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  • Why are there tons of PHP processes open on my server?

    - by fiftyeight
    Today I saw that a website of mine isn't working so I ssh'd to the server and executed ps -eF. I see about 200 PHP processes that are running all for 4 hours. Apache is built with mpm event and mod fcgid. I killed all the PHP processes and now it's running fine, why does this happen? is this expected behavior? I don't really understand how processes how Apache keeps track of the number of PHP processes and their process IDs, so it would be nice if someone can also give some reference when I can read about this. Also, I used the "ab" command (Apache Benchmark) to see if this happens all the time, so I ran it about 4-5 times with 30 concurrent requests and again there are like 150 PHP processes running, when I keep running "ab" now it doesn't spawn more processes and the website is still working. Please shed some light on this! Thank you :)

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  • Clonezilla-SE with another DHCP Server in LAN

    - by aleroot
    I want to install Clonezilla-Server(192.168.1.100) in a network that already have a DHCP Server (dd-wrt with dnsmasq - 192.168.1.1). I've installed Clonezilla-SE on ubuntu Server 10.10, once installed and configured Clonezilla Server i've removed the DHCP-Server and set pxe server address in dnsmasq configuration on DHCP Server : dhcp-boot=pxelinux.0,,192.168.1.100 When i try to start from PXE a Computer in the network clonezilla start, but give me an error that the ipddress of the machine is not given by the clonezilla server and can't continue ... Someone has already tried to configure Clonezilla-SE in a similar enviroment? Is there some configuration on DRBL server of Clonezilla that i need to do ?

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  • Doing powerups in a component-based system

    - by deft_code
    I'm just starting really getting my head around component based design. I don't know what the "right" way to do this is. Here's the scenario. The player can equip a shield. The the shield is drawn as bubble around the player, it has a separate collision shape, and reduces the damage the player receives from area effects. How is such a shield architected in a component based game? Where I get confused is that the shield obviously has three components associated with it. Damage reduction / filtering A sprite A collider. To make it worse different shield variations could have even more behaviors, all of which could be components: boost player maximum health health regen projectile deflection etc Am I overthinking this? Should the shield just be a super component? I really think this is wrong answer. So if you think this is the way to go please explain. Should the shield be its own entity that tracks the location of the player? That might make it hard to implement the damage filtering. It also kinda blurs the lines between attached components and entities. Should the shield be a component that houses other components? I've never seen or heard of anything like this, but maybe it's common and I'm just not deep enough yet. Should the shield just be a set of components that get added to the player? Possibly with an extra component to manage the others, e.g. so they can all be removed as a group. (accidentally leave behind the damage reduction component, now that would be fun). Something else that's obvious to someone with more component experience?

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  • WPF and Composite Application Library &ndash; Missing The Point

    - by David Totzke
    I have a headache and it’s not even 9AM yet.  Well, ok, it’s nearly ten here now in GMT –5 but it’s before nine somewhere still. Sometimes people will miss the point of something so utterly and completely that one is left wondering how such a person can even dress themselves. Writing an application using WPF and the Composite Application Library (Prism) means that one must learn the various programming idioms common to these frameworks.  The Windows Forms event driven model simply will not suffice.  You need to come to grips with the idea of a very loosely coupled application.  Concepts that must be absorbed and internalized include Data Binding, Control and Data Templates, Commands, Dependency Injection, and Inversion of Control, as well as the Supervising Controller, Presentation Model and Model-View-View-Model patterns. It is as simple as that.  Not to embrace these concepts is to invite pain.  It is to invite noodles; and not the holy kind. Someone actually said to me that “just because it’s not WPF, doesn’t mean it’s wrong.”  And he’s right.  Unless, of course, you are writing a WPF application and especially if you are using the Composite Application Library. In simple terms then; YOU’RE DOING IT WRONG!   Dave Just because I can…

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  • Doing powerups in a component-based system

