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  • how to implement a really efficient bitvector sorting in python

    - by xiao
    Hello guys! Actually this is an interesting topic from programming pearls, sorting 10 digits telephone numbers in a limited memory with an efficient algorithm. You can find the whole story here What I am interested in is just how fast the implementation could be in python. I have done a naive implementation with the module bitvector. The code is as following: from BitVector import BitVector import timeit import random import time import sys def sort(input_li): return sorted(input_li) def vec_sort(input_li): bv = BitVector( size = len(input_li) ) for i in input_li: bv[i] = 1 res_li = [] for i in range(len(bv)): if bv[i]: res_li.append(i) return res_li if __name__ == "__main__": test_data = range(int(sys.argv[1])) print 'test_data size is:', sys.argv[1] random.shuffle(test_data) start = time.time() sort(test_data) elapsed = (time.time() - start) print "sort function takes " + str(elapsed) start = time.time() vec_sort(test_data) elapsed = (time.time() - start) print "sort function takes " + str(elapsed) start = time.time() vec_sort(test_data) elapsed = (time.time() - start) print "vec_sort function takes " + str(elapsed) I have tested from array size 100 to 10,000,000 in my macbook(2GHz Intel Core 2 Duo 2GB SDRAM), the result is as following: test_data size is: 1000 sort function takes 0.000274896621704 vec_sort function takes 0.00383687019348 test_data size is: 10000 sort function takes 0.00380706787109 vec_sort function takes 0.0371489524841 test_data size is: 100000 sort function takes 0.0520560741425 vec_sort function takes 0.374383926392 test_data size is: 1000000 sort function takes 0.867373943329 vec_sort function takes 3.80475401878 test_data size is: 10000000 sort function takes 12.9204008579 vec_sort function takes 38.8053860664 What disappoints me is that even when the test_data size is 100,000,000, the sort function is still faster than vec_sort. Is there any way to accelerate the vec_sort function?

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  • heterogeneous comparisons in python3

    - by Matt Anderson
    I'm 99+% still using python 2.x, but I'm trying to think ahead to the day when I switch. So, I know that using comparison operators (less/greater than, or equal to) on heterogeneous types that don't have a natural ordering is no longer supported in python3.x -- instead of some consistent (but arbitrary) result we raise TypeError instead. I see the logic in that, and even mostly think its a good thing. Consistency and refusing to guess is a virtue. But what if you essentially want the python2.x behavior? What's the best way to go about getting it? For fun (more or less) I was recently implementing a Skip List, a data structure that keeps its elements sorted. I wanted to use heterogeneous types as keys in the data structure, and I've got to compare keys to one another as I walk the data structure. The python2.x way of comparing makes this really convenient -- you get an understandable ordering amongst elements that have a natural ordering, and some ordering amongst those that don't. Consistently using a sort/comparison key like (type(obj).__name__, obj) has the disadvantage of not interleaving the objects that do have a natural ordering; you get all your floats clustered together before your ints, and your str-derived class separates from your strs. I came up with the following: import operator def hetero_sort_key(obj): cls = type(obj) return (cls.__name__+'_'+cls.__module__, obj) def make_hetero_comparitor(fn): def comparator(a, b): try: return fn(a, b) except TypeError: return fn(hetero_sort_key(a), hetero_sort_key(b)) return comparator hetero_lt = make_hetero_comparitor(operator.lt) hetero_gt = make_hetero_comparitor(operator.gt) hetero_le = make_hetero_comparitor(operator.le) hetero_ge = make_hetero_comparitor(operator.gt) Is there a better way? I suspect one could construct a corner case that this would screw up -- a situation where you can compare type A to B and type A to C, but where B and C raise TypeError when compared, and you can end up with something illogical like a > b, a < c, and yet b > c (because of how their class names sorted). I don't know how likely it is that you'd run into this in practice.

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  • PySide Qt script doesn't launch from Spyder but works from shell

    - by Maxim Zaslavsky
    I have a weird bug in my project that uses PySide for its Qt GUI, and in response I'm trying to test with simpler code that sets up the environment. Here is the code I am testing with: http://stackoverflow.com/a/6906552/130164 When I launch that from my shell (python test.py), it works perfectly. However, when I run that script in Spyder, I get the following error: Traceback (most recent call last): File "/home/test/Desktop/test/test.py", line 31, in <module> app = QtGui.QApplication(sys.argv) RuntimeError: A QApplication instance already exists. If it helps, I also get the following warning: /usr/lib/pymodules/python2.6/matplotlib/__init__.py:835: UserWarning: This call to matplotlib.use() has no effect because the the backend has already been chosen; matplotlib.use() must be called *before* pylab, matplotlib.pyplot, or matplotlib.backends is imported for the first time. Why does that code work when launched from my shell but not from Spyder? Update: Mata answered that the problem happens because Spyder uses Qt, which makes sense. For now, I've set up execution in Spyder using the "Execute in an external system terminal" option, which doesn't cause errors but doesn't allow debugging, either. Does Spyder have any built-in workarounds to this?

