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  • ruby on rails- nested attributes for 'has_one' relationship

    - by Kum
    Hello, I need some help concerning nested attributes in models with 'has_one' relationship. Model Survey has 1 question Model Question has 1 answer How do i build the 'answer' in the code below def new @survey = Survey.new @survey.build_question # build one question @survey.question.answer.build #this part is not working end Please can anybody tell me how to build the answer as the code "@survey.question.answer.build" is not correct. Many many thanks for your help

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  • Is there any legal problems for design an operating system?

    - by x86
    Hi everybody.. My wondering is a Programming/Business question, so here what I am thinking about, One of my big goals is to design a Computer Operating System, however if it will be just for fun, knowledge or even to be the next Windows or Linux, so if I had Programmed one, with GUI (windows,lists,buttons,etc..) and for example I will make it for Commercial use, Will Microsoft or Apple comes and drop me in legal problems just like what happened in GUI war between the two of them(Apple and Microsoft)? Thanks.

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  • System.IO.File.ReadAllText(path) does not read the html file.

    - by Harikrishna
    I want to read the html file.And for that I use System.IO.File.ReadAllText(path).It can read all the html file but there is one file which is not read through this function. I have also used using (StreamReader reader = File.OpenText(fileName)) { text = reader.ReadToEnd(); But still there is same problem. What is the reason can be there ? And for that what can be the solution ? Or any other way to read the file ?

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  • Configure Forms based authentication in SharePoint 2010

    - by sreejukg
      Configuring form authentication is a straight forward task in SharePoint. Mostly public facing websites built on SharePoint requires form based authentication. Recently, one of the WCM implementation where I was included in the project team required registration system. Any internet user can register to the site and the site offering them some membership specific functionalities once the user logged in. Since the registration open for all, I don’t want to store all those users in Active Directory. I have decided to use Forms based authentication for those users. This is a typical scenario of form authentication in SharePoint implementation. To implement form authentication you require the following A data store where you are storing the users – technically this can be active directory, SQL server database, LDAP etc. Form authentication will redirect the user to the login page, if the request is not authenticated. In the login page, there will be controls that validate the user inputs against the configured data store. In this article, I am going to use SQL server database with ASP.Net membership API’s to configure form based authentication in SharePoint 2010. This article assumes that you have SQL membership database available. I already configured the membership and roles database using aspnet_regsql command. If you want to know how to configure membership database using aspnet_regsql command, read the below blog post. http://weblogs.asp.net/sreejukg/archive/2011/06/16/usage-of-aspnet-regsql-exe-in-asp-net-4.aspx The snapshot of the database after implementing membership and role manager is as follows. I have used the database name “aspnetdb_claim”. Make sure you have created the database and make sure your database contains tables and stored procedures for membership. Create a web application with claims based authentication. This article assumes you already created a web application using claims based authentication. If you want to enable forms based authentication in SharePoint 2010, you must enable claims based authentication. Read this post for creating a web application using claims based authentication. http://weblogs.asp.net/sreejukg/archive/2011/06/15/create-a-web-application-in-sharepoint-2010-using-claims-based-authentication.aspx  You make sure, you have selected enable form authentication, and then selected Membership provider and Role manager name. To make sure you are done with the configuration, navigate to central administration website, from central administration, navigate to the Web Applications page, select the web application and click on icon, you will see the authentication providers for the current web application. Go to the section Claims authentication types, and make sure you have enabled forms based authentication. As mentioned in the snapshot, I have named the membership provider as SPFormAuthMembership and role manager as SPFormAuthRoleManager. You can choose your own names as you need. Modify the configuration files(Web.Config) to enable form authentication There are three applications that needs to be configured to support form authentication. The following are those applications. Central Administration If you want to assign permissions to web application using the credentials from form authentication, you need to update Central Administration configuration. If you do not want to access form authentication credentials from Central Administration, just leave this step.  STS service application Security Token service is the service application that issues security token when users are logging in. You need to modify the configuration of STS application to make sure users are able to login. To find the STS application, follow the following steps Go to the IIS Manager Expand the sites Node, you will see SharePoint Web Services Expand SharePoint Web Services, you can see SecurityTokenServiceApplication Right click SecuritytokenServiceApplication and click explore, it will open the corresponding file system. By default, the path for STS is C:\Program Files\Common Files\Microsoft Shared\Web Server Extensions\14\WebServices\SecurityToken You need to modify the configuration file available in the mentioned location. The web application that needs to be enabled with form authentication. You need to modify the configuration of your web application to make sure your web application identifies users from the form authentication.   Based on the above, I am going to modify the web configuration. At end of each step, I have mentioned the expected output. I recommend you to go step by step and after each step, make sure the configuration changes are working as expected. If you do everything all together, and test your application at the end, you may face difficulties in troubleshooting the configuration errors. Modifications for Central Administration Web.Config Open the web.config for the Central administration in a text editor. I always prefer Visual Studio, for editing web.config. In most cases, the path of the web.config for the central administration website is as follows C:\inetpub\wwwroot\wss\VirtualDirectories\<port number> Make sure you keep a backup copy of the web.config, before editing it. Let me summarize what we are going to do with Central Administration web.config. First I am going to add a connection string that points to the form authentication database, that I created as mentioned in previous steps. Then I need to add a membership provider and a role manager with the corresponding connectionstring. Then I need to update the peoplepickerwildcards section to make sure the users are appearing in search results. By default there is no connection string available in the web.config of Central Administration. Add a connection string just after the configsections element. The below is the connection string I have used all over the article. <add name="FormAuthConnString" connectionString="Initial Catalog=yourdatabasename;data source=databaseservername;Integrated Security=SSPI;" /> Once you added the connection string, the web.config look similar to Now add membership provider to the code. In web.config for CA, there will be <membership> tag, search for it. You will find membership and role manager under the <system.web> element. Under the membership providers section add the below code… <add name="SPFormAuthMembership" type="System.Web.Security.SqlMembershipProvider, System.Web, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" applicationName="FormAuthApplication" connectionStringName="FormAuthConnString" /> After adding memberhip element, see the snapshot of the web.config. Now you need to add role manager element to the web.config. Insider providers element under rolemanager, add the below code. <add name="SPFormAuthRoleManager" type="System.Web.Security.SqlRoleProvider, System.Web, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" applicationName="FormAuthApplication" connectionStringName="FormAuthConnString" /> After adding, your role manager will look similar to the following. As a last step, you need to update the people picker wildcard element in web.config, so that the users from your membership provider are available for browsing in Central Administration. Search for PeoplePickerWildcards in the web.config, add the following inside the <PeoplePickerWildcards> tag. <add key="SPFormAuthMembership" value="%" /> After adding this element, your web.config will look like After completing these steps, you can browse the users available in the SQL server database from central administration website. Go to the site collection administrator’s page from central administration. Select the site collection you have created for form authentication. Click on the people picker icon, choose Forms Auth and click on the search icon, you will see the users listed from the SQL server database. Once you complete these steps, make sure the users are available for browsing from central administration website. If you are unable to find the users, there must be some errors in the configuration, check windows event logs to find related errors and fix them. Change the web.config for STS application Open the web.config for STS application in text editor. By default, STS web.config does not have system.Web or connectionstrings section. Just after the System.Webserver element, add the following code. <connectionStrings> <add name="FormAuthConnString" connectionString="Initial Catalog=aspnetdb_claim;data source=sp2010_db;Integrated Security=SSPI;" /> </connectionStrings> <system.web> <roleManager enabled="true" cacheRolesInCookie="false" cookieName=".ASPXROLES" cookieTimeout="30" cookiePath="/" cookieRequireSSL="false" cookieSlidingExpiration="true" cookieProtection="All" createPersistentCookie="false" maxCachedResults="25"> <providers> <add name="SPFormAuthRoleManager" type="System.Web.Security.SqlRoleProvider, System.Web, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" applicationName="FormAuthApplication" connectionStringName="FormAuthConnString" /> </providers> </roleManager> <membership userIsOnlineTimeWindow="15" hashAlgorithmType=""> <providers> <add name="SPFormAuthMembership" type="System.Web.Security.SqlMembershipProvider, System.Web, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" applicationName="FormAuthApplication" connectionStringName="FormAuthConnString" /> </providers> </membership> </system.web> See the snapshot of the web.config after adding the required elements. After adding this, you should be able to login using the credentials from SQL server. Try assigning a user as primary/secondary administrator for your site collection from Central Administration and login to your site using form authentication. If you made everything correct, you should be able to login. This means you have successfully completed configuration of STS Configuration of Web Application for Form Authentication As a last step, you need to modify the web.config of the form authentication web application. Once you have done this, you should be able to grant permissions to users stored in the membership database. Open the Web.config of the web application you created for form authentication. You can find the web.config for the application under the path C:\inetpub\wwwroot\wss\VirtualDirectories\<port number> Basically you need to add connection string, membership provider, role manager and update the people picker wild card configuration. Add the connection string (same as the one you added to the web.config in Central Administration). See the screenshot after the connection string has added. Search for <membership> in the web.config, you will find this inside system.web element. There will be other providers already available there. You add your form authentication membership provider (similar to the one added to Central Administration web.config) to the provider element under membership. Find the snapshot of membership configuration as follows. Search for <roleManager> element in web.config, add the new provider name under providers section of the roleManager element. See the snapshot of web.config after new provider added. Now you need to configure the peoplepickerwildcard configuration in web.config. As I specified earlier, this is to make sure, you can locate the users by entering a part of their username. Add the following line under the <PeoplePickerWildcards> element in web.config. See the screenshot of the peoplePickerWildcards element after the element has been added. Now you have completed all the setup for form authentication. Navigate to the web application. From the site actions -> site settings -> go to peope and groups Click on new -> add users, it will popup the people picker dialog. Click on the icon, select Form Auth, enter a username in the search textbox, and click on search icon. See the screenshot of admin search when I tried searching the users If it displays the user, it means you are done with the configuration. If you add users to the form authentication database, the users will be able to access SharePoint portal as normal.

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  • juju bootstrap fails with a local environment, why?

