I'm trying to do is rotate the model using quaternion and not by a matrix. I've searched for tutorials, but have found none that explains thoroughly on how to achieve this. Does anyone know how to I can use quaternions to rotate my model or a complete tutorial?

    Read the article

  • How to automatically fix MISSING reference in a dll when a referenced library is broken in VB6?

    - by systempuntoout
    What do you do when you break compatibility on a common library used by many other libraries? What i usually do is: For every dll that reference the broken one Checkout dll Checkout vbp project Open vpb project with VB6 Ide Click on References button Uncheck MISSING reference and OK Click on References button Check references and OK Click on Make dll Close project This can be a pita activity, when you have many Dll to recompile and it can be error prone because you could miss some Dll (anyway we have continuous integration that alert this cases). What's your best practice to handle this scenario?

    Read the article

  • jQuery event.stopPropagation is not working on <a>

    - by HorusKol
    I have the following javascript: $('#ge-display').click(function (event) { window.open('/googleearth/ge-display.php','','scrollbars=yes,menubar=no,height=650,width=1000,resizable=yes,toolbar=yes,location=no,status=no'); event.stopPropagation(); return false; }); the element with id 'ge-display' is a standard link: <a href="/googleearth/ge-display.php" id="ge-display" target="_blank">Load Google Earth Plugin (in a new window)</a> The problem is - when I take out the 'return false;' line from the click event handler, the javascript popup opens, and then another browser window opens - I thought stopPropagation() would prevent the links own click handler? I've also tried stopImmediatePropagation() - but I still need to return false to stop the default behaviour of the link.

    Read the article

  • How is precedence determined in C pointers?

    - by ankur.trapasiya
    I've come across two pointer declarations that I'm having trouble understanding. My understanding of precedence rules goes something like this: Operator Precedence Associativity (), [ ] 1 Left to Right *, identifier 2 Right to Left Data type 3 But even given this, I can't seem to figure out how to evaluate the following examples correctly: First example float * (* (*ptr)(int))(double **,char c) My evaluation: *(ptr) (int) *(*ptr)(int) *(*(*ptr)(int)) Then, double ** char c Second example unsigned **( * (*ptr) [5] ) (char const *,int *) *(ptr) [5] *(*ptr)[5] *(*(*ptr)[5]) **(*(*ptr)[5]) How should I read them?

    Read the article

  • jQuery: Cannot change style of element after selected

    - by JamesBrownIsDead
    Here is my code. Where you see "alert([...]);", an alert pops up. Why doesn't the CSS style change? The 'click' event fires, too! resolveSideMenuAddress: function () { var firstLink = $("#masterHeaderMenu .masterHeaderMenuButton a:first"); function select(link) { alert('i alert'); link.css({ 'color': '#9a4d9e', 'cursor': 'default' }); alert('color and cursor not changed'); link.click(function () { alert('click'); return false; }); } if (window.location.pathname === firstLink.attr('href')) { alert('i alert'); select(firstLink); } } I've tried addClass() and can't change the color of the link that way either.

    Read the article

  • What is the most performant CSS property for transitioning an element?

    - by Ian Kuca
    I'm wondering whether there is a performance difference between using different CSS properties to translate an element. Some properties fit different situations differently. You can translate an element with following properties: transform, top/left/right/bottom and margin-top/left/right/bottom In the case where you do not utilize the transition CSS property for the translation but use some form of a timer (setTimeout, requestAnimationFrame or setImmediate) or raw events, which is the most performant–which is going to make for higher FPS rates?

    Read the article

  • fancybox auto load

    - by dolomite
    <script type="text/javascript"> $(document).ready(function() { $("a[rel=example_group]").fancybox({ 'transitionIn' : 'none', 'transitionOut' : 'none', 'titlePosition' : 'over', 'titleFormat' : function(title, currentArray, currentIndex, currentOpts) { return '<span id="fancybox-title-over">Image ' + (currentIndex + 1) + ' / ' + currentArray.length + (title.length ? ' &nbsp; ' + title : '') + '</span>'; } }); $("#lightbox_trigger").fancybox({ 'titlePosition' : 'inside', 'transitionIn' : 'none', 'transitionOut' : 'none' }); }); jQuery(document).ready(function() { $("#lightbox_trigger").trigger('click'); }); that works fine, the click event triggers the lightbox..but what if I remove the link with the id #lightbox_trigger? Basically what I want it the lightbox to load without the click event and link.. anyone?

