Search Results

Search found 11197 results on 448 pages for 'handle leak'.

Page 313/448 | < Previous Page | 309 310 311 312 313 314 315 316 317 318 319 320  | Next Page >

  • Wine is no longer able to initialize OpenGL

    - by nebukadnezzar
    Since a while, wine is no longer able to initialize OpenGL on my 64bit Linux. This is by no means a unique problem to me- Lots of people with nvidia cards running 64bit linux seem to have this problem with wine on oneiric: http://forum.winehq.org/viewtopic.php?p=66856&sid=9d6e5ad628ee6fb6e5ef04577275daed http://forum.pinguyos.com/Thread-Wine-OpenGl-Problem https://bbs.archlinux.org/viewtopic.php?id=137696 And while some launchpad bug reports say one should use this workaround: LD_PRELOAD=/usr/lib32/nvidia-current/libGL.so.1 wine <app> It unfortunately does not solve the problem at all for me; That is, if i'd run CS:S, the game will run just fine for a while, but will abort after some time, including a range of GLSL-related errors. Here the startup errors from simply running steam: + wine steam.exe fixme:process:GetLogicalProcessorInformation ((nil),0x33e488): stub [.. snip ...] fixme:dwmapi:DwmSetWindowAttribute (0x1009a, 3, 0x33d384, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x1009a, 4, 0x33d374, 4) stub err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL setup is correct! err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL setup is correct! err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL setup is correct! [... this error is being reported a few dozen times, so snip again ...] err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL setup is correct! err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL setup is correct! err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL setup is correct! err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL setup is correct! fixme:iphlpapi:NotifyAddrChange (Handle 0x47cdba8, overlapped 0x45dba80): stub fixme:winsock:WSALookupServiceBeginW (0x47cdbc8 0x00000ff0 0x47cdbc4) Stub! [... snip ...] Here are the errors reported while running, and after running (because the log is huge-ish, it's pasted elsewhere): http://paste.ubuntu.com/901925/ Now, 32bit OpenGL works just fine; The 32bit executables of Nexuiz, for example, work just fine. That being said, I'm suspecting that this is a problem of wine itself. I've already manually built the git version of wine, to no avail. So what's going on? Is something broken? How do I check (correctly) whether something is broken? How do I solve this?

    Read the article

  • Slides and Code from my Silverlight MVVM Talk at DevConnections

    - by dwahlin
    I had a great time at the DevConnections conference in Las Vegas this year where Visual Studio 2010 and Silverlight 4 were launched. While at the conference I had the opportunity to give a full-day Silverlight workshop as well as 4 different talks and met a lot of people developing applications in Silverlight. I also had a chance to appear on a live broadcast of Channel 9 with John Papa, Ward Bell and Shawn Wildermuth, record a video with Rick Strahl covering jQuery versus Silverlight and record a few podcasts on Silverlight and ASP.NET MVC 2.  It was a really busy 4 days but I had a lot of fun chatting with people and hearing about different business problems they were solving with ASP.NET and/or Silverlight. Thanks to everyone who attended my sessions and took the time to ask questions and stop by to talk one-on-one. One of the talks I gave covered the Model-View-ViewModel pattern and how it can be used to build architecturally sound applications. Topics covered in the talk included: Understanding the MVVM pattern Benefits of the MVVM pattern Creating a ViewModel class Implementing INotifyPropertyChanged in a ViewModelBase class Binding a ViewModel declaratively in XAML Binding a ViewModel with code ICommand and ButtonBase commanding support in Silverlight 4 Using InvokeCommandBehavior to handle additional commanding needs Working with ViewModels and Sample Data in Blend Messaging support with EventBus classes, EventAggregator and Messenger My personal take on code in a code-beside file (I’m all in favor of it when used appropriately for message boxes, child windows, animations, etc.) One of the samples I showed in the talk was intended to teach all of the concepts mentioned above while keeping things as simple as possible.  The sample demonstrates quite a few things you can do with Silverlight and the MVVM pattern so check it out and feel free to leave feedback about things you like, things you’d do differently or anything else. MVVM is simply a pattern, not a way of life so there are many different ways to implement it. If you’re new to the subject of MVVM check out the following resources. I wish this talk would’ve been recorded (especially since my live and canned demos all worked :-)) but these resources will help get you going quickly. Getting Started with the MVVM Pattern in Silverlight Applications Model-View-ViewModel (MVVM) Explained Laurent Bugnion’s Excellent Talk at MIX10     Download sample code and slides from my DevConnections talk     For more information about onsite, online and video training, mentoring and consulting solutions for .NET, SharePoint or Silverlight please visit http://www.thewahlingroup.com.

    Read the article

  • Unstructured Data - The future of Data Administration

    Some have claimed that there is a problem with the way data is currently managed using the relational paradigm do to the rise of unstructured data in modern business. PCMag.com defines unstructured data as data that does not reside in a fixed location. They further explain that unstructured data refers to data in a free text form that is not bound to any specific structure. With the rise of unstructured data in the form of emails, spread sheets, images and documents the critics have a right to argue that the relational paradigm is not as effective as the object oriented data paradigm in managing this type of data. The relational paradigm relies heavily on structure and relationships in and between items of data. This type of paradigm works best in a relation database management system like Microsoft SQL, MySQL, and Oracle because data is forced to conform to a structure in the form of tables and relations can be derived from the existence of one or more tables. These critics also claim that database administrators have not kept up with reality because their primary focus in regards to data administration deals with structured data and the relational paradigm. The relational paradigm was developed in the 1970’s as a way to improve data management when compared to standard flat files. Little has changed since then, and modern database administrators need to know more than just how to handle structured data. That is why critics claim that today’s data professionals do not have the proper skills in order to store and maintain data for modern systems when compared to the skills of system designers, programmers , software engineers, and data designers  due to the industry trend of object oriented design and development. I think that they are wrong. I do not disagree that the industry is moving toward an object oriented approach to development with the potential to use more of an object oriented approach to data.   However, I think that it is business itself that is limiting database administrators from changing how data is stored because of the potential costs, and impact that might occur by altering any part of stored data. Furthermore, database administrators like all technology workers constantly are trying to improve their technical skills in order to excel in their job, so I think that accusing data professional is not just when the root cause of the lack of innovation is controlled by business, and it is business that will suffer for their inability to keep up with technology. One way for database professionals to better prepare for the future of database management is start working with data in the form of objects and so that they can extract data from the objects so that the stored information within objects can be used in relation to the data stored in a using the relational paradigm. Furthermore, I think the use of pattern matching will increase with the increased use of unstructured data because object can be selected, filtered and altered based on the existence of a pattern found within an object.

    Read the article

  • Why is /dev/rfcomm0 giving PySerial problems?

    - by Travis G.
    I am connecting my Ubuntu box to a wireless readout setup over Bluetooth. I wrote a Python script to send the serial information through /dev/rfcomm0. The script connects fine and works for a few minutes, but then Python will start using 100% CPU and the messages stop flowing through. I can open rfcomm0 in a serial terminal and communicate through it by hand just fine. When I open it through a terminal it seems to work indefinitely. Also, I can swap the Bluetooth receiver for a USB cable, and change the port to /dev/ttyUSB0, and I don't get any problems over time. It seems either I'm doing something wrong with rfcomm0 or PySerial doesn't handle it well. Here's the script: import psutil import serial import string import time sampleTime = 1 numSamples = 5 lastTemp = 0 TEMP_CHAR = 't' USAGE_CHAR = 'u' SENSOR_NAME = 'TC0D' gauges = serial.Serial() gauges.port = '/dev/rfcomm0' gauges.baudrate = 9600 gauges.parity = 'N' gauges.writeTimeout = 0 gauges.open() print("Connected to " + gauges.portstr) filename = '/sys/bus/platform/devices/applesmc.768/temp2_input' def parseSensorsOutputLinux(output): return int(round(float(output) / 1000)) while(1): usage = psutil.cpu_percent(interval=sampleTime) gauges.write(USAGE_CHAR) gauges.write(chr(int(usage))) #write the first byte #print("Wrote usage: " + str(int(usage))) sensorFile = open(filename) temp = parseSensorsOutputLinux(sensorFile.read()) gauges.write(TEMP_CHAR) gauges.write(chr(temp)) #print("Wrote temp: " + str(temp)) Any thoughts? Thanks. EDIT: Here is the revised code, using Python-BlueZ instead of PySerial: import psutil import serial import string import time import bluetooth sampleTime = 1 numSamples = 5 lastTemp = 0 TEMP_CHAR = 't' USAGE_CHAR = 'u' SENSOR_NAME = 'TC0D' #gauges = serial.Serial() #gauges.port = '/dev/rfcomm0' #gauges.baudrate = 9600 #gauges.parity = 'N' #gauges.writeTimeout = 0 #gauges.open() gaugeSocket = bluetooth.BluetoothSocket(bluetooth.RFCOMM) gaugeSocket.connect(('00:06:66:42:22:96', 1)) filename = '/sys/bus/platform/devices/applesmc.768/temp2_input' def parseSensorsOutputLinux(output): return int(round(float(output) / 1000)) while(1): usage = psutil.cpu_percent(interval=sampleTime) #gauges.write(USAGE_CHAR) gaugeSocket.send(USAGE_CHAR) #gauges.write(chr(int(usage))) #write the first byte gaugeSocket.send(chr(int(usage))) #print("Wrote usage: " + str(int(usage))) sensorFile = open(filename) temp = parseSensorsOutputLinux(sensorFile.read()) #gauges.write(TEMP_CHAR) gaugeSocket.send(TEMP_CHAR) #gauges.write(chr(temp)) gaugeSocket.send(chr(temp)) #print("Wrote temp: " + str(temp)) It seems either Ubuntu must be closing /dev/rfcomm0 after a certain time or my Bluetooth receiver is messing things up. Even when the BluetoothError arises, the "connected" light on the receiver stays illuminated, and it is not until I power-cycle to receiver that I can reconnect. I'm not sure how to approach this problem. It's odd that the connection would work fine for a few minutes (seemingly a random amount of time) and then seize up. In case it helps, the Bluetooth receiver is a BlueSmirf Silver from Sparkfun. Do I need to be trying to maintain the connection from the receiver end or something?

    Read the article

  • ASP.NET Web API - Screencast series Part 2: Getting Data

    - by Jon Galloway
    We're continuing a six part series on ASP.NET Web API that accompanies the getting started screencast series. This is an introductory screencast series that walks through from File / New Project to some more advanced scenarios like Custom Validation and Authorization. The screencast videos are all short (3-5 minutes) and the sample code for the series is both available for download and browsable online. I did the screencasts, but the samples were written by the ASP.NET Web API team. In Part 1 we looked at what ASP.NET Web API is, why you'd care, did the File / New Project thing, and did some basic HTTP testing using browser F12 developer tools. This second screencast starts to build out the Comments example - a JSON API that's accessed via jQuery. This sample uses a simple in-memory repository. At this early stage, the GET /api/values/ just returns an IEnumerable<Comment>. In part 4 we'll add on paging and filtering, and it gets more interesting.   The get by id (e.g. GET /api/values/5) case is a little more interesting. The method just returns a Comment if the Comment ID is valid, but if it's not found we throw an HttpResponseException with the correct HTTP status code (HTTP 404 Not Found). This is an important thing to get - HTTP defines common response status codes, so there's no need to implement any custom messaging here - we tell the requestor that the resource the requested wasn't there.  public Comment GetComment(int id) { Comment comment; if (!repository.TryGet(id, out comment)) throw new HttpResponseException(HttpStatusCode.NotFound); return comment; } This is great because it's standard, and any client should know how to handle it. There's no need to invent custom messaging here, and we can talk to any client that understands HTTP - not just jQuery, and not just browsers. But it's crazy easy to consume an HTTP API that returns JSON via jQuery. The example uses Knockout to bind the JSON values to HTML elements, but the thing to notice is that calling into this /api/coments is really simple, and the return from the $.get() method is just JSON data, which is really easy to work with in JavaScript (since JSON stands for JavaScript Object Notation and is the native serialization format in Javascript). $(function() { $("#getComments").click(function () { // We're using a Knockout model. This clears out the existing comments. viewModel.comments([]); $.get('/api/comments', function (data) { // Update the Knockout model (and thus the UI) with the comments received back // from the Web API call. viewModel.comments(data); }); }); }); That's it! Easy, huh? In Part 3, we'll start modifying data on the server using POST and DELETE.

