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  • Java Swing: JWindow appears behind all other process windows, and will not disappear

    - by Kim Jong Woo
    I am using JWindow to display my splash screen during the application start up. however it will not appear in front of all windows as it should, and it will not disappear as well. import java.awt.BorderLayout; import java.awt.Color; import java.awt.Dimension; import java.awt.Font; import java.awt.Toolkit; import javax.swing.BorderFactory; import javax.swing.ImageIcon; import javax.swing.JLabel; import javax.swing.JPanel; import javax.swing.JWindow; public class MySplash { public static MySplash INSTANCE; private static JWindow jw; public MySplash(){ createSplash(); } private void createSplash() { jw = new JWindow(); JPanel content = (JPanel) jw.getContentPane(); content.setBackground(Color.white); // Set the window's bounds, centering the window int width = 328; int height = 131; Dimension screen = Toolkit.getDefaultToolkit().getScreenSize(); int x = (screen.width - width) / 2; int y = (screen.height - height) / 2; jw.setBounds(x, y, width, height); // Build the splash screen JLabel label = new JLabel(new ImageIcon("splash.jpg")); JLabel copyrt = new JLabel("SplashScreen Test", JLabel.CENTER); copyrt.setFont(new Font("Sans-Serif", Font.BOLD, 12)); content.add(label, BorderLayout.CENTER); content.add(copyrt, BorderLayout.SOUTH); Color oraRed = new Color(156, 20, 20, 255); content.setBorder(BorderFactory.createLineBorder(oraRed, 0)); } public synchronized static MySplash getInstance(){ if(INSTANCE==null){ INSTANCE = new MySplash(); } return INSTANCE; } public void showSplash(){ jw.setAlwaysOnTop(true); jw.toFront(); jw.setVisible(true); return; } public void hideSplash(){ jw.setAlwaysOnTop(false); jw.toBack(); jw.setVisible(false); return; } } So in my main class which extends JFrame, I call my splash screen by SwingUtilities.invokeLater(new Runnable(){ @Override public void run() { MySplash.getInstance().showSplash(); } }); However, the JWindow appears behind the all open instances of windows on my computer. Hiding the JWindow also doesn't work. SwingUtilities.invokeLater(new Runnable(){ @Override public void run() { MySplash.getInstance().hideSplash(); } });

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  • Predefining C Array

    - by Johannes Jensen
    In C, when defining an array I can do the following: int arr[] = {5, 2, 9, 8}; And thus I defined it and filled it up, but how do I define it in my .h file, and then fill it in my .c? Like do something like int arr[]; arr = {5, 2, 9, 8}; I'm pretty new to C, not sure how it would look any suggestions?

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  • N2Cms, Adding a new property to a ContentPageBase class, corrupts the already entered data.

    - by Nour Sabouny
    i want to modify the ContentPageBase, in a functional site, i tried to add a property called for example (weight), but if there is an existing page in the database, the site will malfunction, and throws an Exception, of (Object reference not set to an instance of an object). how can i correct the already entered data ? public abstract class ContentPageBase : PageBase, ICommentable { [EditableTextBox("Weight", 10, ContainerName = Tabs.Details)] //newly added property. public virtual int Weight { get { return (int)GetDetail("Weight"); } set { SetDetail("Weight", value); } } }

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  • newbie need help ! !

    - by Florent
    ok guys so i'm new in iphone dev you know it ! I want to add badge from my app : i know how to in the application did finish launching. But i want to it depending on an int value i have stored in a plist (just one string an int value) i have placed on my server htt://anadress/myplist.plist How can i read the content of this value in the plist from my server thanks to all it'll help so much

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  • HQL Insert Query in Grails

    - by WaZ
    I want to write an insert query in Grails. I have tried all possible combinations but cant get the syntax correct. Can anybody please help? class Person { int age int name } i tried the following: Person.executeUpdate("insert into Person values (20,30)") p.s.:Please do not mention using save()

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  • Quick question regarding this issue, Why doesnt it print out the second value(converted second value

