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  • Dual booting Windows and Arch Linux (with GRUB2) - after using Windows, Windows Boot Manager made first in boot priority list

    - by louis058
    I am dual booting Windows 7 and Arch Linux (both 64bit), with GRUB2, using the 64-bit EFI version. I partitioned my drive into a GPT drive and installed Windows first according to this guide. I then installed Arch Linux using the Beginner's Guide, installing grub2-efi-x86_64 in the process. Everything is working fine now, but with one problem. I can set the boot priority in BIOS (or is it UEFI?) to have GRUB boot try and boot before Windows Boot Manager. Then I chainload Windows Boot Manager using GRUB. However, when I actually use Windows in this manner, upon shutting down and turning on again, or rebooting, Windows seems to set Windows Boot Manager first in the priority list again, with the result being I have to manually set GRUB again, or I can't boot into Linux. My motherboard is an Asrock H61M/USB3, if that helps. I want to know how to turn off this behaviour.

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  • Keyboard with normal layout just without numpad?

    - by Pla
    Do you know any keyboard that does not have a numpad and, at the same time, is not a compact keyboard? I type a lot and I enjoy using standard full sized keyboards. I am annoyed by the presence of the numpad. I've never used it; it just wastes desktop space! All I could find are (even more annoying) compact keyboards. Sadly those keyboards are so compact that cram the arrow keys and the page up/down keys in a very little space. So, does anyone know a keyboard with a normal layout but without the numpad?

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  • OpenGL - What softwares are needed to learn Open GL on Osx

    - by sugar
    I strongly believe that - my question isn't related to programing, so that I asked my question here ( super user ). Here, I am not asking what links should I follow to learn OpenGL. I am asking that - What software are needed for learning Open Gl? Let me explain more briefly, I want to learn openGL for iPhone game development. Tools for creating 3D objects which are preferable tools are targeted for osx would be preferable. In short I would like to know, The list of application which are used by iPhone professional game developers on osx. Thanks in advance for sharing your knowledge. Please add comment before down voting. Sagar.

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  • App pool gets stuck on reset and takes .net pages out

    - by delenda
    Several times after our app pool has been told to reset, it gets stuck, the .net pages go down and the following error appears in the application event log: Failed to execute request because the App-Domain could not be created. Error: 0x80070057 The parameter is incorrect. Our app pool is scheduled to automatically reset at 4am, so the errors stay up until we manually restart the app pool. Has anyone else encountered the error or know of any solutions? Research has suggested it's a permissions issue, but the permissions don't change and the error happens infrequently. The site has no other permission based problems and the app pool identity has permission where needed.

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  • What are the boundaries of the product owner in scrum?

    - by Saeed Neamati
    In another question, I asked about why I feel scrum turns active developers into passive developers, and it seems that the overall problem is not scrumy (related to scrum), and rather it's related to the bad implementation of scrum. So, here I have some questions about the scope of the responsibilities of PO (product owner) and the limitations he/she shouldn't pass. Should PO interfere the UI design, when there are designers at work in scrum team? (an example of this which has happened to us, is to replace checkboxes with a drop down list with two items, namely, yes and no; or to make some boxes larger, or to left-align some content instead of centering them on the page, or stuff like that). If yeah, to what extent? Colors? Layout? Should PO interfere in Design and architecture of coding? This hasn't happened to us yet, but I'm really curious about the boundaries. For example does PO has the right to change the platform (moving from ASP.NET MVC to PHP, or something like that), or choosing the count of servers (tier architecture), etc. Should PO interfere in validation mechanisms? For example, this field should be required, or we don't need to get this piece of information from user. Sometimes, analyzers and designers confirm that something can be handled behind the scene, like extracting the user profile info from another source, instead of asking for it in UI. How granular could/should PO get into the analysis and design? For example, a user story might be: "As a customer, I'd like to be able to buy new domains online". However, scrum team can implement this user story in a wizard of five steps, or in one single page. To which level PO should monitor, or govern, or supervise the technical analysis, design, and implementation? I asked these questions to judge whether our implementation is right or wrong?

