Search Results

Search found 18592 results on 744 pages for 'basic unix commands'.

Page 315/744 | < Previous Page | 311 312 313 314 315 316 317 318 319 320 321 322  | Next Page >

  • Tool Review: Telerik JustDecompile

    - by Sam Abraham
    In the next few lines, I will be providing a brief review of Telerik’s JustDecompile, a free .Net decompiler and assembly browser. In using Telerik’s 2012 Q3 JustDecompile release, one can see many great features.  First off, I loved the built-in options for loading .Net assemblies automatically using the Open->Load Framework menu option. Other options enable loading assemblies from GAC, XAP URL or locally from disk. The ability to create an “Assembly List” is quiet handy for grouping and saving a “List” of DLLs to load. All loaded assemblies are shown in the left panel of a split-panel screen. Clicking an assembly expands all namespaces within. Drilling further to class level displays the actual source code in the right panel in either IL, C# or Visual Basic. In conclusion, JustDecompile has grown and quickly matured into an indispensible handy tool for us developers. Telerik’s effort in maintaining and updating JustDecompile as well as the company’s commitment to keeping it free is much appreciated and valued.

    Read the article

  • Drawing large 2D sidescroller level terrain

    - by Yar
    I'm a relatively good programmer but now that it comes to add some basic levels to my 2D game I'm kinda stuck. What I want to do: An acceptable, large (8000 * 1000 pixels) "green hills" test level for my game. What is the best way for me to do this? It doesn't have to look great, it just shouldn't look like it was made in MS paint with the line and paint bucket tool. Basically it should just mud with grass on top of it, shaped in some form of hills. But how should I draw it, I can't just take out the pencil tool and start drawing it pixel per pixel, can I?

    Read the article

  • Rainbows and Unicorns at the Devoxx OTN Hack Fest

    - by Tori Wieldt
    At the OTN Hack Fest at Devoxx, several developers did their first "hello world" with the Internet of Things (IoT). They had fun and built basic applications with Java Embedded, Raspberry Pi and Leap Motion controllers. Experts Yara & Vinicius Senger and Geert Bevin provided the basics and support. Geert Bevin did a bit of hacking too. Check out this video to see what he came up with a short amount of time: &amp;amp;amp;amp;lt;span id=&amp;amp;amp;amp;quot;XinhaEditingPostion&amp;amp;amp;amp;quot;&amp;amp;amp;amp;gt;&amp;amp;amp;amp;lt;/span&amp;amp;amp;amp;gt; Learn more about Java Embedded at the Oracle Technology Network. 

    Read the article

  • ecommerce options for 5-6 products

    - by Calum
    Hi, We're looking to develop a simple e-commerce solution to sell 5-6 products. We'd rather not have to use PayPal's buttons (buy it now!) if there's an existing alternative, but would also for budget/time constraints don't want to roll our own. Are there any small, basic ecommerce solutions available that would allow this? I did look at Foxy Cart but the monthly fee was a bit of a turn off. (I must sound extremely fussy I'm aware!) Something like Zen would just be overkill for our needs. Thanks for any suggestions.

    Read the article

  • Right mix of planning and programing on a new project

    - by WarrenFaith
    I am about to start a new project (a game, but thats unimportant). The basic idea is in my head but not all the details. I don't want to start programming without planning, but I am seriously fighting my urge to just do it. I want some planning before to prevent refactoring the whole app just because a new feature I could think of requires it. On the other hand, I don't want to plan multiple months (spare time) and start that because I have some fear that I will lose my motivation in this time. What I am looking for is a way of combining both without one dominating the other. Should I realize the project in the way of scrum? Should I creating user stories and then realize them? Should I work feature driven? (I have some experience in scrum and the classic "specification to code" way.)

    Read the article

  • How do you accept arguments in the main.cpp file and reference another file?

