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  • Windows 8 Data Binding Bug - OnPropertyChanged Updates Wrong Object

    - by Andrew
    I'm experiencing some really weird behavior with data binding in Windows 8. I have a combobox set up like this: <ComboBox VerticalAlignment="Center" Margin="0,18,0,0" HorizontalAlignment="Right" Height="Auto" Width="138" Background="{StaticResource DarkBackgroundBrush}" BorderThickness="0" ItemsSource="{Binding CurrentForum.SortValues}" SelectedItem="{Binding CurrentForum.CurrentSort, Mode=TwoWay}"> <ComboBox.ItemTemplate> <DataTemplate> <TextBlock HorizontalAlignment="Right" Text="{Binding Converter={StaticResource SortValueConverter}}"/> </DataTemplate> </ComboBox.ItemTemplate> </ComboBox> Inside of a page with the DataContext set to a statically located ViewModel. When I change that ViewModel's CurrentForm attribute, who's property is implemented like this... public FormViewModel CurrentForm { get { return _currentForm; } set { _currentForm = value; if (!_currentForm.IsLoaded) { _currentSubreddit.Refresh.Execute(null); } RaisePropertyChanged("CurrentForm"); } } ... something really strange happens. The previous FormViewModel's CurrentSort property is changed to the new FormViewModel's current sort property. This happens as the RaisePropertyChanged event is called, through a managed-to-native transition, with native code invoking the setter of CurrentSort of the previous FormViewModel. Does that sound like a bug in Win8's data binding? Am I doing something wrong?

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  • Ajax request using mootools not working

    - by benny
    Hi everyone, I try loading content into a div with this tutorial. Unfortunately, this simply loads the HTML file as a new page. This is the javascript that should do the job window.addEvent('domready', function() {      $('runAjax').addEvent('click', function(event) {          event.stop();          var req = new Request({              method: 'get',              url: $('runAjax').get('href'),              data: { 'do' : '1' },              onRequest: function() { alert('The request has been made, please wait until it has finished.'); },   onComplete: function(response) { alert('Response received.); $('container').set('html', response); }          }).send(); $('runAjax').removeEvent('click');      }); }); this is the link that should initiate the function <a href="about.html" id="runAjax" class="panel">Profil</a> and this is the div-structure of index.html. i want the content to be loaded into the "container"-div <div id="view"> <div id="sidebar"> mib </div> <div id="container"> <div id="logo"> <!--img src="img/logo.png"--> </div> <div align="center" id="tagline"> content </div> </div> </div> I dont really care what script i use as long as its compatible with MooTools 1.2, because i need it for a sliding top panel and it would be a lot more work to change it to a jquery panel for example.

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  • Popup window size in android

    - by Bostjan
    I'm creating a popup window in a listactivity in the event onListItemClick. LayoutInflater inflater = (LayoutInflater) this.getSystemService(Context.LAYOUT_INFLATER_SERVICE); View pop = inflater.inflate(R.layout.popupcontact, null, false); ImageView atnot = (ImageView)pop.findViewById(R.id.aNot); height = pop.getMeasuredHeight(); width = pop.getMeasuredWidth(); Log.e("pw","height: "+String.valueOf(height)+", width: "+String.valueOf(width)); atnot.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { pw.dismiss(); } }); pw = new PopupWindow(pop, width, height, true); // The code below assumes that the root container has an id called 'main' //pw.showAtLocation(v, Gravity.CENTER, 0, 0); pw.showAsDropDown(v, 10, 5); Now, the height and width variables were supposed to be height and width of the layout used for the popup window (popupcontact). But they return 0. I guess that is because the layout isn't rendered yet. Does anyone have a clue, how can I control the size of the popup window without needing to use absolute pixel numbers?

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  • Javascript errors on internet explorer with jQuery but working fine on Firefox

