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  • Calling class in Java after editing file used in as source for table

    - by user2892290
    I'm currently working on a project, I'll try to subrscibe first. I save data into text file, that I use as a source for browser of that data. The browser is based on table that contains the data. I have to rewrite the source file everytime I delete or edit data. That's where the problem comes in. After deleting or editing data I call a method to create the table again, but the table never creates. Is it possibly made by editing the file and calling the method right after that? If I restart my app the table is successfully created with right data. Take in note that I don't get any error message. This is the method I use for loading data from source file: try (BufferedReader input1 = new BufferedReader(new FileReader("./src/data.src"))) { int lines = 0; while (input1.read() != -1) { if (!(input1.readLine()).equals("")) { lines++; } } input1.close(); if (lines == 0) { JOptionPane.showMessageDialog(null, "No data to load, create a note first!"); new Writer().build(frame); } else { try (BufferedReader input = new BufferedReader(new FileReader("./src/data.src"))) { Game[] g = new Game[lines]; String currentLine; String[] help; int counter = 0; while (lines > 0) { currentLine = input.readLine(); help = currentLine.split("#"); g[counter] = new Game(help[0],help[1], help[2], help[3], help[4], help[5], help[6], help[7], help[8], help[9]); counter++; lines--; } input.close(); final JButton bButton = new backButton().create(frame, mPanel); build(g, frame, bButton); mPanel.add(panel); mPanel.add(panel2); mPanel.add(searchPanel); mPanel.add(bButton); bButton.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { frame.setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR)); panel.removeAll(); frame.setCursor(Cursor.getDefaultCursor()); } }); mPanel.setPreferredSize(new Dimension(1000, 750)); panel.setBorder(new EmptyBorder(10, 10, 10, 10)); frame.setLayout(new FlowLayout()); frame.add(mPanel); frame.pack(); JMenuBar menuBar = new Menu().create(frame, mPanel); frame.setJMenuBar(menuBar); frame.setVisible(true); Rectangle rec = GraphicsEnvironment.getLocalGraphicsEnvironment().getMaximumWindowBounds(); int width = (int) rec.getWidth(); int height = (int) rec.getHeight(); frame.setBounds(1, 3, width, height); frame.addComponentListener(new ComponentAdapter() { @Override public void componentMoved(ComponentEvent e) { frame.setLocation(1, 3); } }); And this is the method I use for creating the table: String[][] tableData = new String[g.length][9]; for (int i = 0; i < tableData.length; i++) { tableData[i][0] = g[i].getChampion(); tableData[i][1] = g[i].getRole(); tableData[i][2] = g[i].getEnemy(); tableData[i][3] = g[i].getDifficulty(); tableData[i][4] = g[i].getResult(); tableData[i][5] = g[i].getScore(); tableData[i][6] = g[i].getGameType(); tableData[i][7] = g[i].getPoints(); tableData[i][8] = g[i].getLeague(); } final JLabel searchLabel = new JLabel("Search for champion played."); final JButton searchButton = new JButton("Search"); final JTextField searchText = new JTextField(20); frame.setTitle("LoL Notepad - reading your notes"); JTable table = new JTable(tableData, columnNames); final JScrollPane scrollPane = new JScrollPane(table); scrollPane.setPreferredSize(new Dimension(980, 500)); panel2.setPreferredSize(new Dimension(1000, 550)); panel2.setVisible(false); panel2.setBorder(new EmptyBorder(10, 10, 10, 10)); panel3.setVisible(false); panel.setLayout(new FlowLayout()); panel.add(scrollPane); searchPanel.add(searchLabel); searchPanel.add(searchText); searchPanel.add(searchButton); searchButton.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { try { frame.setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR)); search(g, searchText.getText(), frame, bButton); frame.setCursor(Cursor.getDefaultCursor()); } catch (IOException ex) { Logger.getLogger(Reader.class.getName()).log(Level.SEVERE, null, ex); } } }); table.addMouseListener(new MouseAdapter() { @Override public void mousePressed(MouseEvent e) { if (e.getClickCount() == 1) { JTable target = (JTable) e.getSource(); panel.setVisible(false); searchPanel.setVisible(false); bButton.setVisible(false); int row = target.getSelectedRow(); specific(row, g, frame, bButton); } } });

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  • Extract two double Values from String using RegEx in Java

    - by tzippy
    I am reading a file by line and need to extract latitude and longitude from it. This how lines can looks: DE 83543 Rott am Inn Bayern BY Oberbayern Landkreis Rosenheim 47.983 12.1278 DE 21147 Hamburg Hamburg HH Kreisfreie Stadt Hamburg 53.55 10 What's for sure is, there are no dots surrounded by digits except for the ones representing the doubles. Unfortunately there are Values without a dot, so it's probably best to check for numbers from the end of the String. thanks for your help!