    - by Jason H.
    I have a basic understanding of programming and I currently learning C++. I'm in the beginning phases of building my own CLI program for ubuntu. However, I have hit a few snags and I was wondering if I could get some clarification. The program I am working on is called "sat" and will be available via command line only. I have the main.cpp. However, my real question is more of a "best practices" for programming/organization. When my program "sat" is invoked I want it to take additional arguments. Here is an example: > sat task subtask I'm not sure if the task should be in its own task.cpp file for better organization or if it should be a function in the main.cpp? If the task should be in its own file how do you accept arguments in the main.cpp file and reference the other file? Any thoughts on which method is preferred and reference material to backup the reasoning?

    Read the article

  • OpenGL error LNK2019

    - by Ghilliedrone
    I'm trying to compile a basic OpenGL program. I linked opengl32.lib and glu32.lib but I'm getting errors. The errors I get are: error LNK1120: 7 unresolved externals error LNK2019: unresolved external symbol _main referenced in function ___tmainCRTStartup error LNK2019: unresolved external symbol "public: float __thiscall GLWindow::getElapsedSeconds(void)" (?getElapsedSeconds@GLWindow@@QAEMXZ) referenced in function _WinMain@16 error LNK2019: unresolved external symbol "public: bool __thiscall GLWindow::isRunning(void)" (?isRunning@GLWindow@@QAE_NXZ) referenced in function _WinMain@16 error LNK2019: unresolved external symbol "public: void __thiscall GLWindow::attachExample(class Example *)" (?attachExample@GLWindow@@QAEXPAVExample@@@Z) referenced in function _WinMain@16 error LNK2019: unresolved external symbol "public: void __thiscall GLWindow::destroy(void)" (?destroy@GLWindow@@QAEXXZ) referenced in function _WinMain@16 error LNK2019: unresolved external symbol "public: __thiscall GLWindow::GLWindow(struct HINSTANCE__ *)" (??0GLWindow@@QAE@PAUHINSTANCE__@@@Z) referenced in function _WinMain@16 error LNK2019: unresolved external symbol "private: void __thiscall GLWindow::setupPixelFormat(void)" (?setupPixelFormat@GLWindow@@AAEXXZ) referenced in function "public: long __stdcall GLWindow::WndProc(struct HWND__ *,unsigned int,unsigned int,long)" (?WndProc@GLWindow@@QAGJPAUHWND__@@IIJ@Z)

    Read the article

  • Microsoft Access 2010: How to Add, Edit, and Delete Data in Tables

    Tables are such an integral part of databases and corresponding tasks in Access 2010 because they act as the centers that hold all the data. They may be basic in format, but their role is undeniably important. So, to get you up to speed on working with tables, let's begin adding, editing, and deleting data. These are very standard tasks that you will need to employ from time to time, so it is a good idea to start learning how to execute them now. As is sometimes the case with our tutorials, we will be working with a specific sample. To learn the tasks, read over the tutorial and then apply...