    Read the article

  • Welcome to my geeks blog

    - by bconlon
    Hi and welcome! I'm Bazza and this is my geeks blog. I have 20 years Visual Studio mainly C++, MFC,  ATL and now, thankfully, C# and I am embarking on the new world (well new to me) of WPF, so I thought I would try and capture my successful...and not so successful...WPF experiences with the geek world. So where to start? WPF? What I know so far... From wiki..."Windows Presentation Foundation (or WPF) is a graphical subsystem for rendering user interfaces in Windows-based applications." Hmm, great but didn't MFC, ATL (my head hurt with that one), and .Net all have APIs to allow me to code against the Windows Graphical Device Interface (GDI)? "Rather than relying on the older GDI subsystem, WPF utilizes DirectX. WPF attempts to provide a consistent programming model for building applications and provides a separation between the user interface and the business logic." OK, different drawing code, same Windows and weren't we always taught to separate our UI, Business Layer and Data Access Layer? "WPF employs XAML, a derivative of XML, to define and link various UI elements. WPF applications can be deployed as standalone desktop programs, or hosted as an embedded object in a website." Cool, now we're getting somewhere. So when they say separation they really mean separation. The crux of this appears to be that you can have creative people writing the UI and making it attractive and intuitive to use, whist the geeks concentrate on writing the Business and Data Access stuff. XAML (eXtensible Application Markup Language) maps XML elements and attributes directly to Common Language Runtime (CLR) object instances, properties and events. True separation of the View and Model. WPF also provides logical separation of a control from its appearance. In a traditional Windows system, all Controls have a base class containing a Windows handle and each Control knows how to render itself. In WPF, the controls are more like those in a Web Browser using Cascading Style Sheet, they are not wrappers for standard Windows Controls. Instead, they have a default 'template' that defines a visual theme which can easily be replaced by a custom template. But it gets better. WPF concentrates heavily on Data Binding where the client can bind directly to data on the server. I think this concept was first introduced in 'Classic' Visual Basic, where you could bind a list directly to a data from an Access database, and you could do similar in ASP .Net. However, the WPF implementation is far superior than it's predecessors. There are also other technologies that I want to look at like LINQ and the Entity Framework, but that's all for now. #

    Read the article

  • Extending NerdDinner: Adding Geolocated Flair

    - by Jon Galloway
    NerdDinner is a website with the audacious goal of “Organizing the world’s nerds and helping them eat in packs.” Because nerds aren’t likely to socialize with others unless a website tells them to do it. Scott Hanselman showed off a lot of the cool features we’ve added to NerdDinner lately during his popular talk at MIX10, Beyond File | New Company: From Cheesy Sample to Social Platform. Did you miss it? Go ahead and watch it, I’ll wait. One of the features we wanted to add was flair. You know about flair, right? It’s a way to let folks who like your site show it off in their own site. For example, here’s my StackOverflow flair: Great! So how could we add some of this flair stuff to NerdDinner? What do we want to show? If we’re going to encourage our users to give up a bit of their beautiful website to show off a bit of ours, we need to think about what they’ll want to show. For instance, my StackOverflow flair is all about me, not StackOverflow. So how will this apply to NerdDinner? Since NerdDinner is all about organizing local dinners, in order for the flair to be useful it needs to make sense for the person viewing the web page. If someone visits from Egypt visits my blog, they should see information about NerdDinners in Egypt. That’s geolocation – localizing site content based on where the browser’s sitting, and it makes sense for flair as well as entire websites. So we’ll set up a simple little callout that prompts them to host a dinner in their area: Hopefully our flair works and there is a dinner near your viewers, so they’ll see another view which lists upcoming dinners near them: The Geolocation Part Generally website geolocation is done by mapping the requestor’s IP address to a geographic area. It’s not an exact science, but I’ve always found it to be pretty accurate. There are (at least) three ways to handle it: You pay somebody like MaxMind for a database (with regular updates) that sits on your server, and you use their API to do lookups. I used this on a pretty big project a few years ago and it worked well. You use HTML 5 Geolocation API or Google Gears or some other browser based solution. I think those are cool (I use Google Gears a lot), but they’re both in flux right now and I don’t think either has a wide enough of an install base yet to rely on them. You might want to, but I’ve heard you do all kinds of crazy stuff, and sometimes it gets you in trouble. I don’t mean talk out of line, but we all laugh behind your back a bit. But, hey, it’s up to you. It’s your flair or whatever. There are some free webservices out there that will take an IP address and give you location information. Easy, and works for everyone. That’s what we’re doing. I looked at a few different services and settled on IPInfoDB. It’s free, has a great API, and even returns JSON, which is handy for Javascript use. The IP query is pretty simple. We hit a URL like this: http://ipinfodb.com/ip_query.php?ip=74.125.45.100&timezone=false … and we get an XML response back like this… <?xml version="1.0" encoding="UTF-8"?> <Response> <Ip>74.125.45.100</Ip> <Status>OK</Status> <CountryCode>US</CountryCode> <CountryName>United States</CountryName> <RegionCode>06</RegionCode> <RegionName>California</RegionName> <City>Mountain View</City> <ZipPostalCode>94043</ZipPostalCode> <Latitude>37.4192</Latitude> <Longitude>-122.057</Longitude> </Response> So we’ll build some data transfer classes to hold the location information, like this: public class LocationInfo { public string Country { get; set; } public string RegionName { get; set; } public string City { get; set; } public string ZipPostalCode { get; set; } public LatLong Position { get; set; } } public class LatLong { public float Lat { get; set; } public float Long { get; set; } } And now hitting the service is pretty simple: public static LocationInfo HostIpToPlaceName(string ip) { string url = "http://ipinfodb.com/ip_query.php?ip={0}&timezone=false"; url = String.Format(url, ip); var result = XDocument.Load(url); var location = (from x in result.Descendants("Response") select new LocationInfo { City = (string)x.Element("City"), RegionName = (string)x.Element("RegionName"), Country = (string)x.Element("CountryName"), ZipPostalCode = (string)x.Element("CountryName"), Position = new LatLong { Lat = (float)x.Element("Latitude"), Long = (float)x.Element("Longitude") } }).First(); return location; } Getting The User’s IP Okay, but first we need the end user’s IP, and you’d think it would be as simple as reading the value from HttpContext: HttpContext.Current.Request.UserHostAddress But you’d be wrong. Sorry. UserHostAddress just wraps HttpContext.Current.Request.ServerVariables["REMOTE_ADDR"], but that doesn’t get you the IP for users behind a proxy. That’s in another header, “HTTP_X_FORWARDED_FOR". So you can either hit a wrapper and then check a header, or just check two headers. I went for uniformity: string SourceIP = string.IsNullOrEmpty(Request.ServerVariables["HTTP_X_FORWARDED_FOR"]) ? Request.ServerVariables["REMOTE_ADDR"] : Request.ServerVariables["HTTP_X_FORWARDED_FOR"]; We’re almost set to wrap this up, but first let’s talk about our views. Yes, views, because we’ll have two. Selecting the View We wanted to make it easy for people to include the flair in their sites, so we looked around at how other people were doing this. The StackOverflow folks have a pretty good flair system, which allows you to include the flair in your site as either an IFRAME reference or a Javascript include. We’ll do both. We have a ServicesController to handle use of the site information outside of NerdDinner.com, so this fits in pretty well there. We’ll be displaying the same information for both HTML and Javascript flair, so we can use one Flair controller action which will return a different view depending on the requested format. Here’s our general flow for our controller action: Get the user’s IP Translate it to a location Grab the top three upcoming dinners that are near that location Select the view based on the format (defaulted to “html”) Return a FlairViewModel which contains the list of dinners and the location information public ActionResult Flair(string format = "html") { string SourceIP = string.IsNullOrEmpty( Request.ServerVariables["HTTP_X_FORWARDED_FOR"]) ? Request.ServerVariables["REMOTE_ADDR"] : Request.ServerVariables["HTTP_X_FORWARDED_FOR"]; var location = GeolocationService.HostIpToPlaceName(SourceIP); var dinners = dinnerRepository. FindByLocation(location.Position.Lat, location.Position.Long). OrderByDescending(p => p.EventDate).Take(3); // Select the view we'll return. // Using a switch because we'll add in JSON and other formats later. string view; switch (format.ToLower()) { case "javascript": view = "JavascriptFlair"; break; default: view = "Flair"; break; } return View( view, new FlairViewModel { Dinners = dinners.ToList(), LocationName = string.IsNullOrEmpty(location.City) ? "you" : String.Format("{0}, {1}", location.City, location.RegionName) } ); } Note: I’m not in love with the logic here, but it seems like overkill to extract the switch statement away when we’ll probably just have two or three views. What do you think? The HTML View The HTML version of the view is pretty simple – the only thing of any real interest here is the use of an extension method to truncate strings that are would cause the titles to wrap. public static string Truncate(this string s, int maxLength) { if (string.IsNullOrEmpty(s) || maxLength <= 0) return string.Empty; else if (s.Length > maxLength) return s.Substring(0, maxLength) + "..."; else return s; }   So here’s how the HTML view ends up looking: <%@ Page Title="" Language="C#" Inherits="System.Web.Mvc.ViewPage<FlairViewModel>" %> <%@ Import Namespace="NerdDinner.Helpers" %> <%@ Import Namespace="NerdDinner.Models" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Nerd Dinner</title> <link href="/Content/Flair.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="nd-wrapper"> <h2 id="nd-header">NerdDinner.com</h2> <div id="nd-outer"> <% if (Model.Dinners.Count == 0) { %> <div id="nd-bummer"> Looks like there's no Nerd Dinners near <%:Model.LocationName %> in the near future. Why not <a target="_blank" href="http://www.nerddinner.com/Dinners/Create">host one</a>?</div> <% } else { %> <h3> Dinners Near You</h3> <ul> <% foreach (var item in Model.Dinners) { %> <li> <%: Html.ActionLink(String.Format("{0} with {1} on {2}", item.Title.Truncate(20), item.HostedBy, item.EventDate.ToShortDateString()), "Details", "Dinners", new { id = item.DinnerID }, new { target = "_blank" })%></li> <% } %> </ul> <% } %> <div id="nd-footer"> More dinners and fun at <a target="_blank" href="http://nrddnr.com">http://nrddnr.com</a></div> </div> </div> </body> </html> You’d include this in a page using an IFRAME, like this: <IFRAME height=230 marginHeight=0 src="http://nerddinner.com/services/flair" frameBorder=0 width=160 marginWidth=0 scrolling=no></IFRAME> The Javascript view The Javascript flair is written so you can include it in a webpage with a simple script include, like this: <script type="text/javascript" src="http://nerddinner.com/services/flair?format=javascript"></script> The goal of this view is very similar to the HTML embed view, with a few exceptions: We’re creating a script element and adding it to the head of the document, which will then document.write out the content. Note that you have to consider if your users will actually have a <head> element in their documents, but for website flair use cases I think that’s a safe bet. Since the content is being added to the existing page rather than shown in an IFRAME, all links need to be absolute. That means we can’t use Html.ActionLink, since it generates relative routes. We need to escape everything since it’s being written out as strings. We need to set the content type to application/x-javascript. The easiest way to do that is to use the <%@ Page ContentType%> directive. <%@ Page Language="C#" Inherits="System.Web.Mvc.ViewPage<NerdDinner.Models.FlairViewModel>" ContentType="application/x-javascript" %> <%@ Import Namespace="NerdDinner.Helpers" %> <%@ Import Namespace="NerdDinner.Models" %> document.write('<script>var link = document.createElement(\"link\");link.href = \"http://nerddinner.com/content/Flair.css\";link.rel = \"stylesheet\";link.type = \"text/css\";var head = document.getElementsByTagName(\"head\")[0];head.appendChild(link);</script>'); document.write('<div id=\"nd-wrapper\"><h2 id=\"nd-header\">NerdDinner.com</h2><div id=\"nd-outer\">'); <% if (Model.Dinners.Count == 0) { %> document.write('<div id=\"nd-bummer\">Looks like there\'s no Nerd Dinners near <%:Model.LocationName %> in the near future. Why not <a target=\"_blank\" href=\"http://www.nerddinner.com/Dinners/Create\">host one</a>?</div>'); <% } else { %> document.write('<h3> Dinners Near You</h3><ul>'); <% foreach (var item in Model.Dinners) { %> document.write('<li><a target=\"_blank\" href=\"http://nrddnr.com/<%: item.DinnerID %>\"><%: item.Title.Truncate(20) %> with <%: item.HostedBy %> on <%: item.EventDate.ToShortDateString() %></a></li>'); <% } %> document.write('</ul>'); <% } %> document.write('<div id=\"nd-footer\"> More dinners and fun at <a target=\"_blank\" href=\"http://nrddnr.com\">http://nrddnr.com</a></div></div></div>'); Getting IP’s for Testing There are a variety of online services that will translate a location to an IP, which were handy for testing these out. I found http://www.itouchmap.com/latlong.html to be most useful, but I’m open to suggestions if you know of something better. Next steps I think the next step here is to minimize load – you know, in case people start actually using this flair. There are two places to think about – the NerdDinner.com servers, and the services we’re using for Geolocation. I usually think about caching as a first attack on server load, but that’s less helpful here since every user will have a different IP. Instead, I’d look at taking advantage of Asynchronous Controller Actions, a cool new feature in ASP.NET MVC 2. Async Actions let you call a potentially long-running webservice without tying up a thread on the server while waiting for the response. There’s some good info on that in the MSDN documentation, and Dino Esposito wrote a great article on Asynchronous ASP.NET Pages in the April 2010 issue of MSDN Magazine. But let’s think of the children, shall we? What about ipinfodb.com? Well, they don’t have specific daily limits, but they do throttle you if you put a lot of traffic on them. From their FAQ: We do not have a specific daily limit but queries that are at a rate faster than 2 per second will be put in "queue". If you stay below 2 queries/second everything will be normal. If you go over the limit, you will still get an answer for all queries but they will be slowed down to about 1 per second. This should not affect most users but for high volume websites, you can either use our IP database on your server or we can whitelist your IP for 5$/month (simply use the donate form and leave a comment with your server IP). Good programming practices such as not querying our API for all page views (you can store the data in a cookie or a database) will also help not reaching the limit. So the first step there is to save the geolocalization information in a time-limited cookie, which will allow us to look up the local dinners immediately without having to hit the geolocation service.

