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  • Exception in thread "main" java.lang.OutOfMemoryError, How to find and fix??

    - by or.nomore
    hey, I'm trying to programming a crossword creator. using a given dictionary txt file and a given pattern txt file. The basic idea is using DFS algorithm. the problem begin when the dictionary file is v-e-r-y big (about 50000 words). then i recive the : Exception in thread "main" java.lang.OutOfMemoryError: GC overhead limit exceeded i know that there is a part in my program that waists memory, but i don't know where it is, how to find it and how to fix it

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  • Ember Data Sycn - LocalStorage+REST+RealTime+Online/Offline

    - by Miguel Madero
    We have a combination of requirements in terms o data access. Pre-load some reference data. We need reference data to survive browser restarts instead of just living in memory to avoid loading it all the time. I'm currently using the LocalStorageAdapter for that. Once we have it, we would like to sync changes (polling or using Socket.IO in the background and updating the LocalStorage could do the trick) There're other models that are more transactional, where we would need to directly go to the Server and get/save them. It would be nice to use something like the RESTAdapter for that. Lastly, there're some operations that should work off-line and changes should be synced later. To make it more concrete: * We pre-load vendor and "favorite products" into Local Storage. We work offline with those. * We need to sync server changes to vendor and product information. * If they search the full catalog, that requires them to be online. * When offline, we need to allow users to add something to their cart or even submit and order. We would like to queue this action and submit it when they have an Internet Connection. So a few questions are derived from this: * Is there a way to user RESTAdapter in combination with LocalStorage? * Is there some Socket.IO support? (Happy to do this part manually) * Is there Queueing support? Ideally at the Ember-Data level. I know we will have to do a lot of this manually and pull together the different lego pieces, but I wanted to ask for some perspective from experience Ember devs.

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  • Value isnt being saved in the strings

    - by Raptrex
    I'm trying to make a class where I put a key and value into the put method which puts the key in the k string array and value into the v string array, however it is not being saved in the array when I do get or display. For example: put(dan,30) get(dan) returns null display returns null null 10 times. Anyone know whats wrong? public class Memory { final int INITIAL_CAPACITY = 10; String[] k = new String[INITIAL_CAPACITY]; String[] v = new String[INITIAL_CAPACITY]; int count = 0; public Memory() { count = 0; } public int size() { return count; } public void put(String key, String value) { int a = 0; boolean found = false; for (int i = 0; i < k.length; i++) { //System.out.println("key is " + key.equals(k[i])); if (key.equalsIgnoreCase(k[i])) { v[i] = value; found = true; } if (found) break; a++; } //System.out.println(a == k.length); if (a == k.length); { k[count] = key; v[count] = value; //System.out.println(k[count] + " " + v[count]); count++; //System.out.println(count); } } public String get(String key) { String output = "a"; for(int i = 0; i < k.length; i++) { if(!key.equalsIgnoreCase(k[i])) { output = null; } else { output = v[i]; return output; } } return output; } public void clear() { for (int i = 0; i < k.length; i++) { k[i] = null; v[i] = null; } count = 0; } public void display() { for (int i = 0; i < k.length; i++) { System.out.println(k[i] + " " + v[i]); } } }

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  • Ruby - Read file in batches

    - by Algorist
    Hi, I am reading a file that is 10mb in size and which contains some id's. I read them into a list in ruby. I am concerned that it might cause memory issues in the future, when the number of id's in file might increase. Is there a effective way of reading a large file in batches? Thank you

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  • How do CUDA devices handle immediate operands?

    - by Jack Lloyd
    Compiling CUDA code with immediate (integer) operands, are they held in the instruction stream, or are they placed into memory? Specifically I'm thinking about 24 or 32 bit unsigned integer operands. I haven't been able to find information about this in any of the CUDA documentation I've examined so far. So references to any documents on specific uarch details like this would be perfect, as I don't currently have a good model for how CUDA works at this level.

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  • javascript undefined compare

    - by nahum
    Ok here is my question in javascript you can declare a variable and be undefined you can apply variable == undefined, I know that but how you can compare a value that you dont know yet if it's in the cpu memory. I have a class which is create it when the user click on a button. before this the class is undefined there no exist in any where so how can I compare it? without using try{}catch(e){} is there a way????