    - by deft_code
    I'm just starting really getting my head around component based design. I don't know what the "right" way to do this is. Here's the scenario. The player can equip a shield. The the shield is drawn as bubble around the player, it has a separate collision shape, and reduces the damage the player receives from area effects. How is such a shield architected in a component based game? Where I get confused is that the shield obviously has three components associated with it. Damage reduction / filtering A sprite A collider. To make it worse different shield variations could have even more behaviors, all of which could be components: boost player maximum health health regen projectile deflection etc Am I overthinking this? Should the shield just be a super component? I really think this is wrong answer. So if you think this is the way to go please explain. Should the shield be its own entity that tracks the location of the player? That might make it hard to implement the damage filtering. It also kinda blurs the lines between attached components and entities. Should the shield be a component that houses other components? I've never seen or heard of anything like this, but maybe it's common and I'm just not deep enough yet. Should the shield just be a set of components that get added to the player? Possibly with an extra component to manage the others, e.g. so they can all be removed as a group. (accidentally leave behind the damage reduction component, now that would be fun). Something else that's obvious to someone with more component experience?

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  • Site Server 3 user blacklisting

    - by Gary McGill
    I doubt that anyone even remembers Site Server 3 - most of those that had any contact with it will have spent the last decade trying to forget. But, on the off-chance that someone out there does remember it, perhaps you also remember what can be done to un-blacklist a user who has been blacklisted as a result of supplying incorrect login details 3 times? I have a user that's been blacklisted that I really really need to recover, and yet I can find no way to do this. (I'm not even able to figure out where the blacklist is stored - I'd be quite prepared to nuke it if that's what it takes).

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  • Exchange 2007 - How to use export-mailbox function?

    - by Khalid Rahaman
    I am trying to use the Export-Mailbox cmdlet to export a mailbox to PST file but i get an error that i'm running on a 64bit machine and must use a 32 bit etc etc.. I have a Windows 7 Pro 32bit PC joined to the domain with the exchange server, and outlook 32bit installed. When i try to install Exchange 2007 32bit management console only, i'm told that i can't install the managemnet tools on a Windows 7 PC. Can someone please advise if this is correct setup to be able to run the export-mailbox function to dump the mailboxes into PST files. Thank you

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  • Get LDAP Information For University Email. For Thunderbird

    - by Dhruvenkumar Shah
    I am a Student at Northeastern University. They use G-Apps for email ids, so whenever I need to email someone, using university Id which ends with husky.neu.edu. I have to go Gmails compose mail, They have some LDAP Setting by which I get all the email ids using AJAX in "To" as soon as I start typing. I want to configure same in Thunderbird, I contacted university but they are not able to help me. Is it possible that on my G-Apps Gmail Settings those LDAP Parameter needed for configuration are presents? Can anyone help me? I want to configure a directory reference in my email client thunderbird, I dont know the parameters to use, it is possible I can get it somehow?

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  • C# vector class - Interpolation design decision

    - by Benjamin
    Currently I'm working on a vector class in C# and now I'm coming to the point, where I've to figure out, how i want to implement the functions for interpolation between two vectors. At first I came up with implementing the functions directly into the vector class... public class Vector3D { public static Vector3D LinearInterpolate(Vector3D vector1, Vector3D vector2, double factor) { ... } public Vector3D LinearInterpolate(Vector3D other, double factor { ... } } (I always offer both: a static method with two vectors as parameters and one non-static, with only one vector as parameter) ...but then I got the idea to use extension methods (defined in a seperate class called "Interpolation" for example), since interpolation isn't really a thing only available for vectors. So this could be another solution: public class Vector3D { ... } public static class Interpolation { public static Vector3D LinearInterpolate(this Vector3D vector, Vector3D other, double factor) { ... } } So here an example how you'd use the different possibilities: { var vec1 = new Vector3D(5, 3, 1); var vec2 = new Vector3D(4, 2, 0); Vector3D vec3; vec3 = vec1.LinearInterpolate(vec2, 0.5); //1 vec3 = Vector3D.LinearInterpolate(vec1, vec2, 0.5); //2 //or with extension-methods vec3 = vec1.LinearInterpolate(vec2, 0.5); //3 (same as 1) vec3 = Interpolation.LinearInterpolation(vec1, vec2, 0.5); //4 } So I really don't know which design is better. Also I don't know if there's an ultimate rule for things like this or if it's just about what someone personally prefers. But I really would like to hear your opinions, what's better (and if possible why ).

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  • JEE frameworks, a road map to learn? and should I learn them?

