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  • Are there any online database schema drawing tools?

    - by Pure.Krome
    Hi folks, i wish to draw up some database schemas. Eg, table 1 has zero to many rows in table 2, etc. It's purely for visual purposes (eg. no sql code, etc). Are there any online tools / website that offer this? (please don't say: Use Sql Server Database Diagrams, print screen, upload to image hosting service). thanks :) EDIT: Please take note of the keyword - ONLINE. I don't want any desktop solutions (because I already have one of these).

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  • Anything similar to Hibernate in PHP?

    - by harigm
    I am a Java programmer and was working on a project using Hibernate and Struts for some time. Now For my new project, I am working on PHP and Mysql (learning PHP). Is there any technology which is similar to Hibernate for PHP? If yes, can anyone give me the link where I can understand and use it? Is there a POJO concept in PHP?

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  • Advantage of using a static member function instead of an equivalent non-static member function?

    - by jonathanasdf
    I was wondering whether there's any advantages to using a static member function when there is a non-static equivalent. Will it result in faster execution (because of not having to care about all of the member variables), or maybe less use of memory (because of not being included in all instances)? Basically, the function I'm looking at is an utility function to rotate an integer array representing pixel colours an arbitrary number of degrees around an arbitrary centre point. It is placed in my abstract Bullet base class, since only the bullets will be using it and I didn't want the overhead of calling it in some utility class. It's a bit too long and used in every single derived bullet class, making it probably not a good idea to inline. How would you suggest I define this function? As a static member function of Bullet, of a non-static member function of Bullet, or maybe not as a member of Bullet but defined outside of the class in Bullet.h? What are the advantages and disadvantages of each?

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  • What are appropriate ways to represent relationships between people in a database table?

    - by Emilio
    I've got a table of people - an ID primary key and a name. In my application, people can have 0 or more real-world relationships with other people, so Jack might "work for" Jane and Tom might "replace" Tony and Bob might "be an employee of" Rob and Bob might also "be married to" Mary. What's the best way to represent this in the database? A many to many intersect table? A series of self joins? A relationship table with one row per relationship pair and type, where I insert records for the relationship in both directions?

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  • Create My own language with "Functional Programming Language"

    - by esehara
    I prefer Haskell. I already know How to create my own language with Procedural Language (for example: C, Java, Python, etc). But, I know How to create my own language with Functional Language (for example Haskell, Clojure and Scala). I've already read: Internet Resources Write Yourself a Scheme in 48 Hours Real World Haskell - Chapter 16.Using Persec Writing A Lisp Interpreter In Haskell Parsec, a fast combinator parser Implementing functional languages: a tutorial Books Introduction Functional Programming Using Haskell 2nd Edition -- Haskell StackOverflow (but with procedural language) Learning to write a compiler create my own programming language Source Libraries and tools/HJS -- Haskell Are there any other good sources? I wants to get more links,or sources.

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  • Why Use PHP OOP over Basic Functions and When?

    - by Codex73
    There are some posts about this matter, but I didn't clearly get when to use Object Oriented coding and when to use programmatic functions in an include. Somebody also mentioned to me that OOP is very heavy to run, and makes more workload. Is this right? Lets say I have a big file with 50 functions, why will I want to call these in a class? and not by function_name(). Should I switch and create object which holds all of my functions? What will be the advantage or specific difference? What benefits does it bring to code OOP in php ? Modularity?

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  • How do I indicate success and failure with colour?

    - by Steve McLeod
    I need to make a Java component that turns the background a certain colour when a process passed, and another colour when the process failed. My first thought was: green for success, red for failure. But then I read that 10% of males can't differentiate between these two colours. What would be a better combination of colours? (For the nitpickers: yes, I know that colour alone doesn't suffice, that text, shape, and noise can also be used. Nevertheless I am asking about the appropriate use of colour.)

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  • Refactoring a C# derived class with method dependancies

    - by drelihan
    Hi Folks, I want to get your opinion on this. I have a class which is derived from a base class. I don't have control over the code in the base class and it is critical to the system that I derive from it. In my class I inherite two methods that are critical to the system and are used in pretty much every function, many times. I intend to refactor this derived class and extract some classes from it - this won't be a problem. What I'm not sure about is, is it worth extracting class if I have to constantly make call backs to my main class to access the two methods (or public wrappers to the methods)??? Thanks

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  • Proper way to set object instance variables

    - by ensnare
    I'm writing a class to insert users into a database, and before I get too far in, I just want to make sure that my OO approach is clean: class User(object): def setName(self,name): #Do sanity checks on name self._name = name def setPassword(self,password): #Check password length > 6 characters #Encrypt to md5 self._password = password def commit(self): #Commit to database >>u = User() >>u.setName('Jason Martinez') >>u.setPassword('linebreak') >>u.commit() Is this the right approach? Should I declare class variables up top? Should I use a _ in front of all the class variables to make them private? Thanks for helping out.

