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  • NullPointerException on TextView

    - by Stephen Adipradhana
    i get a null pointer exception and the program crash on each time i want to update the highscore text using setText(). what causes this problem? this code is when i set my layout, the layout is a part of the gameView using opengl, and i put the highscore textview on the upper left corner public void onCreate(Bundle savedInstanceState) { SFEngine.display = ((WindowManager)getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();//ambl ukuran width height layar super.onCreate(savedInstanceState); gameView = new SFGameView(this); gameView.setLayoutParams(new RelativeLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); RelativeLayout layout = new RelativeLayout(this); layout.setLayoutParams(new FrameLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); TextView textBox = new TextView(this); textBox.setId(1); textBox.setText("HIGH SCORE"); textBox.setBackgroundColor(Color.BLUE); textBox.setWidth(SFEngine.display.getWidth()/2); textBox.setHeight(50); Button pauseButton = new Button(this); pauseButton.setText("PAUSE"); pauseButton.setHeight(50); pauseButton.setWidth(SFEngine.display.getWidth()/2); pauseButton.setOnTouchListener(new OnTouchListener(){ public boolean onTouch(View v, MotionEvent e) { //pause game SFEngine.isPlaying = false; Intent i1 = new Intent(SFGames.this, pause.class); gameView.onPause(); startActivityForResult(i1,0);//hrs pk result soalny mw blk lg return true; } }); RelativeLayout.LayoutParams lp_pause = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.WRAP_CONTENT, RelativeLayout.LayoutParams.WRAP_CONTENT); RelativeLayout.LayoutParams lp_hs = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.WRAP_CONTENT, RelativeLayout.LayoutParams.WRAP_CONTENT); lp_hs.addRule(RelativeLayout.ALIGN_PARENT_LEFT); lp_pause.addRule(RelativeLayout.ALIGN_PARENT_TOP); lp_pause.addRule(RelativeLayout.ALIGN_PARENT_RIGHT); textBox.setLayoutParams(lp_hs); pauseButton.setLayoutParams(lp_pause); layout.addView(gameView); layout.addView(textBox); layout.addView(pauseButton); setContentView(layout); and here is the setText code public boolean onTouchEvent (MotionEvent event){//buat nerima input user if(!SFEngine.isPlaying){ finish(); } textBox.setText("High Score :" + SFEngine.score);//here is the source of the prob .....

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  • Loading datasets from datastore and merge into single dictionary. Resource problem.

    - by fredrik
    Hi, I have a productdatabase that contains products, parts and labels for each part based on langcodes. The problem I'm having and haven't got around is a huge amount of resource used to get the different datasets and merging them into a dict to suit my needs. The products in the database are based on a number of parts that is of a certain type (ie. color, size). And each part has a label for each language. I created 4 different models for this. Products, ProductParts, ProductPartTypes and ProductPartLabels. I've narrowed it down to about 10 lines of code that seams to generate the problem. As of currently I have 3 Products, 3 Types, 3 parts for each type, and 2 languages. And the request takes a wooping 5500ms to generate. for product in productData: productDict = {} typeDict = {} productDict['productName'] = product.name cache_key = 'productparts_%s' % (slugify(product.key())) partData = memcache.get(cache_key) if not partData: for type in typeData: typeDict[type.typeId] = { 'default' : '', 'optional' : [] } ## Start of problem lines ## for defaultPart in product.defaultPartsData: for label in labelsForLangCode: if label.key() in defaultPart.partLabelList: typeDict[defaultPart.type.typeId]['default'] = label.partLangLabel for optionalPart in product.optionalPartsData: for label in labelsForLangCode: if label.key() in optionalPart.partLabelList: typeDict[optionalPart.type.typeId]['optional'].append(label.partLangLabel) ## end problem lines ## memcache.add(cache_key, typeDict, 500) partData = memcache.get(cache_key) productDict['parts'] = partData productList.append(productDict) I guess the problem lies in the number of for loops is too many and have to iterate over the same data over and over again. labelForLangCode get all labels from ProductPartLabels that match the current langCode. All parts for a product is stored in a db.ListProperty(db.key). The same goes for all labels for a part. The reason I need the some what complex dict is that I want to display all data for a product with it's default parts and show a selector for the optional one. The defaultPartsData and optionaPartsData are properties in the Product Model that looks like this: @property def defaultPartsData(self): return ProductParts.gql('WHERE __key__ IN :key', key = self.defaultParts) @property def optionalPartsData(self): return ProductParts.gql('WHERE __key__ IN :key', key = self.optionalParts) When the completed dict is in the memcache it works smoothly, but isn't the memcache reset if the application goes in to hibernation? Also I would like to show the page for first time user(memcache empty) with out the enormous delay. Also as I said above, this is only a small amount of parts/product. What will the result be when it's 30 products with 100 parts. Is one solution to create a scheduled task to cache it in the memcache every hour? It this efficient? I know this is alot to take in, but I'm stuck. I've been at this for about 12 hours straight. And can't figure out a solution. ..fredrik

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  • Strange behaviour on postback in ASP.NET

    - by C-King
    I'm working on a website with a login form. To log in, a postback is used to an OnClick handler in the codebehind. Somehow, the value returned from the Text-property of the username and password textboxes is ten times the value I entered, separated by commas. I checked my entire code for double ID's (which seems to be the most common problem causing this behaviour), but I found each ID defined only once. In the ASPX file I have this: <asp:Label ID="lblFeedback" ForeColor="Red" Font-Bold="true" runat="server" Visible="false" /><br /> <asp:Panel ID="pnlLogin" runat="server"> <table style="border-style: none;"> <tr> <td> <asp:Label ID="lblUsername" AssociatedControlID="txtUsername" runat="server" /> </td> <td> <asp:TextBox ID="txtUsername" runat="server" /><br /> </td> </tr> <tr> <td> <asp:Label ID="lblPassword" AssociatedControlID="txtPassword" runat="server" /> </td> <td> <asp:TextBox ID="txtPassword" runat="server" TextMode="password" /><br /> </td> </tr> <tr> <td> </td> <td> <asp:Button ID="btnLogin" OnClick="btnLogin_Click" runat="server" /> </td> </tr> </table> </asp:Panel> The OnClick handler in the Codebehind: protected void btnLogin_Click(object sender, EventArgs e) { string username = Util.Escape(txtUsername.Text); string password = Util.Escape(txtPassword.Text); WebsiteUser user = WebsiteUser.Create(username, password); if (user != null) { //Set some session variables and redirect to user profile } else { lblFeedback.Text = Localizer.Translate("INVALID_LOGIN"); lblFeedback.ForeColor = Color.Red; lblFeedback.Visible = true; pnlLogin.Visible = true; } } The website is running on ASP.NET 2.0 on ISS 5.1 (Win XP Pro)