    Read the article

  • Moving Character in C# XNA Not working

    - by Matthew Stenquist
    I'm having trouble trying to get my character to move for a game I'm making in my sparetime for the Xbox. However, I can't seem to figure out what I'm doing wrong , and I'm not even sure if I'm doing it right. I've tried googling tutorials on this but I haven't found any helpful ones. Mainly, ones on 3d rotation on the XNA creators club website. My question is : How can I get the character to walk towards the right in the MoveInput() function? What am I doing wrong? Did I code it wrong? The problem is : The player isn't moving. I think the MoveInput() class isn't working. Here's my code from my character class : using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; namespace Jumping { class Character { Texture2D texture; Vector2 position; Vector2 velocity; int velocityXspeed = 2; bool jumping; public Character(Texture2D newTexture, Vector2 newPosition) { texture = newTexture; position = newPosition; jumping = true; } public void Update(GameTime gameTime) { JumpInput(); MoveInput(); } private void MoveInput() { //Move Character right GamePadState gamePad1 = GamePad.GetState(PlayerIndex.One); velocity.X = velocity.X + (velocityXspeed * gamePad1.ThumbSticks.Right.X); } private void JumpInput() { position += velocity; if (GamePad.GetState(PlayerIndex.One).Buttons.A == ButtonState.Pressed && jumping == false) { position.Y -= 1f; velocity.Y = -5f; jumping = true; } if (jumping == true) { float i = 1.6f; velocity.Y += 0.15f * i; } if (position.Y + texture.Height >= 1000) jumping = false; if (jumping == false) velocity.Y = 0f; } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw(texture, position, Color.White); } } }

    Read the article

  • this operation has been canceled due to restrictions in effect on this computer

    - by Dan
    I have this HUGELY irritating problem on Windows 7 (x64). Whenever I click on ANY link (that exists on a Word document, excel or Outlook), I get an alert box with the message: "This operation has been canceled due to restrictions in effect on this computer" I have been scouring my settings and the internet for a solution, but to no avail. Has anybody else encounted this problem? It even happens when I click anchors in word documents i.e. I can't even click on an entry in a Table of Contents to go to the appropriate page - I get this same error then. Is this a Windows 7 thing? Anyway to turn this off?

    Read the article

  • Jquery animation in firefox

    - by Ravindra Soni
    i am using following code for animation using jquery. when i click on a list element, the corresponding div slides down and opacity goes to ‘1’. When i click other list element, the previos one goes up and fades, and the next one come down. var id_prev; var id_new; $("#tag ul li ").click(function(event){ var i = $(this).index()+1; var id_new="#person"+i; if(id_new != id_prev){ $(id_prev).animate({top:'300px',opacity:'0'},500); $(id_prev).delay(200).css({'z-index':'0'}); $(id_new).delay(200).css({'z-index':'300'}); $(id_new).delay(200).animate({top:'300px',opacity:'0'},500); $(id_new).delay(200).animate({top:'330px',opacity:'1'},500); id_prev = id_new; } });

    Read the article

  • does anyone find ipad simulator has bug in message forwarding?

    - by Tiger
    I have problem with button click. I put a button in a view which is put in a view controller in a navigation controller stack. it is a little complex. but the problem is weird. when I click the top of the button, the action of the button can be triggered. but when I click the bottom, the action is not called at all. does anyone have the same problem here? it looks like a bug of ipad simulator. my application is an ipad app and now no device to test it.

    Read the article

  • How to set the monitor to its native resolution when xrandr approach isn't working?

