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  • Correctly use dependency injection

    - by Rune
    Me and two other colleagues are trying to understand how to best design a program. For example, I have an interface ISoda and multiple classes that implement that interface like Coke, Pepsi, DrPepper, etc.... My colleague is saying that it's best to put these items into a database like a key/value pair. For example: Key | Name -------------------------------------- Coke | my.namespace.Coke, MyAssembly Pepsi | my.namespace.Pepsi, MyAssembly DrPepper | my.namespace.DrPepper, MyAssembly ... then have XML configuration files that map the input to the correct key, query the database for the key, then create the object. I don't have any specific reasons, but I just feel that this is a bad design, but I don't know what to say or how to correctly argue against it. My second colleague is suggesting that we micro-manage each of these classes. So basically the input would go through a switch statement, something similiar to this: ISoda soda; switch (input) { case "Coke": soda = new Coke(); break; case "Pepsi": soda = new Pepsi(); break; case "DrPepper": soda = new DrPepper(); break; } This seems a little better to me, but I still think there is a better way to do it. I've been reading up on IoC containers the last few days and it seems like a good solution. However, I'm still very new to dependency injection and IoC containers, so I don't know how to correctly argue for it. Or maybe I'm the wrong one and there's a better way to do it? If so, can someone suggest a better method? What kind of arguments can I bring to the table to convince my colleagues to try another method? What are the pros/cons? Why should we do it one way? Unfortunately, my colleagues are very resistant to change so I'm trying to figure out how I can convince them.

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  • What is your favorite TN3270 Client?

    - by Vaibhav Bajpai
    I am using Mocha W32 TN3270 at work currently, and wondering what good alternatives exists? Recommendations on monospaced fonts for the client along with custom color settings would be appreciated as well. I am using Monaco with the default color settings, but it does not just cut it, some screenshots of your client at workplace are welcomed.

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  • How to avoid a:hover to act on img in CSS?

    - by bodacydo
    Suppose I have the following selector: a { padding: 1em; } a:hover { backgrond-color: #FF0000; } And suppose I have the following HTML code: <a href="http://stackoverflow.com"><img src="so.jpg"></a> What happens is that <img> gets red-background color on mouse hover. Any ideas how to fix it? Thanks, Boda Cydo!

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  • Suppress task switch keys (winkey, alt-tab, alt-esc, ctrl-esc) using low-level keyboard hook

    - by matt
    I'm trying to suppress task switch keys (such as winkey, alt-tab, alt-esc, ctrl-esc, etc.) by using a low-level keyboard hook. I'm using the following LowLevelKeyboardProc callback: IntPtr HookCallback(int nCode, IntPtr wParam, ref KBDLLHOOKSTRUCT lParam) { if (nCode >= 0) { bool suppress = false; // Suppress left and right windows keys. if (lParam.Key == VK_LWIN || lParam.Key == VK_RWIN) suppress = true; // Suppress alt-tab. if (lParam.Key == VK_TAB && HasAltModifier(lParam.Flags)) suppress = true; // Suppress alt-escape. if (lParam.Key == VK_ESCAPE && HasAltModifier(lParam.Flags)) suppress = true; // Suppress ctrl-escape. /* How do I hook CTRL-ESCAPE ? */ // Suppress keys by returning 1. if (suppress) return new IntPtr(1); } return CallNextHookEx(HookID, nCode, wParam, ref lParam); } bool HasAltModifier(int flags) { return (flags & 0x20) == 0x20; } However, I'm at a loss as to how to suppress the CTRL-ESC combination. Any suggestions? Thanks.

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  • jQuery Ajax / .each callback, next 'each' firing before ajax completed

    - by StuR
    Hi the below Javascript is called when I submit a form. It first splits a bunch of url's from a text area, it then: 1) Adds lines to a table for each url, and in the last column (the 'status' column) it says "Not Started". 2) Again it loops through each url, first off it makes an ajax call to check on the status (status.php) which will return a percentage from 0 - 100. 3) In the same loop it kicks off the actual process via ajax (process.php), when the process has completed (bearing in the mind the continuous status updates), it will then say "Completed" in the status column and exit the auto_refresh. 4) It should then go to the next 'each' and do the same for the next url. function formSubmit(){ var lines = $('#urls').val().split('\n'); $.each(lines, function(key, value) { $('#dlTable tr:last').after('<tr><td>'+value+'</td><td>Not Started</td></tr>'); }); $.each(lines, function(key, value) { var auto_refresh = setInterval( function () { $.ajax({ url: 'status.php', success: function(data) { $('#dlTable').find("tr").eq(key+1).children().last().replaceWith("<td>"+data+"</td>"); } }); }, 1000); $.ajax({ url: 'process.php?id='+value, success: function(msg) { clearInterval(auto_refresh); $('#dlTable').find("tr").eq(key+1).children().last().replaceWith("<td>completed rip</td>"); } }); }); }

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  • How to delete duplicate records in MySQL by retaining those fields with data in the duplicate item b

    - by NJTechGuy
    I have few thousands of records with few 100 fields in a MySQL Table. Some records are duplicates and are marked as such. Now while I can simply delete the dupes, I want to retain any other possible valuable non-null data which is not present in the original version of the record. Hope I made sense. For instance : a b c d e f key dupe -------------------- 1 d c f k l 1 x 2 g h j 1 3 i h u u 2 4 u r t 2 x From the above sample table, the desired output is : a b c d e f key dupe -------------------- 2 g c h k j 1 3 i r h u u 2 If you look at it closely, the duplicate is determined by using the key (it is the same for 2 records, so the one that has an 'x' for dupe field is the one to be deleted by retaining some of the fields from the dupe (like c, e values for key 1). Please let me know if you need more info about this puzzling problem. Thanks a tonne! p.s : If it is not possible using MySQL, a PERL/Python script sample would be awesome! Thanks!

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  • OpenGl ES Eraser Tool

    - by Erika
    Hi Everyone, I am trying to implement an OpenGL eraser tool. I am struggling with this. I was thinking of painting somehow over the previous changes to "clear" out the changes. I can't use the background color because it is not a pattern, not one solid color. Can you point me to the right direction on how to implement an eraser tool ? This is for the iPhone OS but that shouldn't matter. Thanks

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  • Learning AES: the KeyBytes

    - by Tom Brito
    I got the following example from here: import java.security.Security; import javax.crypto.Cipher; import javax.crypto.spec.SecretKeySpec; public class MainClass { public static void main(String[] args) throws Exception { Security.addProvider(new org.bouncycastle.jce.provider.BouncyCastleProvider()); byte[] input = "www.java2s.com".getBytes(); byte[] keyBytes = new byte[] { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17 }; SecretKeySpec key = new SecretKeySpec(keyBytes, "AES"); Cipher cipher = Cipher.getInstance("AES/ECB/PKCS7Padding", "BC"); System.out.println(new String(input)); // encryption pass cipher.init(Cipher.ENCRYPT_MODE, key); byte[] cipherText = new byte[cipher.getOutputSize(input.length)]; int ctLength = cipher.update(input, 0, input.length, cipherText, 0); ctLength += cipher.doFinal(cipherText, ctLength); System.out.println(new String(cipherText)); System.out.println(ctLength); // decryption pass cipher.init(Cipher.DECRYPT_MODE, key); byte[] plainText = new byte[cipher.getOutputSize(ctLength)]; int ptLength = cipher.update(cipherText, 0, ctLength, plainText, 0); ptLength += cipher.doFinal(plainText, ptLength); System.out.println(new String(plainText)); System.out.println(ptLength); } } I imagine that the byte[] keyBytes should be random generated, so I gone to test the max size before do it. When adding one more byte 0x18 to the array, the exception raised: InvalidKeyException: Key length not 128/192/256 bits. But the original 18 bytes (from 0 to 17) are not multiple of nither 128, 192 or 256. I would like to understand the math here.. can anyone explain me? Thanks!