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  • php database image show problem

    - by Termedi
    here is the code <?php session_start(); if(!isset($_SESSION['user_name'])) { header('Location: login.php'); } $conn = mysql_connect("localhost", "root", "") or die("Can no connect to Database Server"); ?> <html> <head> </head> <body> <center> <div id="ser"> <form action="" method="post"> <label for="file">Card No:</label> <input type="text" name="card_no" id="card_no" class="fil" onKeyUp="CardNoLength()" onKeyDown="CardNoLength()" onKeyPress="CardNoLength()"/> <input type="submit" name="search" value="Search" class="btn" onClick="return CardNoLengthMIN()"/> </form> </div> </center> <br/><hr style="border: 1px solid #606060 ;" /> <center><a href="index.php">Home</a></center> <br/> <center> <?php if(isset($_POST['card_no'])) { if($conn) { if(mysql_select_db("img_mgmt", $conn)) { $sql = "select * from temp_images where card_no='".trim($_POST['card_no'])."'"; $result = mysql_query($sql); $image = mysql_fetch_array($result); if(isset($image['card_no'])) { //echo "<img src=\"".$image['file_path']."\" alt=\"".$image['card_no']."\" width=\"250\" height=\"280\"/>"; header("Content-type: image/jpeg"); echo $image['img_content']; } else { echo "<p style=\"color:red;\">Sorry, Your search came with no results ! <br/> Try with different card number"; } } else { echo "Database selection error: ".mysql_error(); } } else { echo "Could not connect: ".mysql_error(); } } ?> </center> </body> </html> But it after executing the script it shows: Cannot modify header information - headers already sent by (output started at C:\xampp\htdocs\img\search.php:61) in C:\xampp\htdocs\img\search.php on line 77

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  • Why jQuery selector can't work but getElementById works in this scenario?

    - by Stallman
    Here is the HTML: <html> <head> <script type="text/javascript" src="jquery-1.7.2.min.js"></script> <script type="text/javascript" charset="utf-8" src="jquery-1.7.2.js"></script> <script type="text/javascript" src="access.js"></script> </head> <body> <button id="trigger"></button> <img id= "testElement" style= "position: absolute; border-color: white; top:340px; left:615px;" width="34px" height= "34px" /> </body> </html> And the access.js file is: $(document).ready( function(){ $('#trigger').click(function(){ $('#testElement').src="success.png"; //THIS WON'T WORK. document.getElementById('testElement').src= "success.png"; //BUT THIS WORKS. }); }); I know that if I use $, the return object is a jQuery object. It's not the same as getElementById. But why the jQuery selector can't work here? I need the jQuery object to make more operations like "append/style"... Thanks. UPDATE Too much correct answers appear at almost the same time... Please give more explanations to let me decide who I should give the credit, thanks!!! Sorry for my poor understanding of your correct answer... I just want more detail. Are all the attribute nodes(src/width/height...) not the property of jQuery object? So does the jQuery selector only select DOM Element Node like ? Thank you! 3. List item

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  • Jquery Var Returned As object

    - by alex
    I'm trying to pass a variable from one function to another, but the var elmId is being returned as an object and giving an error. When we click on any of the generated divs we should be able to change the size of the div by choosing a width / height value from the drop down menus. I'm trying to pass the clicked div id which is elmId to function displayVals but it is not working. If we replace "#"+elmId in the function displayVals with the actual id of the first div created with is "#divid1" then it works. Why is the value of var elmId not being passed to displayVals <link rel="stylesheet" href="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.7/themes/base/jquery-ui.css" type="text/css" media="all" /> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js" type="text/javascript"></script> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.7/jquery-ui.min.js" type="text/javascript"></script> <style> .aaa{width:100px; height:100px; background-color:#ccc;} button{width:100px; height:20px;} </style> <button class="idiv">div</button> <select id="width"> <option>100px</option> <option>200px</option> <option>300px</option> </select> <select id="height"> <option>100px</option> <option>200px</option> <option>300px</option> </select> <p></p> <script type="text/javascript"> var divId = 1; $("button").click(function(){ var elm = $('<div id=divid' + divId + ' class=aaa></div>'); elm.appendTo('p'); divId++; }); $("p").click(function(e){ var elmType = $(e.target)[0].nodeName, elmId = $(e.target)[0].id; return displayVals(elmId); }); function displayVals(elmId) { var iwidth = $("#width").val(); var iheight = $("#height").val(); $("#"+elmId).css({width:iwidth, height:iheight}); console.log(elmId); } $("select").change(displayVals); displayVals(); </script>

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  • dialog.show() crashes my application, why?

