Search Results

Search found 23265 results on 931 pages for 'justin case'.

Page 298/931 | < Previous Page | 294 295 296 297 298 299 300 301 302 303 304 305  | Next Page >

  • Grails- Unique constraint

    - by WaZ
    How can I basically carry out a unique constraint on a string data-type field. class User{ String username String Email static hasMany = [roles:Roles] static constraints = { Email(email:true) username(unique:true) } Is there any simple way to implement username(unique:true) or I will have to manually check the database by the in-built methods like .findByNameLike. My need is that username should be unique and should be case insensitive

    Read the article

  • Deeplinking with SWFAddress and Facebook connect

    - by Frederik
    After prompting the user for the login and submitting it's details, my application appears in the facebook lightbox instead of the browser window. This is not the case when I remove the SWFAddress params (all the info after the hash in the URL bar). Is it possible to tell the API to ignore the info after the hash or is there a way i can determine the redirect URL myself? Any help would be greatly appreciated,

    Read the article

  • Compile error C++: could not deduce template argument for 'T'

    - by OneShot
    I'm trying to read binary data to load structs back into memory so I can edit them and save them back to the .dat file. readVector() attempts to read the file, and return the vectors that were serialized. But i'm getting this compile error when I try and run it. What am I doing wrong with my templates? ***** EDIT ************** Code: // Project 5.cpp : main project file. #include "stdafx.h" #include <iostream> #include <fstream> #include <string> #include <vector> #include <algorithm> using namespace System; using namespace std; #pragma hdrstop int checkCommand (string line); template<typename T> void writeVector(ofstream &out, const vector<T> &vec); template<typename T> vector<T> readVector(ifstream &in); struct InventoryItem { string Item; string Description; int Quantity; int wholesaleCost; int retailCost; int dateAdded; } ; int main(void) { cout << "Welcome to the Inventory Manager extreme! [Version 1.0]" << endl; ifstream in("data.dat"); vector<InventoryItem> structList; readVector<InventoryItem>( in ); while (1) { string line = ""; cout << endl; cout << "Commands: " << endl; cout << "1: Add a new record " << endl; cout << "2: Display a record " << endl; cout << "3: Edit a current record " << endl; cout << "4: Exit the program " << endl; cout << endl; cout << "Enter a command 1-4: "; getline(cin , line); int rValue = checkCommand(line); if (rValue == 1) { cout << "You've entered a invalid command! Try Again." << endl; } else if (rValue == 2){ cout << "Error calling command!" << endl; } else if (!rValue) { break; } } system("pause"); return 0; } int checkCommand (string line) { int intReturn = atoi(line.c_str()); int status = 3; switch (intReturn) { case 1: break; case 2: break; case 3: break; case 4: status = 0; break; default: status = 1; break; } return status; } template<typename T> void writeVector(ofstream &out, const vector<T> &vec) { out << vec.size(); for(vector<T>::const_iterator i = vec.begin(); i != vec.end(); i++) { out << *i; } } ostream& operator<<(std::ostream &strm, const InventoryItem &i) { return strm << i.Item << " (" << i.Description << ")"; } template<typename T> vector<T> readVector(ifstream &in) { size_t size; in >> size; vector<T> vec; vec.reserve(size); for(int i = 0; i < size; i++) { T tmp; in >> tmp; vec.push_back(tmp); } return vec; } Compiler errors: 1>------ Build started: Project: Project 5, Configuration: Debug Win32 ------ 1>Compiling... 1>Project 5.cpp 1>.\Project 5.cpp(124) : warning C4018: '<' : signed/unsigned mismatch 1> .\Project 5.cpp(40) : see reference to function template instantiation 'std::vector<_Ty> readVector<InventoryItem>(std::ifstream &)' being compiled 1> with 1> [ 1> _Ty=InventoryItem 1> ] 1>.\Project 5.cpp(127) : error C2679: binary '>>' : no operator found which takes a right-hand operand of type 'InventoryItem' (or there is no acceptable conversion) 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(1144): could be 'std::basic_istream<_Elem,_Traits> &std::operator >><std::char_traits<char>>(std::basic_istream<_Elem,_Traits> &,signed char *)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(1146): or 'std::basic_istream<_Elem,_Traits> &std::operator >><std::char_traits<char>>(std::basic_istream<_Elem,_Traits> &,signed char &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(1148): or 'std::basic_istream<_Elem,_Traits> &std::operator >><std::char_traits<char>>(std::basic_istream<_Elem,_Traits> &,unsigned char *)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(1150): or 'std::basic_istream<_Elem,_Traits> &std::operator >><std::char_traits<char>>(std::basic_istream<_Elem,_Traits> &,unsigned char &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(155): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(std::basic_istream<_Elem,_Traits> &(__cdecl *)(std::basic_istream<_Elem,_Traits> &))' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(161): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(std::basic_ios<_Elem,_Traits> &(__cdecl *)(std::basic_ios<_Elem,_Traits> &))' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(168): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(std::ios_base &(__cdecl *)(std::ios_base &))' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(175): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(std::_Bool &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(194): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(short &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(228): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(unsigned short &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(247): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(int &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(273): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(unsigned int &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(291): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(long &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(309): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(__w64 unsigned long &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(329): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(__int64 &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(348): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(unsigned __int64 &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(367): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(float &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(386): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(double &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(404): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(long double &)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(422): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(void *&)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\istream(441): or 'std::basic_istream<_Elem,_Traits> &std::basic_istream<_Elem,_Traits>::operator >>(std::basic_streambuf<_Elem,_Traits> *)' 1> with 1> [ 1> _Elem=char, 1> _Traits=std::char_traits<char> 1> ] 1> while trying to match the argument list '(std::ifstream, InventoryItem)' 1>Build log was saved at "file://c:\Users\Owner\Documents\Visual Studio 2008\Projects\Project 5\Project 5\Debug\BuildLog.htm" 1>Project 5 - 1 error(s), 1 warning(s) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Oh my god...I fixed that error I think and now I got another one. Will you PLEASE just help me on this one too! What the heck does this mean ??

