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  • Best way to package a class for use in another app?

    - by Brad Hein
    I've written an Android app wich various abstract classes that perform useful functions. These functions could be leveraged in other apps. I want to share a class module with another programmer, but I don't want to share the source code. I would like to share a .class file but I'm not sure how to do the following: Compile an Android .java file into .class What does the receiver of the .class file have to do to use that .class in their project? (using Eclipse environment) Thank you very much

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  • How to do your best when everybody is too busy?

    - by Francisco Garcia
    Sometimes I have seen some code or part of the project which I could improve but is not related with my current team project. Those times I have a conflict because despite wanting to help, many teams lack enough people and doing extra work seems like betrayal. Obviously any managers will appreciate much more if you focus your effort on their tasks What do you do in in these cases?

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  • Best memory settings for eclipse 4.2 (STS 3.1) on Windows 7 64 bit?

    - by jorrebor
    I apoligize in advance if this question is indeed too subjective as SO warns me. My workstation has 8 gb of ram and runs windows 7 64 bit. I use the Spring tool Suite (3.1) but as soon as i am starting to open and modify the spring config (.xml) files, STS becomes incredibly slow. I already tried switching off "build automatically" and to increase memory settings but no luck. How should i change my .ini ? this is what i have set now: -vm C:/Program Files/Java/jdk1.7.0_07/bin/javaw.exe -startup plugins/org.eclipse.equinox.launcher_1.3.0.v20120522-1813.jar --launcher.library plugins/org.eclipse.equinox.launcher.win32.win32.x86_64_1.1.200.v20120522-1813 -product org.springsource.sts.ide --launcher.defaultAction openFile --launcher.XXMaxPermSize 4096M -vmargs -Dosgi.requiredJavaVersion=1.5 -Xms512m -Xmx2048m -XX:MaxPermSize=512m My collageu running the same project in IntelliJ, has no problems. Thank you!

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  • What's my best approach on this simple hierarchy Java Problem?

    - by Nazgulled
    First, I'm sorry for the question title but I can't think of a better one to describe my problem. Feel free to change it :) Let's say I have this abstract class Box which implements a couple of constructors, methods and whatever on some private variables. Then I have a couple of sub classes like BoxA and BoxB. Both of these implement extra things. Now I have another abstract class Shape and a few sub classes like Square and Circle. For both BoxA and BoxB I need to have a list of Shape objects but I need to make sure that only Square objects go into BoxA's list and only Circle objects go into BoxB's list. For that list (on each box), I need to have a get() and set() method and also a addShape() and removeShape() methods. Another important thing to know is that for each box created, either BoxA or BoxB, each respectively Shape list is exactly the same. Let's say I create a list of Square's named ls and two BoxA objects named boxA1 and boxA2. No matter what, both boxA1 and boxA2 must have the same ls list. This is my idea: public abstract class Box { // private instance variables public Box() { // constructor stuff } // public instance methods } public class BoxA extends Box { // private instance variables private static List<Shape> list; public BoxA() { // constructor stuff } // public instance methods public static List<Square> getList() { List<Square> aux = new ArrayList<Square>(); for(Square s : list.values()) { aux.add(s.clone()); // I know what I'm doing with this clone, don't worry about it } return aux; } public static void setList(List<Square> newList) { list = new ArrayList<Square>(newList); } public static void addShape(Square s) { list.add(s); } public static void removeShape(Square s) { list.remove(list.indexOf(s)); } } As the list needs to be the same for that type of object, I declared as static and all methods that work with that list are also static. Now, for BoxB the class would be almost the same regarding the list stuff. I would only replace Square by Triangle and the problem was solved. So, for each BoxA object created, the list would be only one and the same for each BoxB object created, but a different type of list of course. So, what's my problem you ask? Well, I don't like the code... The getList(), setList(), addShape() and removeShape() methods are basically repeated for BoxA and BoxB, only the type of the objects that the list will hold is different. I can't think of way to do it in the super class Box instead. Doing it statically too, using Shape instead of Square and Triangle, wouldn't work because the list would be only one and I need it to be only one but for each sub class of Box. How could I do this differently and better? P.S: I could not describe my real example because I don't know the correct words in English for the stuff I'm doing, so I just used a box and shapes example, but it's basically the same.

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  • Would Python's Twisted library be the best case for an observer type pattern?

    - by beagleguy
    hi all, I'm developing a system where a queue will be filled with millions of items I need a process that reads items from the queue constantly and then sends those items out to registered clients. I'm thinking about using twisted for this, having the queue reader be a twisted server listening on a tcp port then clients can connect on that port and when an item is pulled from the queue the server writes it out to all the clients. Does that sound like something that twisted would be ideal for? Does anyone know of any sample code out there that may do something similar? thanks

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  • What's the best way to handle layout issues with multi-language support in WPF/XAML?

