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  • C# / XNA - Load objects to the memory - how it works?

    - by carl
    Hello I'm starting with C# and XNA. In the "Update" method of the "Game" class I have this code: t = Texture2D.FromFile( [...] ); //t is a 'Texture2D t;' which loads small image. "Update" method is working like a loop, so this code is called many times in a second. Now, when I run my game, it takes 95MB of RAM and it goes slowly to about 130MB (due to the code I've posted, without this code it remains at 95MB), then goes immediately to about 100MB (garbare colletion?) and again goes slowly to 130MB, then immediately to 100MB and so on. So my first question: Can You explain why (how) it works like that? I've found, that if I change the code to: t.Dispose() t = Texture2D.FromFile( [...] ); it works like that: first it takes 95MB and then goes slowly to about 101MB (due to the code) and remains at this level. I don't understand why it takes this 6MB (101-95)... ? I want to make it works like that: load image, release from memory, load image, release from memory and so on, so the program should always takes 95MB (it takes 95MB when image is loaded only once in previous method). Whats instructions should I use? If it is important, the size of the image is about 10KB. Thank You!

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  • datagrid column custom check mark

    - by Berryl
    I want a read only column bound to a boolean that shows a check mark image when true and nothing when false. The problem is the false value; I just want to show whatever the background of the datagrid is, but I don't see how to clear the image source. What should the Value of the image source be to do this? Cheers, Berryl <DataGridTemplateColumn.CellTemplate> <DataTemplate> <Image Name="imgChecked" Source="\Img_Checkmark" /> <DataTemplate.Triggers> <DataTrigger Binding="{Binding IsPrimary}" Value="False"> <Setter TargetName="imgChecked" Property="Source" Value=""/> *** ??? *** </DataTrigger> </DataTemplate.Triggers> </DataTemplate> </DataGridTemplateColumn.CellTemplate>

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  • how to disable the lightbox to close after submit button?

    - by Mahmoud
    Hey all Here is an example upload on my server just in-case you want to understand what i am talking about link: secure.sabayafrah.com username: mahmud password: mahmud as you can see when you click on the image it inlarge the thumb image, so when you click on the image below it which is add it then closes the images and refreshes the page, how to disable that codes used: for images i used lightbox :http://www.huddletogether.com/projects/lightbox2/ and for the adding cart i used jcart: http://conceptlogic.com/jcart/

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  • Java How to get exact tile location in random tile engine

    - by SYNYST3R1
    I am using the slick2d library. I want to know how to get the exact tile location so when I click on a tile it only changes that tile and not every tile on the screen. My tile generation class public Image[] tiles = new Image[3]; public int width, height; public int[][] index; public Image grass, dirt, selection; boolean selected; int mouseX, mouseY; public void init() throws SlickException { grass = new Image("assets/tiles/grass.png"); dirt = new Image("assets/tiles/dirt.png"); selection = new Image("assets/tiles/selection.png"); tiles[0] = grass; tiles[1] = dirt; width = 50; height = 50; index = new int[width][height]; Random rand = new Random(); for (int x = 0; x < width; x++) { for (int y = 0; y < height; y++) { index[x][y] = rand.nextInt(2); } } } public void update(GameContainer gc) { Input input = gc.getInput(); mouseX = input.getMouseX(); mouseY = input.getMouseY(); if(input.isMouseButtonDown(Input.MOUSE_LEFT_BUTTON)) { selected = true; } else{ selected = false; } } public void render() { for (int x = 0; x < width; x++) { for (int y = 0; y < height; y++) { tiles[index[x][y]].draw(x * 64, y *64); if(IsMouseInsideTile(x, y)) selection.draw(x * 64, y * 64); } } } public boolean IsMouseInsideTile(int x, int y) { return (mouseX >= x * 64 && mouseX <= (x + 1) * 64 && mouseY >= y * 64 && mouseY <= (y + 1) * 64); } I have tried a couple different ways to change the tile I am clicking on, but I don't understand how to do it.

