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  • Drivers for Atheros AR928X?

    - by Pato7
    I am new in Ubuntu and I had a big trouble with wifi. My ubuntu 12.10 doesn't detect my wifi card and I can't toggle the "activate wireless" option on the tasks bar (it is grey). I searched for drivers to make it work, but nothing worked for me. Can anyone give me a hand? Many thanks in advanced! lspci output 00:00.0 Host bridge: Intel Corporation Mobile 4 Series Chipset Memory Controller Hub (rev 07) 00:01.0 PCI bridge: Intel Corporation Mobile 4 Series Chipset PCI Express Graphics Port (rev 07) 00:1a.0 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #4 (rev 03) 00:1a.1 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #5 (rev 03) 00:1a.2 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #6 (rev 03) 00:1a.7 USB controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #2 (rev 03) 00:1b.0 Audio device: Intel Corporation 82801I (ICH9 Family) HD Audio Controller (rev 03) 00:1c.0 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 1 (rev 03) 00:1c.1 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 2 (rev 03) 00:1c.2 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 3 (rev 03) 00:1d.0 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #1 (rev 03) 00:1d.1 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #2 (rev 03) 00:1d.2 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #3 (rev 03) 00:1d.7 USB controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #1 (rev 03) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev 93) 00:1f.0 ISA bridge: Intel Corporation ICH9M LPC Interface Controller (rev 03) 00:1f.2 SATA controller: Intel Corporation 82801IBM/IEM (ICH9M/ICH9M-E) 4 port SATA Controller [AHCI mode] (rev 03) 00:1f.3 SMBus: Intel Corporation 82801I (ICH9 Family) SMBus Controller (rev 03) 01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RV710 [Mobility Radeon HD 4500/5100 Series] 01:00.1 Audio device: Advanced Micro Devices [AMD] nee ATI RV710/730 HDMI Audio [Radeon HD 4000 series] 02:00.0 Ethernet controller: Marvell Technology Group Ltd. 88E8057 PCI-E Gigabit Ethernet Controller (rev 10) 03:00.0 Network controller: Atheros Communications Inc. AR928X Wireless Network Adapter (PCI-Express) (rev 01) 0c:03.0 FireWire (IEEE 1394): Ricoh Co Ltd R5C832 IEEE 1394 Controller (rev 05) 0c:03.1 SD Host controller: Ricoh Co Ltd R5C822 SD/SDIO/MMC/MS/MSPro Host Adapter (rev 22) 0c:03.2 System peripheral: Ricoh Co Ltd R5C592 Memory Stick Bus Host Adapter (rev 12) lshw -c network output *-network descripción: Ethernet interface producto: 88E8057 PCI-E Gigabit Ethernet Controller fabricante: Marvell Technology Group Ltd. id físico: 0 información del bus: pci@0000:02:00.0 nombre lógico: eth0 versión: 10 serie: 00:24:be:83:b2:4f tamaño: 100Mbit/s capacidad: 1Gbit/s anchura: 64 bits reloj: 33MHz capacidades: pm msi pciexpress bus_master cap_list rom ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuración: autonegotiation=on broadcast=yes driver=sky2 driverversion=1.30 duplex=full ip=192.168.1.123 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s recursos: irq:45 memoria:d3520000-d3523fff ioport:c000(size=256) memoria:d3500000-d351ffff *-network DESACTIVADO descripción: Interfaz inalámbrica producto: AR928X Wireless Network Adapter (PCI-Express) fabricante: Atheros Communications Inc. id físico: 0 información del bus: pci@0000:03:00.0 nombre lógico: wlan0 versión: 01 serie: 2c:81:58:e6:b6:03 anchura: 64 bits reloj: 33MHz capacidades: pm msi pciexpress msix bus_master cap_list ethernet physical wireless configuración: broadcast=yes driver=ath9k driverversion=3.5.0-18-generic firmware=N/A latency=0 link=no multicast=yes wireless=IEEE 802.11bgn recursos: irq:17 memoria:d2100000-d210ffff rfkill list all output 0: phy0: Wireless LAN Soft blocked: yes Hard blocked: yes 1: sony-wifi: Wireless LAN Soft blocked: yes Hard blocked: no

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  • Seperation of drawing and logic in games