    - by user1739462
    I'm new in adroid. I like to do things when the color reach a value. I like (for example) show the alert if r is bigger than 30, but the application go in crash. Thank for very simple answares. public class MainActivity extends Activity { private AlertDialog dialog; private AlertDialog.Builder builder; private BackgroundColors view; public class BackgroundColors extends SurfaceView implements Runnable { public int grand=0; public int step=0; private boolean flip=true; private Thread thread; private boolean running; private SurfaceHolder holder; public BackgroundColors(Context context) { super(context); } Inside this loop while running is true. is impossible to show dialogs ?? public void run() { int r = 0; while (running){ if (holder.getSurface().isValid()){ Canvas canvas = holder.lockCanvas(); if (r > 250) r = 0; r += 10; if (r>30 && flip){ flip=false; // ********************************* dialog.show(); // ********************************* // CRASH !! } try { Thread.sleep(300); } catch(InterruptedException e) { e.printStackTrace(); } canvas.drawARGB(255, r, 255, 255); holder.unlockCanvasAndPost(canvas); } } } public void start() { running = true; thread = new Thread(this); holder = this.getHolder(); thread.start(); } public void stop() { running = false; boolean retry = true; while (retry){ try { thread.join(); retry = false; } catch(InterruptedException e) { retry = true; } } } public boolean onTouchEvent(MotionEvent e){ dialog.show(); return false; } protected void onSizeChanged(int xNew, int yNew, int xOld, int yOld){ super.onSizeChanged(xNew, yNew, xOld, yOld); grand = xNew; step =grand/15; } } public void onCreate(Bundle b) { super.onCreate(b); view = new BackgroundColors(this); this.setContentView(view); builder = new AlertDialog.Builder(this); builder.setMessage("ciao"); builder.setPositiveButton("OK", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { Log.d("Basic", "It worked"); } }); dialog = builder.create(); } public void onPause(){ super.onPause(); view.stop(); } public void onResume(){ super.onResume(); view.start(); } }

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  • Jquery draggable + toggleClass problem..

    - by vrynxzent
    the problem here is that the toggleClass position top:0px; left:0px will not trigger.. only the width and height and background-color will activate.. it will work if i will not drag the div(draggable).. if i start to drag the element, the toggled class positioning will not effect.. i dont know if there's such a function in jquery to help this.. <html> <head> <title></title> <script type="text/javascript" src="jquery-1.4.2.js"></script> <script type="text/javascript" src="jquery.ui.core.js"></script> <script type="text/javascript" src="jquery.ui.widget.js"></script> <script type="text/javascript" src="jquery.ui.mouse.js"></script> <script type="text/javascript" src="jquery.ui.resizable.js"></script> <script type="text/javascript" src="jquery.ui.draggable.js"></script> <script type="text/javascript"> $(document).ready(function(){ $("#x").draggable().dblclick(function(){ $(this).toggleClass("hi"); }); }); </script> <style> .hello { background:red; width:200px; height:200px; position:relative; top:100px; left:100px; } .hi { background:yellow; position:relative; width:300px; height:300px; top:0px; left:0px; } </style> </head> <body> <div id="x" class="hello"> </div> </body> </html>

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  • Can't iterate over nestled dict in django

    - by fredrik
    Hi, Im trying to iterate over a nestled dict list. The first level works fine. But the second level is treated like a string not dict. In my template I have this: {% for product in Products %} <li> <p>{{ product }}</p> {% for partType in product.parts %} <p>{{ partType }}</p> {% for part in partType %} <p>{{ part }}</p> {% endfor %} {% endfor %} </li> {% endfor %} It's the {{ part }} that just list 1 char at the time based on partType. And it seams that it's treated like a string. I can however via dot notation reach all dict but not with a for loop. The current output looks like this: Color C o l o r Style S ..... The Products object looks like this in the log: [{'product': <models.Products.Product object at 0x1076ac9d0>, 'parts': {u'Color': {'default': u'Red', 'optional': [u'Red', u'Blue']}, u'Style': {'default': u'Nice', 'optional': [u'Nice']}, u'Size': {'default': u'8', 'optional': [u'8', u'8.5']}}}] What I trying to do is to pair together a dict/list for a product from a number of different SQL queries. The web handler looks like this: typeData = Products.ProductPartTypes.all() productData = Products.Product.all() langCode = 'en' productList = [] for product in productData: typeDict = {} productDict = {} for type in typeData: typeDict[type.typeId] = { 'default' : '', 'optional' : [] } productDict['product'] = product productDict['parts'] = typeDict defaultPartsData = Products.ProductParts.gql('WHERE __key__ IN :key', key = product.defaultParts) optionalPartsData = Products.ProductParts.gql('WHERE __key__ IN :key', key = product.optionalParts) for defaultPart in defaultPartsData: label = Products.ProductPartLabels.gql('WHERE __key__ IN :key AND partLangCode = :langCode', key = defaultPart.partLabelList, langCode = langCode).get() productDict['parts'][defaultPart.type.typeId]['default'] = label.partLangLabel for optionalPart in optionalPartsData: label = Products.ProductPartLabels.gql('WHERE __key__ IN :key AND partLangCode = :langCode', key = optionalPart.partLabelList, langCode = langCode).get() productDict['parts'][optionalPart.type.typeId]['optional'].append(label.partLangLabel) productList.append(productDict) logging.info(productList) templateData = { 'Languages' : Settings.Languges.all().order('langCode'), 'ProductPartTypes' : typeData, 'Products' : productList } I've tried making the dict in a number of different ways. Like first making a list, then a dict, used tulpes anything I could think of. Any help is welcome! Bouns: If someone have an other approach to the SQL quires, that is more then welcome. I feel that it kinda stupid to run that amount of quires. What is happening that each product part has a different label base on langCode. ..fredrik

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  • Objective-C: iPad Crash When Screen Shot Button Clicked

