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  • Software development company business plan

    - by Navi
    I apologize in advance if this is the wrong forum for this question, so please forward me to the right place. I have about 10 years professional experience as software developer. Mostly on the Java platform doing server side programs. I have picked up a bit of Linux skills on the way as well. I know HTML and Javascript, so I can make a website that would not be too ugly, but I am not going to win any prizes with it. In fact I think I am pretty terrible in the user interface department. My initial plan is to do Android development. I read a few Android books and tried making a few apps. Since it is Java based I think I got the technical side down. Lately I have been thinking about iphone and Mac development, because of the relevant app store/development programs. The trouble is I don't know Objective C. As a side question, how long would it take me to become proficient in Objective C? Considering that I am working on my own and could hire somebody to help me for a short time for low wages if necessary what are my options? What are the pro and cons of the development programs app stores of Android and Apple? Which development/app stores are out there beside the ones I mentioned? Do you think it is necessary to find funds to get me started or should I just use my savings? If you have positive/negative experiences in a similar situations can you please share them? Thanks for your help.

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  • Why does my mic boost automatically go to 100 on every boot?

    - by Ben
    When my computer turns on, it automatically sets the "mic boost" sound setting to 100. This causes a loud static sound in my speakers. I can manually go to alsamixer and turn the mic boost down manually, but I would prefer it if I didn't have to do this every time I turn the computer on. I've tried running sudo alsactl store after fixing the settings, and this does save them, but I have to run sudo alsactl restore to restore the settings. This means that I have to manually fix the sound every time I start the computer anyway, so it isn't really a fix. I tried putting sudo alsactl restore in my startup programs, but that didn't seem to fix anything. I'm running Ubuntu 12.04, but I started having this problem before upgrading from 11.10. I'm using a Sony Vaio laptop. I'm not really sure what made it start; it seemed like I just started having the problem randomly one day. Any help would be appreciated! Edit: here is the output from running amixer: http://paste.ubuntu.com/1060080/

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  • How to make a text search template?

    - by Flipper
    I am not really sure what to call this, but I am looking for a way to have a "template" for my code to go by when searching for text. I am working on a project where a summary for a piece of text is supplied to the user. I want to allow the user to select a piece of text on the page so that the next time they come across a similar page I can find the text. For instance, lets say somebody goes to foxnews.com and selects the article like in the image below. Then whenever they go to any other foxnews.com article I would be able to identify the text for the article and summarize it for them. But an issue I see with this is for a site like Stack Exchange where you have multiple comments to be selected (like below) which means that I would have to be able to recursively search for all separate pieces of text. Requirements Be able to keep pieces of text separate from each other. Possible Issues DIV's may not contain ids, classes, or names. A piece of text may span across multiple DIVs How to recognize where an old piece of text ends and a new begins. How to store this information for later searching?

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  • Are there design patterns or generalised approaches for particle simulations?

    - by romeovs
    I'm working on a project (for college) in C++. The goal is to write a program that can more or less simulate a beam of particles flying trough the LHC synchrotron. Not wanting to rush into things, me and my team are thinking about how to implement this and I was wondering if there are general design patterns that are used to solve this kind of problem. The general approach we came up with so far is the following: there is a World that holds all objects you can add objects to this world such as Particle, Dipole and Quadrupole time is cut up into discrete steps, and at each point in time, for each Particle the magnetic and electric forces that each object in the World generates are calculated and summed up (luckily electro-magnetism is linear). each Particle moves accordingly (using a simple estimation approach to solve the differential movement equations) save the Particle positions repeat This seems a good approach but, for instance, it is hard to take into account symmetries that might be present (such as the magnetic field of each Quadrupole) and is this thus suboptimal. To take into account such symmetries as that of the Quadrupole field, it would be much easier to (also) make space discrete and somehow store form of the Quadrupole field somewhere. (Since 2532 or so Quadrupoles are stored this should lead to a massive gain of performance, not having to recalculate each Quadrupole field) So, are there any design patterns? Is the World-approach feasible or is it old-fashioned, bad programming? What about symmetry, how is that generally taken into acount?

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  • How can I malloc an array of struct to do the following using file operation?