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  • Invalidating Memcached Keys on save() in Django

    - by Zack
    I've got a view in Django that uses memcached to cache data for the more highly trafficked views that rely on a relatively static set of data. The key word is relatively: I need invalidate the memcached key for that particular URL's data when it's changed in the database. To be as clear as possible, here's the meat an' potatoes of the view (Person is a model, cache is django.core.cache.cache): def person_detail(request, slug): if request.is_ajax(): cache_key = "%s_ABOUT_%s" % settings.SITE_PREFIX, slug # Check the cache to see if we've already got this result made. json_dict = cache.get(cache_key) # Was it a cache hit? if json_dict is None: # That's a negative Ghost Rider person = get_object_or_404(Person, display = True, slug = slug) json_dict = { 'name' : person.name, 'bio' : person.bio_html, 'image' : person.image.extra_thumbnails['large'].absolute_url, } cache.set(cache_key) # json_dict will now exist, whether it's from the cache or not response = HttpResponse() response['Content-Type'] = 'text/javascript' response.write(simpljson.dumps(json_dict)) # Make sure it's all properly formatted for JS by using simplejson return response else: # This is where the fully templated response is generated What I want to do is get at that cache_key variable in it's "unformatted" form, but I'm not sure how to do this--if it can be done at all. Just in case there's already something to do this, here's what I want to do with it (this is from the Person model's hypothetical save method) def save(self): # If this is an update, the key will be cached, otherwise it won't, let's see if we can't find me try: old_self = Person.objects.get(pk=self.id) cache_key = # Voodoo magic to get that variable old_key = cache_key.format(settings.SITE_PREFIX, old_self.slug) # Generate the key currently cached cache.delete(old_key) # Hit it with both barrels of rock salt # Turns out this doesn't already exist, let's make that first request even faster by making this cache right now except DoesNotExist: # I haven't gotten to this yet. super(Person, self).save() I'm thinking about making a view class for this sorta stuff, and having functions in it like remove_cache or generate_cache since I do this sorta stuff a lot. Would that be a better idea? If so, how would I call the views in the URLconf if they're in a class?

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  • How do you create a non-Thread-based Guice custom Scope?

    - by Russ
    It seems that all Guice's out-of-the-box Scope implementations are inherently Thread-based (or ignore Threads entirely): Scopes.SINGLETON and Scopes.NO_SCOPE ignore Threads and are the edge cases: global scope and no scope. ServletScopes.REQUEST and ServletScopes.SESSION ultimately depend on retrieving scoped objects from a ThreadLocal<Context>. The retrieved Context holds a reference to the HttpServletRequest that holds a reference to the scoped objects stored as named attributes (where name is derived from com.google.inject.Key). Class SimpleScope from the custom scope Guice wiki also provides a per-Thread implementation using a ThreadLocal<Map<Key<?>, Object>> member variable. With that preamble, my question is this: how does one go about creating a non-Thread-based Scope? It seems that something that I can use to look up a Map<Key<?>, Object> is missing, as the only things passed in to Scope.scope() are a Key<T> and a Provider<T>. Thanks in advance for your time.

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  • Pattern Recognition for image comparision in .net

    - by vinod R
    hi Can anybody share code or algorithm(using pattern recognition) for image comparision in .net . I need to compare 2 images of different resolution and textures and the find the difference . Now i have code to find the difference between 2 images using C# // Load the images. Bitmap bm1 = (Bitmap) (Image.FromFile(txtFile1.Text)); Bitmap bm2 = (Bitmap) (Image.FromFile(txtFile2.Text)); // Make a difference image. int wid = Math.Min(bm1.Width, bm2.Width); int hgt = Math.Min(bm1.Height, bm2.Height); Bitmap bm3 = new Bitmap(wid, hgt); // Create the difference image. bool are_identical = true; int r1; int g1; int b1; int r2; int g2; int b2; int r3; int g3; int b3; Color eq_color = Color.Transparent; Color ne_color = Color.Transparent; for (int x = 0; x <= wid - 1; x++) { for (int y = 0; y <= hgt - 1; y++) { if (bm1.GetPixel(x, y).Equals(bm2.GetPixel(x, y))) { bm3.SetPixel(x, y, eq_color); } else { bm1.SetPixel(x, y, ne_color); are_identical = false; } } } // Display the result. picResult.Image = bm1; Bitmap Logo = new Bitmap(picResult.Image); Logo.MakeTransparent(Logo.GetPixel(1, 1)); picResult.Image = (Image)Logo; //this.Cursor = Cursors.Default; if ((bm1.Width != bm2.Width) || (bm1.Height != bm2.Height)) { are_identical = false; } if (are_identical) { MessageBox.Show("The images are identical"); } else { MessageBox.Show("The images are different"); } //bm1.Dispose() // bm2.Dispose() BUT this compare if the 2 images are of same resolution and size.if some shadow is there on one image(but the 2 images are same) it shows the difference between the image..so i am trying to compare using pattern recognition. Thanks in advance

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  • Flex line weight of linechart

    - by user296417
    Hi, I want to keep default color of lines and change line weight in Flex LineChart. How can I implement it? Alternatively, if there any method for setting line weight or line color without using LineStroke? Thanks.

