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  • What Android tools and methods work best to find memory/resource leaks?

    - by jottos
    I've got an Android app developed, and I'm at the point of a phone app development where everything seems to be working well and you want to declare victory and ship, but you know there just have to be some memory and resource leaks in there; and there's only 16mb of heap on the Android and its apparently surprisingly easy to leak in an Android app. I've been looking around and so far have only been able to dig up info on 'hprof' and 'traceview' and neither gets a lot of favorable reviews. What tools or methods have you come across or developed and care to share maybe in an OS project?

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  • Best way to move a bunch of SQL Server 2005 tables to another Server?

    - by Mikecancook
    I've been looking for a way to move a bunch of tables, more than 40, to another server with all the data in them. I've looked around for scripts to generate inserts but so far I'd have to run them once for every table, then copy all the scripts over and then run them on the server. Seems like there is a better way. --Update-- My strategy for doing this may have been for naught. The end script, using MS SQL Server Publishing Wizard and Red Gates SQL Data Compare (excellent tool, btw) results in a file over 1GB. This makes my system plead for mercy and I'm not willing to risk crashing a clients server just opening the file to run it. I may have to rethink this whole thing and break down to just individual per table scripts. I'm not looking forward to that.

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  • Best tree/heap data structure for fixed set of nodes with changing values + need top 20 values?

    - by user350139
    I'm writing something like a game in C++ where I have a database table containing the current score for each user. I want to read that table into memory at the start of the game, quickly change each user's score while the game is being played in response to what each user does, and then when the game ends write the current scores back to the database. I also want to be able to find the 20 or so users with the highest scores. No users will be added or deleted during the short period when the game is being played. I haven't tried it yet, but updating the database might take too much time during the period when the game is being played. Fixed set of users (might be 10,000 to 50,000 users) Will map user IDs to their score and other user-specific information. User IDs will be auto_increment values. If the structure has a high memory overhead that's probably not an issue. If the program crashes during gameplay it can just be re-started. Quickly get a user's current score. Quickly add to a user's current score (and return their current score) Quickly get 20 users with highest score. No deletes. No inserts except when the structure is first created, and how long that takes isn't critical. Getting the top 20 users will only happen every five or ten seconds, but getting/adding will happen much more frequently. If not for the last, I could just create a memory block equal to sizeof(user) * max(user id) and put each user at user id * sizeof(user) for fast access. Should I do that plus some other structure for the Top 20 feature, or is there one structure that will handle all of this together?

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  • What's the best approach to printing/reporting from WPF?

    - by Matt Hamilton
    I have an upcoming project which will have to be able to print simple reports from its data. It'll be WPF-based, and I'm wondering which way to go. I know that WPF introduces its own printing technology (based on XPS) which looks quite easy to use. However, part of me wonders whether it would just be easier to use the ReportViewer control and embed it in a Windows Forms host control, since that will give users the ability to export to a variety of formats as well as print. Has anyone had any experience with printing/reporting from WPF? Which direction would you recommend?

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  • Which is the best java driver for mongodb access?

    - by Samuel
    I have no experience with MongoDB and we are trying to port a JPA application to be based on MongoDB. There are 3 drivers mentioned for porting java here. Which driver would be the easiest to use for converting my existing JPA application? Would it be morphia, mungbean or daybreak. Would prefer some practical experiences with users who have gone through this path before.

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  • best SEO method for date in url structure? [closed]

    - by Haroldo
    I'm working on an events website so dates are very important search terms, ie: 'whats on on fri 14th september' I've seen it done in various methods for example: domain/whats-on/city-hall/14-09-2010/event-name.html domain/whats-on/city-hall/2010/09/14/event-name.html the first is 'shallower'. the second could be clearer for google to synonym-ize as a date, has anyone else got any experience or input?

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  • How do I best catch up with the latest developments in java?

    - by Fredriku73
    I am applying for a job as java developer. I programmed some hobby apps in java until 2001, after that I have mostly worked in c++ and other languages. Meanwhile, it feels like java has grown a lot, and there are all kinds of acronyms (EJB, spring, etc) unknown to me. Where can I find a concise, clear explanation of the recent (5 years) development of java? What are key elements to understand?