    Read the article

  • SQLAuthority News – Social Media Series – Twitter and Myself

    - by pinaldave
    Pinal Dave on Twitter! Frequent readers of my blog might know that I am trying to get more involved in all social media sites, both professionally and personally.  Readers might also know that I have often struggled with finding the purpose of some social media sites – Twitter especially.  One of the great uses of social media is to stay connected and updated with followers.  Twitter’s 140 character limit means that Twitter is a great place to get quick updates from the world, but not a lot of deep information.  In fact, I have the feeling that Twitter’s form might actually limit its usefulness – especially for complex subjects like SQL Server. However, #sqlhelp has tag has for sure overcome that belief. You can instantly talk about SQL and get help with your SQL problems on twitter. I believe in keeping up with the changing times, and it didn’t feel right to give up on Twitter.  So I have determined a good way to use Twitter and set rules for myself.  The problem I was facing that if I followed everyone who interested me and let anyone follow me, I was completely overwhelmed by the amount of information Twitter could give me every day.  It didn’t seem like 140 characters should be able to take up so much of my time, but it took hours to sort through all the updates to find things that were of interest to me and to SQL Server. First, I was forced to unfollow anyone who made too many updates every day.  This was not an easy decision, but just for my own sake I had to limit the amount of information I could take in every day.  I still let anyone follow me who wants to, because I didn’t want to limit my readership, and I hope that they do not feel the way I did – that there are too many updates! Next, I made sure that the information I put on Twitter is useful and to the point.  I try to announce new blog posts on Twitter at least once a day, and I also try to find five posts from other people every day that are worth re-Tweeting.  This forces me to stay active in the community.  But it is not all business on Twitter.  It is also a place for me to post updates about my family and home life, for anyone who is interested. In simple words, I talk every thing and anything on twitter. If you’d like to follow me, my Twitter handle is www.twitter.com/pinaldave.  It is a good place to start if you’d like to keep updated with my blog and find out who I follow and who my influences are.  Twitter is perfect for getting little “tastes” of things you’re interested in.  If you are interested in my blog, SQL Server, or both, I hope that my Twitter updates will be interesting and helpful. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLServer, T SQL, Technology Tagged: Social Media

    Read the article

  • Big Data – Buzz Words: What is NoSQL – Day 5 of 21

    - by Pinal Dave
    In yesterday’s blog post we explored the basic architecture of Big Data . In this article we will take a quick look at one of the four most important buzz words which goes around Big Data – NoSQL. What is NoSQL? NoSQL stands for Not Relational SQL or Not Only SQL. Lots of people think that NoSQL means there is No SQL, which is not true – they both sound same but the meaning is totally different. NoSQL does use SQL but it uses more than SQL to achieve its goal. As per Wikipedia’s NoSQL Database Definition – “A NoSQL database provides a mechanism for storage and retrieval of data that uses looser consistency models than traditional relational databases.“ Why use NoSQL? A traditional relation database usually deals with predictable structured data. Whereas as the world has moved forward with unstructured data we often see the limitations of the traditional relational database in dealing with them. For example, nowadays we have data in format of SMS, wave files, photos and video format. It is a bit difficult to manage them by using a traditional relational database. I often see people using BLOB filed to store such a data. BLOB can store the data but when we have to retrieve them or even process them the same BLOB is extremely slow in processing the unstructured data. A NoSQL database is the type of database that can handle unstructured, unorganized and unpredictable data that our business needs it. Along with the support to unstructured data, the other advantage of NoSQL Database is high performance and high availability. Eventual Consistency Additionally to note that NoSQL Database may not provided 100% ACID (Atomicity, Consistency, Isolation, Durability) compliance.  Though, NoSQL Database does not support ACID they provide eventual consistency. That means over the long period of time all updates can be expected to propagate eventually through the system and data will be consistent. Taxonomy Taxonomy is the practice of classification of things or concepts and the principles. The NoSQL taxonomy supports column store, document store, key-value stores, and graph databases. We will discuss the taxonomy in detail in later blog posts. Here are few of the examples of the each of the No SQL Category. Column: Hbase, Cassandra, Accumulo Document: MongoDB, Couchbase, Raven Key-value : Dynamo, Riak, Azure, Redis, Cache, GT.m Graph: Neo4J, Allegro, Virtuoso, Bigdata As of now there are over 150 NoSQL Database and you can read everything about them in this single link. Tomorrow In tomorrow’s blog post we will discuss Buzz Word – Hadoop. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Big Data, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