    - by SeongHo
    OK, i am making a Coloring app and it has a "Save" button that will take the screen shot of the view where the drawing is. I have 6 images to color. In the intro page there 6 buttons, each will link you to a particular coloring page. All are working well including the "Save" button except for one. All coloring views has the same contents and functions but in one image, it crashes the iPad whenever i clicked the "Save" button. Here's some of my codes: On Button Click: [self saveScreenshotToPhotosAlbum]; camFlash = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 1024, 768)]; [camFlash setBackgroundColor:[UIColor whiteColor]]; [camFlash setAlpha:0.0]; [cbHolder addSubview:camFlash]; [cbHolder bringSubviewToFront:camFlash]; [UIView beginAnimations:@"Flash-On" context:NULL]; [UIView setAnimationDuration:0.2]; [UIView setAnimationRepeatAutoreverses:NO]; [camFlash setAlpha:1.0]; [UIView commitAnimations]; NSString *soundPath = [[NSBundle mainBundle] pathForResource:@"flash" ofType:@"wav"]; AVAudioPlayer *flashSFX = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:soundPath] error:NULL]; flashSFX.volume = 0.5; flashSFX.numberOfLoops = 0; self->camFlashSFX = flashSFX; if ([flashSFX currentTime] != 0) [flashSFX setCurrentTime:0]; [flashSFX play]; [self performSelector:@selector(removeFlash) withObject:nil afterDelay:0.2]; Remove Flash: - (void) removeFlash { [camFlash removeFromSuperview]; } For the screenshot: - (UIImage*)captureView { UIGraphicsBeginImageContext(CGSizeMake(1024, 768)); CGContextRef context = UIGraphicsGetCurrentContext(); [cbHolder.layer renderInContext:context]; UIImage *img = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return img; } - (void)saveScreenshotToPhotosAlbum { UIImageWriteToSavedPhotosAlbum([self captureView], nil, nil, nil); } This one is for the button that will show the coloring page: uc4 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"tpUncolored1.png"]]; [uc4 setUserInteractionEnabled:YES]; [uc4 setFrame:CGRectMake(0, 0, 1024, 768)]; [cbHolder addSubview:uc4]; clrd4 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"tpColored1.png"]]; [clrd4 setUserInteractionEnabled:YES]; [clrd4 setFrame:CGRectMake(0, 0, 1024, 768)]; [cbHolder addSubview:clrd4]; [UIView beginAnimations:@"fabe-out" context:NULL]; [UIView setAnimationDuration:1.5]; [clrd4 setAlpha:0.0]; [UIView commitAnimations]; [self performSelector:@selector(cb4) withObject:nil afterDelay:1.5];

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  • JList with JScrollPane and prototype cell value wraps element names (replaces with dots instead of s

    - by Tom
    I've got a Jlist inside a JScrollPane and I've set a prototype value so that it doesn't have to calculate the width for big lists, but just uses this default width. Now, the problem is that the Jlist is for some reason replacing the end of an element with dots (...) so that a horizontal scrollbar will never be shown. How do I disable with "wrapping"? So that long elements are not being replaced with dots if they are wider than the Jlist's width? I've reproduced the issue in a small example application. Please run it if you don't understand what I mean: import javax.swing.*; import java.awt.*; public class Test { //window private static final int windowWidth = 450; private static final int windowHeight = 500; //components private JFrame frame; private JList classesList; private DefaultListModel classesListModel; public Test() { load(); } private void load() { //create window frame = new JFrame("Test"); frame.setSize(windowWidth, windowHeight); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setUndecorated(true); frame.getRootPane().setWindowDecorationStyle(JRootPane.PLAIN_DIALOG); //classes list classesListModel = new DefaultListModel(); classesList = new JList(classesListModel); classesList.setPrototypeCellValue("prototype value"); classesList.setSelectionMode(ListSelectionModel.SINGLE_SELECTION); classesList.setVisibleRowCount(20); JScrollPane scrollClasses = new JScrollPane(classesList, JScrollPane.VERTICAL_SCROLLBAR_AS_NEEDED, JScrollPane.HORIZONTAL_SCROLLBAR_AS_NEEDED); for (int i = 0; i < 200; i++) { classesListModel.addElement("this is a long string, does not fit in width"); } //panel JPanel drawingArea = new JPanel(); drawingArea.setBackground(Color.white); drawingArea.add(scrollClasses); frame.add(drawingArea); //set visible frame.setVisible(true); } } Even if you force horizontal scrollbar, you still won't be able to scroll because the element is actually not wider than the width because of the dot (...) wrapping. Thanks in advance.

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  • Regular expression Not working properly n case of multiple trailing ]]]]

    - by ronan
    I have the requirement that in a textbox a user can jump to the next word enclosed in [] on a tab out for example Hi [this] is [an] example. Testing [this] So when my cursor is at Hi and I do a tab out , the characters enclosed in the [this] are highlighted and when I again do a tabl out th next characters enclosed in following [an] are highlighted. This works fine Now the requirement is whatever the text including the special chars between [] needs to be highlighted case 1: when I have trailing ]]], it only highlights leading [[[ and ignores ]]]] e.g case 2: In case of multiple trailing ] e.e [this]]]] is [test], ideally one a single tabl out from this , it should go to next text enclosed in [] but a user has to tab out 4 times one tab per training ] to go to next [text] strong text The code is $(document).ready(function() { $('textarea').highlightTextarea({ color : '#0475D1', words : [ "/(\[.*?\])/g" ], textColor : '#000000' }); $('textarea').live('keydown', function(e) { var keyCode = e.keyCode || e.which; if (keyCode == 9) { var currentIndex = getCaret($(this).get(0)) selectText($(this), currentIndex); return false; } }); }); function selectText(element, currentIndex) { var rSearchTerm = new RegExp(/(\[.*?\])/); var ind = element.val().substr(currentIndex).search(rSearchTerm) currentIndex = (ind == -1 ? 0 : currentIndex); ind = (ind == -1 ? element.val().search(rSearchTerm) : ind); currentIndex = (ind == -1 ? 0 : currentIndex); var lasInd = (element.val().substr(currentIndex).search(rSearchTerm) == -1 ? 0 : element.val().substr(currentIndex).indexOf(']')); var input = element.get(0); if (input.setSelectionRange) { input.focus(); input.setSelectionRange(ind + currentIndex, lasInd + 1 + currentIndex); } else if (input.createTextRange) { var range = input.createTextRange(); range.collapse(true); range.moveEnd('character', lasInd + 1 + currentIndex); range.moveStart('character', ind + currentIndex); range.select(); } } function getCaret(el) { if (el.selectionEnd) { return el.selectionEnd; } else if (document.selection) { el.focus(); var r = document.selection.createRange(); if (r == null) { return 0; } var re = el.createTextRange(), rc = re.duplicate(); re.moveToBookmark(r.getBookmark()); rc.setEndPoint('EndToStart', re); return rc.text.length; } return 0; } Please let me know to handle two above cases

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  • Draw rectangle-like objects on a bitmap

