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  • [C#] RichTextBox.AutoWordSelection broken?

    - by Nilbert
    I am writing a windows forms application in C# and I create a RichTextBox (via code, not the designer). I am setting the AutoWordSelection property to false, but when I highlight stuff in the box, it still jumps to the boundaries of words, plus a space. Is this a flaw in .NET or am I doing it wrong?

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  • How to enforce a 5-minute per post rule in a session object in Java?

    - by John
    I'm trying to figure out how to enforce a 5 minute per post/action rule. I'm developing a web application with Wicket in Java and I've got a session class which I was planning on using to keep track of these timers on a per-user basis. I wasn't planning on storing the timestamp in a database. public boolean isAllowedToPost() { if(null OR has 5 minutes passed since last post) { // set the new timestamp return true; } else { return false; } }

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  • Send a variable on the heap to another thread

    - by user1201889
    I have a strange problem in C++. An address of a Boolean gets "destroyed" but it doesn't get touched. I know that there are beater way's to accomplish what I try to do, but I want to know what I do wrong. I have a main class; this main class contains a vector of another class. There is a strange problem when a new instance gets created of this object. This is how my code works: There will start a thread when the constructor gets called of the “2nd”object. This thread gets as Parameter a struct. This is the struct: struct KeyPressData { vector<bool> *AutoPressStatus; vector<int> *AutoPressTime; bool * Destroy; bool * Ready; }; The struct gets filled in the constructor: MultiBoxClient::MultiBoxClient() { //init data DestroyThread = new bool; ReadyThread = new bool; AutoThreadData = new KeyPressData; //Reseting data *DestroyThread = false; *ReadyThread = false; //KeyPressData configurating AutoThreadData->AutoPressStatus = &AutoPressStatus; AutoThreadData->AutoPressTime = &AutoPressTime; AutoThreadData->Destroy = DestroyThread; AutoThreadData->Ready = ReadyThread; //Start the keypress thread CreateThread(NULL,NULL,(LPTHREAD_START_ROUTINE)AutoKeyThread,AutoThreadData,NULL,NULL); } As long as the constructor is running will the program run fine. But when the constructor closes the address of the “AutoThreadData-Destroy” will get corrupted. The program will crash when I call the value of the pointer. void WINAPI AutoKeyThread(void * ThreadData) { KeyPressData * AutoThreadData = (KeyPressData*)ThreadData; while(true) { if(*AutoThreadData->Destroy == true) //CRASH { *AutoThreadData->Ready = true; return; } Sleep(100); } } What did I test: I logged the address of the AutoThreadData and the AutoThreadData-Destroy when the constrcutor is running and clossed; the AutoThreadData address is equal to AutoThreadData when the constructor is closed. So there is no problem here. The address of AutoThreadData-Destroy gets destroyed when the constructor is closed. But how can this happen? The Boolean is on the heap and the KeyPressData struct (AutoThreadData) is on the heap. Destroy before: 00A85328 Destroy after: FEEEFEEE Can someone maby explain why this crash? I know that I can send a pointer to my class to the thread. But I want to know what goes wrong here. That way I can learn from my mistakes. Could someone help me with this problem? Thanks!

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  • How to keep columns labels when numeric convert to character

    - by stata
    a<- data.frame(sex=c(1,1,2,2,1,1),bq=factor(c(1,2,1,2,2,2))) library(Hmisc) label(a$sex)<-"gender" label(a$bq)<-"xxx" str(a) b<-data.frame(lapply(a, as.character), stringsAsFactors=FALSE) str(b) When I covert dataframe a columns to character,the columns labels disappeared.My dataframe have many columns.Here as an example only two columns. How to keep columns labels when numeric convert to character? Thank you!

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  • How much data can a javascript global variable hold??

    - by alex
    Hi, To enable a go back function with an ajax div i have create these simple functions and i was wondering how much data a .js global variable can hold?? var dataAfterSearch; //global variable which holds our search results function goBackAfterSearch() { /** * function which displays the previous state * **/ $.ajaxSetup ({ cache: false }); //alert("Previous Search" +dataAfterSearch); $('#result').html(dataAfterSearch); paginateIt(); } function setDataAfterSearch(data) { /** * function to set the global dataAfterSearch * **/ dataAfterSearch = data; } kind regards

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  • Django modelform ForeignKey List

    - by Harry
    How do you get each item in the ForeignKey field in a list, for example: class Delegate(models.Model): excursion = models.ForeignKey(Excursion, limit_choices_to = {'is_activity': False}, related_name='excursion', null=True, blank=True) Template: {% for object in formset.excursion_set.all %} {{ object.lable }} etc {% endfor %} My reason is that I don't want the options to display as a dropdown, but in a custom way that I will style etc.