    Read the article

  • XNA Screen Manager problem with transitions

    - by NexAddo
    I'm having issues using the game statemanagement example in the game I am developing. I have no issues with my first three screens transitioning between one another. I have a main menu screen, a splash screen and a high score screen that cycle: mainMenuScreen->splashScreen->highScoreScreen->mainMenuScreen The screens change every 15 seconds. Transition times public MainMenuScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.0); currentCreditAmount = Global.CurrentCredits; } public SplashScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public HighScoreScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public GamePlayScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } When a user inserts credits they can play the game after pressing start mainMenuScreen->splashScreen->highScoreScreen->(loops forever) || || || ===========Credits In============= || Start || \/ LoadingScreen || Start || \/ GamePlayScreen During each of these transitions, between screens, the same code is used, which exits(removes) all current active screens and respects transitions, then adds the new screen to the screen manager: foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); //AddScreen takes a new screen to manage and the controlling player ScreenManager.AddScreen(new NameOfScreenHere(), null); Each screen is removed from the ScreenManager with ExitScreen() and using this function, each screen transition is respected. The problem I am having is with my gamePlayScreen. When the current game is finished and the transition is complete for the gamePlayScreen, it should be removed and the next screens should be added to the ScreenManager. GamePlayScreen Code Snippet private void FinishCurrentGame() { AudioManager.StopSounds(); this.UnloadContent(); if (Global.SaveDevice.IsReady) Stats.Save(); if (HighScoreScreen.IsInHighscores(timeLimit)) { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); Global.TimeRemaining = timeLimit; ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MessageBoxScreen("Enter your Initials", true), null); } else { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MainMenuScreen(), null); } } The problem is that when isExiting is set to true by screen.ExitScreen() for the gamePlayScreen, the transition never completes the transition and removes the screen from the ScreenManager. Every other screen that I use the same technique to add and remove each screen fully transitions On/Off and is removed at the appropriate time from the ScreenManager, but noy my GamePlayScreen. Has anyone that has used the GameStateManagement example experienced this issue or can someone see the mistake I am making? EDIT This is what I tracked down. When the game is done, I call foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); to start the transition off process for the gameplay screen. At this point there is only 1 screen on the ScreenManager stack. The gamePlay screen gets isExiting set to true and starts to transition off. Right after the above call to ExitScreen() I add a background screen and menu screen to the screenManager: ScreenManager.AddScreen(new background(), null); ScreenManager.AddScreen(new Menu(), null); The count of the ScreenManager is now 3. What I noticed while stepping through the updates for GameScreen and ScreenManager, the gameplay screen never gets to the point where the transistion process finishes so the ScreenManager can remove it from the stack. This anomaly does not happen to any of my other screens when I switch between them. Screen Manager Code #region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #define DEMO #region Using Statements using System; using System.Diagnostics; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using PerformanceUtility.GameDebugTools; #endregion namespace GameStateManagement { /// <summary> /// The screen manager is a component which manages one or more GameScreen /// instances. It maintains a stack of screens, calls their Update and Draw /// methods at the appropriate times, and automatically routes input to the /// topmost active screen. /// </summary> public class ScreenManager : DrawableGameComponent { #region Fields List<GameScreen> screens = new List<GameScreen>(); List<GameScreen> screensToUpdate = new List<GameScreen>(); InputState input = new InputState(); SpriteBatch spriteBatch; SpriteFont font; Texture2D blankTexture; bool isInitialized; bool getOut; bool traceEnabled; #if DEBUG DebugSystem debugSystem; Stopwatch stopwatch = new Stopwatch(); bool debugTextEnabled; #endif #endregion #region Properties /// <summary> /// A default SpriteBatch shared by all the screens. This saves /// each screen having to bother creating their own local instance. /// </summary> public SpriteBatch SpriteBatch { get { return spriteBatch; } } /// <summary> /// A default font shared by all the screens. This saves /// each screen having to bother loading their own local copy. /// </summary> public SpriteFont Font { get { return font; } } public Rectangle ScreenRectangle { get { return new Rectangle(0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height); } } /// <summary> /// If true, the manager prints out a list of all the screens /// each time it is updated. This can be useful for making sure /// everything is being added and removed at the right times. /// </summary> public bool TraceEnabled { get { return traceEnabled; } set { traceEnabled = value; } } #if DEBUG public bool DebugTextEnabled { get { return debugTextEnabled; } set { debugTextEnabled = value; } } public DebugSystem DebugSystem { get { return debugSystem; } } #endif #endregion #region Initialization /// <summary> /// Constructs a new screen manager component. /// </summary> public ScreenManager(Game game) : base(game) { // we must set EnabledGestures before we can query for them, but // we don't assume the game wants to read them. //TouchPanel.EnabledGestures = GestureType.None; } /// <summary> /// Initializes the screen manager component. /// </summary> public override void Initialize() { base.Initialize(); #if DEBUG debugSystem = DebugSystem.Initialize(Game, "Fonts/MenuFont"); #endif isInitialized = true; } /// <summary> /// Load your graphics content. /// </summary> protected override void LoadContent() { // Load content belonging to the screen manager. ContentManager content = Game.Content; spriteBatch = new SpriteBatch(GraphicsDevice); font = content.Load<SpriteFont>(@"Fonts\menufont"); blankTexture = content.Load<Texture2D>(@"Textures\Backgrounds\blank"); // Tell each of the screens to load their content. foreach (GameScreen screen in screens) { screen.LoadContent(); } } /// <summary> /// Unload your graphics content. /// </summary> protected override void UnloadContent() { // Tell each of the screens to unload their content. foreach (GameScreen screen in screens) { screen.UnloadContent(); } } #endregion #region Update and Draw /// <summary> /// Allows each screen to run logic. /// </summary> public override void Update(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Update", Color.Blue); if (debugTextEnabled && getOut == false) { debugSystem.FpsCounter.Visible = true; debugSystem.TimeRuler.Visible = true; debugSystem.TimeRuler.ShowLog = true; getOut = true; } else if (debugTextEnabled == false) { getOut = false; debugSystem.FpsCounter.Visible = false; debugSystem.TimeRuler.Visible = false; debugSystem.TimeRuler.ShowLog = false; } #endif // Read the keyboard and gamepad. input.Update(); // Make a copy of the master screen list, to avoid confusion if // the process of updating one screen adds or removes others. screensToUpdate.Clear(); foreach (GameScreen screen in screens) screensToUpdate.Add(screen); bool otherScreenHasFocus = !Game.IsActive; bool coveredByOtherScreen = false; // Loop as long as there are screens waiting to be updated. while (screensToUpdate.Count > 0) { // Pop the topmost screen off the waiting list. GameScreen screen = screensToUpdate[screensToUpdate.Count - 1]; screensToUpdate.RemoveAt(screensToUpdate.Count - 1); // Update the screen. screen.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); if (screen.ScreenState == ScreenState.TransitionOn || screen.ScreenState == ScreenState.Active) { // If this is the first active screen we came across, // give it a chance to handle input. if (!otherScreenHasFocus) { screen.HandleInput(input); otherScreenHasFocus = true; } // If this is an active non-popup, inform any subsequent // screens that they are covered by it. if (!screen.IsPopup) coveredByOtherScreen = true; } } // Print debug trace? if (traceEnabled) TraceScreens(); #if DEBUG debugSystem.TimeRuler.EndMark("Update"); #endif } /// <summary> /// Prints a list of all the screens, for debugging. /// </summary> void TraceScreens() { List<string> screenNames = new List<string>(); foreach (GameScreen screen in screens) screenNames.Add(screen.GetType().Name); Debug.WriteLine(string.Join(", ", screenNames.ToArray())); } /// <summary> /// Tells each screen to draw itself. /// </summary> public override void Draw(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Draw", Color.Yellow); #endif foreach (GameScreen screen in screens) { if (screen.ScreenState == ScreenState.Hidden) continue; screen.Draw(gameTime); } #if DEBUG debugSystem.TimeRuler.EndMark("Draw"); #endif #if DEMO SpriteBatch.Begin(); SpriteBatch.DrawString(font, "DEMO - NOT FOR RESALE", new Vector2(20, 80), Color.White); SpriteBatch.End(); #endif } #endregion #region Public Methods /// <summary> /// Adds a new screen to the screen manager. /// </summary> public void AddScreen(GameScreen screen, PlayerIndex? controllingPlayer) { screen.ControllingPlayer = controllingPlayer; screen.ScreenManager = this; screen.IsExiting = false; // If we have a graphics device, tell the screen to load content. if (isInitialized) { screen.LoadContent(); } screens.Add(screen); } /// <summary> /// Removes a screen from the screen manager. You should normally /// use GameScreen.ExitScreen instead of calling this directly, so /// the screen can gradually transition off rather than just being /// instantly removed. /// </summary> public void RemoveScreen(GameScreen screen) { // If we have a graphics device, tell the screen to unload content. if (isInitialized) { screen.UnloadContent(); } screens.Remove(screen); screensToUpdate.Remove(screen); } /// <summary> /// Expose an array holding all the screens. We return a copy rather /// than the real master list, because screens should only ever be added /// or removed using the AddScreen and RemoveScreen methods. /// </summary> public GameScreen[] GetScreens() { return screens.ToArray(); } /// <summary> /// Helper draws a translucent black fullscreen sprite, used for fading /// screens in and out, and for darkening the background behind popups. /// </summary> public void FadeBackBufferToBlack(float alpha) { Viewport viewport = GraphicsDevice.Viewport; spriteBatch.Begin(); spriteBatch.Draw(blankTexture, new Rectangle(0, 0, viewport.Width, viewport.Height), Color.Black * alpha); spriteBatch.End(); } #endregion } } Game Screen Parent of GamePlayScreen #region File Description //----------------------------------------------------------------------------- // GameScreen.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region Using Statements using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; //using Microsoft.Xna.Framework.Input.Touch; using System.IO; #endregion namespace GameStateManagement { /// <summary> /// Enum describes the screen transition state. /// </summary> public enum ScreenState { TransitionOn, Active, TransitionOff, Hidden, } /// <summary> /// A screen is a single layer that has update and draw logic, and which /// can be combined with other layers to build up a complex menu system. /// For instance the main menu, the options menu, the "are you sure you /// want to quit" message box, and the main game itself are all implemented /// as screens. /// </summary> public abstract class GameScreen { #region Properties /// <summary> /// Normally when one screen is brought up over the top of another, /// the first screen will transition off to make room for the new /// one. This property indicates whether the screen is only a small /// popup, in which case screens underneath it do not need to bother /// transitioning off. /// </summary> public bool IsPopup { get { return isPopup; } protected set { isPopup = value; } } bool isPopup = false; /// <summary> /// Indicates how long the screen takes to /// transition on when it is activated. /// </summary> public TimeSpan TransitionOnTime { get { return transitionOnTime; } protected set { transitionOnTime = value; } } TimeSpan transitionOnTime = TimeSpan.Zero; /// <summary> /// Indicates how long the screen takes to /// transition off when it is deactivated. /// </summary> public TimeSpan TransitionOffTime { get { return transitionOffTime; } protected set { transitionOffTime = value; } } TimeSpan transitionOffTime = TimeSpan.Zero; /// <summary> /// Gets the current position of the screen transition, ranging /// from zero (fully active, no transition) to one (transitioned /// fully off to nothing). /// </summary> public float TransitionPosition { get { return transitionPosition; } protected set { transitionPosition = value; } } float transitionPosition = 1; /// <summary> /// Gets the current alpha of the screen transition, ranging /// from 1 (fully active, no transition) to 0 (transitioned /// fully off to nothing). /// </summary> public float TransitionAlpha { get { return 1f - TransitionPosition; } } /// <summary> /// Gets the current screen transition state. /// </summary> public ScreenState ScreenState { get { return screenState; } protected set { screenState = value; } } ScreenState screenState = ScreenState.TransitionOn; /// <summary> /// There are two possible reasons why a screen might be transitioning /// off. It could be temporarily going away to make room for another /// screen that is on top of it, or it could be going away for good. /// This property indicates whether the screen is exiting for real: /// if set, the screen will automatically remove itself as soon as the /// transition finishes. /// </summary> public bool IsExiting { get { return isExiting; } protected internal set { isExiting = value; } } bool isExiting = false; /// <summary> /// Checks whether this screen is active and can respond to user input. /// </summary> public bool IsActive { get { return !otherScreenHasFocus && (screenState == ScreenState.TransitionOn || screenState == ScreenState.Active); } } bool otherScreenHasFocus; /// <summary> /// Gets the manager that this screen belongs to. /// </summary> public ScreenManager ScreenManager { get { return screenManager; } internal set { screenManager = value; } } ScreenManager screenManager; public KeyboardState KeyboardState { get {return Keyboard.GetState();} } /// <summary> /// Gets the index of the player who is currently controlling this screen, /// or null if it is accepting input from any player. This is used to lock /// the game to a specific player profile. The main menu responds to input /// from any connected gamepad, but whichever player makes a selection from /// this menu is given control over all subsequent screens, so other gamepads /// are inactive until the controlling player returns to the main menu. /// </summary> public PlayerIndex? ControllingPlayer { get { return controllingPlayer; } internal set { controllingPlayer = value; } } PlayerIndex? controllingPlayer; /// <summary> /// Gets whether or not this screen is serializable. If this is true, /// the screen will be recorded into the screen manager's state and /// its Serialize and Deserialize methods will be called as appropriate. /// If this is false, the screen will be ignored during serialization. /// By default, all screens are assumed to be serializable. /// </summary> public bool IsSerializable { get { return isSerializable; } protected set { isSerializable = value; } } bool isSerializable = true; #endregion #region Initialization /// <summary> /// Load graphics content for the screen. /// </summary> public virtual void LoadContent() { } /// <summary> /// Unload content for the screen. /// </summary> public virtual void UnloadContent() { } #endregion #region Update and Draw /// <summary> /// Allows the screen to run logic, such as updating the transition position. /// Unlike HandleInput, this method is called regardless of whether the screen /// is active, hidden, or in the middle of a transition. /// </summary> public virtual void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { this.otherScreenHasFocus = otherScreenHasFocus; if (isExiting) { // If the screen is going away to die, it should transition off. screenState = ScreenState.TransitionOff; if (!UpdateTransition(gameTime, transitionOffTime, 1)) { // When the transition finishes, remove the screen. ScreenManager.RemoveScreen(this); } } else if (coveredByOtherScreen) { // If the screen is covered by another, it should transition off. if (UpdateTransition(gameTime, transitionOffTime, 1)) { // Still busy transitioning. screenState = ScreenState.TransitionOff; } else { // Transition finished! screenState = ScreenState.Hidden; } } else { // Otherwise the screen should transition on and become active. if (UpdateTransition(gameTime, transitionOnTime, -1)) { // Still busy transitioning. screenState = ScreenState.TransitionOn; } else { // Transition finished! screenState = ScreenState.Active; } } } /// <summary> /// Helper for updating the screen transition position. /// </summary> bool UpdateTransition(GameTime gameTime, TimeSpan time, int direction) { // How much should we move by? float transitionDelta; if (time == TimeSpan.Zero) transitionDelta = 1; else transitionDelta = (float)(gameTime.ElapsedGameTime.TotalMilliseconds / time.TotalMilliseconds); // Update the transition position. transitionPosition += transitionDelta * direction; // Did we reach the end of the transition? if (((direction < 0) && (transitionPosition <= 0)) || ((direction > 0) && (transitionPosition >= 1))) { transitionPosition = MathHelper.Clamp(transitionPosition, 0, 1); return false; } // Otherwise we are still busy transitioning. return true; } /// <summary> /// Allows the screen to handle user input. Unlike Update, this method /// is only called when the screen is active, and not when some other /// screen has taken the focus. /// </summary> public virtual void HandleInput(InputState input) { } public KeyboardState currentKeyState; public KeyboardState lastKeyState; public bool IsKeyHit(Keys key) { if (currentKeyState.IsKeyDown(key) && lastKeyState.IsKeyUp(key)) return true; return false; } /// <summary> /// This is called when the screen should draw itself. /// </summary> public virtual void Draw(GameTime gameTime) { } #endregion #region Public Methods /// <summary> /// Tells the screen to serialize its state into the given stream. /// </summary> public virtual void Serialize(Stream stream) { } /// <summary> /// Tells the screen to deserialize its state from the given stream. /// </summary> public virtual void Deserialize(Stream stream) { } /// <summary> /// Tells the screen to go away. Unlike ScreenManager.RemoveScreen, which /// instantly kills the screen, this method respects the transition timings /// and will give the screen a chance to gradually transition off. /// </summary> public void ExitScreen() { if (TransitionOffTime == TimeSpan.Zero) { // If the screen has a zero transition time, remove it immediately. ScreenManager.RemoveScreen(this); } else { // Otherwise flag that it should transition off and then exit. isExiting = true; } } #endregion #region Helper Methods /// <summary> /// A helper method which loads assets using the screen manager's /// associated game content loader. /// </summary> /// <typeparam name="T">Type of asset.</typeparam> /// <param name="assetName">Asset name, relative to the loader root /// directory, and not including the .xnb extension.</param> /// <returns></returns> public T Load<T>(string assetName) { return ScreenManager.Game.Content.Load<T>(assetName); } #endregion } }

