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  • Taking my ASP.NET from my local comp to the server

    - by Andrew G. Johnson
    Hi All, So I have been developing a small ASP.NET web app in C# for my company over the past few weeks and now I am trying to push it onto our Rackspace server. First step was to create a virtual directory because we want it to be www.ourdomain.com/appname/ and most of the stuff on ourdomain.com is currently in classic ASP. So I did this and then uploaded my stuff to the new folder. I *think* I did this at least semi-right because the error message I am getting is that nice puke color (ASP.NET style instead of classic ASP style) -- problem is it is generic and just saying runtime error. I tried just copy/pasting <customErrors mode="On" /> into the web.config file in the /appname/ directory but nothing changed So the actual questions are: How can I get a more descriptive error, when I was developing locally I just pushed the "play button" in VS2010 and it would either show me the app or tell me where I screwed up Is there anything else I'm doing wrong that may be causing this? If there's things I need to check lemme know!

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  • Python on Mac: Fink? MacPorts? Builtin? Homebrew? Binary installer?

    - by BastiBechtold
    For the last few days, I have been trying to use Python for some audio development. The thing is, Mac OSX does not handle uninstalling stuff well. Actually, there is no way to uninstall anything. Once it is on your system, you better pray that it didn't do any funny stuff. Hence, I don't really want to rely on installer packages for Python. So I turn to Homebrew and install Python using Homebrew. Works fabulously. Using pip, Numpy, SciPy, Matplotlib were no (big) problem, either. Now I want to play audio. There is a host of different packages out there, but pip does not seem willing to install any. But, there is a binary distribution for PyGame, which I guess should work with the built-in Python. Hence my question: What would you do? Would you just install the binary distributions and hope that they interoperate well and never need uninstalling? Would you hack your way through whichever package control management system you prefer and deal with its problems? Something else?

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  • ipad full screen (1024x768) animation with around 1800 frames fps problem

    - by Muhammad Farhan
    Hi there. what i am trying to do is to play a full screen(1024x768) animation on ipad with an fps of around 20. i have got a scene with 1800 full screen frames. till now i have tried a lot of approaches but have encountered a lot of problems. my first approach was to get the texture using the following function t = [[CCTexture2D alloc] initWithImage:[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"(%d)",startIndex] ofType:type]]]; give it to sprite by using setTexture method and then release the texture then create a new texture with next frame and repeat the procedure but by using this approach i only get an FPS of about 7. my second approach was to preload about 10 textures in texturecache save them in an array and give them to sprite using setTexture and on the back end i am replacing the old textures with the new texture in a thread but the problem i face is that creating new texture and adding to array takes some time and when the settexture method is called the sprite displays the old texture because the new one is not loaded yet but after some time new texture get loaded. Is there any way i can run a full screen animation on ipad at around 20 fps plesae help me out. Thanks Farhan

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  • C++: is it safe to work with std::vectors as if they were arrays?

    - by peoro
    I need to have a fixed-size array of elements and to call on them functions that require to know about how they're placed in memory, in particular: functions like glVertexPointer, that needs to know where the vertices are, how distant they are one from the other and so on. In my case vertices would be members of the elements to store. to get the index of an element within this array, I'd prefer to avoid having an index field within my elements, but would rather play with pointers arithmetic (ie: index of Element *x will be x - & array[0]) -- btw, this sounds dirty to me: is it good practice or should I do something else? Is it safe to use std::vector for this? Something makes me think that an std::array would be more appropriate but: Constructor and destructor for my structure will be rarely called: I don't mind about such overhead. I'm going to set the std::vector capacity to size I need (the size that would use for an std::array, thus won't take any overhead due to sporadic reallocation. I don't mind a little space overhead for std::vector's internal structure. I could use the ability to resize the vector (or better: to have a size chosen during setup), and I think there's no way to do this with std::array, since its size is a template parameter (that's too bad: I could do that even with an old C-like array, just dynamically allocating it on the heap). If std::vector is fine for my purpose I'd like to know into details if it will have some runtime overhead with respect to std::array (or to a plain C array): I know that it'll call the default constructor for any element once I increase its size (but I guess this won't cost anything if my data has got an empty default constructor?), same for destructor. Anything else?