    - by RHN
    How can malloc an array of struct to do the following using file operation? the file is .txt input in the file is like: 10 22 3.3 33 4.4 I want to read the first line from the file and then I want to malloc an array of input structures equal to the number of lines to be read in from the file. Then I want to read in the data from the file and into the array of structures malloc. Later on I want to store the size of the array into the input variable size. return an array.After this I want to create another function that print out the data in the input variable in the same form like input file and suppose a function call clean_data will free the malloc memory at the end. I have tried somthing like: struct input { int a; float b,c; } struct input* readData(char *filename,int *size); int main() { return 0; } struct input* readData(char *filename,int *size) { char filename[] = "input.txt"; FILE *fp = fopen(filename, "r"); int num; while(!feof(fp)) { fscanf(fp,"%f", &num); struct input *arr = (struct input*)malloc(sizeof(struct input)); } }

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  • Matrices: Arrays or separate member variables?

    - by bjz
    I'm teaching myself 3D maths and in the process building my own rudimentary engine (of sorts). I was wondering what would be the best way to structure my matrix class. There are a few options: Separate member variables: struct Mat4 { float m11, m12, m13, m14, m21, m22, m23, m24, m31, m32, m33, m34, m41, m42, m43, m44; // methods } A multi-dimensional array: struct Mat4 { float[4][4] m; // methods } An array of vectors struct Mat4 { Vec4[4] m; // methods } I'm guessing there would be positives and negatives to each. From 3D Math Primer for Graphics and Game Development, 2nd Edition p.155: Matrices use 1-based indices, so the first row and column are numbered 1. For example, a12 (read “a one two,” not “a twelve”) is the element in the first row, second column. Notice that this is different from programming languages such as C++ and Java, which use 0-based array indices. A matrix does not have a column 0 or row 0. This difference in indexing can cause some confusion if matrices are stored using an actual array data type. For this reason, it’s common for classes that store small, fixed size matrices of the type used for geometric purposes to give each element its own named member variable, such as float a11, instead of using the language’s native array support with something like float elem[3][3]. So that's one vote for method one. Is this really the accepted way to do things? It seems rather unwieldy if the only benefit would be sticking with the conventional math notation.

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  • What is the best way for an experienced developer to work on a WordPress blog

    - by nanothief
    I'm beginning to work on my first WordPress blog, however I've noticed most tutorials just have you do modifications (such as theme changes, installing plugins) on the production site. This worries me for a few reasons: No backups No version control If you make a mistake, your production site is affected Developing remotely is slower than local development, especially when tweaking css files. I understand why WordPress works like this - it allows people with no development experience to manage their WordPress installation (or the one provided by their service provider). It also allows you to work on the WordPress installation without having ssh access to the server. However as I am confortable working with tools like git and ssh, and am using a virtual server for the blog, this isn't very important to me. So I was wondering what techniques experienced developers use when working on a WordPress blog. For example: Do you develop locally, then push the changes to the live site? How do you do this? How do you manage database changes and backups? What do you store under version control (if anything)? If a plugin changes the database, do you somehow track the changes it does in version control, so you can rollback the changes done by the plugin if you need to? Or maybe I'm just overcomplicating everything if working on the production site isn't as risky as I am thinking it would be. I would appreciate any answers either way.

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  • Need help with ColdFusion and ASP.NET site [closed]

    - by Michael Stone
    To begin, I wasn't too sure how to title this.. I've got a few questions. First off, I've got a very big site that's in ColdFusion and we've been migrating to ASP.NET C# 4.0 the last 8 months. I've got a team of 7 programmers and no one can seem to figure out these answers, not even our senior C# programmer. We're using Team Foundation Server and we can't figure out how to only push up one small change at time. Right now we're stuck to publishing the entire site and it's causing serious issues. We've currently got the site as a Project and not a Website. We're wondering if that's one issue. I actually think it might be a problem. We're also dealing with an issue where we can't access our regular folders with relative paths. So we're first developing our admin side in .NET and We've got our regular site and then we've got another site within that for our .NET admin tools. By site, I'm referring to them actually being Sites in IIS. This also creates a problem for us when we're creating tools that upload images and want to store them and access them from our parent Site. I'd very much appreciate any advice on how to go about this in the most standardized way. So what I'm hoping for is advise on: -Publishing and managing a site/project in Team Foundation Server. Being able to push up one fix at a time if needed would be GREAT! -Any help figuring out the issuing referencing folders from my .NET child site to my parent ColdFusion site using regular relative paths. "/a/images/b/" would be nice nice instead of only being able to do "/b/images/" We're using ColdFusion 8, C# Asp.NET 4.0/Entity Framework/POCO Templates, and a Windows 2008 R2 Server. Thank you in advance for any help.