    Read the article

  • Data Processing in Business Intelligence Applications

    - by Manoj
    Is data processing a part of business intelligence tools? If no how else is it done or if yes can you give a few examples. My use case: I am using pentaho reporting to generate tables and graphs of my test data. Now I want to compare the data against the spec and see if it passes or fails and report the same. The spec is also in the database. How best to do it?

    Read the article

  • Removing file from Mercurial MQ Patch

    - by Nathan Lee
    I have large MQ patch applied in Mercurial. What has happened is I have done qrefresh and included files in my patch that I do not want to include. Is there a way to remove the changes to these file from my patch with out manually editing it? In this case if I was just working without MQ, all I would have to do is hg revert.

    Read the article

  • Spring MVC validation with Annotations

    - by cdecker
    I'm having quite some trouble since I migrated my controllers from classical inheritance to use the annotations like @Controller and @RequestMapping. The problem is that I don't know how to plug in validation like in the old case. Are there any good tutorials about this?

    Read the article

  • UpdateProgress with UpdatePanel not showing up in User control when page is loading

    - by Carter
    Is this typical behavior of the UpdateProgress for an ASP.Net UpdatePanel? I have an update panel with the UpdateProgress control inside of a user control window on a page. If I then make the page in the background do some loading and click a button in the user control update panel the UpdateProgress does not show up at all. It's like the UpdatePanels refresh request is not even registered until after the actual page is done doing it's business. It's worth noting that it will show up if nothing is happening in the background. The functionality I want is what you would expect. I want to loader to show up if it has to wait for anything to get it's refresh done when after the button is clicked. I know I can get this functionality if I just use jquery ajax with a static web method, but you can't have static web methods inside of a user control. I could have it in the page but it really doesn't belong there. A full-blown wcf wouldn't really be worth it in this case either. I'm trying to compromise with an UpdatePanel but these things always seem to cause me some kind of trouble. Maybe this is just the way it works? Edit:So I'll clarify a bit what I'm doing. What's happening is I have a page and all it has on it are some tools on the side and a big map. When the page initially loads it takes some time to load the map. Now if while it's loading I open up the tool (a user control) that has the update panel in question in it and click the button on this user control that should refresh the update panel with new data and show the loading sign (in the updateprogress) then the UpdateProgress loading image does not show up. However, the code run by the button click does run after the page is done loading (as expected) and The UpdateProgress will show up if nothing on the page containing the user control is loading. I just want the loader to show up while the page is loading. I thought my problem was that perhaps the map loading is in an update panel and my UpdateProgress was only being associated with the update panel for the user control's update panel. Hence, I would get no loading icon when the map was loading. This is not the case though.