    - by Braiam
    Each time I try to bootstrap juju using a local enviroment it fails starting the juju-db-braiam-local script as follows: $ sudo juju --debug --verbose bootstrap 2013-10-20 02:28:53 INFO juju.provider.local environprovider.go:32 opening environment "local" 2013-10-20 02:28:53 DEBUG juju.provider.local environ.go:210 found "10.0.3.1" as address for "lxcbr0" 2013-10-20 02:28:53 DEBUG juju.provider.local environ.go:234 checking 10.0.3.1:8040 to see if machine agent running storage listener 2013-10-20 02:28:53 DEBUG juju.provider.local environ.go:237 nope, start some 2013-10-20 02:28:53 DEBUG juju.environs.tools storage.go:87 Uploading tools for [raring precise] 2013-10-20 02:28:53 DEBUG juju.environs.tools build.go:109 looking for: juju 2013-10-20 02:28:53 DEBUG juju.environs.tools build.go:150 checking: /usr/bin/jujud 2013-10-20 02:28:53 INFO juju.environs.tools build.go:156 found existing jujud 2013-10-20 02:28:53 INFO juju.environs.tools build.go:166 target: /tmp/juju-tools243949228/jujud 2013-10-20 02:28:53 DEBUG juju.environs.tools build.go:217 forcing version to 1.14.1.1 2013-10-20 02:28:53 DEBUG juju.environs.tools build.go:37 adding entry: &tar.Header{Name:"FORCE-VERSION", Mode:420, Uid:0, Gid:0, Size:8, ModTime:time.Time{sec:63517832933, nsec:278894120, loc:(*time.Location)(0x108fda0)}, Typeflag:0x30, Linkname:"", Uname:"ubuntu", Gname:"ubuntu", Devmajor:0, Devminor:0, AccessTime:time.Time{sec:63517832933, nsec:278894120, loc:(*time.Location)(0x108fda0)}, ChangeTime:time.Time{sec:63517832933, nsec:278894120, loc:(*time.Location)(0x108fda0)}} 2013-10-20 02:28:53 DEBUG juju.environs.tools build.go:37 adding entry: &tar.Header{Name:"jujud", Mode:493, Uid:0, Gid:0, Size:19179512, ModTime:time.Time{sec:63517832933, nsec:274894120, loc:(*time.Location)(0x108fda0)}, Typeflag:0x30, Linkname:"", Uname:"ubuntu", Gname:"ubuntu", Devmajor:0, Devminor:0, AccessTime:time.Time{sec:63517832933, nsec:274894120, loc:(*time.Location)(0x108fda0)}, ChangeTime:time.Time{sec:63517832933, nsec:274894120, loc:(*time.Location)(0x108fda0)}} 2013-10-20 02:28:55 INFO juju.environs.tools storage.go:106 built 1.14.1.1-raring-amd64 (4196kB) 2013-10-20 02:28:55 INFO juju.environs.tools storage.go:112 uploading 1.14.1.1-precise-amd64 2013-10-20 02:28:55 INFO juju.environs.tools storage.go:112 uploading 1.14.1.1-raring-amd64 2013-10-20 02:28:55 INFO juju.environs.tools tools.go:29 reading tools with major version 1 2013-10-20 02:28:55 INFO juju.environs.tools tools.go:34 filtering tools by version: 1.14.1.1 2013-10-20 02:28:55 INFO juju.environs.tools tools.go:37 filtering tools by series: precise 2013-10-20 02:28:55 DEBUG juju.environs.tools storage.go:41 reading v1.* tools 2013-10-20 02:28:55 DEBUG juju.environs.tools storage.go:61 found 1.14.1.1-precise-amd64 2013-10-20 02:28:55 DEBUG juju.environs.tools storage.go:61 found 1.14.1.1-raring-amd64 2013-10-20 02:28:55 INFO juju.environs.boostrap bootstrap.go:57 bootstrapping environment "local" 2013-10-20 02:28:55 INFO juju.environs.tools tools.go:29 reading tools with major version 1 2013-10-20 02:28:55 INFO juju.environs.tools tools.go:34 filtering tools by version: 1.14.1.1 2013-10-20 02:28:55 INFO juju.environs.tools tools.go:37 filtering tools by series: precise 2013-10-20 02:28:55 DEBUG juju.environs.tools storage.go:41 reading v1.* tools 2013-10-20 02:28:55 DEBUG juju.environs.tools storage.go:61 found 1.14.1.1-precise-amd64 2013-10-20 02:28:55 DEBUG juju.environs.tools storage.go:61 found 1.14.1.1-raring-amd64 2013-10-20 02:28:55 DEBUG juju.provider.local environ.go:395 create mongo journal dir: /home/braiam/.juju/local/db/journal 2013-10-20 02:28:55 DEBUG juju.provider.local environ.go:401 generate server cert 2013-10-20 02:28:55 INFO juju.provider.local environ.go:421 installing service juju-db-braiam-local to /etc/init 2013-10-20 02:28:56 ERROR juju.provider.local environ.go:423 could not install mongo service: exec ["start" "juju-db-braiam-local"]: exit status 1 (start: Job failed to start) 2013-10-20 02:28:56 ERROR juju supercommand.go:282 command failed: exec ["start" "juju-db-braiam-local"]: exit status 1 (start: Job failed to start) error: exec ["start" "juju-db-braiam-local"]: exit status 1 (start: Job failed to start) What is the reason for this error and how to solve it?

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  • Using Stub Objects

    - by user9154181
    Having told the long and winding tale of where stub objects came from and how we use them to build Solaris, I'd like to focus now on the the nuts and bolts of building and using them. The following new features were added to the Solaris link-editor (ld) to support the production and use of stub objects: -z stub This new command line option informs ld that it is to build a stub object rather than a normal object. In this mode, it accepts the same command line arguments as usual, but will quietly ignore any objects and sharable object dependencies. STUB_OBJECT Mapfile Directive In order to build a stub version of an object, its mapfile must specify the STUB_OBJECT directive. When producing a non-stub object, the presence of STUB_OBJECT causes the link-editor to perform extra validation to ensure that the stub and non-stub objects will be compatible. ASSERT Mapfile Directive All data symbols exported from the object must have an ASSERT symbol directive in the mapfile that declares them as data and supplies the size, binding, bss attributes, and symbol aliasing details. When building the stub objects, the information in these ASSERT directives is used to create the data symbols. When building the real object, these ASSERT directives will ensure that the real object matches the linking interface presented by the stub. Although ASSERT was added to the link-editor in order to support stub objects, they are a general purpose feature that can be used independently of stub objects. For instance you might choose to use an ASSERT directive if you have a symbol that must have a specific address in order for the object to operate properly and you want to automatically ensure that this will always be the case. The material presented here is derived from a document I originally wrote during the development effort, which had the dual goals of providing supplemental materials for the stub object PSARC case, and as a set of edits that were eventually applied to the Oracle Solaris Linker and Libraries Manual (LLM). The Solaris 11 LLM contains this information in a more polished form. Stub Objects A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be used at runtime. However, an application can be built against a stub object, where the stub object provides the real object name to be used at runtime, and then use the real object at runtime. When building a stub object, the link-editor ignores any object or library files specified on the command line, and these files need not exist in order to build a stub. Since the compilation step can be omitted, and because the link-editor has relatively little work to do, stub objects can be built very quickly. Stub objects can be used to solve a variety of build problems: Speed Modern machines, using a version of make with the ability to parallelize operations, are capable of compiling and linking many objects simultaneously, and doing so offers significant speedups. However, it is typical that a given object will depend on other objects, and that there will be a core set of objects that nearly everything else depends on. It is necessary to impose an ordering that builds each object before any other object that requires it. This ordering creates bottlenecks that reduce the amount of parallelization that is possible and limits the overall speed at which the code can be built. Complexity/Correctness In a large body of code, there can be a large number of dependencies between the various objects. The makefiles or other build descriptions for these objects can become very complex and difficult to understand or maintain. The dependencies can change as the system evolves. This can cause a given set of makefiles to become slightly incorrect over time, leading to race conditions and mysterious rare build failures. Dependency Cycles It might be desirable to organize code as cooperating shared objects, each of which draw on the resources provided by the other. Such cycles cannot be supported in an environment where objects must be built before the objects that use them, even though the runtime linker is fully capable of loading and using such objects if they could be built. Stub shared objects offer an alternative method for building code that sidesteps the above issues. Stub objects can be quickly built for all the shared objects produced by the build. Then, all the real shared objects and executables can be built in parallel, in any order, using the stub objects to stand in for the real objects at link-time. Afterwards, the executables and real shared objects are kept, and the stub shared objects are discarded. Stub objects are built from a mapfile, which must satisfy the following requirements. The mapfile must specify the STUB_OBJECT directive. This directive informs the link-editor that the object can be built as a stub object, and as such causes the link-editor to perform validation and sanity checking intended to guarantee that an object and its stub will always provide identical linking interfaces. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data exported from the object must have an ASSERT symbol attribute in the mapfile to specify the symbol type, size, and bss attributes. In the case where there are multiple symbols that reference the same data, the ASSERT for one of these symbols must specify the TYPE and SIZE attributes, while the others must use the ALIAS attribute to reference this primary symbol. Given such a mapfile, the stub and real versions of the shared object can be built using the same command line for each, adding the '-z stub' option to the link for the stub object, and omiting the option from the link for the real object. To demonstrate these ideas, the following code implements a shared object named idx5, which exports data from a 5 element array of integers, with each element initialized to contain its zero-based array index. This data is available as a global array, via an alternative alias data symbol with weak binding, and via a functional interface. % cat idx5.c int _idx5[5] = { 0, 1, 2, 3, 4 }; #pragma weak idx5 = _idx5 int idx5_func(int index) { if ((index 4)) return (-1); return (_idx5[index]); } A mapfile is required to describe the interface provided by this shared object. % cat mapfile $mapfile_version 2 STUB_OBJECT; SYMBOL_SCOPE { _idx5 { ASSERT { TYPE=data; SIZE=4[5] }; }; idx5 { ASSERT { BINDING=weak; ALIAS=_idx5 }; }; idx5_func; local: *; }; The following main program is used to print all the index values available from the idx5 shared object. % cat main.c #include <stdio.h> extern int _idx5[5], idx5[5], idx5_func(int); int main(int argc, char **argv) { int i; for (i = 0; i The following commands create a stub version of this shared object in a subdirectory named stublib. elfdump is used to verify that the resulting object is a stub. The command used to build the stub differs from that of the real object only in the addition of the -z stub option, and the use of a different output file name. This demonstrates the ease with which stub generation can be added to an existing makefile. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o stublib/libidx5.so.1 -zstub % ln -s libidx5.so.1 stublib/libidx5.so % elfdump -d stublib/libidx5.so | grep STUB [11] FLAGS_1 0x4000000 [ STUB ] The main program can now be built, using the stub object to stand in for the real shared object, and setting a runpath that will find the real object at runtime. However, as we have not yet built the real object, this program cannot yet be run. Attempts to cause the system to load the stub object are rejected, as the runtime linker knows that stub objects lack the actual code and data found in the real object, and cannot execute. % cc main.c -L stublib -R '$ORIGIN/lib' -lidx5 -lc % ./a.out ld.so.1: a.out: fatal: libidx5.so.1: open failed: No such file or directory Killed % LD_PRELOAD=stublib/libidx5.so.1 ./a.out ld.so.1: a.out: fatal: stublib/libidx5.so.1: stub shared object cannot be used at runtime Killed We build the real object using the same command as we used to build the stub, omitting the -z stub option, and writing the results to a different file. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o lib/libidx5.so.1 Once the real object has been built in the lib subdirectory, the program can be run. % ./a.out [0] 0 0 0 [1] 1 1 1 [2] 2 2 2 [3] 3 3 3 [4] 4 4 4 Mapfile Changes The version 2 mapfile syntax was extended in a number of places to accommodate stub objects. Conditional Input The version 2 mapfile syntax has the ability conditionalize mapfile input using the $if control directive. As you might imagine, these directives are used frequently with ASSERT directives for data, because a given data symbol will frequently have a different size in 32 or 64-bit code, or on differing hardware such as x86 versus sparc. The link-editor maintains an internal table of names that can be used in the logical expressions evaluated by $if and $elif. At startup, this table is initialized with items that describe the class of object (_ELF32 or _ELF64) and the type of the target machine (_sparc or _x86). We found that there were a small number of cases in the Solaris code base in which we needed to know what kind of object we were producing, so we added the following new predefined items in order to address that need: NameMeaning ...... _ET_DYNshared object _ET_EXECexecutable object _ET_RELrelocatable object ...... STUB_OBJECT Directive The new STUB_OBJECT directive informs the link-editor that the object described by the mapfile can be built as a stub object. STUB_OBJECT; A stub shared object is built entirely from the information in the mapfiles supplied on the command line. When the -z stub option is specified to build a stub object, the presence of the STUB_OBJECT directive in a mapfile is required, and the link-editor uses the information in symbol ASSERT attributes to create global symbols that match those of the real object. When the real object is built, the presence of STUB_OBJECT causes the link-editor to verify that the mapfiles accurately describe the real object interface, and that a stub object built from them will provide the same linking interface as the real object it represents. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data in the object is required to have an ASSERT attribute that specifies the symbol type and size. If the ASSERT BIND attribute is not present, the link-editor provides a default assertion that the symbol must be GLOBAL. If the ASSERT SH_ATTR attribute is not present, or does not specify that the section is one of BITS or NOBITS, the link-editor provides a default assertion that the associated section is BITS. All data symbols that describe the same address and size are required to have ASSERT ALIAS attributes specified in the mapfile. If aliased symbols are discovered that do not have an ASSERT ALIAS specified, the link fails and no object is produced. These rules ensure that the mapfiles contain a description of the real shared object's linking interface that is sufficient to produce a stub object with a completely compatible linking interface. SYMBOL_SCOPE/SYMBOL_VERSION ASSERT Attribute The SYMBOL_SCOPE and SYMBOL_VERSION mapfile directives were extended with a symbol attribute named ASSERT. The syntax for the ASSERT attribute is as follows: ASSERT { ALIAS = symbol_name; BINDING = symbol_binding; TYPE = symbol_type; SH_ATTR = section_attributes; SIZE = size_value; SIZE = size_value[count]; }; The ASSERT attribute is used to specify the expected characteristics of the symbol. The link-editor compares the symbol characteristics that result from the link to those given by ASSERT attributes. If the real and asserted attributes do not agree, a fatal error is issued and the output object is not created. In normal use, the link editor evaluates the ASSERT attribute when present, but does not require them, or provide default values for them. The presence of the STUB_OBJECT directive in a mapfile alters the interpretation of ASSERT to require them under some circumstances, and to supply default assertions if explicit ones are not present. See the definition of the STUB_OBJECT Directive for the details. When the -z stub command line option is specified to build a stub object, the information provided by ASSERT attributes is used to define the attributes of the global symbols provided by the object. ASSERT accepts the following: ALIAS Name of a previously defined symbol that this symbol is an alias for. An alias symbol has the same type, value, and size as the main symbol. The ALIAS attribute is mutually exclusive to the TYPE, SIZE, and SH_ATTR attributes, and cannot be used with them. When ALIAS is specified, the type, size, and section attributes are obtained from the alias symbol. BIND Specifies an ELF symbol binding, which can be any of the STB_ constants defined in <sys/elf.h>, with the STB_ prefix removed (e.g. GLOBAL, WEAK). TYPE Specifies an ELF symbol type, which can be any of the STT_ constants defined in <sys/elf.h>, with the STT_ prefix removed (e.g. OBJECT, COMMON, FUNC). In addition, for compatibility with other mapfile usage, FUNCTION and DATA can be specified, for STT_FUNC and STT_OBJECT, respectively. TYPE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SH_ATTR Specifies attributes of the section associated with the symbol. The section_attributes that can be specified are given in the following table: Section AttributeMeaning BITSSection is not of type SHT_NOBITS NOBITSSection is of type SHT_NOBITS SH_ATTR is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SIZE Specifies the expected symbol size. SIZE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. The syntax for the size_value argument is as described in the discussion of the SIZE attribute below. SIZE The SIZE symbol attribute existed before support for stub objects was introduced. It is used to set the size attribute of a given symbol. This attribute results in the creation of a symbol definition. Prior to the introduction of the ASSERT SIZE attribute, the value of a SIZE attribute was always numeric. While attempting to apply ASSERT SIZE to the objects in the Solaris ON consolidation, I found that many data symbols have a size based on the natural machine wordsize for the class of object being produced. Variables declared as long, or as a pointer, will be 4 bytes in size in a 32-bit object, and 8 bytes in a 64-bit object. Initially, I employed the conditional $if directive to handle these cases as follows: $if _ELF32 foo { ASSERT { TYPE=data; SIZE=4 } }; bar { ASSERT { TYPE=data; SIZE=20 } }; $elif _ELF64 foo { ASSERT { TYPE=data; SIZE=8 } }; bar { ASSERT { TYPE=data; SIZE=40 } }; $else $error UNKNOWN ELFCLASS $endif I found that the situation occurs frequently enough that this is cumbersome. To simplify this case, I introduced the idea of the addrsize symbolic name, and of a repeat count, which together make it simple to specify machine word scalar or array symbols. Both the SIZE, and ASSERT SIZE attributes support this syntax: The size_value argument can be a numeric value, or it can be the symbolic name addrsize. addrsize represents the size of a machine word capable of holding a memory address. The link-editor substitutes the value 4 for addrsize when building 32-bit objects, and the value 8 when building 64-bit objects. addrsize is useful for representing the size of pointer variables and C variables of type long, as it automatically adjusts for 32 and 64-bit objects without requiring the use of conditional input. The size_value argument can be optionally suffixed with a count value, enclosed in square brackets. If count is present, size_value and count are multiplied together to obtain the final size value. Using this feature, the example above can be written more naturally as: foo { ASSERT { TYPE=data; SIZE=addrsize } }; bar { ASSERT { TYPE=data; SIZE=addrsize[5] } }; Exported Global Data Is Still A Bad Idea As you can see, the additional plumbing added to the Solaris link-editor to support stub objects is minimal. Furthermore, about 90% of that plumbing is dedicated to handling global data. We have long advised against global data exported from shared objects. There are many ways in which global data does not fit well with dynamic linking. Stub objects simply provide one more reason to avoid this practice. It is always better to export all data via a functional interface. You should always hide your data, and make it available to your users via a function that they can call to acquire the address of the data item. However, If you do have to support global data for a stub, perhaps because you are working with an already existing object, it is still easilily done, as shown above. Oracle does not like us to discuss hypothetical new features that don't exist in shipping product, so I'll end this section with a speculation. It might be possible to do more in this area to ease the difficulty of dealing with objects that have global data that the users of the library don't need. Perhaps someday... Conclusions It is easy to create stub objects for most objects. If your library only exports function symbols, all you have to do to build a faithful stub object is to add STUB_OBJECT; and then to use the same link command you're currently using, with the addition of the -z stub option. Happy Stubbing!

