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  • NSMutableArray can't be added to

    - by Dan Ray
    I've had this sort of problem before, and it didn't get a satisfactory answer. I have a viewcontroller with a property called "counties" that is an NSMutableArray. I'm going to drill down a navigation screen to a view that is about selecting the counties for a geographical search. So the search page drills down to the "select counties" page. I pass NSMutableArray *counties to the second controller as I push the second one on the navigation stack. I actually set that second controller's "selectedCounties" property (also an NSMutableArray) with a pointer to my first controller's "counties", as you'll see below. When I go to addObject to that, though, I get this: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: '*** -[NSCFArray insertObject:atIndex:]: mutating method sent to immutable object' Here's my code: in SearchViewController.h: @interface SearchViewController : UIViewController { .... NSMutableArray *counties; } .... @property (nonatomic, retain) NSMutableArray *counties; in SearchViewController.m: - (void)getLocationsView { [keywordField resignFirstResponder]; SearchLocationsViewController *locationsController = [[SearchLocationsViewController alloc] initWithNibName:@"SearchLocationsView" bundle:nil]; [self.navigationController pushViewController:locationsController animated:YES]; [locationsController setSelectedCounties:self.counties]; [locationsController release]; } in SearchLocationsViewController.h: @interface EventsSearchLocationsViewController : UIViewController <UITableViewDelegate, UITableViewDataSource> { ... NSMutableArray *selectedCounties; } ... @property (nonatomic, retain) NSMutableArray *selectedCounties; in SearchLocationsViewController.m (the point here is, we're toggling each element of a table being active or not in the list of selected counties): -(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; if ([self.selectedCounties containsObject:[self.counties objectAtIndex:indexPath.row]]) { //we're deselcting! [self.selectedCounties removeObject:[self.counties objectAtIndex:indexPath.row]]; cell.accessoryView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"red_check_inactive.png"]]; } else { [self.selectedCounties addObject:[self.counties objectAtIndex:indexPath.row]]; cell.accessoryView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"red_check_active.png"]]; } [tableView deselectRowAtIndexPath:indexPath animated:YES]; } We die at [self.selectedCounties addObject.... there. Now, when I NSLog myself [self.selectedCounties class], it tells me it's an NSCFArray. How does this happen? I understand about class bundles (or I THINK I do anyway), but this is explicitly a specific type, and it's losing it subclassing at some point in a way that kills the whole thing. I just completely don't understand why that would happen.

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  • Using TextOptions.TextFormattingMode with FormattedText

    - by dan gibson
    With WPF4 you can have non-blurry text by adding TextOptions.TextFormattingMode="Display" and TextOptions.TextRenderingMode="Aliased" to your xaml: <Window TextOptions.TextFormattingMode="Display" TextOptions.TextRenderingMode="Aliased"> This works fine for me except for when I draw text with DrawingContext.DrawText like this: void DrawText(DrawingContext dc) { FormattedText ft = new FormattedText("Hello World", System.Globalization.CultureInfo.CurrentCulture, System.Windows.FlowDirection.LeftToRight, new Typeface(FontFamily, FontStyle, FontWeight, FontStretch), FontSize, brush); dc.DrawText(ft, new Point(rect.Left, rect.Top)); } How can I draw non-blurry text with FormattedText? ie I want TextOptions.TextFormattingMode="Display" and TextOptions.TextRenderingMode="Aliased" to be used.

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  • Maze not generating properly. Out of bounds exception. need quick fix