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  • Color Profiles in Windows 7 vs. XP

    - by flxkid
    I have a Brother Color Laser Printer and an HP 8150DN. I have a local Windows 7 Pro machine that I do graphics work on. I created a letterhead that when printed from my machine looks dark and rich on either the mono HP or the color Brother laser. I take this same letterhead, and move it onto our network for use by our users which are all on XP. Then they print the same file, it is washed out on either printer. I've confirmed that the printer settings we're using are identical. I've confirmed that its not related to the program or even specifically to the letterhead. I can duplicate this with other files too. I'm down to XP vs Windows 7 being the issue. I'm fairly certain now that color profiles are involved. I have no clue how to fix it though. Any suggestions would be much appreciated.

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  • Suitability of ground fog using layered alpha quads?

    - by Nick Wiggill
    A layered approach would use a series of massive alpha-textured quads arranged parallel to the ground, intersecting all intervening terrain geometry, to provide the illusion of ground fog quite effectively from high up, looking down, and somewhat less effectively when inside the fog and looking toward the horizon (see image below). Alternatively, a shader-heavy approach would instead calculate density as function of view distance into the ground fog substrate, and output the fragment value based on that. Without having to performance-test each approach myself, I would like first to hear others' experiences (not speculation!) on what sort of performance impact the layered alpha texture approach is likely to have. I ask specifically due to the oft-cited impacts of overdraw (not sure how fill-rate bound your average desktop system is). A list of games using this approach, particularly older games, would be immensely useful: if this was viable on pre DX9/OpenGL2 hardware, it is likely to work fine for me. One big question is in regards to this sort of effect: (Image credit goes to Lume of lume.com) Notice how the vertical fog gradation is continuous / smooth. OTOH, using textured quad layers, I can only assume that layers would be mighty obvious when walking through them -- the more sparse they were, the more obvious this would be. This is in contrast to where fog planes are aligned to face the player every frame, where this coarseness would be much less obvious.

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  • Is 12.10 ready from prime time?

    - by Mikey
    I recently installed 12.10 - dual boot using Wubi. I had numerous stability problems: many sporadic, unaccounted for system errors, software that was installed and then seemed to disappear from App Launcher, etc. Machine is new HP quad with 4 gig memory - wonderful piece of hardware - definitely no hardware problems there. I went back to 12.04 (installed from ISO image, not Wubi) and it's rock solid - never any issues at all. Is 12.10 not ready for prime time? Are there fixes-updates in the pipe? Should I get a DVD disc and install 12.10 from ISO instead of Wubi? New to Linux/Ubuntu after 20 years on MS/Windows and loving it - I develop in C++ and Python - maybe will try Lazarus since I know Delphi. Would like to use the latest and greatest Ubuntu but I will not sacrifice stabilty. Are there known problems with 12.10? Would using the standard install instead of Wubi help? Seems a lot of users are voting down this question - not sure why since other users have confirmed problems.

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  • How can I move a load of zone records from a web based system to text based one?

    - by Chris Adams
    Hi there, I have a few domains with Dreamhost where I have set a load of records using their web based domain name system, and I've like to move them to another provider that lets me enter info directly as a text file for their name server, bind 9 to use. (If you're interested, I'm moving them to Gandi.net). Previously when I used a cpanel based system to do something similar, there was a tool that let me simply enter a domain name, and any available domains were automagically entered into a system, saving me typing it myself (and bringing down sites with silly typos in the process). What open source tool can I use to query a domain for all the relevant subdomains and records and list them in a format like a zone file, that I can use with other name servers?

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  • How can I make video games if I don't like programming?

    - by hoper
    I am studying C++ code in my school (my major is computer programming). Honestly, my grades are not so good, and assignments are really hard. Sometimes I feel sad that I will spend 8-10 hours per day coding (which is stressful) in the future for my job. But I still want to make video games. Maybe this is the only reason why I am taking all of these stressful courses. I always write down plots, stories, characters, fictional gaming worlds... Once, I thought I should study artistic technology such as game design and not computer technology such as C++, C#, etc. However, most of popular game designers (or directors) such as Kojima, Miyamoto, etc. used to be good programmers. Companies actaully assign programmers to directors because they understand how to make a game. I've try to find other colleges or universities where they teach game design programs. However, one article that lists rank 10 game design schools in North America seems untrustful because the survey company only scores it from intervews of students. Once, I tried to attend Art Institute of Vancouver which is rank 7 according to that article. However, one programmer who used to be an instructor in there told me the truth: the employement rate of graduated students is low. How can I have a future making games if I don't like programming?