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  • Return a list of imported Python modules used in a script?

    - by Jono Bacon
    Hi All, I am writing a program that categorizes a list of Python files by which modules they import. As such I need to scan the collection of .py files ad return a list of which modules they import. As an example, if one of the files I import has the following lines: import os import sys, gtk I would like it to return: ["os", "sys", "gtk"] I played with modulefinder and wrote: from modulefinder import ModuleFinder finder = ModuleFinder() finder.run_script('testscript.py') print 'Loaded modules:' for name, mod in finder.modules.iteritems(): print '%s ' % name, but this returns more than just the modules used in the script. As an example in a script which merely has: import os print os.getenv('USERNAME') The modules returned from the ModuleFinder script return: tokenize heapq __future__ copy_reg sre_compile _collections cStringIO _sre functools random cPickle __builtin__ subprocess cmd gc __main__ operator array select _heapq _threading_local abc _bisect posixpath _random os2emxpath tempfile errno pprint binascii token sre_constants re _abcoll collections ntpath threading opcode _struct _warnings math shlex fcntl genericpath stat string warnings UserDict inspect repr struct sys pwd imp getopt readline copy bdb types strop _functools keyword thread StringIO bisect pickle signal traceback difflib marshal linecache itertools dummy_thread posix doctest unittest time sre_parse os pdb dis ...whereas I just want it to return 'os', as that was the module used in the script. Can anyone help me achieve this?

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  • PDF to PNG Processor - Paperclip

    - by Josh Crowder
    I am trying to develop a system in which a user can upload a slideshow (pdf) and it'll export each slide as a png. After some digging around I came across a post on here that suggested using a processor. I've had a go, but I cant get the command to run, if it is running then I don't know what is happening because no errors are being shown. Any help would be appreciated! module Paperclip class Slides < Processor def initialize(file, options = {}, attachment = nill) super @file = file @instance = options[:instance] @current_format = File.extname(@file.path) @basename = File.basename(@file.path, @current_format) end def make dst = Tempfile.new( [ @basename, @format].compact.join(".")) dst.binmode command = <<-end_command -size 640x300 #{ File.expand_path(dst.path) } tester.png end_command begin success = Paperclip.run("convert", command.gsub(/\s+/, " "))) rescue PaperclipCommandLineError raise PaperclipError, "There was an error processing the thumbnail for #{@basename}" end end end end I think my problem is with the convert command... When I run that command by hand, it works but it doesn't give the details of each slide it just executes it. What I need to happen is once its made all the slides, pass back the data to a new model... or I know where all the slides are, but once I get to that point I'm not sure what todo.

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  • Assembly unavailable after Web.config change

    - by tags2k
    I'm using a custom framework that uses reflection to do a GetTypeByName(string fullName) on the fully-qualified type name that it gets from the database, to create an instance of said type and add it to the page, resulting in a standard modular kind of thing. GetTypeByName is a utility function of mine that simply iterates through Thread.GetDomain().GetAssemblies(), then performs an assembly.GetType(fullName) to find the relevant type. Obviously this result gets cached for future reference and speed. However, I'm experiencing some issues whereby if the web.config gets updated (and, in some scarier instances if the application pool gets recycled) then it will lose all knowledge of certain assemblies, resulting in the inability to render an instance of the module type. Debugging shows that the missing assembly literally does not exist in the current thread assemblies list. To get around this I added a second check which is a bit dirty but recurses through the /bin/ directory's DLLs and checks that each one exists in the assemblies list. If it doesn't, it loads it using Assembly.Load and fixing the context issue thanks to 'Solving the Assembly Load Context Problem'. This would work, only it seems that (and I'm aware this shouldn't be possible) some projects still have access to the missing assembly, for example my actual web project rather than the framework itself - and it then complains that duplicate references have been added! Has anyone ever heard of anything like this, or have any ideas why an assembly would simply drop out of existence on a config change? Short of a solution, what is the most elegant workaround to get all the assemblies in the bin to reload? It needs to be all in one "hit" so that the site visitors don't see any difference other than a small delay, so an app_offline.htm file is out of the question. Programatically renaming a DLL in the bin and then naming it back does work, but requires "modify" permissions for the IIS user account, which is insane. Thanks for any pointers the community can gather!

