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  • Switching from an Ubuntu derivative to original Ubuntu

    - by SteliosSk
    I installed Zorin 6 (based on Ubuntu 12.04), because I like all the whistles it has (plymouth screen,compiz effects,installed codecs, sound themes, etc.). I miss though the modern and futuristic unity environment (launcher, dash, HUD, indicators etc.). Is there a way to switch from Zorin to Ubuntu 12.04.1 LTS and keep all these effects? Or What additional software should I install in an Ubuntu clean install to add the effects Zorin has (plymouth, compiz effects, sounds, audio and video codecs etc.)

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  • Google sortira des plug-ins pour Safari et Internet Explorer afin que ceux-ci supportent WebM

    Google sortira des plug-ins pour Safari et Internet Explorer Afin que ceux-ci supportent WebM Google annonce qu'il va bientôt sortir des plug-ins pour Safari et Internet Explorer qui permettront à ces navigateurs de supporter les vidéos au format WebM. Cette annonce fait suite à de nombreuses critiques qu'auraient reçu la firme après sa décision d'abandonner la prise en charge du codec video H.264 dans son navigateur Google Chrome. Pour mémoire la firme avait annoncé il y a juste quelque jours l'arrêt d...

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  • Can DrawIndexedPrimitives() be used for drawing a loaded model mesh-wise?

    - by Afzal
    I am using DrawIndexedPrimitives() for drawing a loaded 3D model by drawing each mesh part, but this process makes my application very slow. This is perhaps because of a very large number of vertex/index buffer data created in video memory. That is why I am looking for a way to use the same method for each model mesh instead. The problem is that I don't know how I will set the textures of that mesh. Can anyone offer me some guidance?

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  • Internet mobile : + 1567 % d'applications téléchargées en 2010 et croissance exponentielle du trafic de données

    Internet mobile : + 1 567% d'applications téléchargées en 2010 Et croissance exponentielle du trafic de données Une vidéo intéressante fait un tour d'horizon rapide sur les tendances du mobile au cours de l'année 2010 et nous livre quelques statiques . Le succès des Smartphones sans doute dû à la variété de possibilités qu'ils offrent aux utilisateurs se traduit par une croissance fulgurante du nombre de téléchargements, de l'utilisation des réseaux sociaux et du taux de transfert des données via les téléphones mobile. Premier fait marquant au cours de l'année 2010, les applications disponibles sur les différentes galeries ont connu une croissance considérable avec...

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  • I can't boot Lubuntu 12.10 on my iMac G3?

    - by Devon
    I downloaded lubuntu-12.10-alternate-powerpc.iso and burned it to a CD then installed it perfectly, like so then when I went to boot it up I got all the way to the boot screen, then after about 10 - 15 seconds it would disappear and the screen would stay black forever.. I captured it on video and uploaded it to YouTube so that you guys could see what I see. http://www.youtube.com/watch?v=puMbXeLNuTU I installed this on my slot-loading iMac G3 (indigo) with 512MB.

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  • Incorrect monitor colours

    - by PedroGabriel
    I'm using Ubuntu 11.10 and my monitor had a problem where Green is the bright colour, there's no way to change it in the monitor settings, so when I was using WinXP (I'm new in here) I changed the green to lower using Video Driver settings, in here (ubuntu) I don't know exactly how I would change the green colour to low, so my "black" would be seem has a real black, no green. Thanks for reading. Sorry for bad English.

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  • How to Use YouTube For SEO

    If you're a regular user of the internet, you will at some time have watched videos on YouTube, or even submitted your own video. Millions of people visit YouTube every month, and, although there are other similar sites, it's the leader by far, and a perfect place to market your site or product.

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  • Auto-organized / smart inventory system?

    - by VeXe
    for the past week I've been working on an inventory system with Unity3D. At first I got help from the guys at Design3 but it wasn't too long till we split path, because I really didn't like the way they did their code, it didn't have any smell of OOP whatsoever. I took it further steps ahead - items take more than one slot, advanced placement system (items tries their best to find the best close fit), local mouse system (mouse gets trapped in active bag area), etc. Here's a demo of my work. What we would like to have in our game, is an auto-organizing feature - not auto-sort. We want this feature because our inventory's going to be in 'real-time' - not like in Resident Evil 1,2,3 etc where you would pause the game and do things in your inventory. Now imagine your self in a sticky situation surrounded by zombies, and you don't have bullets, you look around, you see that there are bullets nearby on the ground, so you go for them and try to pick them up, but they don't fit! you look at your inventory and find out that if you reorganize some of the items, it will fit! - now the player - in that situation doesn't have time to reorganize because he's surrounded with zombies and will die if he stops and organizes the inventory to make space (remember inventory in real-time, no pausing) - wouldn't it be nice for that to happen automatically? - Yes! (I believe this has been implemented in some games like Dungeon siege or something, so sure it's doable) take a look at this picture for example: Yes, so if you auto-sort the issue you will get your spaces but it's bad because: 1- Expensive: it doesn't need a whole sort operation to free those spaces, in the first picture, just slide the red item at the bottom to the very left, and you get the same spaces that you got from the auto-sort. 2- It's annoying to the player: "Who the F told you to re-order my stuff?" I'm not asking for "How to write the code" for this, I'm just asking for some guidance, where to look, what algorithms are involved? Is this something related to graphs and shortest path stuff? I hope not cuz I didn't manage to continue my college studies :/ But even if it is, just tell me and I will learn the stuff related. Notice there could be more than just one solution. So I guess the first thing I have to do is figure out if the situation is 'solvable' - if I know how to determine if a situation is solvable or not, then I can 'solve' it. I just need to know the conditions that makes it 'solvable'. And I believe there must be some algorithm/data structure for this. Here's a pic for more than one solution of trying to fit a 1x3 item: The arrows show just one of the solutions, but if you look you will find more than one. This is what I ultimately not auto-sorting but find a solution and applying it. Note that if I spend time on it I will come up with a way to solve it, but it wouldn't be the best way, it's like, holding a car wheel with your feet instead of your hands! XD Or just like trying to solve an issue that requires arrays, but you're not yet aware of their existence! So what is the right approach to this? Hope somebody helps, thanks a lot in advance :)