    - by Dan Joseph Porcioncula
    My maze generator seems to have a problem. I am trying to generate something like the maze from http://mazeworks.com/mazegen/mazetut/index.htm . My program displays this http://a1.sphotos.ak.fbcdn.net/hphotos-ak-snc7/s320x320/374060_426350204045347_100000111130260_1880768_1572427285_n.jpg and the error Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: -1 at Grid.genRand(Grid.java:73) at Grid.main(Grid.java:35) How do I fix my generator program? import java.awt.*; import java.awt.Color; import java.awt.Component; import java.awt.Graphics; import javax.swing.*; import java.util.ArrayList; public class Grid extends Canvas { Cell[][] maze; int size; int pathSize; double width, height; ArrayList<int[]> coordinates = new ArrayList<int[]>(); public Grid(int size, int h, int w) { this.size = size; maze = new Cell[size][size]; for(int i = 0; i<size; i++){ for(int a =0; a<size; a++){ maze[i][a] = new Cell(); } } setPreferredSize(new Dimension(h, w)); } public static void main(String[] args) { JFrame y = new JFrame(); y.setLayout(new BorderLayout()); Grid f = new Grid(25, 400, 400); y.add(f, BorderLayout.CENTER); y.setSize(450, 450); y.setVisible(true); y.setDefaultCloseOperation(y.EXIT_ON_CLOSE); f.genRand(); f.repaint(); } public void push(int[] xy) { coordinates.add(xy); int i = coordinates.size(); coordinates.ensureCapacity(i++); } public int[] pop() { int[] x = coordinates.get((coordinates.size())-1); coordinates.remove((coordinates.size())-1); return x; } public int[] top() { return coordinates.get((coordinates.size())-1); } public void genRand(){ // create a CellStack (LIFO) to hold a list of cell locations [x] // set TotalCells = number of cells in grid int TotalCells = size*size; // choose a cell at random and call it CurrentCell int m = randomInt(size); int n = randomInt(size); Cell curCel = maze[m][n]; // set VisitedCells = 1 int visCel = 1,d=0; int[] q; int h,o = 0,p = 0; // while VisitedCells < TotalCells while( visCel < TotalCells){ // find all neighbors of CurrentCell with all walls intact if(maze[m-1][n].countWalls() == 4){d++;} if(maze[m+1][n].countWalls() == 4){d++;} if(maze[m][n-1].countWalls() == 4){d++;} if(maze[m][n+1].countWalls() == 4){d++;} // if one or more found if(d!=0){ Point[] ls = new Point[4]; ls[0] = new Point(m-1,n); ls[1] = new Point(m+1,n); ls[2] = new Point(m,n-1); ls[3] = new Point(m,n+1); // knock down the wall between it and CurrentCell h = randomInt(3); switch(h){ case 0: o = (int)(ls[0].getX()); p = (int)(ls[0].getY()); curCel.destroyWall(2); maze[o][p].destroyWall(1); break; case 1: o = (int)(ls[1].getX()); p = (int)(ls[1].getY()); curCel.destroyWall(1); maze[o][p].destroyWall(2); break; case 2: o = (int)(ls[2].getX()); p = (int)(ls[2].getY()); curCel.destroyWall(3); maze[o][p].destroyWall(0); break; case 3: o = (int)(ls[3].getX()); p = (int)(ls[3].getY()); curCel.destroyWall(0); maze[o][p].destroyWall(3); break; } // push CurrentCell location on the CellStack push(new int[] {m,n}); // make the new cell CurrentCell m = o; n = p; curCel = maze[m][n]; // add 1 to VisitedCells visCel++; } // else else{ // pop the most recent cell entry off the CellStack q = pop(); m = q[0]; n = q[1]; curCel = maze[m][n]; // make it CurrentCell // endIf } // endWhile } } public int randomInt(int s) { return (int)(s* Math.random());} public void paint(Graphics g) { int k, j; width = getSize().width; height = getSize().height; double htOfRow = height / (size); double wdOfRow = width / (size); //checks verticals - destroys east border of cell for (k = 0; k < size; k++) { for (j = 0; j < size; j++) { if(maze[k][j].checkWall(2)){ g.drawLine((int) (k * wdOfRow), (int) (j * htOfRow), (int) (k * wdOfRow), (int) ((j+1) * htOfRow)); }} } //checks horizontal - destroys north border of cell for (k = 0; k < size; k++) { for (j = 0; j < size; j++) { if(maze[k][j].checkWall(3)){ g.drawLine((int) (k * wdOfRow), (int) (j * htOfRow), (int) ((k+1) * wdOfRow), (int) (j * htOfRow)); }} } } } class Cell { private final static int NORTH = 0; private final static int EAST = 1; private final static int WEST = 2; private final static int SOUTH = 3; private final static int NO = 4; private final static int START = 1; private final static int END = 2; boolean[] wall = new boolean[4]; boolean[] border = new boolean[4]; boolean[] backtrack = new boolean[4]; boolean[] solution = new boolean[4]; private boolean isVisited = false; private int Key = 0; public Cell(){ for(int i=0;i<4;i++){wall[i] = true;} } public int countWalls(){ int i, k =0; for(i=0; i<4; i++) { if (wall[i] == true) {k++;} } return k;} public boolean checkWall(int x){ switch(x){ case 0: return wall[0]; case 1: return wall[1]; case 2: return wall[2]; case 3: return wall[3]; } return true; } public void destroyWall(int x){ switch(x){ case 0: wall[0] = false; break; case 1: wall[1] = false; break; case 2: wall[2] = false; break; case 3: wall[3] = false; break; } } public void setStart(int i){Key = i;} public int getKey(){return Key;} public boolean checkVisit(){return isVisited;} public void visitCell(){isVisited = true;} }