    - by vibhor
    Background Information I have been into programming since past 1 years professionally, my day to day work includes writing BIRT reports, designing and validating forms using JEE (struts/spring, hibernate). I don't have a comp Sci 4 year degree (Electronics), so I have very Limited experience in comp Sci. Question JEE frameworks (struts1/2, spring, hibernate etc) are hot nowadays, however java world have a tendency of building A4j, B4J... mayway4J kind of stuff (and I am tired of it). AFAIK, frameworks are nothing but bunch of XML config files and hundreds of classes built to cram (by developer). And sooner then later a new framework come into picture that says I am the best among all. So My Question is - 1.What will you do to learn a framework (many frameworks) considering that it can be obsolete till you'll be master in it (Learning frameworks can take significant amount of time)? 2.Considering early into your career, will you give a damn that how well someone knows framework (knowing frame work is important but still..) and why/how should I learn a framework knowing I have to (un)learn it in order to learn other one (plenty of of 4Js....)? I am just trying to get a big picture, that, if you're in place of me, what would be your learning/cramming strategy (Road map)? I am not intended to start a holy war between A versus B, (frameworks are more or less essential).

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  • Step by step USB Wi-Fi driver install for mint 15

    - by Andy
    I'm running Linux mint 15 32 bit on a Dell inspiron 2200. I have given up trying to get the Broadcom BCM4318 built in wireless working, so bought a Dynamode Nano 802.11n wireless USB adapter. It came with an install disc. I have no idea how to install it. Could someone please point me in the right direction for full, idiot proof, step by step instructions. I've been using Ubuntu 12.04 but am totally new to mint 15, so best to assume no previous knowledge. Thanks in advance.

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  • Question about mipmaps + anisotropic filtering

    - by Telanor
    I'm a bit confused here and maybe someone can explain this to me. I created a simple test texture for my terrain which is nothing more than a solid green color with a black grid overlayed on top of it. If I look at the terrain in the distance with mipmapping on and linear filtering, the grid lines become blurry fairly quickly and further back the grid is pretty much invisible. With these settings, I don't get any moire patterns at all. If I turn on anisotropic filtering, however, the higher the anisotropic level, the more the terrain looks like it did with without mipmapping. The lines are much crisper nearby but in the distance I start to see terrible moire patterns. My understanding was that mipmapping is supposed to get rid of moire patterns. I've always had anisotropic filtering on in every game I play and I've never noticed any moire patterns as a result, so I don't understand why it's happening in my game. I am using logarithmic depth however, could that be causing any problems? And if it is, how do I resolve it? I've created my sampler state like so (I'm using slimdx): ssa = SamplerState.FromDescription(Engine.Device, new SamplerDescription { AddressU = TextureAddressMode.Clamp, AddressV = TextureAddressMode.Clamp, AddressW = TextureAddressMode.Clamp, Filter = Filter.Anisotropic, MaximumAnisotropy = anisotropicLevel, MinimumLod = 0, MaximumLod = float.MaxValue });

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  • Defunct website taken over by spammer. How to stop them?

    - by Robert
    A friend of mine used to publish a small literary fiction magazine, both in print and on the web. In 2011 she announced that she was quitting, put a note on the website, and carefully unwound the subscriptions. She continued hosting the site (with all the back-issues available for free) until the beginning of this year, when she let the hosting lapse and the domain name expire. Today she discovered that some unknown person has purchased her former domain name and put up a modified version of her entire site. The design is different but all the content is the same, including all of the back-issues of the magazine (and the stories by diverse authors contained within), their cover art, news posts, and even her contact information. All the content would have been available from Archive.org, so it's no mystery how they got it. The only thing noticeably changed is a column added to the front page titled "Favorite Videos", with around 35 links to Youtube videos. The links are named things like "Video (Worry)" and "Video (Squirting)" and the videos all feature a man named Leo giving dubious advice and promoting his life-coaching website. Here's one of the suspect videos. There does not appear to be any connection between the content of the videos and my friend or her magazine. I also posted to the Security StackExchange to ask why someone would do this and what the security risks are to her. What I want to know here is, what can she do to stop them? To be clear she doesn't want the domain name back. She just doesn't want her name and copyrighted material used deceptively. Also, what (if anything) could she have done when shutting down her website to avoid this happening?