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  • Pass ng-model and place-holder value into directive

    - by Zen
    I have a segment of code needs to be reuse a lot, there for I want to just create a directive for it. <div class="btn-group"> <div class="input-group"> <div class="has-feedback"> <input type="text" class="form-control" placeholder="BLAH BLAH" ng-model="model"> <span class="times form-control-feedback" ng-click="model=''" ng-show="model.length > 0"></span> </div> </div> </div> I want to use this code as template in directive. Create a directive used as follow: <div search-Field ng-model="model" placeholder="STRING"></div> to replace to old html, ng-model and placeholder will be as variables. angular.module('searchField', []) .directive('searchField', [function () { return { scope: { placeholder: '@', ngModel: '=' }, templateUrl: 'Partials/_SearchInputGroup.html' } }]); Is it the way of doing it?

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  • Best practises for Magento Deployment

    - by Spongeboy
    I am looking setting up a deployment process for a highly customised Magento site, and was wondering how other people do this. I will be setting up dev, UAT and prod environments. All the Magento files will be in source control (SVN). At this stage, I can't see any requirements for changing the DB, so the 3 databases will be manually maintained. Specifically, How do you apply Magento upgrades? (Individually in each env, or on dev then roll out, or just give up on upgrades?) What files/folders do leave alone in each environment (e.g. magento/app/etc/local.xml) Do you restrict developers to editing specific files/folders? Do you restrict theme designers to editing specific files/folders? How do you manage database changes? Theme Designer Files/Folders Designers can restricted to editing the following folders- app/design/frontend/your_interface/your_theme/layout/ app/design/frontend/your_interface/your_theme/template/ app/design/frontend/your_interface/your_theme/locale/ skin/frontend/your_interface/your_theme/ Extension Developer Files/Folders Extension developers can edit the following folders/files- /app/code/local /app/etc/modules/<Namespace>_<Module>.xml Database environment management As the store's base URL is stored in the database, you cannot just copy databases between environments. Options include- Overriding the base url in php. Blog article on setting up dev and staging databases Changing the base url in the database after copying. (Where is this stored?) Doing a MySQLDump or backup, then doing a replace on the URL in the SQL file.

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  • using pom for test scope dependencies

    - by IttayD
    Hi, Is it possible to create a pom file so it can be used inside another pom to add test scope dependencies? So in module E's pom.xml I have: <dependencies> <dependency> <groupId>com.example</artifactId> <artifactId>D</artifactId> <type>pom</type> <scope>test</scope> </dependency> </dependencies> So that if D's pom.xml contains dependencies on artifacts A, B, C, then these artifacts are in the compilation and execution classpath of E's tests. NOTE: the reason I want such a pom, and not rely on regular dependency resolution is that I have created a tests jar using maven-jar-plugin:test-jar and using that jar as a dependency causes maven to not use its transitive dependencies. (see http://jira.codehaus.org/browse/MNG-1378) UPDATE: this does not work for me (maybe because I'm trying to use it for the test scope): http://www.sonatype.com/books/mvnref-book/reference/pom-relationships-sect-pom-best-practice.html

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  • help('modules') crashing?

    - by Chris
    I was trying to install a module for opencv and added an opencv.pth file to the folder beyond my sites.py file. I have since deleted it and no change. When I try to run help('modules'), I get the following error: Please wait a moment while I gather a list of all available modules... /System/Library/Frameworks/Python.framework/Versions/2.5/Extras/lib/python/twisted/words/im/init.py:8: UserWarning: twisted.im will be undergoing a rewrite at some point in the future. warnings.warn("twisted.im will be undergoing a rewrite at some point in the future.") /System/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/pkgutil.py:110: DeprecationWarning: The wxPython compatibility package is no longer automatically generated or actively maintained. Please switch to the wx package as soon as possible. import(name) Traceback (most recent call last): File "", line 1, in File "/System/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site.py", line 348, in call return pydoc.help(*args, **kwds) File "/System/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/pydoc.py", line 1644, in call self.help(request) File "/System/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/pydoc.py", line 1681, in help elif request == 'modules': self.listmodules() File "/System/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/pydoc.py", line 1802, in listmodules ModuleScanner().run(callback) File "/System/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/pydoc.py", line 1853, in run for importer, modname, ispkg in pkgutil.walk_packages(): File "/System/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/pkgutil.py", line 110, in walk_packages import(name) File "/BinaryCache/wxWidgets/wxWidgets-11~262/Root/System/Library/Frameworks/Python.framework/Versions/2.5/Extras/lib/python/wxaddons/init.py", line 180, in import_hook File "/Library/Python/2.5/site-packages/ctypes_opencv/init.py", line 19, in from ctypes_opencv.cv import * File "/BinaryCache/wxWidgets/wxWidgets-11~262/Root/System/Library/Frameworks/Python.framework/Versions/2.5/Extras/lib/python/wxaddons/init.py", line 180, in import_hook File "/Library/Python/2.5/site-packages/ctypes_opencv/cv.py", line 2567, in ('desc', CvMat_r, 1), # CvMat* desc File "/Library/Python/2.5/site-packages/ctypes_opencv/cxcore.py", line 114, in cfunc return CFUNCTYPE(result, *atypes)((name, dll), tuple(aflags)) AttributeError: dlsym(0x2674d10, cvCreateFeatureTree): symbol not found What gives?!