    Read the article

  • C stack/scope, variable's lifetime after functions ends

    - by Ranking Stackingblocks
    void someFunc() { int stackInt = 4; someOtherFunc(&stackInt); } Is it the case that stackInt's address space could be reallocated after someFunc ends, making it unsafe to assume that the value passed to someOtherFunc represents the stackInt variable with value 4 that was passed to it? In other words, should I avoid passing stack variables around by address and expecting them to still be alive after the function they were initialised in has ended?

    Read the article

  • What development technologies or technology stack is typically used in the security industry?

    - by vfilby
    In this case security means building security (access control, alarm systems, etc). And I am not talking about working directly with the hardware, more focused on web based applications/api's that clients or companies can use? Are there technologies that are commonly used? Are there technologies that shouldn't be used? Are there any real benefits to a linux based stack as opposed to a windows based stack for exposing web based applications?

    Read the article

  • Navbar List Items Not Showing in Internet Explorer 6

    - by Theo
    Hi everyone, I have a bit of a problem with a navbar not displaying correctly in IE6. http://classicpartsltd.com/ - this is the page, and if you hover over a nav item such as 'Goggles' in IE6 you will see that some of the list items are showing up, but that they will in IE7 and IE8... Does anyone know why this would be the case? Many thanks, Theo.

    Read the article

  • Encrypt parameters passed to a swf

    - by 23tux
    Hi, does anyone know how to encrypt the parameters that are passed to a flash movie? The case is, that the user should not be able to read the parameters in the source code in plaintext. And of course, I have to able to decrypt the parameter in actionscript 3 ;-) thx, tux

    Read the article

  • UITableViewCell with selectable/copyable text that also detects URLs on the iPhone

    - by Jasarien
    Hi guys, I have a problem. Part of my app requires text to be shown in a table. The text needs to be selectable/copyable (but not editable) and any URLs within the text need to be highlighted and and when tapped allow me to take that URL and open my embedded browser. I have seen a couple of solutions that solve one of either of these problems, but not both. Solution 1: Icon Factory's IFTweetLabel The first solution I tried was to use the IFTweetLabel class made possible by Icon Factory and used in Twitterrific. While this solution allows for links (or anything you can find with a regex) to be detected to be handled on a case by case basis, it doesn't allow for selecting and copying. There is also an issue where if a URL is long enough to be wrapped, the button that the class overlays above the URL to make it interactive cannot wrap and draws off screen, looking very odd. Solution 2: Use IFTweetLabel and handle copy manually The second thing I tried was to keep IFTweetLabel in place to handle the links, but to implement the copying using a long-tap gesture, like how the SMS app handles it. This was just about working, but it doesn't allow for arbitrary selection of text, the whole text is copied, or none is copied at all... Pretty black and white. Solution 3: UITextView My third attempt was to add a UITextView as a subview of the table cell. The only thing that this doesn't solve is the fact that detected URLs cannot be handled by me. The text view uses UIApplication's openURL: method which quits my app and launched Safari. Also, as the table view can get quite large, the number of UITextViews added as subviews cause a noticeable performance drag on scrolling throughout the table, especially on iPhone 3G era devices (because of the creation, layout, compositing whenever a cell is scrolled on screen, etc). So my question to all you knowledgeable folk out there is: What can I do? Would a UIWebView be the best option? Aside from a performance drag, I think a webview would solve all the above issues, and if I remember correctly, back in the 2.0 days, the Apple documentation actually recommended web views where text formatting / hyperlinks were required. Can anyone think of a way to achieve this without a performance drag? Many thanks in advance to everyone who can help.

    Read the article

  • ASP.NET MVC redirect from asynchronous call

    - by Idsa
    I send asynchronous call using jQuery form plugin and in the case of success want to redirect user to some "success-page". Now my ASP.NET MVC action just returns some special "success-JSON" and the user is redirected using Javascript. Is there any way to implement automatic redirect (without Javascript call)?