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  • Tie stock quote value to cell in Excel 2011 Mac

    - by vedantchandra
    I've been working on a mock stock portfolio in Excel, and I've been looking for ways to automatically update the data, eg. stock price and P/E ratio. I have tried using a web query to MSN Money, but that just brings up the whole stock quote across multiple cells, I want data to be updated in individual cells only. The only web query solution I can think of is if someone hosted a website where each value in the stock quote was saved on a different HTML file. I could then WebQuery to that file for each cell requiring that value. However, no website offers this. So in essence, is there any tool on Excel 2011 Mac that will let me pull individual values from a stock quote and assign them to a single cell?

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  • XNA calculate normals for linesegment

    - by Gerhman
    I am quite new to 3D graphical programming and thus far only understand that normal somehow define the direction in which a vertex faces and therefore the direction in which light is reflected. I have now idea how they are calculated though, only that they are defined by a Vector3. For a visualizer that I am creating I am importing a bunch of coordinate which represent layer upon layer of line segments. At the moment I am only using a vertex buffer and adding the start and end point of each line and then rendering a linelist. The thing is now that I need to calculate the normal for the vertices of these line segments so that I can get some realistic lighting. I have no idea how to calculate these normal but I know they all face sideways and not up or down. To calculate them all I have are the start and end positions of each line segment. The below image is a representation of what I think I need to do in the case of an example layer: The red arrows represent the normal that should be calculates, the blue text represent the coordinates of the vertices and the green numbers represent their indices. I would greatly appreciate it if someone could please explain to me how I should calculate these normal.

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  • OpenGL CPU vs. GPU

    - by Nitrex88
    So I've always been under the impression that doing work on the GPU is always faster than on the CPU. Because of this, in OpenGL, I usually try to do intensive tasks in shaders so they get the speed boost from the GPU. However, now I'm starting to realize that some things simply work better on the CPU and actually perform worse on the GPU (particularly when a geometry shader is involved). For example, in a recent project I did involving procedurally generated terrain, I tried passing a grid of single triangles into a geometry shader, and tesselated each of these triangles into quads with 400 vertices whose height was determined by a noise function. This worked fine, and looked great, but easily maxed out the GPU with only 25 base triangles and caused a very slow framerate. I then discovered that tesselating on the CPU instead, and setting the height (using noise function) in the vertex shader was actually faster! This prompted me to question the benefits of using the GPU as much as possible... So, I was wondering if someone could describe the general pros and cons of using the GPU vs CPU for intensive graphics tasks. I know this mainly comes down to what your trying to achieve, so if necessary, use the above scenario to discuss why the "CPU + vertex shader" was actually faster than doing everything in the geometry shader on the GPU. It's possible my hardware (newest macbook pro) isn't optomized well for the geometry shader (thus causing the slow framerate). Also, I read that the vertex shader is very good with parallelism, and would love a quick explanation of how this may have played a role in speeding up my procedural terrain. Any info/advice about CPU/GPU/shaders would be awesome!

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  • Slow performance over network (Ubuntu)

    - by Filipe Santos
    i did setup this NodeJs TCP Server and tested it with a message flooder. Just to see how the performance of the server is. While the message throughput is great if i run the server and the message flooder on the same computer (ubuntu), the throughput dramaticaly decreases if i start the server on computer1(ubuntu1) and the message flooder on computer2(also ubuntu). Both PC are on the same network. In fact, they are directly connected to each other. I started searching the internet for reasons and i suppose i need to tune TCP on both Ubuntu-pcs but until now i haven't been successfull at all. Has anyone experienced such problems, or could someone help me out? Thanks Here the flooding code: var net=require('net') var client = net.createConnection(5000, "10.0.0.2") client.addListener("connect", function(){ for(var i = 0; i < 1000; i++) { client.write("message "); } })

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  • SolidWorks ratio issue with printing in landscape

    - by jamiemmp
    We run SolidWorks 2010 on XP. On one workstation when printing to the plotter in a 1:1 ratio in landscape mode it's off by small increments. He needs to adjust manually from 1:1 to 1:1.009 (for example) in order to correctly print 1:1. The increments by which it's off varies from drawing to drawing. None of the other workstations have this issue. All five of the workstations have the same settings and all print to one networked plotter. Three out of five have the same graphics card. Scale to fit is not checked. I read this site often, but this is the first time I've posted. I'm hoping someone here has run across this before. Thanks.