    - by user994319
    A quick question I'm hoping someone can help me out with. On firefox our jQuery slider is working perfectly, however on viewing with internet explorer there are some javascript errors occurring. The website is http://foscam-uk.com/index.php Hoping there is a possible solution to this. Kind Regards and Thank You! Errors: Webpage error details User Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.1; WOW64; Trident/4.0; SLCC2; .NET CLR 2.0.50727; .NET CLR 3.5.30729; .NET CLR 3.0.30729; Media Center PC 6.0; .NET4.0C; .NET4.0E; InfoPath.3) Timestamp: Wed, 6 Jun 2012 22:36:43 UTC Message: Object doesn't support this property or method Line: 5653 Char: 9 Code: 0 URI: http://foscam-uk.com/js/prototype/prototype.js Message: Object doesn't support this property or method Line: 5988 Char: 5 Code: 0 URI: http://foscam-uk.com/js/prototype/prototype.js Message: Object doesn't support this property or method Line: 2 Char: 5 Code: 0 URI: http://foscam-uk.com/skin/frontend/default/theme316/js/scripts.js Message: Object doesn't support this property or method Line: 5736 Char: 7 Code: 0 URI: http://foscam-uk.com/js/prototype/prototype.js Message: Object doesn't support this property or method Line: 5988 Char: 5 Code: 0 URI: http://foscam-uk.com/js/prototype/prototype.js Message: Object doesn't support this property or method Line: 73 Char: 11 Code: 0 URI: http://foscam-uk.com/index.php

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  • How to rdc to a particular machine that is member of a TS Farm?

    - by Amit Arora
    I created a Terminal Services farm comprising of 3 TS hosts (say, TS1, TS2 and TS3) running Windows 2008 R2 Enterprise, a TS Connection broker and a TS Gateway for the purpose of hosting a windows application as a TS RemoteApp. The setup works just fine. Now, I want to do some further configuration changes on a particular TS host, say TS2 and not on any other TS host. I try to rdc to TS2 but I find myself getting connected to a randomly chosen TS host (sometimes TS1, sometimes TS2, and at other times, TS3). I think rdc connection is also going via the Connection Broker that is forwarding me to a TS host it decides is best. Is there a way I can deterministically connect to a particular TS host using rdc? I don't have option to login locally on a TS host as the entire setup is hosted in a remote data center. I think this is a very common scenario and must have a straight forward solution. It could be as easy as doing rdc to Connection Broker server and disabling it for a while, but I don't know how to do that too. Any help will be highly appreciated.

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  • css Checkbox Label Selector

    - by HW90
    I'm developing a MVC3 application and need to select the checkboxes label. In ASP MVC3 you have helper methods which creat a part of the code. So the code for a checkbox looks like this: <input id="Jumping_successleicht" type="checkbox" value="true" name="Jumping_successleicht"> <input type="hidden" value="false" name="Jumping_successleicht"> <label for="Jumping_successleicht"> <span>leicht (4)</span> </label> Now I've thought I can use following code to select the label: input[type=checkbox] + label { background: url("../../Images/Controls/Checkbox.png") no-repeat scroll left center transparent; clear: none; cursor: pointer; margin: 0; padding: 5px 0 4px 24px; } But it does not work. It looks like label and input have to be next to each other. Does any ony have a solution how to solve this problem?

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  • WPF DataGridRow Template - how to achieve Selected event

    - by user1809972
    I would like to override the DataGridRow template depending on the datatype of object bound to the grid. If the type is label, it just shows a Label. Otehrwise, it shows the cells. Follwing is the xaml. <DataTrigger Binding="{Binding Path=IsLabel, UpdateSourceTrigger=PropertyChanged}" Value="True"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type DataGridRow}"> <Grid> <Label HorizontalAlignment="Center" Padding="3,3,3,3" FontWeight="Bold" Content="{Binding Id}"/> </Grid> </ControlTemplate> </Setter.Value> </Setter> </DataTrigger> The grid looks ok. But, when the Label is clicked, it doesnt raise the Selection changed event for the DataGridRow. How do I achieve this behaviour? This label should just behave as any other DataGridRow(with the default template). Thanks

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  • Creating a ComboBox with one or more separator items?

    - by Steve
    I'm using Delphi7 and I'd like to have a ComboBox with separator items (Just like in popup menus). I've seen this beautifully implemented in Mozilla Sunbird (I know, it's not Delphi...) the following way: The separator item is a simple gray line drawn in the center of the item If you hover over the separator with the mouse, the selection doesn't appear If the user clicks the separator, it's not selected either AND the combobox doesn't closeup. No. 1 could be implemented using DrawItem. I could live without No. 2 because I have no idea about that. For No. 3 I'm asking for your help. I've figured out that straight after closing up a CBN_CLOSEUP message is sent to the combobox. I thought about hooking the window proc and if CBN_CLOSEUP is sent to a certain combobox then countering it. But I'm unsure if this is the best solution, or maybe there are other, more elegant ways? Whatever the solution is, I'd like to have a standard ComboBox which supports WinXP/Vista/7 theming properly. Thanks! Edit: For a working component please see this thread: Can you help translating this very small C++ component to Delphi?