    Read the article

  • GOTO still considered harmful?

    - by Kyle Cronin
    Everyone is aware of Dijkstra's Letters to the editor: go to statement considered harmful (also here .html transcript and here .pdf) and there has been a formidable push since that time to eschew the goto statement whenever possible. While it's possible to use goto to produce unmaintainable, sprawling code, it nevertheless remains in modern programming languages. Even the advanced continuation control structure in Scheme can be described as a sophisticated goto. What circumstances warrant the use of goto? When is it best to avoid? As a followup question: C provides a pair of functions, setjmp and longjmp, that provide the ability to goto not just within the current stack frame but within any of the calling frames. Should these be considered as dangerous as goto? More dangerous? Dijkstra himself regretted that title, of which he was not responsible for. At the end of EWD1308 (also here .pdf) he wrote: Finally a short story for the record. In 1968, the Communications of the ACM published a text of mine under the title "The goto statement considered harmful", which in later years would be most frequently referenced, regrettably, however, often by authors who had seen no more of it than its title, which became a cornerstone of my fame by becoming a template: we would see all sorts of articles under the title "X considered harmful" for almost any X, including one titled "Dijkstra considered harmful". But what had happened? I had submitted a paper under the title "A case against the goto statement", which, in order to speed up its publication, the editor had changed into a "letter to the Editor", and in the process he had given it a new title of his own invention! The editor was Niklaus Wirth. A well thought out classic paper about this topic, to be matched to that of Dijkstra, is Structured Programming with go to Statements (also here .pdf), by Donald E. Knuth. Reading both helps to reestablish context and a non-dogmatic understanding of the subject. In this paper, Dijkstra's opinion on this case is reported and is even more strong: Donald E. Knuth: I believe that by presenting such a view I am not in fact disagreeing sharply with Dijkstra's ideas, since he recently wrote the following: "Please don't fall into the trap of believing that I am terribly dogmatical about [the go to statement]. I have the uncomfortable feeling that others are making a religion out of it, as if the conceptual problems of programming could be solved by a single trick, by a simple form of coding discipline!"

    Read the article

  • Java Hardware Acceleration

    - by Freezerburn
    I have been spending some time looking into the hardware acceleration features of Java, and I am still a bit confused as none of the sites that I found online directly and clearly answered some of the questions I have. So here are the questions I have for hardware acceleration in Java: 1) In Eclipse version 3.6.0, with the most recent Java update for Mac OS X (1.6u10 I think), is hardware acceleration enabled by default? I read somewhere that someCanvas.getGraphicsConfiguration().getBufferCapabilities().isPageFlipping() is supposed to give an indication of whether or not hardware acceleration is enabled, and my program reports back true when that is run on my main Canvas instance for drawing to. If my hardware acceleration is not enabled now, or by default, what would I have to do to enable it? 2) I have seen a couple articles here and there about the difference between a BufferedImage and VolatileImage, mainly saying that VolatileImage is the hardware accelerated image and is stored in VRAM for fast copy-from operations. However, I have also found some instances where BufferedImage is said to be hardware accelerated as well. Is BufferedImage hardware accelerated as well in my environment? What would be the advantage of using a VolatileImage if both types are hardware accelerated? My main assumption for the advantage of having a VolatileImage in the case of both having acceleration is that VolatileImage is able to detect when its VRAM has been dumped. But if BufferedImage also support acceleration now, would it not have the same kind of detection built into it as well, just hidden from the user, in case that the memory is dumped? 3) Is there any advantage to using someGraphicsConfiguration.getCompatibleImage/getCompatibleVolatileImage() as opposed to ImageIO.read() In a tutorial I have been reading for some general concepts about setting up the rendering window properly (tutorial) it uses the getCompatibleImage method, which I believe returns a BufferedImage, to get their "hardware accelerated" images for fast drawing, which ties into question 2 about if it is hardware accelerated. 4) This is less hardware acceleration, but it is something I have been curious about: do I need to order which graphics get drawn? I know that when using OpenGL via C/C++ it is best to make sure that the same graphic is drawn in all the locations it needs to be drawn at once to reduce the number of times the current texture needs to be switch. From what I have read, it seems as if Java will take care of this for me and make sure things are drawn in the most optimal fashion, but again, nothing has ever said anything like this clearly. 5) What AWT/Swing classes support hardware acceleration, and which ones should be used? I am currently using a class that extends JFrame to create a window, and adding a Canvas to it from which I create a BufferStrategy. Is this good practice, or is there some other type of way I should be implementing this? Thank you very much for your time, and I hope I provided clear questions and enough information for you to answer my several questions.