    - by Tim
    I'm creating a standalone WPF app with multi-language support. I've found some great resources (mostly on SO) on how to store and access the strings as needed. This part is pretty straightforward and doable, but I'm fuzzy on how to take care of screen layout issues. I'm using some custom images to skin up my app for buttons, etc. For instance, here's a button with some text within: <Button Canvas.Left="33" Canvas.Top="484" Style="{StaticResource SmallButtonBase}"> <TextBlock FontSize="20" FontWeight="Bold" TextAlignment="Center" FontFamily="Helvetica"> Enter </TextBlock> </Button> Now here is the same button with text from another language: <Button Canvas.Left="33" Canvas.Top="484" Style="{StaticResource SmallButtonBase}"> <TextBlock FontSize="20" FontWeight="Bold" TextAlignment="Center" FontFamily="Helvetica"> Enterenschtein </TextBlock> </Button> So my question is: What is a good method to prevent this "overflow" situation. I'd like to have XAML take care of any font resizing or indenting that is needed automatically so that I don't have to tweak the UI for each language I'm supporting. Any insight is appreciated!

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  • What is the best way to inject a javascript script from another domain into a page? (without using a

    - by lowellk
    Here is a snippet of javascript for loading a script onto a given page asynchronously. I was wondering if there was anything wrong with it? Can it be improved? I haven't played with this yet, but some things I'm worried about are: - cross browser support - when script.readyState is true, will the old version of that function get clobbered? - can i always count on there being a head or body element? Here it is: function injectScript(url, callback){ var script = document.createElement('script'); script.type = "text/javascript"; script.setAttribute('async', 'true'); script.src = url; (document.getElementsByTagName('head')[0] || document.getElementsByTagName('body')[0]).appendChild(script); if (callback) { if (script.readyState){ script.onreadystatechange = function(){ if(script.readyState === "loaded" || script.readyState === "complete"){ script.onreadystatechange = null; callback(); } }; }else{ script.onload = function() { callback(); } } } }

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  • Best way to check for nullable bool in a condition expression (if ...)

    - by FireSnake
    I was wondering what was the most clean and understandable syntax for doing condition checks on nullable bools. Is the following good or bad coding style? Is there a way to express the condition better/more cleanly? bool? nullableBool = true; if (nullableBool ?? false) { ... } else { ... } especially the if (nullableBool ?? false) part. I don't like the if (x.HasValue && x.Value) style ... (not sure whether the question has been asked before ... couldn't find something similar with the search)

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  • Best tree/heap data structure for fixed set of nodes with changing values + need top 20 values?

    - by user350139
    I'm writing something like a game in C++ where I have a database table containing the current score for each user. I want to read that table into memory at the start of the game, quickly change each user's score while the game is being played in response to what each user does, and then when the game ends write the current scores back to the database. I also want to be able to find the 20 or so users with the highest scores. No users will be added or deleted during the short period when the game is being played. I haven't tried it yet, but updating the database might take too much time during the period when the game is being played. Fixed set of users (might be 10,000 to 50,000 users) Will map user IDs to their score and other user-specific information. User IDs will be auto_increment values. If the structure has a high memory overhead that's probably not an issue. If the program crashes during gameplay it can just be re-started. Quickly get a user's current score. Quickly add to a user's current score (and return their current score) Quickly get 20 users with highest score. No deletes. No inserts except when the structure is first created, and how long that takes isn't critical. Getting the top 20 users will only happen every five or ten seconds, but getting/adding will happen much more frequently. If not for the last, I could just create a memory block equal to sizeof(user) * max(user id) and put each user at user id * sizeof(user) for fast access. Should I do that plus some other structure for the Top 20 feature, or is there one structure that will handle all of this together?

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  • Which is the best java driver for mongodb access?

    - by Samuel
    I have no experience with MongoDB and we are trying to port a JPA application to be based on MongoDB. There are 3 drivers mentioned for porting java here. Which driver would be the easiest to use for converting my existing JPA application? Would it be morphia, mungbean or daybreak. Would prefer some practical experiences with users who have gone through this path before.

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  • best SEO method for date in url structure? [closed]

    - by Haroldo
    I'm working on an events website so dates are very important search terms, ie: 'whats on on fri 14th september' I've seen it done in various methods for example: domain/whats-on/city-hall/14-09-2010/event-name.html domain/whats-on/city-hall/2010/09/14/event-name.html the first is 'shallower'. the second could be clearer for google to synonym-ize as a date, has anyone else got any experience or input?

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  • using arrays to get best memory alignment and cache use, is it necessary?