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  • "Shared Folders" Feature Is Not Working In VirtualBox

    - by Islam Hassan
    I have Ubuntu 11.10 as a host and another linux 2.6 distribution as a guest. When I try to setup guest additions, this error message appears Building the shared folder support module .. fail And because of that, when I run the following in terminal mount -t vboxsf shared /root/shared I get the following error message mount: unknown filesystem type 'vboxsf' Any syggestions please? EDIT Sorry, the mentioned error message isn't complete, this is it. Building the shared folder support module ...fail! (Look at /var/log/vboxadd-install.log to find out what went wrong) This is the content of vboxadd-install.log Uninstalling modules from DKMS Attempting to install using DKMS Creating symlink /var/lib/dkms/vboxguest/4.1.2/source -> /usr/src/vboxguest-4.1.2 DKMS: add Completed. Kernel preparation unnecessary for this kernel. Skipping... Building module: cleaning build area.... make KERNELRELEASE=3.2.6 -C /lib/modules/3.2.6/build M=/var/lib/dkms/vboxguest/4.1.2/build..........................(bad exit status: 2) Error! Bad return status for module build on kernel: 3.2.6 (i686) Consult the make.log in the build directory /var/lib/dkms/vboxguest/4.1.2/build/ for more information. 0 0 ERROR: binary package for vboxguest: 4.1.2 not found Failed to install using DKMS, attempting to install without make KBUILD_VERBOSE=1 -C /lib/modules/3.2.6/build SUBDIRS=/tmp/vbox.0 SRCROOT=/tmp/vbox.0 modules test -e include/generated/autoconf.h -a -e include/config/auto.conf || ( \ echo; \ echo " ERROR: Kernel configuration is invalid."; \ echo " include/generated/autoconf.h or include/config/auto.conf are missing.";\ echo " Run 'make oldconfig && make prepare' on kernel src to fix it."; \ echo; \ /bin/false) mkdir -p /tmp/vbox.0/.tmp_versions ; rm -f /tmp/vbox.0/.tmp_versions/* WARNING: Symbol version dump /usr/src/linux-source-3.2.6/Module.symvers is missing; modules will have no dependencies and modversions. Actually the log file is very large and it exceeds the 30000 characters limit. How can I upload the entire log file here?

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  • A strong component keeps everything together

    - by Justin Paul-Oracle
    Most of the times you implement a WebCenter Content based system, you require some sort of customization. Sometimes these customizations need a Java class or two, or libraries (for example, the JavaMail API), or Database Objects (like new tables, views, indexes, etc). I have seen that libraries and Database Objects are usually put in place using manual steps. This means that the library jar files are copied to one of the common classes directory (set in the Content CLASSPATH variable) and/or the database scripts are executed manually. I have also seen people place the custom Java classes in the common classes directory. While this may seem like an easy solution, think about a scenario where you need to disable or uninstall the component or if you have to upgrade or migrate the system. You have to keep these manual steps documented and execute them every time you encounter the above scenarios. It is very common that some of these manual steps are missed when you have multiple teams and people working on the system. Here are a few points to ponder upon: Place all your custom Java classes within your component. Create a new directory, say ${COMPONENT_DIR}/classes, and place your code there. You can choose to bundle all your classes into a jar or you can place the entire class directory structure. Add a path entry to the Build Settings so that it is bundled with the component when you build it. You also need to update the Custom Class Path and the Custom Class Path Load Order under the Advanced Build Settings. This will ensure that the system CLASSPATH is updated to add this new directory. Create a new component for any new library that you want to add. Add the appropriate path entries to the Build Settings so that it is bundled with the component when you build it. You also need to update the Custom Class Path, Custom Class Path Load Order and/or the Custom Library Path under the Advanced Build Settings. Enter a comma separated list of features that this component will provide. When you create other components that will use the features exposed by this component, make sure that you specify a dependency to this library component by specifying the comma separated list of features in the Advanced Build Settings. The component wizard allows you to create custom install/uninstall Java code. The wizard will create a install filter class when you check the “Has Install” checkbox on the “Install/Uninstall Settings” tab. Consider using this filter class to create database objects when you install the component and drop the objects when you uninstall the component. If you do a lot of custom component development, consider creating a install/uninstall Java class, which can execute queries defined within the component. To sum up, whenever you write a new custom component, make sure that you bundle everything within the component.

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  • Spritebatch drawing sprite with jagged borders