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  • Conway's Game of Life - C++ and Qt

    - by Jeff Bridge
    I've done all of the layouts and have most of the code written even. But, I'm stuck in two places. 1) I'm not quite sure how to set up the timer. Am I using it correctly in the gridwindow class? And, am I used the timer functions/signals/slots correctly with the other gridwindow functions. 2) In GridWindow's timerFired() function, I'm having trouble checking/creating the vector-vectors. I wrote out in the comments in that function exactly what I am trying to do. Any help would be much appreciated. main.cpp // Main file for running the grid window application. #include <QApplication> #include "gridwindow.h" //#include "timerwindow.h" #include <stdexcept> #include <string> #include <fstream> #include <sstream> #include <iostream> void Welcome(); // Welcome Function - Prints upon running program; outputs program name, student name/id, class section. void Rules(); // Rules Function: Prints the rules for Conway's Game of Life. using namespace std; // A simple main method to create the window class and then pop it up on the screen. int main(int argc, char *argv[]) { Welcome(); // Calls Welcome function to print student/assignment info. Rules(); // Prints Conway's Game Rules. QApplication app(argc, argv); // Creates the overall windowed application. int rows = 25, cols = 35; //The number of rows & columns in the game grid. GridWindow widget(NULL,rows,cols); // Creates the actual window (for the grid). widget.show(); // Shows the window on the screen. return app.exec(); // Goes into visual loop; starts executing GUI. } // Welcome Function: Prints my name/id, my class number, the assignment, and the program name. void Welcome() { cout << endl; cout << "-------------------------------------------------------------------------------------------------" << endl; cout << "Name/ID - Gabe Audick #7681539807" << endl; cout << "Class/Assignment - CSCI-102 Disccusion 29915: Homework Assignment #4" << endl; cout << "-------------------------------------------------------------------------------------------------" << endl << endl; } // Rules Function: Prints the rules for Conway's Game of Life. void Rules() { cout << "Welcome to Conway's Game of Life." << endl; cout << "Game Rules:" << endl; cout << "\t 1) Any living cell with fewer than two living neighbours dies, as if caused by underpopulation." << endl; cout << "\t 2) Any live cell with more than three live neighbours dies, as if by overcrowding." << endl; cout << "\t 3) Any live cell with two or three live neighbours lives on to the next generation." << endl; cout << "\t 4) Any dead cell with exactly three live neighbours becomes a live cell." << endl << endl; cout << "Enjoy." << endl << endl; } gridcell.h // A header file for a class representing a single cell in a grid of cells. #ifndef GRIDCELL_H_ #define GRIDCELL_H_ #include <QPalette> #include <QColor> #include <QPushButton> #include <Qt> #include <QWidget> #include <QFrame> #include <QHBoxLayout> #include <iostream> // An enum representing the two different states a cell can have. enum CellType { DEAD, // DEAD = Dead Cell. --> Color = White. LIVE // LIVE = Living Cell. ---> Color = White. }; /* Class: GridCell. A class representing a single cell in a grid. Each cell is implemented as a QT QFrame that contains a single QPushButton. The button is sized so that it takes up the entire frame. Each cell also keeps track of what type of cell it is based on the CellType enum. */ class GridCell : public QFrame { Q_OBJECT // Macro allowing us to have signals & slots on this object. private: QPushButton* button; // The button inside the cell that gives its clickability. CellType type; // The type of cell (DEAD or LIVE.) public slots: void handleClick(); // Callback for handling a click on the current cell. void setType(CellType type); // Cell type mutator. Calls the "redrawCell" function. signals: void typeChanged(CellType type); // Signal to notify listeners when the cell type has changed. public: GridCell(QWidget *parent = NULL); // Constructor for creating a cell. Takes parent widget or default parent to NULL. virtual ~GridCell(); // Destructor. void redrawCell(); // Redraws cell: Sets new type/color. CellType getType() const; //Simple getter for the cell type. private: Qt::GlobalColor getColorForCellType(); // Helper method. Returns color that cell should be based from its value. }; #endif gridcell.cpp #include <iostream> #include "gridcell.h" #include "utility.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } gridwindow.h // A header file for a QT window that holds a grid of cells. #ifndef GRIDWINDOW_H_ #define GRIDWINDOW_H_ #include <vector> #include <QWidget> #include <QTimer> #include <QGridLayout> #include <QLabel> #include <QApplication> #include "gridcell.h" /* class GridWindow: This is the class representing the whole window that comes up when this program runs. It contains a header section with a title, a middle section of MxN cells and a bottom section with buttons. */ class GridWindow : public QWidget { Q_OBJECT // Macro to allow this object to have signals & slots. private: std::vector<std::vector<GridCell*> > cells; // A 2D vector containing pointers to all the cells in the grid. QLabel *title; // A pointer to the Title text on the window. QTimer *timer; // Creates timer object. public slots: void handleClear(); // Handler function for clicking the Clear button. void handleStart(); // Handler function for clicking the Start button. void handlePause(); // Handler function for clicking the Pause button. void timerFired(); // Method called whenever timer fires. public: GridWindow(QWidget *parent = NULL,int rows=3,int cols=3); // Constructor. virtual ~GridWindow(); // Destructor. std::vector<std::vector<GridCell*> >& getCells(); // Accessor for the array of grid cells. private: QHBoxLayout* setupHeader(); // Helper function to construct the GUI header. QGridLayout* setupGrid(int rows,int cols); // Helper function to constructor the GUI's grid. QHBoxLayout* setupButtonRow(); // Helper function to setup the row of buttons at the bottom. }; #endif gridwindow.cpp #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); buttonRow->addWidget(clearButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { this->timer->stop(); // Stops the timer. delete this->timer; // Deletes timer. } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } void GridWindow::timerFired() { // I'm not sure how to write this code. // I want to take the original vector-vector, and also make a new, empty vector-vector of the same size. // I would then go through the code below with the original vector, and apply the rules to the new vector-vector. // Finally, I would make the new vector-vecotr the original vector-vector. (That would be one step in the simulation.) cout << cells[1][2]; /* for (unsigned int m = 0; m < original.size(); m++) { for (unsigned int n = 0; n < original.at(m).size(); n++) { unsigned int neighbors = 0; //Begin counting number of neighbors. if (original[m-1][n-1].getType() == LIVE) // If a cell next to [i][j] is LIVE, add one to the neighbor count. neighbors += 1; if (original[m-1][n].getType() == LIVE) neighbors += 1; if (original[m-1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n-1].getType() == LIVE) neighbors += 1; if (original[m][n+1].getType() == LIVE) neighbors += 1; if (original[m+1][n-1].getType() == LIVE) neighbors += 1; if (original[m+1][n].getType() == LIVE) neighbors += 1; if (original[m+1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n].getType() == LIVE && neighbors < 2) // Apply game rules to cells: Create new, updated grid with the roundtwo vector. roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == LIVE && neighbors > 3) roundtwo[m][n].setType(DEAD); else if (original[m][n].getType() == LIVE && (neighbors == 2 || neighbors == 3)) roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == DEAD && neighbors == 3) roundtwo[m][n].setType(LIVE); } }*/ }

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  • iphone encryption not working

