Search Results

Search found 19992 results on 800 pages for 'font size'.

Page 306/800 | < Previous Page | 302 303 304 305 306 307 308 309 310 311 312 313  | Next Page >

  • JSF myfaces dataTable , how to avoid NBSP; tags in the TDs

    - by Peter
    Hi, I have style applied to the TD elements of the dataTable of my myfaces application. td.financialReportTd { font-family: Arial; font-size: 12px; line-height: 12px; color:black; background-color: white; padding-right: 5px; text-align: right; border:0px black solid; height: 30px; padding-top:4px; padding-left:4px; vertical-align: top; direction: rtl; } Output: <td class="financialReportTd"> &nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;MY TEXT </td> No matter what I try, those NBSP tags fill up the TD and position of the text changes to the worse. I tried style text-align:right; (I need RTL text), I tried direction: rtl; Nothing helps. How can I align my text to the very right of the TD and avoid those space tags?

    Read the article

  • How do I add descriptive text to form link .gif ?

    - by erynion
    I want to make the descriptive text around a form link also open the form. I want to make it so you can click on "Some Text Here" (below) and open the form on somesomite.com just as if you clicked on the image below this text (somebut.gif, below) <DIV style="position: absolute; top:10px; right:10px; width:70px; height:25px"> <font color="white"><b>Some Text Here<b></font> </div> <DIV style="position: absolute; top:50px; right:10px; width:70px; height:25px"> <form action="https://www.somesite.com/cgi-bin/something" method="post"> <input type="hidden" name="cmd" value="_s-xclick"> <input type="image" src="https://www.somesite.com/somebut.gif" border="0" name="submit"> <input type="hidden" name="encrypted" value="-----BEGIN PKCS7-----LONG_KEY...> </form> </div> Thanks

    Read the article

  • Gradient fills only half the cell

    - by Gopal
    Hi, How do I get the IE gradient function here in this code sample to completely fill the table cell? With the code given below, I could only get it to cover the upper half of the cell. <HTML> <HEAD> <style> <!--table .cl1 { font-family:Comic Sans MS; font-size:11.0pt; color:#800000; border-left:1.5pt solid #000000; border-top:1.5pt solid #000000; border-right:1.5pt solid #000000; border-bottom:1.5pt solid #000000; background-color:#ffffff; filter: progid:DXImageTransform.Microsoft.Gradient(GradientType=1, StartColorStr='#ffffff', EndColorStr='#99cc00') progid:DXImageTransform.Microsoft.dropshadow(Color='#660000', Positive='true', OffX=0, OffY=0); } --> </style></HEAD> <BODY> <table x:str cellspacing=0 style='table-layout:fixed; border-left:1.0pt solid; border-top:1.0pt solid; border-right:1.0pt solid; border-bottom:1.0pt solid; border-left-color:#c0c0c0; border-top-color:#c0c0c0; border-right-color:#c0c0c0; border-bottom-color:#c0c0c0; '> <col style='width:67pt;'> <tr style='height:28.00pt'> <td class=cl1 style='width:67pt;'>Cell Text</td> </tr> </BODY> </HTML>

    Read the article

  • How to run perl script with a few arguments from php

    - by Cristalla
    My html webpage calls php script to upload files to the server from a local computer as follows. <form enctype="multipart/form-data" action="upload.php" method="POST"> <p><b><h3> <font color="#003366"> (1) Upload your reading text file. </font> </h3> </b> </p> <INPUT type="file" name="uploaded" size="50" > <br/> <input type="submit" name="files" value="upload"> </form> In order to process with an uploaded file, my php script calls shell script $output=system('/bin/sh connector_0.sh'); and my shell script is composed of a series of python/perl scripts. #!/bin/sh python main_senselearner_final_0.py senseLearner.pl -i Uploaded_Files/slinput_0.txt -o Uploaded_Files/presloutput_0 .txt -model modelNNCollocations -model modelJJCollocations -model modelVBColloc ations -pos python smutngslout_0.py python genhtml_0.py Now, the problem is the following: all python scripts in shell script worked fine through php. But perl script didn't work. When I run shell script by myself in my server, all four scripts in shell worked perfectly. However, when I run shell script from php, only perl script doesn't work. Would you please give me any tips to solve this problem? Many thanks!!!

    Read the article

  • Jquery Resize Line of text To Fit Div Width

    - by Douglas Cottrell
    I am using the following script to resize a one line string to fit properly in a div box. <script type="text/javascript"> $( '.test' ).css( 'font-size', 0 ).each(function ( i, box2 ) { var width = $( box2 ).width(), line = $( box2 ).wrapInner( '<span style="white-space:nowrap">' ).children()[ 0 ]; function changeFontSize( n ) { $( box2 ).css( 'font-size', function ( i, val ) { return parseInt( val, 10 ) + n; }); } while ( $( line ).width() < width ) { changeFontSize( 1 ); } changeFontSize( -1 ); $( box2 ).text( $( line ).text() ); }); </script> This script works perfect in FF, Chrome, and opera. However in IE if the user is in compatability mode it errors and locks up the browser. I do not know enough about the older browsers to know what I have added that is not compatible. Any help is greatly appreciated.

