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  • Mixed static and dynamic link on Mac OS

    - by barbaz
    I want to use gcc to produce a shared library, but i want to link some other libraries it depends on statically. Now to produce the "standard" dynamically linked output file i use gcc -dynamiclib *.o -lfoo -lbar -o outfile which would be gcc -shared *.o -lfoo -lbar -o outfile on for a binutils ld on a linux system. Now if i want libfoo and libbar to be linked statically, I can name the static libraries directly gcc -dynamiclib *.o /usr/lib/libfoo.a /usr/lib/libbar.a -o outfile however, that way i have to look for the library files myself. GNU binutils ld supports this: gcc -shared *.o -l:libfoo.a -l:libbar.a -o outfile but apple's ld doesnt. Is there a way to make apple's ld look for the static libraries himself? If not, is there another way that would avoid naming the exact location of the archives, e.g. producing an intermediate output file out of the object files requiring libfoo and libbar with the -static switch and linking that file together with the remaining objectfiles to create the dynamic object?

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  • Creating .lib files in CUDA Toolkit 5

    - by user1683586
    I am taking my first faltering steps with CUDA Toolkit 5.0 RC using VS2010. Separate compilation has me confused. I tried to set up a project as a Static Library (.lib), but when I try to build it, it does not create a device-link.obj and I don't understand why. For instance, there are 2 files: A caller function that uses a function f #include "thrust\host_vector.h" #include "thrust\device_vector.h" using namespace thrust::placeholders; extern __device__ double f(double x); struct f_func { __device__ double operator()(const double& x) const { return f(x); } }; void test(const int len, double * data, double * res) { thrust::device_vector<double> d_data(data, data + len); thrust::transform(d_data.begin(), d_data.end(), d_data.begin(), f_func()); thrust::copy(d_data.begin(),d_data.end(), res); } And a library file that defines f __device__ double f(double x) { return x+2.0; } If I set the option generate relocatable device code to No, the first file will not compile due to unresolved extern function f. If I set it to -rdc, it will compile, but does not produce a device-link.obj file and so the linker fails. If I put the definition of f into the first file and delete the second it builds successfully, but now it isn't separate compilation anymore. How can I build a static library like this with separate source files? [Updated here] I called the first caller file "caller.cu" and the second "libfn.cu". The compiler lines that VS2010 outputs (which I don't fully understand) are (for caller): nvcc.exe -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin" -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -G --keep-dir "Debug" -maxrregcount=0 --machine 32 --compile -g -D_MBCS -Xcompiler "/EHsc /W3 /nologo /Od /Zi /RTC1 /MDd " -o "Debug\caller.cu.obj" "G:\Test_Linking\caller.cu" -clean and the same for libfn, then: nvcc.exe -gencode=arch=compute_20,code=\"sm_20,compute_20\" --use-local-env --cl-version 2010 -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin" -rdc=true -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -G --keep-dir "Debug" -maxrregcount=0 --machine 32 --compile -g -D_MBCS -Xcompiler "/EHsc /W3 /nologo /Od /Zi /RTC1 /MDd " -o "Debug\caller.cu.obj" "G:\Test_Linking\caller.cu" and again for libfn.

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  • Where can I find simple beta cdf implementation.

    - by Gacek
    I need to use beta distribution and inverse beta distribution in my project. There is quite good but complicated implementation in GSL, but I don't want to use such a big library only to get one function. I would like to either, implement it on my own or link some simple library. Do you know any sources that could help me? I'm looking for any books/articles about numerical approximation of beta PDF, libraries where it could be implemented. Any other suggestions would be also appreciated. Any programming language, but C++/C# preffered.