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  • How to check if a BOOL is null?

    - by Sheehan Alam
    Is there a way I can check to see if a value is NULL/Nil before assigning it to a BOOL? For example, I have a value in a NSDictionary that can be either TRUE/FALSE/NULL mySTUser.current_user_following = [[results objectForKey:@"current_user_following"]boolValue]; When the value is NULL I get the following error *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSNull boolValue]: unrecognized selector sent to instance I would like to be able to handle the NULL case.

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  • Redundant code constructs

    - by Diomidis Spinellis
    The most egregiously redundant code construct I often see involves using the code sequence if (condition) return true; else return false; instead of simply writing return (condition); I've seen this beginner error in all sorts of languages: from Pascal and C to PHP and Java. What other such constructs would you flag in a code review?

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  • How to call an action method of a UICommand Component which was rendered conditionally?

    - by gurupriyan.e
    action method is not called Please refer to this question - , One of my UICommand Component is rendered conditionally , it was said in the answer of the linked question - point 5 - that if the Component's or any of its parents rendered or disabled attributes are false - then the action method will not be called ? If thats the case- How do i achieve the same functionality? Is there a work around ? or a trick ? or any other approach ? Thanks!

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  • Saving a Django form to a csv file

    - by Oli
    I have a Django form that is working fine. I'd like to save the data it submits to a CSV file. Is there a "best practice" way to do this? I need to include blank fields in the CSV file where the user has not filled in a "required=False" field

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  • What does this `_time_independent_equlas` mean?

    - by Satoru.Logic
    In the tornado.web module there is a function called _time_independent_equals: def _time_independent_equals(a, b): if len(a) != len(b): return False result = 0 for x, y in zip(a, b): result |= ord(x) ^ ord(y) return result == 0 It is used to compare secure cookie signatures, and thus the name. But regarding the implementation of this function, is it just a complex way to say a==b?

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  • Specifics of List Membership

    - by phasetwenty
    How does Python (2.6.4, specifically) determine list membership in general? I've run some tests to see what it does: def main(): obj = fancy_obj(arg='C:\\') needle = (50, obj) haystack = [(50, fancy_obj(arg='C:\\')), (1, obj,), needle] print (1, fancy_obj(arg='C:\\'),) in haystack print needle in haystack if __name__ == '__main__': main() Which yields: False True This tells me that Python is probably checking the object references, which makes sense. Is there something more definitive I can look at?

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  • How to intialize a variable from another script in bash?

    - by Zombies
    How can I set my intial variables in a re-usable way? I tried to do this by invoking something like this in my child script: ./init.bash And inside init.bash: prod="false" if [ "$prod" == "prod" ] then RUN_DIR=/home/windsor/.scripts/websites JAVA_DIR=/home/windsor/prog/websitechecker OUT_DIR=/tmp/ DB="prod" else if [ ! -a /tmp/test ] then mkdir /tmp/test fi DB="mydb" OUT_DIR=/tmp/test/ RUN_DIR=/home/windsor/workspaces/bash/websites JAVA_DIR=/home/windsor/workspaces/java/testrun fi cd $RUN_DIR

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  • QTreeView incorrectly displays the SpinBox if item is checkable and when using QWindowsStyle