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  • Storing editable site content?

    - by hmp
    We have a Django-based website for which we wanted to make some of the content (text, and business logic such as pricing plans) easily editable in-house, and so we decided to store it outside the codebase. Usually the reason is one of the following: It's something that non-technical people want to edit. One example is copywriting for a website - the programmers prepare a template with text that defaults to "Lorem ipsum...", and the real content is inserted later to the database. It's something that we want to be able to change quickly, without the need to deploy new code (which we currently do twice a week). An example would be features currently available to the customers at different tiers of pricing. Instead of hardcoding these, we read them from database. The described solution is flexible but there are some reasons why I don't like it. Because the content has to be read from the database, there is a performance overhead. We mitigate that by using a caching scheme, but this also adds some complexity to the system. Developers who run the code locally see the system in a significantly different state compared to how it runs on production. Automated tests also exercise the system in a different state. Situations like testing new features on a staging server also get trickier - if the staging server doesn't have a recent copy of the database, it can be unexpectedly different from production. We could mitigate that by committing the new state to the repository occasionally (e.g. by adding data migrations), but it seems like a wrong approach. Is it? Any ideas how best to solve these problems? Is there a better approach for handling the content that I'm overlooking?

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  • Should one use a separate database for application data and user data?

    - by trycatch
    I’ve been working on a project for a little while and I’m unsure which is the better architecture. I’m interested in the consensus. The answer to me seems fairly obvious but something about it is digging at me and I can't pick out what. The TL;DR is: how do you handle a program with application data and user data in the same DB which needs to be able to receive updates to the application data periodically? One database for user data and one for application, or both in one? The detailed version is.. if an application has a database which needs to maintain application data AND user data, and the user data all references application data, it feels more natural to me to store them in the same database. But if there exists a need to be able to update the application data within this database periodically, should this be stripped into two databases so that one can simply download the updated application data database file as an update and replace the old one? Or should they remain as one database, and the application data be updated via a script which inserts the new data into the existing database? The second sounds clearly preferable to me... but for some reason just doesn’t feel right, and I can't pick out quite why.

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  • Should I encrypt data in database?

    - by Tio
    I have a client, for which I'm going to do an Web application about patient care, managing patients, consults, history, calendars, everything about that basically. The problem is that this is sensitive data, patient history and such. The client insists on encrypting the data at the database level, but I think this is going to deteriorate the performance of the web app. ( But maybe I shouldn't be worried about this ) I've read the laws about data protection on health issues ( Portugal ), but isn't very specific about this ( I just questioned them about this, I'm waiting for their response ). I've read the following link, but my question is different, should I encrypt the data in the database, or not. One problem that I foresee in encrypting data, is that I'm going to need a key, this could be the user password, but we all know how user passwords are ( 12345 etc etc ), and generating a key I would have to store it somewhere, this means that the programmer, dba, whatever could have access to it, any thoughts on this? Even adding an random salt to the user password isn't going to solve the problem since I can always access it, and therefore decrypt the data.

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  • Implementing my Entity System. Questions about some problems I have found.

    - by Notbad
    Hi!, Well during this week I have deciding about implementation of my entity system. It is a big topic so it has been difficult to take one option from the whole. This has been my decision: 1) I don't have an entity class it is just an id. 2) I have systems that contain a list of components (the list is homegenous, I mean, RenderSystem will just have RenderComponents). 3) Compones will be just data. 4) There would be some kind of "entity prototypes" in a manager or something from we will create entity instances.Ideally they will define the type of components it has and initialization data. 5) Prototype code to create an entity (this is from the top of my head): int id=World::getInstance()->createEntity("entity template"); 6) This will notify all systems that a new entity has been created, and if the entity needs a component that the system handles it will add it to the entity. Ok, this are the ideas. Let's see if some can help with the problems: 1) The main problem is this templates that are sent to the systems in creation process to populate the entity with needed components. What would you use, an OR(ed) int?, a list of strings?. 2) How to do initialization for components when the entity has been created? How to store this in the template? I have thought about having a function in the template that is virtual and after entity is created an populated, gets the components and sets initialization values. 3) Don't you think this is a lot of work for just an entity creation?. Sorry for the long post, I have tried to expose my ideas and finding in order other could have a start beside exposing my problems. Thanks in advance, Notbad.