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  • What situations does a Monostate pattern model?

    - by devoured elysium
    I know what both a Singleton or a Monostate are and how to implement them. Although I can see many uses for a Singleton, I can't imagine a situation where I would want to let the user create as many instances of my class although in reality only one really exists behind the scenes. Can anybody help me here? I know that for several reasons one should stay away from both patterns, but in theory, what kind of problems does the Monostate model? Thanks

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  • What are some best practises and "rules of thumb" for creating database indexes?

    - by Ash
    I have an app, which cycles through a huge number of records in a database table and performs a number of SQL and .Net operations on records within that database (currently I am using Castle.ActiveRecord on PostgreSQL). I added some basic btree indexes on a couple of the feilds, and as you would expect, the peformance of the SQL operations increased substantially. Wanting to make the most of dbms performance I want to make some better educated choices about what I should index on all my projects. I understand that there is a detrement to performance when doing inserts (as the database needs to update the index, as well as the data), but what suggestions and best practices should I consider with creating database indexes? How do I best select the feilds/combination of fields for a set of database indexes (rules of thumb)? Also, how do I best select which index to use as a clustered index? And when it comes to the access method, under what conditions should I use a btree over a hash or a gist or a gin (what are they anyway?).

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  • Sequence numbers best practice

    - by Abdullah Jibaly
    What's the best practice or well known methods to implement sequence numbers for business entities such as invoices, purchase orders, job numbers, etc? I want to be able to save the latest value in the database and be able to set it programatically. Is it OK to use a table for this purpose that has a SEQUENCE_NAME, SEQUENCE_NUMBER tuple? I know some databases have a first class sequence type but others (eg, MySQL) do not so it's not something I want to rely on. If a table is used to hold these sequences what is the right way to get and increment them in a synchronized fashion to ensure no data inconsistencies arise?

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  • Anticipate factorial overflow

    - by Flavius
    Hi I'm wondering how I could anticipate that the next iteration will generate an integer overflow while calculating the factorial F. Let's say that at each iteration I have an int I and the maximum value is MAX_INT. It sounds like a homework, I know. It's not. It's just me asking myself "stupid" questions.

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  • Access variables from a number of sources

    - by mac_55
    I'm creating my first game, and I've currently set up a 'GameState' class, to store player health etc. inside. This class is currently instantiated from the AppDelegate as I need to access it from all over my game. This is fine. For each class I'm working in, I can access the app delegate, and then find the GameState object... however, it seems very messy. I'm tempted to find a way (I'm still a newbie) to define the GameState instance as being some sort of global variable so that I can access it from all over with ease... but my little bit of reading on variable scope makes me uneasy about doing this, even if I knew how. Any ideas of the best way to define and access this class? It'll be used for everything from player health, to items they've found, any personalisation etc. Thanks!

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  • Factory Method Implementation

    - by cedar715
    I was going through the 'Factory method' pages in SO and had come across this link. And this comment. The example looked as a variant and thought to implement in its original way: to defer instantiation to subclasses... Here is my attempt. Does the following code implements the Factory pattern of the example specified in the link? Please validate and suggest if this has to undergo any re-factoring. public class ScheduleTypeFactoryImpl implements ScheduleTypeFactory { @Override public IScheduleItem createLinearScheduleItem() { return new LinearScheduleItem(); } @Override public IScheduleItem createVODScheduleItem() { return new VODScheduleItem(); } } public class UseScheduleTypeFactory { public enum ScheduleTypeEnum { CableOnDemandScheduleTypeID, BroadbandScheduleTypeID, LinearCableScheduleTypeID, MobileLinearScheduleTypeID } public static IScheduleItem getScheduleItem(ScheduleTypeEnum scheduleType) { IScheduleItem scheduleItem = null; ScheduleTypeFactory scheduleTypeFactory = new ScheduleTypeFactoryImpl(); switch (scheduleType) { case CableOnDemandScheduleTypeID: scheduleItem = scheduleTypeFactory.createVODScheduleItem(); break; case BroadbandScheduleTypeID: scheduleItem = scheduleTypeFactory.createVODScheduleItem(); break; case LinearCableScheduleTypeID: scheduleItem = scheduleTypeFactory.createLinearScheduleItem(); break; case MobileLinearScheduleTypeID: scheduleItem = scheduleTypeFactory.createLinearScheduleItem(); break; default: break; } return scheduleItem; } }

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  • Is there a Delphi dropdown notification component?

