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  • Set-and-forget Windows backup software with NAS-support?

    - by Evert
    Hi all, I am looking for set-and-forget backup software for Windows (Vista & 7, and if possible XP/2003). The idea is that it runs in the background on the clients, and does its thing towards a network-share. In case the HDD of one of these clients spontaneously combusts, all I want to have to do is: replace the drive, insert a USB-stick, boot from it, and restore the machine. It should support drives which use [ICH]-RAID. What are my options here? It looks like WHS meets all the requirements, but I am curious about my other options here.

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  • Can a file change size when the transfer protocol changes?

    - by djechelon
    I am very curious about what I have just found happening on my computers. I have set up SyncBackPro to synchronize a music folder from my home desktop to my laptop using Windows network share (SMB). Files get synchronized regularly. Now I tried to switch to FTP and I noticed that NO FILE matches its counterpart even if they have never been modified (I make sure there is the readonly flag and no application is allowed to retag MP3s and whatever...), so SyncBack asks me what side should overwrite the other. FTP files are a little larger than local files. I run synchronization from the laptop. How can such a thing happen? Files are the same, bytes should be the same... If I run SMB sync again it matches all the files again.

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  • Linux or Windows for a server?

    - by Matt
    I'm a Linux guy when it comes to (web) servers for the following reasons Legally free Fast software updates (Unless you're running Cent OS :) Powerful CLI management of services Easy to secure (in terms of users and groups) Web server software is, well, built for Linux... Apache, PHP, Python, etc, are Linux programs that get ported to Windows - I'm 90% sure of this Unless the web server needed to run ASP, I wouldn't use Windows. My boss' IT friend is a Windows guy, though. He recently got a server setup in the office to run Microsoft Exchange and some other shit. What I'm asking is, if he wanted to start running websites on this thing, what would be good reasoning to convince him otherwise? He's not very bright in terms of IT and the IT friend is all Windows. So it's two against one here... What would you say to running a Windows web server?

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  • Creating GPT partitions on EFI raw disk using diskpart

    - by kafka
    I've got a raw, blank GPT disk for use in a UEFI system. I need to create the partitions on it using diskpart. The only tutorial I've found so far is for diskpart.efi, which I believe is slightly different from the command-line diskpart. MS guide to GPT partitions with diskpart.efi Also the guide says to create a MSR of 32MB, but for a disk= 16GB I know it needs to be 128MB. I'm happy doing it with diskpart, just want to be sure I understand the fundamentals. I'm planning on installing, in this order: ESP partition, size 102 MB (create partition esp size=102) MSR partition, size 128 MB (create partition msr size=128) data partition, the remaining space (approx 460GB) Is this the correct thing to do, or is there anything I'm missing?

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  • C++ and function pointers assessment: lack of inspiration

    - by OlivierDofus
    I've got an assessment to give to my students. It's about C++ and function pointers. Their skill is middle: it the first year of a programming school after bachelor. To give you something precise, here's a sample of a solution of one of 3 exercices they had to do in 30 minutes (the question was: "here's a version of a code that could be written with function pointers, write down the same thing but with function pointers"): typedef void (*fcPtr) (istream &); fcPtr ArrayFct [] = { Delete , Insert, Swap, Move }; void HandleCmd (const string && Cmd) { string AvalaibleCommands ("DISM"); string::size_type Pos; istringstream Flux (Cmd); char CodeOp; Flux >> CodeOp; Pos = AvalaibleCommands.find (toupper (CodeOp)); if (Pos != string::npos) { ArrayFct [Pos](Flux); } } Any idea where I could find some inspiration? Some of the students have understood the principles, even though it's very hard for them to write C++ code. I know them, I know they're clever, and I'm pretty sure they should be very good project managers. So, writing C++ code is not that important after all. Understanding is the most important part (IMHO). I'm wondering about maybe break the habits, and give half of the questions about the principle, or even better, give some sample in other language and ask them why it's better to use function pointers instead of classical programming (usually a big switch case). Any idea where I could look? Find some inspiration?

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  • If You Include the Groovy Editor...