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  • Is there a simple, flat, XML-based query-able data storage solution? [closed]

    - by alex gray
    I have been in long pursuit of an XML-based query-able data store, and despite continued searches and evaluations, I have yet to find a solution that meets the my needs, which include: Data is wholly contained within XML nodes, in flat text files. There is a "native" - or at least unobtrusive - method with which to perform Create/Read/Update/Delete (CRUD) operations onto the "schema". I would consider access via http, XHR, javascript, PHP, BASH, or PERL to be unobtrusive, dependent on the complexity of the set of dependencies. Server-side file-system reads and writes. A client-side interface element, accessible in any browser without a plug-in. Some extra, preferred (but optional) requirements include: Respond to simple SQL, or similarly syntax queries. Serve the data on a bare bones https server, with no "extra stuff", either via XMLHTTPRequest, HTTP proper, or JSON. A few thoughts: What I'm looking for may be possible via some Java server implementations, but for the sake of this question, please do not suggest that - unless it meets ALL the requirements. Java, especially on the client-side is not really an option, nor is it appealing from a development viewpoint.* I know walking the filesystem is a stretch, and I've heard it's possible with XPATH or XSLT, but as far as I know, that's not ready for primetime, nor even yet a recommendation. However the ability to recursively traverse the filesystem is needed for such a system to be of useful facility. At this point, I have basically implemented what I described via, of all things, CGI and Bash, but there has to be an easier way. Thoughts?

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  • Retrieving database column using JSON [migrated]

    - by arokia
    I have a database consist of 4 columns (id-symbol-name-contractnumber). All 4 columns with their data are being displayed on the user interface using JSON. There is a function which is responisble to add new column to the database e.g (countrycode). The coulmn is added successfully to the database BUT not able to show the new added coulmn in the user interface. Below is my code that is displaying the columns. Can you help me? table.php $(document).ready(function () { // prepare the data var theme = getDemoTheme(); var source = { datatype: "json", datafields: [ { name: 'id' }, { name: 'symbol' }, { name: 'name' }, { name: 'contractnumber' } ], url: 'data.php', filter: function() { // update the grid and send a request to the server. $("#jqxgrid").jqxGrid('updatebounddata', 'filter'); }, cache: false }; var dataAdapter = new $.jqx.dataAdapter(source); // initialize jqxGrid $("#jqxgrid").jqxGrid( { source: dataAdapter, width: 670, theme: theme, showfilterrow: true, filterable: true, columns: [ { text: 'id', datafield: 'id', width: 200 }, { text: 'symbol', datafield: 'symbol', width: 200 }, { text: 'name', datafield: 'name', width: 100 }, { text: 'contractnumber', filtertype: 'list', datafield: 'contractnumber' } ] }); }); data.php <?php #Include the db.php file include('db.php'); $query = "SELECT * FROM pricelist"; $result = mysql_query($query) or die("SQL Error 1: " . mysql_error()); $orders = array(); // get data and store in a json array while ($row = mysql_fetch_array($result, MYSQL_ASSOC)) { $pricelist[] = array( 'id' => $row['id'], 'symbol' => $row['symbol'], 'name' => $row['name'], 'contractnumber' => $row['contractnumber'] ); } echo json_encode($pricelist); ?>

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  • Oracle Customer Experience (CX) Solutions Make Retailers Merry