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  • R plotting multiple histograms on single plot to .pdf as a part of R batch script

    - by Bryce Thomas
    I am writing R scripts which play just a small role in a chain of commands I am executing from a terminal. Basically, I do much of my data manipulation in a Python script and then pipe the output to my R script for plotting. So, from the terminal I execute commands which look something like $python whatever.py | R CMD BATCH do_some_plotting.R. This workflow has been working well for me so far, though I have now reached a point where I want to overlay multiple histograms on the same plot, inspired by this answer to another user's question on Stackoverflow. Inside my R script, my plotting code looks like this: pdf("my_output.pdf") plot(hist(d$original,breaks="FD",prob=TRUE), col=rgb(0,0,1,1/4),xlim=c(0,4000),main="original - This plot is in beta") plot(hist(d$minus_thirty_minutes,breaks="FD",prob=TRUE), col=rgb(1,0,0,1/4),add=T,xlim=c(0,4000),main="minus_thirty_minutes - This plot is in beta") Notably, I am using add=T, which is presumably meant to specify that the second plot should be overlaid on top of the first. When my script has finished, the result I am getting is not two histograms overlaid on top of each other, but rather a 3-page PDF whose 3 individual plots contain the titles: i) Histogram of d$original ii) original - This plot is in beta iii) Histogram of d$minus_thirty_minutes So there's two points here I'm looking to clarify. Firstly, even if the plots weren't overlaid, I would expect just a 2-page PDF, not a 3-page PDF. Can someone explain why I am getting a 3-page PDF? Secondly, is there a correction I can make here somewhere to get just the two histograms plotted, and both of them on the same plot (i.e. 1-page PDF)? The other Stackoverflow question/answer I linked to in the first paragraph did mention that alpha-blending isn't supported on all devices, and so I'm curious whether this has anything to do with it. Either way, it would be good to know if there is a R-based solution to my problem or whether I'm going to have to pipe my data into a different language/plotting engine.

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  • not able to run c/cpp execs in eclipse cdt

    - by user1658323
    i installed eclipse and then cdt on an ubuntu system recently and was trying to make the first runnable c/c++ proj.. i installed g++ also, and then created the first executable cpp 'Hello World' project some files are created... then some issues... 1) even though Build Automatically is selected, I have to goto the project n do a Build Project to build it manually, and this i have to do everytime i make a change 2) After Building manually, there are some new folders created with Binaries and Debug files and i can see g++ commands in the console being executed. The project binary is output both to debug n binaries folder. But i am not able to run these through the Green Play Button or any other way in eclipse. Even Run configuration is not showing any option for c/C++ proj.. though i can goto terminal and run the binary myself through ./ But i want to be able to run n debug this through eclipse. plz help in fixing me this problem as i really love eclipse n have some c/cpp assignments coming soon.. Console info on doing a manual project build - Build of configuration Debug for project qwe ** make all Building file: ../src/qwe.cpp Invoking: GCC C++ Compiler g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"src/qwe.d" -MT"src/qwe.d" -o "src/qwe.o" "../src/qwe.cpp" Finished building: ../src/qwe.cpp Building target: qwe Invoking: GCC C++ Linker g++ -o "qwe" ./src/qwe.o Finished building target: qwe Build Finished **

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  • OpenAL not playing on Max OS X 10.6

    - by Grimless
    I've been working on getting a basic audio engine running on my Mac using OpenAL. It seems relatively straightforward after working with OpenGL for a while. However, despite the fact that I believe I have everything in place, my sound will not play. Here is the order of things I am doing: //Creating a new device ALCdevice* device = alcOpenDevice(NULL); //Create a new context with the device ALCcontext* context = alcCreateContext(device, NULL); //Make that context current alcMakeContextCurrent(context); //Do lots of loading stuff to bring in an AIFF... voodooAIFF = myAIFFLoader("name"); //Then use that data ALuint buf; alGenBuffers(1, &buf); //Check for errors, but none happen... //Bind buffer data. alBufferData(buf, voodooAIFF.format, voodooAIFF.data, voodooAIFF.sizeInBytes, voodooAIFF.frequency); //Check for errors, none here either... //Create Source ALuint src; alGenSources(1, &src); //Error check again, no errors. //Bind source to buffer alSourcei(src, AL_BUFFER, buf); //Set reference distance alSourcei(sourceID, AL_REFERENCE_DISTANCE, 1); //Set source attributes including gain and pitch to 1 (direction set to 0,0,0) //Check for errors, nothing... //Set up listener attributes. //Check for errors, no errors. //Begin playing. alSourcePlay(src); Observe silence... Any insight, what steps am I missing here?