    - by sil3nt
    Quick question, What have I done wrong here. The purpose of this code is to get the input into a string, the input being "12 34", with a space in between the "12" and "32" and to convert and print the two separate numbers from an integer variable known as number. Why doesn't the second call to the function copyTemp, not produce the value 34?. I have an index_counter variable which keeps track of the string index and its meant to skip the 'space' character?? what have i done wrong? thanks. #include <stdio.h> #include <string.h> int index_counter = 0; int number; void copyTemp(char *expr,char *temp); int main(){ char exprstn[80]; //as global? char tempstr[80]; gets(exprstn); copyTemp(exprstn,tempstr); printf("Expression: %s\n",exprstn); printf("Temporary: %s\n",tempstr); printf("number is: %d\n",number); copyTemp(exprstn,tempstr); //second call produces same output shouldnt it now produce 34 in the variable number? printf("Expression: %s\n",exprstn); printf("Temporary: %s\n",tempstr); printf("number is: %d\n",number); return 0; } void copyTemp(char *expr,char *temp){ int i; for(i = index_counter; expr[i] != '\0'; i++){ if (expr[i] == '0'){ temp[i] = expr[i]; } if (expr[i] == '1'){ temp[i] = expr[i]; } if (expr[i] == '2'){ temp[i] = expr[i]; } if (expr[i] == '3'){ temp[i] = expr[i]; } if (expr[i] == '4'){ temp[i] = expr[i]; } if (expr[i] == '5'){ temp[i] = expr[i]; } if (expr[i] == '6'){ temp[i] = expr[i]; } if (expr[i] == '7'){ temp[i] = expr[i]; } if (expr[i] == '8'){ temp[i] = expr[i]; } if (expr[i] == '9'){ temp[i] = expr[i]; } if (expr[i] == ' '){ temp[i] = '\0'; sscanf(temp,"%d",&number); index_counter = i+1; //skips? } } // is this included here? temp[i] = '\0'; }

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  • How to partially ftp a file (using ftp, wget with shell scripts or php)?

    - by Dave
    hi, i want to partially download a ftp file. i just need to download lets say 10MB, but after skipping 100MB (for example). In php, http://php.net/manual/en/function.ftp-fget.php this function allows arbitay starting point: bool ftp_fget ( resource $ftp_stream , resource $handle , string $remote_file , int $mode [, int $resumepos = 0 ] ) however it does not allow me to set "how many bytes" i want to download.

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  • Is it good practice to use std::size_t all over the place?

    - by dehmann
    I have a lot of constants in my code that are unsigned numbers, e.g. counters, frequency cutoffs, lengths, etc. I started using std::size_t for all of these, instead of int or unsigned int. Is that the right thing to do? I started it because the STL containers use it for their sizes, it's used for string position, etc.

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  • Byte to Integer in c#

    - by jtb
    I am reading a row from a SQL Server table. One of the columns is of type tinyint. I want to get the value into an int or int32 variable. rdr.GetByte(j) (byte) rdr.GetValue(j) ...seems to be the only way to retrieve the value. But I can't figure out how to get the result into an int var.

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  • Android: onListItemClick not getting called in ListActivity

    - by user521469
    I'm having problems with my first Android app. I have subclassed ListActivity, and I'm having no luck getting the overridden onListItemClick() to respond to click events. I've read focus can be a problem, but changing focus in the XML files does not seem to work. Here's the relevant bits of code. Anyone see what's I've buggered up? public class Notepadv1 extends ListActivity { private int mNoteNumber = 1; private NotesDbAdapter mDbHelper; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.notepad_list); mDbHelper = new NotesDbAdapter(this); mDbHelper.open(); fillData(); } private void fillData() { // Get all of the notes from the database and create the item list Cursor c = mDbHelper.fetchAllNotes(); startManagingCursor(c); String[] from = new String[] { NotesDbAdapter.KEY_TITLE }; int[] to = new int[] { R.id.text1 }; SimpleCursorAdapter notes = new SimpleCursorAdapter(this, R.layout.notes_row, c, from, to); setListAdapter(notes); } @Override public void onListItemClick (ListView l, View v, int position, long id){ super.onListItemClick(l, v, position, id); AlertDialog alert = new AlertDialog.Builder(this).create(); String message = "row clicked!"; alert.setMessage(message); alert.show(); } notepad_list.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content"> <ListView android:id="@android:id/list" android:layout_width="wrap_content" android:layout_height="wrap_content" android:dividerHeight="6dp"/> <TextView android:id="@android:id/empty" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/no_notes" /> </LinearLayout> And notes_row.xml <?xml version="1.0" encoding="utf-8"?> <TextView android:id="@+id/text1" xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="60dp" android:focusable="false"/>

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  • Can I assign a object to a integer variable?