    - by _simon_
    I am performing OCR (optical character recognition) on a bunch of images. Images are grouped into different projects (tickets, credit cards, insurance cards etc). Each image represents an actual product (for instance, if we have images of credit cards, picture1.jpg is image of my credit card, picture2.jpg is image of your credit card,... you get it). I have a settings.xml file, which contains regions of the image, where OCR should be performed. Example: <Project Name="Ticket1" TemplateImage="...somePath/templateTicket1.jpg"> <Region Name="Prefix" NumericOnly="false" Rotate="0"> <x>470</x> <y>395</y> <width>31</width> <height>36</height> </Region> <Region Name="Num1" NumericOnly="true" Rotate="0"> <x>555</x> <y>402</y> <width>123</width> <height>35</height> </Region> </Project> </Project Name="CreditCard" TemplateImage="...somePath/templateCreditCard1.jpg"> <Region Name="SerialNumber" NumericOnly="false" Rotate="90"> <x>332</x> <y>12</y> <width>20</width> <height>98</height> </Project> I would like to set these parameters through GUI (now I just write them into xml file). So, first I load a template image for a project (an empty credit card). Then I would like to draw a rectangle around a text, where OCR should be performed. I guess this isn't hard, but it would be great if I could also move and resize this rectangle object in the picture. I have to display all regions (rectangles) on the picture also. Also - there will probably be a list of regions in a listview, so when you click a region in this listview, it should mark it on the picture in a green color for example. Do you know for a library, which I could use? Or a link with some tips how to create such objects?

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  • Thread class closing from other Class (Activity) with protected void onStop() Android

    - by user1761337
    I have a Problem with Closing the Thread. I will Closing the Thread with onStop,onPause and onDestroy. This is my Source in the Activity Class: @Override protected void onStop(){ super.onStop(); finish(); } @Override protected void onPause() { super.onPause(); finish(); } @Override public void onDestroy() { this.mWakeLock.release(); super.onDestroy(); } And the Thread Class: public class GameThread extends Thread { private SurfaceHolder mSurfaceHolder; private Handler mHandler; private Context mContext; private Paint mLinePaint; private Paint blackPaint; //for consistent rendering private long sleepTime; //amount of time to sleep for (in milliseconds) private long delay=1000/30; //state of game (Running or Paused). int state = 1; public final static int RUNNING = 1; public final static int PAUSED = 2; public final static int STOPED = 3; GameSurface gEngine; public GameThread(SurfaceHolder surfaceHolder, Context context, Handler handler,GameSurface gEngineS){ //data about the screen mSurfaceHolder = surfaceHolder; mHandler = handler; mContext = context; gEngine=gEngineS; } //This is the most important part of the code. It is invoked when the call to start() is //made from the SurfaceView class. It loops continuously until the game is finished or //the application is suspended. private long beforeTime; @Override public void run() { //UPDATE while (state==RUNNING) { Log.d("State","Thread is runnig"); //time before update beforeTime = System.nanoTime(); //This is where we update the game engine gEngine.Update(); //DRAW Canvas c = null; try { //lock canvas so nothing else can use it c = mSurfaceHolder.lockCanvas(null); synchronized (mSurfaceHolder) { //clear the screen with the black painter. //reset the canvas c.drawColor(Color.BLACK); //This is where we draw the game engine. gEngine.doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } this.sleepTime = delay-((System.nanoTime()-beforeTime)/1000000L); try { //actual sleep code if(sleepTime>0){ this.sleep(sleepTime); } } catch (InterruptedException ex) { Logger.getLogger(GameThread.class.getName()).log(Level.SEVERE, null, ex); } while (state==PAUSED){ Log.d("State","Thread is pausing"); try { this.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } }} How i can close the Thread from Activity Class??

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  • Android - Retrieve all data from a SQLite table row

    - by Paul
    I have searched and cannot find an answer to my issue so i hope i am not completely barking up the wrong tree (so to speak). I am new to android and have started to create an app. My app on one screen creates and adds entries to a SQLite database using public class DatabaseHandler extends SQLiteOpenHelper and this all appears to work. I retrieve all the data and populate it into a grid, again this now works. My issue is I am unable to retrieve one complete line from the grid. I populate/display the grid with the following code. I have cut a lot out as the grid is made in stages, header, blank lines etc but the grid does display as I want. The id’s work as when I touch a line it displays its unique id. The onClick is right at the end and when I use getText() instead of getID() all it returns is the data in the labelDate. How do I retrieve all the labels as listed below? TextView labelDATE = new TextView(this); TextView labelCP = new TextView(this); TextView labelBG = new TextView(this); TextView labelQA = new TextView(this); TextView labelCN = new TextView(this); TextView labelKT = new TextView(this); TextView[] tvArray = {labelDATE, labelCP, labelBG, labelQA, labelCN, labelKT}; labelDATE.setText(re.getTime()); labelCP.setText(re.getCP()); labelBG.setText(re.getBG()); labelQA.setText(re.getQA()); labelCN.setText(re.getCN()); labelKT.setText(re.getKT()); for (TextView tv : tvArray) { tv.setTextColor(Color.WHITE); tv.setId(200+count); tr.setOnClickListener(this); tr.addView(tv); } //add this to the table row tl.addView(tr, new TableLayout.LayoutParams(LayoutParams.MATCH_PARENT,LayoutParams.WRAP_CONTENT)); public void onClick(View v) { if (v instanceof TableRow) { TableRow row = (TableRow) v; TextView child = (TextView) row.getChildAt(0); Toast toast = Toast.makeText(this, String.valueOf(child.getId()), Toast.LENGTH_SHORT); toast.show(); } } I can supply all the code for the grid creation if required. Thanks for any help.