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  • What is the best way to automated (integration) test with java with OpenId4Java against real OpenIdP

    - by mP
    I would like to do a bit more than manually test my openid glue code which happens to use the openid4java library. My goals would be to be able to run it within my IDE with a bunch of tests using Junit or similar. Selenium & tomcat I was thinking of using selenium and a tomcat but thats not exactly a nice approach as this is a bit heavy and not really lightweight. httpunit A solution with http-unit is incomplete because it doesnt really fit with the redirect to my openid provider, authenticate and redirect back. Perhaps i am wrong but this looks like it could get quite involved just to make sure this works. Mocks My last solution is to mock everything and assume thats its accurate and works. If google or yahoo ever change in some way, then ill have to verify manually. The approach is simple but with a major flaw.

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  • Java Detect Variable Change Using PropertyChangeSupport and PropertyChangeListener

    - by Sam
    I'm trying to print out debug statements when some third party code changes a variable. For example, consider the following: public final class MysteryClass { private int secretCounter; public synchronized int getCounter() { return secretCounter; } public synchronized void incrementCounter() { secretCounter++; } } public class MyClass { public static void main(String[] args) { MysteryClass mysteryClass = new MysteryClass(); // add code here to detect calls to incrementCounter and print a debug message } I don't have the ability to change the 3rd party MysteryClass, so I thought that I could use PropertyChangeSupport and PropertyChangeListener to detect changes to the secretCounter: public class MyClass implements PropertyChangeListener { private PropertyChangeSupport propertySupport = new PropertyChangeSupport(this); public MyClass() { propertySupport.addPropertyChangeListener(this); } public void propertyChange(PropertyChangeEvent evt) { System.out.println("property changing: " + evt.getPropertyName()); } public static void main(String[] args) { MysteryClass mysteryClass = new MysteryClass(); // do logic which involves increment and getting the value of MysteryClass } } Unfortunately, this did not work and I have no debug messages printed out. Does anyone see what is wrong with my implementation of the PropertyChangeSupport and Listener interfaces? I want to print a debug statement whenever incrementCounter is called or the value of secretCounter changes.

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  • Java: JGraphT: Iterate through nodes

    - by Rosarch
    I'm trying to iterate through all nodes, so I can print them out for graphviz. What is the best way to do that using the JGraphT library? public static void main(String[] args) { UndirectedGraph<String, DefaultEdge> g = new SimpleWeightedGraph<String, DefaultEdge>(DefaultEdge.class); String odp = "ODP"; String cck = "CCK"; String mfe = "MFE"; g.addVertex(odp); g.addVertex(cck); g.addVertex(mfe); g.addEdge(odp, cck); g.addEdge(odp, mfe); } Also, how do I add edge weights? Edit: This seems to work pretty well. But is there a better way? Set<DefaultEdge> edges = g.edgeSet(); for (DefaultEdge e : edges) { gv.addln(String.format("\"%s\" -> \"%s\"", g.getEdgeSource(e), g.getEdgeTarget(e))); }

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  • Java blocking socket returning incomplete ByteBuffer

    - by evandro-carrenho
    I have a socketChannel configured as blocking, but when reading byte buffers of 5K from this socket, I get an incomplete buffer sometimes. ByteBuffer messageBody = ByteBuffer.allocate(5*1024); messageBody.mark(); messageBody.order(ByteOrder.BIG_ENDIAN); int msgByteCount = channel.read(messageBody); Ocasionally, messageBody is not completely filled and channel.read() does not return -1 or an exception, but the actual number of bytes read (which is less than 5k). Has anyone experienced a similar problem?

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  • Java: Friendlier way to get an instance of FontMetrics

    - by Martijn Courteaux
    Hi people, Is there a friendlier way to get an instance of FontMetrics than FontMetrics fm = Graphics.getFontMetrics(Font); I hate this way because of the following example: If you want to create in a game a menu and you want all the menuitems in the center of the screen you need fontmetrics. But, mostly, menuitems are clickable. So I create an array of Rectangles and all the rectangles fits around the items, so when the mouse is pressed, I can simply use for (int i = 0; i < rects.length; i++) if (rects[i].contains(mouseX, mouseY)) { ... } But to create the rects I also need FontMetrics for their coordinates. So this mean that I have to construct all my rectangles in the paint-method of my menu. So I want a way to get the FontMetrics so I can construct the Rectangles in a method called by the constructor. Hope you understand. Thanks in advance.