    - by AKN
    Let say I have a object. I'm assigning that to an integer. MyClass obj1 = 100;//Not valid Let's say, I have a parameterized constructor which accepts an integer. MyClass(int Num) { // .. do whatever.. } MyClass obj1 = 100;//Now, its valid Likewise on any circumstance, does the vice-versa becomes valid?!. eg) int Number = obj1;//Is it VALID or can be made valid by some tweeks

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  • Composite keys as Foreign Key?

    - by paulio
    I have the following table... TABLE: Accounts ID (int, PK, Identity) AccountType (int, PK) Username (varchar) Password (varchar) I have created a composite key out of ID and AccountType columns so that people can have the same username/password but different AccountTypes. Does this mean that for each foreign table that I try and link to I'll have to create two columns? I’m using SQL Server 2008

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  • C++ preprocessing error in the code

    - by mkal
    #include "iostream" #include "string" using namespace std; #define AA(bb) \ string(::##bb); int main (int argc, char *argv[]) { AA(aa); } This gives me a bunch of errors but I am trying to understand this error pre.cpp:11:1: error: pasting "::" and "aa" does not give a valid preprocessing token Any ideas?

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  • How to synchronize cuda threads when they are in the same loop and we need to synchronize them to ex

    - by Vickey
    Hi all, I have written a code and Now I want to implement this on cuda GPU but I'm new to synchronization so please help me with this, It's little urgent to me. Below I'm presenting the code and I want to that LOOP1 to be executed by all threads (heance I want to this portion to take advantage of cuda and the remaining portion (the portion other from the LOOP1) is to be executed by only a single thread. do{ point_set = master_Q[(*num_mas) - 1].q; List* temp = point_set; List* pa = point_set; if(master_Q[num_mas[0] - 1].max) max_level = (int) (ceilf(il2 * log(master_Q[num_mas[0] - 1].max))); *num_mas = (*num_mas) - 1; while(point_set){ List* insert_ele = temp; while(temp){ insert_ele = temp; if((insert_ele->dist[insert_ele->dist_index-1] <= pow(2, max_level-1)) || (top_level == max_level)){ if(point_set == temp){ point_set = temp->next; pa = temp->next; } else{ pa->next = temp->next; } temp = NULL; List* new_point_set = point_set; float maximum_dist = 0; if(parent->p_index != insert_ele->point_index){ List* tmp = new_point_set; float *b = &(data[(insert_ele->point_index)*point_len]); **LOOP 1:** while(tmp){ float *c = &(data[(tmp->point_index)*point_len]); float sum = 0.; for(int j = 0; j < point_len; j+=2){ float d1 = b[j] - c[j]; float d2 = b[j+1] - c[j+1]; d1 *= d1; d2 *= d2; sum = sum + d1 + d2; } tmp->dist[tmp->dist_index] = sqrt(sum); if(maximum_dist < tmp->dist[tmp->dist_index]) maximum_dist = tmp->dist[tmp->dist_index]; tmp->dist_index = tmp->dist_index+1; tmp = tmp->next; } max_distance = maximum_dist; } while(new_point_set || insert_ele){ List* far, *par, *tmp, *tmp_new; far = NULL; tmp = new_point_set; tmp_new = NULL; float level_dist = pow(2, max_level-1); float maxdist = 0, maxp = 0; while(tmp){ if(tmp->dist[(tmp->dist_index)-1] > level_dist){ if(maxdist < tmp->dist[tmp->dist_index-1]) maxdist = tmp->dist[tmp->dist_index-1]; if(tmp == new_point_set){ new_point_set = tmp->next; par = tmp->next; } else{ par->next = tmp->next; } if(far == NULL){ far = tmp; tmp_new = far; } else{ tmp_new->next = tmp; tmp_new = tmp; } if(parent->p_index != insert_ele->point_index) tmp->dist_index = tmp->dist_index - 1; tmp = tmp->next; tmp_new->next = NULL; } else{ par = tmp; if(maxp < tmp->dist[(tmp->dist_index)-1]) maxp = tmp->dist[(tmp->dist_index)-1]; tmp = tmp->next; } } if(0 == maxp){ tmp = new_point_set; aloc_mem[*tree_index].p_index = insert_ele->point_index; aloc_mem[*tree_index].no_child = 0; aloc_mem[*tree_index].level = max_level--; parent->children_index[parent->no_child++] = *tree_index; parent = &(aloc_mem[*tree_index]); tree_index[0] = tree_index[0]+1; while(tmp){ aloc_mem[*tree_index].p_index = tmp->point_index; aloc_mem[(*tree_index)].no_child = 0; aloc_mem[(*tree_index)].level = master_Q[(*cur_count_Q)-1].level; parent->children_index[parent->no_child] = *tree_index; parent->no_child = parent->no_child + 1; (*tree_index)++; tmp = tmp->next; } cur_count_Q[0] = cur_count_Q[0]-1; new_point_set = NULL; } master_Q[*num_mas].q = far; master_Q[*num_mas].parent = parent; master_Q[*num_mas].valid = true; master_Q[*num_mas].max = maxdist; master_Q[*num_mas].level = max_level; num_mas[0] = num_mas[0]+1; if(0 != maxp){ aloc_mem[*tree_index].p_index = insert_ele->point_index; aloc_mem[*tree_index].no_child = 0; aloc_mem[*tree_index].level = max_level; parent->children_index[parent->no_child++] = *tree_index; parent = &(aloc_mem[*tree_index]); tree_index[0] = tree_index[0]+1; if(maxp){ int new_level = ((int) (ceilf(il2 * log(maxp)))) +1; if (new_level < (max_level-1)) max_level = new_level; else max_level--; } else max_level--; } if( 0 == maxp ) insert_ele = NULL; } } else{ if(NULL == temp->next){ master_Q[*num_mas].q = point_set; master_Q[*num_mas].parent = parent; master_Q[*num_mas].valid = true; master_Q[*num_mas].level = max_level; num_mas[0] = num_mas[0]+1; } pa = temp; temp = temp->next; } } if((*num_mas) > 1){ List *temp2 = master_Q[(*num_mas)-1].q; while(temp2){ List* temp3 = master_Q[(*num_mas)-2].q; master_Q[(*num_mas)-2].q = temp2; if((master_Q[(*num_mas)-1].parent)->p_index != (master_Q[(*num_mas)-2].parent)->p_index){ temp2->dist_index = temp2->dist_index - 1; } temp2 = temp2->next; master_Q[(*num_mas)-2].q->next = temp3; } num_mas[0] = num_mas[0]-1; } point_set = master_Q[(*num_mas)-1].q; temp = point_set; pa = point_set; parent = master_Q[(*num_mas)-1].parent; max_level = master_Q[(*num_mas)-1].level; if(master_Q[(*num_mas)-1].max) if( max_level > ((int) (ceilf(il2 * log(master_Q[(*num_mas)-1].max)))) +1) max_level = ((int) (ceilf(il2 * log(master_Q[(*num_mas)-1].max)))) +1; num_mas[0] = num_mas[0]-1; } }while(*num_mas > 0);