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  • How to handle growing QA reporting requirements?

    - by Phillip Jackson
    Some Background: Our company is growing very quickly - in 3 years we've tripled in size and there are no signs of stopping any time soon. Our marketing department has expanded and our IT requirements have as well. When I first arrived everything was managed in Dreamweaver and Excel spreadsheets and we've worked hard to implement bug tracking, version control, continuous integration, and multi-stage deployment. It's been a long hard road, and now we need to get more organized. The Problem at Hand: Management would like to track, per-developer, who is generating the most issues at the QA stage (post unit testing, regression, and post-production issues specifically). This becomes a fine balance because many issues can't be reported granularly (e.g. per-url or per-"page") but yet that's how Management would like reporting to be broken down. Further, severity has to be taken into account. We have drafted standards for each of these areas specific to our environment. Developers don't want to be nicked for 100+ instances of an issue if it was a problem with an include or inheritance... I had a suggestion to "score" bugs based on severity... but nobody likes that. We can't enter issues for every individual module affected by a global issue. [UPDATED] The Actual Questions: How do medium sized businesses and code shops handle bug tracking, reporting, and providing useful metrics to management? What kinds of KPIs are better metrics for employee performance? What is the most common way to provide per-developer reporting as far as time-to-close, reopens, etc.? Do large enterprises ignore the efforts of the individuals and rather focus on the team? Some other questions: Is this too granular of reporting? Is this considered 'blame culture'? If you were the developer working in this environment, what would you define as a measureable goal for this year to track your progress, with the reward of achieving the goal a bonus?

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  • Project collision shapes to plane for 2.5D collision detection

    - by Jkh2
    I am working on a top down 2.5D game. In the game anything that overlaps on the screen should be 'colliding' with each other regardless of whether they are on the same plane in the 3D world. This is illustrated below from a side-ways view: The orange and green circles are spheres floating in the 3D world. They are projected onto a plane parallel to the viewport plane (y = 0 in the image) and if they overlap there is a collision event between them. These spheres are attached to other meshes to represent the sphere bounding boxes for collisions. The way I plan to implement this at the moment is the following: Get the 3D world position at the center of the sphere. Use Camera.WorldToViewportPoint to project the point to the viewport plane. Move a Sphere Collider with the radius of the sphere to that point. Test for collisions using unity colliders. My question is how to extend this to work for rotated cuboids. For instance if I have two rotated cuboids, if I follow the logic above it would not work as intended as the cuboids may not collide but they could still be intersected on the view plane. An example is below: Is there a way to project a cuboid that would be aligned with the plane? Would it be a valid cuboid for all rotations if I did this?

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  • Limit vsftpd upload to a given set of file-names

    - by Chen Levy
    I need to configure an anonymous ftp with upload. Given this requirement I try to lock this server down to the bear minimum. One of the restrictions I wish to impose is to enable the upload of only a given set of file-names. I tried to disallow write permission to the upload folder, and put in it some empty files with write permission: /var/ftp/ [root.root] [drwxr-xr-x] |-- upload/ [root.root] [drwxr-xr-x] | |-- upfile1 [ftp.ftp] [--w-------] | `-- upfile2 [ftp.ftp] [--w-------] `-- download/ [root.root] [drwxr-xr-x] `-- ... But this approach didn't work because when I tried to upload upfile1, it tried to delete and create a new file in its' place, and there is no permissions for that. Is there a way to make this work, or perhaps use a different approach like abusing the deny_file option?