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  • populate array fron list onclick javascript

    - by user3703591
    I 'm writing a code with JS and I don't know how to populate array when clicking on button. We have this code, which uses a list (ul), where the items (li) can be moved with mouse. How can do onclick to populate an array with 2 data, its first position and the last position? <!doctype html> <html lang="en"> <head> <script src="http://code.jquery.com/jquery-1.9.1.js"></script> <script src="http://code.jquery.com/ui/1.10.3/jquery-ui.js"></script> <script src="https://raw.github.com/furf/jquery-ui-touch-punch/master/jquery.ui.touch-punch.min.js"></script> <script> $(function() { $( ".documents" ).sortable(); $( ".documents" ).disableSelection(); }); </script> <meta charset="utf-8"> <title>toArray demo</title> <style> span { color: red; } </style> </head> <body> Reversed - <span></span> <ul id="opciones" class="documents"> <li>uno</li> <li>dos</li> <li>tres</li> </ul> <script> function disp( li ) { var a = []; for ( var i = 0; i < li.length; i++ ) { a.push( li[ i ].innerHTML ); } $( "span" ).text( a.join( " " ) ); } disp( $( "li" ).toArray() ); </script> <input type="button" value="actualizar_array" onclick="disp('#opciones')" /> </body> </html>

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  • Jquery remove class from image

    - by user1269625
    Hey ya'll I have these 3 images thumbnails here... <div class="wpcart_gallery" style="text-align:center; padding-top:5px;"> <a class="thickbox cboxElement" title="DSC_0118" href="http://www.taranmarlowjewelry.com/wp-content/uploads/2012/07/DSC_0118.jpg" rel="Teardrop Druzy Amethyst Ring" rev="http://www.taranmarlowjewelry.com/wp-content/uploads/2012/07/DSC_0118.jpg"> <img class="attachment-gold-thumbnails colorbox-736" width="50" height="50" title="DSC_0118" alt="DSC_0118" src="http://www.taranmarlowjewelry.com/wp-content/uploads/2012/07/DSC_0118-50x50.jpg"> </a> <a class="thickbox cboxElement" title="P7230376" href="http://www.taranmarlowjewelry.com/wp-content/uploads/2012/07/P7230376.jpg" rel="Teardrop Druzy Amethyst Ring" rev="http://www.taranmarlowjewelry.com/wp-content/uploads/2012/07/P7230376.jpg"> <img class="attachment-gold-thumbnails colorbox-736" width="50" height="50" title="P7230376" alt="P7230376" src="http://www.taranmarlowjewelry.com/wp-content/uploads/2012/07/P7230376-50x50.jpg"> </a> <a class="thickbox cboxElement" title="P7230378" href="http://www.taranmarlowjewelry.com/wp-content/uploads/2012/07/P7230378.jpg" rel="Teardrop Druzy Amethyst Ring" rev="http://www.taranmarlowjewelry.com/wp-content/uploads/2012/07/P7230378.jpg"> <img class="attachment-gold-thumbnails colorbox-736" width="50" height="50" title="P7230378" alt="P7230378" src="http://www.taranmarlowjewelry.com/wp-content/uploads/2012/07/P7230378-50x50.jpg"> </a> </div> What I am trying to do is come up with a jquery code that would remove the cboxElement from the first image and if I click on one of the images to remove cboxElement and place cboxElement to the other images... I also have this big image and when you click on one of the thumbnails, the image is replaced by the thumbnail and thats really the thumbnail I want to exclude...Could I possible just say if one of the 3 images src = this one image = src remove the class from this thumbnail? Which way would be better? I am very new at jquery :( I hope this makes sense. Here is the code for the big image... <a class="preview_link cboxElement" style="text-decoration:none;" href="http://www.taranmarlowjewelry.com/wp-content/uploads/2012/07/DSC_0118.jpg" rel="Teardrop Druzy Amethyst Ring"> <img id="product_image_736" class="product_image colorbox-736" width="400" src="http://www.taranmarlowjewelry.com/wp-content/uploads/2012/07/DSC_0118.jpg" title="Teardrop Druzy Amethyst Ring" alt="Teardrop Druzy Amethyst Ring"> <br> <div style="text-align:center; color:#F39B91;">Click To Enlarge</div> </a> Any help or a point in the right direction would be awesome!!

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  • mysql_fetch_array() expects parameter 1 to be resource problem

    - by user225269
    I don't get it, I see no mistakes in this code but there is this error, please help: mysql_fetch_array() expects parameter 1 to be resource problem <?php $con = mysql_connect("localhost","root","nitoryolai123$%^"); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("school", $con); $result = mysql_query("SELECT * FROM student WHERE IDNO=".$_GET['id']); ?> <?php while ($row = mysql_fetch_array($result)) { ?> <table class="a" border="0" align="center" cellpadding="0" cellspacing="1" bgcolor="#D3D3D3"> <tr> <form name="formcheck" method="get" action="updateact.php" onsubmit="return formCheck(this);"> <td> <table border="0" cellpadding="3" cellspacing="1" bgcolor=""> <tr> <td colspan="16" height="25" style="background:#5C915C; color:white; border:white 1px solid; text-align: left"><strong><font size="2">Update Students</td> <tr> <td width="30" height="35"><font size="2">*I D Number:</td> <td width="30"><input name="idnum" onkeypress="return isNumberKey(event)" type="text" maxlength="5" id='numbers'/ value="<?php echo $_GET['id']; ?>"></td> </tr> <tr> <td width="30" height="35"><font size="2">*Year:</td> <td width="30"><input name="yr" onkeypress="return isNumberKey(event)" type="text" maxlength="5" id='numbers'/ value="<?php echo $row["YEAR"]; ?>"></td> <?php } ?> I'm just trying to load the data in the forms but I don't know why that error appears. What could possibly be the mistake in here?