    - by Mutoh
    Alright, I've been on the making of a sprite class and a sprite sheet manager, but have come across this problem. Pretty much, the project is acting like so; for example: Let's take this .png image, with a transparent background. Note how it has alpha-transparent pixels around it in the lineart. Now, in the latter link's image, in the left (with CornflowerBlue background) it is shown the image drawn in another project (let's call it "Project1") with a simpler sprite class - there, it works. The right (with Purple background for differentiating) shows it drawn with a different class in "Project2" - where the problem manifests itself. This is the Sprite class of Project1: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace WindowsGame2 { class Sprite { Vector2 pos = new Vector2(0, 0); Texture2D image; Rectangle size; float scale = 1.0f; // --- public float X { get { return pos.X; } set { pos.X = value; } } public float Y { get { return pos.Y; } set { pos.Y = value; } } public float Width { get { return size.Width; } } public float Height { get { return size.Height; } } public float Scale { get { return scale; } set { if (value < 0) value = 0; scale = value; if (image != null) { size.Width = (int)(image.Width * scale); size.Height = (int)(image.Height * scale); } } } // --- public void Load(ContentManager Man, string filename) { image = Man.Load<Texture2D>(filename); size = new Rectangle( 0, 0, (int)(image.Width * scale), (int)(image.Height * scale) ); } public void Become(Texture2D frame) { image = frame; size = new Rectangle( 0, 0, (int)(image.Width * scale), (int)(image.Height * scale) ); } public void Draw(SpriteBatch Desenhista) { // Desenhista.Draw(image, pos, Color.White); Desenhista.Draw( image, pos, new Rectangle( 0, 0, image.Width, image.Height ), Color.White, 0.0f, Vector2.Zero, scale, SpriteEffects.None, 0 ); } } } And this is the code in Project2, a rewritten, pretty much, version of the previous class. In this one I added sprite sheet managing and, in particular, removed Load and Become, to allow for static resources and only actual Sprites to be instantiated. using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Mobby_s_Adventure { // Actually, I might desconsider this, and instead use static AnimationLocation[] and instanciated ID and Frame; // For determining the starting frame of an animation in a sheet and being able to iterate through // the Rectangles vector of the Sheet; class AnimationLocation { public int Location; public int FrameCount; // --- public AnimationLocation(int StartingRow, int StartingColumn, int SheetWidth, int NumberOfFrames) { Location = (StartingRow * SheetWidth) + StartingColumn; FrameCount = NumberOfFrames; } public AnimationLocation(int PositionInSheet, int NumberOfFrames) { Location = PositionInSheet; FrameCount = NumberOfFrames; } public static int CalculatePosition(int StartingRow, int StartingColumn, SheetManager Sheet) { return ((StartingRow * Sheet.Width) + StartingColumn); } } class Sprite { // The general stuff; protected SheetManager Sheet; protected Vector2 Position; public Vector2 Axis; protected Color _Tint; public float Angle; public float Scale; protected SpriteEffects _Effect; // --- // protected AnimationManager Animation; // For managing the animations; protected AnimationLocation[] Animation; public int AnimationID; protected int Frame; // --- // Properties for easy accessing of the position of the sprite; public float X { get { return Position.X; } set { Position.X = Axis.X + value; } } public float Y { get { return Position.Y; } set { Position.Y = Axis.Y + value; } } // --- // Properties for knowing the size of the sprite's frames public float Width { get { return Sheet.FrameWidth * Scale; } } public float Height { get { return Sheet.FrameHeight * Scale; } } // --- // Properties for more stuff; public Color Tint { set { _Tint = value; } } public SpriteEffects Effect { set { _Effect = value; } } public int FrameID { get { return Frame; } set { if (value >= (Animation[AnimationID].FrameCount)) value = 0; Frame = value; } } // --- // The only things that will be constantly modified will be AnimationID and FrameID, anything else only // occasionally; public Sprite(SheetManager SpriteSheet, AnimationLocation[] Animations, Vector2 Location, Nullable<Vector2> Origin = null) { // Assign the sprite's sprite sheet; // (Passed by reference! To allow STATIC sheets!) Sheet = SpriteSheet; // Define the animations that the sprite has available; // (Passed by reference! To allow STATIC animation boundaries!) Animation = Animations; // Defaulting some numerical values; Angle = 0.0f; Scale = 1.0f; _Tint = Color.White; _Effect = SpriteEffects.None; // If the user wants a default Axis, it is set in the middle of the frame; if (Origin != null) Axis = Origin.Value; else Axis = new Vector2( Sheet.FrameWidth / 2, Sheet.FrameHeight / 2 ); // Now that we have the axis, we can set the position with no worries; X = Location.X; Y = Location.Y; } // Simply put, draw the sprite with all its characteristics; public void Draw(SpriteBatch Drafter) { Drafter.Draw( Sheet.Texture, Position, Sheet.Rectangles[Animation[AnimationID].Location + FrameID], // Find the rectangle which frames the wanted image; _Tint, Angle, Axis, Scale, _Effect, 0.0f ); } } } And, in any case, this is the SheetManager class found in the previous code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Mobby_s_Adventure { class SheetManager { protected Texture2D SpriteSheet; // For storing the sprite sheet; // Number of rows and frames in each row in the SpriteSheet; protected int NumberOfRows; protected int NumberOfColumns; // Size of a single frame; protected int _FrameWidth; protected int _FrameHeight; public Rectangle[] Rectangles; // For storing each frame; // --- public int Width { get { return NumberOfColumns; } } public int Height { get { return NumberOfRows; } } // --- public int FrameWidth { get { return _FrameWidth; } } public int FrameHeight { get { return _FrameHeight; } } // --- public Texture2D Texture { get { return SpriteSheet; } } // --- public SheetManager (Texture2D Texture, int Rows, int FramesInEachRow) { // Normal assigning SpriteSheet = Texture; NumberOfRows = Rows; NumberOfColumns = FramesInEachRow; _FrameHeight = Texture.Height / NumberOfRows; _FrameWidth = Texture.Width / NumberOfColumns; // Framing everything Rectangles = new Rectangle[NumberOfRows * NumberOfColumns]; int ID = 0; for (int i = 0; i < NumberOfRows; i++) { for (int j = 0; j < NumberOfColumns; j++) { Rectangles[ID] = new Rectangle ( _FrameWidth * j, _FrameHeight * i, _FrameWidth, _FrameHeight ); ID++; } } } public SheetManager (Texture2D Texture, int NumberOfFrames): this(Texture, 1, NumberOfFrames) { } } } For even more comprehending, if needed, here is how the main code looks like (it's just messing with the class' capacities, nothing actually; the result is a disembodied feet walking in place animation on the top-left of the screen and a static axe nearby): using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using System.Threading; namespace Mobby_s_Adventure { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; static List<Sprite> ToDraw; static Texture2D AxeSheet; static Texture2D FeetSheet; static SheetManager Axe; static Sprite Jojora; static AnimationLocation[] Hack = new AnimationLocation[1]; static SheetManager Feet; static Sprite Mutoh; static AnimationLocation[] FeetAnimations = new AnimationLocation[2]; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; this.TargetElapsedTime = TimeSpan.FromMilliseconds(100); this.IsFixedTimeStep = true; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // Loading logic ToDraw = new List<Sprite>(); AxeSheet = Content.Load<Texture2D>("Sheet"); FeetSheet = Content.Load<Texture2D>("Feet Sheet"); Axe = new SheetManager(AxeSheet, 1); Hack[0] = new AnimationLocation(0, 1); Jojora = new Sprite(Axe, Hack, new Vector2(100, 100), new Vector2(5, 55)); Jojora.AnimationID = 0; Jojora.FrameID = 0; Feet = new SheetManager(FeetSheet, 8); FeetAnimations[0] = new AnimationLocation(1, 7); FeetAnimations[1] = new AnimationLocation(0, 1); Mutoh = new Sprite(Feet, FeetAnimations, new Vector2(0, 0)); Mutoh.AnimationID = 0; Mutoh.FrameID = 0; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // Update logic Mutoh.FrameID++; ToDraw.Add(Mutoh); ToDraw.Add(Jojora); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Purple); // Drawing logic spriteBatch.Begin(); foreach (Sprite Element in ToDraw) { Element.Draw(spriteBatch); } spriteBatch.Draw(Content.Load<Texture2D>("Sheet"), new Rectangle(50, 50, 55, 60), Color.White); spriteBatch.End(); base.Draw(gameTime); } } } Please help me find out what I'm overlooking! One thing that I have noticed and could aid is that, if inserted the equivalent of this code spriteBatch.Draw( Content.Load<Texture2D>("Image Location"), new Rectangle(X, Y, images width, height), Color.White ); in Project2's Draw(GameTime) of the main loop, it works. EDIT Ok, even if the matter remains unsolved, I have made some more progress! As you see, I managed to get the two kinds of rendering in the same project (the aforementioned Project2, with the more complex Sprite class). This was achieved by adding the following code to Draw(GameTime): protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Purple); // Drawing logic spriteBatch.Begin(); foreach (Sprite Element in ToDraw) { Element.Draw(spriteBatch); } // Starting here spriteBatch.Draw( Axe.Texture, new Vector2(65, 100), new Rectangle ( 0, 0, Axe.FrameWidth, Axe.FrameHeight ), Color.White, 0.0f, new Vector2(0, 0), 1.0f, SpriteEffects.None, 0.0f ); // Ending here spriteBatch.End(); base.Draw(gameTime); } (Supposing that Axe is the SheetManager containing the texture, sorry if the "jargons" of my code confuse you :s) Thus, I have noticed that the problem is within the Sprite class. But I only get more clueless, because even after modifying its Draw function to this: public void Draw(SpriteBatch Drafter) { /*Drafter.Draw( Sheet.Texture, Position, Sheet.Rectangles[Animation[AnimationID].Location + FrameID], // Find the rectangle which frames the wanted image; _Tint, Angle, Axis, Scale, _Effect, 0.0f );*/ Drafter.Draw( Sheet.Texture, Position, new Rectangle( 0, 0, Sheet.FrameWidth, Sheet.FrameHeight ), Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0 ); } to make it as simple as the patch of code that works, it still draws the sprite jaggedly!

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  • WD MBWE II (White Strip Light) 2TB - unable to access data