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  • Stop image from tiling

    - by Glen Morse
    I have a procedure: procedure DrawSolidHexImage(Target: TCanvas; { Canvas to draw hex on } Fillstyle : TBrushStyle; { How to fill the hex } Fillcolor : TColor; { Color to fill it } fillimage : Tbitmap; { Image to show} Linestyle : TPenStyle; { What kind of lines } LineColor : Tcolor; { What color for lines } x,y,radius: integer; { Position and size of Hex } button : boolean); { Make hexes look like buttons? } When I use this, the image is tiled to fill the area. Is there something I can add or must remove to make it not tile? Thus not repeating the image. Maybe make it center? The Code in which I use DrawSolidHexImage looks like: procedure THexMap.ImageAHex(ImageWanted : TBitmap; HexPatternWanted: TBrushStyle; MapLocation:TPoint); var p0:TPoint; begin if FHexMapOn and FDrawSolidMap and (not UseSavedMap) then begin with TempMap.canvas do p0 := ConvertCoords(Point(MapLocation.x,MapLocation.y),ptROWCOL); DrawSolidHexImage(TempMap.Canvas,HexPatternWanted,clGray, Imagewanted,psSolid,LineColor,p0.x,p0.y,hexradius,hex3d); Refresh; end; end;

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  • PHP self form validation

    - by Jordan Pagaduan
    <?php function VerifyForm(&$values, &$errors) { if (strlen($values['fname']) == 0) $errors['fname'] = 'Enter First Name'; if (strlen($values['lname']) == 0) $errors['lname'] = 'Enter Last Name'; if (strlen($values['mname']) == 0) $errors['mname'] = 'Enter Middle Name'; if (strlen($values['address']) == 0) $errors['address'] = 'Enter Address'; if (strlen($values['terms']) == 0) $errors['terms'] = 'Please Read Terms and Agreement and Check the box.'; if (!ereg('.*@.*\..{2,4}', $values['email'])) $errors['email'] = 'Email address invalid'; else if (strlen($values['email']) < 0) $errors['email'] = 'Enter Email Address'; return (count($errors) == 0); } function DisplayForm($values, $errors) { ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>GIA Soap » Products » Customer Informations</title> <link href="stylesheet/style.css" rel="stylesheet" type="text/css" /> <script type="text/javascript" src="js_files/jquery.js"></script> <script type="text/javascript" src="js_files/sliding_effect.js"></script> <script type="text/javascript" src="js_files/slideshow.js"></script> </head> <body> <div class="bg_top"> <div class="bg_bottom"> <div class="wrapper"> <div class="header"> <div class="logo"> </div> <div class="logo_text"> <div class="logo_head_text">Gia Soap Making</div> <div class="logo_sub_text">Sub text here</div> </div> </div> <div class="h_nav"> <div class="h_nav_dash"> </div> </div> <div class="container"> <div class="content_term"> <div class="content_terms"> <br /> <h1><p>Customer Information</p></h1><br /> <p>Please the following correctly.</p> <div class="customer_info"> <?php if (count($errors) > 0) echo "<p>There were some errors in your submitted form, please correct them and try again.</p>"; ?> <form method="post" action="<?= $_SERVER['PHP_SELF'] ?>"> <!-- hidden values --> <input type="hidden" value="<?php echo $papaya; ?>" name="papaya" /> <input type="hidden" value="<?php echo $carrot; ?>" name="carrot" /> <input type="hidden" value="<?php echo $guava; ?>" name="guava" /> <label for="customer_fname">First Name (<i>Required</i>)</label> <input type="text" class="textbox" id="customer_fname" name="customer_fname" value="<?= htmlentities($values['fname']) ?>" /> <span class="error_msg"><?= $errors['fname'] ?></span> <label for="customer_lname">Last Name (<i>Required</i>)</label> <input type="text" class="textbox" id="customer_fname" name="customer_fname" value="<?= htmlentities($values['lname']) ?>" /> <span class="error_msg"><?= $errors['lname'] ?></span> <label for="customer_mname">Middle Name (<i>Required</i>)</label> <input type="text" class="textbox" id="customer_fname" name="customer_fname" value="<?= htmlentities($values['mname']) ?>" /> <span class="error_msg"><?= $errors['mname'] ?></span> <label for="customer_add">Address (<i>Required : Complete Address Please</i>)</label> <input type="text" class="textbox" id="customer_add" name="customer_add1" value="<?= htmlentities($values['address']) ?>" /><br /> <input type="text" class="textbox" id="customer_add" name="customer_add2" /><br /> <input type="text" class="textbox" id="customer_add" name="customer_add3" /> <span class="error_msg"><?= $errors['address'] ?></span> <label for="customer_email">Email Address (<i>Required</i>)</label> <input type="text" class="textbox" id="customer_email" name="customer_email" value="<?= htmlentities($values['email']) ?>" /> <span class="error_msg"><?= $errors['email'] ?></span> <label for="customer_phone">Phone Number </label> <input type="text" class="textbox" id="customer_phone" name="customer_phone" /> <label for="customer_mobile">Mobile Number </label> <input type="text" class="textbox" id="customer_mobile" name="customer_mobile" /> <br /><br /> <div class="terms"> <center> <h1>Terms and Agreement</h1><br /> <p>Please read the following.</p><br /> </div> <br /> <input type="checkbox" name="terms" value="<?= htmlentities($values['terms']) ?>" /> I Read the Terms and Agreement<br /><br /> <span class="error_msg"><?= $errors['terms'] ?></span> <input type="submit" value="Send Order" class="prod_subbtn" /> </center> </form> </div> </div> </div> <div class="clear"></div> </div> <?php include ('includes/footer.php'); ?> </div> </div> </div> </body> </html> <?php } function ProcessForm($values) { $papaya = $_POST['papaya']; $carrot = $_POST['carrot']; $guava = $_POST['guava']; $fname = $_POST['fname']; $lname = $_POST['lname']; $mname = $_POST['mname']; $address = $_POST['address']; } if ($_SERVER['REQUEST_METHOD'] == 'POST') { $formValues = $_POST; $formErrors = array(); if (!VerifyForm($formValues, $formErrors)) DisplayForm($formValues, $formErrors); else ProcessForm($formValues); } else DisplayForm(null, null); ?> The output is: [link text]1 Problem the value that I put is can be seen by users.