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  • refactoring this function in Java

    - by Joel
    Hi folks, I'm learning Java, and I know one of the big complaints about newbie programmers is that we make really long and involved methods that should be broken into several. Well here is one I wrote and is a perfect example. :-D. public void buildBall(){ /* sets the x and y value for the center of the canvas */ double i = ((getWidth() / 2)); double j = ((getHeight() / 2)); /* randomizes the start speed of the ball */ vy = 3.0; vx = rgen.nextDouble(1.0, 3.0); if (rgen.nextBoolean(.05)) vx = -vx; /* creates the ball */ GOval ball = new GOval(i,j,(2 *BALL_RADIUS),(2 * BALL_RADIUS)); ball.setFilled(true); ball.setFillColor(Color.RED); add(ball); /* animates the ball */ while(true){ i = (i + (vx* 2)); j = (j + (vy* 2)); if (i > APPLICATION_WIDTH-(2 * BALL_RADIUS)){ vx = -vx; } if (j > APPLICATION_HEIGHT-(2 * BALL_RADIUS)){ vy = -vy; } if (i < 0){ vx = -vx; } if (j < 0){ vy = -vy; } ball.move(vx + vx, vy + vy); pause(10); /* checks the edges of the ball to see if it hits an object */ colider = getElementAt(i, j); if (colider == null){ colider = getElementAt(i + (2*BALL_RADIUS), j); } if (colider == null){ colider = getElementAt(i + (2*BALL_RADIUS), j + (2*BALL_RADIUS)); } if (colider == null){ colider = getElementAt(i, j + (2*BALL_RADIUS)); } /* If the ball hits an object it reverses direction */ if (colider != null){ vy = -vy; /* removes bricks when hit but not the paddle */ if (j < (getHeight() -(PADDLE_Y_OFFSET + PADDLE_HEIGHT))){ remove(colider); } } } You can see from the title of the method that I started with good intentions of "building the ball". There are a few issues I ran up against: The problem is that then I needed to move the ball, so I created that while loop. I don't see any other way to do that other than just keep it "true", so that means any other code I create below this loop won't happen. I didn't make the while loop a different function because I was using those variables i and j. So I don't see how I can refactor beyond this loop. So my main question is: How would I pass the values of i and j to a new method: "animateBall" and how would I use ball.move(vx + vx, vy + vy); in that new method if ball has been declared in the buildBall method? I understand this is probably a simple thing of better understanding variable scope and passing arguments, but I'm not quite there yet...

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  • How do I center my navigation bar and background?

    - by user2892958
    nav-wrap { background:url(nav-bg-blue.png) no-repeat top center; height:39px; padding-top:3px; } .no-header-page #nav-wrap { background:url(nav-bg-nobanner-blue.png) no-repeat top center; height:43px; padding-top:4px; margin-bottom:30px; } #nav-wrap .container { clear: both; overflow: hidden; position:center; width:100%; } #nav-wrap .container ul { list-style: none; float: center; } #nav-wrap .container ul li { list-style: none; float: left; background:url(nav-right-last.png) no-repeat top right; padding-right:20px; margin-left:-10px; position:auto; } #nav-wrap .container ul span li { background:url(nav-right-last.png) no-repeat top right; } #nav-wrap .container ul li a { float: center; display: block; font-family: 'News Cycle', sans-serif; color: #fff; text-decoration: none; padding: 5px 10px 8px 20px; border: 0; outline: 0; list-style-type: none; font-size: 14px; text-transform:uppercase; letter-spacing:2px; background:url(nav-left-first.png) no-repeat top left; line-height:25px; text-shadow:0 -1px 2px rgba(0,0,0,0.3); } #nav-wrap .container ul li#active, #nav-wrap .container ul li:hover{ background:url(nav-hover-right-last-brown-red.png) no-repeat topright; z-index:1; } #nav-wrap .container ul li:hover a, #nav-wrap .container ul li#active a, #nav-wrap .container ul li a:hover { border: 0; background:url(nav-hover-left-brown-red.png) no-repeat top left; } .wsite-nav-0 { margin-left:0 !important`` }

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  • Javascript auto calculating with (+) and (-)

    - by Josh
    I need some help finding the error in my javascript calculation. I need to calculate the sum of my input boxes automatically and have my user be able to edit the calculation using + or - buttons. The code I have already does the calculation automatically if you manually enter the numbers, but pressing the + or - does not change the calculation. Here is the code: <html> <head> <script language="javascript"> function Calc(className){ var elements = document.getElementsByClassName(className); var total = 0; for(var i = 0; i < elements.length; ++i){ total += parseInt(elements[i].value); } document.form0.total.value = total; } function addone(field) { field.value = Number(field.value) + 1; } function subtractone(field) { field.value = Number(field.value) - 1; } </script> </head> <body> <form name="form0" id="form0"> 1: <input type="text" name="box1" id="box1" class="add" value="0" onKeyUp="Calc('add')" onChange="updatesum()" onClick="this.focus();this.select();" /> <input type="button" value=" + " onclick="addone(box1);"> <input type="button" value=" - " onclick="subtractone(box1);"> <br /> 2: <input type="text" name="box2" id="box2" class="add" value="0" onKeyUp="Calc('add')" onClick="this.focus();this.select();" /> <input type="button" value=" + " onclick="addone(box2);"> <input type="button" value=" - " onclick="subtractone(box2);"> <br /> 3: <input type="text" name="box3" id="box3" class="add" value="0" onKeyUp="Calc('add')" onClick="this.focus();this.select();" /> <input type="button" value=" + " onclick="addone(box3);"> <input type="button" value=" - " onclick="subtractone(box3);"> <br /> <br /> Total: <input readonly style="border:0px; font-size:14; color:red;" id="total" name="total"> </form> </body></html> Im sure the issue must be small, I just cant put my finger on it.