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  • How does someone without a CS degree get an interview in a sluggish economy?

    - by Anon
    I've been programming off and on since 4th grade (for about 20 years). Technology is one of my passions but after working in the field for a couple years out of High School, I spent nine months and $15,000 getting an accredited certificate in music performance instead of CS. I've been doing lots of self study but I think a CS degree is overkill for most line of business applications. Even so, HR departments can't be expected to know that... How does one get their foot in the proverbial door without a degree, especially in a smaller "fly-over country" market? ...or... Where can I get the cheapest/easiest degree that will pass muster (including testing out of as much as possible)? Don't get me wrong, I'm down with learning new things but I don't necessarily need the expense or coaching to motivate me. EDIT Consolidating good answers: Networking/User Groups Portfolio/Open Source Contributions Look for hybrid jobs (How I got my start :) ) Seek un-elitist companies/hiring managers. (Play the numbers game) Start my own business. (This is a bit challenging for a family man but a very good answer. My reason for searching is to reduce my commute thereby allowing more time to cultivate income on the side) Avail myself of political subsidies to constituents in the teachers' unions ;) .

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  • How can I get vim to draw lines correctly for remote editing?

    - by Rick Reynolds
    I'm attempting to edit files on a remote system. I've ssh'd to the system and I start editing with vim. However, I notice that all the lines are drawing 2 lines above where they really exist in the file. I assumed this was a problem I could fix by dropping my terminal settings to something simpler, but that didn't help. My TERM variable was set to xterm-color. I set it to vt100, but that didn't fix the line drawing issue. I also noticed that this seems to be specific to vim. emacs doesn't show the problem, and I haven't noticed any odd drawing artifacts in less, more or other paging tools. Other specifics: I'm ssh-ing into the remote system from a Mac, using the Terminal.app. The remote system is running Ubuntu 9.04. I'm hoping there is something I just need to set in vim to get it to play nice. If it allows me to keep syntax color highlighting, so much the better.

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  • how to return a list using SwingWorker

    - by Ender
    I have an assignment where i have to create an Image Gallery which uses a SwingWorker to load the images froma a file, once the image is load you can flip threw the image and have a slideshow play. I am having trouble getting the list of loaded images using SwingWorker. This is what happens in the background it just publishes the results to a TextArea // In a thread @Override public List<Image> doInBackground() { List<Image> images = new ArrayList<Image>(); for (File filename : filenames) { try { //File file = new File(filename); System.out.println("Attempting to add: " + filename.getAbsolutePath()); images.add(ImageIO.read(filename)); publish("Loaded " + filename); System.out.println("Added file" + filename.getAbsolutePath()); } catch (IOException ioe) { publish("Error loading " + filename); } } return images; } } when it is done I just insert the images in a List<Image> and that is all it does. // In the EDT @Override protected void done() { try { for (Image image : get()) { list.add(image); } } catch (Exception e) { } } Also I created an method that returns the list called getImages() what I need to get is the list from getImages() but doesn't seam to work when I call execute() for example MySwingWorkerClass swingworker = new MySwingWorkerClass(log,list,filenames); swingworker.execute(); imageList = swingworker.getImage() Once it reaches the imageList it doesn't return anything the only way I was able to get the list was when i used the run() instead of the execute() is there another way to get the list or is the run() method the only way?. or perhaps i am not understanding the Swing Worker Class.

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  • iPodMusicPlayer playbackState inaccurate after odd conditions

    - by Shane Costello
    I have a simple music player app that runs into a really weird problem. First of all, while playing music and in the locked state, I allow the user to double click the Home button and use the locked iPod music controls. I did notice however that while in the locked state, my app doesn't receive any of its registered notifications. For the most part, this is fine anyway. But, if the user is playing music for at least 15 minutes (I'm not sure why but any less and this problem doesn't occur) while in the locked state, and using some kind of headphone or aux jack, then unplugs the headphone/aux jack while the device is still playing music, the iPodMusicPlayer will auto-pause. Which is exactly what I would want it to do, but after this happens, when the user unlocks their device and gives focus to the app again, the iPodMusicPlayer's playbackState is inaccurate. - (IBAction)playPause:(id)sender { if ([musicPlayer playbackState] == MPMusicPlaybackStatePlaying) { [musicPlayer pause]; } else { [musicPlayer play]; } } where musicPlayer = [MPMusicPlayerController iPodMusicPlayer]. Under normal circumstances, this runs perfectly fine. But after these conditions, my breakpoint will hit the condition for MPMusicPlaybackStatePlaying while the music is paused, and vice versa. The only way I've been able to fix this is to either make a new selection of music or to terminate the app and reopen. I've tried tons of a workarounds to fix this problem programmatically, but nothing turns out a 100% bug free fix. Does anyone have any clue as to why this happens in the first place?