    - by Futur
    I have this encryption/decryption implemented and executes with no error, but i am unable to decrypt the data and im not sure whether the data is encrypted, kindly help. - (NSData *)AES256EncryptWithKey:(NSString *)key { char keyPtr[kCCKeySizeAES256+1]; bzero(keyPtr, sizeof(keyPtr)); [key getCString:keyPtr maxLength:sizeof(keyPtr) encoding:NSUTF8StringEncoding]; NSUInteger dataLength = [strData length]; data = [[NSData alloc] init]; data = [strData dataUsingEncoding:NSUTF8StringEncoding]; size_t bufferSize = dataLength + kCCBlockSizeAES128; void *pribuffer = malloc(bufferSize); size_t numBytesEncrypted = 0; CCCryptorStatus cryptStatus = CCCrypt(kCCEncrypt, kCCAlgorithmAES128, kCCOptionPKCS7Padding, keyPtr, kCCKeySizeAES256, NULL /* initialization vector (optional) */, [data bytes], dataLength, /* input */ [data bytes], bufferSize, /* output */ &numBytesEncrypted); if (cryptStatus == kCCSuccess) { return [NSData dataWithBytesNoCopy:data length:numBytesEncrypted]; }} The decryption is : -(NSData *)AES256DecryptWithKey:(NSString *)key andForData:(NSData *)objDataObject { char keyPtr[kCCKeySizeAES256+1]; bzero(keyPtr, sizeof(keyPtr)); [key getCString:keyPtr maxLength:sizeof(keyPtr) encoding:NSUTF8StringEncoding]; NSUInteger dataLength = [objDataObject length]; size_t bufferSize = dataLength + kCCBlockSizeAES128; void *buffer = malloc(bufferSize); size_t numBytesDecrypted = 0; CCCryptorStatus cryptStatus = CCCrypt(kCCDecrypt, kCCAlgorithmAES128, kCCOptionPKCS7Padding, keyPtr, kCCKeySizeAES256, NULL, [objDataObject bytes], dataLength, [objDataObject bytes], bufferSize, &numBytesDecrypted); if (cryptStatus == kCCSuccess) { return [NSData dataWithBytesNoCopy:objDataObject length:numBytesDecrypted]; } } i call the above methods like this: CryptoClass *obj = [CryptoClass new]; NSData *objData = [obj AES256EncryptWithKey:@"hell"]; NSData *val = [obj AES256DecryptWithKey:@"hell" andForData:objData ]; NSLog(@"decrypted string is : %@ AND LENGTH IS %d",[val description],[val length]); Decryption doesnt seem to happen at all and the encryption - i am not sure about it, kindly help me here.

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  • How to localize an app on Google App Engine?

    - by Petri Pennanen
    What options are there for localizing an app on Google App Engine? How do you do it using Webapp, Django, web2py or [insert framework here]. 1. Readable URLs and entity key names Readable URLs are good for usability and search engine optimization (Stack Overflow is a good example on how to do it). On Google App Engine, key based queries are recommended for performance reasons. It follows that it is good practice to use the entity key name in the URL, so that the entity can be fetched from the datastore as quickly as possible. Currently I use the function below to create key names: import re import unicodedata def urlify(unicode_string): """Translates latin1 unicode strings to url friendly ASCII. Converts accented latin1 characters to their non-accented ASCII counterparts, converts to lowercase, converts spaces to hyphens and removes all characters that are not alphanumeric ASCII. Arguments unicode_string: Unicode encoded string. Returns String consisting of alphanumeric (ASCII) characters and hyphens. """ str = unicodedata.normalize('NFKD', unicode_string).encode('ASCII', 'ignore') str = re.sub('[^\w\s-]', '', str).strip().lower() return re.sub('[-\s]+', '-', str) This works fine for English and Swedish, however it will fail for non-western scripts and remove letters from some western ones (like Norwegian and Danish with their œ and ø). Can anyone suggest a method that works with more languages? 2. Translating templates Does Django internationalization and localization work on Google App Engine? Are there any extra steps that must be performed? Is it possible to use Django i18n and l10n for Django templates while using Webapp? The Jinja2 template language provides integration with Babel. How well does this work, in your experience? What options are avilable for your chosen template language? 3. Translated datastore content When serving content from (or storing it to) the datastore: Is there a better way than getting the *accept_language* parameter from the HTTP request and matching this with a language property that you have set with each entity?

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  • Can't Prevent Nested Div's from Overflowing when using Percent Sizes and Padding in CSS?

    - by viatropos
    I want to be able to layout nested divs with these properties: width: 100% height: 100% padding: 10px I want it to be such that, the children are 100% width and height of the remaining space after padding is calculated, not before. Otherwise, when I have a document like the below example, the child makes the scrollbars appear. But the scrollbars are not the main issue, the fact that the child stretches beyond the width of the parent container is. I can use all position: absolute declarations, but that doesn't seem right. Here is the code: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <meta http-equiv="X-UA-Compatible" content="IE=7"> <title>Liquid Layout</title> <style> body, html { width:100%; height:100%; margin:0; padding:0; background-color:black; } #container { position:relative; width:100%; height:100%; background-color:red; opacity:0.7; } #child1 { position:relative; width:100%; height:100%; padding:10px; background-color:blue; } #nested1 { position:relative; background-color: white; width:100%; height:100%; } </style> </head> <body> <div id="container"> <div id="child1"> <div id="nested1"></div> </div> </div> </body> </html> How do I make it so, using position:relative or position:static, and percent sizes, the percents size the children according to the parent's width/height minus padding and margins? Do I have to resort to position:absolute and left/right/top/bottom? Thanks for the help, Lance

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  • Java JFrame method pack() problem

    - by Oliver
    Hi, I have a frame with 4 JPanels and 1 JScrollPane, the 4 panels are in border layout north, east, south, west and the scrollpane in the center. I have been trying to get the pack method for a frame fuctioning but when run you just get the title bar of the window. Any Ideas? Thank you in advance. JFrame conFrame; JPanel panel1; JPanel panel2; JPanel panel3; JPanel panel4; JScrollPane listPane; JList list; Object namesAr[]; ... ... ... namesAr= namesA.toArray(); list = new JList(namesAr); list.setSelectionMode(ListSelectionModel.SINGLE_SELECTION); list.setLayoutOrientation(JList.HORIZONTAL_WRAP); list.setVisibleRowCount(-3); list.addListSelectionListener(this); listPane = new JScrollPane(list); panel1 = new JPanel(); panel2 = new JPanel(); panel3 = new JPanel(); panel4 = new JPanel(); conFrame.setLayout(new BorderLayout()); panel1.setPreferredSize(new Dimension(100, 100)); panel2.setPreferredSize(new Dimension(100, 100)); panel3.setPreferredSize(new Dimension(100, 100)); panel4.setPreferredSize(new Dimension(100, 100)); panel1.setBackground(Color.red); panel2.setBackground(Color.red); panel3.setBackground(Color.red); panel4.setBackground(Color.red); conFrame.pack(); conFrame.add(panel1, BorderLayout.NORTH); conFrame.add(panel2, BorderLayout.EAST); conFrame.add(panel3, BorderLayout.SOUTH); conFrame.add(panel4, BorderLayout.WEST); conFrame.add(listPane, BorderLayout.CENTER); conFrame.setVisible(true);

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  • How to fix - Parse error: syntax error, unexpected T_CLASS