    Read the article

  • Iphone xcode simulator crashes when I move up and down on a table row

    - by Frames84
    I can't get my head round this. When the page loads, everything works fine - I can drill up and down, however 'stream' (in the position I have highlighted below) becomes not equal to anything when I pull up and down on the tableview. But the error is only sometimes. Normally it returns key/pairs. If know one can understand above how to you test for // (int)[$VAR count]} key/value pairs in a NSMutableDictionary object - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *FirstLevelCell = @"FirstLevelCell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:FirstLevelCell]; if(cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:FirstLevelCell] autorelease]; } NSInteger row = [indexPath row]; //NSDictionary *stream = (NSDictionary *) [dataList objectAtIndex:row]; NSString *level = self.atLevel; if([level isEqualToString:@"level2"]) { NSMutableDictionary *stream = [[NSMutableArray alloc] init]; stream = (NSMutableDictionary *) [dataList objectAtIndex:row]; // stream value is (int)[$VAR count]} key/value pairs if ([stream valueForKey:@"title"] ) { cell.textLabel.text = [stream valueForKey:@"title"]; cell.textLabel.numberOfLines = 2; cell.textLabel.font =[UIFont systemFontOfSize:10]; NSString *detailText = [stream valueForKey:@"created"]; cell.detailTextLabel.numberOfLines = 2; cell.detailTextLabel.font= [UIFont systemFontOfSize:9]; cell.detailTextLabel.text = detailText; NSString *str = @"http://www.mywebsite.co.uk/images/stories/Cimex.jpg"; NSData *imageURL = [[NSData alloc] initWithContentsOfURL:[NSURL URLWithString:str]]; UIImage *newsImage = [[UIImage alloc] initWithData:imageURL]; cell.imageView.image = newsImage; [stream release]; } } else { cell.textLabel.text = [dataList objectAtIndex:row]; } return cell; } Thanks for your time

    Read the article

  • Converting the content of <div> Tag To An Image [closed]

    - by ruhit
    how to convert the content of tag into image fomat in php, please someone help me,I realy need it....... i have made this application... <?php if(!isset($_GET['text'])) { die("No text provided"); } header ("Content-type: image/png"); $text = $_GET['text'] ; $path="C:\wamp\www\image"; $bg = imagecreatetruecolor(350, 75); //This will make it transparent imagesavealpha($bg, true); $trans_colour = imagecolorallocatealpha($bg, 0, 0, 0, 127); imagefill($bg, 0, 0, $trans_colour); $white = imagecolorallocate($bg, 255, 255, 255); $grey = imagecolorallocate($bg, 128, 128, 128); $black = imagecolorallocate($bg, 0,0,0); $background_color = imagecolorallocate ($bg, 25, 25, 25); $font = 'arial.ttf'; $fontsize = 20; imagettftext($bg, $fontsize, 0, 20, 20, $grey, $font, $text); //Create image imagepng($bg); imagepng($bg,"$path/img.png"); //destroy image ImageDestroy($bg); ?> and the image source is <img src="img.php?text=helloworld"> now I want the text input from a tag field, so how to do this?Please help me..

    Read the article

  • How to use a divider in a navigation with list elements?

    - by Kris
    I want to create a navigation which got divider between each list element. Here is a simple HTML/CSS Code/Template : <nav> <ul> <li><a href="#">A</a></li> <li><a href="#">B</a></li> <li><a href="#">C</a></li> <li><a href="#">D</a></li> <li><a href="#">E</a></li> </ul> </nav> nav ul { list-style:none; float:right; } nav ul li { float:left; padding-left:10px; } nav ul li a { color:#111; font-family:Verdana; font-size:15px; text-decoration:none; } nav ul li a:hover { color:#9F3039; } so just a simple looking navigation which floats from the right side on a logo which is not displayed in the code here. Now I want to at devider between each link - I know I could do it with border-right and just use another class on my last listelement which set the border-right off, BUT I want to use a special kind of divider - an image. How can I do it best ?

    Read the article

  • Create a class that inherets DrawableGameComponent in XNA as a CLASS with custom functions