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  • Drawing an honeycomb with as3

    - by vitto
    Hi, I'm trying to create an honeycomb with as3 but I have some problem on cells positioning. I've already created the cells (not with code) and for cycled them to a funcion and send to it the parameters which what I thought was need (the honeycomb cell is allready on a sprite container in the center of the stage). to see the structure of the cycle and which parameters passes, please see the example below, the only thing i calculate in placeCell is the angle which I should obtain directly inside tha called function Note: the angle is reversed but it isn't important, and the color are useful in example only for visually divide cases. My for cycle calls placeCell and passes cell, current_case, counter (index) and the honeycomb cell_lv (cell level). I thought it was what i needed but I'm not skilled in geometry and trigonometry, so I don't know how to position cells correctly: function placeCell (cell:Sprite, current_case:int, counter:int, cell_lv:int):void { var margin:int = 2; var angle:Number = (360 / (cell_lv * 6)) * (current_case + counter); var radius:Number = (cell.width + margin) * cell_lv; cell.x = radius * Math.cos (angle); cell.y = radius * Math.sin (angle); trace ("LV " + cell_lv + " current_case " + current_case + " counter " + counter + " angle " + angle + " radius " + radius) } how can I do to solve it?

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  • How to Add Attribute in a XML CDATA? XSLT