    - by Geertjan
    ...in a NetBeans RCP application, what additional JARs will you need to include for the Groovy Editor to work? Leaving aside the debate on the current state & quality of the NetBeans Groovy Editor, so, assuming you need the Groovy support that the NetBeans Groovy Editor provides, you would check the Groovy Editor checkbox in the Project Properties dialog of your application: As you can see, however, the Groovy Editor depends on other modules, some of which, in turn, depend on yet other modules, and so on. So, I clicked the "Resolve" button above and then created a ZIP distribution, to see which additional JARs had been included. Until that point, I had only been using the "platform" cluster, which means that absolutely everything found in the ZIP's "ide" cluster and "java" cluster have only been included so that the Groovy Editor could be included, i.e., all thanks to clicking the "Resolve" button above. Let's first look at what that means for the "java" cluster: That's not so bad and kind of a side effect of Groovy being Java, i.e., a lot of Java functionality is needed. Now let's look at the "ide" cluster: So, in answer to the original question, if all you want in your NetBeans Platform application, in terms of editor functionality, is the Groovy Editor, then you have a pretty high price to pay. At the very least, I would have assumed that the project support JARs and the debugger support JARs would not be so tightly coupled with the Groovy Editor. That would be a cool thing to separate out from the editor support.

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  • Forwarding a subdomain to main domain using Godaddy

    - by Ryan Hayes
    I have current blog, which was hosted on Tumblr at http://blog.ryanhayes.net. I'm moving it over to http://ryanhayes.net, and have all the 301 redirects set up for the blog entries to map to my new blog, which is hosted using Godaddy (domain included). When I try to set up a subdomain forward, I'm greeted with a nice 403 Forbidden response (as of this writing, you can see it at http://blog.ryanhayes.net. When I try to ping both the subdomain and domain, they point to the same IP address, so I know blog subdomain has at least switched over to point to the same content. I don't really understand why I would get a 403 Forbidden on the same content that I can see perfectly fine via another domain. Currently, I have a CNAME of blog pointing to @, which is how "www" is set up to forward, so I'm assuming it would do the same thing. My question is what is the proper way to set up my DNS to make the blog subdomain forward to my main domain (301) using the GoDaddy DNS manager? Bonus: What is the background on why I am getting a 403 error the current way? Forbidden You don't have permission to access / on this server. Additionally, a 403 Forbidden error was encountered while trying to use an ErrorDocument to handle the request. UPDATE 12/7/2010 Error on site has been fixed, you can no longer view it from my site.

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  • MS-DOSdivide overflow

    - by repozitor
    when i want to install my dear application on MS-DOS os, i see error "Divide Overflow" what is the meaning of this error and how to fix it? the procedure of installing is: 1-partitioing my HDD disk 2-format C drive 3-installing MS-DOS 4-add the flowing lines to config.sys "DEVICE=C:\DOS\HIMEM.SYS DEVICE=C:\DOS\EMM386.EXE RAM DEVICE=C:\DOS\RAMDRIVE.SYS 6000 512 64 /e" 5-insert my floppy application and then restart 6-when boot process completed, all of the thing appear correctly and i now how to do the next steps note:for installing my application i need to boot from floppy app when i have ms-dos on my hdd disk i do it successfully on the Virtual machine, Q emulator but i can't do it on the real machine, Vectra HP PC, because of divide overflow

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  • Apple Automator "New PDF from Images" maintaining same filename

    - by mech
    I will potentially have 26k of old legacy PICT images to transfer first to PDF for migration. I am using Apple Automator and also the "Dispense Items Incrementally" to loop through it. However, I can't seem to let "New PDF from Images" to remember the original filename. Anyone able to offer some advice :) FYI, I am transforming it to PDF because I can't do it using ImageMagick to convert directly to my ultimate JPEG format. Due to the fact that my PICT was created very long ago and thus has some convert: improper image header error. See this ticket for more information. Thus I am doing a intermediate convert PICT to PDF first, then convert that PDF to JPEG :) The only thing left is the naming of the "Output File Name" which do not allow me to identify original filename. See the screen here:

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  • Why Matlab in screen in Linux on PuTTY terminates itself after closing PuTTY session?