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  • Netbeans 7.2 won't open on OS X

    - by Mark van Wyk
    I installed Netbeans on OSX Mountain Lion running JDK 7. Everything was working fine. Then my machine for no reason crashed. After this I could no longer open Netbeans anymore. If I try to start Netbeans from the commandline: /Applications/NetBeans/NetBeans 7.2.app/Contents/MacOS/netbeans Then it works fine. From there I can select Netbeans About and confirm that my userdir and cachedir is: User directory: /Users/<user>/Library/Application Support/NetBeans/7.2 Cache directory: /Users/<user>/Library/Caches/NetBeans/7.2 So, I deleted these directories and tried again, but alas, I can only start netbeans via the commandline. Ideas appreciated...

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  • How to include NetBeans Platform Source code into module dependencies

    - by Ben Hammond
    I am debugging a NetBeans Platform application. I have downloaded the NetBeans Platform source code .zip file. I would really really like to attach the source code to the debugger so that I can seamlessly jump to internal NB source code. Normally I would edit the Library configuration to tell NB where to find the source code, and it would just work. However this is not possible for NetBeans Modules; when I look at the Utilities API module dependency it does not look like a normal NB library and there is nowhere to add in the source code. I suspect that if I were to rebuild my project using Maven this would work automatically. But thats a terrible reason to switch to maven. How can I get the NB Platform Source code included into my Module Dependencies ?

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  • Pure Java open-source libraries for portfolio selection (= constrained, non-linear optimization)?

    - by __roland__
    Does anyone know or has experience with a pure Java library to select portfolios or do some similar kinds of quadratic programming with constraints? There seems to be a lot of tools, as already discussed elsewhere - but what I would like to use is a pure Java implementation. Since I want to call the library from within another open-source software with a BSD-ish license I would prefer LGPL over GPL. Any help is appreciated. If you don't know such libraries, which is the most simple algorithm you would suggest to implement? It has to cope with an inequality constraint (all x_i = 0) and an equality constraint (sum of all x_i = 1).

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  • Importing Sqlite data into Google App Engine

    - by Keck
    I have a relatively extensive sqlite database that I'd like to import into my Google App Engine python app. I've created my models using the appengine API which are close, but not quite identical to the existing schema. I've written an import script to load the data from sqlite and create/save new appengine objects, but the appengine environment blocks me from accessing the sqlite library. This script is only to be run on my local app engine instance, and from there I hope to push the data to google. Am I approaching this problem the wrong way, or is there a way to import the sqlite library while running in the local instance's environment?

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  • iOS app won't compile on device but works fine in simulator

    - by Jhorra
    I'm assuming this has something to do with linking, but I've removed RestKit and re-added it. I made sure all my connections and linking was in place. If I set XCode to use the simulator it runs fine, but as soon as I set it to run on any device it won't even build. The only other thing of note is this didn't start happening till I upgraded to XCode 4.5. Below are the errors it gives me ld: warning: ignoring file /Users/luke/Library/Developer/Xcode/DerivedData/ehrx-btsujlxuhtytahfaikwjeqfjybtt/Build/Products/Debug-iphoneos/libRestKit.a, file was built for archive which is not the architecture being linked (armv7s): /Users/luke/Library/Developer/Xcode/DerivedData/ehrx-btsujlxuhtytahfaikwjeqfjybtt/Build/Products/Debug-iphoneos/libRestKit.a Undefined symbols for architecture armv7s: "_OBJC_CLASS_$_RKClient", referenced from: objc-class-ref in ehrxAppDelegate.o objc-class-ref in ehrxLoginView.o objc-class-ref in ehrxInboxView.o objc-class-ref in ehrxCMView.o objc-class-ref in ehrxEncounterDemoView.o objc-class-ref in ehrxEncounterDiagListView.o objc-class-ref in ehrxEncounterChargeView.o ... ld: symbol(s) not found for architecture armv7s clang: error: linker command failed with exit code 1 (use -v to see invocation)

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  • Android Image Problem and threshold

    - by Danny_E
    Hey Guys, Long time reader never posted until now. Im having some trouble with Android, im implementing a library called JJIL its an open source imaging library. My problem is this i need to run some analysis on an image and to do so i need to have it in jjil.core.image format and once those processes are complete i need to convert the changed image from jjil.core.image to java.awt.image. I cant seem to find a method of doing this does anyone have any ideas or have any experience with this? I would be grateful of any help. Danny