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  • Python and Unicode: How everything should be Unicode

    - by A A
    Forgive if this a long a question: I have been programming in Python for around six months. Self taught, starting with the Python tutorial and then SO and then just using Google for stuff. Here is the sad part: No one told me all strings should be Unicode. No, I am not lying or making this up, but where does the tutorial mention it? And most examples also I see just make use of byte strings, instead of Unicode strings. I was just browsing and came across this question on SO, which says how every string in Python should be a Unicode string. This pretty much made me cry! I read that every string in Python 3.0 is Unicode by default, so my questions are for 2.x: Should I do a: print u'Some text' or just print 'Text' ? Everything should be Unicode, does this mean, like say I have a tuple: t = ('First', 'Second'), it should be t = (u'First', u'Second')? I read that I can do a from __future__ import unicode_literals and then every string will be a Unicode string, but should I do this inside a container also? When reading/ writing to a file, I should use the codecs module. Right? Or should I just use the standard way or reading/ writing and encode or decode where required? If I get the string from say raw_input(), should I convert that to Unicode also? What is the common approach to handling all of the above issues in 2.x? The from __future__ import unicode_literals statement? Sorry for being a such a noob, but this changes what I have been doing for a long time and so clearly I am confused.

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  • Return a list of important Python modules in a script?

    - by Jono Bacon
    Hi All, I am writing a program that categorizes a list of Python files by which modules they import. As such I need to scan the collection of .py files ad return a list of which modules they import. As an example, if one of the files I import has the following lines: import os import sys, gtk I would like it to return: ["os", "sys", "gtk"] I played with modulefinder and wrote: from modulefinder import ModuleFinder finder = ModuleFinder() finder.run_script('testscript.py') print 'Loaded modules:' for name, mod in finder.modules.iteritems(): print '%s ' % name, but this returns more than just the modules used in the script. As an example in a script which merely has: import os print os.getenv('USERNAME') The modules returned from the ModuleFinder script return: tokenize heapq __future__ copy_reg sre_compile _collections cStringIO _sre functools random cPickle __builtin__ subprocess cmd gc __main__ operator array select _heapq _threading_local abc _bisect posixpath _random os2emxpath tempfile errno pprint binascii token sre_constants re _abcoll collections ntpath threading opcode _struct _warnings math shlex fcntl genericpath stat string warnings UserDict inspect repr struct sys pwd imp getopt readline copy bdb types strop _functools keyword thread StringIO bisect pickle signal traceback difflib marshal linecache itertools dummy_thread posix doctest unittest time sre_parse os pdb dis ...whereas I just want it to return 'os', as that was the module used in the script. Can anyone help me achieve this?

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  • backbone.js Model.get() returns undefined, scope using coffeescript + coffee toaster?

    - by benipsen
    I'm writing an app using coffeescript with coffee toaster (an awesome NPM module for stitching) that builds my app.js file. Lots of my application classes and templates require info about the current user so I have an instance of class User (extends Backbone.Model) stored as a property of my main Application class (extends Backbone.Router). As part of the initialization routine I grab the user from the server (which takes care of authentication, roles, account switching etc.). Here's that coffeescript: @user = new models.User @user.fetch() console.log(@user) console.log(@user.get('email')) The first logging statement outputs the correct Backbone.Model attributes object in the console just as it should: User _changing: false _escapedAttributes: Object _pending: Object _previousAttributes: Object _silent: Object attributes: Object account: Object created_on: "1983-12-13 00:00:00" email: "[email protected]" icon: "0" id: "1" last_login: "2012-06-07 02:31:38" name: "Ben Ipsen" roles: Object __proto__: Object changed: Object cid: "c0" id: "1" __proto__: ctor app.js:228 However, the second returns undefined despite the model attributes clearly being there in the console when logged. And just to make things even more interesting, typing "window.app.user.get('email')" into the console manually returns the expected value of "[email protected]"... ? Just for reference, here's how the initialize method compiles into my app.js file: Application.prototype.initialize = function() { var isMobile; isMobile = navigator.userAgent.match(/(iPhone|iPod|iPad|Android|BlackBerry)/); this.helpers = new views.DOMHelpers().initialize().setup_viewport(isMobile); this.user = new models.User(); this.user.fetch(); console.log(this.user); console.log(this.user.get('email')); return this; }; I initialize the Application controller in my static HTML like so: jQuery(document).ready(function(){ window.app = new controllers.Application(); }); Suggestions please and thank you!