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  • X.Org Project Has Five New Summer Projects

    <b>Phoronix:</b> "Back in March we talked about the possible X.Org projects this year during Google's Summer of Code, for which X.Org is a veteran participant (in the past items like the ATI R300 Gallium3D driver and generic GPU video decoding have been tackled), but the list of accepted projects for this summer have now been announced."

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  • Draw images with warped triangles on a web server [migrated]

    - by epologee
    The scenario The Flash front end of my current project produces images that a web server needs to combine into a video. Both frame-rate and frame-resolution are sizeable enough that sending an image sequence to the back end is not feasible (in both time and client bandwidth). Instead, we're trying to recreate the image drawing on the back end as well. Correct and slow, or incorrect and fast The problem is that this involves quite a bit of drawing textured triangles, and two solutions we found in Python (here and there) are so inefficient, that the drawing takes about 60 seconds per frame, resulting in a whopping 7,5 hours of processing time for a 30 second clip. Unacceptable. When using a PHP-module to send commands to ImageMagick for image manipulation, the whole process is super fast (tenths of a second per frame), but ImageMagick seems to be unable to draw triangles the way we do it in the front end, so the final results do not match. Unacceptable. What I'm asking here, is if there's someone who would know a way to solve this issue, by any means necessary that would run on a web server. Warping an image Let me explain the process of the front end: Perform a Delaunay calculation on points in an image to get an evenly distributed mesh of triangles. Offset the points/vertices in the mesh, distorting or warping the image. Draw the warped triangles on a new bitmap. We can send the results (coordinates) of steps 1 and 2 to the back end, to then draw the warped triangles and save it to an image on disk (or append as a frame to the video). But that last step is what I need help with. The Question Is there an alternative to ImageMagick that can draw triangles in a bitmap? Is there some other library, like a C library, that would allow us to do this? Or could we achieve this effect more easily by switching back end technologies, like Ruby? (.Net and Java are, unfortunately, not really options right now) Many thanks. EP. P.S. I'd appreciate re-tagging efforts, I don't quite know what labels to put on this question. Thanks!

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  • Les Google Glass sortent des Labs et commencent à être testées in situ, le dispositif de réalité augmentée s'adaptera aux lunettes de vue

    Les Google Glass sortent des Labs Et commencent à être testées in situ, le dispositif de réalité augmentée pourrait s'adapter aux lunettes de vue Beaucoup disaient que le projet de lunettes de Google n'était qu'un coup de pub et qu'il faudrait attendre bien longtemps avant de voir arriver un prototype fonctionnel. Depuis le début du mois, l'équipe de développement a donné tort aux mauvaises langues et les teste in situ (« en dehors du bureau »). Elle leur donne en tout cas tort en partie puisque pour l'instant ses responsables montrent uniquement les fonctions appareil photo et caméra vidéo.

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  • Exécutez des applications vintage sur votre navigateur grâce à Historical Software Collection, un projet de l'Internet Archive

    Exécutez des applications vintage sur votre navigateur grâce à Historical Software Collection, Un projet de l'Internet Archive La Historical Software Collection est un clin d'oeil aux applications des années 80. Une invite d'Internet Archive a se replonger dans son enfance pour certains le temps d'une partie de jeu vidéo. D'autres y verront une occasion de constater l'évolution technologique de ces 30 dernières années.Grâce à JMESS, un portage de l'émulateur MESS (Multi Emulator Super System)...