    - by BFree
    I'm a developer that's just now starting to mess around with game development. I'm a .Net guy, so I've messed with XNA and am now playing around with Cocos2d for the iPhone. My question really is more general though. Let's say I'm building a simple Pong game. I'd have a Ball class and a Paddle class. Coming from the business world development, my first instinct is to not have any drawing or input handling code in either of these classes. //pseudo code class Ball { Vector2D position; Vector2D velocity; Color color; void Move(){} } Nothing in the ball class handles input, or deals with drawing. I'd then have another class, my Game class, or my Scene.m (in Cocos2D) which would new up the Ball, and during the game loop, it would manipulate the ball as needed. The thing is though, in many tutorials for both XNA and Cocos2D, I see a pattern like this: //pseudo code class Ball : SomeUpdatableComponent { Vector2D position; Vector2D velocity; Color color; void Update(){} void Draw(){} void HandleInput(){} } My question is, is this right? Is this the pattern that people use in game development? It somehow goes against everything I'm used to, to have my Ball class do everything. Furthermore, in this second example, where my Ball knows how to move around, how would I handle collision detection with the Paddle? Would the Ball need to have knowledge of the Paddle? In my first example, the Game class would have references to both the Ball and the Paddle, and then ship both of those off to some CollisionDetection manager or something, but how do I deal with the complexity of various components, if each individual component does everything themselves? (I hope I'm making sense.....)

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  • Any mobile-friendly Credit Card billing solutions for mobile sites similar to Bango?

    - by Programmer
    Are there any mobile-friendly Credit Card billing solutions for mobile sites similar to Bango? The advantages of Bango I have seen compared to regular Credit Card solutions that make it considerably "mobile-friendly" are: 1) It does not require the user to enter their full name and billing address to make a payment. The user is only required to enter their Credit Card number, expiration date, and CVC code (if they are in the U.S., they will also have to enter their Zip Code). That is significantly less input than is normally required for Credit Card payments, which is a big plus on small mobile key pads. After a user makes an initial Credit Card payment, their details are stored by Bango, and the next time the user needs to make a payment with the same Credit Card, they just have to click a single link and it processes the payment on their stored Credit Card. Needless to say, this is very convenient for mobile users as it is analogous to Direct Carrier Billing as far as the user is concerned since they won't need to input any details. The downside with Bango is that their fees are higher than others, all payments must be processed via their site and branding, there is a high minimum ($1.99) and a low maximum ($30) on how much you can charge users, and you need to pay a monthly fee on top of the high transaction costs. It is due to the downsides mentioned above that I am looking for an alternative solution that also does the advantages 1) and 2) above. Is there anything like that? I looked at JunglePay and they do neither 1) nor 2).

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  • libgdx loading textures fails [duplicate]

    - by Chris
    This question already has an answer here: Why do I get this file loading exception when trying to draw sprites with libgdx? 4 answers I'm trying to load my texture with playerTex = new Texture(Gdx.files.internal("player.jpg")); player.jpg is located under my-gdx-game-android/assets/data/player.jpg I get an exception like this: Full Code: @Override public void create() { camera = new OrthographicCamera(); camera.setToOrtho(false, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); batch = new SpriteBatch(); FileHandle file = Gdx.files.internal("player.jpg"); playerTex = new Texture(file); player = new Rectangle(); player.x = 800-20; player.y = 250; player.width = 20; player.height = 80; } @Override public void dispose() { // dispose of all the native resources playerTex.dispose(); batch.dispose(); } @Override public void render() { Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); camera.update(); batch.setProjectionMatrix(camera.combined); batch.begin(); batch.draw(playerTex, player.x, player.y); batch.end(); if(Gdx.input.isKeyPressed(Keys.DOWN)) player.y -= 50 * Gdx.graphics.getDeltaTime(); if(Gdx.input.isKeyPressed(Keys.UP)) player.y += 50 * Gdx.graphics.getDeltaTime(); }

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  • USB-keyboard & mouse powered off in windows-7

    - by sinned
    I have a problem with a pc where usb devices are not getting any power as soon as windows starts up (it works in preboot). This pc has no ps/2, so there is no chance for input, also not in secure boot mode. I "tidied up" using sysinternals autostart, so there is a chance I messed something up here, although I'm quite sure I only deleted some old printer drivers from autostart. I do not know how to reset this, I cant even log in because there is no input possible. I could use a linux live cd, but I don't know what to do there because there is no sysinternals from linux into a not running windows... To make things even worse, I have the windows installation completely encrypted with truecrypt, so I haven't even tried windows recovery cd yet. There is no loss of data since I can access the disc with a live-linux, I only want to use it again without resetting up everything. Any suggestions?