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  • Code Reuse is (Damn) Hard

    - by James Michael Hare
    Being a development team lead, the task of interviewing new candidates was part of my job.  Like any typical interview, we started with some easy questions to get them warmed up and help calm their nerves before hitting the hard stuff. One of those easier questions was almost always: “Name some benefits of object-oriented development.”  Nearly every time, the candidate would chime in with a plethora of canned answers which typically included: “it helps ease code reuse.”  Of course, this is a gross oversimplification.  Tools only ease reuse, its developers that ultimately can cause code to be reusable or not, regardless of the language or methodology. But it did get me thinking…  we always used to say that as part of our mantra as to why Object-Oriented Programming was so great.  With polymorphism, inheritance, encapsulation, etc. we in essence set up the concepts to help facilitate reuse as much as possible.  And yes, as a developer now of many years, I unquestionably held that belief for ages before it really struck me how my views on reuse have jaded over the years.  In fact, in many ways Agile rightly eschews reuse as taking a backseat to developing what's needed for the here and now.  It used to be I was in complete opposition to that view, but more and more I've come to see the logic in it.  Too many times I've seen developers (myself included) get lost in design paralysis trying to come up with the perfect abstraction that would stand all time.  Nearly without fail, all of these pieces of code become obsolete in a matter of months or years. It’s not that I don’t like reuse – it’s just that reuse is hard.  In fact, reuse is DAMN hard.  Many times it is just a distraction that eats up architect and developer time, and worse yet can be counter-productive and force wrong decisions.  Now don’t get me wrong, I love the idea of reusable code when it makes sense.  These are in the few cases where you are designing something that is inherently reusable.  The problem is, most business-class code is inherently unfit for reuse! Furthermore, the code that is reusable will often fail to be reused if you don’t have the proper framework in place for effective reuse that includes standardized versioning, building, releasing, and documenting the components.  That should always be standard across the board when promoting reusable code.  All of this is hard, and it should only be done when you have code that is truly reusable or you will be exerting a large amount of development effort for very little bang for your buck. But my goal here is not to get into how to reuse (that is a topic unto itself) but what should be reused.  First, let’s look at an extension method.  There’s many times where I want to kick off a thread to handle a task, then when I want to reign that thread in of course I want to do a Join on it.  But what if I only want to wait a limited amount of time and then Abort?  Well, I could of course write that logic out by hand each time, but it seemed like a great extension method: 1: public static class ThreadExtensions 2: { 3: public static bool JoinOrAbort(this Thread thread, TimeSpan timeToWait) 4: { 5: bool isJoined = false; 6:  7: if (thread != null) 8: { 9: isJoined = thread.Join(timeToWait); 10:  11: if (!isJoined) 12: { 13: thread.Abort(); 14: } 15: } 16: return isJoined; 17: } 18: } 19:  When I look at this code, I can immediately see things that jump out at me as reasons why this code is very reusable.  Some of them are standard OO principles, and some are kind-of home grown litmus tests: Single Responsibility Principle (SRP) – The only reason this extension method need change is if the Thread class itself changes (one responsibility). Stable Dependencies Principle (SDP) – This method only depends on classes that are more stable than it is (System.Threading.Thread), and in itself is very stable, hence other classes may safely depend on it. It is also not dependent on any business domain, and thus isn't subject to changes as the business itself changes. Open-Closed Principle (OCP) – This class is inherently closed to change. Small and Stable Problem Domain – This method only cares about System.Threading.Thread. All-or-None Usage – A user of a reusable class should want the functionality of that class, not parts of that functionality.  That’s not to say they most use every method, but they shouldn’t be using a method just to get half of its result. Cost of Reuse vs. Cost to Recreate – since this class is highly stable and minimally complex, we can offer it up for reuse very cheaply by promoting it as “ready-to-go” and already unit tested (important!) and available through a standard release cycle (very important!). Okay, all seems good there, now lets look at an entity and DAO.  I don’t know about you all, but there have been times I’ve been in organizations that get the grand idea that all DAOs and entities should be standardized and shared.  While this may work for small or static organizations, it’s near ludicrous for anything large or volatile. 1: namespace Shared.Entities 2: { 3: public class Account 4: { 5: public int Id { get; set; } 6:  7: public string Name { get; set; } 8:  9: public Address HomeAddress { get; set; } 10:  11: public int Age { get; set;} 12:  13: public DateTime LastUsed { get; set; } 14:  15: // etc, etc, etc... 16: } 17: } 18:  19: ... 20:  21: namespace Shared.DataAccess 22: { 23: public class AccountDao 24: { 25: public Account FindAccount(int id) 26: { 27: // dao logic to query and return account 28: } 29:  30: ... 