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  • How to get ANTLR 3.2 to exit upon first error?

    - by Dan Becker
    In section 10.4, The Definitive ANTLR reference tells you to override mismatch() & recoverFromMismatchedSet() if you want to exit upon the first parsing error. But, at least in ANTLR 3.2, it appears that there is no mismatch() method, and the recoverFromMismatchedSet() documentation says that it is "Not Currently Used". So it appears things have changed since the book was published. What am I supposed to do instead to exit upon the first parsing error in ANTLR 3.2?

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  • Binding a list belonging to another object in a custom model binder in ASP.NET MVC

    - by Dan
    I realize something like this has been asked, but this may be a little different Below is my Event object: Event : IEvent public int Id public string Title public List<EventContact> Contacts And EventContact: EventContact public int Id public string Name So, an Event has a list of EventContact' objects. Now, Event also implements IEvent - hence the custom model binder. I useIEventinstead of Event, so when the default model binder tries to do its thing, it lets me know it can't create anIEvent'. I have my view with populated with the contact info: <input type="text" name="contact[0].Name" value="DB Value"/> <input type="text" name="contact[1].Name" value="DB Value"/> <input type="text" name="contact[2].Name" value="DB Value"/> <!-- Event fields, etc --> So, in my custom model binder I am able to see all the value - sweet! The only thing is, I'm really not sure how to get all the contact fields and create a list of contacts from them, along with binding all the Event fields. Any and all help is appreciated!

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  • What statistics can be maintained for a set of numerical data without iterating?