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  • Oredev 2012: Summary and source code

    - by Laurent Bugnion
    This week, I had the pleasure to be invited to talk at Oredev, a really cool conference taking place in Malmo, Sweden. The whole event is awesome, including a very special dinner on Monday including sauna and swimming in a 6 degrees cold Baltic sea, and a reception with dinner at the town hall, including the mayor himself. Considering Malmo is a town of 300'000 inhabitants, it is a pretty nice occasion and the historical building itself is really worth seeing. For those interested, I placed my pictures on my Flickr account. I had a workshop on Tuesday morning about Windows 8 development with XAML/C#, and then a session on Wednesday about MVVM in Windows Phone 8 and Windows 8, of course using MVVM Light. I was very nervous because I reworked some of my demos as recently as this morning, in the wake of the Build conference last week and the release of both the Windows Phone SDK and MVVM Light V4.1. Everything went well however, and if I judge by the people I talked t after the talk, and Twitter, everything went pretty well. Before my talk on Tuesday, I had the pleasure to see a talk by Iris Classon (@irisclasson) on the challenges of being a "n00b" and a woman in software development. I especially appreciated her research and conclusions on the lack of women I our industry, a topic that is dear to my heart (because I want the best possible future for my two daughters, and also because I really enjoy working with women on projects, and getting a different insight on the art of software development. I really want to thank the excellent organization committee for their hard work and their fantastic welcome to Malmo. In particular Emily Holweck did a wonderful job and was super helpful throughout the preparation and the conference itself. I made a few pictures during my stay, all with the new Nokia Lumia 920, and hope you will enjoy them too. The source code and the slides… The source code is available for download from Skydrive. You will find the following: Windows 8 workshop slides. MVVM Applied slides Source code package with Win8Demo: The demo I built during the 4 hours workshop, with some light MVVM, web services (JSON), GridView, Design time data (Blend / Visual Studio designer), Bing maps integration, location sensor, Search pane integration. SemanticZoomSample: a sample I put together to demonstrate the SemanticZoom control, with two GridViews and of course full design time data for Blend work. Due to time constraints, I was not able to show this demo during the workshop, but I publish it anyway, hoping it will be useful to someone. PictureUploader: The demo I built during my 50 minutes session about MVVM Applied in Windows Phone 8 and Windows 8. Code sharing, design time data, MVVM Light are used in Windows Phone 8 and Windows 8 apps. And in video… You can also see the video of my MVVM talk thanks to the good services of the Oredev team! MVVM Applied in Windows Phone and Windows 8 from Øredev Conference on Vimeo.   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • Steve Ballmer on Cloud Computing &ndash; We&rsquo;re all in

    - by Eric Nelson
    Steve spoke last week (March 4th 2010) on the possibilities of the Cloud and the importance to Microsoft. Of our 40,000 people building software, 70% of the people at Microsoft today are working on the Cloud – 90% in a years time In other words: The video is 85mins of Steve and there is an easy way of navigating to some soundbytes on presspass. I also like the new website that simplifies our story and commitment around the cloud http://www.microsoft.com/cloud/ Which includes an easy mapping between well known product offerings from Microsoft and the Cloud “equivalents”

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  • Google backs open codec against patent trolls

    <b>The Register:</b> "Google is "very confident" that the newly open-sourced VP8 video codec will stand up to the sort of patent attack Steve Jobs warned of when he defended Apple's decision to shun VP8's predecessor, the open-source Ogg Theora."

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  • Hangouts API v1.1 Walkthrough

    Hangouts API v1.1 Walkthrough Introduction to 3 new features in v1.1 of the Hangouts API. This release introduces the ability for your app to respond to face movements in real time. It also provides a new overlay positioned relative to the video feed, new low-latency messages, Hangouts on Air support, the ability to enter any OAuth scope, and a few other miscellaneous features. From: GoogleDevelopers Views: 4425 0 ratings Time: 01:14 More in Science & Technology

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  • Generating and rendering not point-like particles on GPU

    - by TravisG
    Specifically I'm talking about particles as seen (for example) in the UE4 dev video here. They're not just points and seem to have a nice shape to them that seems to follow their movement. Is it possible to create these kinds of particles (efficiently) completely on the GPU (perhaps through something like motion? Or is the only (or most efficient) way to just create a small particle texture and render small quads for each particle?

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  • What is "Task" in the output of "apt-cache show package_name"?

    - by vasa1
    When I run apt-cache show inkscape, the bottom of the output has: Description-md5: fed6589659211fb40b80d03dda6e5675 Homepage: http://www.inkscape.org/ Description-md5: fed6589659211fb40b80d03dda6e5675 Bugs: https://bugs.launchpad.net/ubuntu/+filebug Origin: Ubuntu Supported: 9m Task: ubuntu-usb, edubuntu-desktop-gnome, edubuntu-usb, ubuntustudio-video, ubuntustudio-graphics But when I run apt-cache show pdfgrep, the line beginning with Task is absent: Description-md5: 8c8a5397f782d81d957740280eb8f352 Homepage: http://pdfgrep.sourceforge.net/ Description-md5: 8c8a5397f782d81d957740280eb8f352 Bugs: https://bugs.launchpad.net/ubuntu/+filebug Origin: Ubuntu Why is the line beginning with Task present for some packages and not for others?

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