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  • Spring MVC working with Web Designers

    - by jboyd
    When working with web-designers in a Spring-MVC and JSP environment, are there any tools or helpful patterns to reduce the pain of going back and forth from HTML to JSP and back? Project requirements dictate that views will change often, and it can be difficult to make changes efficiently because of the amount of Java code that leaks into the view layer. Ideally I'd like to remove almost all Java code from the view, but it does not seem like this works with the Spring/JSP philosophy where often the way to remove Java code is to replace that code with tag libraries, which will still have a similar problem. To provide a little clarity to my question I'm going to include some existing code (inherited by me) to show the kinds of problems I'm likely to face when change the look of our views: <%-- Begin looping through results --%> <% List memberList = memberSearchResults.getResults(); for(int i = start - 1; i < memberList.size() && i < end; i++) { Profile profile = (Profile)memberList.get(i); long profileId = profile.getProfileId(); String nickname = profile.getNickname(); String description = profile.getDescription(); Image image = profile.getAvatarImage(); String avatarImageSrc = null; int avatarImageWidthNum = 0; int avatarImageHeightNum = 0; if(null != image) { avatarImageSrc = image.getSrc(); avatarImageWidthNum = image.getWidth(); avatarImageHeightNum = image.getHeight(); } String bgColor = i % 2 == 1 ? "background-color:#FFF" : ""; %> <div style="float:left;clear:both;padding:5px 0 5px 5px;cursor:pointer;<%= bgColor %>" onclick='window.location="profile.sp?profileId=<%= profileId %>"'> <div style="float:right;clear:right;padding-left:10px;width:515px;font-size:10px;color:#7e7e7e"> <h6><%= nickname %></h6> <%= description %> </div> <img style="float:left;clear:left;" alt="Avatar Image" src="<%= null != avatarImageSrc && avatarImageSrc.trim().length() > 0 ? avatarImageSrc : "images/defaultUserImage.png" %>" <%= avatarImageWidthNum < avatarImageHeightNum ? "height='59'" : "width='92'" %> /> </div> <% } // End loop %> Now, ignoring some of the code smells there, it's obvious that if someone wants to change the look of that DIV it would be neccesary to re-place all the Java/JSP code into the new HTML given (the designers don't work in JSP files, they have their own HTML versions of the website). Which is tedious, and prone to errors.

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  • How to transfer binary data through multiple http server?

    - by solotim
    Well, the question is not intended to be that big. Let me explain the scenario: I have two http servers. server A is accessible to end user by web browser, while server B is internal server which can only be accessed by server A. If server B generate some big jpeg image in local disk, obviously we can't just delivery those path to image to server A and eventually to end user. Then, how to let end user see those image without firstly storing those image data in server A temporarily? I run PHP on server A and perl on server B, but this should not matter. I need a general pattern for implementing this.

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  • xml validation problem

    - by Hoax
    I'm having trouble validating a schema I created. "cvc-elt.1: Cannot find the declaration of element 'category'." xsd <?xml version="1.0" encoding="UTF-8"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:element name="list"> <xs:complexType> <xs:sequence> <xs:element name="category" type="categoryType" minOccurs="0" maxOccurs="unbounded"/> </xs:sequence> </xs:complexType> </xs:element> <xs:complexType name="categoryType"> <xs:sequence> <xs:element name="name" type="xs:string"/> <xs:element name="desc" type="xs:string"/> <xs:element name="icon" type="xs:base64Binary"/> <xs:element name="poi" type="poiType" minOccurs="0" maxOccurs="unbounded"/> </xs:sequence> </xs:complexType> <xs:complexType name="poiType"> <xs:sequence> <xs:element name="name" type="xs:string"/> <xs:element name="desc" type="xs:string"/> <xs:element name="longitude" type="xs:long"/> <xs:element name="latitude" type="xs:long"/> <xs:element name="url" type="xs:string" minOccurs="0" maxOccurs="unbounded"/> <xs:element name="image" type="xs:base64Binary" minOccurs="0" maxOccurs="unbounded"/> </xs:sequence> </xs:complexType> </xs:schema> xml <?xml version="1.0" encoding="UTF-8"?> <list SchemaLocation="sem.xsd"> <category> <name>Sehenswürdigkeiten</name> <desc>sehenswerte und berühmte Orte, die man gesehen haben muss</desc> <icon>...</icon> <poi> <name>Linzer Landhaus</name> <desc>Sitz des Oberösterreichsichen Landtags</desc> <url>http://www.linz.at/tourismus/7569.asp</url> <longitude>48.304107</longitude> <latitude>14.286025</latitude> <image>...</image> </poi> <poi> <name>Ars Electronica</name> <desc>Museum der digitalen Künste</desc> <url>http://www.aec.at</url> <longitude>48.309788</longitude> <latitude>14.284179</latitude> <image>...</image> <image>...</image> </poi> </category> <category>...</category> </list> any idea whats wrong? cheers hoax

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  • how to display the text on ImageButton.