    - by Mason Wheeler
    You know how in Firefox, if something happens that requires your attention but isn't immediately urgent enough to require a modal dialog, it will drop down a little strip at the top of the tab with a question on it? I'd like to be able to put functionality like that in a Delphi app, but I don't know if there's a component for that. Does anyone know of one?

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  • How strict to be when using Qt framework?

    - by toffeehoops
    I'm building a Qt application that needs to use libssh, a SSH client library. libssh (understandably) performs its own network connections, however Qt has its own infrastructure for network connections (QTcpSocket etc). Should I worry about these differences? Should I be trying to make libssh make network connections via QTcpSocket... Or if it works fine on the platforms I'm targeting, is that good enough?

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  • Gmail-like labelling system

    - by Dimitris
    Hi I am looking into a number of ways to implement a labelling system similar to the one in Gmail. Basically I have a Resource at the lowest level and I would like to provide a number of organisational groupings for that resource in the form of labels. If anyone has implemented something like that I would like to hear your views. My idea is to have within the Resource instance a List<Label>. I need to have an efficient mechanism in order to do very fast searches based on the labels or based on the resources. Thanks Dimitris

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  • Branchless memory manager?

    - by Richard Fabian
    Anyone thought about how to write a memory manager (in C++) that is completely branch free? I've written a pool, a stack, a queue, and a linked list (allocating from the pool), but I am wondering how plausible it is to write a branch free general memory manager. This is all to help make a really reusable framework for doing solid concurrent, in-order CPU, and cache friendly development. Edit: by branchless I mean without doing direct or indirect function calls, and without using ifs. I've been thinking that I can probably implement something that first changes the requested size to zero for false calls, but haven't really got much more than that. I feel that it's not impossible, but the other aspect of this exercise is then profiling it on said "unfriendly" processors to see if it's worth trying as hard as this to avoid branching.

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  • Validation with State Pattern for Multi-Page Forms in ASP.NET

    - by philrabin
    I'm trying to implement the state pattern for a multi-page registration form. The data on each page will be accumulated and stored in a session object. Should validation (including service layer calls to the DB) occur on the page level or inside each state class? In other words, should the concrete implementation of IState be concerned with the validation or should it be given a fully populated and valid object? See "EmptyFormState" class below: namespace Example { public class Registrar { private readonly IState formEmptyState; private readonly IState baseInformationComplete; public RegistrarSessionData RegistrarSessionData { get; set;} public Registrar() { RegistrarSessionData = new RegistrarSessionData(); formEmptyState = new EmptyFormState(this); baseInformationComplete = new BasicInfoCompleteState(this); State = formEmptyState; } public IState State { get; set; } public void SubmitData(RegistrarSessionData data) { State.SubmitData(data); } public void ProceedToNextStep() { State.ProceedToNextStep(); } } //actual data stored in the session //to be populated by page public class RegistrarSessionData { public string FirstName { get; set; } public string LastName { get; set; } //will include values of all 4 forms } //State Interface public interface IState { void SubmitData(RegistrarSessionData data); void ProceedToNextStep(); } //Concrete implementation of IState //Beginning state - no data public class EmptyFormState : IState { private readonly Registrar registrar; public EmptyFormState(Registrar registrar) { this.registrar = registrar; } public void SubmitData(RegistrarSessionData data) { //Should Validation occur here? //Should each state object contain a validation class? (IValidator ?) //Should this throw an exception? } public void ProceedToNextStep() { registrar.State = new BasicInfoCompleteState(registrar); } } //Next step, will have 4 in total public class BasicInfoCompleteState : IState { private readonly Registrar registrar; public BasicInfoCompleteState(Registrar registrar) { this.registrar = registrar; } public void SubmitData(RegistrarSessionData data) { //etc } public void ProceedToNextStep() { //etc } } }

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