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  • PHP Extension using libtidy compiles, but does not load

    - by ewokker
    I wrote an extension in C++ that uses libtidy, and it runs perfectly under PHP when I compile PHP --with-tidy. However, it would be nice to have the extension run on a vanilla PHP. When I try to use the extension, I get something like: PHP Warning: PHP Startup: Unable to load dynamic library 'extension.so': undefined symbol: tidyCleanAndRepair in Unknown on line 0 and the extension is not loaded. Obviously, the official tidy extension works fine. I have the relevant libtidy development packages installed on the system, and it compiles+links without a problem. I have tried to look through the code for the tidy extension, but it is a huge mass of macros - copying pieces at random felt like cargo code. Besides linking to the library with PHP_ADD_LIBRARY_WITH_PATH(tidy, $TIDY_LIBDIR, TIDY_SHARED_LIBADD), Is there a PHP extension or C statement that fixes this error? Thanks in advance!!

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  • iPhone Simulator Error: dyld: Symbol not found: _objc_collect_if_needed

    - by freespace
    I have been seeing the following error message a lot whenever I run something in the simulator: dyld: Symbol not found: _objc_collect_if_needed Referenced from: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/Foundation.framework/Foundation Expected in: /usr/lib/libobjc.A.dylib in /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/Foundation.framework/Foundation I am running XCode 3.2.2 on OS X 10.6.3, and have reinstalled the SDK twice with no avail. This error makes running any code on the simulator something of a Russian Roulette, but with 5 out of 6 chambers loaded. I have checked the files mentioned in the error message, and they all checkout as being present. This sometimes go away if I restart XCode. Other times I have to logout, or even restart. And sometimes nothing works. I have googled this, even tried apple's developer forums. Other than a reference to this in the MonoTouch list, this bug appears to be completely unknown otherwise. Anything help would be greatly appreciated - this is a real PITA. Cheers, Steve

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  • Synchronizing Java Visualizer Audio and Visual

    - by Matt
    I've run into a problem creating a visualizer for .mp3 files in Java. My goal is to create a visualization that runs in time with the .mp3 file being played. I can currently visualize an .mp3 OR play it, but not both at the same time. I am using libraries which may make this trickier than necessary. I currently: Read in the .mp3 as a FileInputStream. a) Convert the FileInputStream into a Bitstream and run the Visualizer OR b) Pass the FileInputStream to a library Play method where it converts it into a Bitstream, decodes it, and plays it. I am using the JLayer library to play and decode the .mp3. My question is: how do I synchronize the two actions so that I can run both at the same time AND they line up (so my visualizations correspond to the changing frequencies). This implies that they finish at the same time as well.

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  • How can I detect whether an image is a PNG or APNG format?

    - by perlit
    APNG is backwards compatible with PNG. I opened up an apng and png file in a hex editor and the first few bytes look identical. So if a user uploads either of these formats, how do I detect what the format really is? I've seen this done on some sites that block apng. I'm guessing the ImageMagick library makes this easy, but what if I were to do the detect without the use of an image processing library (for learning purposes)? Can I look for specific bytes that tell me if the file is apng? Solutions in any language is welcome.