    Read the article

  • Access Windows Home Server from an Ubuntu Computer on your Network

    - by Mysticgeek
    If you’re a Windows Home Server user, there may be times when you need to access it from an Ubuntu machine on your network. Today we take a look at the process of accessing files on your home server from Ubuntu. Note: In this example we’re using Windows Home Server with PowerPack 3, and Ubuntu 10.04 running on a home network. Access WHS from Ubuntu To access files on your home server from Ubuntu, click on Places then select Network. You should now see your home server listed in the Network folder as well as other Windows machines…double-click the server to access it. If you don’t see your server listed, you might need to go into Windows Network \ Workgroup and find it there. You’ll be prompted to enter in the correct credentials for WHS just as you would when accessing it from a Windows machine. It’s your choice if you want to have the password remembered or not…make your selection and click Connect. Now you will see the available folders on your home server. In this example we signed in with Administrator credentials, so we have access to everything. Double-click on the folder share you want to access content from…here we see MS Office documents on the server. Or, here we take a look at a music folder with various MP3 files which you can make Ubuntu play. You can access the files directly from the server, provided there is a Linux app that can handle the file type. In this example we opened a Word document in OpenOffice. Here we’re playing an MKV movie file from the server in Totem Movie Player.   You can easily search for files on the server as well… If you want to store your Ubuntu files on WHS it’s just a matter of dragging them to the correct WHS folder you want them in. If you’re using an Ubuntu computer on your home network and need to access files from Windows Home Server, luckily it’s a straight-forward process. You’ll often have to find the correct software to use Windows files, but even that’s getting much easier with version 10.04. Similar Articles Productive Geek Tips Share Ubuntu Home Directories using SambaCreate a Samba User on UbuntuGMedia Blog: Setting Up a Windows Home ServerRestore Files from Backups on Windows Home ServerInstall Samba Server on Ubuntu TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Speed Up Windows With ReadyBoost Awesome World Cup Soccer Calendar Nice Websites To Watch TV Shows Online 24 Million Sites Windows Media Player Glass Icons (icons we like) How to Forecast Weather, without Gadgets

    Read the article

  • DevConnections jQuery Session Slides and Samples posted

    - by Rick Strahl
    I’ve posted all of my slides and samples from the DevConnections VS 2010 Launch event last week in Vegas. All three sessions are contained in a single zip file which contains all slide decks and samples in one place: www.west-wind.com/files/conferences/jquery.zip There were 3 separate sessions: Using jQuery with ASP.NET Starting with an overview of jQuery client features via many short and fun examples, you'll find out about core features like the power of selectors to select document elements, manipulate these elements with jQuery's wrapped set methods in a browser independent way, how to hook up and handle events easily and generally apply concepts of unobtrusive JavaScript principles to client scripting. The session also covers AJAX interaction between jQuery and the .NET server side code using several different approaches including sending HTML and JSON data and how to avoid user interface duplication by using client side templating. This session relies heavily on live examples and walk-throughs. jQuery Extensibility and Integration with ASP.NET Server Controls One of the great strengths of the jQuery Javascript framework is its simple, yet powerful extensibility model that has resulted in an explosion of plug-ins available for jQuery. You need it - chances are there's a plug-in for it! In this session we'll look at a few plug-ins to demonstrate the power of the jQuery plug-in model before diving in and creating our own custom jQuery plug-ins. We'll look at how to create a plug-in from scratch as well as discussing when it makes sense to do so. Once you have a plug-in it can also be useful to integrate it more seamlessly with ASP.NET by creating server controls that coordinate both server side and jQuery client side behavior. I'll demonstrate a host of custom components that utilize a combination of client side jQuery functionality and server side ASP.NET server controls that provide smooth integration in the user interface development process. This topic focuses on component development both for pure client side plug-ins and mixed mode controls. jQuery Tips and Tricks This session was kind of a last minute substitution for an ASP.NET AJAX talk. Nothing too radical here :-), but I focused on things that have been most productive for myself. Look at the slide deck for individual points and some of the specific samples.   It was interesting to see that unlike in previous conferences this time around all the session were fairly packed – interest in jQuery is definitely getting more pronounced especially with microsoft’s recent announcement of focusing on jQuery integration rather than continuing on the path of ASP.NET AJAX – which is a welcome change. Most of the samples also use the West Wind Web & Ajax Toolkit and the support tools contained within it – a snapshot version of the toolkit is included in the samples download. Specicifically a number of the samples use functionality in the ww.jquery.js support file which contains a fairly large set of plug-ins and helper functionality – most of these pieces while contained in the single file are self-contained and can be lifted out of this file (several people asked). Hopefully you'll find something useful in these slides and samples.© Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  jQuery  

    Read the article

  • Do unit tests sometimes break encapsulation?

    - by user1288851
    I very often hear the following: "If you want to test private methods, you'd better put that in another class and expose it." While sometimes that's the case and we have a hiding concept inside our class, other times you end up with classes that have the same attributes (or, worst, every attribute of one class become a argument on a method in the other class) and exposes functionality that is, in fact, implementation detail. Specially on TDD, when you refactor a class with public methods out of a previous tested class, that class is now part of your interface, but has no tests to it (since you refactored it, and is a implementation detail). Now, I may be not finding an obvious better answer, but if my answer is the "correct", that means that sometimes writting unit tests can break encapsulation, and divide the same responsibility into different classes. A simple example would be testing a setter method when a getter is not actually needed for anything in the real code. Please when aswering don't provide simple answers to specific cases I may have written. Rather, try to explain more of the generic case and theoretical approach. And this is neither language specific. Thanks in advance. EDIT: The answer given by Matthew Flynn was really insightful, but didn't quite answer the question. Altough he made the fair point that you either don't test private methods or extract them because they really are other concern and responsibility (or at least that was what I could understand from his answer), I think there are situations where unit testing private methods is useful. My primary example is when you have a class that has one responsibility but the output (or input) that it gives (takes) is just to complex. For example, a hashing function. There's no good way to break a hashing function apart and mantain cohesion and encapsulation. However, testing a hashing function can be really tough, since you would need to calculate by hand (you can't use code calculation to test code calculation!) the hashing, and test multiple cases where the hash changes. In that way (and this may be a question worth of its own topic) I think private method testing is the best way to handle it. Now, I'm not sure if I should ask another question, or ask it here, but are there any better way to test such complex output (input)? OBS: Please, if you think I should ask another question on that topic, leave a comment. :)

    Read the article

  • Slide Men&uacute; con Jquery &amp; Asp.net

    - by Jason Ulloa
    En este post, trabajaremos una parte que en ocasiones se nos hace un “mundo”, la creación de menús en nuestras aplicaciones web. Nuestro objetivo será evitar la utilización de elementos que puedan ocasionar que la página se vuelva un poco lenta, para ello utilizaremos jquery que viene siendo una herramienta muy semejante a ajax para crear nuestro menú. Para crear nuestro menús de ejemplo necesitaremos de tres elementos: 1. CSS, para aplicar los estilos. 2. Jquery para realizar las animaciones. 3. Imágenes para armar los menús. Nuestro primer Paso: Será agregar la referencias a nuestra página, para incluir los CSS y los Scripts. 1: <link rel="stylesheet" type="text/css" href="Styles/jquery.hrzAccordion.defaults.css" /> 2: <link rel="stylesheet" type="text/css" href="Styles/jquery.hrzAccordion.examples.css" /> 3: <script type="text/javascript" src="JS/jquery-1.3.2.js"></script> 1:  2: <script type="text/javascript" src="JS/jquery.easing.1.3.js"> 1: </script> 2: <script type="text/javascript" src="JS/jquery.hrzAccordion.js"> 1: </script> 2: <script type="text/javascript" src="JS/jquery.hrzAccordion.examples.js"> </script> Nuestro segundo paso: Será la definición del html que contendrá los elementos de tipo imagen y el texto. 1: <li> 2: <div class="handle"> 3: <img src="images/title1.png" /></div> 4: <img src="images/image_test.gif" align="left" /> 5: <h3> 6: Contenido 1</h3> 7: <p> 8: Contenido de Ejemplo 1.<br> 9: <br> 10: Agregue todo el contenido aquí</p> 11: </li> En el código anterior, hemos definido un elemento que contendrá una imagen que se mostrará dentro del menú una vez desplegado. Una etiqueta H3 de html que tendrá el Título y un elemento <p> para definir el parrado de texto. Como vemos es algo realmente sencillo. Si queremos agregar mas elementos, será nada mas copiar el div anterior y agregar nuevo contenido. Al final, nuestro menú debe lucir algo así: Por último, les dejo el ejemplo para descargar