    - by user210477
    I have a WD MBWE II (White Strip Light) 2TB - (WD20000H2NC-00) Was working fine until a few days ago. I guess there was a power failure and after that I am unable to access the 'Public' or the 'Download' folder anymore. I have been searching for answers everywhere but came up empty handed. Web GUI still works, SSH works. I hooked up both the drives on my PC and UFS Explorer sees the drive. But so far I am unable to retrieve any of my data. I do not remember what RAID setting I used when I first got the drive. I can see from GUI that it is set as "Stripe". The drive contains 10 years of family pictures which I really do not want to loose. Sadly and stupidly, I didn't even keep a backup of this drive. Can somebody please help or point me in the right direction. Thank you in advance for your help. Disk Utility on Ubuntu reports 1405 bad sectors on one drive. How can I retrieve my data? Please help. Logs below: ~ # mdadm --detail /dev/md[012345678] /dev/md0: Version : 0.90 Creation Time : Wed Jul 15 08:36:17 2009 Raid Level : raid1 Array Size : 1959872 (1914.26 MiB 2006.91 MB) Used Dev Size : 1959872 (1914.26 MiB 2006.91 MB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 0 Persistence : Superblock is persistent Update Time : Fri Nov 1 13:53:29 2013 State : clean Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 UUID : 04f7a661:98983b3b:26b29e4f:9b646adb Events : 0.266 Number Major Minor RaidDevice State 0 8 1 0 active sync /dev/sda1 1 8 17 1 active sync /dev/sdb1 /dev/md1: Version : 0.90 Creation Time : Wed Jul 15 08:36:18 2009 Raid Level : raid1 Array Size : 256896 (250.92 MiB 263.06 MB) Used Dev Size : 256896 (250.92 MiB 263.06 MB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 1 Persistence : Superblock is persistent Update Time : Wed Oct 30 22:08:21 2013 State : clean Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 UUID : aaa7b859:c475312d:efc5a766:6526b867 Events : 0.10 Number Major Minor RaidDevice State 0 8 2 0 active sync /dev/sda2 1 8 18 1 active sync /dev/sdb2 /dev/md2: Version : 0.90 Creation Time : Sat Sep 25 10:01:26 2010 Raid Level : raid0 Array Size : 1947045760 (1856.85 GiB 1993.77 GB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 2 Persistence : Superblock is persistent Update Time : Fri Nov 1 13:30:53 2013 State : active Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 Chunk Size : 64K UUID : 01dae60a:6831077b:77f74530:8680c183 Events : 0.97 Number Major Minor RaidDevice State 0 8 4 0 active sync /dev/sda4 1 8 20 1 active sync /dev/sdb4 /dev/md3: Version : 0.90 Creation Time : Wed Jul 15 08:36:18 2009 Raid Level : raid1 Array Size : 987904 (964.91 MiB 1011.61 MB) Used Dev Size : 987904 (964.91 MiB 1011.61 MB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 3 Persistence : Superblock is persistent Update Time : Fri Nov 1 13:26:33 2013 State : clean Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 UUID : 3f4099f2:72e6171b:5ba962fd:48464a62 Events : 0.54 Number Major Minor RaidDevice State 0 8 3 0 active sync /dev/sda3 1 8 19 1 active sync /dev/sdb3 mdadm: md device /dev/md4 does not appear to be active. mdadm: md device /dev/md5 does not appear to be active. mdadm: md device /dev/md6 does not appear to be active. mdadm: md device /dev/md7 does not appear to be active. mdadm: md device /dev/md8 does not appear to be active. ~ # cat /etc/mtab securityfs /sys/kernel/security securityfs rw 0 0 /dev/md2 /DataVolume xfs rw,usrquota 0 0 /dev/md4 /ExtendVolume xfs rw,usrquota 0 0 ~ # df -k Filesystem 1k-blocks Used Available Use% Mounted on /dev/md0 1929044 145092 1685960 8% / /dev/md3 972344 123452 799500 13% /var /dev/ram0 63412 20 63392 0% /mnt/ram ~ # mdadm -D /dev/md2 /dev/md2: Version : 0.90 Creation Time : Sat Sep 25 10:01:26 2010 Raid Level : raid0 Array Size : 1947045760 (1856.85 GiB 1993.77 GB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 2 Persistence : Superblock is persistent Update Time : Fri Nov 1 13:30:53 2013 State : active Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 Chunk Size : 64K UUID : 01dae60a:6831077b:77f74530:8680c183 Events : 0.97 Number Major Minor RaidDevice State 0 8 4 0 active sync /dev/sda4 1 8 20 1 active sync /dev/sdb4 ~ # mdadm -D /dev/md4 mdadm: md device /dev/md4 does not appear to be active. ~ # mount /dev/root on / type ext3 (rw,noatime,data=ordered) proc on /proc type proc (rw) sys on /sys type sysfs (rw) /dev/pts on /dev/pts type devpts (rw) securityfs on /sys/kernel/security type securityfs (rw) /dev/md3 on /var type ext3 (rw,noatime,data=ordered) /dev/ram0 on /mnt/ram type tmpfs (rw) ~ # cat /var/log/messages Oct 29 18:04:50 shmotashNAS daemon.warn wixEvent[3462]: Network Link - NIC 1 link is down. Oct 29 18:04:59 shmotashNAS daemon.info wixEvent[3462]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 29 18:04:59 shmotashNAS daemon.info wixEvent[3462]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 29 18:17:45 shmotashNAS daemon.warn wixEvent[3462]: Network Link - NIC 1 link is down. Oct 29 18:17:53 shmotashNAS daemon.info wixEvent[3462]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 29 18:17:53 shmotashNAS daemon.info wixEvent[3462]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 00:50:11 shmotashNAS daemon.warn wixEvent[3462]: Network Link - NIC 1 link is down. Oct 30 00:50:19 shmotashNAS daemon.info wixEvent[3462]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 00:50:19 shmotashNAS daemon.info wixEvent[3462]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 16:29:47 shmotashNAS daemon.warn wixEvent[3462]: Network Link - NIC 1 link is down. Oct 30 16:30:00 shmotashNAS daemon.info wixEvent[3462]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 16:30:00 shmotashNAS daemon.info wixEvent[3462]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 18:27:22 shmotashNAS daemon.warn wixEvent[3462]: Network Link - NIC 1 link is down. Oct 30 18:27:30 shmotashNAS daemon.info wixEvent[3462]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 18:27:30 shmotashNAS daemon.info wixEvent[3462]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 19:06:03 shmotashNAS daemon.warn wixEvent[3462]: Network Link - NIC 1 link is down. Oct 30 19:06:10 shmotashNAS daemon.info wixEvent[3462]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 19:06:10 shmotashNAS daemon.info wixEvent[3462]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 19:14:58 shmotashNAS daemon.warn wixEvent[3462]: Media Server - Media Server cannot find the path to one or more of the default folders: /Public/Shared Music, /Public/Shared Pictures or /Public/Shared Videos. Please verify that these folders have not been removed or that the names have not been changed. Oct 30 19:20:05 shmotashNAS daemon.alert wixEvent[3462]: Thermal Alarm - System temperature exceeded threshold.(66 degrees) Oct 30 19:58:29 shmotashNAS daemon.alert wixEvent[3462]: HDD SMART - HDD 1 SMART Health Status: Failed. Oct 30 22:05:39 shmotashNAS daemon.info init: Starting pid 13043, console /dev/null: '/usr/bin/killall' Oct 30 22:05:39 shmotashNAS syslog.info System log daemon exiting. Oct 30 22:08:09 shmotashNAS syslog.info syslogd started: BusyBox v1.1.1 Oct 30 22:08:09 shmotashNAS daemon.warn wixEvent[3557]: Network Link - NIC 1 link is down. Oct 30 22:08:19 shmotashNAS daemon.info wixEvent[3557]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 22:08:25 shmotashNAS daemon.warn wixEvent[3557]: Network Link - NIC 1 link is down. Oct 30 22:08:37 shmotashNAS daemon.info wixEvent[3557]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 22:08:44 shmotashNAS daemon.warn wixEvent[3557]: Network Link - NIC 1 link is down. Oct 30 22:08:46 shmotashNAS syslog.info miocrawler: +++++++++++++++ START OF ./miocrawler at 2013:10:30 - 22:08:46 [Version 01.09.00.96] ++++++++++++++ Oct 30 22:08:46 shmotashNAS syslog.info miocrawler: mc_db_init ... Oct 30 22:08:46 shmotashNAS syslog.info miocrawler: ****** database does not exist. ret = -1, creating path Oct 30 22:08:49 shmotashNAS syslog.info miocrawler: === mc_db_init ...Done. Oct 30 22:08:50 shmotashNAS syslog.info miocrawler: mcUtilsInit() Creating free queue pool Oct 30 22:08:51 shmotashNAS syslog.info miocrawler: === mcUtilsInit() Done. Oct 30 22:08:51 shmotashNAS syslog.info miocrawler: === inotify init done. Oct 30 22:08:51 shmotashNAS syslog.info miocrawler: mc_trans_updater_init() ... Oct 30 22:08:52 shmotashNAS syslog.info miocrawler: === mc_trans_updater_init() ...Done. Oct 30 22:08:52 shmotashNAS syslog.info miocrawler: === Walking directory done. Oct 30 22:08:57 shmotashNAS daemon.info wixEvent[3557]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 22:08:57 shmotashNAS daemon.info wixEvent[3557]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 22:08:57 shmotashNAS daemon.info wixEvent[3557]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 22:08:57 shmotashNAS daemon.info wixEvent[3557]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 22:09:10 shmotashNAS daemon.info init: Starting pid 4605, console /dev/null: '/bin/touch' Oct 30 22:09:10 shmotashNAS daemon.info init: Starting pid 4607, console /dev/ttyS0: '/sbin/getty' Oct 30 22:09:10 shmotashNAS daemon.info wixEvent[3557]: System Startup - System startup. Oct 30 22:09:16 shmotashNAS daemon.warn wixEvent[3557]: Media Server - Media Server cannot find the path to one or more of the default folders: /Public/Shared Music, /Public/Shared Pictures or /Public/Shared Videos. Please verify that these folders have not been removed or that the names have not been changed. Oct 30 22:14:14 shmotashNAS daemon.warn wixEvent[3557]: Network Link - NIC 1 link is down. Oct 30 22:14:21 shmotashNAS daemon.info wixEvent[3557]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 22:14:21 shmotashNAS daemon.info wixEvent[3557]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 22:29:36 shmotashNAS daemon.warn wixEvent[3557]: System Reboot - System will reboot. Oct 30 22:29:40 shmotashNAS daemon.info init: Starting pid 5974, console /dev/null: '/usr/bin/killall' Oct 30 22:29:40 shmotashNAS syslog.info System log daemon exiting. Oct 30 22:47:56 shmotashNAS syslog.info syslogd started: BusyBox v1.1.1 Oct 30 22:47:56 shmotashNAS daemon.warn wixEvent[3461]: Network Link - NIC 1 link is down. Oct 30 22:48:02 shmotashNAS daemon.info wixEvent[3461]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 22:48:02 shmotashNAS daemon.info wixEvent[3461]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 22:48:09 shmotashNAS syslog.info miocrawler: +++++++++++++++ START OF ./miocrawler at 2013:10:30 - 22:48:09 [Version 01.09.00.96] ++++++++++++++ Oct 30 22:48:09 shmotashNAS syslog.info miocrawler: mc_db_init ... Oct 30 22:48:09 shmotashNAS syslog.info miocrawler: ++++++++ database exists: ret = 0 Oct 30 22:48:10 shmotashNAS syslog.info miocrawler: === mc_db_init ...Done. Oct 30 22:48:10 shmotashNAS syslog.info miocrawler: mcUtilsInit() Creating free queue pool Oct 30 22:48:11 shmotashNAS syslog.info miocrawler: === mcUtilsInit() Done. Oct 30 22:48:11 shmotashNAS syslog.info miocrawler: === inotify init done. Oct 30 22:48:11 shmotashNAS syslog.info miocrawler: mc_trans_updater_init() ... Oct 30 22:48:11 shmotashNAS syslog.info miocrawler: === mc_trans_updater_init() ...Done. Oct 30 22:48:11 shmotashNAS syslog.info miocrawler: === Walking directory done. Oct 30 22:48:27 shmotashNAS daemon.info init: Starting pid 4079, console /dev/null: '/bin/touch' Oct 30 22:48:27 shmotashNAS daemon.info init: Starting pid 4080, console /dev/ttyS0: '/sbin/getty' Oct 30 22:48:28 shmotashNAS daemon.info wixEvent[3461]: System Startup - System startup. Oct 30 22:49:01 shmotashNAS daemon.warn wixEvent[3461]: Media Server - Media Server cannot find the path to one or more of the default folders: /Public/Shared Music, /Public/Shared Pictures or /Public/Shared Videos. Please verify that these folders have not been removed or that the names have not been changed. Oct 30 23:51:11 shmotashNAS daemon.warn wixEvent[3461]: System Reboot - System will reboot. Oct 30 23:51:16 shmotashNAS daemon.info init: Starting pid 6498, console /dev/null: '/usr/bin/killall' Oct 30 23:51:16 shmotashNAS syslog.info System log daemon exiting. Oct 30 23:54:19 shmotashNAS syslog.info syslogd started: BusyBox v1.1.1 Oct 30 23:55:37 shmotashNAS daemon.info wixEvent[3476]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 23:55:37 shmotashNAS daemon.info wixEvent[3476]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 23:55:44 shmotashNAS syslog.info miocrawler: +++++++++++++++ START OF ./miocrawler at 2013:10:30 - 23:55:44 [Version 01.09.00.96] ++++++++++++++ Oct 30 23:55:44 shmotashNAS syslog.info miocrawler: mc_db_init ... Oct 30 23:55:44 shmotashNAS syslog.info miocrawler: ++++++++ database exists: ret = 0 Oct 30 23:55:45 shmotashNAS syslog.info miocrawler: === mc_db_init ...Done. Oct 30 23:55:45 shmotashNAS syslog.info miocrawler: mcUtilsInit() Creating free queue pool Oct 30 23:55:46 shmotashNAS syslog.info miocrawler: === mcUtilsInit() Done. Oct 30 23:55:46 shmotashNAS syslog.info miocrawler: === inotify init done. Oct 30 23:55:46 shmotashNAS syslog.info miocrawler: mc_trans_updater_init() ... Oct 30 23:55:46 shmotashNAS syslog.info miocrawler: === mc_trans_updater_init() ...Done. Oct 30 23:55:46 shmotashNAS syslog.info miocrawler: === Walking directory done. Oct 30 23:55:58 shmotashNAS daemon.info init: Starting pid 4115, console /dev/null: '/bin/touch' Oct 30 23:55:58 shmotashNAS daemon.info init: Starting pid 4116, console /dev/ttyS0: '/sbin/getty' Oct 30 23:55:58 shmotashNAS daemon.info wixEvent[3476]: System Startup - System startup. Oct 30 23:56:33 shmotashNAS daemon.warn wixEvent[3476]: Media Server - Media Server cannot find the path to one or more of the default folders: /Public/Shared Music, /Public/Shared Pictures or /Public/Shared Videos. Please verify that these folders have not been removed or that the names have not been changed. Oct 31 00:29:14 shmotashNAS auth.info sshd[5409]: Server listening on 0.0.0.0 port 22. Oct 31 00:31:25 shmotashNAS auth.info sshd[5486]: Accepted password for root from 192.168.1.100 port 50785 ssh2 Oct 31 00:33:44 shmotashNAS auth.info sshd[5565]: Accepted password for root from 192.168.1.100 port 50817 ssh2 Oct 31 00:36:39 shmotashNAS daemon.info init: Starting pid 5680, console /dev/null: '/usr/bin/killall' Oct 31 00:36:39 shmotashNAS syslog.info System log daemon exiting. Oct 31 00:40:44 shmotashNAS syslog.info syslogd started: BusyBox v1.1.1 Oct 31 00:40:51 shmotashNAS daemon.info wixEvent[3464]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 31 00:40:51 shmotashNAS daemon.info wixEvent[3464]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 31 00:41:00 shmotashNAS syslog.info miocrawler: +++++++++++++++ START OF ./miocrawler at 2013:10:31 - 00:41:00 [Version 01.09.00.96] ++++++++++++++ Oct 31 00:41:00 shmotashNAS syslog.info miocrawler: mc_db_init ... Oct 31 00:41:00 shmotashNAS syslog.info miocrawler: ++++++++ database exists: ret = 0 Oct 31 00:41:00 shmotashNAS syslog.info miocrawler: === mc_db_init ...Done. Oct 31 00:41:01 shmotashNAS syslog.info miocrawler: mcUtilsInit() Creating free queue pool Oct 31 00:41:02 shmotashNAS syslog.info miocrawler: === mcUtilsInit() Done. Oct 31 00:41:02 shmotashNAS syslog.info miocrawler: === inotify init done. Oct 31 00:41:02 shmotashNAS syslog.info miocrawler: mc_trans_updater_init() ... Oct 31 00:41:02 shmotashNAS syslog.info miocrawler: === mc_trans_updater_init() ...Done. Oct 31 00:41:02 shmotashNAS syslog.info miocrawler: === Walking directory done. Oct 31 00:41:14 shmotashNAS daemon.info init: Starting pid 4101, console /dev/null: '/bin/touch' Oct 31 00:41:14 shmotashNAS daemon.info init: Starting pid 4102, console /dev/ttyS0: '/sbin/getty' Oct 31 00:41:15 shmotashNAS daemon.info wixEvent[3464]: System Startup - System startup. Oct 31 00:41:47 shmotashNAS daemon.warn wixEvent[3464]: Media Server - Media Server cannot find the path to one or more of the default folders: /Public/Shared Music, /Public/Shared Pictures or /Public/Shared Videos. Please verify that these folders have not been removed or that the names have not been changed. Oct 31 01:13:19 shmotashNAS daemon.info init: Starting pid 5385, console /dev/null: '/usr/bin/killall' Oct 31 01:13:19 shmotashNAS syslog.info System log daemon exiting. Nov 1 13:26:25 shmotashNAS syslog.info syslogd started: BusyBox v1.1.1 Nov 1 13:26:32 shmotashNAS daemon.info wixEvent[3471]: Network Link - NIC 1 link is up 100 Mbps full duplex. Nov 1 13:26:32 shmotashNAS daemon.info wixEvent[3471]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Nov 1 13:26:38 shmotashNAS syslog.info miocrawler: +++++++++++++++ START OF ./miocrawler at 2013:11:01 - 13:26:38 [Version 01.09.00.96] ++++++++++++++ Nov 1 13:26:38 shmotashNAS syslog.info miocrawler: mc_db_init ... Nov 1 13:26:38 shmotashNAS syslog.info miocrawler: ++++++++ database exists: ret = 0 Nov 1 13:26:39 shmotashNAS syslog.info miocrawler: === mc_db_init ...Done. Nov 1 13:26:39 shmotashNAS syslog.info miocrawler: mcUtilsInit() Creating free queue pool Nov 1 13:26:40 shmotashNAS syslog.info miocrawler: === mcUtilsInit() Done. Nov 1 13:26:40 shmotashNAS syslog.info miocrawler: === inotify init done. Nov 1 13:26:40 shmotashNAS syslog.info miocrawler: mc_trans_updater_init() ... Nov 1 13:26:40 shmotashNAS syslog.info miocrawler: === mc_trans_updater_init() ...Done. Nov 1 13:26:40 shmotashNAS syslog.info miocrawler: === Walking directory done. Nov 1 13:26:52 shmotashNAS daemon.info init: Starting pid 4078, console /dev/null: '/bin/touch' Nov 1 13:26:52 shmotashNAS daemon.info init: Starting pid 4079, console /dev/ttyS0: '/sbin/getty' Nov 1 13:26:52 shmotashNAS daemon.info wixEvent[3471]: System Startup - System startup. Nov 1 13:27:28 shmotashNAS daemon.warn wixEvent[3471]: Media Server - Media Server cannot find the path to one or more of the default folders: /Public/Shared Music, /Public/Shared Pictures or /Public/Shared Videos. Please verify that these folders have not been removed or that the names have not been changed. Nov 1 13:44:48 shmotashNAS auth.info sshd[5375]: Accepted password for root from 192.168.1.103 port 50217 ssh2 Nov 1 13:51:08 shmotashNAS auth.info sshd[5894]: Accepted password for root from 192.168.1.103 port 50380 ssh2