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  • Using a map with set_intersection

    - by Robin Welch
    Not used set_intersection before, but I believe it will work with maps. I wrote the following example code but it doesn't give me what I'd expect: #include <map> #include <string> #include <iostream> #include <algorithm> using namespace std; struct Money { double amount; string currency; bool operator< ( const Money& rhs ) const { if ( amount != rhs.amount ) return ( amount < rhs.amount ); return ( currency < rhs.currency ); } }; int main( int argc, char* argv[] ) { Money mn[] = { { 2.32, "USD" }, { 2.76, "USD" }, { 4.30, "GBP" }, { 1.21, "GBP" }, { 1.37, "GBP" }, { 6.74, "GBP" }, { 2.55, "EUR" } }; typedef pair< int, Money > MoneyPair; typedef map< int, Money > MoneyMap; MoneyMap map1; map1.insert( MoneyPair( 1, mn[1] ) ); map1.insert( MoneyPair( 2, mn[2] ) ); map1.insert( MoneyPair( 3, mn[3] ) ); // (3) map1.insert( MoneyPair( 4, mn[4] ) ); // (4) MoneyMap map2; map1.insert( MoneyPair( 3, mn[3] ) ); // (3) map1.insert( MoneyPair( 4, mn[4] ) ); // (4) map1.insert( MoneyPair( 5, mn[5] ) ); map1.insert( MoneyPair( 6, mn[6] ) ); map1.insert( MoneyPair( 7, mn[7] ) ); MoneyMap out; MoneyMap::iterator out_itr( out.begin() ); set_intersection( map1.begin(), map1.end(), map2.begin(), map2.end(), inserter( out, out_itr ) ); cout << "intersection has " << out.size() << " elements." << endl; return 0; } Since the pair labelled (3) and (4) appear in both maps, I was expecting that I'd get 2 elements in the intersection, but no, I get: intersection has 0 elements. I'm sure this is something to do with the comparitor on the map / pair but can't figure it out.