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  • using arrays to get best memory alignment and cache use, is it necessary?

    - by Alberto Toglia
    I'm all about performance these days cause I'm developing my first game engine. I'm no c++ expert but after some research I discovered the importance of the cache and the memory alignment. Basically what I found is that it is recommended to have memory well aligned specially if you need to access them together, for example in a loop. Now, In my project I'm doing my Game Object Manager, and I was thinking to have an array of GameObjects references. meaning I would have the actual memory of my objects one after the other. static const size_t MaxNumberGameObjects = 20; GameObject mGameObjects[MaxNumberGameObjects]; But, as I will be having a list of components per object -Component based design- (Mesh, RigidBody, Transformation, etc), will I be gaining something with the array at all? Anyway, I have seen some people just using a simple std::map for storing game objects. So what do you guys think? Am I better off using a pure component model?

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  • What is best way to measure the time cycles for a C# function ?

    - by Duaa
    Hi all: Really, I'm looking for a good function that measure the time cycles accurately for a given C# function under Windows operating system. I tried these functions, but they both do not get accurate measure: DateTime StartTime = DateTime.Now; TimeSpan ts = DateTime.Now.Subtract(StartTime); Stopwatch stopWatch = new Stopwatch(); stopWatch.Start(); stopWatch.Stop(); TimeSpan ts = stopWatch.Elapsed; Really, each time I call them, they give me different time for the same function Please, if anyone know better way to measure time consuming accurately, please help me and thanks alot alot

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  • What is the best way to write faster on Vim using a non-english keyboard?

    - by Martín Fixman
    I usually use Vim, and its great for the ability to do faster some actions than other editors. However, since I live in Argentina I have a Latin American keyboard, that makes everything in Vim pretty slower (to write / to search, I must press Shift+7). Since I don't want to be changing Keyboard layouts all the time (and its pretty difficult to get used to pressing symbols as in an English keyboard), I was wondering if there was a vim plugin (of .vimrc file) that may be useful for international users. Just for the sake of it, here's how the Latin American keyboard is laid out: By the way, I would love to go and buy an English keyboard, but unfortunately I use a Laptop.

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  • Best way to have common class shared by both C++ and Ruby?

    - by shuttle87
    I am currently working on a project where a team of us are designing a game, all of us are proficient in ruby and some (but not all) of us are proficient in c++. Initially we made the backend in ruby but we ported it to c++ for more speed. The c++ port of the backend has exactly the same features and algorithms as the original ruby code. However we still have a bunch of code in ruby that does useful things but we want it to now get the data from the c++ classes. Our first thought was that we could save some of the data structures in something like XML or redis and call that, but some of the developers don't like that idea. We don't need anything particularly complex data structures to be passed between the different parts of the code, just tuples, strings and ints. Is there any way of integrating the ruby code so that it can call the c++ stuff natively? Will we need to embed code? Will we have to make a ruby extension? If so are there any good resources/tutorials you could suggest? For example say we have this code in the c++ backend: class The_game{ private: bool printinfo; //print the player diagnostic info at the beginning if true int numplayers; std::vector<Player*> players; string current_action; int action_is_on; // the index of the player in the players array that the action is now on //more code here public: Table(std::vector<Player *> in_players, std::vector<Statistics *> player_stats ,const int in_numplayers); ~Table(); void play_game(); History actions_history; }; class History{ private: int action_sequence_number; std::vector<Action*> hand_actions; public: void print_history(); void add_action(Action* the_action_to_be_added); int get_action_sequence_number(){ return action_sequence_number;} bool history_actions_are_equal(); int last_action_size(int street,int number_of_actions_ago); History(); ~History(); }; Is there any way to natively call something in the actions_history via The_game object in ruby? (The objects in the original ruby code all had the same names and functionality) By this I mean: class MyRubyClass def method1(arg1) puts arg1 self.f() # ... but still available puts cpp_method.the_current_game.actions_history.get_action_sequence_number() end # Constructor: def initialize(arg) puts "In constructor with arg #{arg}" #get the c++ object here and call it cpp_method end end Is this possible? Any advice or suggestions are appreciated.