    - by Krishna Kant Sharma
    I am trying to setup my Samsung syncmaster B2030 monitor in ubuntu 12.04. It's native resolution is 1600x900 which I am not getting in ubuntu and which I am trying to get. I tried using xrandr approach provided in these urls: 1) http://www.ubuntugeek.com/how-change-display-resolution-settings-using-xrandr.html 2) How to set the monitor to its native resolution which is not listed in the resolutions list? S1) I used cvt 1600 900 60 to get the modeline. Output was: # 1600x900 59.95 Hz (CVT 1.44M9) hsync: 55.99 kHz; pclk: 118.25 MHz Modeline "1600x900_60.00" 118.25 1600 1696 1856 2112 900 903 908 934 -hsync +vsync S2) I then used xrandr and output was: Screen 0: minimum 8 x 8, current 1152 x 864, maximum 8192 x 8192 DVI-I-0 disconnected (normal left inverted right x axis y axis) VGA-0 connected 1152x864+0+0 (normal left inverted right x axis y axis) 0mm x 0mm 1024x768 60.0 + 1360x768 60.0 59.8 1152x864 60.0* 800x600 72.2 60.3 56.2 680x384 119.9 119.6 640x480 59.9 512x384 120.0 400x300 144.4 320x240 120.1 DVI-I-1 disconnected (normal left inverted right x axis y axis) HDMI-0 disconnected (normal left inverted right x axis y axis) which gave me "VGA-0". S3) Then I used xrandr --newmode "1600x900_60.00" 118.25 1600 1696 1856 2112 900 903 908 934 -hsync +vsync But instead of adding the modeline it just threw an error: X Error of failed request: BadName (named color or font does not exist) Major opcode of failed request: 153 (RANDR) Minor opcode of failed request: 16 (RRCreateMode) Serial number of failed request: 29 Current serial number in output stream: 29 My system details: 1) ubuntu 12.04 LTS 2) Graphic card: GeForce 9400 GT/PCIe/SSE2 (driver is successfully installed. I am checking it in System Settings Details. And it's showing that driver is installed and its "GeForce 9400 GT/PCIe/SSE2") 3) Monitor: Samsung syncmaster B2030 4) Resolutions I am getting: 800x600 1024x768 1152x864 (I am currently using this one) 1360x768 (this one isn't working properly) Does anyone know what I can do? Thanks in advance. UPDATE (1): Today I tried it again. And adding a modeline (using --newmode) worked. But when I used --addmode by: xrandr --addmode VGA-0 1600x900_60.00 It gave this error: X Error of failed request: BadMatch (invalid parameter attributes) Major opcode of failed request: 153 (RANDR) Minor opcode of failed request: 18 (RRAddOutputMode) Serial number of failed request: 29 Current serial number in output stream: 30

    Read the article

  • count clicks using actionscript 3.0 in flash

    - by Michael Stone
    I want to change the variable value based on the number of clicks. So if you click the button once, the cCount should equal 1 and twice it should equal 2. Right now all I'm returning for the value is 0, no matter the amount of clicks. Any ideas? btnRaw.addEventListener(MouseEvent.CLICK, flip); btnRaw.addEventListener(MouseEvent.MOUSE_UP,count); //create the flipping function //create the variable to store the click count var cCount:Number = 0; function flip(Event:MouseEvent):void{ raw_patty_mc.gotoAndPlay(1); } function count(Event:MouseEvent):void{ cCount = cCount+1; if(cCount>3 || cCount<6){ titleText.text="See you're doing a great job at flipping the burger! "+String(cCount); } }

    Read the article

  • jQuery / jqgrid / Editing form events

    - by MiBol
    I'm working with the jqGrid and I want to know if exists an event to read a double click in the Editing Form? Has example: I have a grid with ColumnA and ColumnB. I want read the event when the user perform a double click under ColumnB (In the Editing Form). Thanks! I found the solution of my problem ^^ Here is the code, to this example I use the alert "TEST!!!"... [Thanks to Oleg to wake up my mind :P] In the colModel { name: 'Total_uploads', index: 'Total_uploads', width: '100', editable: true, edittype: 'text', editoptions: { size: 10, maxlength: '20', dataInit: function (el) { $(el).click(function () { alert("TEST!!!"); }); } }, editrules: { required: true }, formoptions: { label: 'Total uploads: ', elmsuffix: '&nbsp;&nbsp; <span style="color : #0C66BE; font-family: Calibri">(*)</span>' } }