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  • I need help with a timer for a text based game, i need to include a mysql query to it, but not sure how.

    - by Hijumper
    i would like to add a mysql query somewhere in my timer code so that everytime it restarts then 1 item would be added to the database, i can get it to show how many items you have gotten since the timer has been running, but im not quite sure how to add it into a mysql database, any help would be appreciated :D heres my timer code thus far: <head> <script type="text/javascript"> var c=10; var mineCount = 0; var t; var timer_is_on=0; function timedCount() { document.getElementById('txt').value = c; c = c - 1; if (c <= -1) { mineCount++; var _message = "You have mined " + mineCount + " iron ore" + (((mineCount > 1) ? "s" : "") + "!"); document.getElementById('message').innerHTML = _message; startover(); } } function startover() { c = 10; clearTimeout(t); timer_is_on=0; doMining(); } function doMining() { if (!timer_is_on) { timer_is_on = true; t = setInterval(function () { timedCount(); }, 1000); } } </script> <SPAN STYLE="float:left"> <form> <input type="button" value="Mining" onClick="doMining()"> <input type="text" id="txt"> </form> </SPAN> <html> <center> <div id='message'></div>

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  • Limiting and redirect port access with useragent

    - by linuxcore
    I'm trying to write iptables string match rule To block http://domain.com:8888 and https://domain.com:8888 when it matches the supplied string in the rule. And another rule to redirect the ports also from 8888 to 7777 I tried following rules but unfortunately didn't work iptables -A INPUT -p tcp -s 0.0.0.0/0 -m string --string linuxcore --algo bm --sport 8888 -j DROP iptables -t raw -A PREROUTING -m string --algo bm --string linuxcore -p tcp -i eth0 --dport 8888 -j DROP iptables -t nat -A PREROUTING -p tcp --dport 8888 -m string --algo bm --string "linuxcore" -j REDIRECT --to-port 7777 iptables -A INPUT -t nat -p tcp --dport 8888 -m string --algo bm --string "linuxcore" -j DROP I want to do this from iptables not the webserver because the server may not have a webserver and those ports are working on internal proxy or something like ..etc

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  • How to right align the search box [closed]

    - by Hai Vu
    I am a newbie in HTML, CSS. I am working on a simple web app using CherryPy and ran into the following problem. The page I serve has a h1 title and a form for search box. I would like to lay them out on the same line with the h1 left aligned and the form right align, like this: My H1 Title here [ ] Search But instead, I got them in two separate lines: My H1 Title here [ ] Search My HTML code: <span class="header"> <h1>${pagetitle}</h1> </span> <span class="searchbox"> <form> <input type="text" name="searchterm"> <input type="submit" value="Search"> </form> </span> My CSS: span.header { text-align: left; } span.searchbox { text-align: right; } I have tried to work around using table, but was told to use span to do the right thing. I appreciate your help to set it right.

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  • Laptop power button not working

    - by DyP
    I have a (seemingly rather exotic) Dell Latitude XT2 notebook running Lubuntu 12.04, fresh install. Tried to get the power button to work as expected (opening lubuntu-logout, just as I think it was meant to be out-of-the box), but no success: power button does nothing but forced power-off on long press. Here some more information, please ask if something more could help: Power button is recognized as a device: xinput lists Power Button as a slave keyboard at /dev/input/event1, and I can run a tool to listen to that device and invoke some action (successfully). But using .config/openbox/lubuntu-rc.xml to assign some action to XF86ShutDown or XF86PowerOff does nothing. Works well for any key of the keyboard. xinput --test reports a keycode (key press, key release) of 124 when pressing & releasing the power button. xmodmap -pk lists 124 mapped to XF86PowerOff which seems correct to me (btw: is this the same as XF86ShutDown?) When assigning another keysymname to the 124 keycode, e.g. 'w', still nothing happens when pressing the power button (no window seems to receive a 'w'). Works well for any key on the keyboard. The outputs of xev for a press/release of the power button irritate me: MappingNotify event, serial 41, synthetic NO, window 0x0, request MappingKeyboard, first_keycode 8, count 248 FocusOut event, serial 41, synthetic NO, window 0x2a00001, mode NotifyGrab, detail NotifyAncestor FocusIn event, serial 41, synthetic NO, window 0x2a00001, mode NotifyUngrab, detail NotifyAncestor KeymapNotify event, serial 41, synthetic NO, window 0x0, keys: 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 (instead of 93, I also get different values) I might have missed something very basic since I'm not very familiar with both openbox/lubuntu and the X input system. Btw.: same goes for three other special buttons on my laptop..