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  • Action works, but test doesn't (Shoulda)

    - by trobrock
    I am trying to test my update action in Rails with this: context "on PUT to :update" do setup do @countdown = Factory(:countdown) @new_countdown = Factory.stub(:countdown) put :update, :id => @countdown.id, :name => @new_countdown.name, :end => @new_countdown.end end should_respond_with :redirect should_redirect_to("the countdowns view") { countdown_url(assigns(:countdown)) } should_assign_to :countdown should_set_the_flash_to /updated/i should "save :countdown with new attributes" do @countdown = Countdown.find(@countdown.id) assert_equal @new_countdown.name, @countdown.name assert_equal 0, (@new_countdown.end - @countdown.end).to_i end end When I actually go through the updating process using the scaffold that was built it updates the record fine, but the tests give me this error: 1) Failure: test: on PUT to :update should save :countdown with new attributes. (CountdownsControllerTest) [/test/functional/countdowns_controller_test.rb:86:in `__bind_1276353837_121269' /Library/Ruby/Gems/1.8/gems/thoughtbot-shoulda-2.10.2/lib/shoulda/context.rb:351:in `call' /Library/Ruby/Gems/1.8/gems/thoughtbot-shoulda-2.10.2/lib/shoulda/context.rb:351:in `test: on PUT to :update should save :countdown with new attributes. ']: <"Countdown 8"> expected but was <"Countdown 7">.

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  • how to translate Haskell into Scalaz?

    - by TOB
    One of my high school students and I are going to try to do a port of Haskell's Parsec parser combinator library into Scala. (It has the advantage over Scala's built-in parsing library that you can pass state around fairly easily because all the parsers are monads.) The first hitch I've come across is trying to figure out how Functor works in scalaz. Can someone explain how to convert this Haskell code: data Reply s u a = Ok a !(State s u) ParseError | Error ParseError instance Functor (Reply s u) where fmap f (Ok x s e) = Ok (f x) s e fmap _ (Error e) = Error e -- XXX into Scala (using Scalaz, I assume). I got as far as sealed abstract class Reply[S, U, A] case class Ok[S, U, A](a: A, state: State[S, U], error: ParseError) extends Reply[S, U, A] case class Error[S, U, A](error: ParseError) extends Reply[S, U, A] and know that I should make Reply extend the scalaz.Functor trait, but I can't figure out how to do that. (Mostly I'm having trouble figuring out what the F[_] parameter does.) Any help appreciated! Thanks, Todd

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  • Problem running gems in OS X

    - by akarnid
    I'm running Snow Leopard, and installed a custom built Ruby according to the guide here: http://hivelogic.com/articles/compiling-ruby-rubygems-and-rails-on-snow-leopard . My ruby binary lives in usr/local/bin/ruby and my gems are installed in /usr/local/bin/gem . My gem env looks like so: RUBY VERSION: 1.8.7 (2008-08-11 patchlevel 72) [universal-darwin10.0] - INSTALLATION DIRECTORY: /Library/Ruby/Gems/1.8 - RUBY EXECUTABLE: /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby - EXECUTABLE DIRECTORY: /usr/bin I think I may have borked the install since all actions taked on gems give the error: ERROR: While executing gem ... (Errno::EEXIST) File exists - /usr/local/bin/ruby How do you edit the environment variables for the gem environment? And for those of you on OS X and using ruby AND gems, what did you use to get yourself up and running? I'm thinking of just nuking everything and starting anew.

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  • Bulding an multi-platform SWT application using Ant

    - by Mridang Agarwalla
    I'm writing an SWT application which can be used on Windows (32/64 bit) and Mac OSX (32/64 bit). Apart from the JRE I rely on the SWT library found here. I can find four versions of the SWT library depending upon my target platforms (as mentioned above). When building my application, how can I compile using the correct SWT Jar? If possible, I'd like to try and avoid hard-coding the Jar version, platform and architecture. The SWT Jars are named like this: swt-win32-x86_64.jar swt-win32-x86_32.jar swt-macosx-x86_32.jar swt-macosx-x86_64.jar (My project will be an open source project. I'd like people to be able to download the source and build it and therefore I've thought of including all the four versions of the SWT Jars in the source distribution. I hope this is the correct approach of publishing code relying on third-part libraries.) Thanks everyone.

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  • How can I use text from an EditText Field into a web page?