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  • Best (functional?) programming language to learn coming from Mathematica

    - by Will Robertson
    As a mechanical engineering PhD student, I haven't had a great pedigree in programming as part of my “day job”. I started out in Matlab (having written some Hypercard and Applescript back in the day, and being introduced to Ada, of all things, in my 1st undergrad year), learned to program—if you can call it that—in (La)TeX; and finally discovered and fell for Mathematica. Now I'm interested in learning a "real" programming language that I can enjoy in the same sort of style as Mathematica, which tries to stress functional programming since it seems to map more nicely to how certain kinds of mathematics can be written algorithmically. So which functional language should I learn? I guess the obvious answer is “as many as possible”, but let's start out humble and give a single, well-considered option a good crack. I've heard good things about, say, Haskell and Scala, but I wonder if (given my non–computer science background) I'd be better off starting in more “grounded” territory and going with Ruby or Python (the latter having the big advantage of being used for Sage, which I'd also like to investigate…after my PhD). Well, I guess this is pretty subjective, so perhaps I could rephrase: would it be better to start looking at Haskell (say) straight after an ad-hoc education to functional programming in Mathematica, or will I get more out of learning Python (say) first? In reference to the question "what do I want to do with it?", I guess my answer is "fun, and learning more". I've got this list of languages that I'd like to look at, and I don't know how to trim them down. And I'd rather start with something a little higher-level than C simply so that I can be somewhat productive without having to re-invent many wheels for any code I'd like to write.

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  • What's the best way to run a Linux virtual server in Windows 7?

    - by Leonid Shevtsov
    I need a virtual server for web development, it'll host Apache+Postgres+Ruby+something else. What's the most effective software to run such a server? (ie with least virtualization overhead) Is there a way to run Linux as as service? I use VirtualBox at the moment, but it's inconvenient in some ways, such as it needs an emulator window open which also captures keyboard input when alttabbed into. (Also, coLinux hangs at boot on my machine, so it's probably not an option)

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  • Best (or appropriate) WSGI server for this Python script? - Python

    - by RadiantHex
    Hi folks, I'm having quite a problem deciding how to serve a few Python scripts. The problem is that the basic functionality could be generalized by this: do_something() time.sleep(3) do_something() I tried various WSGI servers, but they have all been giving me concurrency limitations, as in I have to specify how many threads to use and so on. I only wish that the resources on the server be used efficiently and liberally. Any ideas?

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  • What is the best platform/language for a 3D game in a web browser?

    - by CodeJustin.com
    I have enjoyed making 2D games in various langues (actionscript 3.0, java, python, others) but now I'm ready to move into 3D and to really get me amped up while learning 3D development I'm going to attempt to make a 3D multiplayer game (I already have server written in python). I'm looking for a platform that will run a 3D game well in the browser on low end computers with low end internet. What first came to mind was try Java or use flash/silver light with a 3D framework but I wanted to ask the good people of stackoverflow since performance is a big part of my needs and also good documentation is a plus since I'm just starting 3D development. (the programming language does not matter)

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  • What is the best way to keep database data encrypted with user passwords?

    - by Dan Sosedoff
    Let's say an application has really specific data which belongs to a user, and nobody is supposed to see it except the owner. I use MySQL database with DataMapper ORM mapper. The application is written in Ruby on Sinatra. Application behavior: User signs up for an account. Creates username and password. Logs into his dashboard. Some fields in specific tables must be protected. Basically, I'm looking for auto-encryption for a model properties. Something like this: class Transaction include DataMapper::Resource property :id, Serial property :value, String, :length => 1024, :encrypted => true ... etc ... belongs_to :user end I assume that encryption/decryption on the fly will cause performance problems, but that's ok. At least if that works - I'm fine. Any ideas how to do this?

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