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  • Activity gets killed while executing the camera intent

    - by BlackRider
    In my app I call the system camera to take a picture, and then handle the result in onActivityResult. You know, the usual. It used to work, but now my calling activity gets killed while I'm taking the picture. Specifically, onDestroy() is called on my activity right after I press the camera shutter. The photo does get taken & saved (I've checked that the file gets written on the SD card). After I accept the photo, instead of returning to the calling activity and invoking onActivityResult, the previous activity in the activity stack gets called. I see no exceptions in the logcat. My custom exception handler doesn't get called. If it matters, my app also includes a service that listens to GPS updates, but I unregister all the receivers in onPause(). Here's the call stack for MyCallingActivity.onDestroy(): Thread [<1> main] (Suspended (breakpoint at line 303 in NewPlaceDetailsActivity)) NewPlaceDetailsActivity.onDestroy() line: 303 ActivityThread.performDestroyActivity(IBinder, boolean, int, boolean) line: 2663 ActivityThread.handleDestroyActivity(IBinder, boolean, int, boolean) line: 2694 ActivityThread.access$2100(ActivityThread, IBinder, boolean, int, boolean) line: 117 BinderProxy(ActivityThread$H).handleMessage(Message) line: 968 ActivityThread$H(Handler).dispatchMessage(Message) line: 99 Looper.loop() line: 130 ActivityThread.main(String[]) line: 3687 Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method] Method.invoke(Object, Object...) line: 507 ZygoteInit$MethodAndArgsCaller.run() line: 842 ZygoteInit.main(String[]) line: 600 NativeStart.main(String[]) line: not available [native method] This is how I start the camera activity, in case you're wondering: protected void startCamera() { createPhotoDirsIfNeeded(); String fileName = "temp.jpg"; ContentValues values = new ContentValues(); values.put(MediaStore.Images.Media.TITLE, fileName); m_capturedImageUri = getContentResolver().insert(MediaStore.Images.Media.EXTERNAL_CONTENT_URI, values); m_photoFileName = APP_PHOTO_PATH + "/" + DateFormat.format(DATE_FORMAT, Calendar.getInstance().getTime()) + ".jpg"; File picFile = new File(m_photoFileName); if(picFile.exists()) { picFile.delete(); } // start the camera activity Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, Uri.fromFile(picFile)); startActivityForResult(intent, IntentHelper.REQUEST_TAKE_PHOTO); } How can I find out why does my activity get killed, AND removed from the stack instead of being created again?

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  • Several client waiting for the same event

    - by ff8mania
    I'm developing a communication API to be used by a lot of generic clients to communicate with a proprietary system. This proprietary system exposes an API, and I use a particular classes to send and wait messages from this system: obviously the system alert me that a message is ready using an event. The event is named OnMessageArrived. My idea is to expose a simple SendSyncMessage(message) method that helps the user/client to simply send a message and the method returns the response. The client: using ( Communicator c = new Communicator() ) { response = c.SendSync(message); } The communicator class is done in this way: public class Communicator : IDisposable { // Proprietary system object ExternalSystem c; String currentRespone; Guid currentGUID; private readonly ManualResetEvent _manualResetEvent; private ManualResetEvent _manualResetEvent2; String systemName = "system"; String ServerName = "server"; public Communicator() { _manualResetEvent = new ManualResetEvent(false); //This methods are from the proprietary system API c = SystemInstance.CreateInstance(); c.Connect(systemName , ServerName); } private void ConnectionStarter( object data ) { c.OnMessageArrivedEvent += c_OnMessageArrivedEvent; _manualResetEvent.WaitOne(); c.OnMessageArrivedEvent-= c_OnMessageArrivedEvent; } public String SendSync( String Message ) { Thread _internalThread = new Thread(ConnectionStarter); _internalThread.Start(c); _manualResetEvent2 = new ManualResetEvent(false); String toRet; int messageID; currentGUID = Guid.NewGuid(); c.SendMessage(Message, "Request", currentGUID.ToString()); _manualResetEvent2.WaitOne(); toRet = currentRespone; return toRet; } void c_OnMessageArrivedEvent( int Id, string root, string guid, int TimeOut, out int ReturnCode ) { if ( !guid.Equals(currentGUID.ToString()) ) { _manualResetEvent2.Set(); ReturnCode = 0; return; } object newMessage; c.FetchMessage(Id, 7, out newMessage); currentRespone = newMessage.ToString(); ReturnCode = 0; _manualResetEvent2.Set(); } } I'm really noob in using waithandle, but my idea was to create an instance that sends the message and waits for an event. As soon as the event arrived, checks if the message is the one I expect (checking the unique guid), otherwise continues to wait for the next event. This because could be (and usually is in this way) a lot of clients working concurrently, and I want them to work parallel. As I implemented my stuff, at the moment if I run client 1, client 2 and client 3, client 2 starts sending message as soon as client 1 has finished, and client 3 as client 2 has finished: not what I'm trying to do. Can you help me to fix my code and get my target? Thanks!