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  • how can i find my usb2rs232 driver

    - by mefmef
    i have a device that is correctly connected to my PC . but i could not see it in /dev . what does it means? is it because of not installing my drive? $ /dev ls before connecting my device: agpgart mei sda1 tty28 tty59 ttyS30 autofs mem sda2 tty29 tty6 ttyS31 block net sda5 tty3 tty60 ttyS4 bsg network_latency sda6 tty30 tty61 ttyS5 btrfs-control network_throughput serial tty31 tty62 ttyS6 bus null sg0 tty32 tty63 ttyS7 char oldmem shm tty33 tty7 ttyS8 console parport0 snapshot tty34 tty8 ttyS9 core port snd tty35 tty9 ttyUSB0 cpu ppp stderr tty36 ttyprintk uinput cpu_dma_latency psaux stdin tty37 ttyS0 urandom disk ptmx stdout tty38 ttyS1 usbmon0 dri pts tty tty39 ttyS10 usbmon1 ecryptfs ram0 tty0 tty4 ttyS11 usbmon2 fb0 ram1 tty1 tty40 ttyS12 vcs fd ram10 tty10 tty41 ttyS13 vcs1 full ram11 tty11 tty42 ttyS14 vcs2 fuse ram12 tty12 tty43 ttyS15 vcs3 hidraw0 ram13 tty13 tty44 ttyS16 vcs4 hpet ram14 tty14 tty45 ttyS17 vcs5 input ram15 tty15 tty46 ttyS18 vcs6 kmsg ram2 tty16 tty47 ttyS19 vcsa log ram3 tty17 tty48 ttyS2 vcsa1 loop0 ram4 tty18 tty49 ttyS20 vcsa2 loop1 ram5 tty19 tty5 ttyS21 vcsa3 loop2 ram6 tty2 tty50 ttyS22 vcsa4 loop3 ram7 tty20 tty51 ttyS23 vcsa5 loop4 ram8 tty21 tty52 ttyS24 vcsa6 loop5 ram9 tty22 tty53 ttyS25 vga_arbiter loop6 random tty23 tty54 ttyS26 zero loop7 rfkill tty24 tty55 ttyS27 lp0 rtc tty25 tty56 ttyS28 mapper rtc0 tty26 tty57 ttyS29 mcelog sda tty27 tty58 ttyS3 $ /dev ls after connecting my device: agpgart mei sda1 tty28 tty59 ttyS30 autofs mem sda2 tty29 tty6 ttyS31 block net sda5 tty3 tty60 ttyS4 bsg network_latency sda6 tty30 tty61 ttyS5 btrfs-control network_throughput serial tty31 tty62 ttyS6 bus null sg0 tty32 tty63 ttyS7 char oldmem shm tty33 tty7 ttyS8 console parport0 snapshot tty34 tty8 ttyS9 core port snd tty35 tty9 ttyUSB0 cpu ppp stderr tty36 ttyprintk ttyUSB1 cpu_dma_latency psaux stdin tty37 ttyS0 uinput disk ptmx stdout tty38 ttyS1 urandom dri pts tty tty39 ttyS10 usbmon0 ecryptfs ram0 tty0 tty4 ttyS11 usbmon1 fb0 ram1 tty1 tty40 ttyS12 usbmon2 fd ram10 tty10 tty41 ttyS13 vcs full ram11 tty11 tty42 ttyS14 vcs1 fuse ram12 tty12 tty43 ttyS15 vcs2 hidraw0 ram13 tty13 tty44 ttyS16 vcs3 hpet ram14 tty14 tty45 ttyS17 vcs4 input ram15 tty15 tty46 ttyS18 vcs5 kmsg ram2 tty16 tty47 ttyS19 vcs6 log ram3 tty17 tty48 ttyS2 vcsa loop0 ram4 tty18 tty49 ttyS20 vcsa1 loop1 ram5 tty19 tty5 ttyS21 vcsa2 loop2 ram6 tty2 tty50 ttyS22 vcsa3 loop3 ram7 tty20 tty51 ttyS23 vcsa4 loop4 ram8 tty21 tty52 ttyS24 vcsa5 loop5 ram9 tty22 tty53 ttyS25 vcsa6 loop6 random tty23 tty54 ttyS26 vga_arbiter loop7 rfkill tty24 tty55 ttyS27 zero lp0 rtc tty25 tty56 ttyS28 mapper rtc0 tty26 tty57 ttyS29 mcelog sda tty27 tty58 ttyS3