    - by Karl
    I connected to a linux server with PuTTY and start a screen session, and start matlab with: matlab -nodesktop Then, I run my matlab code as usual. The code will run for hours. So to test whether screen works, I start another PuTTY session and run top. Then, I close PuTTY session with still-running Matlab (top shows Matlab at 100% CPU usage) in screen. To my surprise, my Matlab process vanished after I close the aforementioned session. I've tried this a few times, and it seems the same thing happened. screen -ls shows that my screens are there but detached. top also shows that my matlab is not there. What might be the possible cause of this? Doesn't screen normally should keep on running even I terminate my PuTTY session?

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  • array and array_view from amp.h

    - by Daniel Moth
    This is a very long post, but it also covers what are probably the classes (well, array_view at least) that you will use the most with C++ AMP, so I hope you enjoy it! Overview The concurrency::array and concurrency::array_view template classes represent multi-dimensional data of type T, of N dimensions, specified at compile time (and you can later access the number of dimensions via the rank property). If N is not specified, it is assumed that it is 1 (i.e. single-dimensional case). They are rectangular (not jagged). The difference between them is that array is a container of data, whereas array_view is a wrapper of a container of data. So in that respect, array behaves like an STL container, whereas the closest thing an array_view behaves like is an STL iterator (albeit with random access and allowing you to view more than one element at a time!). The data in the array (whether provided at creation time or added later) resides on an accelerator (which is specified at creation time either explicitly by the developer, or set to the default accelerator at creation time by the runtime) and is laid out contiguously in memory. The data provided to the array_view is not stored by/in the array_view, because the array_view is simply a view over the real source (which can reside on the CPU or other accelerator). The underlying data is copied on demand to wherever the array_view is accessed. Elements which differ by one in the least significant dimension of the array_view are adjacent in memory. array objects must be captured by reference into the lambda you pass to the parallel_for_each call, whereas array_view objects must be captured by value (into the lambda you pass to the parallel_for_each call). Creating array and array_view objects and relevant properties You can create array_view objects from other array_view objects of the same rank and element type (shallow copy, also possible via assignment operator) so they point to the same underlying data, and you can also create array_view objects over array objects of the same rank and element type e.g.   array_view<int,3> a(b); // b can be another array or array_view of ints with rank=3 Note: Unlike the constructors above which can be called anywhere, the ones in the rest of this section can only be called from CPU code. You can create array objects from other array objects of the same rank and element type (copy and move constructors) and from other array_view objects, e.g.   array<float,2> a(b); // b can be another array or array_view of floats with rank=2 To create an array from scratch, you need to at least specify an extent object, e.g. array<int,3> a(myExtent);. Note that instead of an explicit extent object, there are convenience overloads when N<=3 so you can specify 1-, 2-, 3- integers (dependent on the array's rank) and thus have the extent created for you under the covers. At any point, you can access the array's extent thought the extent property. The exact same thing applies to array_view (extent as constructor parameters, incl. convenience overloads, and property). While passing only an extent object to create an array is enough (it means that the array will be written to later), it is not enough for the array_view case which must always wrap over some other container (on which it relies for storage space and actual content). So in addition to the extent object (that describes the shape you'd like to be viewing/accessing that data through), to create an array_view from another container (e.g. std::vector) you must pass in the container itself (which must expose .data() and a .size() methods, e.g. like std::array does), e.g.   array_view<int,2> aaa(myExtent, myContainerOfInts); Similarly, you can create an array_view from a raw pointer of data plus an extent object. Back to the array case, to optionally initialize the array with data, you can pass an iterator pointing to the start (and optionally one pointing to the end of the source container) e.g.   array<double,1> a(5, myVector.begin(), myVector.end()); We saw that arrays are bound to an accelerator at creation time, so in case you don’t want the C++ AMP runtime to assign the array to the default accelerator, all array constructors have overloads that let you pass an accelerator_view object, which you can later access via the accelerator_view property. Note that at the point of initializing an array with data, a synchronous copy of the data takes place to the accelerator, and then to copy any data back we'll see that an explicit copy call is required. This does not happen with the array_view where copying is on demand... refresh and synchronize on array_view Note that in the previous section on constructors, unlike the array case, there was no overload that accepted an accelerator_view for array_view. That is because the array_view is simply a wrapper, so the allocation of the data has already taken place before you created the array_view. When you capture an array_view variable in your call to parallel_for_each, the copy of data between the non-CPU accelerator and the CPU takes place on demand (i.e. it is implicit, versus the explicit copy that has to happen with the array). There are some subtleties to the on-demand-copying that we cover next. The assumption when using an array_view is that you will continue to access the data through the array_view, and not through the original underlying source, e.g. the pointer to the data that you passed to the array_view's constructor. So if you modify the data through the array_view on the GPU, the original pointer on the CPU will not "know" that, unless one of two things happen: you access the data through the array_view on the CPU side, i.e. using indexing that we cover below you explicitly call the array_view's synchronize method on the CPU (this also gets called in the array_view's destructor for you) Conversely, if you make a change to the underlying data through the original source (e.g. the pointer), the array_view will not "know" about those changes, unless you call its refresh method. Finally, note that if you create an array_view of const T, then the data is copied to the accelerator on demand, but it does not get copied back, e.g.   array_view<const double, 5> myArrView(…); // myArrView will not get copied back from GPU There is also a similar mechanism to achieve the reverse, i.e. not to copy the data of an array_view to the GPU. copy_to, data, and global copy/copy_async functions Both array and array_view expose two copy_to overloads that allow copying them to another array, or to another array_view, and these operations can also be achieved with assignment (via the = operator overloads). Also both array and array_view expose a data method, to get a raw pointer to the underlying data of the array or array_view, e.g. float* f = myArr.data();. Note that for array_view, this only works when the rank is equal to 1, due to the data only being contiguous in one dimension as covered in the overview section. Finally, there are a bunch of global concurrency::copy functions returning void (and corresponding concurrency::copy_async functions returning a future) that allow copying between arrays and array_views and iterators etc. Just browse intellisense or amp.h directly for the full set. Note that for array, all copying described throughout this post is deep copying, as per other STL container expectations. You can never have two arrays point to the same data. indexing into array and array_view plus projection Reading or writing data elements of an array is only legal when the code executes on the same accelerator as where the array was bound to. In the array_view case, you can read/write on any accelerator, not just the one where the original data resides, and the data gets copied for you on demand. In both cases, the way you read and write individual elements is via indexing as described next. To access (or set the value of) an element, you can index into it by passing it an index object via the subscript operator. Furthermore, if the rank is 3 or less, you can use the function ( ) operator to pass integer values instead of having to use an index object. e.g. array<float,2> arr(someExtent, someIterator); //or array_view<float,2> arr(someExtent, someContainer); index<2> idx(5,4); float f1 = arr[idx]; float f2 = arr(5,4); //f2 ==f1 //and the reverse for assigning, e.g. arr(idx[0], 7) = 6.9; Note that for both array and array_view, regardless of rank, you can also pass a single integer to the subscript operator which results in a projection of the data, and (for both array and array_view) you get back an array_view of rank N-1 (or if the rank was 1, you get back just the element at that location). Not Covered In this already very long post, I am not going to cover three very cool methods (and related overloads) that both array and array_view expose: view_as, section, reinterpret_as. We'll revisit those at some point in the future, probably on the team blog. Comments about this post by Daniel Moth welcome at the original blog.