    - by user557015
    Hi, I'm new to PHP, and i'm making a forum. all the files work except one file, add_topic.php. It gives me an error saying: Parse error: syntax error, unexpected T_CLASS in /home/a3885465/public_html/add_topic.php on line 25 I know it is probably on the lines: </span>}<span class="s4"><br> </span>else{<span class="s4"><br> </span>echo "ERROR";<span class="s4"><br> </span>}<span class="s4"><br> </span>mysql_close();<span class="s4"><br> but the whole code is below just in case. If you have any idea, it would be really appreciated, thanks! The Code for add_topic.php <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <meta http-equiv="Content-Style-Type" content="text/css"> <title></title> <meta name="Generator" content="Cocoa HTML Writer"> <meta name="CocoaVersion" content="1038.32"> <style type="text/css"> p.p1 {margin: 0.0px 0.0px 12.0px 0.0px; font: 12.0px Verdana; color: #009901} p.p2 {margin: 0.0px 0.0px 12.0px 0.0px; font: 12.0px Verdana; color: #3a00ff} span.s1 {color: #3a00ff} span.s2 {font: 12.0px 'Lucida Grande'; color: #3a00ff} span.s3 {font: 13.0px Courier; color: #404040} span.s4 {font: 12.0px 'Lucida Grande'} span.s5 {color: #009901} td.td1 {width: 566.0px; margin: 0.5px 0.5px 0.5px 0.5px} </style> </head> <body> <table cellspacing="0" cellpadding="0"> <tbody> <tr> <td valign="middle" class="td1"> <p class="p1"><span class="s1"></span><?php<span class="s2"><br> </span><span class="s1">$host="</span><span class="s3">"host"</span><span class="s1">";</span> // Host name <span class="s4"><br> </span><span class="s1">$username="</span><span class="s3">username</span><span class="s1">";</span> // Mysql username <span class="s4"><br> </span><span class="s1">$password="password";</span> // Mysql password <span class="s4"><br> </span><span class="s1">$db_name="</span><span class="s3">database_name</span><span class="s1">";</span> // Database name <span class="s4"><br> </span><span class="s1">$tbl_name="forum_question";</span> // Table name</p> <p class="p2"><span class="s5">// Connect to server and select database.</span><span class="s4"><br> </span>mysql_connect("$host", "$username", "$password")or die("cannot connect"); <span class="s4"><br> </span>mysql_select_db("$db_name")or die("cannot select DB");</p> <p class="p2"><span class="s5">// get data that sent from form </span><span class="s4"><br> </span>$topic=$_POST['topic'];<span class="s4"><br> </span>$detail=$_POST['detail'];<span class="s4"><br> </span>$name=$_POST['name'];<span class="s4"><br> </span>$email=$_POST['email'];<span class="s4"><br> <br> </span>$datetime=date("d/m/y h:i:s"); <span class="s5">//create date time</span><span class="s4"><br> <br> </span>$sql="INSERT INTO $tbl_name(topic, detail, name, email, datetime)VALUES('$topic', '$detail', '$name', '$email', '$datetime')";<span class="s4"><br> </span>$result=mysql_query($sql);<span class="s4"><br> <br> </span>if($result){<span class="s4"><br> </span>echo "Successful<BR>";<span class="s4"><br> </span>echo "<a href=main_forum.php>View your topic</a>";<span class="s4"><br> </span>}<span class="s4"><br> </span>else{<span class="s4"><br> </span>echo "ERROR";<span class="s4"><br> </span>}<span class="s4"><br> </span>mysql_close();<span class="s4"><br> </span>?></p> </td> </tr> </tbody> </table> </body> </html> Thanks again!

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  • Cache of Objects or OutPut in View ? Wich is better ?

    - by Felipe
    Hi everybody, I have an ecommerce working in ASP.Net MVC. i'm using Caching to improve more performace in my pages and it's working fine. I'd link to know what is more performative, for example, I can set OutPutCache in my views and and use this cache for all page OR I could get my List of Products in controller, put it on cache (like the code below) and send it to View to render for the user??? private IEnumerable<Products> GetProductsCache(string key, ProductType type) { if (HttpContext.Cache[key] == null) HttpContext.Cache.Insert(key, ProductRepository.GetProducts(type), null, DateTime.Now.AddMinutes(10), Cache.NoSlidingExpiration); return (IEnumerable<Products>)HttpContext.Cache[key]; } public ActionResult Index() { var home = new HomeViewModel() { Products = GetProductsCache("ProductHomeCache", ProductType.Product) Services = GetProductsCache("ServiceHomeCache", ProductType.Service) }; return View(home); } Both works fine, but I'd like to know what is suggested to improve more performace ? Or is there others way to do it better ? PS: sorry for my english! thanks all... Cheers

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  • javascript and css working on firefox but not working on IE

    - by Nirbhay saini
    Hi I have this code which working on fitrefox but not working on IE missing last charector on IE <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>wrapped</title> <script type="text/javascript" language="javascript"> function set_padd(){ var tt = document.getElementById("span_padding").innerHTML; var txt = new Array(); txt = tt.split(" "); var atxt = ''; var f_txt = ''; var wrd_pr_linr = 4; var cnt = 1; for(var i = 0; i < txt.length; i++){ if(txt[i].length > 0){ txt[i] = txt[i].replace(' ',''); if(cnt < wrd_pr_linr){ if(txt[i].length > 0){ atxt += ' '+txt[i].replace(' ',''); cnt++; } }else{ f_txt += '<a class="padd_txt" >'+atxt+'</a><br />'; atxt = ''; cnt = 1; } } } document.getElementById("span_padding").innerHTML = f_txt; } </script> <style type="text/css"> .padd_txt{padding:7px;background:#009;color:#FFF;line-height:26px;font-size:14px;} body{font-family:'Trebuchet MS', Arial, Helvetica, sans-serif; font-size:24px; line-height:1.2em;} span{background-color: #009; width:200px; color: #FFF;" class="blocktext;} </style> </head> <body onload="set_padd();"> <div style="width: 350px;"> <p> <span id="span_padding"> This is what I want to happen where one long string is wrapped and the text has this highlight color behind it. </span> </div> </body> </html> out put on firefox is This is I want to happen where one string is wrapped and the text this highlight behind it. and output on IE This is what want to happen one long string wrapped and the has this highlight missing last two word

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  • PyOpenGL - passing transformation matrix into shader