    - by user3675013
    using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; namespace TileEngine { class Renderer : DrawableGameComponent { public Renderer(Game game) : base(game) { } SpriteBatch spriteBatch ; protected override void LoadContent() { base.LoadContent(); } public override void Draw(GameTime gameTime) { base.Draw(gameTime); } public override void Update(GameTime gameTime) { base.Update(gameTime); } public override void Initialize() { base.Initialize(); } public RenderTarget2D new_texture(int width, int height) { Texture2D TEX = new Texture2D(GraphicsDevice, width, height); //create the texture to render to RenderTarget2D Mine = new RenderTarget2D(GraphicsDevice, width, height); GraphicsDevice.SetRenderTarget(Mine); //set the render device to the reference provided //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. return Mine; //I'm hoping that this returns the same instance and not a copy. } public void draw_texture(int width, int height, RenderTarget2D Mine) { GraphicsDevice.SetRenderTarget(null); //Set the renderer to render to the backbuffer again Rectangle drawrect = new Rectangle(0, 0, width, height); //Set the rendering size to what we want spriteBatch.Begin(); //This uses spritebatch to draw the texture directly to the screen spriteBatch.Draw(Mine, drawrect, Color.White); //This uses the color white spriteBatch.End(); //ends the spritebatch //Call base.draw after this since it doesn't seem to recognize inside the function //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. } } } I solved a previous issue where I wasn't allowed to access GraphicsDevice outside the main Default 'main' class Ie "Game" or "Game1" etc. Now I have a new issue. FYi no one told me that it would be possible to use GraphicsDevice References to cause it to not be null by using the drawable class. (hopefully after this last bug is solved it doesn't still return null) Anyways at present the problem is that I can't seem to get it to initialize as an instance in my main program. Ie Renderer tileClipping; and I'm unable to use it such as it is to be noted i haven't even gotten to testing these two steps below but before it compiled but when those functions of this class were called it complained that it can't render to a null device. Which meant that the device wasn't being initialized. I had no idea why. It took me hours to google this. I finally figured out the words I needed.. which were "do my rendering in XNA in a seperate class" now I haven't used the addcomponent function because I don't want it to only run these functions automatically and I want to be able to call the custom ones. In a nutshell what I want is: *access to rendering targets and graphics device OUTSIDE default class *passing of Rendertarget2D (which contain textures and textures should automatically be passed with a rendering target? ) *the device should be passed to this function as well OR the device should be passed to this function as a byproduct of passing the rendertarget (which is automatically associated with the render device it was given originally) *I'm assuming I'm dealing with abstracted pointers here so when I pass a class object or instance, I should be recieving the SAME object , I referenced, and not a copy that has only the lifespan of the function running. *the purpose for all these options: I want to initialize new 2d textures on the fly to customize tileclipping and even the X , y Offsets of where a WHOLE texture will be rendered, and the X and Y offsets of where tiles will be rendered ON that surface. This is why. And I'll be doing region based lighting effects per tile or even per 8X8 pixel spaces.. we'll see I'll also be doing sprite rotations on the whole texture then copying it again to a circular masked texture, and then doing a second copy for only solid tiles for masked rotated collisions on sprites. I'll be checking the masked pixels for my collision, and using raycasting possibly to check for collisions on those areas. The sprite will stay in the center, when this rotation happens. Here is a detailed diagram: http://i.stack.imgur.com/INf9K.gif I'll be using texture2D for steps 4-6 I suppose for steps 1 as well. Now ontop of that, the clipping size (IE the sqaure rendered) will be able to be shrunk or increased, on a per frame basis Therefore I can't use the same static size for my main texture2d and I can't use just the backbuffer Or we get the annoying flicker. Also I will have multiple instances of the renderer class so that I can freely pass textures around as if they are playing cards (in a sense) layering them ontop of eachother, cropping them how i want and such. and then using spritebatch to simply draw them at the locations I want. Hopefully this makes sense, and yes I will be planning on using alpha blending but only after all tiles have been drawn.. The masked collision is important and Yes I am avoiding using math on the tile rendering and instead resorting to image manipulation in video memory which is WHY I need this to work the way I'm intending it to work and not in the default way that XNA seems to handle graphics. Thanks to anyone willing to help. I hate the code form offered, because then I have to rely on static presence of an update function. What if I want to kill that update function or that object, but have it in memory, but just have it temporarily inactive? I'm making the assumption here the update function of one of these gamecomponents is automatic ? Anyways this is as detailed as I can make this post hopefully someone can help me solve the issue. Instead of tell me "derrr don't do it this wayyy" which is what a few people told me (but they don't understand the actual goal I have in mind) I'm trying to create basically a library where I can copy images freely no matter the size, i just have to specify the size in the function then as long as a reference to that object exists it should be kept alive? right? :/ anyways.. Anything else? I Don't know. I understand object oriented coding but I don't understand this XNA It's beggining to feel impossible to do anything custom in it without putting ALL my rendering code into the draw function of the main class tileClipping.new_texture(GraphicsDevice, width, height) tileClipping.Draw_texture(...)

    Read the article

  • View Source and Chrome Developer Tools showing different output

    - by patricksweeney
    I have a page located here. Viewing it in Chrome and Firefox show a really small h1 title, and also it changes color as if it is a link. The template that generates everything looks exactly how it should be. When diagnosing the issue, the relevant section of code looks like this when I go to view source: <div class="page-heading"> <h1>Title Here</h1> </div> However, when I go to view it in Chrome's Developer tools, it is throwing in extraneous malformed anchor tags, which is obviously causing the hovering behavior. This is what it looks like to the dev tools: <div class="page-heading"> <h1> <a style="font-family: arial; font-size: 9px" <="" a="">Title Here</a> </h1> </div> In addition, when viewing a local copy of the site, the output shown in the dev tools is the same as viewing the source and they both render correctly locally. Oddly enough, all version of IE render it correctly. The current version of both Chrome and Firefox both render it weirdly. Initially I thought it may be a user agent stylesheet problem, but if anything the CSS is fine, it's the HTML that is malformed.