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  • Can I connect my ipod's earphones to my computer?

    - by user1361315
    My computer (recent model Dell z600) has 2 input devices on the front of the computer, 1 has an icon of headphones and the other is a Mic icon. When I plugin my earphones to the input device that has the headphones, and play some sound I don't hear anything from my earphones (sounds comes from built in speakers). I know when I plugin a USB headphone set, it switches over to those on but for some reason my earphones are not being picked up. Is it not compatible? Note: my earphones look similar to http://www.hdaccessory.com/catalog/reprearphone.jpg

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  • Multichannel Digital Engagement: Find Out How Your Organization Measures Up

    - by Michael Snow
    This article was originally published in the September 2013 Edition of the Oracle Information InDepth Newsletter ORACLE WEBCENTER EDITION Thanks to mobile and social technologies, interactive online experiences are now commonplace. Not only that, they give consumers more choices, influence, and control than ever before. So how can you make your organization stand out? The key building blocks for delivering exceptional cross-channel digital experiences are outlined below. Also, a new assessment tool is available to help you measure your organization's ability to deliver such experiences. A clearly defined digital strategy. The customer journey is growing increasingly complex, encompassing multiple touchpoints and channels. It used to be easy to map marketing efforts to specific offline channels; for example, a direct mail piece with an offer to visit a store for a discounted purchase. Now it is more difficult to cultivate and track such clear cause-and-effect relationships. To deliver an integrated digital experience in this more complex world, organizations need a clearly defined and comprehensive digital marketing strategy that is backed up by an integrated set of software, middleware, and hardware solutions. Strong support for business agility and speed-to-market. As both IT and marketing executives know, speed-to-market and business agility are key to competitive advantage. That means marketers need solutions to support the rapid implementation of online marketing initiatives—plus the flexibility to adapt quickly to a changing marketplace. And IT needs tools with the performance, scalability, and ease of integration to support marketing efforts. Both teams benefit when business users are empowered to implement marketing initiatives on their own, with minimal IT intervention. The ability to deliver relevant, personalized content. Delivering a one-size-fits-all online customer experience is no longer acceptable. Customers expect you to know who they are, including their preferences and past relationship with your brand. That means delivering the most relevant content from the moment a visitor enters your site. To make that happen, you need a powerful rules engine so that marketers and business users can easily define site visitor segments and deliver content accordingly. That includes both implicit targeting that is based on the user’s behavior, and explicit targeting that takes a user’s profile information into account. Ideally, the rules engine can also intelligently weight recommendations when multiple segments apply to a specific customer. Support for social interactivity. With the advent of Facebook and LinkedIn, visitors expect to participate in and contribute to your web presence—and share their experience on their own social networks. That requires easy incorporation of user-generated content such as comments, ratings, reviews, polls, and blogs; seamless integration with third-party social networking sites; and support for social login, which helps to remove barriers to social participation. The ability to deliver connected, multichannel experiences that include powerful, flexible mobile capabilities. By 2015, mobile usage is projected to surpass that of PCs and other wired devices. In other words, mobile is an essential element in delivering exceptional online customer experiences. This requires the creation and management of mobile experiences that are optimized for delivery to the thousands of different devices that are in use today. Just as important, organizations must be able to easily extend their traditional web presence to the mobile channel and deliver highly personalized and relevant multichannel marketing initiatives while also managing to minimize the time and effort required to manage mobile sites. Are you curious to know how your organization measures up when it comes to delivering an engaging, multichannel digital experience? If so, take this brief, 15-question online assessment and see how your organization scores in the areas of digital strategy, digital agility, relevance and personalization, social interactivity, and multichannel experience.