    Read the article

  • Space invaders clone not moving properly

    - by ThePlan
    I'm trying to make a basic space invaders clone in allegro 5, I've got my game set up, basic events and such, here is the code: #include <allegro5/allegro.h> #include <allegro5/allegro_image.h> #include <allegro5/allegro_primitives.h> #include <allegro5/allegro_font.h> #include <allegro5/allegro_ttf.h> #include "Entity.h" // GLOBALS ========================================== const int width = 500; const int height = 500; const int imgsize = 3; bool key[5] = {false, false, false, false, false}; bool running = true; bool draw = true; // FUNCTIONS ======================================== void initSpaceship(Spaceship &ship); void moveSpaceshipRight(Spaceship &ship); void moveSpaceshipLeft(Spaceship &ship); void initInvader(Invader &invader); void moveInvaderRight(Invader &invader); void moveInvaderLeft(Invader &invader); void initBullet(Bullet &bullet); void fireBullet(); void doCollision(); void updateInvaders(); void drawText(); enum key_t { UP, DOWN, LEFT, RIGHT, SPACE }; enum source_t { INVADER, DEFENDER }; int main(void) { if(!al_init()) { return -1; } Spaceship ship; Invader invader; Bullet bullet; al_init_image_addon(); al_install_keyboard(); al_init_font_addon(); al_init_ttf_addon(); ALLEGRO_DISPLAY *display = al_create_display(width, height); ALLEGRO_EVENT_QUEUE *event_queue = al_create_event_queue(); ALLEGRO_TIMER *timer = al_create_timer(1.0 / 60); ALLEGRO_BITMAP *images[imgsize]; ALLEGRO_FONT *font1 = al_load_font("arial.ttf", 20, 0); al_register_event_source(event_queue, al_get_keyboard_event_source()); al_register_event_source(event_queue, al_get_display_event_source(display)); al_register_event_source(event_queue, al_get_timer_event_source(timer)); images[0] = al_load_bitmap("defender.bmp"); images[1] = al_load_bitmap("invader.bmp"); images[2] = al_load_bitmap("explosion.bmp"); al_convert_mask_to_alpha(images[0], al_map_rgb(0, 0, 0)); al_convert_mask_to_alpha(images[1], al_map_rgb(0, 0, 0)); al_convert_mask_to_alpha(images[2], al_map_rgb(0, 0, 0)); initSpaceship(ship); initBullet(bullet); initInvader(invader); al_start_timer(timer); while(running) { ALLEGRO_EVENT ev; al_wait_for_event(event_queue, &ev); if(ev.type == ALLEGRO_EVENT_TIMER) { draw = true; if(key[RIGHT] == true) moveSpaceshipRight(ship); if(key[LEFT] == true) moveSpaceshipLeft(ship); } else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) running = false; else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) { switch(ev.keyboard.keycode) { case ALLEGRO_KEY_ESCAPE: running = false; break; case ALLEGRO_KEY_LEFT: key[LEFT] = true; break; case ALLEGRO_KEY_RIGHT: key[RIGHT] = true; break; case ALLEGRO_KEY_SPACE: key[SPACE] = true; break; } } else if(ev.type == ALLEGRO_KEY_UP) { switch(ev.keyboard.keycode) { case ALLEGRO_KEY_LEFT: key[LEFT] = false; break; case ALLEGRO_KEY_RIGHT: key[RIGHT] = false; break; case ALLEGRO_KEY_SPACE: key[SPACE] = false; break; } } if(draw && al_is_event_queue_empty(event_queue)) { draw = false; al_draw_bitmap(images[0], ship.pos_x, ship.pos_y, 0); al_flip_display(); al_clear_to_color(al_map_rgb(0, 0, 0)); } } al_destroy_font(font1); al_destroy_event_queue(event_queue); al_destroy_timer(timer); for(int i = 0; i < imgsize; i++) al_destroy_bitmap(images[i]); al_destroy_display(display); } // FUNCTION LOGIC ====================================== void initSpaceship(Spaceship &ship) { ship.lives = 3; ship.speed = 2; ship.pos_x = width / 2; ship.pos_y = height - 20; } void initInvader(Invader &invader) { invader.health = 100; invader.count = 40; invader.speed = 0.5; invader.pos_x = 300; invader.pos_y = 300; } void initBullet(Bullet &bullet) { bullet.speed = 10; } void moveSpaceshipRight(Spaceship &ship) { ship.pos_x += ship.speed; if(ship.pos_x >= width) ship.pos_x = width-30; } void moveSpaceshipLeft(Spaceship &ship) { ship.pos_x -= ship.speed; if(ship.pos_x <= 0) ship.pos_x = 0+30; } However it's not behaving the way I want it to behave, in fact the behavior for the ship movement is un-normal. Basically I specified that the ship only moves when the right/left key is down, however the ship is moving constantly to the direction of the key pressed, it never stops although it should only move while my key is down. Even more weird behavior, when I press the opposite key the ship completely stops no matter what else I press. What's wrong with the code? Why does the ship move constantly even after I specified it only moves when a key is down?

    Read the article

  • What cars on roads game engines are there?

    - by David Thielen
    What game engines are there that support laying out a map of roads and handle vehicle movement on the roads. Something similar to the basic functionality in Transport Tycoon/Locomotion. I don't care about looks (although prettier is better) and top down or isometric is fine. I just need a simple way to create maps and move cars on it. And preferably the cars do take time to speed up and slow down as they go from stopped to full speed. Prefer in Windows (any API in Windows). I also prefer a free engine as this is just for internal use. I have found CarDriving 2D - does anyone know if it works well?