31:  32: } 33: } Now to be fair, I’m not saying there doesn’t exist an organization where some entites may be extremely static and unchanging.  But at best such entities and DAOs will be problematic cases of reuse.  Let’s examine those same tests: Single Responsibility Principle (SRP) – The reasons to change for these classes will be strongly dependent on what the definition of the account is which can change over time and may have multiple influences depending on the number of systems an account can cover. Stable Dependencies Principle (SDP) – This method depends on the data model beneath itself which also is largely dependent on the business definition of an account which can be very inherently unstable. Open-Closed Principle (OCP) – This class is not really closed for modification.  Every time the account definition may change, you’d need to modify this class. Small and Stable Problem Domain – The definition of an account is inherently unstable and in fact may be very large.  What if you are designing a system that aggregates account information from several sources? All-or-None Usage – What if your view of the account encompasses data from 3 different sources but you only care about one of those sources or one piece of data?  Should you have to take the hit of looking up all the other data?  On the other hand, should you have ten different methods returning portions of data in chunks people tend to ask for?  Neither is really a great solution. Cost of Reuse vs. Cost to Recreate – DAOs are really trivial to rewrite, and unless your definition of an account is EXTREMELY stable, the cost to promote, support, and release a reusable account entity and DAO are usually far higher than the cost to recreate as needed. It’s no accident that my case for reuse was a utility class and my case for non-reuse was an entity/DAO.  In general, the smaller and more stable an abstraction is, the higher its level of reuse.  When I became the lead of the Shared Components Committee at my workplace, one of the original goals we looked at satisfying was to find (or create), version, release, and promote a shared library of common utility classes, frameworks, and data access objects.  Now, of course, many of you will point to nHibernate and Entity for the latter, but we were looking at larger, macro collections of data that span multiple data sources of varying types (databases, web services, etc). As we got deeper and deeper in the details of how to manage and release these items, it quickly became apparent that while the case for reuse was typically a slam dunk for utilities and frameworks, the data access objects just didn’t “smell” right.  We ended up having session after session of design meetings to try and find the right way to share these data access components. When someone asked me why it was taking so long to iron out the shared entities, my response was quite simple, “Reuse is hard...”  And that’s when I realized, that while reuse is an awesome goal and we should strive to make code maintainable, often times you end up creating far more work for yourself than necessary by trying to force code to be reusable that inherently isn’t. Think about classes the times you’ve worked in a company where in the design session people fight over the best way to implement a class to make it maximally reusable, extensible, and any other buzzwordable.  Then think about how quickly that design became obsolete.  Many times I set out to do a project and think, “yes, this is the best design, I can extend it easily!” only to find out the business requirements change COMPLETELY in such a way that the design is rendered invalid.  Code, in general, tends to rust and age over time.  As such, writing reusable code can often be difficult and many times ends up being a futile exercise and worse yet, sometimes makes the code harder to maintain because it obfuscates the design in the name of extensibility or reusability. So what do I think are reusable components? Generic Utility classes – these tend to be small classes that assist in a task and have no business context whatsoever. Implementation Abstraction Frameworks – home-grown frameworks that try to isolate changes to third party products you may be depending on (like writing a messaging abstraction layer for publishing/subscribing that is independent of whether you use JMS, MSMQ, etc). Simplification and Uniformity Frameworks – To some extent this is similar to an abstraction framework, but there may be one chosen provider but a development shop mandate to perform certain complex items in a certain way.  Or, perhaps to simplify and dumb-down a complex task for the average developer (such as implementing a particular development-shop’s method of encryption). And what are less reusable? Application and Business Layers – tend to fluctuate a lot as requirements change and new features are added, so tend to be an unstable dependency.  May be reused across applications but also very volatile. Entities and Data Access Layers – these tend to be tuned to the scope of the application, so reusing them can be hard unless the abstract is very stable. So what’s the big lesson?  Reuse is hard.  In fact it’s damn hard.  And much of the time I’m not convinced we should focus too hard on it. If you’re designing a utility or framework, then by all means design it for reuse.  But you most also really set down a good versioning, release, and documentation process to maximize your chances.  For anything else, design it to be maintainable and extendable, but don’t waste the effort on reusability for something that most likely will be obsolete in a year or two anyway.