    - by iCeR
    Xml: <Frames> <bannerFrame1> <![CDATA[ <iframe src="https://image.domain.com/promobanner1.html" height="320" width="629" scrolling="no" frameborder="0" marginwidth="0" marginheight="0"></iframe> ]]> </bannerFrame1> <bannerFrame2> <![CDATA[ <iframe src="https://image.domain.com/promobanner2.html" height="320" width="629" scrolling="no" frameborder="0" marginwidth="0" marginheight="0"></iframe> ]]> </bannerFrame2> </Frames> XML: bannerFrame1/iframe CDATA source Value may look like something like this <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en"> <body> <div> <img src="banners/banner1.gif" border="0" alt="Banner"/> </div> </body> </html> XSLT: Im getting the CDATA value of the bannerFrame1 <xsl:template match="/"> <xsl:value-of select="Frames/bannerFrame1" disable-output-escaping="yes" /> </xsl:template> Im trying to add a google analytic event tracking code on the image from CDATA "bannerFrame1". How can I add an onclick attribute on <img src="banners/banner1.gif" border="0" alt="Banner"> while getting the CDATA value of <bannerFrame1>? Is it really possible? Thanks in advance. Expected output: <iframe> <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en"> <body> <div> <img src="banners/banner1.gif" border="0" alt="Banner" onclick ="GoogleEventTracker();"/> </div> </body> </html> </iframe> Iframe source: <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en"><head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <meta http-equiv="Pragma" content="no-cache"> <link rel="stylesheet" type="text/css" href="css/style.css"> <link rel="stylesheet" type="text/css" href="css/ui-lightness/jquery-ui-1.7.2.custom.css"> <script type="text/javascript" src="js/jquery-1.3.2.min.js"></script> <script type="text/javascript" src="custombanner/jquery.min.js"> </script> <script type="text/javascript" src="custombanner/jquery.cycle.all.2.74.js"></script> <script type="text/javascript" src="js/jquery-ui-1.7.2.custom.min.js"></script> <!--<script type="text/javascript" src="js/custom.js"></script>--> <title>domain - It's time everyone flies</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <meta name="script" http-equiv="Content-Script-Type" content="text/javascript"> <meta name="script" http-equiv="Content-Style-Type" content="text/css"> <!--<script type="text/javascript" src="js/soapclient.js"></script>--> <style type="text/css"> img, div, a, input { behavior: url(iepngfix.htc); } #nav { float: left; left: 8px; margin: 15px; position: absolute; top: 235px; padding-left: 242px; /* for 4 frames */ /*padding-left: 278px; /* for 3 frames */ /*padding-left: 312px; /* for 2 frames */ /*padding-left: 242px; /* for 4 frames */ margin-left: 1px; margin-right: 1px; margin-bottom: 1px; height: 40px; /*background :url("banners/gradient.gif") repeat-x scroll 0 0 transparent;*/ } #nav li { display: block; float: left; list-style: none outside none; margin: 2px; padding: 2px; padding-right: 4px; margin-top: 8px; width: 25px; } #nav a { border: 1px solid #ffffff; display: block; padding: 0; width: 25px; } #nav img { border: medium none; display: block; height: 20px; width: 25px; opacity: 0.5; filter: alpha(opacity=50); } #nav li.activeLI { background: #ff0000; } #nav li.activeLI img { opacity: 1; filter: alpha(opacity=100); } </style> </head> <body marginwidth="0" marginheight="0"> <div class="hero"> <div class="slideshow mainpromo" id="slideshow" style="margin-bottom: 50px;"> <!-- <a href="http://www.domain.com/Pages/SeatSalePromo.aspx" target="_top"> <img src="banners/banner1.gif" border="0" alt="Banner" /></a>--> <img src="banners/banner1.gif" border="0" alt="Banner"> </div> <ul id="nav"> </ul> <div class="rightpane"> <!--<a href="http://www.domain.com" target="_top"><img src="banners/promo-fares.jpg" width="206" height="214" border="0" alt="Thumbnail" /></a>--> <img src="banners/lite-fares.jpg" width="206" height="214" border="0" alt="Thumbnail"> <a href="https://book.domain.com/Register.aspx" target="_top"><img src="images/registernow.gif" width="203" height="20" border="0" alt="See all Low Fares"></a> <!--<center><a href="http://www.domain.com/Pages/WebCheck-in.aspx" target="_top"><font size="2" color="#ff6600">Web Check-In</font></a></center>--> <!--<a href="http://domain.com" target="_blank"><img src="images/topdestinatios_btn.gif" alt="" width="149" height="26" border="0" /></a>--> </div> <div id="alerts"> <p> <strong>Seat Sale Alert! </strong>Be the first to know thePromos. <a target="_top" href="http://www.domain.com/pages/emms-signup.aspx">SUBSCRIBE NOW »</a> </p> <p> <!-- <strong>Seat Sale Availability</strong> Find the best time to travel. <a target="_top" href="http://www.domain.com/documents/seat_map.pdf">DOWNLOAD PDF &raquo;</a>--> </p> <div class="clear"> </div> </div> <div style="clear: both;"> </div> <div id="mascot"> <img src="images/mascot.png" alt=""> </div> <div style="clear: both;"> </div> </div> </body></html>

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  • ObjectiveFlickr - how to call getSizes on a photo ID not known until the response?