    Read the article

  • How to draw mutiple rectangles using c#

    - by Nivas
    I have drawn and saved the Rectangle on the image i loaded in the picture box. How i like to draw multiple rectangles for that i tried array in the rectangle but it gives error ("Object reference not set to an instance of an object." (Null reference Exception was unhandled). enter code here private void pictureBox1_MouseDown(object sender, MouseEventArgs e) { if (mybitmap == null) { mybitmap = new Bitmap(sz.Width, sz.Height); } rect = new Rectangle(e.X, e.Y, 0, 0); this.Invalidate(); } private void pictureBox1_MouseMove(object sender, MouseEventArgs e) { if (stayToolStripMenuItem.Checked == true) { switch (e.Button) { case MouseButtons.Left: { rect = new Rectangle(rect.Left, rect.Top, e.X - rect.Left, e.Y - rect.Top); pictureBox1.Invalidate(); break; } } } } private void pictureBox1_Paint(object sender, PaintEventArgs e) { if (stayToolStripMenuItem.Checked == true) { button1.Visible = true; button2.Visible = true; if (mybitmap == null) { return; } using (g = Graphics.FromImage(mybitmap)) { using (Pen pen = new Pen(Color.Red, 2)) { //g.Clear(Color.Transparent); e.Graphics.DrawRectangle(pen, rect); label1.Top = rect.Top; label1.Left = rect.Left; label1.Width = rect.Width; label1.Height = rect.Height; if (label1.TextAlign == ContentAlignment.TopLeft) { e.Graphics.DrawString(label1.Text, label1.Font, new SolidBrush(label1.ForeColor), rect); g.DrawString(label1.Text, label1.Font, new SolidBrush(label1.ForeColor), rect); g.DrawRectangle(pen, rect); } } } } } How can i do this.....

    Read the article

  • PHP checking/refreashing functions

    - by user1284360
    ok i have a main document that displays a chatbox, what i want is for the chatbox to refreash on everyone who is logged in's screen whenever someone posts a new message... ive tried many methods including sleep timers and new functions that call then sleep and get recalled but this just generates an endless line of the same or little diffrent data making the form unusable until error... this is my code <?php // set error reporting level if (version_compare(phpversion(), "5.3.0", ">=") == 1) error_reporting(E_ALL & ~E_NOTICE & ~E_DEPRECATED); else error_reporting(E_ALL & ~E_NOTICE); require_once('inc/login.inc.php'); require_once('inc/chat.inc.php'); // initialization of login system and generation code $oSimpleLoginSystem = new SimpleLoginSystem(); $oSimpleChat = new SimpleChat(); // draw login box echo $oSimpleLoginSystem->getLoginBox(); // draw chat application $sChatResult = '<font color="0x99000"> <a href="Register_form.html">New Account</a><br> login to send a message<br> or register for a new account</font>'; if ($_COOKIE['member_name'] && $_COOKIE['member_pass']) { if ($oSimpleLoginSystem->check_login($_COOKIE['member_name'], $_COOKIE['member_pass'])) { $sChatResult = ""; if($oSimpleLoginSystem->check_privledges($_COOKIE['member_name']) >= 2) { $sChatResult .= "<br>privledge check Working<br>"; } $sChatResult .= "<form action=$_SERVER[PHP_SELF] method='post'> <input type='hidden' name='foo' value='<?= $foo ?>' /> <input type='submit' name='submit' value='Refresh Messages' /> </form>"; $sChatResult .= $oSimpleChat->acceptMessages(); $sChatResult .= "<br><br>"; $sChatResult .= $oSimpleChat->getMessages(); } } echo $sChatResult; ?>

    Read the article

  • Aligning left and right in a simple footer

    - by Wolfram
    I'm currently working on a simple footer, and I would like to align one line of text left and the other to the right. This is what I have so far: <div id="footer"> Last Updated: October 15, 2012 <!--left align--> Contact Us Login <!--right align (these will be links)--> </div> #footer { font-family: Arial; font-size: .9em; color: #24ACAE; border-top: 1px solid #24ACAE; margin-left: 90px; margin-right: 90px; padding-top: 5px; } The above code results in the two lines of text being next to each other and I've tried various ways of fixing this such as putting the the 2nd line in a span and aligning right and even putting the lines into a table. None of what I have tried has resulted in both lines being properly aligned. Using a margin-left alone does not work because when the first line is updated and becomes longer, it will push the second line downwards. Relative positioning seems to have the same issue. Hopefully there's something simple that I'm overlooking.

    Read the article

  • How can I get sIFR to render the .sIFR-alternate correctly with FlashBlock enabled?