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  • Useful WatiN Extension Methods

    - by Steve Wilkes
    I've been doing a fair amount of UI testing using WatiN recently – here’s some extension methods I've found useful. This checks if a WatiN TextField is actually a hidden field. WatiN makes no distinction between text and hidden inputs, so this can come in handy if you render an input sometimes as hidden and sometimes as a visible text field. Note that this doesn't check if an input is visible (I've got another extension method for that in a moment), it checks if it’s hidden. public static bool IsHiddenField(this TextField textField) { if (textField == null || !textField.Exists) { return false; } var textFieldType = textField.GetAttributeValue("type"); return (textFieldType != null) && textFieldType.ToLowerInvariant() == "hidden"; } The next method quickly sets the value of a text field to a given string. By default WatiN types the text you give it into a text field one character at a time which can be necessary if you have behaviour you want to test which is triggered by individual key presses, but which most of time is just painfully slow; this method dumps the text in in one go. Note that if it's not a hidden field then it gives it focus first; this helps trigger validation once the value has been set and focus moves elsewhere. public static void SetText(this TextField textField, string value) { if ((textField == null) || !textField.Exists) { return; } if (!textField.IsHiddenField()) { textField.Focus(); } textField.Value = value; } Finally, here's a method which checks if an Element is currently visible. It does so by walking up the DOM and checking for a Style.Display of 'none' on any element between the one on which the method is invoked, and any of its ancestors. public static bool IsElementVisible(this Element element) { if ((element == null) || !element.Exists) { return false; } while ((element != null) && element.Exists) { if (element.Style.Display.ToLowerInvariant().Contains("none")) { return false; } element = element.Parent; } return true; } Hope they come in handy

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  • Block ip for long time

    - by Tiziano Dan
    This question is about a iptables, I wanna to know how can I block these ip for 1hour and not only a little time.. because they make to many sql requests, I'm using it for block but it's not enough because there's anyway 100k ip who attack then too much requests for sql server. iptables -N SYN-LIMIT iptables -A SYN-LIMIT -m hashlimit --hashlimit 8/second --hashlimit-mode srcip --hashlimit-name SYN-LIMIT -j RETURN iptables -A SYN-LIMIT -j DROP iptables -I INPUT -p tcp --dport 80 --syn -j SYN-LIMIT iptables -I INPUT -p tcp --dport 80 -m connlimit --connlimit-above 6 -j REJECT --reject-with tcp-reset How can I make the same but block IP for long time ? (Not manually !)

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  • Pure functional programming and game state

    - by Fu86
    Is there a common technique to handle state (in general) in a functional programming language? There are solutions in every (functional) programming language to handle global state, but I want to avoid this as far as I could. All state in a pure functional manner are function parameters. So I need to put the whole game state (a gigantic hashmap with the world, players, positions, score, assets, enemies, ...)) as a parameter to all functions which wants to manipulate the world on a given input or trigger. The function itself picks the relevant information from the gamestate blob, do something with it, manipulate the gamestate and return the gamestate. But this looks like a poor mans solution for the problem. If I put the whole gamestate into all functions, there is no benefit for me in contrast to global variables or the imperative approach. I could put just the relevant information into the functions and return the actions which will be taken for the given input. And one single function apply all the actions to the gamestate. But most functions need a lot of "relevant" information. move() need the object position, the velocity, the map for collision, position of all enemys, current health, ... So this approach does not seem to work either. So my question is how do I handle the massive amount of state in a functional programming language -- especially for game development?

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  • Proper way to encapsulate a Shader into different modules

    - by y7haar
    I am planning to build a Shader system which can be accessed through different components/modules in C++. Each component has its own functionality like transform-relevated stuff (handle the MVP matrix, ...), texture handler, light calculation, etc... So here's an example: I would like to display an object which has a texture and a toon shading material applied and it should be moveable. So I could write ONE shading program that handles all 3 functionalities and they are accessed through 3 different components (texture-handler, toon-shading, transform). This means I have to take care of feeding a GLSL shader with different uniforms/attributes. This implies to know all necessary uniform locations and attribute locations, that the GLSL shader owns. And it would also necessary to provide different algorithms to calculate the value for each input variable. Similar functions would be grouped together in one component. A possible way would be, to wrap all shaders in a own definition file written in JSON/XML and parse that file in C++ to get all input members and create and compile the resulting GLSL. But maybe there is another way that is not so complex? So I'm searching for a way to build a system like that, but I'm not sure yet which is the best approach.