    - by Tuula Fai
    Tis the season to be jolly. If you’re a retailer, your level of jolliness depends on sales. So you watch trends like U.S. store traffic increasing 3.5% to 308 million on Black Friday but sales actually falling 1.8% to $11.2 billion. Fortunately, by the end of November, retail sales were up 3.7% over the previous year, thanks to life recovering after Hurricane Sandy. And online sales topped $1 billion for the first time ever! Who are the companies improving their sales online? They are big names like Walgreen’s Drugstore.com, Nordstrom’s HauteLook, and Intuit. More importantly, how are they doing it? They use cutting-edge business practices enabled by Oracle’s CX Cloud Service & Support solutions to: Increase conversions rates and order sizes (Customer Acquisition) Enhance customer satisfaction and loyalty (Customer Retention) Reduce contact center costs and improve agent productivity (Operational Efficiency). Acquisition + Retention + Operational Efficiency = Sustainable Growth and Profits. That’s the magic formula for retail customer service success. Don’t take our word for it. Look at the results of these Oracle customers: Walgreen’s Drugstore—30% sales conversion rate on chat sessions with 20% increase in shopping cart size Nordstrom’s HauteLook—40,000+ interactions per month—20% growth over last year— efficiently managed by 40 agents, with no increase in IT costs Intuit—50% increase in customer satisfaction and 70% decrease in cost per interaction Using Oracle’s CX Cloud & Service solutions, these retailers deliver consistent, relevant, and personalized experiences across all touchpoints, including social, mobile, and web. Their ability to connect with customers anytime, anywhere—providing the right answer at the right time—helps them create a defensible advantage in the marketplace. Want to learn more? Please visit http://www.oracle.com/goto/cloudlaunchpad for free resources on delivering exceptional customer service in the Cloud. Also, watch our YouTube channel to learn more about seamless multichannel retail and Winston Furnishings’ exceptional customer experience.

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  • How do I dissuade users from using the same password with similar systems?

    - by Resorath
    I'm building a web application that connects to other web services (using strictly anonymous binding, so no user passwords are being used). However the web application maintains its own users itself, and is required to ask certain details such as e-mail addresses and public linking information to these other web services (for example, a username but not a password). I want to deter or prevent users from reusing passwords in my application that they have also used in the applications I'm linking to. For example, if I ask for their e-mail and provide me with their gmail address, I don't want them using their gmail password for my system. Another example would be reusing a password to a linked system in which they also gave me their username. One idea I had was to simply try using the information they gave me, along with the password they are trying to store and log in to these external web applications to test the password - then immediately unbind if I was successful and ask the user to use a different password. However I suspect there is a host of morale and legal issues there. The reason this is a big deal to me is accountability. My application is simply not funded enough to invest properly in security around user passwords. A salted, hashed password in a public SQL-like database is as secure as it gets. So if passwords and linked usernames or e-mails get out, I don't want my userbase compromised.

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  • How do I simplify a 2D game grid for level management while keeping its by-pixel features?

    - by Eric Thoma
    (I cross-posted this from StackOverflow as this seems to be a more appropriate forum. I've looked around a little here and I did not find an answer, so I hope this is not a recurring question.) This is a question dealing with 2D world design. I am playing around by creating a 2D bird's eye view shooter game, and I am looking to make the game sleek and advanced. I hope to be able to write physics so projectiles have momentum and knock-down properties. I am immediately running into the problem of world design. I need a way to have level files that store everything there is about a game. This is easiest by just having a grid of objects. But there are thin-walls and other objects that don't seem to fit into a traditional cell of a grid. I want to be able to fit all these together so I can streamline level design; so I don't have to put in the exact pixel-specific start and end of a wall. There doesn't seem to be an obvious translation from level file to game without forcing myself into a pacman-life scenario, meaning a scenario where the game feels boxy and discrete. There is a contrast between the smoothly (relatively) moving characters and finite jumps in a grid. I would appreciate an answer that would describe implementation options or point me to resources that do. I would also appreciate references to sites that teach game design. The language I am using is Java (although I would love to use C or C++, but I can never find convenient resources in those languages). Thank you for any answers. Please leave any questions in the space below; I will be able to answer them later tonight (28th Nov).

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  • How did we get saddled with the (hierarchical) filesystem as the basic data structure?