    - by M-V
    I am having trouble passing projection and modelview matrices into the GLSL shader from my PyOpenGL code. My understanding is that OpenGL matrices are column major, but when I pass in projection and modelview matrices as shown, I don't see anything. I tried the transpose of the matrices, and it worked for the modelview matrix, but the projection matrix doesn't work either way. Here is the code: import OpenGL from OpenGL.GL import * from OpenGL.GL.shaders import * from OpenGL.GLU import * from OpenGL.GLUT import * from OpenGL.GLUT.freeglut import * from OpenGL.arrays import vbo import numpy, math, sys strVS = """ attribute vec3 aVert; uniform mat4 uMVMatrix; uniform mat4 uPMatrix; uniform vec4 uColor; varying vec4 vCol; void main() { // option #1 - fails gl_Position = uPMatrix * uMVMatrix * vec4(aVert, 1.0); // option #2 - works gl_Position = vec4(aVert, 1.0); // set color vCol = vec4(uColor.rgb, 1.0); } """ strFS = """ varying vec4 vCol; void main() { // use vertex color gl_FragColor = vCol; } """ # particle system class class Scene: # initialization def __init__(self): # create shader self.program = compileProgram(compileShader(strVS, GL_VERTEX_SHADER), compileShader(strFS, GL_FRAGMENT_SHADER)) glUseProgram(self.program) self.pMatrixUniform = glGetUniformLocation(self.program, 'uPMatrix') self.mvMatrixUniform = glGetUniformLocation(self.program, "uMVMatrix") self.colorU = glGetUniformLocation(self.program, "uColor") # attributes self.vertIndex = glGetAttribLocation(self.program, "aVert") # color self.col0 = [1.0, 1.0, 0.0, 1.0] # define quad vertices s = 0.2 quadV = [ -s, s, 0.0, -s, -s, 0.0, s, s, 0.0, s, s, 0.0, -s, -s, 0.0, s, -s, 0.0 ] # vertices self.vertexBuffer = glGenBuffers(1) glBindBuffer(GL_ARRAY_BUFFER, self.vertexBuffer) vertexData = numpy.array(quadV, numpy.float32) glBufferData(GL_ARRAY_BUFFER, 4*len(vertexData), vertexData, GL_STATIC_DRAW) # render def render(self, pMatrix, mvMatrix): # use shader glUseProgram(self.program) # set proj matrix glUniformMatrix4fv(self.pMatrixUniform, 1, GL_FALSE, pMatrix) # set modelview matrix glUniformMatrix4fv(self.mvMatrixUniform, 1, GL_FALSE, mvMatrix) # set color glUniform4fv(self.colorU, 1, self.col0) #enable arrays glEnableVertexAttribArray(self.vertIndex) # set buffers glBindBuffer(GL_ARRAY_BUFFER, self.vertexBuffer) glVertexAttribPointer(self.vertIndex, 3, GL_FLOAT, GL_FALSE, 0, None) # draw glDrawArrays(GL_TRIANGLES, 0, 6) # disable arrays glDisableVertexAttribArray(self.vertIndex) class Renderer: def __init__(self): pass def reshape(self, width, height): self.width = width self.height = height self.aspect = width/float(height) glViewport(0, 0, self.width, self.height) glEnable(GL_DEPTH_TEST) glDisable(GL_CULL_FACE) glClearColor(0.8, 0.8, 0.8,1.0) glutPostRedisplay() def keyPressed(self, *args): sys.exit() def draw(self): glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) # build projection matrix fov = math.radians(45.0) f = 1.0/math.tan(fov/2.0) zN, zF = (0.1, 100.0) a = self.aspect pMatrix = numpy.array([f/a, 0.0, 0.0, 0.0, 0.0, f, 0.0, 0.0, 0.0, 0.0, (zF+zN)/(zN-zF), -1.0, 0.0, 0.0, 2.0*zF*zN/(zN-zF), 0.0], numpy.float32) # modelview matrix mvMatrix = numpy.array([1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.5, 0.0, -5.0, 1.0], numpy.float32) # render self.scene.render(pMatrix, mvMatrix) # swap buffers glutSwapBuffers() def run(self): glutInitDisplayMode(GLUT_RGBA) glutInitWindowSize(400, 400) self.window = glutCreateWindow("Minimal") glutReshapeFunc(self.reshape) glutDisplayFunc(self.draw) glutKeyboardFunc(self.keyPressed) # Checks for key strokes self.scene = Scene() glutMainLoop() glutInit(sys.argv) prog = Renderer() prog.run() When I use option #2 in the shader without either matrix, I get the following output: What am I doing wrong?

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  • DNSSEC - Ad Flag not activated