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  • Android phone contact 2.1

    - by Sudeep SR
    Hi in my application i need to show all the phone contact including contact image, currently i read all the data in to array and show ,but in some lower end phones it create problem ,like out of memory is there any alternative way to display the all the phone contact NB: the default phone contact intent is not my requirment , i need to get all the phone numbers, and also if first name is empty i need to show the organization name

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  • DBTransactions between stateless calls using GUIDs

    - by Marty Trenouth
    I'm looking to add transactional support to my DB engine and providing to Abstract Transaction Handling down to passing in Guids with the DB Action Command. The DB engine would run similar to: private static Database DB; public static Dictionary<Guid,DBTransaction> Transactions = new ...() public static void DoDBAction(string cmdstring,List<Parameter> parameters,Guid TransactionGuid) { DBCommand cmd = BuildCommand(cmdstring,parameters); if(Transactions.ContainsKey(TransactionGuid)) cmd.Transaction = Transactions[TransactionGuid]; DB.ExecuteScalar(cmd); } public static BuildCommand(string cmd, List<Parameter> parameters) { // Create DB command from EntLib Database and assign parameters } public static Guid BeginTransaction() { // creates new Transaction adding it to "Transactions" and opens a new connection } public static Guid Commit(Guid g) { // Commits Transaction and removes it from "Transactions" and closes connection } public static Guid Rollback(Guid g) { // Rolls back Transaction and removes it from "Transactions" and closes connection } The Calling system would run similar to: Guid g try { g = DBEngine.BeginTransaction() DBEngine.DoDBAction(cmdstring1, parameters,g) // do some other stuff DBEngine.DoDBAction(cmdstring2, parameters2,g) // sit here and wait for a response from other item DBEngine.DoDBAction(cmdstring3, parameters3,g) DBEngine.Commit(g) } catch(Exception){ DBEngine.Rollback(g);} Does this interfere with .NET connection pooling (other than a connection be accidently left open)? Will EntLib keep the connection open until the commit or rollback?

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  • Where are the function literals in c++?

    - by academicRobot
    First of all, maybe literals is not the right term for this concept, but its the closest I could think of (not literals in the sense of functions as first class citizens). The idea is that when you make a conventional function call, it compiles to something like this: callq <immediate address> But if you make a function call using a function pointer, it compiles to something like this: mov <memory location>,%rax callq *%rax Which is all well and good. However, what if I'm writing a template library that requires a callback of some sort with a specified argument list and the user of the library is expected to know what function they want to call at compile time? Then I would like to write my template to accept a function literal as a template parameter. So, similar to template <int int_literal> struct my_template {...};` I'd like to write template <func_literal_t func_literal> struct my_template {...}; and have calls to func_literal within my_template compile to callq <immediate address>. Is there a facility in C++ for this, or a work around to achieve the same effect? If not, why not (e.g. some cataclysmic side effects)? How about C++0x or another language? Solutions that are not portable are fine. Solutions that include the use of member function pointers would be ideal. I'm not particularly interested in being told "You are a <socially unacceptable term for a person of low IQ>, just use function pointers/functors." This is a curiosity based question, and it seems that it might be useful in some (albeit limited) applications. It seems like this should be possible since function names are just placeholders for a (relative) memory address, so why not allow more liberal use (e.g. aliasing) of this placeholder. p.s. I use function pointers and functions objects all the the time and they are great. But this post got me thinking about the don't pay for what you don't use principle in relation to function calls, and it seems like forcing the use of function pointers or similar facility when the function is known at compile time is a violation of this principle, though a small one.

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  • DUMP in unhandled C++ exception

    - by Jorge Vasquez
    In MSVC, how can I make any unhandled C++ exception (std::runtime_error, for instance) crash my release-compiled program so that it generates a dump with the full stack from the exception throw location? I have installed NTSD in the AeDebug registry an can generate good dumps for things like memory access violation, so the matter here comes down to crashing the program correctly, I suppose. Thanks in advance.

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  • Releasing dynamically added UILabel.

    - by coure06
    I am adding a no. of UILable dynamically to my view like this UILabel *test = [[UILabel alloc] initWithFrame:CGRectMake(x, y, 50, 50)]; [self.view addSubview:tick]; Is it necessary to release these UILabel from memory in viewDidUnLoad and dealloc, if yes how i will release them? how i will get their reference?

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  • Define keys in temporary table creation

    - by imperium2335
    How do I define the keys for a temporary table that is being created from a SELECT statement? I have: CREATE temporary TABLE _temp_unique_parts_trading engine=memory AS (SELECT parts_trading.enquiryref, sellingcurrency, jobs.id AS jobID FROM parts_trading, jobs WHERE jobs.enquiryref = parts_trading.enquiryref GROUP BY parts_trading.enquiryref) But where do I define the keys?