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  • VSTO Word ContentControls, Y U No have Name property?

    - by System.Cats.Lol
    When you add a VSTO (not Word native) content control, you specify the name: controls.AddContentControl(wordRange, "foo", wdType); Where controls is the VSTO (extended) Document.Controls collection. You can later look up the control by name: ContentControl myContentControl = controls["foo"]; So why in the world is there no Name property for ContentControl? (or ContentControlBase, or any of the other derivatives). I'm implementing a wrapper class for the Document.Controls property that lets you add or iterate the content controls. When iterating the underlying Document.Controls, there's no way to look up the name of each control. (We need it to return an instance of our ContentControl wrapper). So currently I'm doing this in our ContentControls wrapper class: public IEnumerator<IContentControl> GetEnumerator() { System.Collections.IEnumerator en = this.wordControls.GetEnumerator(); while (en.MoveNext()) { // VSTO Document.Controls includes all managed controls, not just // VSTO ContentControls; return only those. if (en.Current is Microsoft.Office.Tools.Word.ContentControl) { // The control's name isn't stored with the control, only when it was added, // so use a placeholder name for the wrapper. yield return new ContentControl("Unknown", (Microsoft.Office.Tools.Word.ContentControl)en.Current); } } } I'd prefer to not have to resort to keeping a map of names-to-wrapper-objects in our ContentControls object. Can anyone tell me how to get the control's name (the name parameter that was passed to Controls.Add()?

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  • Would it be simply better to use the system's functions rather than use the language?

    - by Nullw0rm
    There are many scenarios where I've questioned PHP's performance with some of its functions, and whether I should build a complex class to handle specific things using its seemingly slow tools. For example, Complex regular expressions with sed and processing with awk would seemingly be exponential in performance rather than making PHP's regular expression and seemingly excessive functions parse and in time manage to finish it. If I were to do a lot of network tasks such as MX lookups/DIGging/retrieving simultaneously I would rather pass it via system() and let the OS handle it itself. There are simply too many functions in PHP, that are inefficient and result in slow pages or can be handled easier by the OS. What are your opinions? Do you think I should do the hard work with the OS in its own/custom functions?

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  • (VB or C#) Run app in system tray and listen to keyboard input even when the app is not in focus

    - by Avinash Sonee
    I want to make an app which on loading sits in the system tray and even after I open another program (say notepad or vlc or anything) i.e. even when the app is not in focus and if I press "G" on my keyboard, the tray icon should show a tool tip - "key G is pressed". I have tried several codes but nothing works when the app goes out of focus. I can use Register Hot Key (http://msdn.microsoft.com/en-us/library/ms646309(VS.85).aspx) but it needs a modifier also (like Ctrl or Alt etc. along with my key G). So, is there any way I can achieve this? something which many tray icons do like antivirus apps, etc. and I do not want to use AutoHotkey application. I want to build one but need some help. Thanks!

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  • How i installing iphone application in iphone using window operating system?

    - by Rajendra Bhole
    Hi,My process have done on before, 1) I developing an application for apple iphone an generating .app file using Ad-Hoc build. 2) My iphone os is 3.1.2 and i developing .ipa file simply drag-and-drop my .app file into iTunes on apple leopard 10.5.8 version. 3) After that this .ipa file again drag-and-drop in windowsXP iTunes. 4) Then sync iphone to iTunes of windowsXP and that .ipa file from iTunes(WindowsXP) in my iphone having version 3.1.2 . The above process i have done, it will fine worked on 3.1.2 but it not working and installing on iphone device 3.1.3 version. How i troubleshoot the above problem.

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  • "Unable to get system library for project" after I upgraded to Android SDK 2.3 and ADT 8.0

    - by Jonas
    Today I upgraded to Android SDK 2.3 and I also upgraded the Eclipse Plugin Androi Developer Tools 8.0 (from 0.9.9). I also upgraded my Java Development Kit to 1.6_22. Now in Eclipse I get many errors in all my Android projects. The error messages are like: The type java.lang.Object cannot be resolved. It is indirectly referenced from required .class files. How can I fix this so I can use my Android projects again? In the Build Path for these projects, I don't have any references to an android.jar but a message: Unable to get system library for project

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  • How to edit files on the users file system from my web server?

    - by Abs
    Hello all, I am really looking for implementation advice as I have entered a new realm that I am not familiar with. At the simplest level, I would like to find a way that I can read/write to a users machine from my web server. For this to work, I think I will have to install some sort of "plugin" on the users machine which can receive (or poll?) the server for instructions. The above is the line of thought that I currently have, maybe using JAVA to do this. This needs to work on Linux, Mac and Windows OS. I am really looking for advice on the above, is it a good idea? Is there a better way of doing this? Is there something out there already that I can build on top of? I really appreciate all input and advice as this is something I have not done before. Thanks all

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  • How to Reduce the Size of Your WinSXS Folder on Windows 7 or 8

    - by Chris Hoffman
    The WinSXS folder at C:\Windows\WinSXS is massive and continues to grow the longer you have Windows installed. This folder builds up unnecessary files over time, such as old versions of system components. This folder also contains files for uninstalled, disabled Windows components. Even if you don’t have a Windows component installed, it will be present in your WinSXS folder, taking up space. Why the WinSXS Folder Gets to Big The WinSXS folder contains all Windows system components. In fact, component files elsewhere in Windows are just links to files contained in the WinSXS folder. The WinSXS folder contains every operating system file. When Windows installs updates, it drops the new Windows component in the WinSXS folder and keeps the old component in the WinSXS folder. This means that every Windows Update you install increases the size of your WinSXS folder. This allows you to uninstall operating system updates from the Control Panel, which can be useful in the case of a buggy update — but it’s a feature that’s rarely used. Windows 7 dealt with this by including a feature that allows Windows to clean up old Windows update files after you install a new Windows service pack. The idea was that the system could be cleaned up regularly along with service packs. However, Windows 7 only saw one service pack — Service Pack 1 — released in 2010. Microsoft has no intention of launching another. This means that, for more than three years, Windows update uninstallation files have been building up on Windows 7 systems and couldn’t be easily removed. Clean Up Update Files To fix this problem, Microsoft recently backported a feature from Windows 8 to Windows 7. They did this without much fanfare — it was rolled out in a typical minor operating system update, the kind that don’t generally add new features. To clean up such update files, open the Disk Cleanup wizard (tap the Windows key, type “disk cleanup” into the Start menu, and press Enter). Click the Clean up System Files button, enable the Windows Update Cleanup option and click OK. If you’ve been using your Windows 7 system for a few years, you’ll likely be able to free several gigabytes of space. The next time you reboot after doing this, Windows will take a few minutes to clean up system files before you can log in and use your desktop. If you don’t see this feature in the Disk Cleanup window, you’re likely behind on your updates — install the latest updates from Windows Update. Windows 8 and 8.1 include built-in features that do this automatically. In fact, there’s a StartComponentCleanup scheduled task included with Windows that will automatically run in the background, cleaning up components 30 days after you’ve installed them. This 30-day period gives you time to uninstall an update if it causes problems. If you’d like to manually clean up updates, you can also use the Windows Update Cleanup option in the Disk Usage window, just as you can on Windows 7. (To open it, tap the Windows key, type “disk cleanup” to perform a search, and click the “Free up disk space by removing unnecessary files” shortcut that appears.) Windows 8.1 gives you more options, allowing you to forcibly remove all previous versions of uninstalled components, even ones that haven’t been around for more than 30 days. These commands must be run in an elevated Command Prompt — in other words, start the Command Prompt window as Administrator. For example, the following command will uninstall all previous versions of components without the scheduled task’s 30-day grace period: DISM.exe /online /Cleanup-Image /StartComponentCleanup The following command will remove files needed for uninstallation of service packs. You won’t be able to uninstall any currently installed service packs after running this command: DISM.exe /online /Cleanup-Image /SPSuperseded The following command will remove all old versions of every component. You won’t be able to uninstall any currently installed service packs or updates after this completes: DISM.exe /online /Cleanup-Image /StartComponentCleanup /ResetBase Remove Features on Demand Modern versions of Windows allow you to enable or disable Windows features on demand. You’ll find a list of these features in the Windows Features window you can access from the Control Panel. Even features you don’t have installed — that is, the features you see unchecked in this window — are stored on your hard drive in your WinSXS folder. If you choose to install them, they’ll be made available from your WinSXS folder. This means you won’t have to download anything or provide Windows installation media to install these features. However, these features take up space. While this shouldn’t matter on typical computers, users with extremely low amounts of storage or Windows server administrators who want to slim their Windows installs down to the smallest possible set of system files may want to get these files off their hard drives. For this reason, Windows 8 added a new option that allows you to remove these uninstalled components from the WinSXS folder entirely, freeing up space. If you choose to install the removed components later, Windows will prompt you to download the component files from Microsoft. To do this, open a Command Prompt window as Administrator. Use the following command to see the features available to you: DISM.exe /Online /English /Get-Features /Format:Table You’ll see a table of feature names and their states. To remove a feature from your system, you’d use the following command, replacing NAME with the name of the feature you want to remove. You can get the feature name you need from the table above. DISM.exe /Online /Disable-Feature /featurename:NAME /Remove If you run the /GetFeatures command again, you’ll now see that the feature has a status of “Disabled with Payload Removed” instead of just “Disabled.” That’s how you know it’s not taking up space on your computer’s hard drive. If you’re trying to slim down a Windows system as much as possible, be sure to check out our lists of ways to free up disk space on Windows and reduce the space used by system files.     