    - by Arancha
    Hi all, I have some doubts regarding DNSSEC. I have one server acting as an Authoritative Name Server and another one as a Cache/Resolver. I'm using Bind 9.7.1-P2 and these are my configuration files: Named.conf (Authoritative Server) // Opciones de configuracion del servidor include "/etc/rndc.key"; controls { inet 127.0.0.1 allow { localhost; } keys { rndc-key; }; }; options{ version "Peticion no permitida/Query not allowed"; hostname "Peticion no permitida/Query not allowed"; server-id "Peticion no permitida/Query not allowed"; directory "/etc/DNS_RIMA"; pid-file "named.pid"; notify yes; #files 65535; dnssec-enable yes; dnssec-validation yes; allow-transfer { 172.23.2.37; 172.23.3.39; }; transfer-format many-answers; transfers-per-ns 5; transfers-in 10; max-transfer-time-in 120; check-names master ignore; listen-on {172.23.2.57; 80.58.102.13; 80.58.102.103; 127.0.0.1; }; }; zone "test.dnssec" { type master; key-directory "keys"; file "db.test.dnssec.signed"; also-notify { 172.23.2.37 ; 172.23.3.39 ; }; allow-transfer { 172.23.2.37 ; 172.23.3.39 ; }; }; test.dnssec zone test.dnssec. 86400 IN SOA ns.test.dnssec. mxadmin.test.dnssec. ( 2010090902 ; serial 21600 ; refresh (6 hours) 3600 ; retry (1 hour) 1814400 ; expire (3 weeks) 172800 ; minimum (2 days) ) 86400 RRSIG SOA 5 2 86400 20101009062248 ( 20100909062248 40665 test.dnssec. eY99laB6PrtETaXLdCS+G8Uq1lIK7d5vxUB1 pAQ9npv/YbvX1pdWZKGojDgPGw8V65Q0zKQo YW1VuBzvwfSRKax+yrjJzvHQGfCZPJWARehK hgLxHOfXLVH7tyndvLD49ZKcWtrop+Tuy4n9 apWWfSJZxCOngwS7zUi0zCTKfPs= ) 86400 NS ns1.test.dnssec. 86400 RRSIG NS 5 2 86400 20101009062248 ( 20100909062248 40665 test.dnssec. lmlP/Mb2qEXPSlajgSDn/CqWk/jokVCmqjeo idNuytxbiFnbCOunzvaYpgvDpEr0CPrwXaDL TSnb/w53tZl7GHRImJo50vwwNZljLzNT6CFw aaQXFc3rDLsXjCi+WF0/Z7meteM4jYdx5nrV Qx9pgur7VPbP88bJOqWCPBev2Ho= ) 172800 NSEC a.test.dnssec. NS SOA RRSIG NSEC DNSKEY 172800 RRSIG NSEC 5 2 172800 20101009062248 ( 20100909062248 40665 test.dnssec. E76ayamsAAz8Zcj7060KY0nTFzHPztM/Pkc5 OM0EcP7C5+ocn4L8M2J0rmR3jxfYvCpOk0BQ Zniqn9Aw41Qk068yJ2dfDPwV5zT0+te0nzwC /awJGPMXLzMj4JejYTlTiKfspGDJCG44F+lb lHXdcUhbjXf3loqMQadZFQ/eSn0= ) 86400 DNSKEY 256 3 5 ( AwEAAbQ8qrNN5vetx/7E1VOgXZ7fLqwG1y/i 55hWGCeLbcS95ratT9A6UospOvPSwPTlrFgF RWP67Pubzbsy7/damS1F1+p4GgBQway52Hd1 8HjdHKKC6kIxna9pOJBRfhCdzAsv9LnpRvrw mDpcFAqhdn5k5RqwcUF1eOZrKjxXjAOr ) ; key id = 40665 86400 DNSKEY 257 3 5 ( AwEAAcd4dxWyTgOuqha0DJADUH0pk5jvnwdM ZhgZaqnayUdeTh8U9WOjOUHdVCGywZS6NTVp xXqhcegWzh2ZR5VN6thuhezt7kbzLNWbPe7m YF29/ZTXB6nmdSxruQlSvYhzkWTaPNtfrUnI UlbDRxUFWQkSHj9LA1TG76FpR6uqOj1sNrWX nPb/Hwp1Sb2Ik4FlifKb/Vu1+/UnclRJgfPm p2HGTeNYpfk15JHBPSYxJ1TuedXQIdkPGlQX ISmAeV1evGomCC/x9DNleDHCszJOptwurzRP Z7wRXcWnbXz1BU8rAqvUZL3M4UgdNRR5LLTz CkRnrlvXYJpgzDtgmQxE9Bs= ) ; key id = 59647 86400 RRSIG DNSKEY 5 2 86400 20101009062248 ( 20100909062248 40665 test.dnssec. sa4W3tvl6n0TkIcq3xzhG17C2O0lRhllrpUd n5Hs6yVo8r7stewP6tm2XscQiAeseDgmv28w s6Mtiz8uPUbrgFRb6SJk7coH2n/2Y3//S9YP NldDFv3luPnnU1TBb3jDsBKIZWHU9yl/cLNA OKUhlMDd40txk+fQi3iiV5Ls9K8= ) 86400 RRSIG DNSKEY 5 2 86400 20101009062248 ( 20100909062248 59647 test.dnssec. b5fz0dEp2co2pVO7biY896XmsJanjQIR69vC MvSF104/9iZk6eGVFi6hsa4aZcXutEjUDESB ynPkDjMWWIIhN6K1jYKGIc/sFKv1IUONRYHF KXGgZhC6aI0B1E4NA9AXLjlBVF60nHdc3iw8 5gTLDjypP3qAZrnzMvdiBopLnVdB25UZYKn8 mGpOuzKqX02TGMCFMlEVtMX4FP/XKAE8UjiQ 5ehC1JvIKIyg/2zM+ot3nmcqqtUfzp/Hweyc aIkl/9wPJPwMedfTqOjfUKFdB+GiZ0Zz16HZ 5MfJui5IGh5Y6Q04kMrnap2V5U7mByTzx/ud V/eFYhmSHGtAXzBjMA== ) a.test.dnssec. 86400 IN A 1.1.1.1 86400 RRSIG A 5 3 86400 20101009062248 ( 20100909062248 40665 test.dnssec. P52N9ypCrYsgS4CFcUmII0xjyE6KNL9ndhzH oU63fHJHQHeQV+fc0Rx8cCmZSzuqk1lSBelV 3Gcl9UNNuCAQ4ORQ/yJkiZ1zn7h93Mep9qsg YEUQJMfk4FLjYW67DHNcuoCnKbDJhZS0ndVf I474k7ZEZJsGslwk/vcIoFnTa4o= ) 172800 NSEC b.test.dnssec. A RRSIG NSEC 172800 RRSIG NSEC 5 3 172800 20101009062248 ( 20100909062248 40665 test.dnssec. TCduf7xPSrWvEAzBO7Kx5haR85yA/lbsswkQ v0QxlskqAqo+9YedGQV+wGblbCIOmkomrYcq u/rXQ5yoQ3SDXd/bw6EFdoQmH8UJOjMc7SdR xY93MjawPB6XXlJsSlbBFPWJwEpILVRhdBFX czdS5VCa1KmhAYZYQp1FY9rMelA= ) b.test.dnssec. 86400 IN A 2.2.2.2 86400 RRSIG A 5 3 86400 20101009062248 ( 20100909062248 40665 test.dnssec. f0M6Tcqe6B09ctaN3BGAit4u4cJE8x3Ik8sh gyMu0GN/lMv/Bo7PB6hgylLam3HXtF1pPAzX oYudXmhU8afPapHMXfUitC1lFQB5ZW052ZC7 JXV9MnGULydz1blj2EdN+JL3Za8SJKM0LrLB XdQ+QUV+A/6N7hUV6usz5YmdBeI= ) 172800 NSEC ns1.test.dnssec. A RRSIG NSEC 172800 RRSIG NSEC 5 3 172800 20101009062248 ( 20100909062248 40665 test.dnssec. sc6v19dcOFVa295/Xf1pKxBhbdpEErY8CTDQ fw2fjJf0Y3wL1Y1Mlr5zi5ShceQwgua+6YHE DWNbAPcXrJ0lLMU4DU5r0sAyBiBCgCavngGk i59W+nv11zuIpPMnlaMHpJVfJrQ+c4z7H9MH 77B0fMRFTUnvAXoq6ag8Q5POITI= ) ns1.test.dnssec. 86400 IN A 3.3.3.3 86400 RRSIG A 5 3 86400 20101009062248 ( 20100909062248 40665 test.dnssec. UQ3hR/++ta1GokxGz8Yh+GomMcA+xhd3z2Ke z0tdFiNfxvGbm85XyCtSqJIo2S/ZLVJUv/mG nGJbicTfJSziKzYZsD7dp0WJiUK3l7lQ/HpP 5FL8SbjlovVYYAG5woW4p3+os28mmCAJA8gP JTywbcREEhFB4cir2M/QVP+9h+Y= ) 172800 NSEC test.dnssec. A RRSIG NSEC 172800 RRSIG NSEC 5 3 172800 20101009062248 ( 20100909062248 40665 test.dnssec. i7F/ezGl/pGXCC6JyVDaxuwdZMAgv9QLxwzi PTgjCG8Sj6pTIxaQkSLwXsoB9gF77WWBANow R2SWdz0Zai2vWnv/NYoNm9ZfRJEQ9NuExeYp rvX/+lLOHvZXN6tUerIQbWAxO2GwdzHoejSn wReUNVr9MxzZUvuJ33Z7X/7s9VQ= ) Named.conf (Cache/Resolver) include "/etc/rndc.key"; controls { inet 127.0.0.1 allow { localhost; } keys { rndc-key; }; }; options{ version "Peticion no permitida/Query not allowed"; hostname "Peticion no permitida/Query not allowed"; server-id "Peticion no permitida/Query not allowed"; directory "/etc/DNS_RIMA"; pid-file "named.pid"; recursion yes; notify no; #DNSSEC dnssec-enable yes; dnssec-validation yes; listen-on {127.0.0.1; 172.23.2.87; 80.58.102.37; 80.58.102.115; }; #listen-on {127.0.0.1; 80.58.102.37; 80.58.102.115; }; allow-query { telefonica; }; allow-transfer { none; }; recursive-clients 40000; max-cache-size 838860800; rrset-order { order fixed;}; max-ncache-ttl 600; }; trusted-keys { "test.dnssec." 257 3 5 "AwEAAcd4dxWyTgOuqha0DJADUH0pk5jvnwdMZhgZaqnayUdeTh8U9WOjOUHdVCGywZS6NTVpxXqhcegWzh2ZR5VN6thuhezt7kbzLNWbPe7mYF29/ZT XB6nmdSxruQlSvYhzkWTaPNtfrUnIUlbDRxUFWQkSHj9LA1TG76FpR6uqOj1sNrWXnPb/Hwp1Sb2Ik4FlifKb/Vu1+/UnclRJgfPmp2HGTeNYpfk15JHBPSYxJ1TuedXQIdkPGlQXIS mAeV1evGomCC/x9DNleDHCszJOptwurzRPZ7wRXcWnbXz1BU8rAqvUZL3M4UgdNRR5LLTzCkRnrlvXYJpgzDtgmQxE9Bs="; }; I have configured a secure zone (test.dnssec) and I'm trying to perform some queries from the resolver to the Name server (172.23.2.57): /usr/local/bin/dig @172.23.2.57 a.test.dnssec +dnssec ; <<>> DiG 9.7.1-P2 <<>> @172.23.2.57 a.test.dnssec +dnssec ; (1 server found) ;; global options: +cmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 2654 ;; flags: qr aa rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 2, ADDITIONAL: 3 ;; OPT PSEUDOSECTION: ; EDNS: version: 0, flags: do; udp: 4096 ;; QUESTION SECTION: ;a.test.dnssec. IN A ;; ANSWER SECTION: a.test.dnssec. 86400 IN A 1.1.1.1 a.test.dnssec. 86400 IN RRSIG A 5 3 86400 20101009062248 20100909062248 40665 test.dnssec. P52N9ypCrYsgS4CFcUmII0xjyE6KNL9ndhzHoU63fHJHQHeQV+ fc0Rx8 cCmZSzuqk1lSBelV3Gcl9UNNuCAQ4ORQ/yJkiZ1zn7h93Mep9qsgYEUQ JMfk4FLjYW67DHNcuoCnKbDJhZS0ndVfI474k7ZEZJsGslwk/vcIoFnT a4o= ;; AUTHORITY SECTION: test.dnssec. 86400 IN NS ns1.test.dnssec. test.dnssec. 86400 IN RRSIG NS 5 2 86400 20101009062248 20100909062248 40665 test.dnssec. lmlP/Mb2qEXPSlajgSDn/CqWk/jokVCmqjeoidNuytxbiFnbCOunzvaY pgvDpEr0CPrwXaDLTSnb/w53tZl7GHRImJo50vwwNZljLzNT6CFwaaQX Fc3rDLsXjCi+WF0/Z7meteM4jYdx5nrVQx9pgur7VPbP88bJOqWCPBev 2Ho= ;; ADDITIONAL SECTION: ns1.test.dnssec. 86400 IN A 3.3.3.3 ns1.test.dnssec. 86400 IN RRSIG A 5 3 86400 20101009062248 20100909062248 40665 test.dnssec. UQ3hR/++ta1GokxGz8Yh+GomMcA+xhd3z2Kez0tdFiNfxvGbm85XyCtS qJIo2S/ZLVJUv/mGnGJbicTfJSziKzYZsD7dp0WJiUK3l7lQ/HpP5FL8 SbjlovVYYAG5woW4p3+os28mmCAJA8gPJTywbcREEhFB4cir2M/QVP+9 h+Y= ;; Query time: 1 msec ;; SERVER: 172.23.2.57#53(172.23.2.57) ;; WHEN: Thu Sep 9 09:47:14 2010 ;; MSG SIZE rcvd: 605 I obtain the right answer along with the RRSIG records, but the problem is that I'm not seeing the ad flag activated. Any idea about what is wrong????