    Read the article

  • Determining Whether a String Is Contained Within a String Array (Case Insensitive)

    About once every couple of months I need to write a bit of code that does one thing if a particular string is found within an array of strings and something else if it is not ignoring differences in case. For whatever reason, I never seem to remember the code snippet to accomplish this, so after spending 10 minutes of research today I thought I'd write it down here in an effort to help commit it to memory or, at the very least, serve as a quick place to find the answer when the need arises again.So without further adieu, here it is:Visual Basic Version:If stringArrayName.Contains("valueToLookFor", StringComparer.OrdinalIgnoreCase) Then ... Else ... End IfC# Version:if (stringArrayName.Contains("valueToLookFor", StringComparer.OrdinalIgnoreCase)) ... else ...Without the StringComparer.OrdinalIgnoreCase the search will be case-sensitive. For more information on comparing strings, see: New Recommendations for Using Strings in Microsoft .NET 2.0.Happy Programming!Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Smarty: Tags Matching and Unpaired Tags Errors

    - by Martin Fousek
    Hello, today we would like to show you other improvements we have prepared in PHP Smarty Framework. Let's talk about highlighting of matching tags and error reporting of unpaired ones. Tags Matching Some of your enhancements talked  about paired tags matching to be able to see matching tags at first glance.We have good news for you that this feature you can try out already in our latest PHP Development builds and of course later in NetBeans 7.3. Unpaired Tags Errors To make easier detecting of template syntax issues, we provide basic tags pairing. If you forgot to begin some paired Smarty tag or you end it unexpectedly you should get error hint which complains about your issue. That's all for today. As always, please test it and report all the issues or enhancements you find in NetBeans BugZilla (component php, subcomponent Smarty).

    Read the article

  • Do you use to third party companies to review your company's code?

    - by CodeToGlory
    I am looking to get the following - Basic code review to make sure they follow the guidelines imposed. Security code analysis to make sure there are no loopholes. No performance bottlenecks by doing a load test etc. We have lot of code coming in from third parties and is becoming laborious to manage code reviews and hence looking to see if others employ such practices. I understand that it may be a concern for some and would raise the question "Well, who is going to make sure the agency is doing their job right?" But basically I am just looking for a third party who can hold all vendor code to the same standards.

    Read the article

  • What's the current best practice for C multithreading?

    - by Dexter
    I've been a Java (and PHP) developer for most of my life, but will need to use C for my next project. I remember some basic stuff we did back in school with fork, pthread, semaphores, etc. but I'm not sure if that's still the "way to go" here, or if there have been any recent developments/improvements etc. Google's results seem to be fairly dated. Or does that just mean that this is still the current "state of the art"? Or will I have to use a (system-independent) libary like glib if I want higher-level abstractions, like synchronized queues? What other libraries are there? (The programm will only have to run on Linux though)

    Read the article

  • A simple deployment example using Oracle Solaris 11

    - by Glynn Foster
    Last week I was over in Melbourne and Sydney to present at an Oracle Technology Network System Administration Day. During a set of morning sessions, I presented on some of the new things that we've done in Oracle Solaris 11 and our focus for the future. One of the sessions I presented was giving a quick technical overview of what a typical application deployment scenario would look like using technologies like the Image Packaging System (IPS), Service Management Facility (SMF), Oracle Solaris Zones, and network virtualization. While it's just a simple example, it provides the basic building blocks for a more advanced configuration that a data center would typically deploy. Given these would likely be of general interest, I thought I'd upload the slides for others to view - enjoy! You can download the original source PPTX without some of the formatting errors in the above.