    - by Sharraz
    Hello, I'm having a problem with a QTreeView in my program: The SpinBox used to edit the double value of a checkable item is displayed incorrectly when using the Windows style. Only the up and down buttons of the SpinBox can be seen, but not any value. The following example code is able to reproduce the problem: #include <QtGui> class Model : public QAbstractItemModel { public: Model() : checked(false), number(0) {} Qt::ItemFlags flags(const QModelIndex & index) const { return Qt::ItemIsEnabled | Qt::ItemIsEditable | Qt::ItemIsSelectable | Qt::ItemIsUserCheckable; } QVariant data(const QModelIndex &index, int role) const { switch (role) { case Qt::DisplayRole: case Qt::EditRole: return QVariant(number); case Qt::CheckStateRole: return QVariant(checked ? Qt::Checked : Qt::Unchecked); } return QVariant(); } QVariant headerData(int section, Qt::Orientation orientation, int role) const { return QVariant(); } int rowCount(const QModelIndex &parent) const { return parent.isValid() ? 0 : 1; } int columnCount(const QModelIndex &parent) const { return parent.isValid() ? 0 : 1; } bool setData(const QModelIndex &index, const QVariant &value, int role) { switch (role) { case Qt::EditRole: number = value.toDouble(); emit dataChanged(index, index); return true; case Qt::CheckStateRole: checked = value.toInt(); emit dataChanged(index, index); return true; } return false; } QModelIndex index(int row, int column, const QModelIndex &parent) const { if (!row && !column && !parent.isValid()) return createIndex(0, 0); return QModelIndex(); } QModelIndex parent(const QModelIndex &child) const { return QModelIndex(); } private: bool checked; double number; }; int main(int argc, char *argv[]) { QApplication app(argc, argv); QApplication::setStyle(new QWindowsStyle()); QTreeView tree; tree.setModel(new Model()); tree.show(); return app.exec(); } The problems seems to have something to do with the checkbox. If Qt::ItemIsUserCheckable is removed, the SpinBox will be displayed correctly. If the number is replaced by a longer one like 0.01, it can be seen partially. Any idea how this problem can be solved? Do I use the checkbox correctly? Greets, Sharraz

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  • Passing an array of an array of char to a function

    - by L.A. Rabida
    In my program, I may need to load a large file, but not always. So I have defined: char** largefilecontents; string fileName="large.txt"; When I need to load the file, the program calles this function: bool isitok=LoadLargeFile(fileName,largefilecontents); And the function is: bool LoadLargeFile(string &filename, char ** &lines) { if (lines) delete [] lines; ifstream largeFile; #ifdef LINUX largeFile.open(filename.c_str()); #endif #ifdef WINDOWS largeFile.open(filename.c_str(),ios::binary); #endif if (!largeFile.is_open()) return false; lines=new char *[10000]; if (!lines) return false; largeFile.clear(); largeFile.seekg(ios::beg); for (int i=0; i>-1; i++) { string line=""; getline(largeFile,line); if (largeFile.tellg()==-1) break; //when end of file is reached, tellg returns -1 lines[i]=new char[line.length()]; lines[i]=const_cast<char*>(line.c_str()); cout << lines[i] << endl; //debug output } return true; } When I view the debug output of this function, "cout << lines[i] << endl;", it is fine. But when I then check this in the main program like this, it is all messed up: for (i=0; i<10000; i++) cout << largefilecontents[i] << endl; So within the function LoadLargeFile(), the results are fine, but without LoadLargeFile(), the results are all messed up. My guess is that the char ** &lines part of the function isn't right, but I do not know what this should be. Could someone help me? Thank you in advance!

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  • Why does OpenGL's glDrawArrays() fail with GL_INVALID_OPERATION under Core Profile 3.2, but not 3.3 or 4.2?

    - by metaleap
    I have OpenGL rendering code calling glDrawArrays that works flawlessly when the OpenGL context is (automatically / implicitly obtained) 4.2 but fails consistently (GL_INVALID_OPERATION) with an explicitly requested OpenGL core context 3.2. (Shaders are always set to #version 150 in both cases but that's beside the point here I suspect.) According to specs, there are only two instances when glDrawArrays() fails with GL_INVALID_OPERATION: "if a non-zero buffer object name is bound to an enabled array and the buffer object's data store is currently mapped" -- I'm not doing any buffer mapping at this point "if a geometry shader is active and mode? is incompatible with [...]" -- nope, no geometry shaders as of now. Furthermore: I have verified & double-checked that it's only the glDrawArrays() calls failing. Also double-checked that all arguments passed to glDrawArrays() are identical under both GL versions, buffer bindings too. This happens across 3 different nvidia GPUs and 2 different OSes (Win7 and OSX, both 64-bit -- of course, in OSX we have only the 3.2 context, no 4.2 anyway). It does not happen with an integrated "Intel HD" GPU but for that one, I only get an automatic implicit 3.3 context (trying to explicitly force a 3.2 core profile with this GPU via GLFW here fails the window creation but that's an entirely different issue...) For what it's worth, here's the relevant routine excerpted from the render loop, in Golang: func (me *TMesh) render () { curMesh = me curTechnique.OnRenderMesh() gl.BindBuffer(gl.ARRAY_BUFFER, me.glVertBuf) if me.glElemBuf > 0 { gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, me.glElemBuf) gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) gl.DrawElements(me.glMode, me.glNumIndices, gl.UNSIGNED_INT, gl.Pointer(nil)) gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0) } else { gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) /* BOOM! */ gl.DrawArrays(me.glMode, 0, me.glNumVerts) } gl.BindBuffer(gl.ARRAY_BUFFER, 0) } So of course this is part of a bigger render-loop, though the whole "*TMesh" construction for now is just two instances, one a simple cube and the other a simple pyramid. What matters is that the entire drawing loop works flawlessly with no errors reported when GL is queried for errors under both 3.3 and 4.2, yet on 3 nvidia GPUs with an explicit 3.2 core profile fails with an error code that according to spec is only invoked in two specific situations, none of which as far as I can tell apply here. What could be wrong here? Have you ever run into this? Any ideas what I have been missing?