    - by Dan Tao
    Update Just for future reference, I'm going to list all of the statistics that I'm aware of that can be maintained in a rolling collection, recalculated as an O(1) operation on every addition/removal (this is really how I should've worded the question from the beginning): Obvious Count Sum Mean Max* Min* Median** Less Obvious Variance Standard Deviation Skewness Kurtosis Mode*** Weighted Average Weighted Moving Average**** OK, so to put it more accurately: these are not "all" of the statistics I'm aware of. They're just the ones that I can remember off the top of my head right now. *Can be recalculated in O(1) for additions only, or for additions and removals if the collection is sorted (but in this case, insertion is not O(1)). Removals potentially incur an O(n) recalculation for non-sorted collections. **Recalculated in O(1) for a sorted, indexed collection only. ***Requires a fairly complex data structure to recalculate in O(1). ****This can certainly be achieved in O(1) for additions and removals when the weights are assigned in a linearly descending fashion. In other scenarios, I'm not sure. Original Question Say I maintain a collection of numerical data -- let's say, just a bunch of numbers. For this data, there are loads of calculated values that might be of interest; one example would be the sum. To get the sum of all this data, I could... Option 1: Iterate through the collection, adding all the values: double sum = 0.0; for (int i = 0; i < values.Count; i++) sum += values[i]; Option 2: Maintain the sum, eliminating the need to ever iterate over the collection just to find the sum: void Add(double value) { values.Add(value); sum += value; } void Remove(double value) { values.Remove(value); sum -= value; } EDIT: To put this question in more relatable terms, let's compare the two options above to a (sort of) real-world situation: Suppose I start listing numbers out loud and ask you to keep them in your head. I start by saying, "11, 16, 13, 12." If you've just been remembering the numbers themselves and nothing more, and then I say, "What's the sum?", you'd have to think to yourself, "OK, what's 11 + 16 + 13 + 12?" before responding, "52." If, on the other hand, you had been keeping track of the sum yourself while I was listing the numbers (i.e., when I said, "11" you thought "11", when I said "16", you thought, "27," and so on), you could answer "52" right away. Then if I say, "OK, now forget the number 16," if you've been keeping track of the sum inside your head you can simply take 16 away from 52 and know that the new sum is 36, rather than taking 16 off the list and them summing up 11 + 13 + 12. So my question is, what other calculations, other than the obvious ones like sum and average, are like this? SECOND EDIT: As an arbitrary example of a statistic that (I'm almost certain) does require iteration -- and therefore cannot be maintained as simply as a sum or average -- consider if I asked you, "how many numbers in this collection are divisible by the min?" Let's say the numbers are 5, 15, 19, 20, 21, 25, and 30. The min of this set is 5, which divides into 5, 15, 20, 25, and 30 (but not 19 or 21), so the answer is 5. Now if I remove 5 from the collection and ask the same question, the answer is now 2, since only 15 and 30 are divisible by the new min of 15; but, as far as I can tell, you cannot know this without going through the collection again. So I think this gets to the heart of my question: if we can divide kinds of statistics into these categories, those that are maintainable (my own term, maybe there's a more official one somewhere) versus those that require iteration to compute any time a collection is changed, what are all the maintainable ones? What I am asking about is not strictly the same as an online algorithm (though I sincerely thank those of you who introduced me to that concept). An online algorithm can begin its work without having even seen all of the input data; the maintainable statistics I am seeking will certainly have seen all the data, they just don't need to reiterate through it over and over again whenever it changes.

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  • IS there a simple way to remove Alt-Character shortcuts at runtime

    - by Dan Neely
    I have a dialog with a number of Alt-Letter shortcuts on labels for textboxes/etc. This dialog can present data in either an editable or a read-only mode. I've received a request to hide the underlines for the shortcuts if the dialog is in read only mode. Other than editing the label text at runtime (ugh) is there any way to remove them? If you don't know what I'm referring to by alt-Letter shortcuts see this question.

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  • Python halts while iteratively processing my 1GB csv file

    - by Dan
    I have two files: metadata.csv: contains an ID, followed by vendor name, a filename, etc hashes.csv: contains an ID, followed by a hash The ID is essentially a foreign key of sorts, relating file metadata to its hash. I wrote this script to quickly extract out all hashes associated with a particular vendor. It craps out before it finishes processing hashes.csv stored_ids = [] # this file is about 1 MB entries = csv.reader(open(options.entries, "rb")) for row in entries: # row[2] is the vendor if row[2] == options.vendor: # row[0] is the ID stored_ids.append(row[0]) # this file is 1 GB hashes = open(options.hashes, "rb") # I iteratively read the file here, # just in case the csv module doesn't do this. for line in hashes: # not sure if stored_ids contains strings or ints here... # this probably isn't the problem though if line.split(",")[0] in stored_ids: # if its one of the IDs we're looking for, print the file and hash to STDOUT print "%s,%s" % (line.split(",")[2], line.split(",")[4]) hashes.close() This script gets about 2000 entries through hashes.csv before it halts. What am I doing wrong? I thought I was processing it line by line. ps. the csv files are the popular HashKeeper format and the files I am parsing are the NSRL hash sets. http://www.nsrl.nist.gov/Downloads.htm#converter UPDATE: working solution below. Thanks everyone who commented! entries = csv.reader(open(options.entries, "rb")) stored_ids = dict((row[0],1) for row in entries if row[2] == options.vendor) hashes = csv.reader(open(options.hashes, "rb")) matches = dict((row[2], row[4]) for row in hashes if row[0] in stored_ids) for k, v in matches.iteritems(): print "%s,%s" % (k, v)

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  • What languages have a while-else type control structure, and how does it work?