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  • Windows Live Writer fails to start

    - by Albert Bori
    I installed windows live writer and configured it to connect to my xmlrpc enabled blog engine. After doing so, it threw an unrecoverable error and closed down. After attempting to restart windows live writer, it throws the following exception each time: Description: Windows Live Writer has encountered a problem: Invalid URI: The hostname could not be parsed. Problem signature: Problem Event Name: WindowsLiveWriter Problem Signature 01: CreateThis Problem Signature 02: 115 Problem Signature 03: System.UriFormatException Problem Signature 04: 15.4.3555.308 Problem Signature 05: 2.0.50727.5456 Problem Signature 06: Windows Live Writer OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 1033 Since I was unable to start windows live writer at all, I tried uninstalling it and removing all files associated with it in my "C:/users/[username]/appdata" folder. After that, I re-installed it and still get the error every time I try to launch the application. Does anyone know how I can get around this?

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  • Minimize useless tweaking of a numeric app

    - by Potatoswatter
    I'm developing a numeric application (nonlinear optimizer), with a zillion knobs to tweak and rising. It's not my first foray into this domain, but this time there are even more variables in the code and I'm on a tight schedule. Don't want to waste time fiddling. Days or even months can potentially be wasted adjusting variables, recompiling, and reprocessing benchmark datasets. The resulting data is viewed and trouble spots are checked. The overall quality of the solution is reported by the program but the meaning of the report could change over time. (Numeric units for the report are one thing I'm trying to nail down.) One main problem is organizing result files to identify each with specific code changes. Note taking can be a pain, is there software to help with this? Are there agreed best practices to making this kind of development cycle reliably move forward? The solver package converges to its optimal solution with mechanical determination, but I'm all too familiar with the way an excess of design decisions can mire development.

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  • Does concurrency inherently introduce "randomness" into a game?

    - by Jeff
    When a game is implemented with concurrency (as most games are), does this necessarily, by its very nature, introduce an element of randomness into the game that is outside of the players' control? Note that when I use the word "random", I'm not meaning to launch into a philosophical debate about the deterministic nature of the system. I understand that concurrency is deterministic in the sense that the operating system decides which processes to allow time on the CPU and in what order (or the JVM controls which Thread's turn it is to execute, etc). But my understanding of this is that there is no way to control or predict whether one thread's next command will execute before or after another. The reason I'm asking is because this seems like a fundamental difficulty for game development where a game is supposedly designed around a player's skill. Consider a game like League of Legends. Assume that two players are battling it out. It's a very close contest between the two and it's coming down to the wire -- so much so that whoever gets their last attack off will be the one to kill the other and win the game for their team. If the players are implemented using concurrency and the situation really was like this, is it essentially out of the players' hands at this point? Is the outcome of this match all up to whatever system is arbitrarily deciding which player's thread/process will execute next? If not, what am I misunderstanding about concurrency? If so, is there any way around this problem so that a game of skill can always be a game of skill, especially in those most crucial moments?

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  • Learn to Take a Punch, Learn to Counter, Keep Moving Forward

    - by D'Arcy Lussier
    Originally posted on: http://geekswithblogs.net/dlussier/archive/2013/10/28/154483.aspxDuring a boxing workout a few months ago our trainer had us do something called “breadbaskets”. That’s where you hold your arms up and a partner punches you in your midsection – your breadbasket. I put my arms up, and braced for impact. The trainer came over, saw I was a bit nervous, and coached me through. I can see the fear in your eyes. Don’t be afraid to take the punch. Tighten your core, breathe through the hit. Don’t panic. Over the summer we’d do counter drills as well. This is where a partner throws a punch, you defend but also throw one back – a counter punch. You never just sit back and take a beating, you deflect the blow and come back with one more powerful. These lessons on fighting can apply to all aspects of our lives and any attempts at success that we have. I saw this image recently and agree with it 100%: Success is never a straight forward line. It’s messy, its wrought with failures, its learning over time and applying those life lessons. It’s learning how to take punches and lose your fear, its seeing a punch coming and countering it, but most of all its not giving up and continually moving forward. We do stairs at boxing, which is running up and down three flights of stairs. I’m not anywhere near incredible shape and after doing multiple stairs in a single workout you can feel gassed, tired, even discouraged after hitting the second floor and seeing everyone else running by you. I read a quote from Martin Luther King Jr. that I cling to throughout my day: You want to be successful? Take the punches, but learn how to take them. Counter them. and no matter what, always move forward.