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  • Too sell or give for free

    - by QAH
    Hello everyone! I am currently making a game that I was originally planning to sell. It is a simple 2D arcade style game for the PC. I've seen many indie games become popular and generate revenue from advertisements, but the game itself remains free. I need some advice on whether or not I should sell my game, release it for free with advertisements, or ask for donations and keep the game free. I feel that my game is fun, but of course the graphics aren't tip top because I am a programmer, not an artist. I just take screenshots of 3D models I get from Turbosquid and crop around it to make a sprite. Also, and I could be very wrong about this, it seems that there are more legal issues surrounding selling a game than making it free and generating revenue from advertisement, or asking for donations. If I am wrong, someone please correct me. Also, I am very interested in generating some revenue for my work, but that isn't at the very top of my list. I am in my last year of high school, soon to be going to college, and I am going to major in computer science/software engineering. So I am trying to gain some preliminary experience at home by coding stuff every day. One way of getting this experience is by making this game. So what do you think? What route should I take? What has worked well with other indie games? Thanks in advance.

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  • How do I install Ubuntu 12.04 PPC on a PowerPC G4 from commands line or fix the graphical mode?

    - by Gerardo Rodríguez
    Good afternoon. I'm new to this Linux world so I hope someone can help me . I recently got a Mac as a gift, a PowerPC G4 , which has 1GB of RAM but came with no optical drive or hard drive. So I put a dvd burner and a hard drive of 40 GB I got. Then download an iso of Ubuntu 12.04 for PowerPC and burned onto a CD. I'm trying to install from Open Firmware ( as I haven't a Mac keyboard, I use one standard ) . Finally, the Installation CD boots , but on live mode and after the Ubuntu 12.04 screen I get a message that there is a problem with my graphics adapter but I can continue with minimal graphics and give me the command line . My question is that how do I install through a text or if there is any way to fix this problem to run the graphical mode and so can continue the installation of Ubuntu, and if once installed Ubuntu the problem will be fixed or what? I would appreciate if you help me , as I mentioned before, there is almost nothing of Ubuntu but I think it will be easier than trying to get the Mac OS X proper . Spend good.

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  • What is causing my newly built PC with Windows 7 to BSOD?

    - by Ben S
    I recently built my own PC from parts and installed Windows 7 and I have been getting BSODs with various different stop codes. The latest was 0x24, but I've also had 0xd1 and 0x1e. However, Windows does not let me know where the fault occurred, so I have no idea how to go about resolving this. I know the cause is likely a hardware driver, but I don't know which and cannot find information about how to use the minidumps to troubleshoot my problem. I've uploaded the last three minidumps in case someone can make sense out of them and let me know what could be causing my BSODs. Thanks, Ben

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  • PLINQ Adventure Land - WaitForAll

    - by adweigert
    PLINQ is awesome for getting a lot of work done fast, but one thing I haven't figured out yet is how to start work with PLINQ but only let it execute for a maximum amount of time and react if it is taking too long. So, as I must admit I am still learning PLINQ, I created this extension in that ignorance. It behaves similar to ForAll<> but takes a timeout and returns false if the threads don't complete in the specified amount of time. Hope this helps someone else take PLINQ further, it definitely has helped for me ...  public static bool WaitForAll<T>(this ParallelQuery<T> query, TimeSpan timeout, Action<T> action) { Contract.Requires(query != null); Contract.Requires(action != null); var exception = (Exception)null; var cts = new CancellationTokenSource(); var forAllWithCancellation = new Action(delegate { try { query.WithCancellation(cts.Token).ForAll(action); } catch (OperationCanceledException) { // NOOP } catch (AggregateException ex) { exception = ex; } }); var mrs = new ManualResetEvent(false); var callback = new AsyncCallback(delegate { mrs.Set(); }); var result = forAllWithCancellation.BeginInvoke(callback, null); if (mrs.WaitOne(timeout)) { forAllWithCancellation.EndInvoke(result); if (exception != null) { throw exception; } return true; } else { cts.Cancel(); return false; } }