    - by Jonathan Cohen
    Hi guys, I'm building a free music instrument iPhone app with the Flickr API and ObjectiveFlickr.A random photo from the interestingness list is displayed in the background, but I can't center it without knowing its size. (so I can reset the UIWebView frame) I've been researching this for awhile, and if the answer is super easy, please have some mercy on a noob - it's my first time playing with a web service API. =) Since I don't know the photo ID until after I receive the response from the interestingness feed, how would I call flickr.photo.getSizes on the response? This is what I have so far: - (void)flickrAPIRequest:(OFFlickrAPIRequest *)inRequest didCompleteWithResponse:(NSDictionary *)inResponseDictionary{ int randomResponse = arc4random() % 49; photoDict = [[inResponseDictionary valueForKeyPath:@"photos.photo"] objectAtIndex:randomResponse]; NSString *photoID = [photoDict valueForKeyPath:@"id"]; NSLog(@"%@",photoID); NSURL *photoURL = [flickrContext photoSourceURLFromDictionary:photoDict size:OFFlickrMediumSize]; NSString *htmlSource = [NSString stringWithFormat: @"<html>" @"<head>" @" <style>body { margin: 0; padding: 0; } </style>" @"</head>" @"<body>" @"<img src=\"%@\" />" @"</body>" @"</html>" , photoURL]; [webView loadHTMLString:htmlSource baseURL:nil]; }

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  • How can I read the value of a radio button in JavaScript?

    - by Corey
    <html> <head> <title>Tip Calculator</title> <script type="text/javascript"><!-- function calculateBill(){ var check = document.getElementById("check").value; /* I try to get the value selected */ var tipPercent = document.getElementById("tipPercent").value; /* But it always returns the value 15 */ var tip = check * (tipPercent / 100) var bill = 1 * check + tip; document.getElementById('bill').innerHTML = bill; } --></script> </head> <body> <h1 style="text-align:center">Tip Calculator</h1> <form id="f1" name="f1"> Average Service: 15% <input type="radio" id="tipPercent" name="tipPercent" value="15" /> <br /> Excellent Service: 20% <input type="radio" id="tipPercent" name="tipPercent" value="20" /> <br /><br /> <label>Check Amount</label> <input type="text" id="check" size="10" /> <input type="button" onclick="calculateBill()" value="Calculate" /> </form> <br /> Total Bill: <p id="bill"></p> </body> </html> I try to get the value selected with document.getElementById("tipPercent").value, but it always returns the value 15.

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  • Can Content script set value of a text box within HTML frame? using Google Chrome extensions..

    - by devdreamers
    Hi all, I was working on a very simple extension, where on clicking extension icon, a webpage is opened in a new tab, the webpage has HTML frames, within which lies a textbox. I want to set a value for the same. The webpage which opens has: <HTML> <FRAMESET rows="15%, *" border="0"> <FRAME src="./files/abc.htm" id="abc_frame" name="abc_frame" onload="abcLoad()" scrolling="NO"> </FRAMESET> </HTML> and abc.htm has: <div align="center" valign="bottom" style="font-size: 1em;"> <form onSubmit="javascript:navigate(this);return false;"> <label for="loc">Loc</label>: <input type="text" size="50" id="loc" value="http://google.com"/> <input name="go" type="submit" value="Go" id="loc_go" onclick='navigate(this); return false;'/> </form> </div> how can I replace current textbox value with, say http://yahoo.com ? I guess, Content Script in Chrome extensions is required, but not sure, how/what should be it's code/content. Please guide/help. Thanks a lot. Appreciate it.

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  • ASP.Net Gridview paging, pageindex always == 0.