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  • 'Stack level too deep' error in engine-like plugin with globalize

    - by nutsmuggler
    Hello folks. I have built an engine-like plugin thanks to the new features of Rails 2.3. It's a 'Product' module for a CMS, extrapolated from a previously existing (and working) model/controller. The plugin relies on easy_fckeditor and on globalize (description and title field are localised), and I suspect that globalized could be the culprit here... Everything works fine, except for the update action. I get the following error message: (posting just the first lines, all the message is about attribute_methods) stack level too deep /Library/Ruby/Gems/1.8/gems/activerecord-2.3.2/lib/active_record/attribute_methods.rb:64:in `generated_methods?' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.2/lib/active_record/attribute_methods.rb:241:in `method_missing' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.2/lib/active_record/attribute_methods.rb:249:in `method_missing' For referenze, the full error stack is here: http://pastie.org/596546 I've tried to debug eliminating all the input fields, one by one, but I keep getting the error. fckeditor doesn't seem the culprit (error even without fckeditor) This is the action: def update params[:product][:term_ids] ||= [] @product = Product.find(params[:id]) respond_to do |format| if @product.update_attributes(params[:product]) flash[:notice] = t(:Product_was_successfully_updated) format.html { redirect_to products_path } format.xml { head :ok } else format.html { render :action => "edit" } format.xml { render :xml => @product.errors, :status => :unprocessable_entity } end end end As you see it's quite straightforward. Of course I am not hoping someone to solve this question straightaway, I'd just like to have a head up, a suggestion about where to look to solve this issue. Thanks in advance, Davide

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  • First site going live real soon. Last minute questions

    - by user156814
    I am really close to finishing up on a project that I've been working on. I have done websites before, but never on my own and never a site that involved user generated data. I have been reading up on things that should be considered before you go live and I have some questions. 1) Staging... (Deploying updates without affecting users). I'm not really sure what this would entail, since I'm sure that any type of update would affect users in some way. Does this mean some type of temporary downtime for every update? can somebody please explain this and a solution to this as well. 2) Limits... I'm using the Kohana framework and I'm using the Auth module for logging users in. I was wondering if this already has some type of limit (on login attempts) built in, and if not, what would be the best way to implement this. (save attempts in database, cookie, etc.). If this is not whats meant by limits, can somebody elaborate. 3) Caching... Like I said, this is my first site built around user content. Considering that, should I cache it? 4) Back Ups... How often should I backup my (MySQL) database, and how should I back it up (MySQL export?). The site is currently up, yet not finished, if anybody wants to look at it and see if something pops out to you that should be looked at/fixed. Clashing Thoughts. If there is anything else I overlooked, thats not already in the list linked to above, please let me know. Thanks.

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  • python mongokit Connection() AssertionError

    - by zalew
    just installed mongokit and can't figure out why I get AssertionError python console: >>> from mongokit import Connection >>> c = Connection() Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/usr/local/lib/python2.6/dist-packages/mongokit-0.5.3-py2.6.egg/mongokit/connection.py", line 35, in __init__ super(Connection, self).__init__(*args, **kwargs) File "build/bdist.linux-i686/egg/pymongo/connection.py", line 169, in __init__ File "build/bdist.linux-i686/egg/pymongo/connection.py", line 338, in __find_master File "build/bdist.linux-i686/egg/pymongo/connection.py", line 226, in __master File "build/bdist.linux-i686/egg/pymongo/database.py", line 220, in command File "build/bdist.linux-i686/egg/pymongo/collection.py", line 356, in find_one File "build/bdist.linux-i686/egg/pymongo/cursor.py", line 485, in next File "build/bdist.linux-i686/egg/pymongo/cursor.py", line 461, in _refresh File "build/bdist.linux-i686/egg/pymongo/cursor.py", line 429, in __send_message File "build/bdist.linux-i686/egg/pymongo/helpers.py", line 98, in _unpack_response AssertionError >>> mongodb console: Wed Mar 31 10:27:34 connection accepted from 127.0.0.1:60480 #30 Wed Mar 31 10:27:34 end connection 127.0.0.1:60480 db 1.5 pymongo 1.5 (tested also on 1.4.) mongokit 0.5.3 (also 0.5.2)

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  • MediaFileUpload of HTML in UTF-8 encoding using Python and Google-Drive-SDK