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  • Bad 3D Performance in Ubuntu 12.04

    - by Pandem
    I already posted a question before but I didn't really get any advice/help. I'll be a bit more brief/general in hope it'll help. I have an MSI HD 7850 with the Catalyst 12.4 drivers installed. I've found that I'm having bad 3D performance for some reason but I'm not entirely sure what. I suspect it may just that the graphics card is new and AMD just need to work on their drivers but it would be nice to get advice and narrow the problem down so that I can be sure rather than wait for driver updates that may not even help. I ran gxlgears to give some general idea of how bad the performance is. At default size it is averaging around 2000 FPS. The command glxinfo confirms the renderer is using AMD Radeon HD 7800 Series with OpenGL version 4.2. Edits below: As asked for others: lspci -v output is here. fglrxinfo output is here xvinfo output is here glxinfo | grep rendering says yes for direct rendering. These confirmed that everything was configured correctly. Within Unity and Gnome Classic: glxgears had an FPS of around 2000 FPS fgl_glxgears had an FPS of around 544 FPS Within LDXE: glxgears had an FPS of around 4600 FPS fgl_glxgears had an FPS of around 1600 FPS In the end it was discovered that Compiz was causing a large performance decrease and solution was simply to change window manager for the time being. Thanks to TechZilla for all his help!

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  • ubuntu 12.10 installation failure

    - by Eidelmaim
    Here i am asking this question again because someone deemed it a duplicate to another topic which i over looked and NOTHING AT ALL in that topic pertained to my problem. If your going to close a topic believing it is a duplicate at least do somke reasearch into WHY you think its a duplicate and provide a like to a better source. How do i get past this installation username and password issue? I downloaded ubuntu 12.10 directly from Ubuntu.com and created a bootable USB with linuxlive. after loading the boot drive and ubuntu begins, it goes directly from the purple ubuntu startup screen directly to a black DOS like prompt asking for a ubuntu login. this is COMPLETLY before any installation -begins. i need some help with this. FYI : this is what it is saying after it goes to the login area in the DOS (Full black screen) like screen. Ubuntu 12.10 ubuntu tty1 ubuntu login: now i will provide a few images of the problem i am having. and because i DONT HAVE ANY OS on the computer BECAUSE ubuntu WONT go PAST this... i have to snap these pictuires with a cell phone and upload on another PC. these links are in chronological order from time of pressing power button to time i am presented with log in screen : image 1 image 2 can only post 2 links in messages... will post additional links in comments So, again... how do i get past this ? this is entireley before ubuntu is installed on my system. my PC specs... Homebuilt computer: Motherboard is a Asus Sabertooth x58 with a intel core i7 processor. Mushkin memory @ 12gbs. 4ea. Seagate 150gb hard drives. nvidia GTX 260 graphics card. i initially attempted to install to raid 5. failed. i broke down the raid and attempted to install to a single drive with all other drives disconnected from the PC. again, thanks in advanced for any assistance.

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  • Windows Updates - Does Not Install, how can I remove it

    - by Kanini
    Everytime I shutdown my Windows XP, it comes up with the following screen which says Turn Off with Installing Updates (Of course, it also gives me an option as follows, "Click here to turn off without installing updates.") When I do a normal shutdown asking it to "Install Updates and Turn It Off", it doesn't actually install the updates. Each subsequent time I try to shut down the PC, it still prompts me to "Turn Off with Installing Updates". I managed to find out that the install was this: Installing Microsoft SQL Server 2005 Express Edition Service Pack 3 (KB955706) update 1 of 1 .... When I click on the Installing Updates icon (the yellow icon, that appears on the task bar near the clock), and install it, it tries to install but fails: Why is this install alone failing? Secondly, if it's not possible to ascertain why the installation is failing, can I at least ensure that it's removed from the list of possible installs so that each time it does not ask me to install it?