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  • Why are my event listeners firing more than once?

    - by Arms
    In my Flash project I have a movieclip that has 2 keyframes. Both frames contain 1 movieclip each. frame 1 - Landing frame 2 - Game The flow of the application is simple: User arrives on landing page (frame 1) User clicks "start game" button User is brought to the game page (frame 2) When the game is over, the user can press a "play again" button which brings them back to step 1 Both Landing and Game movieclips are linked to separate classes that define event listeners. The problem is that when I end up back at step 1 after playing the game, the Game event listeners fire twice for their respective event. And if I go through the process a third time, the event listeners fire three times for every event. This keeps happening, so if I loop through the application flow 7 times, the event listeners fire seven times. I don't understand why this is happening because on frame 1, the Game movieclip (and I would assume its related class instance) does not exist - but I'm clearly missing something here. I've run into this problem in other projects too, and tried fixing it by first checking if the event listeners existed and only defining them if they didn't, but I ended up with unexpected results that didn't really solve the problem. I need to ensure that the event listeners only fire once. Any advice & insight would be greatly appreciated, thanks!

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  • VB6 Game Development

    - by CVS-2600Hertz-wordpress-com
    Hi All, I am developing a game in VB6 (plz don't ask me why :) ). The storyboard is ready and a rough implementation is underway. I am following a "pure-software-rendering" approach. (i.e. no DirectX, no openGL etc.) Amongst many others, the following "serious" problems exist: 2D alpha transparency reqd. to implement overlays. Parallax implementation to give depth-of-field illusion. Capturing mouse-scroll events globally (as in FPS-es; mapping them to changing weapon). Async sound play with absolute "near-zero-lag". Any ideas anyone. Please suggest any well documented library/ocx or sample-code. Plz do suggest solutions with good performance and as little overhead as possible. Also, anyone who has developed any games, and would be open to sharing her/his code would be highly appreciated. (any well-acknowledged VB games whose source-code i can study??) UPDATE: Here is a screen shot of GearHead Garage. This picture ought to describe what i was attempting in words above... :) Thank You

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  • movie does not start in full screen in flash video player

    - by jodeci
    We have this legacy code of a flash video player that functions well enough but still has some loose ends I need to tighten up. It can do the basic "switch to full screen and back to normal size" stunts, however with one exception. On the first fresh load of the app, if I switch to full screen mode first, and then click to play the movie, the player would be in full screen, yet the movie itself would remain in it's original size. //trigger if (stage.displayState == StageDisplayState.NORMAL) { stage.addEventListener('fullScreen', procFullScreen); stage.scaleMode = StageScaleMode.NO_SCALE; stage.displayState = StageDisplayState.FULL_SCREEN; //mv:VideoDisplay mv.percentHeight = 100; mv.percentWidth = 100; mv.x = 0; mv.y = 0; } // event handler if (event.fullScreen) { mv.smoothing = true; this.height = stage.height; this.width = stage.width; //videoCanvas:Canvas videoCanvas.height = Application.application.height; videoCanvas.width = Application.application.width; fullScreenViewStack.selectedIndex = 1; } The VideoDisplay object even returns the expected width/height, but the movie just plays in it's original size. If I switch screen sizes during movie playback, then the movie size will shrink or stretch as it should. I'm running out of ideas, any suggestions? Thanks in advance!

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  • How to parse (infinite) nested object notation?