    Read the article

  • User Experience Highlights in Siebel: Direct from George Jacob

    - by mvaughan
    By Misha Vaughan and Kathy Miedema, Oracle Applications User Experience This is the first in a series of blog posts on the user experience (UX) highlights coming in various Oracle product families. You’ll see themes around productivity and efficiency, as well as a thoughtful approach to pushing UX capabilities into the underlying tooling. Of course, you can also expect to get an early look at the latest mobile offerings coming through these product lines.Today’s post is on Siebel. To learn more about what’s ahead, attend Siebel OpenWorld presentations. Our first interview is with George Jacob, the Group Vice President for CRM Applications. George Jacob Q: How would you describe the vision you have for the user experience of Siebel? A: Contemporary: Siebel runs in all browsers and all browser-capable devices using the latest web technology standards, such as Javascript, CSS, and HTML 5.Productive: Siebel is designed for a user experience that reduces clutter and user keystrokes.User-sensitive: The user experience enables Siebel to adapt easily to site and user preferences.Q: How are the UX features you have delivered so far resonating with customers? A:  Customers are very excited about our refresh of the Siebel user interface framework; the Siebel roadmap and user interface sessions at Oracle OpenWorld last year overflowed. We have had to turn back customer requests to participate in the early adopter program because we had more than we could handle. Customers are calling this a game-changer for Siebel.Q: So the UX highlights are popular? A: Yes, the UX highlights are very popular, although to a certain extent we expected this!  Q: What’s coming in Siebel on a mobile platform? A: Our current mobile offering is based on Windows Mobile (native application), and is fairly mature (over 5 years). The new Siebel Open User Interface Framework, by virtue of working on all browsers, will run – when it is released this year – on tablets and smartphones. This is one of the reasons a number of customers are most excited about our UX changes. Views of Siebel data on mobile devices Q: What are you working on now that you think is going to be exciting to customers at OOW? A: We are working on the Siebel Open User Interface Framework, to be released this year in the Siebel 2012 8.1.1.9 & 8.2.2.2 innovation packs. We are also working on Connected Mobile applications for Sales, Service, Consumer Goods and Pharmaceuticals, and Disconnected Mobile applications for Pharmaceuticals in the same release. We are building specialized applications that exploit the new UI framework for Telco Order Capture and for Life Sciences healthcare professional visits. Our 2012 delivery will be the foundation for further user experience enhancements, next year and beyond.Q: What do you want Siebel customers to know? A:  We are excited to be focused on improving the user experience of Siebel applications, and it is encouraging to see the positive feedback from Siebel customers and partners.If you would like to see more in the Siebel user experience, be sure to check out these sessions at OpenWorld: CON9700 - Siebel CRM Overview, Strategy, and Roadmap CON9703 - User Interface Innovations with the New Siebel “Open UI” CON9705 - Unleash the Power of “Open UI” CON9697 - Mobile Solutions for Siebel CRM

    Read the article

  • CodePlex Daily Summary for Thursday, May 13, 2010

    CodePlex Daily Summary for Thursday, May 13, 2010New ProjectsC# 4.0: VS 2010Collaborative Rich Text Edit Prototype Silverlight on Windows Azure: Working like Google Doc but based on Silverlight/Windows Azure. Multiple users can edit one rich text document simultaneously. This is a POC and my...Consulting Assigment: Proyecto de consultoría para el curso Gestión de proyectos de la UCRCS 105 MP Splitter: Simple program to help with splitting up MPs for grading.DipEngine - graphic engine written on Xen for XNA: DIPEngine makes it easier for developers to use it in your game. It's developed in C# and using Xen for XNADotNetAgent: Agent FrameworkExtending C# editor - Outlining, classification: Extensions to VS C# editor current feautereset. Outlining for switch, for(each), if etc. statements. Classification types for method parameters and...Floe IRC Client: Floe is an IRC client written entirely in C#, using the .NET 4.0 framework with WPF technology. It is inspired largely by both XChat and mIRC, and ...Gestalt.Net: Gestalt.Net is a simple to use library for application configuration. It allows for more flexibility, easier to use, and more powerful than the app...GIM.OnlineChess: An implementation of online long-term chessGoogleTrail: Create and Export using the google map to develop the Trek Trails and Export Those Trails as Garmin Custom Map Compatible MapsGrassidi: What could Grassidi be?HodsAudio: Personal web based music library.Hospital Manage System: Free Hospital Manage SystemHtml Reader: Html Reader makes it easier for WPF WebBrowser users to access the Document property, and retrieve information from HTML pages. You'll no longer ha...Intellitouch.BackOffice: This project is a control for a menu.Jank: JankKooBoo Image Galery: It's a Module for kooboo that implements an image galery admin and view Developed for kooboo 2.1.1.0MoonyDesk (windows desktop widgets): Windows desktop plugin based widgets system written on WPFMSNSharp Application with Video Conferencing Feature: In MSN World, users don’t communicate directly each other.I examined P2P open source video/audio conference systems . After researching, I found Vi...mysample: study sample siteNoteFlyBot: An Intelligent Note Program is: - a 'Post-it' note that accept sNatural Language command to Upload content to EMC Repositories - Start Workflow...OpenGraphNET: A OpenGraphNET is a simple parser for the Open Graph protocol created by Facebook. More information on this can be found at opengraphprotocol.org.POCO - ADO.NET Entity Framework 4.0: The sample shows how to retrieve the data using POCO using EDM 4.0. Database used: Northwind (http://www.microsoft.com/downloads/details.aspx?Fa...sqlmx: sqlmxUpgrade Log Parser for SharePoint 2010: This is a simple Upgrade Log Parser for SharePoint 2010. It will add a node in the upgrade section of the central administration and deploy a pag...New ReleasesAMP (Adamo Media Player): AMP (Adamo Media Player): First Release version 0.1.0 Installation Instructions Unzip the package Run Setup.exe Follow Setup instructions File includes .NET Framework ...BeanProxy: BeanProxy 2.8: BeanProxy is a C# (.NET 3.5) library housing classes that facilitates unit testing. Any non-static, public interface/class/or abstract class can be...Begtostudy-Test: Test V1: Download to testCBM-Command: 2010-05-13: Release Notes - 2010-05-13New Features Configuration Manager is complete Changes Had to put CBM-Command on a big-time diet. Ran out of room on the...CS 105 MP Splitter: CS 105 MP Splitter: Uses SharpZipLib for unzipping (http://www.icsharpcode.net/OpenSource/SharpZipLib/) Uses ILMerge to merge it all into a single executable (http://w...DipEngine - graphic engine written on Xen for XNA: DipGUI: Provides simple controls for use itEvent Scavenger: Collector service update - version 3.2.3: Added additional functionality to check if host/machine is available on the network before trying to open Event log. Also added code to try to use ...ExcelExportLib: ExcelExportLib 1.4.0.0: Solution converted to Visual Studio 2010 - Added support for formulas in cells - Added support for cell naming - Added support for cell's comments...F# Project Extender: V0.9.1.0 (VS2008,VS2010): F# project extender for Visual Studio 2008 and Visual Studio 2010. What's new : Now supports both Visual Studio 2010 and Visual Studio 2008 Fixed...Floe IRC Client: Floe IRC Client 2010-05: Initial release. Note: The .NET Framework v4.0 is required to run this app. It can be downloaded here: http://www.microsoft.com/downloads/details....Fluent Assertions: Release 1.2.1: This is small release with two improvements: You can now use the Enumeration() extension method on a Func<IEnumerable> before calling ShouldThrow<T...Gestalt.Net: Gestalt.Net 1.0: Initial release of Gestalt.Net, a simple to use library for application configuration. It allows for more flexibility, easier to use, and more powe...GPdotNET - Tree Based Genetic Programming Tool: GPdotNETv0.9: This is the same version as previous, but compiled with Visual Studio 2010 and .NET 4.0. You no longer need CTP of ParallelFX.HKGolden Express: HKGoldenExpress (Build 201005122025): New features: (None) Bug fix: (None) Improvements: HKGolden Express now parse JSON data rather than XML document from HKGolden API. This shoul...Jobping Url Shortener: Deploy Code 0.3: Contains only the files for running 0.3 version of the code.Jobping Url Shortener: Source Code 0.3: Feature added: Restriction placed on the domains that the shortener will shorten. Our installation will only shorten www.jobping.com urls. Bug Fix...KooBoo Image Galery: Beta 1: This is the first release and it is divided in some parts Module Install - Is the admin module and an default view Plugin - returns the galery as...LinkedIn® for Windows Mobile: LinkedIn for Windows Mobile v0.8.5: Changes in release 0.8.5 Allow for multiple updatetypes. Add search by Company. Show profiles of all people in an update .MDownloader: MDownloader-0.15.13.58780: Fixed Uploading.com dead links detection; Fixed links detection at pages and in FilesTube results; Fixed RSS channel checking; Enabled by def...Microsoft - Domain Oriented N-Layered .NET 4.0 App Sample (Microsoft Spain): V0.8 - N-Layer DDD Sample App (VS.2010 RTM compat): Required Software (Microsoft Base Software needed for Development environment) Visual Studio 2010 RTM & .NET 4.0 RTM (Final Versions) Unity Applic...MoonyDesk (windows desktop widgets): MoonyDesk: MoonyDesk alpha releaseMSNSharp Application with Video Conferencing Feature: MSNVideoChat: Msn Video Chat Application's exe and screenshot is attached.NazTek.Extension.Clr35: NazTek.Extension.Clr35 Binary: FxCop compliant codebaseNazTek.Extension.Clr35: NazTek.Extension.Clr35 Signed Binary: Signed binaryNazTek.Extension.Clr35: NazTek.Extension.Clr35 Signed Source: Signed sourceNazTek.Extension.Clr35: NazTek.Extension.Clr35 Source: FxCop compliant codebasepatterns & practices Web Client Developer Guidance: Web Client Software Factory 2010 Guide: If the right-side pane of the chm file is not displayed correctly, do the following: 1) Download WCSF2010Guide.chm file. 2) Start the windows explo...Powershell Scripts for Admins: BizTalk PowerShell Module: BizTalk PowerShell Module Available commands : Get-Applications Start-Application Stop-Application Get-HostInstances Start-HostInstance Stop-Hos...Reusable Library: V1.0.8: A collection of reusable abstractions for enterprise application developerReusable Library Demo: V1.0.6: A demonstration of reusable abstractions for enterprise application developerRobot Shootans: Robot Shootans 0.9: This is the second public release of the game. All instructions for play are in the game itself. Known issues: Bullet collision is still a little...Rx Contrib: V1.2: - Bug fix - API changes public static ReactiveQueue<T> CreateConcurrentQueue( ConcurrentPublicationBehavior concurrentPublicationBeha...SqlDiffFramework-A Visual Differencing Engine for Dissimilar Data Sources: SqlDiffFramework 1.0.1.0: Maintenance Release An embedded user control inadvertently assumed US regional and language settings; with non-US settings the application crashed ...Transcriber: Transcriber V0.5.0: Pre-releaseUpgrade Log Parser for SharePoint 2010: Upgrade Log Parser for SharePoint 2010: Introduction I did an upgrade from MOSS 2007 to SharePoint 2010 and SP2010 generated such a large log file and I really didn't feel like scrolling ...VCC: Latest build, v2.1.30512.0: Automatic drop of latest buildVisual Leak Detector for Visual C++ 2008/2010: v2.0a: Renamed vld dll files. Problem with MSVC 2010 Unicode library fixed.VsTortoise - a TortoiseSVN add-in for Microsoft Visual Studio: VsTortoise Build 24 Beta: Build 24 (beta) New: Added "Open Modified File..." to Solution Explorer context menus. VsTortoise.SolutionExplorerSelectedItemsOpenModifiedFile com...WatchersNET.TagCloud: WatchersNET.TagCloud 01.05.00: Whats New Custom Tags: Tag Name and Tag Url can be localized New Option to set Start Date to grab Search Referrals from New Option to Choose th...Wavelet analysis: Wavelet analysis: Первая публичная версия проекта.XNA Shooter Engine: ModelViewer Alpha 1 Preview: ModelViewer is a utility for previewing HLSL shaders and XNA BasicEffects using the XSE rendering engine. It can also be used with the Microsoft XN...Yet another developer blog - Examples: XML and XSLT transformation in ASP.NET MVC example: This sample application shows how to perform XSL transformation of XML file in ASP.NET MVC (using dedicated HtmlHelper extensions or ActionResult)....Most Popular ProjectsWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesPHPExcelASP.NETMost Active Projectspatterns & practices – Enterprise LibraryMirror Testing SystemRawrBlogEngine.NETPHPExcelwhitejQuery Library for SharePoint Web ServicesMicrosoft Biology FoundationFarseer Physics EngineShake - C# Make

    Read the article

  • Func Delegate in C#

    - by Jalpesh P. Vadgama
    We already know about delegates in C# and I have previously posted about basics of delegates in C#. Following are posts about basic of delegates I have written. Delegates in C# Multicast Delegates in C# In this post we are going to learn about Func Delegates in C#. As per MSDN following is a definition. “Encapsulates a method that has one parameter and returns a value of the type specified by the TResult parameter.” Func can handle multiple arguments. The Func delegates is parameterized type. It takes any valid C# type as parameter and you have can multiple parameters and also you have specify the return type as last parameters. Followings are some examples of parameters. Func<int T,out TResult> Func<int T,int T, out Tresult> Now let’s take a string concatenation example for that. I am going to create two func delegate which will going to concate two strings and three string. Following is a code for that. using System; using System.Collections.Generic; namespace FuncExample { class Program { static void Main(string[] args) { Func<string, string, string> concatTwo = (x, y) => string.Format("{0} {1}",x,y); Func<string, string, string, string> concatThree = (x, y, z) => string.Format("{0} {1} {2}", x, y,z); Console.WriteLine(concatTwo("Hello", "Jalpesh")); Console.WriteLine(concatThree("Hello","Jalpesh","Vadgama")); Console.ReadLine(); } } } As you can see in above example, I have create two delegates ‘concatTwo’ and ‘concatThree. The first concat two strings and another concat three strings. If you see the func statements the last parameter is for the out as here its output string so I have written string as last parameter in both statements. Now it’s time to run the example and as expected following is output. That’s it. Hope you like it. Stay tuned for more updates.