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  • How do I change the value of a dynamic_bitset?

    - by R S
    I am using C++ boost's dynamic_bitset. I have already allocated a variable and I just want to change its value - to construct it anew from an 'unsigned long' like from the constructor, but I don't want to allocate the memory again or to create a temporary variable. What can I do?

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  • real time scenario between interface/abstract class ?

    - by JavaUser
    Hi , Please give me a real time simple example for the below questions : Where to use interface rather abstract class Where to use abstract class rather interface I need code snippet for both . Which takes low memory and which performs well . Do I need to consider the design aspect also? What is the conceptual difference not the syntactical difference .

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  • what does it mean to be "terminated by a zero"

    - by numerical25
    I am getting into C/C++ and alot of terms are popping up unfamiliar to me. one of them is a varible or pointer that is terminated by a zero. What does it mean for a space in memory to be terminated by a zero. I am not sure if I am saying it correctly, if not then please correct me. Thanks!

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  • Using strtok() in a loop in C?

    - by Alex Xander
    I am trying to use strtok() in nested loop. But this is not giving me desired results. Possibly because they are using same memory location. My code is of the form:- char *token1 = strtok(Str1, "%"); while(token1 != NULL ) { char *token2 = strtok(Str2, "%"); while(token2 != NULL ) { //DO SMTHING token2 = strtok(NULL, "%"); } token1 = strtok(NULL, "%"); // Do something more }

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  • Is it possible to disable Symfony framework support in NetBeans 6.8?

    - by Throlkim
    Put simply: it causes a massive memory leak within an hour if I work on a Symfony project, and I don't use any of the features that it provides. I've looked through all of the menus and can't seem to see an option to disable support for it. Has anyone attempted or managed to remove this module from the IDE? I quite like NetBeans, but on the rare occasions when I need to work with a Symfony project it's causing me quite a headache.

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  • Can I use Linq-to-xml to persist my object state without having to use/know Xpath & XSD Syntax?

    - by Greg
    Hi, Can I use Linq-to-xml to persist my object state without having to use/know Xpath & XSD Syntax? ie. really looking for simple but flexible way to persist a graph of object data (e.g. have say 2 or 3 classes with associations) - if Linq-to-xml were as simple as saying "persist this graph to XML", and then you could also query it via Linq, or load it into memory again/change/then re-save to the xml file.

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  • grdb not working variables

    - by stupid_idiot
    hi, i know this is kinda retarded but I just can't figure it out. I'm debugging this: xor eax,eax mov ah,[var1] mov al,[var2] call addition stop: jmp stop var1: db 5 var2: db 6 addition: add ah,al ret the numbers that I find on addresses var1 and var2 are 0x0E and 0x07. I know it's not segmented, but that ain't reason for it to do such escapades, because the addition call works just fine. Could you please explain to me where is my mistake? I see the problem, dunno how to fix it yet though. The thing is, for some reason the instruction pointer starts at 0x100 and all the segment registers at 0x1628. To address the instruction the used combination is i guess [cs:ip] (one of the segment registers and the instruction pointer for sure). The offset to var1 is 0x10 (probably because from the begining of the code it's the 0x10th byte in order), i tried to examine the memory and what i got was: 1628:100 8 bytes 1628:108 8 bytes 1628:110 <- wtf? (assume another 8 bytes) 1628:118 ... whatever tricks are there in the memory [cs:var1] points somewhere else than in my code, which is probably where the label .data would usually address ds.... probably.. i don't know what is supposed to be at 1628:10 ok, i found out what caused the assness and wasted me whole fuckin day. the behaviour described above is just correct, the code is fully functional. what i didn't know is that grdb debugger for some reason sets the begining address to 0x100... the sollution is to insert the directive ORG 0x100 on the first line and that's the whole thing. the code was working because instruction pointer has the right address to first instruction and goes one by one, but your assembler doesn't know what effective address will be your program stored at so it pretty much remains relative to first line of the code which means all the variables (if not using label for data section) will remain pointing as if it started at 0x0. which of course wouldn't work with DOS. and grdb apparently emulates some DOS features... sry for the language, thx everyone for effort, hope this will spare someone's time if having the same problem... heheh.. at least now i know the reason why to use .data section :))))

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