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  • Fast inter-process (inter-threaded) communications IPC on large multi-cpu system.

    - by IPC
    What would be the fastest portable bi-directional communication mechanism for inter-process communication where threads from one application need to communicate to multiple threads in another application on the same computer, and the communicating threads can be on different physical CPUs). I assume that it would involve a shared memory and a circular buffer and shared synchronization mechanisms. But shared mutexes are very expensive (and there are limited number of them too) to synchronize when threads are running on different physical CPUs.

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  • How to use length indicator in a C++ program

    - by cj
    I want to make a program in C++ that reads a file where each field will have a number before it that indicates how long it is. The problem is I read every record in object of a class; how do I make the attributes of the class dynamic? For example if the field is "john" it will read it in a 4 char array. I don't want to make an array of 1000 elements as minimum memory usage is very important.

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  • Device drivers and Windows

    - by b-gen-jack-o-neill
    Hi, I am trying to complete the picture of how the PC and the OS interacts together. And I am at point, where I am little out of guess when it comes to device drivers. Please, don´t write things like its too complicated, or you don´t need to know when using high programming laguage and winapi functions. I want to know, it´s for study purposes. So, the very basic structure of how OS and PC (by PC I mean of course HW) is how I see it is that all other than direct CPU commands, which can CPU do on itself (arithmetic operation, its registers access and memory access) must pass thru OS. Mainly becouse from ring level 3 you cannot use in and out intructions which are used for acesing other HW. I know that there is MMIO,but it must be set by port comunication first. It was not like this all the time. Even I am bit young to remember MSDOS, I know you could access HW directly, becouse there ws no limitation, no ring mode. So you could to write string to diplay use wheather DOS function, or directly acess video card memory and write it by yourself. But as OS developed, there is no longer this possibility. But it is fine, since OS now handles all the HW comunication, and frankly it more convinient and much more safe (I would say the only option) in multitasking environment. So nowdays you instead of using int instructions to use BIOS mapped function or DOS function you call dll which internally than handles everything you don´t need to know about. I understand this. I also undrstand that device drivers is the piece of code that runs in ring level 0, so it can do all the HW interactions. But what I don´t understand is connection between OS and device driver. Let´s take a example - I want to make a sound card make a sound. So I call windows API to acess sound card, but what happens than? Does windows call device drivers to do so? But if it does call device driver, does it mean, that all device drivers which can be called by winAPI function, must have routines named in some specific way? I mean, when I have new sound card, must its drivers have functions named same as the old one? So Windows can actually call the same function from its perspective? But if Windows have predefined sets of functions requored by device drivers, that it cannot use new drivers that doesent existed before last version of OS came out. Please, help me understand this mess. I am really getting mad. Thanks.

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  • Visual Studio Solution: static or shared projects?

    - by goodrone
    When a whole project (solution) consists of multiple subprojects (.vcproj), what is a preferable way to tie them: as static libraries or as shared libraries? Assuming that those subprojects are not used elsewhere, the shared libraries approach shouldn't decrease memory usage or load time.

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  • Using many mutex locks

    - by hanno
    I have a large tree structure on which several threads are working at the same time. Ideally, I would like to have an individual mutex lock for each cell. I looked at the definition of pthread_mutex_t in bits/pthreadtypes.h and it is fairly short, so the memory usage should not be an issue in my case. However, is there any performance penalty when using many (let's say a few thousand) different pthread_mutex_ts for only 8 threads?

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  • Java GC: top object classes promoted (by size)?

    - by Java Geek
    Hello! Please let me know what is the best way to determine composition of young generation memory promoted to old generation, after each young GC event? Ideally I would like to know class names which are responsible say, for 80% of heap in each "young gen - old gen" promotion chunk; Example: I have 600M young gen, each tenure promotes 6M; I want to know which objects compose this 6M. Thank you.

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  • If you stick to standard coding in .NET, is there reason to manually invoke the GC or run finalizers

    - by Matt
    If you stick to managed code and standard coding (nothing that does unconventional things withe CLR) in .NET, is there any reason to manually invoke the GC or request to run finalizers on unreferenced objects? The reason I ask is thaty I have an app that grows huge in Working Memory set. I'm wondering if calling System.GC.Collect(); and System.GC.RunFinalizers(); would help, and if it would force anything that wouldn't be done by the CLR normally anyways.

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  • How do I convert a System::IO::Stream^ to an LPCSTR for PlaySound?

    - by Jon Cage
    I'm trying to embed and then play back a .wav file in a C++/CLI app but all the examples I've seen which use PlaySound are in VB. I can't see how to get froma Stream^ to the LPCSTR which PlaySound requires: System::IO::Stream^ s = Assembly::GetExecutingAssembly()->GetManifestResourceStream ("Ping.wav"); LPCSTR buf = s->????; PlaySound(buf, NULL, SND_ASYNC|SND_MEMORY|SND_NOWAIT); I guess I need some sort of horrible .net memory conversion magic.

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  • string or nsstring with string

    - by joels
    Lets assume myProp is @property (retain) NSString * myProp and synthesized for us.... self.myProp = @"some value";//string literal? self.myProp = [NSString stringWithString:@"some value"]; Is there a difference here? Is the first one a string literal that doesnt get autoreleased or is it just in memory for it's current scope and I dont have to worry about it?

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  • Cross platform /dev/null in Python

    - by Tristan
    I'm using the following code to hide stderr on Linux/OSX for a Python library I do not control that writes to stderr by default: f = open("/dev/null","w") zookeeper.set_log_stream(f) Is there an easy cross platform alternative to /dev/null? Ideally it would not consume memory since this is a long running process.

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  • How can I use one stream and save result to many places?

    - by plasticrabbit
    I using servlet and Apache ServletFileUpload that provides stream to uploaded image. All I want to do is to store that image to db and also store resized (I using JAI) version to db. How can I achieve this without saving image to drive. As I understand stream can be read only once. So I need to store whole image in memory? Is it expensive for performance? Or there are another way?

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  • Need Help Loading and Manipulating Bitmap Data

    - by Dave
    Using VB6, I need to load a bitmap image and subsequently manipulate some of its data - specifically, I want to rotate a section within the image, and in the end keep the image intact with the rotated section. How do I (1) find out where an image gets loaded into memory (a physical address), and (2) in what format is it stored, a 1-D array, 2-D array, or what? Maybe you can even suggest a better way to do this. Thanks.

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  • What is the meaning of this C++ Error std::length_error

    - by Janusz
    While running my program I get this Error: terminate called after throwing an instance of 'std::length_error' what(): basic_string::_S_create Abort trap I know that you can't do much without the code but I think that error is to deep in the code to copy all of it. Maybe I can figure it out if I understand what this error means. Is this a sign for an issue with reading or writing at the wrong memory address? Is there something I can do to get more information about the problem from my program?

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  • load balance timeout SQL connection string

    - by george9170
    It seems that if there is a sql memory leak somewhere and you dont have time to find it you can use the load balance timeout option in a sql connection string to destory the connection after x seconds. Am i right in assuming I can set the load balance time out to 30-40 seconds and then hunt for the leak latter, while in the mean time the leak will not affect my application too much.

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  • how to check how many bits in a byte array?

    - by newandfresh
    Im creating a download speed test, and im downloading a 800megabit file to a Byte[] in a memory stream with webClient.DownloadDataAsync(new Uri(link), memStreamArray); How can i check how many bits are in the memStreamArray while downloading? I need this so i can do a calculation on size / time to get the speed in realtime. Im planing on performing this calculation in the webClient.DownloadProgressChanged event.

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