    - by Ranjana
    how to display the text on ImageButton. or how to have a linkbutton on Image I have tried this: <asp:LinkButton ID="lbYear" runat="server" CausesValidation="false" Text="HOME"> <asp:Image ID="Image1" runat="server" ImageUrl="~/images/menu.png" Width="90px" Height="39px" /> </asp:LinkButton> but it is showing the text above the Image..

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  • How to make video in Java captured from webcam through lti-Civil CaptureDeviceStream ?

    - by i.Psi
    Can I do it only with the lti-Civil classes or I need FMJ or JMF ? do I use the actual Stream or set of captured Images from CaptureObserver? Thanks. captureStream = system.openCaptureDeviceStream(info.getDeviceID()); captureStream.setObserver(new CaptureObserver(){ public void onError(CaptureStream arg0, CaptureException arg1) { } public void onNewImage(CaptureStream streamSource, Image image) { try { imageFrame.setImage(AWTImageConverter.toBufferedImage(image)); bufferedImage = AWTImageConverter.toBufferedImage(image); } catch (Throwable t) { t.printStackTrace(); } } }); captureStream.start();

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  • PHP else/if statements

    - by V Neal
    I've written the following PHP statement but everytime i try to combine it into an else/if, it breaks. Can someone please advise? I'm new to PHP and am getting a tad stuck. Thanks :) <?php if (is_page( 19 ) ) {?> <div class="imageSlider"><img src="<?php echo bloginfo('template_directory');?>/Images/mainImages/innerPage-Image.jpg" alt="" /><img src="<?php echo bloginfo('template_directory');?>/Images/mainImages/innerPage-Image2.jpg" alt="" /><img src="<?php echo bloginfo('template_directory');?>/Images/mainImages/innerPage-Image3.jpg" alt="" /></div> <?php }?> <?php if (is_page( 23 ) ) {?> <div class="imageSlider"><img src="<?php echo bloginfo('template_directory');?>/Images/mainImages/innerPage-Image.jpg" alt="" /><img src="<?php echo bloginfo('template_directory');?>/Images/mainImages/innerPage-Image.jpg" alt="" /><img src="<?php echo bloginfo('template_directory');?>/Images/mainImages/innerPage-Image.jpg" alt="" /></div> } <?php }?>

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  • Android how to make ImageView with a minWidth have a border?

    - by Kman
    I want to diplay an image so that it takes up a minmum width of the screen and should scale in its aspect ratio (the image width might be smaller or larger than the minimun width) I also want to have a fixed size border around this image. This is my xml section for it: <ImageView android:id="@+id/detailed_view_boxArt" android:layout_width="wrap_content" android:layout_height="wrap_content" android:minWidth="150dp" android:layout_alignParentLeft="true" android:layout_below="@id/detailed_view_heading" android:padding="10dp" android:layout_marginLeft="5dp" android:scaleType="centerInside" android:background="#000"/> This however does not produce what I want...the problem is that it does not scale the image horizontally far enough (ie. the 10px padding that I have seems a lot more on the right and left) How would I produce the result that I want?

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  • Sending buffered images between Java client and Twisted Python socket server