    - by Victoria
    Looking for example using MediaFileUpload has a reference to the basic documentation for creating/uploading a file to Google Drive. However, while I have code that creates files, converting from HTML to Google Doc format. It works perfectly when they contain only ASCII characters, but when I add a non-ASCII character, it fails, with the following traceback: Traceback (most recent call last): File "d:\my\py\ckwort.py", line 949, in <module> rids, worker_documents = analyze( meta, gd ) File "d:\my\py\ckwort.py", line 812, in analyze gd.mkdir( **iy ) File "d:\my\py\ckwort.py", line 205, in mkdir self.create( **( kw['subop'])) File "d:\my\py\ckwort.py", line 282, in create media_body=kw['media_body'], File "D:\my\py\gdrive2\oauth2client\util.py", line 120, in positional_wrapper return wrapped(*args, **kwargs) File "D:\my\py\gdrive2\apiclient\http.py", line 676, in execute headers=self.headers) File "D:\my\py\gdrive2\oauth2client\util.py", line 120, in positional_wrapper return wrapped(*args, **kwargs) File "D:\my\py\gdrive2\oauth2client\client.py", line 420, in new_request redirections, connection_type) File "D:\my\py\gdrive2\httplib2\__init__.py", line 1597, in request (response, content) = self._request(conn, authority, uri, request_uri, method, body, headers, redirections, cachekey) File "D:\my\py\gdrive2\httplib2\__init__.py", line 1345, in _request (response, content) = self._conn_request(conn, request_uri, method, body, headers) File "D:\my\py\gdrive2\httplib2\__init__.py", line 1282, in _conn_request conn.request(method, request_uri, body, headers) File "C:\Python27\lib\httplib.py", line 958, in request self._send_request(method, url, body, headers) File "C:\Python27\lib\httplib.py", line 992, in _send_request self.endheaders(body) File "C:\Python27\lib\httplib.py", line 954, in endheaders self._send_output(message_body) File "C:\Python27\lib\httplib.py", line 812, in _send_output msg += message_body UnicodeDecodeError: 'ascii' codec can't decode byte 0xc3 in position 370: ordinal not in range(128) I don't find any parameter to use to specify what file encoding should be used by MediaFileUpload (My files are using UTF-8). Am I missing something?

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  • How to show the progressbar using threading functionality in win32?

    - by kiddo
    In my application I have a simple module were I will read files for some process that will take few seconds..so I thought of displaying a progress bar(using worker thread) while the files are in progress.I have created a thread (code shown below) and also I designed a dialog window with progress control.I used the function MyThreadFunction below to display the progressbar but it just shows only one time and disappears,I am not sure how to make it work.I tried my best inspite of the fact that I am new to threading.Please help me with this friends. reading files void ReadMyFiles() { for(int i = 0; i < fileCount ; fileCount++) { CWinThread* myThread = AfxBeginThread((AFX_THREADPROC)MyThreadFunction,NULL); tempState = *(checkState + index); if(tempCheckState == NOCHECKBOX) { //my operations } else//CHECKED or UNCHECKED { //myoperation } myThread->PostThreadMessage(WM_QUIT,NULL,NULL); } } thread functions UINT MyThreadFunction(LPARAM lparam) { HWND dialogWnd = CreateWindowEx(0,WC_DIALOG,L"Proccessing...",WS_OVERLAPPEDWINDOW|WS_VISIBLE, 600,300,280,120,NULL,NULL,NULL,NULL); HWND pBarWnd = CreateWindowEx(NULL,PROGRESS_CLASS,NULL,WS_CHILD|WS_VISIBLE|PBS_MARQUEE,40,20,200,20, dialogWnd,(HMENU)IDD_PROGRESS,NULL,NULL); MSG msg; PostMessage( pBarWnd, PBM_SETRANGE, 0, MAKELPARAM( 0, 100 ) ); PostMessage(pBarWnd,PBM_SETPOS,0,0); while(PeekMessage(&msg,NULL,NULL,NULL,PM_NOREMOVE)) { if(msg.message == WM_QUIT) { DestroyWindow(dialogWnd); return 1; } AfxGetThread()->PumpMessage(); Sleep(40); } return 1; }

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  • shielding #include within namespace { } block?