    Read the article

  • overload Equals, is this wrong?

    - by Zka
    Reading some piece of code and I keep seeing this : public override bool Equals (object obj) { if (obj == null || this.GetType ().Equals (obj.GetType())) return false; //compare code... } Shouldn't it be like this (note the !): public override bool Equals (object obj) { if (obj == null || !this.GetType ().Equals (obj.GetType())) return false; //compare code... } Or does the equals perform differently in this case?

    Read the article

  • Why does this thumbnail generation code throw OutOfMemoryException on large files?

    - by tsilb
    This code works great for generating thumbnails, but when given a very large (100MB+) TIFF file, it throws OutOfMemoryExceptions. When I do it manually in Paint.NET on the same machine, it works fine. How can I improve this code to stop throwing on very large files? In this case I'm loading a 721MB TIF on a machine with 8GB RAM. The Task Manager shows 2GB used so something is preventing it from using all that memory. Specifically it throws when I load the Image to calculate the size of the original. What gives? /// <summary>Creates a thumbnail of a given image.</summary> /// <param name="inFile">Fully qualified path to file to create a thumbnail of</param> /// <param name="outFile">Fully qualified path to created thumbnail</param> /// <param name="x">Width of thumbnail</param> /// <returns>flag; result = is success</returns> public static bool CreateThumbnail(string inFile, string outFile, int x) { // Validation - assume 16x16 icon is smallest useful size. Smaller than that is just not going to do us any good anyway. I consider that an "Exceptional" case. if (string.IsNullOrEmpty(inFile)) throw new ArgumentNullException("inFile"); if (string.IsNullOrEmpty(outFile)) throw new ArgumentNullException("outFile"); if (x < 16) throw new ArgumentOutOfRangeException("x"); if (!File.Exists(inFile)) throw new ArgumentOutOfRangeException("inFile", "File does not exist: " + inFile); // Mathematically determine Y dimension int y; using (Image img = Image.FromFile(inFile)) { // OutOfMemoryException double xyRatio = (double)x / (double)img.Width; y = (int)((double)img.Height * xyRatio); } // All this crap could have easily been Image.Save(filename, x, y)... but nooooo.... using (Bitmap bmp = new Bitmap(inFile)) using (Bitmap thumb = new Bitmap((Image)bmp, new Size(x, y))) using (Graphics g = Graphics.FromImage(thumb)) { g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; g.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality; System.Drawing.Imaging.ImageCodecInfo codec = System.Drawing.Imaging.ImageCodecInfo.GetImageEncoders()[1]; System.Drawing.Imaging.EncoderParameters ep2 = new System.Drawing.Imaging.EncoderParameters(1); ep2.Param[0] = new System.Drawing.Imaging.EncoderParameter(System.Drawing.Imaging.Encoder.Quality, 100L); g.DrawImage(bmp, new Rectangle(0,0,thumb.Width, thumb.Height)); try { thumb.Save(outFile, codec, ep2); return true; } catch { return false; } } }

    Read the article

  • Is there a Pac-Man-like character in ASCII or Unicode?

    - by Ricket
    Simple question: is there a character that looks either like Pac-Man, or like the ghost in Pac-Man? With Google's recent Pac-Man logo, everyone should know what these look like, but in case you don't here are some sample images: If you answer "no" please provide a little more proof that you actually searched all unicode characters...

    Read the article

  • Getters and Setters are bad OO design?

    - by Dan
    Getters and Setters are bad Briefly reading over the above article I find that getters and setters are bad OO design and should be avoided as they go against Encapsulation and Data Hiding. As this is the case how can it be avoided when creating objects and how can one model objects to take this into account. In cases where a getter or setter is required what other alternatives can be used? Thanks.

    Read the article

< Previous Page | 294 295 296 297 298 299 300 301 302 303 304 305  | Next Page >