    Read the article

  • Hack an Old Hardcover Book into a Reading Light

    - by Jason Fitzpatrick
    If you’re looking for a clever way to conceal a reading lamp on your bedside table, this hardcover-to-book-light conversion is just the ticket. For this project you’ll be hollowing out a hardcover book and replacing the guts with a wooden frame and a strip of cool-running and efficient LED lights. You’ll need some very basic wood working and soldering skills and an afternoon or two (mostly consumed, as the author notes, by waiting for glue to dry). Check out the video below to see the full build: Hit up the link below for a full parts list and additional building tips. How To: Not Your Ordinary Book Light [Grathio via Neatorama] How To Recover After Your Email Password Is CompromisedHow to Clean Your Filthy Keyboard in the Dishwasher (Without Ruining it)Learn How to Make HDR Images in Photoshop or GIMP With a Simple Trick

    Read the article

  • Learning functional programming [closed]

    - by Oni
    This question is similar to Choosing a functional programming language. I want to learn functional programming but I am having troubles choosing the right programming language. At the university I studied Haskell for 2 months, so I have a basic idea of what a functional language is. I have read a lot that functional programming change your way of think. I started to take a look to Clojure, which I like for several reasons(code as data, JVM, etc). What stops me from continue learning Clojure is that it is not a pure functional language and I am afraid of ending up using imperative/OO style. Should I learn Haskell or keep on learning Clojure? Thanks in advance P.D: I am open to any other language.

    Read the article

  • How can I transfer article content from old Joomla 1.5 site to new 2.5 site

    - by PaulHurleyuk
    I have an existing Joomla 1.5 site and am intending to wipe it and install a brand new 2.5 site. I will pick new plugins, template etc but would like to transfer the basic text / images of the articles on the 1.5 site to the new site. I am less concerned with categories and tags of those old articles, as they'll probably go in an 'old' category. I have several file and database backups of the 1.5 site. Has anyone done anything similar ? Are the two article db schemas similar enough to just transfer the data ?

    Read the article

  • Designing a game - Where to start?

    - by OghmaOsiris
    A friend of mine and I are planning a game together to work on in our free time. It's not an extensive game, but it's not a simple one either. He's working on the story behind the game while I'm working on the graphics and code. I don't really know where to start with the game. We know what the basic type of game it's going to be and how it would be played, but I'm having a hard time of actually knowing where to begin. I have Xcode open but I don't really even know what I should be designing first. What is some advice for this writer's block? Where is a good place to start with a game? Should I design all the graphics and layout before even touching Xcode? Should I program the things I know I'll have difficulty with first before getting to the easy stuff?

    Read the article

  • GeoToolkit Demo Embedded in an Application Framework via Maven

    - by Geertjan
    As a follow on to yesterday's blog entry, here's the equivalent starter application for GeoToolkit (also known as Geotk) on the NetBeans Platform, which ends up looking like this: The above is a border.shp file I found on-line, while here's a USA states shape file rendered in the application: Note that the navigation bar is also included, though that could later be migrated into the menu bar of the NetBeans Platform.  Download the Maven based NetBeans Platform application with GeoToolkit integration here: http://java.net/projects/nb-api-samples/sources/api-samples/show/versions/7.3/tutorials/geospatial/geotoolkit/MyGeospatialSystem It was quite tricky getting this sample together, parts of it, especially the installer, which creates the database, comes from the Puzzle GIS project, while the files come from on-line locations, with the JAI-related dependencies providing problems of their own. But it's definitely a starting point and you now have the basic Maven structure needed for getting started with GeoToolkit in the context of all the services and components provided by the NetBeans Platform.  Many thanks to Johann Sorel for his patience and help. 

    Read the article

  • What's the best way to expose a Model object in a ViewModel?