    - by Dan
    A long time ago, I thought I saw a proposal to add an else clause to for or while loops in C or C++... or something like that. I don't remember how it was supposed to work -- did the else clause run if the loop exited normally but not via a break statement? Anyway, this is tough to search for, so I thought maybe I could get some CW answers here for various languages. What languages support adding an else clause to something other than an if statement? What is the meaning of that clause? One language per answer please.

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  • javax script how to call a function in JavaScript from Java

    - by Dan Howard
    Hi All, I'm trying to call a function in JavaScript via Java. This works fine when directly reading a script as a string but I'm using CompiledScripts. When I do this with a compiled script it gives me method not found if I also add bindings. Without bindings it works but of course the function fails because it needs the bindings. Any ideas? CompiledScript script = ... get script.... Bindings bindings = script.getEngine().createBindings(); Logger scriptLogger = LogManager.getLogger("TEST_SCRIPT"); bindings.put("log", scriptLogger); //script.eval(bindings); -- this way fails script.eval(); // -- this way works Invocable invocable = (Invocable) script.getEngine(); invocable.invokeFunction(methodName); TIA

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  • How to join data frames in R (inner, outer, left, right)?

    - by Dan Goldstein
    Given two data frames df1 = data.frame(CustomerId=c(1:6),Product=c(rep("Toaster",3),rep("Radio",3))) df2 = data.frame(CustomerId=c(2,4,6),State=c(rep("Alabama",2),rep("Ohio",1))) > df1 CustomerId Product 1 Toaster 2 Toaster 3 Toaster 4 Radio 5 Radio 6 Radio > df2 CustomerId State 2 Alabama 4 Alabama 6 Ohio How can I do database style, i.e., sql style, joins? That is, how do I get: An inner join of df1 and df1 An outer join of df1 and df2 A left outer join of df1 and df2 A right outer join of df1 and df2 P.S. IKT-JARQ (I Know This - Just Adding R Questions) Extra credit: How can I do a sql style select statement?

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  • cgi.FieldStorage always empty - never returns POSTed form Data

    - by Dan Carlson
    This problem is probably embarrassingly simple. I'm trying to give python a spin. I thought a good way to start doing that would be to create a simple cgi script to process some form data and do some magic. My python script is executed properly by apache using mod_python, and will print out whatever I want it to print out. My only problem is that cgi.FieldStorage() is always empty. I've tried using both POST and GET. Each trial I fill out both form fields. <form action="pythonScript.py" method="POST" name="ARGH"> <input name="TaskName" type="text" /> <input name="TaskNumber" type="text" /> <input type="submit" /> </form> If I change the form to point to a perl script it reports the form data properly. The python page always gives me the same result: number of keys: 0 #!/usr/bin/python import cgi def index(req): pageContent = """<html><head><title>A page from""" pageContent += """Python</title></head><body>""" form = cgi.FieldStorage() keys = form.keys() keys.sort() pageContent += "<br />number of keys: "+str(len(keys)) for key in keys: pageContent += fieldStorage[ key ].value pageContent += """</body></html>""" return pageContent I'm using Python 2.5.2 and Apache/2.2.3. This is what's in my apache conf file (and my script is in /var/www/python): <Directory /var/www/python/> Options FollowSymLinks +ExecCGI Order allow,deny allow from all AddHandler mod_python .py PythonHandler mod_python.publisher </Directory>

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  • Static variable for communication among like-typed objects