    - by S.M. Hasibur Rahman
    Hi there, I am creating a library search engine based on android. I want to have an EditText field in my application, where user will put the search text. And upon clicking the search button it should search using the library web page. I want to use the text being put in the EditText field to be used by the web page in the background and want to show the result to the user. Could find a clue. I will be really grateful if you could answer asap. Thanks. / Hasibur Rahman

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  • Getting attachments from a mail account with .NET

    - by MarceloRamires
    I'd like a free library for .NET to get attachments from an account (such as gMail, or others) via imap4 (not necessarely), and save them in a folder. Ideally it would allow me to get a list of them, and download only some given ones (filtering by extension, name, and/or size) and be free. I've already done this with a trial version of EAGetMail, but for the purpose of what i'm trying to attempt buying the unlimited version of this library isn't quite suitable (i didn't know that this functionality itself was one among the ones with limited time). ---[edit - Higuchi]--- I'm using the following code: Dim cl As New Pop3Client() cl.UserName = "[email protected]" cl.Password = "mypassword" cl.ServerName = "pop.gmail.com" cl.AuthenticateMode = Pop3AuthenticateMode.Pop cl.Ssl = False cl.Authenticate() //takes a while, but passes even if there's a wrong password Dim mg As Pop3Message = cl.GetMessage(1) //gives me an exception: Message = "Pop3 connection is closed" As commented, I am having some issues while trying to connect and get the first e-mail. any help ?

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  • Soundcload API, PHP, and OAuth

    - by fedeisas
    Hi guys. I'm building a site, and I need to query my last two tracks from my soundcloud account and display them on my page. I've read the Soundcloud API documentation but it seems obscure and far from my reach. I've installed the PHP library for using the API and Oauth, and set up my SoundCloud application to get my Consumer Keys, but I can't start the OAuth session. I'm using this library. I was wondering if maybe you could hand me some sample code for doing this. That would be great!!

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  • Reselling Open Source Code licenced under GPL, MIT

    - by Tempe
    I want to use some open source code that is licenced under the following "GNU General Public License (GPL), MIT License". I want to include this code in a product that i will sell. Here is the code in particular What do i have to do to not get sued? :) I dont mind distributing the source code that i have modified, but i dont want the whole application open source. If i build the open source code into a library and open source the library can i link to it and not open the rest of my source?

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  • How do I update an xml file with msbuild with two namespaces?

    - by c3rin
    This msbuild below task can take into account one namespace, but in the case where I'm updating an mxml (flex) that has a mix of namespaces, can I use this task or another msbuild task to do the update? <XmlUpdate Prefix="fx" Namespace="http://ns.adobe.com/mxml/2009" XmlFileName="myFlexApp.mxml" Xpath="//mx:Application/fx:Declarations/fx:String[@id='stringId']" Value="xxxxx"> Here is the flex xml I'm trying to update: <mx:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:mx="library://ns.adobe.com/flex/mx" xmlns:s="library://ns.adobe.com/flex/spark"> <fx:Declarations> <fx:String id="stringId">UPDATE_ME</fx:String> </fx:Declarations></mx:Application>

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  • How do I read the cache of Chrome and Firefox programmatically on the Mac?

    - by John Gallagher
    Background I want to access the cache of Chrome and Firefox in my Cocoa application. I need to get the HTML for pages accessed recently. Safari is a piece of cake - all this information is available in SQLite data stores, but not so in Chrome and Firefox. The Problem For Firefox, the cache is in /Library/Caches/Firefox/Profiles/xxx.default/Cache with filenames _CACHE_001_ _CACHE_002_ _CACHE_003_ and _CACHE_MAP_ For Chrome, the cache is in /Library/Caches/Google/Chrome/Default/Cache with filenames data_0 data_1 data_2 and data_3 What I've tried The only article I can find that sheds any light on what format these caches are in is here. It recommends a Cache Viewer tool, but doesn't explain how one might do this programmatically. Questions Is there any way of reconstructing this data using command line tools or the Cocoa framework? Or is it much too low level? Is there another way of getting at the HTML of recent web pages that I don't know about?

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