    Read the article

  • XMPP— openfire,PHP and python web service

    - by mlakhara
    I am planning to integrate real time notifications into a web application that I am currently working on. I have decided to go with XMPP for this and selected openfire server which i thought to be suitable for my needs. The front end uses strophe library to fetch the notifications using BOSH from my openfire server. However the notices are the notifications and other messages are to be posted by my application and hence I think this code needs to reside at the backend. Initially I thougt of going with PHP XMPP libraries like XMPHP and JAXL but then I think that this would cause much overhead as each script will have to do same steps like connection, authentication etc. and I think this would make the PHP end a little slow and unresponsive. Now I am thinking of creating a middle-ware application acting as a web service that the PHP will call and this application will handle the stuff with XMPP service. The benefit with this is that this app(a server if you will) will have to connect just once and the it will sit there listening on a port. also I am planning to build it in a asynchronous way such that It will first take all the requests from my PHp app and then when there are no more requests; go about doing the notification publishing stuff. I am planninng to create this service in Python using SleekXMPP. This is just what I planned. I am new to XMPP and this whole web service stuff ans would like to take your comments on this regarding issues like memory and CPU usage, advantages, disadvantages, scalability issues,security etc. Thanks in advance. PS:-- also if something like this already exists(although I didn't find after a lot of Googling) Please direct me there. EDIT --- The middle-level service should be doing the following(but not limited to): 1. Publishing notifications for different level of groups and community pages. 2. Notification for single user on some event. 3. User registration(can be done using user service plugin though). EDIT --- Also it should like to create pub-sub nodes and subscribe and unsubscribe users from these pub-sub nodes. Also I want to store the notifications and messages in a database(openfire doesn't). Would that be a good choice?

    Read the article

  • CodePlex Daily Summary for Saturday, October 13, 2012

    CodePlex Daily Summary for Saturday, October 13, 2012Popular ReleasesArduino Installer For Atmel Studio 6: Arduino Installer - Version 1.01 Beta2: Bug Fixes - Handling spaces in avrdude path - Handling spaces in avrdude config path - Handling spaces in project names - Handling spaces in project path - hard coded directories pointing to my space has been removed New Features - Total of 7 project templates included - C program - C library - C++ program - C++ library - Arduino Unit Tests - Arduino library - Arduino program (sketch) - Group all supporting scripts under a script directory in the solution - Support for calling multiple pre-...AcDown????? - AcDown Downloader Framework: AcDown????? v4.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...PHPExcel: PHPExcel 1.7.8: See Change Log for details of the new features and bugfixes included in this release, and methods that are now deprecated. Note changes to the PDF Writer: tcPDF is no longer bundled with PHPExcel, but should be installed separately if you wish to use that 3rd-Party library with PHPExcel. Alternatively, you can choose to use mPDF or DomPDF as PDF Rendering libraries instead: PHPExcel now provides a configurable wrapper allowing you a choice of PDF renderer. See the documentation, or the PDF s...DirectX Tool Kit: October 12, 2012: October 12, 2012 Added PrimitiveBatch for drawing user primitives Debug object names for all D3D resources (for PIX and debug layer leak reporting)Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.70: Fixed issue described in discussion #399087: variable references within case values weren't getting resolved.GoogleMap Control: GoogleMap Control 6.1: Some important bug fixes and couple of new features were added. There are no major changes to the sample website. Source code could be downloaded from the Source Code section selecting branch release-6.1. Thus just builds of GoogleMap Control are issued here in this release. NuGet Package GoogleMap Control 6.1 NuGet Package FeaturesBounds property to provide ability to create a map by center and bounds as well; Setting in markup <artem:GoogleMap ID="GoogleMap1" runat="server" MapType="HY...mojoPortal: 2.3.9.3: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2393-released Note that we have separate deployment packages for .NET 3.5 and .NET 4.0, but we recommend you to use .NET 4, we will probably drop support for .NET 3.5 once .NET 4.5 is available The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code and are not intended for use in Visual Studio. To download the source code see getting the lates...OstrivDB: OstrivDB 0.1: - Storage configuration: objects serialization (Xml, Json), storage file compressing, data block size. - Caching for Select queries. - Indexing. - Batch of queries. - No special query language (LINQ used). - Integrated sorting and paging. - Multithreaded data processing.D3 Loot Tracker: 1.5.4: Fixed a bug where the server ip was not logged properly in the stats file.Captcha MVC: Captcha Mvc 2.1.2: v 2.1.2: Fixed problem with serialization. Made all classes from a namespace Jetbrains.Annotaions as the internal. Added autocomplete attribute and autocorrect attribute for captcha input element. Minor changes. v 2.1.1: Fixed problem with serialization. Minor changes. v 2.1: Added support for storing captcha in the session or cookie. See the updated example. Updated example. Minor changes. v 2.0.1: Added support for a partial captcha. Now you can easily customize the layout, s...DotNetNuke® Community Edition CMS: 06.02.04: Major Highlights Fixed issue where the module printing function was only visible to administrators Fixed issue where pane level skinning was being assigned to a default container for any content pane Fixed issue when using password aging and FB / Google authentication Fixed issue that was causing the DateEditControl to not load the assigned value Fixed issue that stopped additional profile properties to be displayed in the member directory after modifying the template Fixed er...Advanced DataGridView with Excel-like auto filter: 1.0.0.0: ?????? ??????WinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features Attachable Behaviors AwaitableUI extensions Controls Converters Debugging helpers Extension methods Imaging helpers IO helpers VisualTree helpers Samples Recent changes NOTE:...VidCoder: 1.4.4 Beta: Fixed inability to create new presets with "Save As".MCEBuddy 2.x: MCEBuddy 2.3.2: Changelog for 2.3.2 (32bit and 64bit) 1. Added support for generating XBMC XML NFO files for files in the conversion queue (store it along with the source video with source video name.nfo). Right click on the file in queue and select generate XML 2. UI bugifx, start and end trim box locations interchanged 3. Added support for removing commercials from non DVRMS/WTV files (MP4, AVI etc) 4. Now checking for Firewall port status before enabling (might help with some firewall problems) 5. User In...Sandcastle Help File Builder: SHFB v1.9.5.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This release supports the Sandcastle October 2012 Release (v2.7.1.0). It includes full support for generating, installing, and removing MS Help Viewer files. This new release suppor...The GLMET Project: Shutdown Manager: Shutdown, Log off and Restart Timer Set time for shutdown, log off and restartClosedXML - The easy way to OpenXML: ClosedXML 0.68.0: ClosedXML now resolves formulas! Yes it finally happened. If you call cell.Value and it has a formula the library will try to evaluate the formula and give you the result. For example: var wb = new XLWorkbook(); var ws = wb.AddWorksheet("Sheet1"); ws.Cell("A1").SetValue(1).CellBelow().SetValue(1); ws.Cell("B1").SetValue(1).CellBelow().SetValue(1); ws.Cell("C1").FormulaA1 = "\"The total value is: \" & SUM(A1:B2)"; var...Json.NET: Json.NET 4.5 Release 10: New feature - Added Portable build to NuGet package New feature - Added GetValue and TryGetValue with StringComparison to JObject Change - Improved duplicate object reference id error message Fix - Fixed error when comparing empty JObjects Fix - Fixed SecAnnotate warnings Fix - Fixed error when comparing DateTime JValue with a DateTimeOffset JValue Fix - Fixed serializer sometimes not using DateParseHandling setting Fix - Fixed error in JsonWriter.WriteToken when writing a DateT...Readable Passphrase Generator: KeePass Plugin 0.7.2: Changes: Tested against KeePass 2.20.1 Tested under Ubuntu 12.10 (and KeePass 2.20) Added GenerateAsUtf8 method returning the encrypted passphrase as a UTF8 byte array.New ProjectsAaron.Core: It's a special core be used to help your project become standardization. It provides the standard platform, including core systems, data flows,...AFSSignarlRServer: Server ready tryAgileFramework: Agile Framework in order to build easily application based on WCF, NHibernate , WPF, and multithreadingala, A Programming Language: ala, A Programming LanguageBaseSRS (Basic Service Request System): BaseSRS is a basic "Service Request System" or "SRS" which can be adapted and used by anyone. ContainerVariations: ContainerVariations is a collection of similar unit tests projects, each applied to a different Inversion of Control container. If successful, it will provide a consistent and comprehensive set of examples for popular .NET IoC containers. It is developed in C#.COST Policies - ART Work: COST Policies: ART Work ? ??????? ?????? ?? ??????? ?? ??????????: -baceCP -guideCPCS Script Runner: Provide users an easy way of executing C# programs (scripts) that are compiled on the fly.DbUtility: DbUtility is a free utility to display databases info like, size, backup date, instance name, database name, last backup log date, with export to excel feature.EchoLink Monitor: EchoLink Monitor is a management tool for EchoLink sysops maintaining remote EchoLink nodes.NextUI: We are on the way...Notas Alexandre: Apenas teste ainda...será modificado depois...Orchard CMS Amba.HtmlBlocks: Amba.HtmlBlocks module for Orchard CMS 1.5.1Portable Basemap Server: multiple map data source<--PBS-->multiple map apiRonYee: ??????????????。 ????(viewer)???????????????????,???????????????。 ????(customer)?????????????????,???????,?????????????????。 ??????(user)??????????????????。ShangWu: ????,???StoreIpAddress: Examine different means to store IP addressesSummon for Umbraco: Summon for Umbraco is a .NET solution for Summon API, provided by Serials Solutions.teasingg: this is for testing code plexWeb Scripting and Content Creation assignment: A stub project.WriteableBitmapEx for Windows Embedded: WriteableBitmapEx for Windows Embedded Compact 7 and Silverlight for Windows Embedded. Requires XAML In The Hand for managed code development.X.Web.Sitemap: X.Web.Sitemap is a part of X-Framework library. X.Web.Sitemap allows quickly and easily generate a Google-compatible filesZeropaste: A pastebin with minimal features.??: ?????EPUB????。

    Read the article

  • fmod getWaveData() export to WAVE file help (C++)