    - by Dan Ray
    I have a method that asynchronously downloads images. If the images are related to an array of objects (a common use-case in the app I'm building), I want to cache them. The idea is, I pass in an index number (based on the indexPath.row of the table I'm making by way through), and I stash the image in a static NSMutableArray, keyed on the row of the table I'm dealing with. Thusly: @implementation ImageDownloader ... @synthesize cacheIndex; static NSMutableArray *imageCache; -(void)startDownloadWithImageView:(UIImageView *)imageView andImageURL:(NSURL *)url withCacheIndex:(NSInteger)index { self.theImageView = imageView; self.cacheIndex = index; NSLog(@"Called to download %@ for imageview %@", url, self.theImageView); if ([imageCache objectAtIndex:index]) { NSLog(@"We have this image cached--using that instead"); self.theImageView.image = [imageCache objectAtIndex:index]; return; } self.activeDownload = [NSMutableData data]; NSURLConnection *conn = [[NSURLConnection alloc] initWithRequest:[NSURLRequest requestWithURL:url] delegate:self]; self.imageConnection = conn; [conn release]; } //build up the incoming data in self.activeDownload with calls to didReceiveData... - (void)connectionDidFinishLoading:(NSURLConnection *)connection { NSLog(@"Finished downloading."); UIImage *image = [[UIImage alloc] initWithData:self.activeDownload]; self.theImageView.image = image; NSLog(@"Caching %@ for %d", self.theImageView.image, self.cacheIndex); [imageCache insertObject:image atIndex:self.cacheIndex]; NSLog(@"Cache now has %d items", [imageCache count]); [image release]; } My index is getting through okay, I can see that by my NSLog output. But even after my insertObject: atIndex: call, [imageCache count] never leaves zero. This is my first foray into static variables, so I presume I'm doing something wrong. (The above code is heavily pruned to show only the main thing of what's going on, so bear that in mind as you look at it.)

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  • utf8 and encoding

    - by Dan
    I have a sting in unicode is "hao123--??????", while in utf8 in C++ string is "hao123???????????>", but I should write it to a file in this format "hao123\uFF0D\uFF0D\u6211\u7684\u4E0A\u7F51\u4E3B\u9875", how can I do it. I know little about this encoding. Can anyone help? thanks!

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  • Multi-account sync with Dropbox API

    - by Dan
    I'm trying to create a web app that lets users share files with each other through Dropbox. At the moment, Dropbox handles all the sharing, and there's one central Dropbox account running on the web server that shares the folder with the people who want it. I'm trying to change it so people don't have to accept a new folder invitation each time. I'd like to have them authorize my app to access an app folder in their Dropbox account, and all their shared folders would go inside there. Any changes they make would get noticed by the app on the server and synced to everyone else's folders. There's a couple things I'm having trouble figuring out to make this work: Do I need to make repeated calls to /delta for every account? I can't think how else I'd do this, but that sounds like it would quickly turn into thousands of requests a minute just polling for updates. When someone adds a file, do I have to upload it once for each account? That seems like a huge waste of bandwidth. I've looked into using /copy_ref, which I think would add a file to another user's account without my app ever touching it, but my app's web interface also allows users to upload files directly to my server, which would then need to be synced with everyone else's folders. That file isn't on Dropbox's servers yet, so /copy_ref obviously wouldn't work. For a little extra context, my app is written in node.js, and I've been playing with this library to interface with Dropbox, which uses their REST API.

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  • Import a Collada model doesn't align to pixels

    - by Dan Friedman
    Assume I have a model that is simply a cube. (It is more complicated than a cube, but for the purposes of this discussion, we will simplify.) So when I am in Sketchup, the cube is Xmm by Xmm by Xmm, where X is an integer. I then export the a Collada file and subsequently load that into threejs. Now if I look at the geometry bounding box, the values are floats, not integers. So now assume I am putting cubes next to each other with a small space in between say 1 pixel. Because screens can't draw half pixels, sometimes I see one pixel and sometimes I see two, which causes a lack of uniformity. I think I can resolve this satisfactorily if I can somehow get the imported model to have integer dimensions. I have full access to all parts of the model starting with Sketchup, so any point in the process is fair game. Is it possible? Thanks.

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  • How do I make my wordpress post appear in a mouse hover preview?

    - by Dan
    Mouse hover previews usually only show title and image. Instead, I want the entire wordpress post to show. The code that calls the preview is this: adTitle = jQuery(this).find('img').attr('alt'); jQuery('body').append("<div id='preview'><a href='"+ this.href +"' class='colorbox-thumb'><img src='"+ this.href +"' alt='' /></a><p>"+ adTitle +"</p></div>"); jQuery('#preview') .fadeIn('fast') I want to insert a wordpress post instead. I have tried to insert the php code after append("

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  • Using the erlang mysql module, how is a database connection closed?