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  • Writing the tests for FluentPath

    - by Bertrand Le Roy
    Writing the tests for FluentPath is a challenge. The library is a wrapper around a legacy API (System.IO) that wasn’t designed to be easily testable. If it were more testable, the sensible testing methodology would be to tell System.IO to act against a mock file system, which would enable me to verify that my code is doing the expected file system operations without having to manipulate the actual, physical file system: what we are testing here is FluentPath, not System.IO. Unfortunately, that is not an option as nothing in System.IO enables us to plug a mock file system in. As a consequence, we are left with few options. A few people have suggested me to abstract my calls to System.IO away so that I could tell FluentPath – not System.IO – to use a mock instead of the real thing. That in turn is getting a little silly: FluentPath already is a thin abstraction around System.IO, so layering another abstraction between them would double the test surface while bringing little or no value. I would have to test that new abstraction layer, and that would bring us back to square one. Unless I’m missing something, the only option I have here is to bite the bullet and test against the real file system. Of course, the tests that do that can hardly be called unit tests. They are more integration tests as they don’t only test bits of my code. They really test the successful integration of my code with the underlying System.IO. In order to write such tests, the techniques of BDD work particularly well as they enable you to express scenarios in natural language, from which test code is generated. Integration tests are being better expressed as scenarios orchestrating a few basic behaviors, so this is a nice fit. The Orchard team has been successfully using SpecFlow for integration tests for a while and I thought it was pretty cool so that’s what I decided to use. Consider for example the following scenario: Scenario: Change extension Given a clean test directory When I change the extension of bar\notes.txt to foo Then bar\notes.txt should not exist And bar\notes.foo should exist This is human readable and tells you everything you need to know about what you’re testing, but it is also executable code. What happens when SpecFlow compiles this scenario is that it executes a bunch of regular expressions that identify the known Given (set-up phases), When (actions) and Then (result assertions) to identify the code to run, which is then translated into calls into the appropriate methods. Nothing magical. Here is the code generated by SpecFlow: [NUnit.Framework.TestAttribute()] [NUnit.Framework.DescriptionAttribute("Change extension")] public virtual void ChangeExtension() { TechTalk.SpecFlow.ScenarioInfo scenarioInfo = new TechTalk.SpecFlow.ScenarioInfo("Change extension", ((string[])(null))); #line 6 this.ScenarioSetup(scenarioInfo); #line 7 testRunner.Given("a clean test directory"); #line 8 testRunner.When("I change the extension of " + "bar\\notes.txt to foo"); #line 9 testRunner.Then("bar\\notes.txt should not exist"); #line 10 testRunner.And("bar\\notes.foo should exist"); #line hidden testRunner.CollectScenarioErrors();} The #line directives are there to give clues to the debugger, because yes, you can put breakpoints into a scenario: The way you usually write tests with SpecFlow is that you write the scenario first, let it fail, then write the translation of your Given, When and Then into code if they don’t already exist, which results in running but failing tests, and then you write the code to make your tests pass (you implement the scenario). In the case of FluentPath, I built a simple Given method that builds a simple file hierarchy in a temporary directory that all scenarios are going to work with: [Given("a clean test directory")] public void GivenACleanDirectory() { _path = new Path(SystemIO.Path.GetTempPath()) .CreateSubDirectory("FluentPathSpecs") .MakeCurrent(); _path.GetFileSystemEntries() .Delete(true); _path.CreateFile("foo.txt", "This is a text file named foo."); var bar = _path.CreateSubDirectory("bar"); bar.CreateFile("baz.txt", "bar baz") .SetLastWriteTime(DateTime.Now.AddSeconds(-2)); bar.CreateFile("notes.txt", "This is a text file containing notes."); var barbar = bar.CreateSubDirectory("bar"); barbar.CreateFile("deep.txt", "Deep thoughts"); var sub = _path.CreateSubDirectory("sub"); sub.CreateSubDirectory("subsub"); sub.CreateFile("baz.txt", "sub baz") .SetLastWriteTime(DateTime.Now); sub.CreateFile("binary.bin", new byte[] {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0xFF}); } Then, to implement the scenario that you can read above, I had to write the following When: [When("I change the extension of (.*) to (.*)")] public void WhenIChangeTheExtension( string path, string newExtension) { var oldPath = Path.Current.Combine(path.Split('\\')); oldPath.Move(p => p.ChangeExtension(newExtension)); } As you can see, the When attribute is specifying the regular expression that will enable the SpecFlow engine to recognize what When method to call and also how to map its parameters. For our scenario, “bar\notes.txt” will get mapped to the path parameter, and “foo” to the newExtension parameter. And of course, the code that verifies the assumptions of the scenario: [Then("(.*) should exist")] public void ThenEntryShouldExist(string path) { Assert.IsTrue(_path.Combine(path.Split('\\')).Exists); } [Then("(.*) should not exist")] public void ThenEntryShouldNotExist(string path) { Assert.IsFalse(_path.Combine(path.Split('\\')).Exists); } These steps should be written with reusability in mind. They are building blocks for your scenarios, not implementation of a specific scenario. Think small and fine-grained. In the case of the above steps, I could reuse each of those steps in other scenarios. Those tests are easy to write and easier to read, which means that they also constitute a form of documentation. Oh, and SpecFlow is just one way to do this. Rob wrote a long time ago about this sort of thing (but using a different framework) and I highly recommend this post if I somehow managed to pique your interest: http://blog.wekeroad.com/blog/make-bdd-your-bff-2/ And this screencast (Rob always makes excellent screencasts): http://blog.wekeroad.com/mvc-storefront/kona-3/ (click the “Download it here” link)

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  • Running Solaris 11 as a control domain on a T2000

    - by jsavit
    There is increased adoption of Oracle Solaris 11, and many customers are deploying it on systems that previously ran Solaris 10. That includes older T1-processor based systems like T1000 and T2000. Even though they are old (from 2005) and don't have the performance of current SPARC servers, they are still functional, stable servers that customers continue to operate. One reason to install Solaris 11 on them is that older machines are attractive for testing OS upgrades before updating current, production systems. Normally this does not present a challenge, because Solaris 11 runs on any T-series or M-series SPARC server. One scenario adds a complication: running Solaris 11 in a control domain on a T1000 or T2000 hosting logical domains. Solaris 11 pre-installed Oracle VM Server for SPARC incompatible with T1 Unlike Solaris 10, Solaris 11 comes with Oracle VM Server for SPARC preinstalled. The ldomsmanager package contains the logical domains manager for Oracle VM Server for SPARC 2.2, which requires a SPARC T2, T2+, T3, or T4 server. It does not work with T1-processor systems, which are only supported by LDoms Manager 1.2 and earlier. The following screenshot shows what happens (bold font) if you try to use Oracle VM Server for SPARC 2.x commands in a Solaris 11 control domain. The commands were issued in a control domain on a T2000 that previously ran Solaris 10. We also display the version of the logical domains manager installed in Solaris 11: root@t2000 psrinfo -vp The physical processor has 4 virtual processors (0-3) UltraSPARC-T1 (chipid 0, clock 1200 MHz) # prtconf|grep T SUNW,Sun-Fire-T200 # ldm -V Failed to connect to logical domain manager: Connection refused # pkg info ldomsmanager Name: system/ldoms/ldomsmanager Summary: Logical Domains Manager Description: LDoms Manager - Virtualization for SPARC T-Series Category: System/Virtualization State: Installed Publisher: solaris Version: 2.2.0.0 Build Release: 5.11 Branch: 0.175.0.8.0.3.0 Packaging Date: May 25, 2012 10:20:48 PM Size: 2.86 MB FMRI: pkg://solaris/system/ldoms/[email protected],5.11-0.175.0.8.0.3.0:20120525T222048Z The 2.2 version of the logical domains manager will have to be removed, and 1.2 installed, in order to use this as a control domain. Preparing to change - create a new boot environment Before doing anything else, lets create a new boot environment: # beadm list BE Active Mountpoint Space Policy Created -- ------ ---------- ----- ------ ------- solaris NR / 2.14G static 2012-09-25 10:32 # beadm create solaris-1 # beadm activate solaris-1 # beadm list BE Active Mountpoint Space Policy Created -- ------ ---------- ----- ------ ------- solaris N / 4.82M static 2012-09-25 10:32 solaris-1 R - 2.14G static 2012-09-29 11:40 # init 0 Normally an init 6 to reboot would have been sufficient, but in the next step I reset the system anyway in order to put the system in factory default mode for a "clean" domain configuration. Preparing to change - reset to factory default There was a leftover domain configuration on the T2000, so I reset it to the factory install state. Since the ldm command is't working yet, it can't be done from the control domain, so I did it by logging onto to the service processor: $ ssh -X admin@t2000-sc Copyright (c) 2010, Oracle and/or its affiliates. All rights reserved. Oracle Advanced Lights Out Manager CMT v1.7.9 Please login: admin Please Enter password: ******** sc> showhost Sun-Fire-T2000 System Firmware 6.7.10 2010/07/14 16:35 Host flash versions: OBP 4.30.4.b 2010/07/09 13:48 Hypervisor 1.7.3.c 2010/07/09 15:14 POST 4.30.4.b 2010/07/09 14:24 sc> bootmode config="factory-default" sc> poweroff Are you sure you want to power off the system [y/n]? y SC Alert: SC Request to Power Off Host. SC Alert: Host system has shut down. sc> poweron SC Alert: Host System has Reset At this point I rebooted into the new Solaris 11 boot environment, and Solaris commands showed it was running on the factory default configuration of a single domain owning all 32 CPUs and 32GB of RAM (that's what it looked like in 2005.) # psrinfo -vp The physical processor has 8 cores and 32 virtual processors (0-31) The core has 4 virtual processors (0-3) The core has 4 virtual processors (4-7) The core has 4 virtual processors (8-11) The core has 4 virtual processors (12-15) The core has 4 virtual processors (16-19) The core has 4 virtual processors (20-23) The core has 4 virtual processors (24-27) The core has 4 virtual processors (28-31) UltraSPARC-T1 (chipid 0, clock 1200 MHz) # prtconf|grep Mem Memory size: 32640 Megabytes Note that the older processor has 4 virtual CPUs per core, while current processors have 8 per core. Remove ldomsmanager 2.2 and install the 1.2 version The Solaris 11 pkg command is now used to remove the 2.2 version that shipped with Solaris 11: # pkg uninstall ldomsmanager Packages to remove: 1 Create boot environment: No Create backup boot environment: No Services to change: 2 PHASE ACTIONS Removal Phase 130/130 PHASE ITEMS Package State Update Phase 1/1 Package Cache Update Phase 1/1 Image State Update Phase 2/2 Finally, LDoms 1.2 installed via its install script, the same way it was done years ago: # unzip LDoms-1_2-Integration-10.zip # cd LDoms-1_2-Integration-10/Install/ # ./install-ldm Welcome to the LDoms installer. You are about to install the Logical Domains Manager package that will enable you to create, destroy and control other domains on your system. Given the capabilities of the LDoms domain manager, you can now change the security configuration of this Solaris instance using the Solaris Security Toolkit. ... ... normal install messages omitted ... The Solaris Security Toolkit applies to Solaris 10, and cannot be used in Solaris 11 (in which several things hardened by the Toolkit are already hardened by default), so answer b in the choice below: You are about to install the Logical Domains Manager package that will enable you to create, destroy and control other domains on your system. Given the capabilities of the LDoms domain manager, you can now change the security configuration of this Solaris instance using the Solaris Security Toolkit. Select a security profile from this list: a) Hardened Solaris configuration for LDoms (recommended) b) Standard Solaris configuration c) Your custom-defined Solaris security configuration profile Enter a, b, or c [a]: b ... other install messages omitted for brevity... After install I ensure that the necessary services are enabled, and verify the version of the installed LDoms Manager: # svcs ldmd STATE STIME FMRI online 22:00:36 svc:/ldoms/ldmd:default # svcs vntsd STATE STIME FMRI disabled Aug_19 svc:/ldoms/vntsd:default # ldm -V Logical Domain Manager (v 1.2-debug) Hypervisor control protocol v 1.3 Using Hypervisor MD v 1.1 System PROM: Hypervisor v. 1.7.3. @(#)Hypervisor 1.7.3.c 2010/07/09 15:14\015 OpenBoot v. 4.30.4. @(#)OBP 4.30.4.b 2010/07/09 13:48 Set up control domain and domain services At this point we have a functioning LDoms 1.2 environment that can be configured in the usual fashion. One difference is that LDoms 1.2 behavior had 'delayed configuration mode (as expected) during initial configuration before rebooting the control domain. Another minor difference with a Solaris 11 control domain is that you define virtual switches using the 'vanity name' of the network interface, rather than the hardware driver name as in Solaris 10. # ldm list ------------------------------------------------------------------------------ Notice: the LDom Manager is running in configuration mode. Configuration and resource information is displayed for the configuration under construction; not the current active configuration. The configuration being constructed will only take effect after it is downloaded to the system controller and the host is reset. ------------------------------------------------------------------------------ NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-c-- SP 32 32640M 3.2% 4d 2h 50m # ldm add-vdiskserver primary-vds0 primary # ldm add-vconscon port-range=5000-5100 primary-vcc0 primary # ldm add-vswitch net-dev=net0 primary-vsw0 primary # ldm set-mau 2 primary # ldm set-vcpu 8 primary # ldm set-memory 4g primary # ldm add-config initial # ldm list-spconfig factory-default initial [current] That's it, really. After reboot, we are ready to install guest domains. Summary - new wine in old bottles This example shows that (new) Solaris 11 can be installed on (old) T2000 servers and used as a control domain. The main activity is to remove the preinstalled Oracle VM Server for 2.2 and install Logical Domains 1.2 - the last version of LDoms to support T1-processor systems. I tested Solaris 10 and Solaris 11 guest domains running on this server and they worked without any surprises. This is a viable way to get further into Solaris 11 adoption, even on older T-series equipment.