    - by kyogron
    I am currently breaking my head about transforming this object hash: "food": { "healthy": { "fruits": ['apples', 'bananas', 'oranges'], "vegetables": ['salad', 'onions'] }, "unhealthy": { "fastFood": ['burgers', 'chicken', 'pizza'] } } to something like this: food:healthy:fruits:apples food:healthy:fruits:bananas food:healthy:fruits:oranges food:healthy:vegetables:salad food:healthy:vegetables:onions food:unhealthy:fastFood:burgers food:unhealthy:fastFood:chicken food:unhealthy:fastFood:pizza In theory it actually is just looping through the object while keeping track of the path and the end result. Unfortunately I do not know how I could loop down till I have done all nested. var path; var pointer; function loop(obj) { for (var propertyName in obj) { path = propertyName; pointer = obj[propertyName]; if (pointer typeof === 'object') { loop(pointer); } else { break; } } }; function parse(object) { var collection = []; }; There are two issues which play each out: If I use recurse programming it looses the state of the properties which are already parsed. If I do not use it I cannot parse infinite. Is there some idea how to handle this? Regards

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  • Should I use a regular server instead of AWS?

    - by Jon Ramvi
    Reading about and using the Amazon Web Services, I'm not really able to grasp how to use it correctly. Sorry about the long question: I have a EC2 instance which mostly does the work of a web server (apache for file sharing and Tomcat with Play Framework for the web app). As it's a web server, the instance is running 24/7. It just came to my attention that the data on the EC2 instance is non persistent. This means I lose my database and files if it's stopped. But I guess it also means my server settings and installed applications are lost as they are just files in the same way as the other data. This means that I will either have to rewrite the whole app to use amazon CloudDB or write some code which stores the db on S3 and make my own AMI with the correct applications installed and configured. Or can this be quick-fixed by using EBS somehow? My question is 1. is my understanding of aws is correct? and 2. is it's worth it? It could be a possibility to just set up a regular dedicated server where everything is persistent, as you would expect. Would love to have the scaleability of aws though..

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  • Suggestion on UPnP presentation

    - by Microkernel
    Hi all, I am working on an embedded device (bit higher end in terms of system resources but still an embedded one) which has lot of media content in it. I am trying to make it UPnP complaint and want to be able to control this device using a UPnP complaint control point/companion device like ipad. The step towards this is to be able to present the playlist content to the user. We thought of using HTML5 as a format to use. But as I am a noob in web technologies, I am not sure whats the best way to produce and present rich dynamic web pages. The content thats presented are video/audio listing that device can play and want this listing to be generated using the user's input criteria. So, what would be the best way to generate these dynamic pages which are rich and rendered as HTML5 pages. (looked at XML & XSLT, but there seems to be some limitations in how well one can use XSLT from some rewviews I saw). Thanks Microkernel PS: This may be silly or very basic as I am a embedded systems developer and not even a noob in web technologoes...

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  • Leveraging hobby experience to get a job

    - by Bernard
    Like many other's I began programming at an early age. I started when I was 11 and I learned C when I was 14 (now 26). While most of what I did were games just to entertain myself I did everything from low level 2D graphics, and binary I/O, to interfacing with free API's, custom file systems, audio, 3D animations, OpenGL, web sites, etc. I worked on a wide variety of things trying to make various games. Because of this experience I have tested out of every college level C/C++ programming course I have ever been offered. In the classes I took, my classmates would need a week to do what I finished in class with an hour or two of work. I now have my degree now and I have 2 years of experience working full time as a web developer however I would like to get back into C++ and hopefully do simulation programming. Unfortunately I have yet to do C++ as a job, I have only done it for testing out of classes and doing my senior project in college. So most of what I have in C++ is still hobby experience and I don't know how to best convey that so that I don't end up stuck doing something too low level for me. Right now I see a job offer that requires 2 years of C++ experience, but I have at least 9 (I didn't do C++ everyday for the last 14 years). How do I convey my experience? How much is it truly worth? and How do I get it's full value? The best thing that I can think of is a demo and a portfolio, however that only comes into play after an interview has been secured. I used a portfolio to land my current job. All answers and advice are appreciated.

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  • Strange problem with simple multithreading program in Java

    - by Elizabeth
    Hello, I am just starting play with multithreading programming. I would like to my program show alternately character '-' and '+' but it doesn't. My task is to use synchronized keyword. As far I have: class FunnyStringGenerator{ private char c; public FunnyStringGenerator(){ c = '-'; } public synchronized char next(){ if(c == '-'){ c = '+'; } else{ c = '-'; } return c; } } class ThreadToGenerateStr implements Runnable{ FunnyStringGenerator gen; public ThreadToGenerateStr(FunnyStringGenerator fsg){ gen = fsg; } @Override public void run() { for(int i = 0; i < 10; i++){ System.out.print(gen.next()); } } } public class Main{ public static void main(String[] args) throws IOException { FunnyStringGenerator FSG = new FunnyStringGenerator(); ExecutorService exec = Executors.newCachedThreadPool(); for(int i = 0; i < 20; i++){ exec.execute(new ThreadToGenerateStr(FSG)); } } } EDIT: I also testing Thread.sleep in run method instead for loop.