    - by Jeff
    Edit: I know that method 1 is essentially invalid and will probably use method 2, but I'm looking for the best hack or a better solution to mitigate rampant, mutable namespace proliferation. I have multiple class or method definitions in one namespace that have different dependencies, and would like to use the fewest namespace blocks or explicit scopings possible but while grouping #include directives with the definitions that require them as best as possible. I've never seen any indication that any preprocessor could be told to exclude namespace {} scoping from #include contents, but I'm here to ask if something similar to this is possible: (see bottom for explanation of why I want something dead simple) // NOTE: apple.h, etc., contents are *NOT* intended to be in namespace Foo! // would prefer something most this: namespace Foo { #include "apple.h" B *A::blah(B const *x) { /* ... */ } #include "banana.h" int B::whatever(C const &var) { /* ... */ } #include "blueberry.h" void B::something() { /* ... */ } } // namespace Foo ... // over this: #include "apple.h" #include "banana.h" #include "blueberry.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } int B::whatever(C const &var) { /* ... */ } void B::something() { /* ... */ } } // namespace Foo ... // or over this: #include "apple.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } } // namespace Foo #include "banana.h" namespace Foo { int B::whatever(C const &var) { /* ... */ } } // namespace Foo #include "blueberry.h" namespace Foo { void B::something() { /* ... */ } } // namespace Foo My real problem is that I have projects where a module may need to be branched but have coexisting components from the branches in the same program. I have classes like FooA, etc., that I've called Foo::A in the hopes being able to branch less painfully as Foo::v1_2::A, where some program may need both a Foo::A and a Foo::v1_2::A. I'd like "Foo" or "Foo::v1_2" to show up only really once per file, as a single namespace block, if possible. Moreover, I tend to prefer to locate blocks of #include directives immediately above the first definition in the file that requires them. What's my best choice, or alternatively, what should I be doing instead of hijacking the namespaces?

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  • How to test for existence of a script-scoped variable in PowerShell?

    - by Damian Powell
    Is it possible to test for the existence of a script-scoped variable in PowerShell? I've been using the PowerShell Community Extensions (PSCX) but I've noticed that if you import the module while Set-PSDebug -Strict is set, an error is produced: The variable '$SCRIPT:helpCache' cannot be retrieved because it has not been set. At C:\Users\...\Modules\Pscx\Modules\GetHelp\Pscx.GetHelp.psm1:5 char:24 While investigating how I might fix this, I found this piece of code in Pscx.GetHelp.psm1: #requires -version 2.0 param([string[]]$PreCacheList) if ((!$SCRIPT:helpCache) -or $RefreshCache) { $SCRIPT:helpCache = @{} } This is pretty straight forward code; if the cache doesn't exist or needs to be refreshed, create a new, empty cache. The problem is that calling $SCRIPT:helpCache while Set-PSDebug -Strict is in force casues the error because the variable hasn't been defined yet. Ideally, we could use a Test-Variable cmdlet but such a thing doesn't exist! I thought about looking in the variable: provider but I don't know how to determine the scope of a variable. So my question is: how can I test for the existence of a variable while Set-PSDebug -Strict is in force, without causing an error?

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  • What is the best way to use Guice and JMock together?

    - by Yishai
    I have started using Guice to do some dependency injection on a project, primarily because I need to inject mocks (using JMock currently) a layer away from the unit test, which makes manual injection very awkward. My question is what is the best approach for introducing a mock? What I currently have is to make a new module in the unit test that satisfies the dependencies and bind them with a provider that looks like this: public class JMockProvider<T> implements Provider<T> { private T mock; public JMockProvider(T mock) { this.mock = mock; } public T get() { return mock; } } Passing the mock in the constructor, so a JMock setup might look like this: final CommunicationQueue queue = context.mock(CommunicationQueue.class); final TransactionRollBack trans = context.mock(TransactionRollBack.class); Injector injector = Guice.createInjector(new AbstractModule() { @Override protected void configure() { bind(CommunicationQueue.class).toProvider(new JMockProvider<QuickBooksCommunicationQueue>(queue)); bind(TransactionRollBack.class).toProvider(new JMockProvider<TransactionRollBack>(trans)); } }); context.checking(new Expectations() {{ oneOf(queue).retrieve(with(any(int.class))); will(returnValue(null)); never(trans); }}); injector.getInstance(RunResponse.class).processResponseImpl(-1); Is there a better way? I know that AtUnit attempts to address this problem, although I'm missing how it auto-magically injects a mock that was created locally like the above, but I'm looking for either a compelling reason why AtUnit is the right answer here (other than its ability to change DI and mocking frameworks around without changing tests) or if there is a better solution to doing it by hand.

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  • Why "Not an ARRAY reference" error?

    - by Sandra Schlichting
    I have this script #!/usr/bin/perl use strict; use warnings; use yy; my $data = [ ["aax", "ert", "ddd"], ["asx", "eer", "kkk"], ["xkk", "fff", "lll"], ["xxj", "vtt", "lle"], ]; use Test::More tests => 4; is(yy::type1_to_type2(\$data, 'aax'), 'ert'); is(yy::type1_to_type3(\$data, 'asx'), 'kkk'); is(yy::type2_to_type3(\$data, 'fff'), 'lll'); is(yy::type3_to_type1(\$data, 'lle'), 'xxj'); which uses this module package yy; sub typeX_to_typeY { my ($x, $y, $data, $str) = @_; foreach (@$data) { if ($_->[$x - 1] eq $str) { return $_->[$y - 1]; } } return; } sub type1_to_type2 { typeX_to_typeY(1, 2, @_) } sub type1_to_type3 { typeX_to_typeY(1, 3, @_) } sub type2_to_type1 { typeX_to_typeY(2, 1, @_) } sub type2_to_type3 { typeX_to_typeY(2, 3, @_) } sub type3_to_type1 { typeX_to_typeY(3, 1, @_) } sub type3_to_type2 { typeX_to_typeY(3, 2, @_) } 1; and gives this error Not an ARRAY reference at yy.pm line 6. # Looks like your test died before it could output anything. The line it complains about is foreach (@$data) { Isn't this the way to pass an array reference? What am I doing wrong?