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  • WCF Best Practice for "Overloaded" methods

    - by Nate Bross
    What is the best practice for emulating overloaded methods over WCF? Typically I might write an interface like this interface IInterface { MyType ReadMyType(int id); IEnumerable<MyType> ReadMyType(String name); IEnumerable<MyType> ReadMyType(String name, int maxResults); } What would this interface look like after you converted it to WCF?

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  • Switch between speakerphone and headset on Android

    - by user210504
    Hi! I wish to know if there is a way, using which we can switch between the speaker and headset dynamically in an android application. I am using this sample code, I found online for my experiments final float frequency = 440; float increment = (float)(2*Math.PI) * frequency / 44100; // angular increment for each sample float angle = 0; AndroidAudioDevice device = new AndroidAudioDevice( ); AudioManager am = (AudioManager)getSystemService(AUDIO_SERVICE); am.setMode(AudioManager.MODE_IN_CALL); float samples[] = new float[1024]; int count = 0; while( count < 10 ) { count++; for( int i = 0; i < samples.length; i++ ) { samples[i] = (float)Math.sin( angle ) ; angle += increment; } device.writeSamples( samples ); } device.stop(); am.setMode(AudioManager.MODE_NORMAL); ---- next class public class AndroidAudioDevice { AudioTrack track; short[] buffer = new short[1024]; public AndroidAudioDevice( ) { int minSize =AudioTrack.getMinBufferSize( 44100, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT ); track = new AudioTrack( AudioManager.STREAM_VOICE_CALL, 44100, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, minSize, AudioTrack.MODE_STREAM); track.play(); } public void writeSamples(float[] samples) { fillBuffer( samples ); track.write( buffer, 0, samples.length ); } private void fillBuffer( float[] samples ) { if( buffer.length < samples.length ) buffer = new short[samples.length]; for( int i = 0; i < samples.length; i++ ) buffer[i] = (short)(samples[i] * Short.MAX_VALUE);; } public void stop() { track.stop(); } } As per my understanding this should play audio on headset, because we have not enabled the speaker phone. However, the audio is playing on the speaker phone. 1 Am I doing something wrong here? 2 What would be a way to switch between internal speaker and speaker phone dynamically for same code peice Any help will be appreciated.

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  • Recommended way to perform Lucene search without limit

    - by Thomas
    The Lucene documents tell me that "Hits" will be removed from the API in Lucene 3.0. Deprecated. Hits will be removed in Lucene 3.0. Use search(Query, Filter, int) instead. The proposed overload limits the number of documents returned to the value of the int. So my question is: what is the recommended way to perform a search in Lucene with no limit on the number of documents to be returned?

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  • Help with data retrieval MACRO

    - by Andrei Ciobanu
    Hello, given the following structure: struct nmslist_elem_s { nmptr data; struct nmslist_elem_s *next; }; typedef struct nmslist_elem_s nmslist_elem; Where: typedef void* nmptr; Is it possible to write a MACRO that retrieves the data from the element and cast it to the right type: MACRO(type, element) that expands to *((type*)element->data). For example for int, i would need something like this: *((int*)(element->data)) .

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