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  • An error has Ecured During Report proccesing

    - by Erez
    hi , When I'm running the report I'm getting that message above. The Report Works fine when I press the "Run Report" Button but I want also to avoid that annoying message that appears when the page loads. I've tried to set the report viewer control to Enable = false; and only after hitting the button to Enable = true; but it didn't work.

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  • Collision Detection probelm (intersection with plane)

    - by Demi
    I'm doing a scene using openGL (a house). I want to do some collision detection, mainly with the walls in the house. I have tried the following code: // a plane is represented with a normal and a position in space Vector planeNor(0,0,1); Vector position(0,0,-10); Plane p(planeNor,position); Vector vel(0,0,-1); double lamda; // this is the intersection point Vector pNormal; // the normal of the intersection // this method is from Nehe's Lesson 30 coll= p.TestIntersionPlane(vel,Z,lamda,pNormal); glPushMatrix(); glBegin(GL_QUADS); if(coll) glColor3f(1,0,0); else glColor3f(1,1,1); glVertex3d(0,0,-10); glVertex3d(3,0,-10); glVertex3d(3,3,-10); glVertex3d(0,3,-10); glEnd(); glPopMatrix(); Nehe's method: #define EPSILON 1.0e-8 #define ZERO EPSILON bool Plane::TestIntersionPlane(const Vector3 & position,const Vector3 & direction, double& lamda, Vector3 & pNormal) { double DotProduct=direction.scalarProduct(normal); // Dot Product Between Plane Normal And Ray Direction double l2; // Determine If Ray Parallel To Plane if ((DotProduct<ZERO)&&(DotProduct>-ZERO)) return false; l2=(normal.scalarProduct(position))/DotProduct; // Find Distance To Collision Point if (l2<-ZERO) // Test If Collision Behind Start return false; pNormal= normal; lamda=l2; return true; } Z is initially (0,0,0) and every time I move the camera towards the plane, I reduce its z component by 0.1 (i.e. Z.z-=0.1 ). I know that the problem is with the vel vector, but I can't figure out what the right value should be. Can anyone please help me?

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  • Designing WCF interface: no out or ref parameters

    - by Captain Comic
    I have a WCF service and web client. Web service implements one method SubmitOrders. This method takes a collection of orders. The problem is that service must return an array of results for each order - true or false. Marking WCF paramters as out or ref makes no sense. What would you recommend? [ServiceContact] public bool SubmitOrders(OrdersInfo) [DataContract] public class OrdersInfo { Order[] Orders; }

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  • vbsript and excel delete all worksheets except last one

    - by matthew moore
    I am trying to delete all worksheet in excel exept last one and save it then move its location. I can not get it took work as it deletes all other worksheets but errors out with and out of range error. Set objExcel = CreateObject("Excel.Application") objExcel.Visible = True objExcel.DisplayAlerts = False Set objWorkbook = objExcel.Workbooks.Open("C:\M-tek 10-31-12_Tony.xlsx") i = objWorkbook.Worksheets.Count Do while i = i i = i - 1 objWorkbook.Worksheets(i).Delete Loop

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  • How to re-enable the context menu in this case?

    - by lemonedo
    document.addEventListener('contextmenu', function (e) { e.preventDefault() e.stopPropagation() e.returnValue = false e.cancleBubble = true }) No way? Edit: document.oncontextmenu = null does not work. P.S. I cannot have the reference of the listener function since I am not the owner of the site preventing the context menu.

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