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  • Gigabyte Motherboard + Adaptec RAID = No Booting from any drives

    - by Farseeker
    I have a brand new PC, just out of the box. It has a Gigabyte GA-P55-USB3 motherboard. I also have an Adaptec ASR-2504 SAS RAID card with 2x 15k Seagate Barracuda SAS drives attached. After the motherboard init's its on-board RAID it then init's the Adaptec RAID. It detects all the RAID devices OK, but when it gets to Loading Operating System... (i.e. right before it should load the OS) it just sits there forever, doing nothing: If I force it to boot from the optical drive, you see it spin up for a few seconds then die down again. If I remove the Adaptec RAID card, everything works perfectly. As soon as it's plugged back in, it never gets past that stage. The RAID card should be perfectly fine (it was before), but I have raised a case with Adaptec anyway. Any suggestions on what I can try to get these two to play nicely together?

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  • Thinktecture IdentityServer v1.0

    - by Your DisplayName here!
    Yeah – it is finally done. I just uploaded the v1 bits to Codeplex and the documentation to our server. Here’s the official blurb… Thinktecture IdentityServer is an open source security token service based on Microsoft .NET, ASP.NET MVC, WCF and WIF. High level features Multiple protocols support (WS-Trust, WS-Federation, OAuth2, WRAP, JSNotify, HTTP GET) Multiple token support (SAML 1.1/2.0, SWT) Out of the box integration with ASP.NET membership, roles and profile Support for username/password and client certificates authentication Support for WS-Federation metadata Support for WS-Trust identity delegation Extensibility points to customize configuration and user management handling Disclaimer I did thorough testing of all features of IdentityServer - but keep in mind that this is an open source project and I am the only architect, developer and tester on the team. IdentityServer also lacks many of the enterprise-level features like configuration services, proxy support, operations integration etc. I only recommend using IdentityServer if you also understand how it works (to be able to support it). I am offering consulting to help you with customization and lock down - contact me. Download. Documentation. Up next is v1 of the Azure version. Have fun!

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  • Ubuntu installation on iMac

    - by Shanew
    I have an iMac configured as follows - Screen 27" CPU 3.4 GHz i7 Graphics AMD Radeon HD 6970 1024 MB I downloaded Ubuntu version 11.10 64 bit ISO and burnt that to both DVD and USB stick as per the instructions on Ubuntu's download page. Neither will boot. Symptoms are as follows - DVD: When the iMac is restarted and booted from DVD (labelled Windows which isn't mentioned in Ubuntu's website instructions) one line is displayed against a black screen displaying a message about the developer and date. After 5 minutes the message hangs and the DVD ceases to spin. USB Stick: Strangely I have to select the EFI boot CD icon which appears after holding down the Alt key. A text menu appears offering me to try Ubuntu without installing. I select this and the screen goes blank and stays blank. Any ideas? Lastly, after writing Ubuntu to DVD and USB stick, neither could be read by OSX making the instructions to eject them as per Ubuntu website's instructions useless. This might help? Thanks, Shane.

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  • How to Search for (and Find) Solaris Docs

    - by rickramsey
    Just the other day, I went to the recently-released Oracle Solaris 11 library to search for information about the print service changes. I knew there had been changes in Oracle Solaris 11, but could not remember the new approach to printing. So, being the optimist that I (never) am, I went to the Oracle Solaris 11 Information Library on docs.oracle.com and typed "print service" into the search box. Imagine my surprise when the response back was: We did not find any search results for: print service site:download.oracle.com url:/docs/cd/E23824_01. OMG! WTF? Are you kidding me? After throwing a few stuffed animals at my computer screen, I tried again. Is search broken? Well, sort of (and I'm trying to get it fixed). In the meantime, however, there is a reasonably simple user workaround. Possibly unnoticed by most people, there is a Within drop-down menu on the Oracle search results page. If you simply open the Within menu, select Documentation, and click the little magnifying glass again, you (should) get the expected results. Is it perfect? No, but at least it's an improvement over being completely broken. - Janice Critchlow, Information Architect, Systems Website Newsletter Facebook Twitter

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