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  • Android - Looping Activity to Repeat MediaPlayer

    - by Austin Anderson
    I'm trying to create a soundboard for longer audio files and can't figure out how to stop an audio file and start it again without closing the activity. Let's say each audio file is one minute long. If I play the first audio file for 20 seconds and start the next audio file, the first stops playing and the second starts playing. However, if I click the first audio file again, the second stops playing and the first does not. I need help. This is driving me insane. bAudio1 = (ImageButton) findViewById(R.id.bAudio1); bAudio2 = (ImageButton) findViewById(R.id.bAudio2); mpAudio1 = MediaPlayer.create(this, R.raw.audio1); mpAudio2 = MediaPlayer.create(this, R.raw.audio2); bAudio1.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { if(mpAudio1.isPlaying()) { mpAudio1.stop(); } else { if(mpAudio2.isPlaying()) { mpAudio2.stop(); } mpAudio1.start(); } } }); bAudio2.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { if(mpAudio2.isPlaying()) { mpAudio2.stop(); } else { if(mpAudio1.isPlaying()) { mpAudio1.stop(); } mpAudio2.start(); } } }); Thanks.

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  • Work for huge company or small company that makes products for huge company?

    - by TheGambler
    I'm facing a career decision. I currently work for a huge, huge, huge company (this should bring 3-4 companies to mind) as a programmer. I work on a really big (3 million lines of code) J2EE web application. I've been out of college for 2 years and I pretty much know that big corporate life isn't for me. There is a career opportunity to work for a small company that has a lot of funding and huge potential to sell their main project to this huge company I work for.This company makes kiosk software and works with a nearby kiosk software company. The deal isn't done, but I would come straight in to work on this project. This would be more of a interactive media position and I would do the development in flash/action script. I personally think this will be more interesting work then what I do now. This company does have other clients right now, just not on the scale of this potential huge client. I was told that my initial salary would be equal to what I'm making now, but if we land this client it could go up a lot more. I have a wife and child which should and will play a part in my decision if I should take this job. We do though have family that if crap hit the fan we could live with until we got back on our feet. So with the information provided, does this sound like a good opportunity and should I take it? This is a huge decision and the reason I'm asking the question here is because there are a lot of people here that have probably faced this decision before.

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  • Google Analytics version 3 - How to apply it correctly?

    - by ephramd
    I've added google analytics to my app with the intention of obtaining information about the screens you and send custom events. I am obtained duplicate content ... Also I get different results: "com.package.app.MainScreen" - 300 views and "Main Screen" - 200 views I am interested to get only follow up with the custom name of the activity and not the package. And in any case, because both show different results? public class MainScreen extends Activity { private static final String GA_PROPERTY_ID = "UA-12345678-9"; private static final String SCREEN_LABEL = "Main Screen"; Tracker mTracker; EasyTracker easyTracker; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main_screen); mTracker = GoogleAnalytics.getInstance(this).getTracker(GA_PROPERTY_ID); mTracker.set(Fields.SCREEN_NAME, SCREEN_LABEL); // For Custom Name from activity mTracker.send(MapBuilder.createAppView().build()); easyTracker = EasyTracker.getInstance(this); // Analytics Events ... easyTracker.send(MapBuilder.createEvent("MainScreen", "Play", category.get(1), null).build()); //AnalyticsEvents ... } @Override public void onStart() { super.onStart(); EasyTracker.getInstance(this).activityStart(this); } @Override public void onStop() { super.onStop(); EasyTracker.getInstance(this).activityStop(this); } } And analytics.xml: <?xml version="1.0" encoding="utf-8" ?> <resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="TypographyDashes"> <!--Replace placeholder ID with your tracking ID--> <string name="ga_trackingId">UA-12345678-9</string> <!--Enable automatic activity tracking--> <bool name="ga_autoActivityTracking">true</bool> <!--Enable automatic exception tracking--> <bool name="ga_reportUncaughtExceptions">true</bool> </resources> Google Analytics Dev Guide

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  • using a While loop to control the value of a keyframe in a timeline in Javafx