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  • Java BCEL creating method with sipush?

    - by user1446924
    Well, I'm trying to recreate this method : public int getBaseX() { return this.x + 10000; } and it returns these instructions 0 aload_0 1 getfield #18 <TestClass.x> 4 sipush 10000 7 iadd 8 ireturn Now I'm having trouble withe the sipush, iadd. ClassGen injCG = cg; ConstantPoolGen cpg = injCG.getConstantPool(); InstructionList il = new InstructionList(); MethodGen mg = new MethodGen(Constants.ACC_PUBLIC, f.getType(), Type.NO_ARGS, null, name, injCG.getClassName(), il, cpg); InstructionFactory instrF = new InstructionFactory(injCG, cpg); if (!f.isStatic()) il.append(new org.apache.bcel.generic.ALOAD(0)); il.append(instrF.createFieldAccess(cg.getClassName(), f.getName(), f.getType(), (f.isStatic() ? Constants.GETSTATIC : Constants.GETFIELD))); il.append(InstructionFactory.createPop(1000)); il.append(InstructionFactory.createReturn(f.getType())); //il.append(InstructionFactory.createReturn(f.getType()), InstructionFactory.createDup(1000)); mg.setMaxLocals(); mg.setMaxStack(); injCG.addMethod(mg.getMethod()); that's what I have tried, but failed.

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  • JAVA: Can't get context parameters in Filter

    - by DaTval
    Hello, I have a filter and parameters in web.xml web.xml is like this: <filter> <description> </description> <display-name>AllClassFilter</display-name> <filter-name>AllClassFilter</filter-name> <filter-class>com.datval.homework.AllClassFilter</filter-class> <init-param> <param-name>DB_URL</param-name> <param-value>jdbc:derby:C:/Users/admin/workspace/homework03/homework/databases/StudentsDB;create=true</param-value> </init-param> <init-param> <param-name>DB_DIALECT</param-name> <param-value>org.hibernate.dialect.DerbyDialect</param-value> </init-param> <init-param> <param-name>DB_DRIVER</param-name> <param-value>org.apache.derby.jdbc.EmbeddedDriver</param-value> </init-param> </filter> mapping is working well. But I can't get this parameters in my filter. public void init(FilterConfig config) throws ServletException { // TODO Auto-generated method stub debugMessage = config.getInitParameter("debugMessage"); ctx = config.getServletContext(); } public void doFilter(ServletRequest request, ServletResponse response, FilterChain chain) throws IOException, ServletException { // TODO Auto-generated method stub // place your code here ctx.log("Start - " + debugMessage); String myDbUrl = ctx.getInitParameter("DB_URL"); String DB_DIALECT = ctx.getInitParameter("DB_DIALECT"); String DB_DRIVER = ctx.getInitParameter("DB_DRIVER"); Map<String,String> pr = new HashMap<String,String>(); pr.put("hibernate.connection.url", myDbUrl); pr.put("hibernate.dialect", DB_DIALECT); pr.put("hibernate.connection.driver_class", DB_DRIVER); EntityManagerFactory emf = Persistence.createEntityManagerFactory("students",pr); EntityManager em = emf.createEntityManager(); request.setAttribute("em", em); chain.doFilter(request, response); em.close(); ctx.log("end - " + debugMessage); } I have checked and myDbUrl is null. What I'm doing wrong? Any idea? Sorry about code, I will change it later :)

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  • Java application on windows server possibility?

    - by Shawn Mclean
    I'd like to know if it is possible to have this application (neo4j) running on windows server 2008 alongside an asp.net mvc application. Reason for this, I need to access the graph database (neo4j) which provides a RESTful service from my mvc application. How would I go about setting up this architecture?

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  • Need to split a string into two parts in java

    - by Reddy
    I have a string which contains a contiguous chunk of digits and then a contiguous chunk of characters. I need to split them into two parts (one integer part, and one string). I tried using String.split("\D", 1), but it is eating up first character. I checked all the String API and didn't find a suitable method. Is there any method for doing this thing?