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  • Fault Handling Slides and Q&A by Vennester

    - by JuergenKress
    Fault Handling It is one thing to architect, design, and code the “happy flow” of your automated business processes and services. It is another thing to deal with situations you do not want or expect to occur in your processes and services. This session dives into fault handling in Oracle Service Bus 11g and Oracle SOA Suite 11g, based on an order-to-cash business process. Faults can be divided into business faults, technical faults, programming errors, and faulty user input. Each type of fault needs a different approach to prevent them from occurring or to deal with them. For example, apply User Experience (UX) techniques to improve the quality of your application so that faulty user input can be prevented as much as possible. This session shows and demos what patterns and techniques can be used in Oracle Service Bus and Oracle SOA Suite to prevent and handle technical faults as well as business faults. Q&A This section lists answers to the questions that were raised during the preview event. Q: Where can retries be configured in Oracle Service Bus? The retry mechanism is used to prevent faults caused by temporary glitches such as short network interruptions. A faulted message is resend (retried) and might succeed this time since the glitch has passed. Retries are an out-of-the-box feature that can be used in Oracle Service Bus and Oracle SOA Suite using the Fault Policy framework. By default, retries are disabled in Oracle Service Bus. Read the full article. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: fault handling,vennester,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Need help translating rate limiting iptables rules to Puppet format

    - by geoffroy
    I use Puppet Iptables module to manage Iptables rules on my machine. I'd like to implement to rate limit failed SSH connections as described here : Hundreds of failed ssh logins iptables -A INPUT -p tcp --dport 22 -m recent --update --seconds 60 --hitcount 5 --name SSH --rsource -j DROP iptables -A INPUT -p tcp --dport 22 -m recent --set --name SSH --rsource -j ACCEPT Is it possible to translate it to Puppet syntax, such as firewall { '015 drop 5 failed attemps to connect to SSH in a minute ': proto => 'tcp', port => 22, action => 'drop', // what are the other paramters ? } Any help welcome. Best regards Geoffroy

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  • Focusing and Selecting the Text in ASP.NET TextBox Controls

    When a browser displays the HTML sent from a web server it parses the received markup into a Document Object Model, or DOM, which models the markup as a hierarchical structure. Each element in the markup - the <form> element, <div> elements, <p> elements, <input> elements, and so on - are represented as a node in the DOM and can be programmatically accessed from client-side script. What's more, the nodes that make up the DOM have functions that can be called to perform certain behaviors; what functions are available depend on what type of element the node represents. One function common to most all node types is focus, which gives keyboard focus to the corresponding element. The focus function is commonly used in data entry forms, search pages, and login screens to put the user's keyboard cursor in a particular textbox when the web page loads so that the user can start typing in his search query or username without having to first click the textbox with his mouse. Another useful function is select, which is available for <input> and <textarea> elements and selects the contents of the textbox. This article shows how to call an HTML element's focus and select functions. We'll look at calling these functions directly from client-side script as well as how to call these functions from server-side code. Read on to learn more! Read More >

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  • SEO, IIS 7 and web.config in subfolder issue

    - by tesicg
    We have ASP.NET application that has sub-folder with .aspx pages and separate web.config file in it. The .aspx pages in that sub-folder behave as separate site. In the web.config file at application level, I set the rule that removing trailing slashes: <rewrite> <rules> <rule name="RemoveTrailingSlashRule1" stopProcessing="true"> <match url="(.*)/$" /> <conditions> <add input="{REQUEST_FILENAME}" matchType="IsDirectory" negate="true" /> <add input="{REQUEST_FILENAME}" matchType="IsFile" negate="true" /> </conditions> <action type="Redirect" redirectType="Permanent" url="{R:1}" /> </rule> </rules> </rewrite> I expect this rule will propagate downward to sub-folder as well. To access the site in sub-folder we should type: http://concert.local/elki/ and get it without trailing slash as: http://concert.local/elki But, the trailing slash remains. The web.config file in sub-folder looks as following: <configuration> <system.webServer> <defaultDocument> <files> <add value="Sections.aspx" /> </files> </defaultDocument> </system.webServer> </configuration>

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  • How to implement isValid correctly?