    - by David Archer
    Hi all, Having a slight problem with my ASP.Net 3.5 app. I'm trying to get the program to pick up what page number has been clicked. I'm using ASP.Net's built in AllowPaging="True" function. It's never the same without code, so here it is: ASP.Net: <asp:GridView ID="GridView1" runat="server" CellPadding="4" ForeColor="#333333" GridLines="Vertical" Width="960px" AllowSorting="True" EnableSortingAndPagingCallbacks="True" AllowPaging="True" PageSize="25" > <RowStyle BackColor="#F7F6F3" ForeColor="#333333" /> <FooterStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <PagerStyle BackColor="#284775" ForeColor="White" HorizontalAlign="Center" /> <SelectedRowStyle BackColor="#E2DED6" Font-Bold="True" ForeColor="#333333" /> <HeaderStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <EditRowStyle BackColor="#999999" /> <AlternatingRowStyle BackColor="White" ForeColor="#284775" /> </asp:GridView> C#: var fillTable = from ft in db.IncidentDatas where ft.pUserID == Convert.ToInt32(ClientList.SelectedValue.ToString()) select new { Reference = ft.pRef.ToString(), Date = ft.pIncidentDateTime.Value.Date.ToShortDateString(), Time = ft.pIncidentDateTime.Value.TimeOfDay, Premesis = ft.pPremises.ToString(), Latitude = ft.pLat.ToString(), Longitude = ft.pLong.ToString() }; if (fillTable.Count() > 0) { GridView1.DataSource = fillTable; GridView1.DataBind(); var IncidentDetails = fillTable.ToList(); for (int i = 0; i < IncidentDetails.Count(); i++) { int pageno = GridView1.PageIndex; int pagenostart = pageno * 25; if (i >= pagenostart && i < (pagenostart + 25)) { //Processing } } } Any idea why GridView1.PageIndex is always = 0? The thing is, the processing works correctly for the grid view.... it will always go to the correct paging page, but it's always 0 when I try to get the number. Help!

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  • Blogger Template: how to change the color of the border css

    - by Lirik
    Hi, I'm trying to change the borders in the style sheet of the template on my blog, but I've never done anything with css so I'm a little bit at a loss... I want to keep the dark background, but I want to create a small border with a slightly different color around my postings. If my guess is correct, then I should modify some of these definitions: body { background:$bgcolor; margin:0; color:$textcolor; font: x-small "Trebuchet MS", Trebuchet, Verdana, Sans-serif; font-size/* */:/**/small; font-size: /**/small; text-align: center; } a:link { color:$linkcolor; text-decoration:none; } a:visited { color:$visitedlinkcolor; text-decoration:none; } a:hover { color:$titlecolor; text-decoration:underline; } a img { border-width:0; } Here is a pastie with the entire template I'm using: http://pastie.org/932535 Is there a quick way to achieve the desired effect? Your help is appreciated!

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  • I can't read the value from a radio button.

    - by Corey
    <html> <head> <title>Tip Calculator</title> <script type="text/javascript"><!-- function calculateBill(){ var check = document.getElementById("check").value; /* I try to get the value selected */ var tipPercent = document.getElementById("tipPercent").value; /* But it always returns the value 15 */ var tip = check * (tipPercent / 100) var bill = 1 * check + tip; document.getElementById('bill').innerHTML = bill; } --></script> </head> <body> <h1 style="text-align:center">Tip Calculator</h1> <form id="f1" name="f1"> Average Sevice: 15%<input type="radio" id="tipPercent" name="tipPercent" value="15" /> <br /> Excellent Sevice: 20%<input type="radio" id="tipPercent" name="tipPercent" value="20" /> <br /><br /> <label>Check Amount</label> <input type="text" id="check" size="10" /> <input type="button" onclick="calculateBill()" value="Calculate" /> </form> <br /> Total Bill: <p id="bill"></p> </body> </html>

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  • Custom Navigation Bar (html/css) for a website

    - by MikeStardust
    I am making a website and though of a cool navigation bar that is suppose to look like this: And using css code: #navigation ul { list-style: none; text-align: center; } #navigation li { display: inline; } #navigation li a { text-indent: -5000px; display: inline-block; height: 40px; } #navigation li a.profile { width: 240px; background: url("http://i.imgur.com/pphPRAA.png"); text-decoration: none; } #navigation li a.profile:hover { background: url("http://i.imgur.com/bDwcbXd.png"); background-position: -240px; text-decoration: none; } #navigation li a.profile:current { background: url("http://i.imgur.com/bDwcbXd.png"); background-position: -240px; background-repeat: no-repeat; text-decoration: none; } I managed to make it look like this: http://pokemasters.freeiz.com/bare.html I just ran out of ideas.... i got the images that i made seperatly, a navbar: & buttons: I'm looking for a full width navbar that adjusts itself to different screens, is located at the bottom of the screen, red buttons while active or hovered and white buttons while normal, with that pokeball line right on top of it and overlaying the buttons Can someone point me in the right direction please?? thank you:)

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  • Building a TriggerField with PopUp Window