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  • Reference variable to an object instantiated/initialized in another class in Java

    - by Alex
    The reason I'm asking is because I'm getting NullPointerException. I now this is very easy but I'm pretty new programming and find this a bit confusing. So say I have initialized an object in a class and want to access that same object from another class. Like now for instance I'm working on a small Chess game, in my model Game class I have an instance of Board, an object. Board, in turn, has an array of Squares. Square[][]. Game has board, board has Square[][]. Now if I want to access the Square[][] through the object board (in Game) of type Board. Do I just declare a variable with the same name and type or do I have to initialize it again? Board board OR Board board = new Board(); Note, I have already initialized board in the class Game so if I do it again, won't they be two totally different Board objects?

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  • java hashmap array to double array

    - by Tweety
    Hi, I declared LinkedHashMap<String, float[]> and now I want to convert float[] values into double[][]. I am using following code. LinkedHashMap<String, float[]> fData; double data[][] = null; Iterator<String> iter = fData.keySet().iterator(); int i = 0; while (iter.hasNext()) { faName = iter.next(); tValue = fData.get(faName); //data = new double[fData.size()][tValue.length]; for (int j = 0; j < tValue.length; j++) { data[i][j] = tValue[j]; } i++; } When I try to print data System.out.println(Arrays.deepToString(data)); it doesn't show the data :( I tried to debug my code and i figured out that I have to initialize data outside the while loop but then I don't know the array dimensions :( How to solve it? Thanks

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  • Sorting an array of strings in reverse alphabetical order in Java

    - by Quacky
    I've been tasked with turning this code into a reverse sort, but for the life of me cannot figure out how to do it. These are my sort, findlargest and swap methods. I have a feeling I am missing something glaringly obvious here, any help would be really appreciated. public static void sort(String[] arr) { for (int pass = 1; pass < arr.length; pass++) { int largestPos = findLargest(arr, arr.length - pass); if (largestPos != arr.length - pass) { swap(arr, largestPos, arr.length - pass); } } } public static int findLargest(String[] arr, int num) { int largestPos = 0; for (int i = 1; i <= num; i++) { if (arr[i].compareToIgnoreCase(arr[largestPos]) > 0) { largestPos = i; } } return largestPos; } public static void swap(String[] arr, int first, int second) { String temp = arr[first]; arr[first] = arr[second]; arr[second] = temp; } }

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  • Java Flow Control Problem

    - by Kyle_Solo
    I am programming a simple 2d game engine. I've decided how I'd like the engine to function: it will be composed of objects containing "events" that my main game loop will trigger when appropriate. A little more about the structure: Every GameObject has an updateEvent method. objectList is a list of all the objects that will receive update events. Only objects on this list have their updateEvent method called by the game loop. I’m trying to implement this method in the GameObject class (This specification is what I’d like the method to achieve): /** * This method removes a GameObject from objectList. The GameObject * should immediately stop executing code, that is, absolutely no more * code inside update events will be executed for the removed game object. * If necessary, control should transfer to the game loop. * @param go The GameObject to be removed */ public void remove(GameObject go) So if an object tries to remove itself inside of an update event, control should transfer back to the game engine: public void updateEvent() { //object's update event remove(this); System.out.println("Should never reach here!"); } Here’s what I have so far. It works, but the more I read about using exceptions for flow control the less I like it, so I want to see if there are alternatives. Remove Method public void remove(GameObject go) { //add to removedList //flag as removed //throw an exception if removing self from inside an updateEvent } Game Loop for(GameObject go : objectList) { try { if (!go.removed) { go.updateEvent(); } else { //object is scheduled to be removed, do nothing } } catch(ObjectRemovedException e) { //control has been transferred back to the game loop //no need to do anything here } } // now remove the objects that are in removedList from objectList 2 questions: Am I correct in assuming that the only way to implement the stop-right-away part of the remove method as described above is by throwing a custom exception and catching it in the game loop? (I know, using exceptions for flow control is like goto, which is bad. I just can’t think of another way to do what I want!) For the removal from the list itself, it is possible for one object to remove one that is farther down on the list. Currently I’m checking a removed flag before executing any code, and at the end of each pass removing the objects to avoid concurrent modification. Is there a better, preferably instant/non-polling way to do this?