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  • Disqus ads are disqusting and here is how you turn them off

    - by Gopinath
    After couple of months I spent sometime yesterday reviewing my blog and coziie.com to see if everything is fine. Disqus, the best commenting system and an unusual suspect was looking weird. Commenting sections of my sites are displayed links of third party sites which I was not aware of. The content is annoying to me and I believe my site users are also annoyed. I don’t remember configuring something in disqus to display ads or earn money by promoting other’s content. Why on earth I would like to shows content of someone else’s website right inside comments section and annoy readers? Here is a screen grab of comment section that shows ads.   It turns to be disqus automatically enabled a feature called as “Discovery” to all publishers who upgraded the commenting system to the latest release. I remember upgrading commenting system to the latest release couple of months ago but I don’t remember specifically allowing disqus to spam my comment section!! I’m extremely unhappy with the way disqus automatically enabled spamming comment sections in the name of so called new features that benefits bloggers. How to turn of Discovery or Ads in Disqus I turned them off as soon as I noticed them and it’s very easy to do that. Here are the steps to be followed to turn off ads in comments Login in to disqus Switch to Settings tab Click on Discovery tab Choose the option Just comments Save the settings.  Though it’s easy to turn off the ads, it would have been nice if disqus did not enable them by default. Hey guys at disqus, you lost my trust and from now onwards I’ll double check before opting in to any new features.

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  • Free Software for Billing (Columbia)

    - by Yoimir Yamit Castrillon Duque
    English I'm looking for a billing application (also inventories, shopping, clients, providers, accounts, etc) for small businesses. The software should adapt with Colombia's necessities. I searched for it in Google, and I found several ERP such as OpenBravo and Adempiere, but these applications are very big and difficult to use, in fact, I couldn't make them work. I found an application called Ubifactura (made specifically for Colombia), I downloaded the Java source code, but I don't have any idea about how to compile it. I need someone to help me to compile it or just some recommendations for similar software. The idea is to help small business from my town with one of these applications (it doesn't matter if it is for Windows or Linux), the idea is to help. All help is welcome. Spanish (Español) Estoy buscando una aplicacion de facturacion (tambien inventario, compras, clientes, proveedores, cuentas, etc) para pequeñas empresas, que se adaptade a las necesidades de Colombia, en google encontre varios ERP como openbravo y adempiere, pero aplicaciones muy grandes y dificiles de manejas, de hecho no puede hacerlas funcionar. Encontre un programa llamado Ubifactura, hecho para facturar en Colomabia, descarge los archivos de codigo fuente en java, pero no tengo ni idea de como ponerlo a funcionar, pues habla de eclipce, de un servsdor CVS, que no tengo ni idea de como poner a funcionar, necesito si alguien me puede ayudar a trabajar con estos archivos java, o me suguieran aplicacion de acuerdo a mis necesidades. La idea es bebeficiar a varias pequeñas empresas de mi pueblo con una aplicacion de estas, ni importa si en entorno windows o ubuntu, la idea es aportarles algo desde el software libre. Saludos y a la espera de respuestas. Toda ayuda es bienvenida.

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  • Can inbound links through template-based layouts result in penalties?

    - by Liam Sorsby
    So obviously link building is encouraged as long as it is natural, organic and has meaningful links with content relevant to your site. Obviously with the constant release of new updates to algorithms, Google is flagging sites for unnatural links to their sites. My Question is: Can this be caused by templating systems? With WordPress for example, where you can add a link on the footer and it is repeated throughout the entire website generating thousands of links? If we don't add any links, Good Content will be re-posted and linked to, surely if your content is constantly linked to this will flag your site for "unnatural" content as it's difficult to see if someone has been paid to write an article on your content. Or does Google just simply want us to audit some of the links to show we are making an effort? As you can tell we have had a Manual action for: Unnatural links to your site—impacts links. However, this seems to impact our website as well. Edit: To clarify the question: Can you get penalised for paying for advertising on a site that uses a templated sidebar. So when they create a new blog/page ect your link is also added onto the page hence resulting in 1000's of links to one page on our site. I know that one effect maybe a 0 pagerank web page linking to your page dilutes the PR of our page. However the links are only inbound not reciprocal

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