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  • How to use Pixel Bender (pbj) in ActionScript3 on large Vectors to make fast calculations?

    - by Arthur Wulf White
    Remember my old question: 2d game view camera zoom, rotation & offset using 'Filter' / 'Shader' processing? I figured I could use a Pixel Bender Shader to do the computation for any large group of elements in a game to save on processing time. At least it's a theory worth checking. I also read this question: Pass large array to pixel shader Which I'm guessing is about accomplishing the same thing in a different language. I read this tutorial: http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/ I am attempting to do some tests. Here is some of the code: private const SIZE : int = Math.pow(10, 5); private var testVectorNum : Vector.<Number>; private function testShader():void { shader.data.ab.value = [1.0, 8.0]; shader.data.src.input = testVectorNum; shader.data.src.width = SIZE/400; shader.data.src.height = 100; shaderJob = new ShaderJob(shader, testVectorNum, SIZE / 4, 1); var time : int = getTimer(), i : int = 0; shaderJob.start(true); trace("TEST1 : ", getTimer() - time); } The problem is that I keep getting a error saying: [Fault] exception, information=Error: Error #1000: The system is out of memory. Update: I managed to partially workaround the problem by converting the vector into bitmapData: (Using this technique I still get a speed boost of 3x using Pixel Bender) private function testShader():void { shader.data.ab.value = [1.0, 8.0]; var time : int = getTimer(), i : int = 0; testBitmapData.setVector(testBitmapData.rect, testVectorInt); shader.data.src.input = testBitmapData; shaderJob = new ShaderJob(shader, testBitmapData); shaderJob.start(true); testVectorInt = testBitmapData.getVector(testBitmapData.rect); trace("TEST1 : ", getTimer() - time); }