    - by berkleebassist
    So I've looked this up in a few different places, and the only answer I've seen is "style the span.sIFR-alternate element". Problem is, if I apply any styles to that element that will actually have it appear & be placed correctly, it shows up alongside the sIFR text when FlashBlock isn't present (e.g. in Safari/IE) or is disabled. Here's the default styles for .sIFR-alternate: .sIFR-alternate { position: absolute; left: 0; top: 0; width: 0; height: 0; display: block; overflow: hidden; } And I'm adding these: span.sIFR-alternate { font-family: Helvetica, Arial, sans-serif; text-transform: uppercase; font-size: 24px; line-height: 14px; color: #000000; padding: 0; margin-top:12px; margin-bottom:7px; } What am I missing? Otherwise though, sIFR is working well.

    Read the article

  • How to get TextWidth of string (without Canvas)?

    - by lyborko
    Hi, I would like to get text width of a string before an application starts. Everything works fine untill Application.MainForm canvas present. The problem is, when I try dynamicaly create TOrdinarium in the OnCreate event of the app. main form, "Canvas does not allow drawing" error occures. (Application.MainForm is nil....). I tried several ways to create Canvas dynamicaly (one of them is written below), but it can not measure text sizes without being attached to parented control. Is there way how to make it work somehow? Thanx I tried this: TOrdinarium = class (TCustomControl) private function GetVirtualWidth:integer; end; constructor TOrdinarium.Create(AOwner:TComponent); begin inherited; Width:=GetVirtualWidth; end; function TOrdinarium.GetVirtualWidth:integer; var ACanvas : TControlCanvas; begin ACanvas := TControlCanvas.Create; TControlCanvas(ACanvas).Control := Application.MainForm; ACanvas.Font.Assign(Font); result:=ACanvas.TextWidth('0'); ACanvas.Free; end;

    Read the article

  • How can I tell when the Text of a System.Windows.Forms.GroupBox wraps to the next line?

    - by fre0n
    I'm creating a GroupBox at runtime and setting its Text property. Usually, the text is only on one line, but sometimes it wraps. The problem is that the controls contained in the GroupBox cover up the GroupBox's text. What I'd like to do is determine if and when the text wraps. Specifically, I'd like to determine how much extra height the wrapped text takes up as compared to a single line. That way, I can reposition the GroupBox's controls and adjust its height. Initially, I thought I'd do this by calling the GroupBox's CreateGraphics() method, and using the Graphics to measure the string. Something like this: private void SetGroupBoxText(GroupBox grp, string text) { const int somePadding = 10; Graphics g = grp.CreateGraphics(); SizeF textSize = g.MeasureString(text, grp.Font); if (textSize.Width > (grp.Width - somePadding)) { // Adjust height, etc. } } The problem is that the size generated by g.MeasureString(text, grp.Font) doesn't seem to be accurate. I determined that it wasn't accurate by putting enough of a single character to cause a wrap, then measuring the resulting string. For example, it took 86 pipes (|) to until a wrap happened. When I measured that string, its width was ~253. And it took 16 capital W's to force a wrap - its string had a width of ~164. These were the two extremes that I tested. My GroupBox's width was 189. (a's took 29 and had a width of ~180, O's took 22 and had a width of ~189) Does anyone have any ideas? (hacks, WinAPI, etc. are welcome solutions)

    Read the article

  • Positioning a Comment Input Field

    - by John
    Hello, What is a good way to give the input field below the three characteristics listed? Characteristics: -Always 30 px from the left side of the browser window. -Always 30 px below the words "Add a comment" if no comments have been added. -Always 30 px below the preceding comment if one or more comment has been added. Thanks in advance, John HTML / PHP Code: <div class="addacomment"><label for="title">Add a comment:</label></div> <div class="commentbox"><input class="commentsubfield" name="title" type="title" id="title" maxlength="1000"></div> CSS (thusfar I have no declarations for the "commentbox" selector): .commentsubfield { width: 390px; height: 90px; border: 1px solid #999999; padding: 5px; } .addacomment { position:absolute; width:250px; left:30px; top:180px; text-align: left; margin-bottom:3px; padding:0px; font-family:Arial, Helvetica, sans-serif; font-size: 12px; color:#000000; }

    Read the article

  • jQuery toggle pushing other elements around... bullies!!