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  • java objects, shared variables

    - by raven
    hello, I have a simple question here. If I declare a variable inside an object which was made [declared] in the main class, like this: public static int number; ( usually I declare it like this : private int number; ) can it be used in a different object which was also made [declared] in the main class? btw I do not care about security atm, I just want to make something work, don't care about protection)

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  • java for loop not working

    - by Steve
    I hope this isn't a stupid question but I have looked up every example I can find and it still seems like I have this code right and it still isn't working... I enter one number and it moves on to the next line of code instead of looping. I'm using this to fill an array with user input numbers. I appreciate any help, thanks. for(i=0; i<9; i++); { System.out.println ("Please enter a number:"); Num[i] = keyboard.nextDouble(); Sum += Num[i]; Product *= Num[i]; }

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  • Return an Object in Java

    - by digby12
    I've been struggling to work out how to return an object. I have the following array of objects. ArrayList<Object> favourites; I want to find an object in the array based on it's "description" property. public Item finditem(String description) { for (Object x : favourites) { if(description.equals(x.getDescription())) { return Object x; else { return null; Can someone please show me how I would write this code. Thanks.

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  • -Java- Swing GUI - Moving around components specifically with layouts

    - by Xemiru Scarlet Sanzenin
    I'm making a little test GUI for something I'm making. However, problems occur with the positioning of the panels. public winInit() { super("Chatterbox - Login"); try { UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); } catch(ClassNotFoundException e) { } catch (InstantiationException e) { } catch (IllegalAccessException e) { } catch (UnsupportedLookAndFeelException e) { } setSize(300,135); pn1 = new JPanel(); pn2 = new JPanel(); pn3 = new JPanel(); l1 = new JLabel("Username"); l2 = new JLabel("Password"); l3 = new JLabel("Random text here"); l4 = new JLabel("Server Address"); l5 = new JLabel("No address set."); i1 = new JTextField(10); p1 = new JPasswordField(10); b1 = new JButton("Connect"); b2 = new JButton("Register"); b3 = new JButton("Set IP"); l4.setBounds(10, 12, getDim(l4).width, getDim(l4).height); l1.setBounds(10, 35, getDim(l1).width, getDim(l1).height); l2.setBounds(10, 60, getDim(l2).width, getDim(l2).height); l3.setBounds(10, 85, getDim(l3).width, getDim(l3).height); l5.setBounds(l4.getBounds().width + 14, 12, l5.getPreferredSize().width, l5.getPreferredSize().height); l5.setForeground(Color.gray); i1.setBounds(getDim(l1).width + 15, 35, getDim(i1).width, getDim(i1).height); p1.setBounds(getDim(l1).width + 15, 60, getDim(p1).width, getDim(p1).height); b1.setBounds(getDim(l1).width + getDim(i1).width + 23, 34, getDim(b2).width, getDim(b1).height - 5); b2.setBounds(getDim(l1).width + getDim(i1).width + 23, 60, getDim(b2).width, getDim(b2).height - 5); b3.setBounds(getDim(l1).width + getDim(i1).width + 23, 10, etDim(b2).width, getDim(b3).height - 5); b1.addActionListener(clickButton); b2.addActionListener(clickButton); b3.addActionListener(clickButton); pn1.setLayout(new FlowLayout(FlowLayout.RIGHT)); pn2.setLayout(new FlowLayout(FlowLayout.RIGHT)); pn1.add(l1); pn1.add(i1); pn1.add(b1); pn2.add(l2); pn2.add(p1); pn2.add(b2); add(pn1); add(pn2); } I am attempting to use FlowLayout to position the panels in the way desired. I'd use BorderLayout while adding, but the vertical spacing is too far away when I just use directions closest to one another. The output of this code is to create a window, 300,150, place whatever's in the two panels in the exact same spaces. Yes, I realize there's useless code there with setBounds(), but that was just me screwing around with Absolute Positioning, which wasn't working out for me either.

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  • Java - Handling Non-Blocking Calls

    - by sarav
    In my application I am using a third-party API. It is a non-blocking method which returns immediately. I have a collection of elements over which I have to invoke this method. Now, my problem is that I have to find a way till all the method execution gets completed and do my next operation. How can I handle this? I cannot modify the third-party API. In short it looks like this for(Object object: objects){ methodA(object); //this is a non-blocking call and returns immediately } // here I want to do my next task only after all the methodA calls completed execution

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  • Java: Protected classes?

    - by incrediman
    I'd like to be able to have two protected classes in my package. That is, I do not want files outside of my package to see them as visible - they will be for internal use within the package only. How can I do this?

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