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  • Facebook Connect - Using both FBML and PHP Client

    - by Ryan
    I am doing my second Facebook connect site. On my first site, I used the facebook coonect FBML to sign a user in, then I could access other information via the PHP Client. With this site, using the same exact code, it doesn't seem to be working. I'd like someone to be able to sign in using the Facebook button: <fb:login-button length="long" size="medium" onlogin="facebook_onlogin();"></fb:login-button> After they have logged in, the facebook_onlogin() function makes some AJAX requests to a PHP page which attempts to use the Facebook PHP Client. Here's the code from that page: $facebook = new Facebook('xxxxx API KEY xxxxx', 'xxxxx SECRET KEY xxxxx'); //$facebook->require_login(); ** I DONT WANT THIS LINE!! $userID = $facebook->api_client->users_getLoggedInUser(); if($userID) { $user_details = $facebook->api_client->users_getInfo($userID, 'last_name, first_name'); $firstName = $user_details[0]['first_name']; $lastName = $user_details[0]['last_name']; $this->view->userID = $userID; $this->view->firstName = $firstName; $this->view->lastName = $lastName; } The problem is that the PHP Client thinks I don't have a session key, so the $userID never get set. If I override the $userID with my facebook ID (which I am logged in with) I get this error: exception 'FacebookRestClientException' with message 'A session key is required for calling this method' in C:\wamp\www\mab\application\Facebook\facebookapi_php5_restlib.php:3003 If I uncomment the require_login(), it will get a session ID, but it redirects pages around a lot and breaks my AJAX calls. I am using the same code I successfully did this with on another site. Anyone have any ideas why the PHP client don't know about the session ID after a user has logged in with the connect button? Any ideas would be greatly appreciated. Thanks!

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  • Setcookie > sniff > output on same page

    - by lokust
    Hi, I wonder if someone can help shed some light on this: I drop a cookie if a user arrives to the site with a specific key/value in query string. i.e.: http://www.somesite.com?key=hmm01 The cookie code exists at top of the template before <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML ) : <?php header("Content-Type: text/html; charset=utf-8"); ob_start(); if (isset($_GET['key'])) { setcookie("cookname", $_GET['key'], time()+2592000); /* Expires in a month */ } ob_end_flush(); ?> On the same page though within the : I have the following php code that sniffs the cookie and outputs some text: ` switch ($cookievalue) { case hmm01: echo "abc"; break; case hmm02: echo "def"; break; case hmm03: echo "ghi"; break; default: echo "hello"; } ?` -- Problem is when the user first arrives the sniffer script doesn't detect the cookie and outputs the default text: hello Only when user refreshes page or navigates to a different page does the sniffer detect the cookie. Any ideas on how to drop the cookie and output the correct text without a page refresh? Many thanks.

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