    - by tony noriega
    Ok, so in the left_col of my page, i have a list UL LI that incorporates a jQuery toggle to open a small box, which is "LoginBox". <ul> <li class="members"><a href="/members/signon.asp?userType=member">Members</a></li> <li class="employers"><a href="/employers/signon.asp?userType=employer">Employers</a></li> <li class="providers"><a href="#LoginBox" class="clicker">Providers</a></li> <div class="loginbox" id="LoginBox"> <p>Medical</p> <p>Dental</p> </div> <li class="brokers"><a href="/brokers/signon.asp?userType=broker">Brokers</a></li> </ul> when the jQuery is invoked, it pushes the elements below it down. As expected. What i dont get is that i have an H3 tag below this UL LI which has a background image. The text portion of the H3 gets pushed down, but the background image seems to stay put, and the UL LI that gets pushed down just covers up the background image of the H3. why would the text move, but not the background image itself? here is the H3 style: .sectionmenu h3{ background: url(/_images/h3-triangle.gif) left center no-repeat; color: #000; font-size: 12px; font-weight: bold; padding: 4px 0px 4px 10px; margin: 0; border-bottom:1px dotted #aeaeae;; } and the login box style: .loginbox{ display:none; width:100px; height:50px; margin:0 0 0 77px; }

    Read the article

  • Javafx Layout problem with VBox & HBoxes

    - by pgpatrudu
    When I run the following, I noticed spacing between nodes; My research revealed that - 1) If I do not add any text to win1 via setwininfo, then there is no problem. 2) When I include this code in a larger app, and when a button click is reveived from some where else, mysteriously the spacing gets corrected. 3) I tried binding the win1 & win2 nodes to content of scene - but no luck. def mainframew : Integer = 250; def mainframeh : Integer = 500; class CtrlWindow extends CustomNode { var wininfo : String; var fsize : Integer; var width : Integer; public function setWinInfo(info : String) { wininfo = info; } override protected function create () : Node { var win = Group { content: [ VBox { content: [ Text { font : Font { size: fsize } content : bind wininfo textAlignment : TextAlignment.CENTER // did not work } ] } Rectangle { width: width, height: 25 fill: Color.TRANSPARENT strokeWidth : 2 stroke : Color.SILVER } ] } return win; } } public function run(args : String[]) { var win1 = CtrlWindow{fsize:14, width:mainframew}; var win2 = CtrlWindow{fsize:14, width:mainframew}; win1.setWinInfo("The spacing between these nodes"); win2.setWinInfo("corrects itself after receiving an event"); Stage { title : "MyApp" scene: Scene { width: mainframew height: mainframeh content: [ VBox { spacing: 0 content: [ HBox { content: win1 } HBox { content: win2 } ] } ] } }

    Read the article

  • How make this jquery function reusable?

    - by Pandiya Chendur
    Comsider this jquery function, function showresults(jsonobj) { $.each(jsonobj, function(i, employee) { divs += '<div class="resultsdiv"><br /><span style="display: inline-block;width:150px;" class="resultName">' + employee.Emp_Name + '</span><span class="resultfields" style="padding-left:100px;">Category&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.Desig_Name + '</span><br /><br /><span id="SalaryBasis" class="resultfields">Salary Basis&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.SalaryBasis + '</span><span class="resultfields" style="padding-left:25px;">Salary&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.FixedSalary + '</span><span style="font-size:110%;font-weight:bolder;padding-left:25px;">Address&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.Address + '</span></div>'; }); } Here i am iterating my json data and drawing div elements.... As you see these div elements are hardcoded how to pass these html div elements dynamically by a variable... var divs=<div></div> function showresults(jsonobj,divs) { $.each(jsonobj, function(i, employee) { divs += divs Is this correct way of doing but there will be an error employee object wont be there know when my divs variable declared outside the function... Any suggestion...

    Read the article

  • Why doesn't line-height work on FF/3.5.8(Mac)?

    - by Znarkus
    I can't get line-height on a text input to work on Firefox 3.5.8/(Mac). Works flawlessly on: IE6 IE7 IE8 FF3.6/PC FF3.6/Mac Safari Test code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>asd</title> <link rel="stylesheet" type="text/css" href="http://yui.yahooapis.com/2.8.0r4/build/reset/reset-min.css" /> </head> <body> <input type="text" value="Hello" style="line-height:50px;height:50px;font-size:16px;" /> <input type="text" value="Hello" style="padding:17px 0;font-size:16px;" /> </body> </html> Is there an alternate solution or any idea how to fix this? Edit: Updated the test code, to compare line-height vs. padding technique. Padding works on all above browsers except IE8. Whaat? I can't test on FF/3.5.8 anymore, could someone please report the result from this browser on any plattform? I'm now thinking this is a Firefox 3.5.8 issue, plattform independent.

    Read the article

  • jQuery scroll div with scrollTop

    - by papermate
    I'm trying to scroll a div up or down when hovering over the respective arrows. I also want to be able to jump down the div when the buttons are clicked (think clicking the windows scroll arrows rather than dragging the scroll bar). The scrolling works but the jumping doesn't. scrollTop() keeps retuning 0. Here's the code: function startScrollContent() { if ($('.haccordion-opened').prev('.header').find('div').attr('title') != 'dontscroll' && $('.haccordion-opened span.arrow').length == 0) { $('.haccordion-opened').append('<span class="arrow down" style="position: absolute; bottom: 5px; left: 260px; font-size: 9pt;">&#9660;</span><span class="arrow up" style="position: absolute; bottom: 5px; left: 280px; font-size: 9pt;">&#9650;</span>'); $('.content span.arrow').hover(function() { direction = ($(this).hasClass('up')) ? '-=' : '+='; $('.content .padding').animate({scrollTop: direction + $('.content .padding').css('height')}, 5000); }, function() { $('.content .padding').stop(); }); $('.content span.arrow').click(function() { $('.content .padding').stop(); direction = ($(this).hasClass('up')) ? '-' : '+'; alert($('.content .padding').scrollTop()); //$('.content .padding').scrollTop($('.content .padding').scrollTop + direction + 100); }); } return; } How can I get the jump part working?