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  • Unable to boot to Ubuntu. Inconsistency in disk, X server didn't start. Illegal blocks in Inode

    - by becomingGuru
    I am unable to boot into my Ubuntu system. First I get that fsck died with exit status 4 Then I try to do it manually as prompted and I get that an Inode has illegal blocks and asked to clear it. Upon googling, I found that is because my HD has some problems I booted via Live cd and took a dd of the entire Ubuntu on an external HDD just in case. Is it safe to clear all the illegal blocks. How do I safely restore my environment if I replace my HD. Is there any thing i can do in the meanwhile to continue to use my laptop without significant loss of data. Perhaps a related error, the x server fails to start

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  • Passing all traffic through Cloudflare

    - by Nick
    I am new to Linux System Administration and I am experimenting with iptables trying to learn how to really lock down a system with them. And one thing a friend of mine recommended was that there was a way to pass all incoming traffic through Cloudflare so even if attackers resolved the server ip they still couldn't (D)dos it directly. This is exactly what they said: "Simply config your servers iptables to only allow incoming connections from CloudFlares IP ranges then set it to allow only your IP/IP range to connect on port 21 (SSH)" Could someone help me on what command I'd need to run for Ubuntu to get this effect?

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  • Recovering a lost website with no backup?

    - by Jeff Atwood
    Unfortunately, our hosting provider experienced 100% data loss, so I've lost all content for two hosted blog websites: http://blog.stackoverflow.com http://www.codinghorror.com (Yes, yes, I absolutely should have done complete offsite backups. Unfortunately, all my backups were on the server itself. So save the lecture; you're 100% absolutely right, but that doesn't help me at the moment. Let's stay focused on the question here!) I am beginning the slow, painful process of recovering the website from web crawler caches. There are a few automated tools for recovering a website from internet web spider (Yahoo, Bing, Google, etc.) caches, like Warrick, but I had some bad results using this: My IP address was quickly banned from Google for using it I get lots of 500 and 503 errors and "waiting 5 minutes…" Ultimately, I can recover the text content faster by hand I've had much better luck by using a list of all blog posts, clicking through to the Google cache and saving each individual file as HTML. While there are a lot of blog posts, there aren't that many, and I figure I deserve some self-flagellation for not having a better backup strategy. Anyway, the important thing is that I've had good luck getting the blog post text this way, and I am definitely able to get the text of the web pages out of the Internet caches. Based on what I've done so far, I am confident I can recover all the lost blog post text and comments. However, the images that go with each blog post are proving…more difficult. Any general tips for recovering website pages from Internet caches, and in particular, places to recover archived images from website pages? (And, again, please, no backup lectures. You're totally, completely, utterly right! But being right isn't solving my immediate problem… Unless you have a time machine…)

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  • What are good Usenet account providers, both free and paid?

    - by alok
    I used to access newsgroups via the Berlin university's facilities - they provided free acccounts, but that stopped a few years ago. Since then I have been using Google groups to access newsgroups but it's not the same thing as accessing Usenet via a newsreader like Pan. If any of you still access newsgroups via news readers, where is your account? Please mention if it's free or paid, if paid, how much do you pay, as well as how satisfied you are with the service. Edit: While binaries may be a reason to have a Usenet account, that's not the motivation for me. It is the ability to use the newsreader client features that Google groups doesn't provide.

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  • What are some good examples of exuberant in-game instructions for telling the player to repeatedly smash a button?