    - by Angel
    In a WPF MVVM application, I exposed my model object into my viewModel by creating an instance of Model class (which cause dependency) into ViewModel. Instead of creating separate VM properties, I wrap the Model properties inside my ViewModel Property. My model is just an entity framework generated proxy class: public partial class TblProduct { public TblProduct() { this.TblPurchaseDetails = new HashSet<TblPurchaseDetail>(); this.TblPurchaseOrderDetails = new HashSet<TblPurchaseOrderDetail>(); this.TblSalesInvoiceDetails = new HashSet<TblSalesInvoiceDetail>(); this.TblSalesOrderDetails = new HashSet<TblSalesOrderDetail>(); } public int ProductId { get; set; } public string ProductCode { get; set; } public string ProductName { get; set; } public int CategoryId { get; set; } public string Color { get; set; } public Nullable<decimal> PurchaseRate { get; set; } public Nullable<decimal> SalesRate { get; set; } public string ImagePath { get; set; } public bool IsActive { get; set; } public virtual TblCompany TblCompany { get; set; } public virtual TblProductCategory TblProductCategory { get; set; } public virtual TblUser TblUser { get; set; } public virtual ICollection<TblPurchaseDetail> TblPurchaseDetails { get; set; } public virtual ICollection<TblPurchaseOrderDetail> TblPurchaseOrderDetails { get; set; } public virtual ICollection<TblSalesInvoiceDetail> TblSalesInvoiceDetails { get; set; } public virtual ICollection<TblSalesOrderDetail> TblSalesOrderDetails { get; set; } } Here is my ViewModel: public class ProductViewModel : WorkspaceViewModel { #region Constructor public ProductViewModel() { StartApp(); } #endregion //Constructor #region Properties private IProductDataService _dataService; public IProductDataService DataService { get { if (_dataService == null) { if (IsInDesignMode) { _dataService = new ProductDataServiceMock(); } else { _dataService = new ProductDataService(); } } return _dataService; } } //Get and set Model object private TblProduct _product; public TblProduct Product { get { return _product ?? (_product = new TblProduct()); } set { _product = value; } } #region Public Properties public int ProductId { get { return Product.ProductId; } set { if (Product.ProductId == value) { return; } Product.ProductId = value; RaisePropertyChanged("ProductId"); } } public string ProductName { get { return Product.ProductName; } set { if (Product.ProductName == value) { return; } Product.ProductName = value; RaisePropertyChanged(() => ProductName); } } private ObservableCollection<TblProduct> _productRecords; public ObservableCollection<TblProduct> ProductRecords { get { return _productRecords; } set { _productRecords = value; RaisePropertyChanged("ProductRecords"); } } //Selected Product private TblProduct _selectedProduct; public TblProduct SelectedProduct { get { return _selectedProduct; } set { _selectedProduct = value; if (_selectedProduct != null) { this.ProductId = _selectedProduct.ProductId; this.ProductCode = _selectedProduct.ProductCode; } RaisePropertyChanged("SelectedProduct"); } } #endregion //Public Properties #endregion // Properties #region Commands private ICommand _newCommand; public ICommand NewCommand { get { if (_newCommand == null) { _newCommand = new RelayCommand(() => ResetAll()); } return _newCommand; } } private ICommand _saveCommand; public ICommand SaveCommand { get { if (_saveCommand == null) { _saveCommand = new RelayCommand(() => Save()); } return _saveCommand; } } private ICommand _deleteCommand; public ICommand DeleteCommand { get { if (_deleteCommand == null) { _deleteCommand = new RelayCommand(() => Delete()); } return _deleteCommand; } } #endregion //Commands #region Methods private void StartApp() { LoadProductCollection(); } private void LoadProductCollection() { var q = DataService.GetAllProducts(); this.ProductRecords = new ObservableCollection<TblProduct>(q); } private void Save() { if (SelectedOperateMode == OperateModeEnum.OperateMode.New) { //Pass the Model object into Dataservice for save DataService.SaveProduct(this.Product); } else if (SelectedOperateMode == OperateModeEnum.OperateMode.Edit) { //Pass the Model object into Dataservice for Update DataService.UpdateProduct(this.Product); } ResetAll(); LoadProductCollection(); } #endregion //Methods } Here is my Service class: class ProductDataService:IProductDataService { /// <summary> /// Context object of Entity Framework model /// </summary> private MaizeEntities Context { get; set; } public ProductDataService() { Context = new MaizeEntities(); } public IEnumerable<TblProduct> GetAllProducts() { using(var context=new R_MaizeEntities()) { var q = from p in context.TblProducts where p.IsDel == false select p; return new ObservableCollection<TblProduct>(q); } } public void SaveProduct(TblProduct _product) { using(var context=new R_MaizeEntities()) { _product.LastModUserId = GlobalObjects.LoggedUserID; _product.LastModDttm = DateTime.Now; _product.CompanyId = GlobalObjects.CompanyID; context.TblProducts.Add(_product); context.SaveChanges(); } } public void UpdateProduct(TblProduct _product) { using (var context = new R_MaizeEntities()) { context.TblProducts.Attach(_product); context.Entry(_product).State = EntityState.Modified; _product.LastModUserId = GlobalObjects.LoggedUserID; _product.LastModDttm = DateTime.Now; _product.CompanyId = GlobalObjects.CompanyID; context.SaveChanges(); } } public void DeleteProduct(int _productId) { using (var context = new R_MaizeEntities()) { var product = (from c in context.TblProducts where c.ProductId == _productId select c).First(); product.LastModUserId = GlobalObjects.LoggedUserID; product.LastModDttm = DateTime.Now; product.IsDel = true; context.SaveChanges(); } } } I exposed my model object in my viewModel by creating an instance of it using new keyword, also I instantiated my DataService class in VM. I know this will cause a strong dependency. So: What's the best way to expose a Model object in a ViewModel? What's the best way to use DataService in VM?