    Read the article

  • How to sort & Group in Android?

    - by crickpatel0024
    I have ArrayList and I want to sort and group all data by header in Android. How it is possible in Android? please help me.below me from owner And set header Me And Joe Manager From owner And set Header in listview. How to do that in Android? My code in below:: public class Request extends Activity { private String assosiatetoken; private ArrayList<All_Request_data_dto> list = new ArrayList<All_Request_data_dto>(); ListView lv; Button back; private Spinner spndata; String[] reqspinner = { "Request Date", "Last Update", "Type", "Owner", "State" }; ArrayAdapter<String> adapter; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.request); assosiatetoken = MyApplication.getToken(); new doinbackground(this).execute(); back = (Button) findViewById(R.id.button1); spndata = (Spinner) findViewById(R.id.list_all_quize_req); adapter = new ArrayAdapter<String>(this, android.R.layout.simple_spinner_item, reqspinner); spndata.setAdapter(adapter); lv = (ListView) findViewById(R.id.listrequestdata); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> a, View v, int position, long id) { Intent edit = new Intent(Request.this, Request_webview.class); // edit.putExtra("Cat_url", url_link); startActivity(edit); } }); spndata.setOnItemSelectedListener(new OnItemSelectedListener() { public void onItemSelected(AdapterView<?> arg0, View arg1, int position, long arg3) { switch (position) { case 0: list = DBAdpter.requestUserData(assosiatetoken); Collections.sort(list, byDate1); // Collections.reverse(list); for (int i = 0; i < list.size(); i++) { if (list.get(i).submitDate != null) { lv.setAdapter(new MyListAdapter( getApplicationContext(), list)); } } break; case 1: list = DBAdpter.requestUserData(assosiatetoken); Collections.sort(list, byDate); for (int i = 0; i < list.size(); i++) { if (list.get(i).lastModifiedDate != null) { lv.setAdapter(new MyListAdapter( getApplicationContext(), list)); } } break; case 2: list = DBAdpter.requestUserData(assosiatetoken); Collections.sort(list, byDate3); // Collections.reverse(list); for (int i = 0; i < list.size(); i++) { if (list.get(i).state != null) { lv.setAdapter(new MyListAdapter( getApplicationContext(), list)); } } break; case 3: list = DBAdpter.requestUserData(assosiatetoken); for (int i = 0; i < list.size(); i++) { lv.setAdapter(new MyListAdapter( getApplicationContext(), list)); } break; default: break; } } public void onNothingSelected(AdapterView<?> arg0) { } }); back.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { finish(); } }); } static final Comparator<All_Request_data_dto> byDate = new Comparator<All_Request_data_dto>() { SimpleDateFormat sdf = new SimpleDateFormat("MM/dd/yyyy hh:mm:ss a"); public int compare(All_Request_data_dto ord1, All_Request_data_dto ord2) { java.util.Date d1 = null; java.util.Date d2 = null; try { d1 = sdf.parse(ord1.lastModifiedDate); d2 = sdf.parse(ord2.lastModifiedDate); } catch (java.text.ParseException e) { // TODO Auto-generated catch block e.printStackTrace(); } return (d1.getTime() > d2.getTime() ? -1 : 1); // descending // return (d1.getTime() > d2.getTime() ? 1 : -1); //ascending } }; static final Comparator<All_Request_data_dto> byDate1 = new Comparator<All_Request_data_dto>() { SimpleDateFormat sdf = new SimpleDateFormat("MM/dd/yyyy hh:mm:ss a"); public int compare(All_Request_data_dto ord1, All_Request_data_dto ord2) { java.util.Date d1 = null; java.util.Date d2 = null; try { d1 = sdf.parse(ord1.submitDate); d2 = sdf.parse(ord2.submitDate); } catch (java.text.ParseException e) { // TODO Auto-generated catch block e.printStackTrace(); } return (d1.getTime() > d2.getTime() ? -1 : 1); // descending // return (d1.getTime() > d2.getTime() ? 1 : -1); //ascending } }; static final Comparator<All_Request_data_dto> byDate3 = new Comparator<All_Request_data_dto>() { public int compare(All_Request_data_dto ord1, All_Request_data_dto ord2) { String d1 = null; String d2 = null; d1 = ord1.state; d2 = ord2.state; return d1.compareToIgnoreCase(d2); } }; class doinbackground extends AsyncTask<Void, Void, Void> { ProgressDialog pd; private Context ctx; public doinbackground(Context c) { ctx = c; } @Override protected void onPreExecute() { super.onPreExecute(); pd = new ProgressDialog(ctx); pd.setMessage("Loading..."); pd.show(); } @Override protected Void doInBackground(Void... Params) { return null; } @Override protected void onPostExecute(Void result) { super.onPostExecute(result); pd.cancel(); } } public class MyListAdapter extends BaseAdapter { private ArrayList<All_Request_data_dto> list; public MyListAdapter(Context mContext, ArrayList<All_Request_data_dto> list) { this.list = list; } public int getCount() { return list.size(); } public All_Request_data_dto getItem(int position) { return list.get(position); } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent) { // if (convertView == null) { LayoutInflater inflator = (LayoutInflater) getSystemService(LAYOUT_INFLATER_SERVICE); convertView = inflator.inflate(R.layout.custom_request_data, null); TextView req_id = (TextView) convertView.findViewById(R.id.req_txt); TextView date = (TextView) convertView.findViewById(R.id.date_txt); TextView owner = (TextView) convertView .findViewById(R.id.owner_txt); TextView state = (TextView) convertView .findViewById(R.id.state_txt); req_id.setText(list.get(position).requestId + " - " + list.get(position).title); date.setText(list.get(position).lastModifiedDate + " - " + list.get(position).submitDate); owner.setText(list.get(position).owner); state.setText(list.get(position).state); // } return convertView; } } }