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  • customizing item renderer

    - by BretzelPretzel
    i would like the label and message to be on the left of the icon....i would also like the icon to be right-aligned what is the best way to do this? I'm confused by some of the tutorials i'm seeing for custom item renderers since they never explain how to format the renderer mxml, so i haven't figured that out yet although i suspect that's what i need to be doing <?xml version="1.0" encoding="utf-8"?> <s:View xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:components="components.*" creationComplete="imagelistings.send()" title="{data.title}"> <fx:Script> <![CDATA[ import mx.collections.ArrayCollection; import mx.events.FlexEvent; import mx.rpc.events.FaultEvent; import mx.rpc.events.ResultEvent; import spark.events.IndexChangeEvent; import valueObjects.imagelistingclass; [Bindable] private var listings:ArrayCollection = new ArrayCollection(); protected function toursService_resultHandler(event:ResultEvent):void { var listingarray:ArrayCollection=event.result.Chapter1.entry; var entry:imagelistingclass; for each(var plate:Object in listingarray) { entry=new imagelistingclass(); entry.image=plate.image; entry.location=plate.location; entry.html=plate.html; listings.addItem(entry); } } ]]> </fx:Script> <fx:Declarations> <s:HTTPService id="imagelistings" result="toursService_resultHandler(event)" url="assets/chapter1info.xml"/> </fx:Declarations> <s:List id="theList" left="0" right="0" top="0" bottom="0" alternatingItemColors="#000000" contentBackgroundColor="#404040" dataProvider="{listings}" horizontalScrollPolicy="off" > <s:itemRenderer> <fx:Component> <s:IconItemRenderer color="#FFFFFF" fontSize="30" iconField="location" labelField="" iconFillMode="scale" iconScaleMode="letterbox" iconHeight="125" messageField="image"> </s:IconItemRenderer> </fx:Component> </s:itemRenderer> </s:List>

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  • Why is my custom view not appearing?

    - by user351469
    When I comment out setContentView(boardView); in my Game.java my custom view in BoardView works fine and displays everything nicely... but onSizeChanged never gets called in BoardView.java... so I can't read the device width and height at runtime. If I leave setContentView uncommented onSizeChanged works... but the screen is blank! I want to be able to read the screen width and height at runtime and set the sizes of my ImageViews at creation so they are the optimal size. public class Game extends Activity implements OnClickListener{ private BoardView boardView; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); boardView = new BoardView(this); setContentView(boardView); // when this line disabled, it looks ok boardView.requestFocus(); } public class BoardView extends View { private final Game game; private float width; // width of one unit private float height; // height of one unit public BoardView(Context context){ super(context); this.game = (Game)context; setFocusable(true); setFocusableInTouchMode(true); LinearLayout maincontainer = new LinearLayout(game); maincontainer.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT)); maincontainer.setGravity(Gravity.CENTER); maincontainer.setOrientation(LinearLayout.VERTICAL); maincontainer.setBackgroundColor(Color.BLACK); LinearLayout innercontainer = new LinearLayout(game); innercontainer.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT)); innercontainer.setGravity(Gravity.CENTER); innercontainer.setOrientation(LinearLayout.HORIZONTAL); // declare a new table TableLayout layout = new TableLayout(game); layout.setLayoutParams(new TableLayout.LayoutParams(LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT)); // build a grid of ImageViews in a TableLayout for (int f=1; f<=7; f++) { TableRow tr = new TableRow(game); for (int c=1; c<=7; c++) { ImageView b = new ImageView(game); b.setImageResource(R.drawable.neworb); b.setOnClickListener(game); tr.addView(b, 30,30); // I'd like to not use fixed values here } // for layout.addView(tr); } // for innercontainer.addView(layout); maincontainer.addView(innercontainer); game.setContentView(maincontainer); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh){ width = w/9f; height = width; super.onSizeChanged(w, h, oldw, oldh); } }

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  • PHP - not sure how to ask - regarding variables and $_POST

    - by Phil
    I have a PHP form. The form works but I'm trying to test to see if a value other than the first item has been selected. I can't figure out how to write the If statement. $products = array( '' => 1, 'Item 2' => 2, 'Item 3' => 3, 'Item 4' => 4, 'Item 5' => 5, 'Item 6' => 6 ); $html = generateSelect('products', $products); function generateSelect($name = '', $options = array()) { $html = '<select name="'.$name.'">'; foreach ($options as $option => $value) { $html .= '<option value='.$value.'>'.$option.'</option>'; } $html .= '</select>'; return $html; } In my table, the drop down box is displayed: <tr> <td style="width:{$left_col_width}; text-align:left; vertical-align:center; padding:{$cell_padding}; font-weight:bold; {$product[3]}">{$product[0]}</td> <td style="text-align:left; vertical-align:top; padding:{$cell_padding};"><select name="{$product[1]}"> <option value="1"></option> <option value="2">Item 2</option> <option value="3">Item 3</option> <option value="4">Item 4</option> <option value="5">Item 5</option> <option value="6">Item 6</option> </select></td> </tr> I use the following if statement to check to see if someone has entered a phone number. if they have not entered a phone number, then the "Phone:" text turns red. How do I do an if statement similar to this to verify that someone has selected a product option from the drop down box? if(!empty($_POST['phone'])) { $phone[2] = clean_var($_POST['phone']); if (function_exists('htmlspecialchars')) $phone[2] = htmlspecialchars($phone[2], ENT_QUOTES); } else { $error = 1; $phone[3] = 'color:#d20128;'; } it seems simple but I can't figure it out.

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  • newbie in Jquery (including but no result)

    - by Negin
    I have this code: <html> <head> </head> <body> <form method='post'> <link type="text/css" href="css/themename/jquery-ui-1.8.14.custom.css" rel="Stylesheet" /> <script type="text/javascript" src="js/jquery-1.4.4.min.js"></script> <script type="text/javascript" src="js/jquery-ui-1.8.14.custom.min.js"></script> <style> #feedback { font-size: 1.4em; } #selectable .ui-selecting { background: #FECA40; } #selectable .ui-selected { background: #F39814; color: white; } #selectable { list-style-type: none; margin: 0; padding: 0; width: 60%; } #selectable li { margin: 3px; padding: 0.4em; font-size: 1.4em; height: 18px; } </style> <script> $(function() { $( "#selectable" ).selectable(); }); </script> <div class="demo"> <ol id="selectable"> <li class="ui-widget-content">Item 1</li> <li class="ui-widget-content">Item 2</li> <li class="ui-widget-content">Item 3</li> </ol> </div><!-- End demo --> <div class="demo-description" style="display: none; "> <p>Enable a DOM element (or group of elements) to be selectable. Draw a box with your cursor to select items. Hold down the Ctrl key to make multiple non-adjacent selections. </p> </div><!-- End demo-description --> </form> </body> </html> I downloaded the jquery but it has no result I used this site: http://jqueryui.com/demos/selectable/#event-create what is wrong here?

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