    - by Michael
    What are some good examples of exuberant in-game instructions for telling the player to repeatedly and quickly press a button or perform an action? I'm especially interested in examples in retro games (e.g., from the NES, SNES, and 1980-90s arcade eras), and I would love to see examples with text, graphics, or both. To illustrate, here are a few examples of the type of instructions that I'm thinking of: Smash the A button to lift something heavy! Toggle the joystick back and forth to break free! Quickly press the button to build power in a meter! I'm working on a 2D iOS game with retro-style pixel art, and there's a point where I want the player to quickly tap on a sprite to complete an action. I have a serviceable starting point -- the word "TAP" flashing with an arrow repeatedly moving downward beneath it: But it still doesn't feel quite right. I would love to see some actual examples from the golden days of 2D gaming to use as reference material. I know examples abound, but I'm just struggling to think of any concrete ones at the moment. Can you think of any examples of this type of thing in old games?

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  • Wake timers don't wake computer from sleep mode

    - by Joe
    I'm got a custom built PC running 64 bit Windows 7 Ultimate. So far everything works great except for one thing: it will not wake up from sleep mode for a wake timer or scheduled task. Sleep mode itself works great. If it's sleeping, it wakes successfully when I press the power button, mash the keyboard, wiggle the mouse, or send a WOL packet. The only problem is wake timers. I even tried the program WakeupOnStandBy but it looks like that uses wake timers, so it doesn't do anything for me either. And yes, wake timers are enabled: Any ideas on how to fix the problem, or troubleshoot it? I'd imagine that there would be a log somewhere telling me exactly why the wake timers are having trouble, but if there is I haven't found it.

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  • Is there a resource that explains the benefits of layered programming?

    - by P.Brian.Mackey
    Some developers I know favor what I would call a procedural programming style. I recognize that procedural programming has its uses, albeit not in the business application world of .NET programming. So let's say we have a winform application with a buttonclick event. The buttonclick handles everything from the UI configuration to the database call and data manipulation. So you end up with a method that is 100's of lines of code long. Outside the fact that this code can't be considered test-able for various reasons, this style of programming is fragile to change. I can talk bout OO, Anti-patterns, etc. The problem is that any distinct topic I can dream up requires a great deal of explanation to understand the potential benefits. Outside of finding a new job (lots of businesses program this way), how can I teach these kinds of developers how to write better code? Obviously we can't sit around a round table and discuss pro's and con's all day due to time constraints and real work that has to be done. Although, training and intense training is the only thing I can think of to fix these problems. Not to say I write perfect code, I most certainly do not. I do believe there are certain best practices that should be followed as a rule E.G. OO in the context of .NET. The most common excuse I hear is "we can't write code fast enough if we do it like that".

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  • Exporting PowerPoint Slides with Specific Heights and Widths

    - by Damon Armstrong
    I found myself in need of exporting PowerPoint slides from a presentation and was fairly excited when I found that you could save them off in standard image formats. The problem is that Microsoft conveniently exports all images with a resolution of 960 x 720 pixels, which is not the resolution I wanted.  You can, however, specify the resolution if you are willing to put a macro into your project: Sub ExportSlides()   For i = 1 To ActiveWindow.Selection.SlideRange.Count     Dim fileName As String     If (i < 10) Then       fileName = "C:\PowerPoint Export\Slide" & i & ".png"     Else       fileName = "C:\PowerPoint Export\Slide0" & i & ".png"     End If     ActiveWindow.Selection.SlideRange(i).Export fileName, "PNG", 1280, 720   Next End Sub When you call the Export method you can specify the file type as well as the dimensions to use when creating the image.  If the macro approach is not your thing, then you can also modify the default settings through the registry: http://support.microsoft.com/kb/827745

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  • Can't delete a directory on external drive (OS X)

    - by Martin Tóth
    I have a brand new Transcend StoreJet 25M3 (external HDD) mounted to MacBook (Leopard 10.5.8) at /Volumes/Transcend. I copied some data from my old Windows (XP) machine on it, and now, after cleaning some stuff up, I wanted to delete some directories, but this is what happened: $ rmdir My\ Pictures/ rmdir: My Pictures/: Operation not permitted Using Finder just asks for password, but does not delete the directory (sound of "moved to Trash" is played). I thought it's some permission "thing", but: $ ls -l drwxrwxrwx 1 martin staff 32768 5 jan 16:11 My Pictures/ $ sudo rm -rf My\ Pictures rm: My Pictures: Operation not permitted I re-mounted, rebooted (thinking that there's some file lock), but that did not help. What might have happened here? How to delete it?