    - by PattimusPrime
    I have a server-side function that draws an image with the Python Imaging Library. The Java client requests an image, which is returned via socket and converted to a BufferedImage. I prefix the data with the size of the image to be sent, followed by a CR. I then read this number of bytes from the socket input stream and attempt to use ImageIO to convert to a BufferedImage. In abbreviated code for the client: public String writeAndReadSocket(String request) { // Write text to the socket BufferedWriter bufferedWriter = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())); bufferedWriter.write(request); bufferedWriter.flush(); // Read text from the socket BufferedReader bufferedReader = new BufferedReader(new InputStreamReader(socket.getInputStream())); // Read the prefixed size int size = Integer.parseInt(bufferedReader.readLine()); // Get that many bytes from the stream char[] buf = new char[size]; bufferedReader.read(buf, 0, size); return new String(buf); } public BufferedImage stringToBufferedImage(String imageBytes) { return ImageIO.read(new ByteArrayInputStream(s.getBytes())); } and the server: # Twisted server code here # The analog of the following method is called with the proper client # request and the result is written to the socket. def worker_thread(): img = draw_function() buf = StringIO.StringIO() img.save(buf, format="PNG") img_string = buf.getvalue() return "%i\r%s" % (sys.getsizeof(img_string), img_string) This works for sending and receiving Strings, but image conversion (usually) fails. I'm trying to understand why the images are not being read properly. My best guess is that the client is not reading the proper number of bytes, but I honestly don't know why that would be the case. Side notes: I realize that the char[]-to-String-to-bytes-to-BufferedImage Java logic is roundabout, but reading the bytestream directly produces the same errors. I have a version of this working where the client socket isn't persistent, ie. the request is processed and the connection is dropped. That version works fine, as I don't need to care about the image size, but I want to learn why the proposed approach doesn't work.

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  • Input not firing in jsp page

    - by GigaPr
    Hi, i have been using the spring mvc frameworks lately for a university project. Could you tell me why this work <FORM METHOD=POST ACTION="SaveName.jsp"> <input type="image" class="floatR marginTMinus10" src="images/delete.png" name="image" value="${rssItem.id}" alt="Delete"/> </FORM> while this not <input type="image" class="floatR marginTMinus10" src="images/delete.png" name="image" value="${rssItem.id}" alt="Delete"/> does it mean a button has to be in a form to work? Can i use a button? if yes how do i handle the event in the controller? thanks

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  • Drawing widgets (such as buttons) over QGraphicsView

    - by Aditya Bhatt
    How do I draw interactive widgets such as QButtons and Line Edits over a QGraphicsView? For ex, I have selected a region over an image in an image editing app which displays an image with QGraphicsView, and I want to annotate this region with a name. So I want to have a Line edit and two buttons (Cross and Tick) below this rectangular selection. How do I draw these? Sample code would be cool!

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  • align h1 before and after background

    - by renathy
    I have image before and after h1. However, I need to position it as following: h1 text should be in the center h1 before image should start at the left side of container h1 after image should end at the right side of container I cannot get all of them. For example, I can center h1 text, but then h1 before and h1 after images are not aligned correctly. Here is jsfiddle example: http://jsfiddle.net/wK8ve/ Also Html and css here: CSS: .test { border: 1px solid black; width: 1000px; height: 200px; } h1 { text-align: center; font-size: 22px; font-weight: bold; color: #5d5d5d; margin: 0 0 32px 0; } h1:before { text-align: left; background-image: url('http://modeles-de-lettres.org/test/images/h_ltr.png'); background-repeat: no-repeat; background-position: center left; padding: 0 352px 0 0; content: "\00a0"; } h1:after { background-image: url('http://modeles-de-lettres.org/test/images/h_rtl.png'); background-repeat: no-repeat; background-position: center right; padding: 0 180px; content: "\00a0"; } HTML: <div class="test"> <h1>Test</h1> </div> And here is live example: http://modeles-de-lettres.org/test/index.php?p=about_us

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  • Is there a way to morph / convert a circular sprite into a square programmatically?

    - by John
    I have a sprite which is basically just an image of a circle and some content inside. Is there a way that I can programmatically stretch / distort it into something like: I don't care so much about the distortion. The original circular image is 100x100px, and the modified image should also be 100x100px. So its really the content that is being distorted. Can this be done using shaders or some other programmatic way ? The initial circular image is most likely determined at run time, which is why I need to programmatically convert the circular sprite to square. Please do not edit the tags, as the question applies to both versions of cocos2d (iPhone & x), and the solution will most likely work in both regardless of whether one uses C or C++ since the apis are similar, and OpenGL commands work similarly.