    Read the article

  • android camera preview blank screen

    - by user1104836
    I want to capture a photo manually not by using existing camera apps. So i made this Activity: public class CameraActivity extends Activity { private Camera mCamera; private Preview mPreview; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_camera); // Create an instance of Camera // mCamera = Camera.open(0); // Create our Preview view and set it as the content of our activity. mPreview = new Preview(this); mPreview.safeCameraOpen(0); FrameLayout preview = (FrameLayout) findViewById(R.id.camera_preview); preview.addView(mPreview); } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.activity_camera, menu); return true; } } This is the CameraPreview which i want to use: public class Preview extends ViewGroup implements SurfaceHolder.Callback { SurfaceView mSurfaceView; SurfaceHolder mHolder; //CAM INSTANCE ================================ private Camera mCamera; List<Size> mSupportedPreviewSizes; //============================================= /** * @param context */ public Preview(Context context) { super(context); mSurfaceView = new SurfaceView(context); addView(mSurfaceView); // Install a SurfaceHolder.Callback so we get notified when the // underlying surface is created and destroyed. mHolder = mSurfaceView.getHolder(); mHolder.addCallback(this); mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } /** * @param context * @param attrs */ public Preview(Context context, AttributeSet attrs) { super(context, attrs); // TODO Auto-generated constructor stub } /** * @param context * @param attrs * @param defStyle */ public Preview(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); // TODO Auto-generated constructor stub } /* (non-Javadoc) * @see android.view.ViewGroup#onLayout(boolean, int, int, int, int) */ @Override protected void onLayout(boolean arg0, int arg1, int arg2, int arg3, int arg4) { // TODO Auto-generated method stub } @Override public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { // Now that the size is known, set up the camera parameters and begin // the preview. Camera.Parameters parameters = mCamera.getParameters(); parameters.setPreviewSize(width, height); requestLayout(); mCamera.setParameters(parameters); /* Important: Call startPreview() to start updating the preview surface. Preview must be started before you can take a picture. */ mCamera.startPreview(); } @Override public void surfaceCreated(SurfaceHolder holder) { // TODO Auto-generated method stub } @Override public void surfaceDestroyed(SurfaceHolder holder) { // Surface will be destroyed when we return, so stop the preview. if (mCamera != null) { /* Call stopPreview() to stop updating the preview surface. */ mCamera.stopPreview(); } } /** * When this function returns, mCamera will be null. */ private void stopPreviewAndFreeCamera() { if (mCamera != null) { /* Call stopPreview() to stop updating the preview surface. */ mCamera.stopPreview(); /* Important: Call release() to release the camera for use by other applications. Applications should release the camera immediately in onPause() (and re-open() it in onResume()). */ mCamera.release(); mCamera = null; } } public void setCamera(Camera camera) { if (mCamera == camera) { return; } stopPreviewAndFreeCamera(); mCamera = camera; if (mCamera != null) { List<Size> localSizes = mCamera.getParameters().getSupportedPreviewSizes(); mSupportedPreviewSizes = localSizes; requestLayout(); try { mCamera.setPreviewDisplay(mHolder); } catch (IOException e) { e.printStackTrace(); } /* Important: Call startPreview() to start updating the preview surface. Preview must be started before you can take a picture. */ mCamera.startPreview(); } } public boolean safeCameraOpen(int id) { boolean qOpened = false; try { releaseCameraAndPreview(); mCamera = Camera.open(id); mCamera.startPreview(); qOpened = (mCamera != null); } catch (Exception e) { // Log.e(R.string.app_name, "failed to open Camera"); e.printStackTrace(); } return qOpened; } Camera.PictureCallback mPicCallback = new Camera.PictureCallback() { @Override public void onPictureTaken(byte[] data, Camera camera) { // TODO Auto-generated method stub Log.d("lala", "pic is taken"); } }; public void takePic() { mCamera.startPreview(); // mCamera.takePicture(null, mPicCallback, mPicCallback); } private void releaseCameraAndPreview() { this.setCamera(null); if (mCamera != null) { mCamera.release(); mCamera = null; } } } This is the Layout of CameraActivity: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".CameraActivity" > <FrameLayout android:id="@+id/camera_preview" android:layout_width="0dip" android:layout_height="fill_parent" android:layout_weight="1" /> <Button android:id="@+id/button_capture" android:text="Capture" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" /> </LinearLayout> But when i start the CameraActivity, i just see a blank white background and the Capture-Button??? Why i dont see the Camera-Screen?

    Read the article

  • Jquery Clear / reset .Queue() ?