    Read the article

  • Tiny MCE (jquery plugin version) not showing toolbar in IE (works fine in other browsers)

    - by I am Wonder
    I had an implementation working well but for some reason IE decided it was tired of playing nice. I have an advanced implementation of TinyMCE (the jquery plugin version - see http://tinymce.moxiecode.com/examples/example_23.php for details). It still works great in all browsers but IE. In IE it shows the drop-down options for Format, Font family, and Font size, but only as text.. not as a drop down normally looks. All other buttons on the toolbar are missing. (I've tried IE8 and IE8 Compatibility Mode) I get a javascript error: Syntax error Line 36 Char 1. Unfortunately the javascript is being loaded dynamically so this doesn't help me. Here is my implementation code for the TinyMCE editor: $(function () { $('#InputStuffHere').tinymce({ // General options theme: "advanced", plugins: "safari,pagebreak,style,layer,table,save,advhr,advimage,advlink,inlinepopups,preview,media,searchreplace,contextmenu,paste,fullscreen,noneditable,visualchars,nonbreaking,template", // Theme options theme_advanced_buttons1: "bold,italic,underline,strikethrough,|,justifyleft,justifycenter,justifyright,justifyfull,formatselect,fontselect,fontsizeselect,|,hr,removeformat", theme_advanced_buttons2: "cut,copy,paste,pastetext,pasteword,|,search,replace,|,bullist,numlist,|,outdent,indent,blockquote,|,undo,redo,|,link,unlink,image,|,forecolor,backcolor,|,spellchecker", theme_advanced_buttons3 : "", theme_advanced_toolbar_location: "top", theme_advanced_toolbar_align: "left", theme_advanced_statusbar_location: "bottom", theme_advanced_resizing: true, // Drop lists for link/image/media/template dialogs template_external_list_url: "lists/template_list.js", external_link_list_url: "lists/link_list.js", external_image_list_url: "lists/image_list.js", media_external_list_url: "lists/media_list.js", //initialization callback init_instance_callback: "TinyMCEReady", add_form_submit_trigger : false }); }); So... anyone seen anything like this or have any ideas for me? Thank you so much everyone!

    Read the article

  • UIWebview :: Text :: HTML :: JS

    - by user306089
    hello, 1- i load a text from a txt file 2- i show it into a html "file" 3- problem : 3-a : this code works : i create my page by code and i insert my text myText = ... loaded from an array of texts ...; NSString *myDescriptionHTML = [NSString stringWithFormat:@"<html> \n" "<head> \n" "<style type=\"text/css\"> \n" "body {font-family: \"%@\"; font-size: 1.0f + 'em'; color:#FFF;}\n" "</style> \n" "</head> \n" "<body id=\"myid\">%@</body> \n" "</html>", @"Arial", myText]; [self.myWebView loadHTMLString:myDescriptionHTML baseURL:nil]; 3-b but this one does not work : i load a html page already created and i inject my text into using JS : myText = ... loaded from an array of texts ...; [self.myWebView stringByEvaluatingJavaScriptFromString:[NSString stringWithFormat:@"document.getElementById(\"myid\").innerHTML = \"%@\";", myText]]; 3-c but this one working : same as 3-b but i init my text with a string in the code itself : myText = @"hello all"; [self.myWebView stringByEvaluatingJavaScriptFromString:[NSString stringWithFormat:@"document.getElementById(\"myid\").innerHTML = \"%@\";", myText]]; any help to understand what's wrong with 3-b ? thank you

    Read the article

< Previous Page | 302 303 304 305 306 307 308 309 310 311 312 313  | Next Page >