    - by eddietree
    I am trying to export the current sound that is being played by the FMOD::System into a WAVE file by calling getWaveData(). I have the header of the wave file correct, and currently trying to write to the wave file each frame like so: const unsigned int samplesPerSec = 48000; const unsigned int fps = 60; const int numSamples = samplesPerSec / fps; float data[2][numSamples]; short conversion[numSamples*2]; m_fmodsys->getWaveData( &data[0][0], numSamples, 0 ); // left channel m_fmodsys->getWaveData( &data[1][0], numSamples, 1 ); // right channel int littleEndian = IsLittleEndian(); for ( int i = 0; i < numSamples; ++i ) { // left channel float coeff_left = data[0][i]; short val_left = (short)(coeff_left * 0x7FFF); // right channel float coeff_right = data[1][i]; short val_right = (short)(coeff_right * 0x7FFF); // handle endianness if ( !littleEndian ) { val_left = ((val_left & 0xff) << 8) | (val_left >> 8); val_right = ((val_right & 0xff) << 8) | (val_right >> 8); } conversion[i*2+0] = val_left; conversion[i*2+1] = val_right; } fwrite((void*)&conversion[0], sizeof(conversion[0]), numSamples*2, m_fh); m_dataLength += sizeof(conversion); Currently, the timing of the sound is correct, but the sample seems clipped way harshly. More specifically, I am outputting four beats in time. When I playback the wave-file, the beats timing is correct but it just sounds way fuzzy and clipped. Am I doing something wrong with my calculation? I am exporting in 16-bits, two channels. Thanks in advance! :) Reference (WAVE file format): http://www.sonicspot.com/guide/wavefiles.html

    Read the article

  • F# &ndash; Immutable List vs a Mutable Collection in Arrays

    - by MarkPearl
    Another day gone by looking into F#. Today I thought I would ramble on about lists and arrays in F#. Coming from a C# background I barely ever use arrays now days in my C# code – why you may ask – because I find lists generally handle most of the business scenario’s that I come across. So it has been an interesting experience with me keep bumping into Array’s & Lists in F# and I wondered why the frequency of coming across arrays was so much more in this language than in C#. Take for instance the code I stumbled across today. let rng = new Random() let shuffle (array : 'a array) = let n = array.Length for x in 1..n do let i = n-x let j = rng.Next(i+1) let tmp = array.[i] array.[i] <- array.[j] array.[j] <- tmp array   Quite simply its purpose is to “shuffle” an array of items. So I thought, why does it have the “a’ array'” explicitly declared? What if I changed it to a list? Well… as I was about to find out there are some subtle differences between array’s & lists in F# that do not exist in C#. Namely, mutability. A list in F# is an ordered, immutable series of elements of the same type, while an array is a fixed-size zero based, mutable collection of consecutive data elements that are all of the same type. For me the keyword is immutable vs mutable collection. That’s why I could not simply swap the ‘a array with ‘a list in my function header because then later on in the code the syntax would not be valid where I “swap” item positions. i.e. array.[i] <- array.[j] would be invalid because if it was a list, it would be immutable and so couldn’t change by its very definition.. So where does that leave me? It’s to early days to say. I don’t know what the balance will be in future code – will I typically always use lists or arrays or even have a balance, but time will tell.

    Read the article

  • What have my fellow Delphi programmers done to make Eclipse/Java more like Delphi?

    - by Robert Oschler
    I am a veteran Delphi programmer working on my first real Android app. I am using Eclipse and Java as my development environment. The thing I miss the most of course is Delphi's VCL components and the associated IDE tools for design-time editing and code creation. Fortunately I am finding Eclipse to be one hell of an IDE with it's lush context sensitive help, deep auto-complete and code wizard facilities, and other niceties. This is a huge double treat since it is free. However, here is an example of something in the Eclipse/Java environment that will give a Delphi programmer pause. I will use the simple case of adding an "on-click" code stub for an OK button. DELPHI Drop button on a form Double-click button on form and fill in the code that will fire when the button is clicked ECLIPSE Drop button on layout in the graphical XML file editor Add the View.OnClickListener interface to the containing class's "implements" list if not there already. (Command+1 on Macs, Ctrl + 1 on PCs I believe). Use Eclipse to automatically add the code stub for unimplemented methods needed to support the View.OnClickListener interface, thus creating the event handler function stub. Find the stub and fill it in. However, if you have more than one possible click event source then you will need to inspect the View parameter to see which View element triggered the OnClick() event, thus requiring a case statement to handle multiple click event sources. NOTE: I am relatively new to Eclipse/Java so if there is a much easier way of doing this please let me know. Now that work flow isn't all that terrible, but again, that's just the simplest of use cases. Ratchet up the amount of extra work and thinking for a more complex component (aka widget) and the large number of properties/events it might have. It won't be long before you miss dearly the Delphi intelligent property editor and other designers. Eclipse tries to cover this ground by having an extensive list of properties in the menu that pops up when you right-click over a component/widget in the XML graphical layout editor. That's a huge and welcome assist but it's just not even close to the convenience of the Delphi IDE. Let me be very clear. I absolutely am not ranting nor do I want to start a Delphi vs. Java ideology discussion. Android/Eclipse/Java is what it is and there is a lot that impresses me. What I want to know is what other Delphi programmers that made the switch to the Eclipse/Java IDE have done to make things more Delphi like, and not just to make component/widget event code creation easier but any programming task. For example: Clever tips/tricks Eclipse plugins you found other ideas? Any great blog posts or web resources on the topic are appreciated too. -- roschler

    Read the article

  • The curious case of SOA Human tasks' automatic completion

    - by Kavitha Srinivasan
    A large south-Asian insurance industry customer using Oracle BPM and SOA ran into this. I have survived this ordeal previously myself but didnt think to blog it then. However, it seems like a good idea to share this knowledge with this reader community and so here goes.. Symptom: A human task (in a SOA/BPEL/BPM process) completes automatically while it should have been assigned to a proper user.There are no stack traces, no related exceptions in the logs. Why: The product is designed to treat human tasks that don't have assignees as one that is eligible for completion. And hence no warning/error messages are recorded in the logs. Usecase variant: A variant of this usecase, where an assignee doesnt exist in the repository is treated as a recoverable error. One can find this in the 'pending recovery' instances in EM and reactivate the task by changing the assignees in the bpm workspace as a process owner /administrator. But back to the usecase when tasks get completed automatically... When: This happens when the users/groups assigned to a task are 'empty' or null. This has been seen only on tasks whose assignees are derived from an assignment expression - ie at runtime an XPath is used to determine who to assign the task to. (This should not happen if task assignees are populated via swim-lane roles.) How to detect this in EM For instances that are auto-completed thus, one will notice in the Audit Trail of such instances, that the 'outcome' of the task is empty. The 'acquired by' element will also show as empty/null. Enabling the oracle.soa.services.workflow.* logger in em should print more verbose messages about this. How to fix this The application code needs two fixes: input to HT: The XSLT/XPath used  to set the task 'assignee' and the process itself should be enhanced to handle nulls better. For eg: if no-data-found, set assignees to alternate value, force default assignees etc. output from HT: Additionally, in the application code, check that the 'outcome' of the HT is not-null. If null, route the task to be performed again after setting the assignee correctly. Beginning PS4FP, one should be able to use 'grab' to route back to the task to fire again. Hope this helps. 

    Read the article

  • The Jack LaLanne School of Sysadmins

    - by rickramsey
    Two of my childhood heroes were Tarzan and Jack LaLanne. Tarzan was an obvious choice: what boy wouldn't want to spend his days bungee jumping through the jungle with his own pack of gorillas? Jack Lalanne had a disturbing habit of wearing stretch pants, but he was so damn fit for an old guy that you couldn't help but be impressed. Especially back then, when nobody knew what a dumb bell was, much less Cross-Fit. Here's what he did to celebrate his 70th birthday. Sooner or later we all face a choice in our careers: surrender to the life of a has-been like Bruce Sprinsteen's baseball player or become an unstoppable sysadmin like Jack Lalanne. If you'd rather keep on fighting like Jack, give these resources a look. Brian Bream's blog provides specific suggestions for keeping your skills up to date. The video interviews describe the types of technologies that are challenging what you used to know. Blog: The Old School Sysadmin - A Dying Breed? by Brian Bream "The sysadmin role has been far too dependent on performing repetitive tasks and working in a reactionary mode ... the sysadmin must grow a much larger skill set to be successful. Don’t grow vertically in one technology, grow horizontally amongst many technologies." Just one of the suggestions Brian Bream provides in this excellent blog post. Video: Freeing the Sysadmin From Repetitive Tasks Interview with Marshall Choy Marshall Choy, Director of Optimized Solutions at Oracle was once a sysadmin. And a Solaris engineer. He explains what optimized solutions are, how they are developed and tested, how they handle patching, and how these vertically integrated systems impact the job and duties of a sysadmin. Video: The Oracle Database Appliance Interview with Bob Thome Bob Thome, Senior Director of Product Management, explains what makes the Database Appliance simple, reliable, and affordable, and how it could change the economies and processes of the data center. Video: Why Pinellas County Chose Oracle Exalytics Interview with Gautham Gautham (pronounced like Batman's Gotham) recently led an effort to refresh the Pinellas County hardware systems. He'll explain what they were looking for, why they chose Oracle Exalytics, how they became convinced it was the right decision, and how it changed the way they managed their data center. Video: DTrace for System Administrators Interview with Brendan Gregg This video interview will give you an idea of some of the value-add tasks you can perform when you are freed from the reactive mode that Brian Bream describes in his blog. Brendan Gregg describes the best ways for sysadmins to tune deployed applications to get more performance out of them in their particular computing environment photograph of Ford Mustang GT 500 taken at Gateway Museum copyright by Rick Ramsey -Rick Follow me on: Blog | Facebook | Twitter | Personal Twitter | YouTube | The Great Peruvian Novel

    Read the article

  • Is hiring a "chief intern" a good idea?

    - by dukeofgaming
    I'm starting an internship program for our software department and I was wondering about creating a position ("chief intern", intern supervisor, or whatever one should call it) with the following responsibilities: Train interns Coach interns Manage projects and tasks for interns Supervise intern's work in terms of rhythm and quality Act as a liaison between the main team's needs and interns performance/aspirations Evaluate and facilitate intern's progress when they want to grab a higher-level domain-specific task (at this point, a main dev team member can do mentoring) Get freely involved in the main team's software development tasks so that he himself can grow, and have full mentorship from the main dev team. I'm thinking that an apprentice-level engineer (below Jr., or Jr.; but being a graduate and working full-time) can handle this for a while (he will be trained by the main dev team first), until one of two things happen: He/she decides to move on to the main dev team by recommending an appropriate replacement (or me finding another one as a new hire) Keep leading the interns while still being able to grow to Jr. Eng., Eng., Sr. Eng I know the notion of a "chief intern" is common within the medical world, but I don't really know about that in the software world (I was a freelancer for most of my university years). A side-intention to this is also that, if this ends up being a higher rotation position (organically) because the intern supervisor wants to join the main dev team, this could help interns that aspire this position emerge as leaders. My main intention for this, though, is removing distractions from the main team but without making the interns suffer the lack of attention, which could lead to boredom and little intern retention. Is this "chief intern" idea common (or good at least)?, are there any obvious risks to it that I might not be seeing? Edit: I have a draft plan for the kind of work the interns would be doing: Are R&D mini-projects a good activity for interns? Edit #2: My intention is not keeping them isolated, but having someone focus on giving attention to them when we cannot. Edit #3: I'm now convince it is a good idea, but I will take the organic approach to hiring someone in such position: do it myself until I cannot. This way I'll know better what to expect from a person I hire for this role in the future, as well as what works and what doesn't with interns.

    Read the article

< Previous Page | 309 310 311 312 313 314 315 316 317 318 319 320  | Next Page >