    Read the article

  • glsl demo suggestions ?

    - by brainydexter
    In a lot of places I interviewed recently, I have been asked many a times if I have worked with shaders. Even though, I have read and understand the pipeline, the answer to that question has been no. Recently, one of the places asked me if I can send them a sample of 'something' that is "visually polished". So, I decided to take the plunge and wrote some simple shader in GLSL(with opengl).I now have a basic setup where I can use vbos with glsl shaders. I have a very short window left to send something to them and I was wondering if someone with experience, could suggest an idea that is interesting enough to grab someone's attention. Thanks

    Read the article

  • Ubuntu 12.04 Install Problems.. Installation Type screen. No options [closed]

    - by Zaffiro
    Possible Duplicate: Only ‘sdb’ shows up when installing 12.04 on a new Dell inspiron 14z I am new to Linux and trying to install Ubuntu 12.04 on a new HP Pavilion DV6TQE Ivy Bridge and being presented with the below screen which I believe is incorrect. My disk is set up as a basic disk (not dynamic) and I tried with a single C:\ partition and by creating a second partition in windows with no luck. Any ideas? UPDATE: I think I know what the problem is but I don't know how to fix it yet.. My hard drive has a 32gb mSSD cache which is listed as dev/sdb. for some reason this is causing the installation trouble.

    Read the article

  • Confused about what makes up the Ubuntu GUI

    - by RafLance
    I am now getting more into customizing my Ubuntu experience and want to understand better what all these different things I keep running into are. What is Gnome3 and Gnome2 in relation to GTK3 or GTK2? Are they related at all? Is Gnome3 another version of Unity? What is Unity? What is compiz? To make this all VERY basic, the core question is: How is the Ubuntu GUI built? What are the elements from the bottom-up that make up the desktop environment? Trying to understand this better so I know what I need/want in order to have my desktop the way I would like it. If this question is better suited for a forum of some sort, please let me know and I will understand completely. Thanks in advance!

    Read the article

  • User Experience Tablet Guide Released on UX Direct Site

    - by Madhuri Kolhatkar
    Tablet Guide available on UX Direct NOW Responding to a popular demand from our customers, Oracle Application's user experience team is happy to externalize its new design guide for creating tablet based solutions for Enterprise applications on the UX Direct website. Download and use this guide to create great and successful customer experience for your users. UX Tablet Guide for Oracle Applications This guide provides basic help for designers, developers, and project managers trying to approach tablet design and testing from an enterprise point of view. If you are embarking on a tablet application design project, start here first. In the spirit of tablet design, it is delivered in the form of an iPad interactive iBook .Use this guide and tell us what you think. We would love to see examples of your creations. Watch this space for more updates and new and innovative design tools.

    Read the article

< Previous Page | 311 312 313 314 315 316 317 318 319 320 321 322  | Next Page >