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  • How to use symbols/punctuation characters in discriminated unions

    - by user343550
    I'm trying to create a discriminated union for part of speech tags and other labels returned by a natural language parser. It's common to use either strings or enums for these in C#/Java, but discriminated unions seem more appropriate in F# because these are distinct, read-only values. In the language reference, I found that this symbol ``...`` can be used to delimit keywords/reserved words. This works for type ArgumentType = | A0 // subject | A1 // indirect object | A2 // direct object | A3 // | A4 // | A5 // | AA // | ``AM-ADV`` However, the tags contain symbols like $, e.g. type PosTag = | CC // Coordinating conjunction | CD // Cardinal Number | DT // Determiner | EX // Existential there | FW // Foreign Word | IN // Preposision or subordinating conjunction | JJ // Adjective | JJR // Adjective, comparative | JJS // Adjective, superlative | LS // List Item Marker | MD // Modal | NN // Noun, singular or mass | NNP // Proper Noun, singular | NNPS // Proper Noun, plural | NNS // Noun, plural | PDT // Predeterminer | POS // Possessive Ending | PRP // Personal Pronoun | PRP$ //$ Possessive Pronoun | RB // Adverb | RBR // Adverb, comparative | RBS // Adverb, superlative | RP // Particle | SYM // Symbol | TO // to | UH // Interjection | VB // Verb, base form | VBD // Verb, past tense | VBG // Verb, gerund or persent participle | VBN // Verb, past participle | VBP // Verb, non-3rd person singular present | VBZ // Verb, 3rd person singular present | WDT // Wh-determiner | WP // Wh-pronoun | WP$ //$ Possessive wh-pronoun | WRB // Wh-adverb | ``#`` | ``$`` | ``''`` | ``(`` | ``)`` | ``,`` | ``.`` | ``:`` | `` //not sure how to escape/delimit this ``...`` isn't working for WP$ or symbols like ( Also, I have the interesting problem that the parser returns `` as a meaningful symbol, so I need to escape it as well. Is there some other way to do this, or is this just not possible with a discriminated union? Right now I'm getting errors like Invalid namespace, module, type or union case name Discriminated union cases and exception labels must be uppercase identifiers I suppose I could somehow override toString for these goofy cases and replace the symbols with some alphanumeric equivalent?

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  • WYSIWYG in Doxygen

    - by Adam Shiemke
    I'm working on a fairly large project written in C. The idea was to build a library of modular blocks that can be reused across several platforms. Each module is assocaited with a word document in .docx format (huge pain to diff-merge). In these docs, an interface section is specified, listing datatypes and publicly accessable functions. These were often inconsistant with the actual implementation in code, and wading through all this documentation was a pain. I've been working to switch to doxygen to simplify document managemnet. I haven't found a good way to embed the previously written documentation into the doxygen output. I've copy-pasted them into sections and used modules to group the sources together, but the document sections look ugly in the comments (the output is pretty) and since doxygen takes a while to parse through our code (about 30 mins), validating formatting is a pain. Is there some way to WYSIWIG large blocks of documentation into doxygen? I feel this would improve the number of people documenting their code, and the quality of that documentation. I considered linking to html, but that splits out the documentation. I also considered putting them inline in html, but this also seems like a pain and would mean everyone needs a WYSIWIG HTML edditor (or some html skillz). Any ideas on how to make things easier and prettier? Thanks loads.

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  • Python: Catching / blocking SIGINT during system call

    - by danben
    I've written a web crawler that I'd like to be able to stop via the keyboard. I don't want the program to die when I interrupt it; it needs to flush its data to disk first. I also don't want to catch KeyboardInterruptedException, because the persistent data could be in an inconsistent state. My current solution is to define a signal handler that catches SIGINT and sets a flag; each iteration of the main loop checks this flag before processing the next url. However, I've found that if the system happens to be executing socket.recv() when I send the interrupt, I get this: ^C Interrupted; stopping... // indicates my interrupt handler ran Traceback (most recent call last): File "crawler_test.py", line 154, in <module> main() ... File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/socket.py", line 397, in readline data = recv(1) socket.error: [Errno 4] Interrupted system call and the process exits completely. Why does this happen? Is there a way I can prevent the interrupt from affecting the system call?

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