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  • Path vs GeometryDrawing

    - by Carlo
    Just wondering what's lighter, I'm going to have a control that draws 280 * 4 my SegmentControl, which is a quarter of a circle, and I'm just wondering what's the way that takes least memory to draw said segment. GeometryDrawing: <Image> <Image.Source> <DrawingImage> <DrawingImage.Drawing> <GeometryDrawing Brush="LightBlue" Geometry="M24.612317,0.14044853 C24.612317,0.14044853 33.499971,-0.60608719 41,7.0179795 48.37642,14.516393 47.877537,23.404541 47.877537,23.404541 L24.60978,23.401991 z" /> </DrawingImage.Drawing> </DrawingImage> </Image.Source> </Image> Or Path: <Path Fill="LightBlue" Stretch="Fill" Stroke="#FF0DA17D" Data="M24.612317,0.14044853 C24.612317,0.14044853 33.499971,-0.60608719 41,7.0179795 48.37642,14.516393 47.877537,23.404541 47.877537,23.404541 L24.60978,23.401991 z" /> Or if you know of an even better way, it'll be much appreciated. Thanks!

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  • Button outside view... how to make it work

    - by Mike
    I have a UIImageView based class that creates objects with the following characteristics: a small image square and a UITextView below. If the user drags the object by the image it can drag it around. If the user taps on the UITextView the keyboard has to appear and the user can change the text on it. The objects created by the class are like this: 1) the object creates a 60x60 pixels frame 2) puts an image inside that frame 3) creates a UITextView and puts it below that 60x60 frame. So, as the class is a UIImageView based and it creates an image with 60x60 pixels and the UITextView is located outside that area, in theory the text view is outside the area the tapping are for that object. Obviously I could make the class create a big square to encompass the image and the text view, but that frame would be too big and I have the objects created by this class to be as close as possible when I add them to another view. I could also create the text views from the same view I created the objects, but I would have to manage each object and each correspondent text view and I need them to move together... so, I have a problem. Any ideas on a simplest way to do that?

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  • Fade animation UITableViewCell

    - by Tomas
    Hi everyone, I have a UITableViewController that populates a UITableView with some data that I pull off the net. The data for each cell consists also of an image used as background, which I'm downloading in a separated NSOperation added to a NSOperationQueue with a MaxConcurrentOperationCount set to 4. As long as the image is not downloaded I'm showing a generic placeholder which I would like to replace (fading out/fading in) with the downloaded image once it's being successfully downloaded. I'm using the following code placed inside the cellForRowAtIndexPath of the UITableViewController. [UIView beginAnimations:@"fade" context:nil]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationDuration:3.0]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; cell.placeholderUIImage.alpha = 0.0; cell.backgroundUIImage.alpha = 1.0; [UIView commitAnimations]; This is unfortunately just working randomly for a couple of rows, since for the most the background image is set instantly, as if the animation started on one cell would have been "overwritten" by the next call of beginAnimations.

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  • How to reduce UIImage size to a maximum as possible

    - by Tharindu Madushanka
    I am using following code to resize the image. Resize a UIImage Right Way And I use interpolation quality as kCGInterpolationLow. And then I use UIImageJPEGRepresentation(image,0.0) to get the NSData of that image. Still its a little bit high in size around 100kb. when I send it over the network. Can I reduce it further. If I am to reduce it more what could I do ? Thanks and Kind Regards,

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  • Can't draw UImage in UIView::drawRect

    - by Joel
    I know this seems like a simple task, which is why I don't understand why I can't get the image to render. When I set up my UIView, I do the following: myUiView.backgroundColor = [UIColor clearColor]; myUiView.opaque = NO; I create and retain the UIImage in the init function of my UIView: image = [[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"test" ofType:@"png"]] retain]; then my drawRect looks like this: - (void) drawRect:(CGRect) rect { [image drawInRect:self.bounds]; } Ultimately I'll be manipulating that UIImage via bitmap context, and then in drawRect create a CGImage out of the context, and render that, but for now I'm just trying to get it rendering a known image. I've been digging through this site, as well as the documentation. I've gone down the CG path and tried drawing it with CGContextDrawImage by following the numerous examples other people have posted, but that didn't work either. So I've come back to what seems to be the most straightforward way to draw an image, but it isn't working. Any help would be greatly appreciated. Thanks in advance.