    - by user1936
    I'm self-taught and I don't have a CS degree. The more I've been learning about data structure, the more I wonder, in this day and age, how are we still saddled with the filesystem, with directories and files, as the basic data storage structure on the OS? I understand the simplicity of it, but it seems nowadays that there could be more options available natively. As far as I'm aware, the only project to improve the basic functionality of the filesystem was ReiserFS, where you could tell what line of a file was changed by whom, and when. For instance, if I could have native tagging for files, where I could tag images, diagrams, word-processing documents, an entire code repository, all as belonging to a single project, that would really be helpful to me. Since I'm stuck in the filesystem paradigm, I know that I could put all those into a single folder/directory, but what if they already exist in disparate directories, and they need to stay there? I know there are programs out there that can do this, but why aren't they on the filesystem? Something that would be nice to have is some kind of relational feature in the filesystem, like you get with RDBMSes. I understand that that was supposed to be part of Vista/7, but that fell off the feature list too. Sure, any program can store a binary file and have any data structure it wants in it, by why couldn't the OS offer more complex ways of storing data, beyond the simple heirarchy of the filesystem?

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  • Tips on how to notify a user of new features in your game (Android)

    - by brent777
    I have noticed a problem when releasing new features for a game that I wrote for Android and published on Google Play Store. Because my game is "stage-based" - and not a game like Hay Day, for example, where users will just go into the game every day since it can't really be finished - my users are not aware of new features that I release for the game. For example, if I publish a new version of my game and it contains a couple new stages, most of their devices will just auto-update the game and they don't even notice this and think to check out what's new. So this is why an approach like popping open a dialog that showcases the new feature(s) when they open the game for the first time after the update was done is not really sufficient. I am looking for some tips on an approach that will draw my users back into the game and then they could read more detail about new features on such a dialog. I was thinking of something like a notification that tells them to check out the new features after an update is done but I am not sure if this is a good idea. Any suggestions to help me solve this problem would be awesome.

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  • Take a snapshot with JavaFX!

    - by user12610255
    JavaFX 2.2 has a "snapshot" feature that enables you to take a picture of any node or scene. Take a look at the API Documentation and you will find new snapshot methods in the javafx.scene.Scene class. The most basic version has the following signature: public WritableImage snapshot(WritableImage image) The WritableImage class (also introduced in JavaFX 2.2) lives in the javafx.scene.image package, and represents a custom graphical image that is constructed from pixels supplied by the application. In fact, there are 5 new classes in javafx.scene.image: PixelFormat: Defines the layout of data for a pixel of a given format. WritablePixelFormat: Represents a pixel format that can store full colors and so can be used as a destination format to write pixel data from an arbitrary image. PixelReader: Defines methods for retrieving the pixel data from an Image or other surface containing pixels. PixelWriter: Defines methods for writing the pixel data of a WritableImage or other surface containing writable pixels. WritableImage: Represents a custom graphical image that is constructed from pixels supplied by the application, and possibly from PixelReader objects from any number of sources, including images read from a file or URL. The API documentation contains lots of information, so go investigate and have fun with these useful new classes! -- Scott Hommel

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  • Choosing the Database Solution for Large Data Application

    - by GµårÐïåñ
    I have been tasked to write an application that will be a combination of document and inventory management in VB.net which will be used to store document images in TIFF, PDF, XPS, TXT, DOC, PPT and so on as binary data that can be retrieved for viewing, printing, and possible OCR to be searchable as well along with meta data such as sender, recipient, type of document, date, source, etc. So the table would probably be something like: DOC_NAME, DOC_DATE, NOTES, ... DOC_BINARY (where the actual document will be put inside) What my concern is finding a database solution that will not become unstable due to size restrictions, records limitations and performance. Some of the options are MS_SQL, SQL Express, SQLite, mySQL, and Access. Now I can pretty much eliminate Access right off the bat as it is just too limiting and not scalable. I can further eliminate SQL Express because of the 2 GB limit and again scalability. So that leaves me with MS_SQL, SQLite and mySQL (although if anyone has other options they think would be good as well, please feel free to share them, by no means am I set on these only). So this brings me to what you guys think is the best option for what I have described. The goal is that the data is all in one place (a single file) that will make backup and portability easier. For small volume usage, pretty much any solution will hold for a while, but my goal is to think ahead and make sure its able to withstand heavy large volume usage as well. Another consideration is also the interoperability with .NET and stability of such code to avoid errors and memory leaks. Your feedback would be greatly appreciated.