    - by Alberto Toglia
    I'm all about performance these days cause I'm developing my first game engine. I'm no c++ expert but after some research I discovered the importance of the cache and the memory alignment. Basically what I found is that it is recommended to have memory well aligned specially if you need to access them together, for example in a loop. Now, In my project I'm doing my Game Object Manager, and I was thinking to have an array of GameObjects references. meaning I would have the actual memory of my objects one after the other. static const size_t MaxNumberGameObjects = 20; GameObject mGameObjects[MaxNumberGameObjects]; But, as I will be having a list of components per object -Component based design- (Mesh, RigidBody, Transformation, etc), will I be gaining something with the array at all? Anyway, I have seen some people just using a simple std::map for storing game objects. So what do you guys think? Am I better off using a pure component model?

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  • What is the best way to write faster on Vim using a non-english keyboard?

    - by Martín Fixman
    I usually use Vim, and its great for the ability to do faster some actions than other editors. However, since I live in Argentina I have a Latin American keyboard, that makes everything in Vim pretty slower (to write / to search, I must press Shift+7). Since I don't want to be changing Keyboard layouts all the time (and its pretty difficult to get used to pressing symbols as in an English keyboard), I was wondering if there was a vim plugin (of .vimrc file) that may be useful for international users. Just for the sake of it, here's how the Latin American keyboard is laid out: By the way, I would love to go and buy an English keyboard, but unfortunately I use a Laptop.

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  • What's the best way to test MSSQL connection programmatically?

    - by backslash17
    I need to develop a single routine that will be fired each 5 minutes to check if a list of MSSQL servers (10 to 12) are up and running. I can try to obtain a simple query in each one of the servers but this means that I have to create a table, view or stored procedure in every server, even if I use any already made SP I need to have a registered user in each server too. The servers are not in the same phisical location so having those requirements would be a complex task. Is there a way to simply "ping" from c# one MSSQL server? Thanks in advance!

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  • What is the best way to keep database data encrypted with user passwords?

    - by Dan Sosedoff
    Let's say an application has really specific data which belongs to a user, and nobody is supposed to see it except the owner. I use MySQL database with DataMapper ORM mapper. The application is written in Ruby on Sinatra. Application behavior: User signs up for an account. Creates username and password. Logs into his dashboard. Some fields in specific tables must be protected. Basically, I'm looking for auto-encryption for a model properties. Something like this: class Transaction include DataMapper::Resource property :id, Serial property :value, String, :length => 1024, :encrypted => true ... etc ... belongs_to :user end I assume that encryption/decryption on the fly will cause performance problems, but that's ok. At least if that works - I'm fine. Any ideas how to do this?

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  • Best way to have common class shared by both C++ and Ruby?

    - by shuttle87
    I am currently working on a project where a team of us are designing a game, all of us are proficient in ruby and some (but not all) of us are proficient in c++. Initially we made the backend in ruby but we ported it to c++ for more speed. The c++ port of the backend has exactly the same features and algorithms as the original ruby code. However we still have a bunch of code in ruby that does useful things but we want it to now get the data from the c++ classes. Our first thought was that we could save some of the data structures in something like XML or redis and call that, but some of the developers don't like that idea. We don't need anything particularly complex data structures to be passed between the different parts of the code, just tuples, strings and ints. Is there any way of integrating the ruby code so that it can call the c++ stuff natively? Will we need to embed code? Will we have to make a ruby extension? If so are there any good resources/tutorials you could suggest? For example say we have this code in the c++ backend: class The_game{ private: bool printinfo; //print the player diagnostic info at the beginning if true int numplayers; std::vector<Player*> players; string current_action; int action_is_on; // the index of the player in the players array that the action is now on //more code here public: Table(std::vector<Player *> in_players, std::vector<Statistics *> player_stats ,const int in_numplayers); ~Table(); void play_game(); History actions_history; }; class History{ private: int action_sequence_number; std::vector<Action*> hand_actions; public: void print_history(); void add_action(Action* the_action_to_be_added); int get_action_sequence_number(){ return action_sequence_number;} bool history_actions_are_equal(); int last_action_size(int street,int number_of_actions_ago); History(); ~History(); }; Is there any way to natively call something in the actions_history via The_game object in ruby? (The objects in the original ruby code all had the same names and functionality) By this I mean: class MyRubyClass def method1(arg1) puts arg1 self.f() # ... but still available puts cpp_method.the_current_game.actions_history.get_action_sequence_number() end # Constructor: def initialize(arg) puts "In constructor with arg #{arg}" #get the c++ object here and call it cpp_method end end Is this possible? Any advice or suggestions are appreciated.

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  • How do I best catch up with the latest developments in java?

    - by Fredriku73
    I am applying for a job as java developer. I programmed some hobby apps in java until 2001, after that I have mostly worked in c++ and other languages. Meanwhile, it feels like java has grown a lot, and there are all kinds of acronyms (EJB, spring, etc) unknown to me. Where can I find a concise, clear explanation of the recent (5 years) development of java? What are key elements to understand?

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