    - by dragoknight
    i want to create an animation where the ball will move in one of the 4 sectors of a circle randomly.this will happen 5 times.so,i create a while loop(i<5) and call the random function.i then create an if loop and attach some x and y values according to the random fn value.i then create an timeline object inside the while loop and in the key frame value,i use these x and y values.but when i run the program,what happens is that all the values are being created(x and y values seen through println) but only the last x and y value(for i=5)is being rendered in the screen.the animations for the previous values(1<=i<=4)are not being rendered.Please advise where have i gone wrong? public function run(args:String[]) { var i=0; while(i<5) { var z=gety(); println(z); // var relativeTime:Duration=0s; if(z==1) {xbind=120; ybind=80; } else if(z==2) {xbind=120; ybind=120; } else if(z==3) { xbind=80; ybind=120; } else if(z==4) { xbind=80; ybind=80; } var t:Timeline=Timeline{ //time: bind pos with inverse; repeatCount: Timeline.INDEFINITE autoReverse: true keyFrames: [ KeyFrame{ time: 0s values: [ x => 100.0,y => 100.0]}, KeyFrame{time: 2s values:[x => xbind tween Interpolator.LINEAR, y => ybind tween Interpolator.LINEAR,] }, ] }//end timeline i++; t.play(); Thread.sleep(2000); }//end while }

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  • Cocos2d and MPMoviePlayerViewController - NSNotificationCenter not working

    - by digi_0315
    I'm using cocos2d with MPMoviePlayerViewController class, but when I tryed to catch notification status when the movie is finished I got this error: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSCFString movieFinishedCallback]: unrecognized selector sent to instance 0x5d23730' my playVideoController.m are: @implementation PlayVideoViewController +(id) scene{ CCScene *scene = [CCScene node]; CCLayer *layer = [credits node]; [scene addChild: layer]; return scene; } -(id)initWithPath:(NSString *)moviePath{ if ((self = [super init])){ movieURL = [NSURL fileURLWithPath:moviePath]; [movieURL retain]; playerViewController = [[MPMoviePlayerViewController alloc] initWithContentURL:movieURL]; player = [playerViewController moviePlayer]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(movieFinishedCallback) name:MPMoviePlayerPlaybackDidFinishNotification object:player]; [[[CCDirector sharedDirector] openGLView] addSubview:playerViewController.view]; [player play]; } return self; } -(void)movieFinishedCallback{ CCLOG(@"video finished!!"); } in .h: #import <UIKit/UIKit.h> #import "cocos2d.h" #import <MediaPlayer/MediaPlayer.h> @interface PlayVideoViewController : CCLayer { NSURL *movieURL; MPMoviePlayerViewController *playerViewController; MPMoviePlayerController *player; } +(id) scene; @end and I call it in appDelegate.m: - (void) applicationDidFinishLaunching:(UIApplication*)application { CC_DIRECTOR_INIT(); CCDirector *director = [CCDirector sharedDirector]; [director setDeviceOrientation:kCCDeviceOrientationLandscapeLeft]; EAGLView *glView = [director openGLView]; [glView setMultipleTouchEnabled:YES]; [CCTexture2D setDefaultAlphaPixelFormat:kTexture2DPixelFormat_RGBA8888];//kEAGLColorFormatRGBA8 NSString *path = [[NSBundle mainBundle] pathForResource:@"intro" ofType:@"mov" inDirectory:nil]; vi ewController = [[[PlayVideoViewController alloc] initWithPath:path] autorelease]; } what i'm doing wrong? anyone can help me please?? I'm try to solve it since a lot of hours ago but I can't!

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  • How is external memory, internal memory, and cache organized?

    - by goldenmean
    Consider a system as follows:= A hardware board having say ARM Cortex-A8 and Neon Vector coprocessor, and Embedded Linux OS running on Cortex-A8. On this environment, if there is some application - say, a video decoder is executing - then: How is it decided that which buffers would be in external memory, which ones would be allocated in internal SRAM, etc. When one says calloc/malloc on such system/code, the pointer returned is from which memory: internal or external? Can a user make buffers to be allocated to the memories of his choice (internal/external)? In ARM architectures, there is another memory called as Tightly coupled memory (TCM). What is that and how can user enable and use it? Can I declare buffers in this memory? Do I need to see the memory map (if any) of the hardware board to understand about all these different physical memories present in a typical hardware board? How much of a role does the OS play in distinguishing these different memories? Sorry for multiple questions, but i think they all are interlinked.

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