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  • Modifying CSS class property values on the fly with JavaScript / jQuery

    - by JPN
    all. I've run into a unique situation that I have so far been unable to find a solution for: dynamically assigning a value to a CSS style. I know how to use jQuery to assign width, height, etc. to an element, but what I'm trying to do is actually change the value defined in the stylesheet so that the dynamically-created value can be assigned to multiple elements. What I'm building is a slideshow of images that occupy the full viewport, recalculating the image's width, height, and left properties on resize so that the image is always centered, favors width over height, except when the viewport is taller than it is wide (resizing does not reload the page, just fires a function to resize the image). I have successfully been able to get it to work on one image, and now I'm trying to determine the best way to assign those property values to all images in the slideshow without having to specify those three things individually for every image. Can the values of properties in a class be modified on the fly? I'm sure the answer is out there, I'm probably just not using the correct terminology in my searches. Hope I did a good job of describing the problem. TIA.

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  • Rackspace Cloud rewrite jpg causes Session reset

    - by willoller
    This may be the .Net version of this question. I have an image script with the following: ... Response.WriteFile(filename); Response.End(); I am rewriting .jpg files using the following rewrite rule in web.config: <rule name="Image Redirect" stopProcessing="true"> <match url="^product-images/(.*).jpg" /> <conditions> <add input="{REQUEST_URI}" pattern="\.(jp?g|JP?G)$" /> </conditions> <action type="Redirect" redirectType="SeeOther" url="/product-images/ProductImage.aspx?path=product-images/{tolower:{R:1}}.jpg" /> </rule> It basically just rewrites the image path into a query parameter. The problem is that (intermittently of course) Mosso returns a new Asp Session cookie which breaks the whole world. Directly accessing a static .jpg file does not cause this problem. Directly accessing the image script does not cause it either. Only rewriting a .jpg file to the .aspx script causes the Session loss. Things I have tried (From the Rackspace doc How can I bypass the cache?) I added Private cacheability to the image script itself: Response.Cache.SetCacheability(HttpCacheability.Private); I tried adding these cache-disabling nodes to web.config: <staticContent> <clientCache cacheControlMode="DisableCache" /> </staticContent> and <httpProtocol> <customHeaders> <add name="Cache-Control private" value="Cache-Control private" </customHeaders> </httpProtocol> The Solution I need The browser cache cannot be disabled. This means potential solutions involving Cache.SetNoStore() or HttpCacheability.NoCache will not work.

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  • Wrong colors when merging images with PHP

    - by OfficeJet
    Hi, I want to get images ID's and creat from files a merged image according to the given ID's. This code is called by ajax and return the image file name (which is the server time to prevent browser caching). code: if (isset($_REQUEST['items'])){ $req_items = $_REQUEST['items']; } else { $req_items = 'a'; } $items = explode(',',$req_items); $bg_img = imagecreatefrompng('bg.png'); for ($i=0; $i<count($items); $i++){ $main_img = $items[$i].'-large.png'; $image = imagecreatefrompng($main_img); $image_tc = imagecreatetruecolor(300, 200); imagecopy($image_tc,$image,0,0,0,0,300,200); $black = imagecolorallocate($image_tc, 0, 0, 0); imagecolortransparent($image_tc, $black); $opacity = 100; $bg_width = 300; $bg_height = 200; $dest_x = 0;//$image_size[0] - $bg_width - $padding; $dest_y = 0;//$image_size[1] - $bg_height - $padding; imagecopymerge($bg_img, $image_tc, $dest_x, $dest_y, 0, 0, $bg_width, $bg_height, $opacity) ; } $file = $_SERVER['REQUEST_TIME'].'.jpg'; imagejpeg($bg_img, $file, 100); echo $file; imagedestroy($bg_img); imagedestroy($image); die(); The images are shown exactly as I want but with wrong colors. I lately added the part with imagecreatetruecolor and imagecolortransparent, and still got wrong results. I also saved the PNG itself on a 24 bit format and also later as 8 bit - not helping. every ideas is very welcomed ! Thanks

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  • Reccomendations for code/components/software for online custom print

    - by ahrnee
    Can anyone recommend code or components (open source or commercial) that can be integrated with an existing e-commerce website to do the following: Allow customers to edit custom text on an image (such as a birthday card) See a preview of the image with the custom text added Generate a proof of the image with the customizations I have been using search engines to try and find this, but am not having much luck. Any help appreciated!

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