    - by Songo
    I'm trying to provide a mechanism for validating my object like this: class SomeObject { private $_inputString; private $_errors=array(); public function __construct($inputString) { $this->_inputString = $inputString; } public function getErrors() { return $this->_errors; } public function isValid() { $isValid = preg_match("/Some regular expression here/", $this->_inputString); if($isValid==0){ $this->_errors[]= 'Error was found in the input'; } return $isValid==1; } } Then when I'm testing my code I'm doing it like this: $obj = new SomeObject('an INVALID input string'); $isValid = $obj->isValid(); $errors=$obj->getErrors(); $this->assertFalse($isValid); $this->assertNotEmpty($errors); Now the test passes correctly, but I noticed a design problem here. What if the user called $obj->getErrors() before calling $obj->isValid()? The test will fail because the user has to validate the object first before checking the error resulting from validation. I think this way the user depends on a sequence of action to work properly which I think is a bad thing because it exposes the internal behaviour of the class. How do I solve this problem? Should I tell the user explicitly to validate first? Where do I mention that? Should I change the way I validate? Is there a better solution for this? UPDATE: I'm still developing the class so changes are easy and renaming functions and refactoring them is possible.

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  • How to use ssh-agent (and graphic passphrase dialog) in Kubuntu 10.10?

    - by halo
    I have recently switched from Ubuntu to kubuntu, both version 10.10. Unfortunately in KDE the ssh passphrase dialog doesn't work out of the box. Everytime my ssh private key is used I need to enter my password. This is neither secure nor comfortable. I have done comprehensive research on the net but only found out dated documentation. Several things I tried didn't work out. Current status: SSH setup working with direct passphrase input ssh-agent running in X session $SSH_AUTH_SOCK set to ssh-agent's socket in X session How to enable ssh-agent for keeping the passphrase in memory for ~15mins and as a bonus always use a graphical dialog for its input? I use asymmetric SSH key pairs for pushing/pulling in Git VCS logging remotely into different server systems

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  • How to use ssh-agent (and graphic passphrase dialog) in Kubuntu 10.10?

    - by halo
    I have recently switched from Ubuntu to kubuntu, both version 10.10. Unfortunately in KDE the ssh passphrase dialog doesn't work out of the box. Everytime my ssh private key is used I need to enter my password. This is neither secure nor comfortable. I have done comprehensive research on the net but only found out dated documentation. Several things I tried didn't work out. Current status: SSH setup working with direct passphrase input ssh-agent running in X session $SSH_AUTH_SOCK set to ssh-agent's socket in X session How to enable ssh-agent for keeping the passphrase in memory for ~15mins and as a bonus always use a graphical dialog for its input? I use asymmetric SSH key pairs for pushing/pulling in Git VCS logging remotely into different server systems

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  • help with yes/no radio button for multiple questions pull from database

    - by Darlene
    hey guys i need a little help with this questionaire form. The tables currently using are: user userid| username answers aswerid|quesid|ans|userid|date ques quesid|ques The form below is what im using however i'm gettin errors for radio button.... could anyone offer advice? $query = mysql_query("SELECT * FROM ques", $con) or die("Cannot Access tblprequeations From Server"); echo"<div id='quesform' class='quesform'>"; echo"<form name='QForm' method='post' action='answers.php' onsubmit='return validateQForm(this);'>"; echo"<p>"; while($row = mysql_fetch_array($query)) { echo"<p>"; echo"<label>".$row['quesid']."</label>&nbsp; &nbsp;"; echo"<label>".$row['ques']."</label>&nbsp; &nbsp;"; echo"<input type='radio' name='ans' value='yes' if (isset($_POST['ans']) && $_POST['ans'] == 'yes') echo'checked'/>"; echo"<input type='radio' name='ans' value='no' if (isset($_POST['ans']) && $_POST['ans'] == 'no') echo'checked'/>"; echo"</p>"; } echo"</p>";

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  • Encoding with FFmpeg using a FIFO

    - by Ashot Martirosyan
    Hello everyone. I'm trying to convert Flac audio file to AAC file using command line. So I wrote this ffmpeg -i input.flac temp.wav faac -q 120 -o output.m4a temp.wav It's working fine. Now I want to do the same using fifo, so I'm writing this mkfifo temp.wav ffmpeg -i input.flac temp.wav & faac -q 120 -o output.m4a temp.wav And it's freezing. So could you tall me what I'm doing wrong. Thanks a lot, and sorry for my English.

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