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  • What is this dm-0 device?

    - by Jeff Shattock
    While poking around trying to figure out why a Linux - Linux file transfer is running slower than I think it should, I stumbled across something I'm not familiar with. /dev/dm-0 seems to be my bottleneck, but I have no idea what it is. On my destination server, the iostat command shows a device at the bottom, /dev/dm-0, as being 100% utilized. This server has 6 disks in a mdadm raid5 set, with LVM running on top of it. Each of the underlying disks are sitting around 50% util. The transfer is writing to a logical volume located on this raidset. What is this /dev/dm-0 thing? Once I know what it is, maybe I can find how to increase its speed, or at least understand why its the speed that it is.

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  • Are there opportunities working as full-time paid programmer for Non-profit organizations

    - by Rick
    Some recent events in my life have made me want to contribute more to causes I believe in rather than just working for a profit-driven company. I have been thinking that if I could find a non-profit organization that I like and believe in then I might feel more fulfilled working for them. I have a decent amount of web development experience and currently work as a Java / Spring web developer. I realize the compensation wouldn't have the same "ceiling" potential as for-profit but am wondering if its possible to get at least something close to a market rate for work as I am planning to start a family sometime soon and still need a legitimate income. If anyone has any knowledge or experience about this sort of thing would be happy to hear from you. EDIT: Without getting in to too much personal detail, I have a relative who recently passed away who suffered from a mental illness so while it doesn't have to be an organization specifically dedicated to this, I am hoping to work for something along these lines at least where there is more of a social cause rather than just working on an open-source project whose only cause is the advancement of technology.

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  • Unit Tests as a learning tool - a good idea?

    - by Ekkehard.Horner
    I'm interested in ways and means for learning (a) programming language(s) efficiently. I believe that using Unit Test concepts and infrastructure early in that process is a good thing, even better than starting with "Hello world". Why: To write a decent program even for a toy/restricted problem in a new language, you'll have to master many heterogenous concepts (control flow & variables & IO ...), you are tempted to glance over details just to get your program 'to work'. Putting (your understanding of) the facts about the new language in assertions with good descriptions (=success messages) enforces thinking thru/clearness/precision. Grouping topics and adding assertions to such groups is much easier than incorporation features from the 2. chapter of your "Learning X" book to your chapter 1 program. Why not: 'Real' Unit Tests are meant to output "1234 tests ok; 1 failure: saveWorld() chokes on negative input"; 'didactic' Unit Tests should output relevant facts about the new language like perl6 10-string.t # ### p5chop ... ok 13 - p5chop( "cbä" ) returns "ä" ok 14 - after that, victim is changed to "cb" # ### (p6) chop ... ok 27 - (p6) chop( "cbä" ) returns chopped copy: "cb" ok 18 - after that, victim is unchanged: "cbä" # ### chomp ... So (mis?)using Unit Tests may be counterproductive - practicing actions while learning you wouldn't use professionally. How: Writing 'didactic' Unit Tests in languages with lightweight testing systems (Perl 5/6) is easy; (mis?)using more elaborate systems (JUnit, CppUnit) may be not worth the effort or not suitable for a person just starting with a new language. So Is using Unit Tests as a learning tool a bad idea? Can the Unit Test tool(s) of your favourite language(s) used didactically? Should implementation details (eventually) be discussed here or over at stackoverflow.com?

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  • Can I replace a broken PSU with one of a smaller size?

    - by Carson Myers
    I have a broken OEM power supply unit that is cooked. I'm browsing online to find a replacement and am happy to see that they don't cost too much -- the only thing is they all seem to have varying sizes. Is it a problem if I get a PSU that is smaller than the original one? This is going in an HP Pavillion a000, it's about five and a half years old -- I don't know if that means anything, I just thought there might be some recent standardized dimensions for PSUs or something. No idea.

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