    - by Dan
    In using the erlang mysql module the exposed external functions are: %% External exports -export([start_link/5, start_link/6, start_link/7, start_link/8, start/5, start/6, start/7, start/8, connect/7, connect/8, connect/9, fetch/1, fetch/2, fetch/3, prepare/2, execute/1, execute/2, execute/3, execute/4, unprepare/1, get_prepared/1, get_prepared/2, transaction/2, transaction/3, get_result_field_info/1, get_result_rows/1, get_result_affected_rows/1, get_result_reason/1, encode/1, encode/2, asciz_binary/2 ]). From the this this, it is not apparent how to close a connection. How a connection closed?

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  • PHP / MySQL - How to retrieve 2 separate sets of objects?

    - by Dan
    Hi, I have a set of models which correspond to tables in my database. I have been retrieving them easily enough, for example. $result = $mysqli->query('SOME SQL'); $post = $result->fetch_object; What would be the best approach for performing a join and also returning the related objects? For example, each post is created by a user, so for each row returned in the joined statement, both a page and user object should be returned. Any advice appreciated. Thanks.

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  • VS 2010 Layer Diagram Validation Error is Showing A Dependency That Doesn't Even Exist (AV0001)

    - by Dan
    I'm getting the following validation error on my layer diagram Error 65 AV0001 : Invalid Dependency : Weld.Interface.Core(Assembly) -- Weld.Interface(Namespace) Layers: Application Framework Core, Application Framework | Dependencies: Namespace Reference D:\Projects\Windows Projects\Weld\Weld\ModelingProject1\Weld.layerdiagram 0 0 ModelingProject1 Weld.Interface.Core: This assembly and namespace does not have a reference to Weld.Interface and only references .NET Framework classes Weld.Interface: This assembly and namespace does not have a reference to Weld.Interface There is no dependancy between these two layers in the dependency diagram. I am confused why I am getting this error. No dependency in the project or code, and no dependency is even setup in the layer diagram. Somehow the Validation logic in the layer diagram is seeing a non existant dependency and saying it is an error. Any ideas what either I might have missed or what is causing this problem?

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  • How do I catch generic fault exceptions in Fitnesse?

    - by Dan Ryan
    Previously within my Fitnesse fixture I was specifying an expected WCF exception using: exception[FaultException] Since then I have converted the WCF service to return a strongly typed FaultContract. I am now getting the following failure message: exception[FaultException`1: "A file with the name DMS Documents/testFileWord.doc already exists. It was last modified by SHAREPOINT\system on 09 Mar 2010 15:36:14 -0000."] This is not unexpected but how do I check for strongly typed fault exceptions? Please note I cannot include the fault message as part of the check as it contains a date which changes (I check this separately).

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  • How to generate a random number, then display it on screen?

    - by Dan
    Ok, im fairly new to android but i have managed to teach myself the basics, i am making an app where you press a button , and a new screen opens and it shows a randomly generated number, the only problem is i dont know how to generate and display the random number, i have been searching the web for ages and have only found little snippets of information , that dosent really make sense to me. :/ If someone could help me , or even give me just a little bit of info that should guide me in the right direction it would be great

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  • UINavigationController and memory management

    - by Dan Ray
    - (void)launchSearch { EventsSearchViewController *searchController = [[EventsSearchViewController alloc] initWithNibName:@"EventsSearchView" bundle:nil]; [self.navigationController pushViewController:searchController animated:YES]; //[searchController release]; } Notice the [searchController release] is commented out. I've understood that pushing searchController onto the navigation controller retains it, and I should release it from my code. I did just alloc/init it, after all, and if I don't free it, it'll leak. With that line commented out, navigation works great. With it NOT commented out, I can navigate INTO this view okay, but coming back UP a level crashes with a *** -[CFArray release]: message sent to deallocated instance 0x443a9e0 error. What's happening here? Is the NavigationController releasing it for me somehow when it goes out of view? The boilerplate that comes on a UINavigationController template in XCode has the newly-pushed controller getting released. But when I do it, it fails.

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