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  • How to solve SocketException: Permission denied: connect

    - by luxinxian
    I recently encountered a problem that is giving me a headache and I need help ... The System consists of two subsystems, called A and B, each running on a standalone Tomcat instance and currently running on the same machine. A invokes B's service via Spring httpInvoker (i.e. over HTTP). B system also invokes the other system's services via HTTP. Symptoms: the system starts to run and appears to work normally for around 10-15 days; the system will run for a period of time after an exception: org.springframework.remoting.RemoteAccessException: Could not access HTTP invoker remote service at [http://xxx.xxx.xxx.xxx/remoting/call]; The nested exception is java. net.SocketException: **Permission denied: connect** when the exception occurs, the system continues. This happens always, not only occasionally. (It looks like some resources are exhausted, but CPU rate < 5%, memory < 15%, network < 5%). when the system call between A and B fails, the B system call over HTTP to an external service also failed, with the same exception. Restarting both Tomcat services makes the whole system work properly. So repeatedly following steps 1 - 5, I have not found the root reason. Environment: windows 2008 R2 tomcat7.0.42 x86_64 oralce-jdk-1.7.0_40 Any ideas?

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  • Waterfall Model (SDLC) vs. Prototyping Model

    The characters in the fable of the Tortoise and the Hare can easily be used to demonstrate the similarities and differences between the Waterfall and Prototyping software development models. This children fable is about a race between a consistently slow moving but steadfast turtle and an extremely fast but unreliable rabbit. After closely comparing each character’s attributes in correlation with both software development models, a trend seems to appear in that the Waterfall closely resembles the Tortoise in that Waterfall Model is typically a slow moving process that is broken up in to multiple sequential steps that must be executed in a standard linear pattern. The Tortoise can be quoted several times in the story saying “Slow and steady wins the race.” This is the perfect mantra for the Waterfall Model in that this model is seen as a cumbersome and slow moving. Waterfall Model Phases Requirement Analysis & Definition This phase focuses on defining requirements for a project that is to be developed and determining if the project is even feasible. Requirements are collected by analyzing existing systems and functionality in correlation with the needs of the business and the desires of the end users. The desired output for this phase is a list of specific requirements from the business that are to be designed and implemented in the subsequent steps. In addition this phase is used to determine if any value will be gained by completing the project. System Design This phase focuses primarily on the actual architectural design of a system, and how it will interact within itself and with other existing applications. Projects at this level should be viewed at a high level so that actual implementation details are decided in the implementation phase. However major environmental decision like hardware and platform decision are typically decided in this phase. Furthermore the basic goal of this phase is to design an application at the system level in those classes, interfaces, and interactions are defined. Additionally decisions about scalability, distribution and reliability should also be considered for all decisions. The desired output for this phase is a functional  design document that states all of the architectural decisions that have been made in regards to the project as well as a diagrams like a sequence and class diagrams. Software Design This phase focuses primarily on the refining of the decisions found in the functional design document. Classes and interfaces are further broken down in to logical modules based on the interfaces and interactions previously indicated. The output of this phase is a formal design document. Implementation / Coding This phase focuses primarily on implementing the previously defined modules in to units of code. These units are developed independently are intergraded as the system is put together as part of a whole system. Software Integration & Verification This phase primarily focuses on testing each of the units of code developed as well as testing the system as a whole. There are basic types of testing at this phase and they include: Unit Test and Integration Test. Unit Test are built to test the functionality of a code unit to ensure that it preforms its desired task. Integration testing test the system as a whole because it focuses on results of combining specific units of code and validating it against expected results. The output of this phase is a test plan that includes test with expected results and actual results. System Verification This phase primarily focuses on testing the system as a whole in regards to the list of project requirements and desired operating environment. Operation & Maintenance his phase primarily focuses on handing off the competed project over to the customer so that they can verify that all of their requirements have been met based on their original requirements. This phase will also validate the correctness of their requirements and if any changed need to be made. In addition, any problems not resolved in the previous phase will be handled in this section. The Waterfall Model’s linear and sequential methodology does offer a project certain advantages and disadvantages. Advantages of the Waterfall Model Simplistic to implement and execute for projects and/or company wide Limited demand on resources Large emphasis on documentation Disadvantages of the Waterfall Model Completed phases cannot be revisited regardless if issues arise within a project Accurate requirement are never gather prior to the completion of the requirement phase due to the lack of clarification in regards to client’s desires. Small changes or errors that arise in applications may cause additional problems The client cannot change any requirements once the requirements phase has been completed leaving them no options for changes as they see their requirements changes as the customers desires change. Excess documentation Phases are cumbersome and slow moving Learn more about the Major Process in the Sofware Development Life Cycle and Waterfall Model. Conversely, the Hare shares similar traits with the prototyping software development model in that ideas are rapidly converted to basic working examples and subsequent changes are made to quickly align the project with customers desires as they are formulated and as software strays from the customers vision. The basic concept of prototyping is to eliminate the use of well-defined project requirements. Projects are allowed to grow as the customer needs and request grow. Projects are initially designed according to basic requirements and are refined as requirement become more refined. This process allows customer to feel their way around the application to ensure that they are developing exactly what they want in the application This model also works well for determining the feasibility of certain approaches in regards to an application. Prototypes allow for quickly developing examples of implementing specific functionality based on certain techniques. Advantages of Prototyping Active participation from users and customers Allows customers to change their mind in specifying requirements Customers get a better understanding of the system as it is developed Earlier bug/error detection Promotes communication with customers Prototype could be used as final production Reduced time needed to develop applications compared to the Waterfall method Disadvantages of Prototyping Promotes constantly redefining project requirements that cause major system rewrites Potential for increased complexity of a system as scope of the system expands Customer could believe the prototype as the working version. Implementation compromises could increase the complexity when applying updates and or application fixes When companies trying to decide between the Waterfall model and Prototype model they need to evaluate the benefits and disadvantages for both models. Typically smaller companies or projects that have major time constraints typically head for more of a Prototype model approach because it can reduce the time needed to complete the project because there is more of a focus on building a project and less on defining requirements and scope prior to the start of a project. On the other hand, Companies with well-defined requirements and time allowed to generate proper documentation should steer towards more of a waterfall model because they are in a position to obtain clarified requirements and have to design and optimal solution prior to the start of coding on a project.

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  • Buffer Overflow errors when reading ConfigDelay and Manufacturer info from registry

    - by peter
    Hi All, This is a strange driver error which doesn't make a lot of sense to me. I am running an application developed in C# .NET which our company develops. I was monitoring the application using process monitor and noticed that it accesses the registry a lot. The output on Process Monitor looks like this, Operation Result Path RegQueryValue Success HKLM\System\CurrentControlSet\Enum\SWMUXBUS\SW_MODEM\7&6c4af30&0&5&0004\Driver RegQueryValue Success HKLM\System\CurrentControlSet\Control\Class\{4D36E96D-E325-11CE-BFC1-08002BE10318}\0000\Properties RegQueryValue Success HKLM\System\CurrentControlSet\Control\Class\{4D36E96D-E325-11CE-BFC1-08002BE10318}\0000\Default RegQueryValue Success HKLM\System\CurrentControlSet\Control\Class\{4D36E96D-E325-11CE-BFC1-08002BE10318}\0000\InactivityScale RegQueryValue Name Not Found HKLM\System\CurrentControlSet\Control\Class\{4D36E96D-E325-11CE-BFC1-08002BE10318}\0000\PowerDelay RegQueryValue Name Not Found HKLM\System\CurrentControlSet\Control\Class\{4D36E96D-E325-11CE-BFC1-08002BE10318}\0000\ConfigDelay RegQueryValue Buffer Overflow HKLM\System\CurrentControlSet\Control\Class\{4D36E96D-E325-11CE-BFC1-08002BE10318}\0000\Manufacturer RegQueryValue Buffer Overflow HKLM\System\CurrentControlSet\Control\Class\{4D36E96D-E325-11CE-BFC1-08002BE10318}\0000\Model RegQueryValue Name Not Found HKLM\System\CurrentControlSet\Control\Class\{4D36E96D-E325-11CE-BFC1-08002BE10318}\0000\Version The app is reading this stuff every 5 seconds from the registry, so I would ask a few questions, 1) What is this stuff 2) Why is the app reading this stuff 3) Why is it saying 'Buffer Overflow' 4) Could this cause performance problems for my app? From what I can see the app does not explicitly read this stuff, so I think this relates to a driver on the machine (which is a netbook)

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