    - by Wes
    I have the following code that triggers two functions whenever a button is clicked. However it only fires the functions once. If i click it again, it does nothing. I need to reset this queue so it fires the functions everytime I click the button. Also, I'm only doing this so I can delay the functions from be fired 1000ms - is there another way to do this? $('#play').click(function() { // other code.. $(this).delay(1000).queue(function(){ countHourly(); countFlights() }); });

    Read the article

  • Prompt not working when logged in as specific user

    - by Clay
    Hello I am running ubuntu 11.10 and access it via ssh with putty. My problem is that when I log in I get the prompt [email protected]:~$ and my arrow keys do what the y are supposed to. When I try to login in as another user account I made all I get is this as the prompt it never says the directory or anyting $ Also when ever I try to use the left, right, up or down arrow I get a character like this ^[[A Is this a bug in putty or did I just not set the account up right?

    Read the article

  • Workaround iPhone's browser not honoring the <label> element

    - by Sorin Comanescu
    Hi, Just ran into this recently and I thought it'd be helpful to share. The HTML <label> element is supported in a weird way by iPhone's (v3) browser. Try this: <input type="checkbox" id="chkTest" /><label for="chkTest">Click me!</label> Tapping the "Click me!" label has no effect, the checkbox is not checked. Lack of support in a touch device for <label> elements puzzled me and I tried to overcome this issue by using javascript. The surprise came when a I noticed a void javascript like the one below also did the trick: <input type="checkbox" id="chkTest" /><label for="chkTest" onclick="javascript:void(0);">Click me!</label> HTH Further info: Also works with an empty handler: onclick="" Disabling JavaScript inactivates again the label, even if using the empty handler.

    Read the article

  • Simulate the user clicking on a link

    - by timkl
    I want a link to be clicked when a key is pressed, I cooked up this jQuery: $('form#form1').bind("keypress", function(e){ if(e.keycode == 13 || e.keyChar == 13 || e.which == 13){ $('.LoginBoxButton a').click(); } }); It doesn't work, and I've read the following explaining why: It's important to remember that click() will not trigger the default behavior on a link, even if nothing else is preventing it. So you can't use click() by itself to simulate the user clicking on a link and being taken to another url. But how DO you simulate the user clicking on a link and being taken to another url?

    Read the article

  • Unbinding inline onClick not working in jQuery?

    - by Polaris878
    Okay so, I'm wondering how to unbind an inline onclick event in jQuery. You'd think .unbind() would work, however it doesn't. To test this for yourself, play around with the following HTML and JavaScript: function UnbindTest() { $("#unbindTest").unbind('click'); } function BindTest() { $("#unbindTest").bind('click', function() { alert("bound!"); }); } <button type="button" onclick="javascript:UnbindTest();">Unbind Test</button> <button type="button" onclick="javascript:BindTest();">Bind Test</button> <button type="button" onclick="javascript:alert('unbind me!');" id="unbindTest">Unbind Button</button> As you can see, unbinding does not unbind the inline onclick event... however it does unbind the click event added with bind(). So, I'm wondering if there is a way to unbind inline onclick events short of doing the following: $("#unbindTest").get(0).onclick = ""; Thanks

    Read the article

  • Microsoft Business Intelligence. Is what I am trying to do possible?

    - by Nai
    Hi guys, I have been charged with the task of analysing the log table of my company's website. This table contains a user's click path throughout the website for a given session. My company is looking to understand/spot trends based on the 'click paths' of our users. In doing so, identify groups of users that take on a certain 'click path' based on age/geography and so on. As you can tell from the title, I am completely new to BI and its capabilities so I was wondering: Are our objectives attainable? How should I go about doing this? I am currently reading books online as well as other e-books I have found. All signs seem to suggest this is possible via sequence clustering. Although the exact implementation and tweaks involved are currently lost on me. Therefore, if anyone has first hand experience in such an undertaking, I would be awesome if you could share it here. Cheers!

    Read the article

  • jQuery Custom Gallery and jCarousel problem

    - by steve
    Active site can be seen here: http://www.studioimbrue.com/index2.php There are currently two small problems with the coding. First: when the page loads and you attempt to click on one of the large images to advance, nothing happens. Once a thumbnail is clicked, the click functionality of the large image comes available. I'm trying to fix it so when the page loads, the user can just start clicking the large image. Second: when an image is clicked, the thumbnail highlight changes. The only problem there is once it gets past 4, the "current" thumbnail needs to be seen, thus the carousel should go to that one. Right now the code for that is nextThumb.closest('.thumbscontainer').jcarousel('next'); but that makes it scroll every time you click. Thanks for any help

    Read the article

< Previous Page | 289 290 291 292 293 294 295 296 297 298 299 300  | Next Page >