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  • Is there a product planning tool that has these specific features? [closed]

    - by acjohnson55
    I am working on a web startup in the early stages, and we are struggling a bit to manage the scope and scheduling of our product. We have loads of high-level features in the pipeline, but we need a good way of scheduling them for release iterations and breaking them into actual tasks that can be scheduled (that could be a separate tool, but integration would be preferred). I would say that our product can be pretty cleanly divided into "aspects", and we want to be able to separate features by the aspect to which they apply. Perhaps most importantly, it should be really simple to create and move features between target release points. We don't have physical space for a war room type setup, so whatever we settle upon should ideally have a cloud-type web interface. Right now, we're using Excel to make a grid of product aspects vs. target releases, and we store features at the intersections. But this is not providing a good way of indexing tasks to those features or being able to move them around. I would much rather have something that automates the grid overview. I'm less interested in something that helps with low-level scheduling than I am in something that is good at organizing the product plan at the long-term, high-level view. Is there a product planning tool out there that matches these specifications?

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  • Do cross reference database tables have a place in domain driven design?

    - by Mike Cellini
    First some background. Let's say we have a system where a customer is placing an order in a web interface. The items that customer is ordering can priced in various ways. Sometimes including the cost of delivery and sometimes not at all. That pricing effectively depends on a variety of factors including the vendor's own pricing model, that vendor's individual contracts with customers as well as that vendor's contracts with its own suppliers. Let's assume that once a customer places an order for a particular item and chooses a contract if any, the method of delivery can be determined by variables on those contracts. Those delivery methods also live in their own table in the database and have various properties consumed downstream. It makes sense that a cross reference or lookup table would store that information. That table would be loaded into the domain and could then be used to apply the appropriate delivery method while processing the order. Does this make sense in the context of domain driven design? Or is my thinking too relational? Is this logic that should be built into it's own class/method (I mean beyond apply the cross reference table data)?

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  • Storage of leftover values in a situation of having to round down

    - by jt0dd
    I'm writing an app (client and server side) where the number of sales required by each employee must be kept track of in round-number form. Each month, the employees are required to sell a certain number, and this app needs to keep track of how many sales must be made for each 12 hour interval during the work week. Because I have to round the values down to a whole number, I must keep track of leftovers in the rounding process and ensure that they are always carried over. My method must ensure the storage of the leftover value even when client and server side crash, restart, close, etc. Right now, I'm working on doing this by storing the leftovers in a field in the user's account row in the database each time a value is rounded, reading the stored value, removing any portion that is used (when a whole number is reached, most of the leftover is used up), and storing the new value. This practice seems weird because while the leftovers are calculated on the client side, it's the same number for each employee, and every employee using the app is storing a copy of the same leftover data. Alternatively, I could have all clients store the data at once into the same data field on a general table, but this is just as weird. Is there a better way that this can be handled or is my method correct?

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  • Is there an idiot's guide to software licensing somewhere?

    - by Karpie
    Basically, my knowledge on the issue is zilch other than the fact that open-source and closed-source exists. I'm a web developer (not a designer in the slightest), so I look online for things like icons. I've always been a big fan of these icons, which have a Creative Commons Attribution 2.5 License. As far as I can see, this license says 'do whatever you want with them as long as you have a link back to me somewhere'. Is that assumption correct? Just today I found a new icon set, with a much more confusing license (found here), and to be quite honest I have no idea if I'm allowed to use them or not. At the moment I want to just use them for toy stuff that might never see the light of day, but then my source code is stored on Github, is it legal to store the icons there where they're publicly accessible? If I put them on my personal website that might have ads on it to make me five cents every now and then, is that legal? If I use them on a site that offers a free service to users, is that legal? If that site then starts making money (via things like paid subscriptions) or gets bought out by someone (highly unlikely but one day possible) is that legal? Is there some noob guide out there that explains all this stuff, because I would hate to start using this sort of stuff now only to have to change it all later. Even if I buy the icons, there's still licensing issues that I don't understand! :( And this sort of stuff keeps popping up more and more often...

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