    - by umit_alba
    Hi! I built a triggerField and when i press at it, i want to have a popup, that is appended to the button in the triggerfield(so when i click anywhere else it shall disappear and it shall pop out up to the button when i click at the button just like a datepicker-popup) I somehow managed to do something like that with an Ext.window but the offset and postion doesnt match. This all should be contained in a row editor. my Code: new Ext.grid.GridPanel({ store: Store, region:'center', height:150, //minWidth:700, autoScroll:true, listeners:{}, plugins:[new Ext.ux.grid.RowEditor()], tbar: [{ iconCls: 'icon-user-add', text: ' hinzufügen', handler: function(){ alert("abc"); } },{ ref: '../removeBtn', iconCls: 'icon-user-delete', text: 'löschen', disabled: true, handler: function(){ editor.stopEditing(); var s = grid.getSelectionModel().getSelections(); for(var i = 0, r; r = s[i]; i++){ store.remove(r); } } }], columns: [{ header: 'Monate', dataIndex: 'MONAT', width: 50, sortable: true, editor: new Ext.form.TriggerField({"id":"EditorMonate",items:[], "onTriggerClick":function(thiss){ if(!Ext.getCmp("autoWMonate")){ var monate=new Ext.Window({"x":Ext.getCmp("EditorMonate").x,closeAction:"hide",width:275,id:"autoWMonate",layout:"table",layoutConfig: {columns: 10}}); var text; for(var mon=1;mon<13;mon++){ text=mon; mon?mon:text="0"; if(mon<10) text="0"+mon; monate.items.add( new Ext.Button({cls:"x-btn",value:parseInt(text),selected:true,"text":text,id:text }}}));} } Ext.getCmp("autoWMonate").hidden?Ext.getCmp("autoWMonate").show():Ext.getCmp("autoWMonate").hide(); }}) } }] })

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  • Possible to capture all events in a web browser?

    - by David
    I am working on a pet project and am at the research stage. Quick summary I am trying to intercept all form submits, onclick, and every single keydown. My library of choice is either jquery, or jquery + prototypejs. I figure I can batch up the events into a queue/stack and send it back to the server in time interval batches to keep performance relatively stable. Concerns Form submits and change's would be relatively simple.. Something like $("form :inputs").bind("change", function() { ... record event... }); But how to ensure I get precedence over the applications handlers as I have a habit of putting return false on a lot of my form handlers when there is a validation issue. As I understand it, that effectively stops the event in its tracks. My project For my smaller remote clients I will put their products onto a VPS or run it in my home data center. Currently I use a basic authentication system, given a username/password they see the website and then hopefully send me somewhat sane notes on what is broken or should be tweaked. As a better solution, I've written a simple proxy web server that does the above but allows me to have one DNS entry and then depending on credentials it makes an internal request relaying headers and re-writing URLS as needed. Every single html/text or application/* request is compressed and shoved into a sqlite table so I can partially replay what they've done. Now I am shifting to the frontend and would like to capture clicks, keydown's, and submits on everything on the page.

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  • How to Make a Game like Space Invaders - Ray Wenderlich (why do my space invaders scroll off screen)

    - by Erv Noel
    I'm following this tutorial(http://www.raywenderlich.com/51068/how-to-make-a-game-like-space-invaders-with-sprite-kit-tutorial-part-1) and I've run into a problem right after the part where I add [self determineInvaderMovementDirection]; to my GameScene.m file (specifically to my moveInvadersForUpdate method) The tutorial states that the space invaders should be moving accordingly after adding this piece of code but when I run they move to the left and they do not come back. I'm not sure what I am doing wrong as I have followed this tutorial very carefully. Any help or clarification would be greatly appreciated. Thanks in advance ! Here is the full GameScene.m #import "GameScene.h" #import <CoreMotion/CoreMotion.h> #pragma mark - Custom Type Definitions /* The type definition and constant definitions 1,2,3 take care of the following tasks: 1.Define the possible types of invader enemies. This can be used in switch statements later when things like displaying different sprites images for each enemy type. The typedef makes InvaderType a formal Obj-C type that is type checked for method arguments and variables.This is so that the wrong method argument is not used or assigned to the wrong variable. 2. Define the size of the invaders and that they'll be laid out in a grid of rows and columns on the screen. 3. Define a name that will be used to identify invaders when searching for them. */ //1 typedef enum InvaderType { InvaderTypeA, InvaderTypeB, InvaderTypeC } InvaderType; /* Invaders move in a fixed pattern: right, right, down, left, down, right right. InvaderMovementDirection tracks the invaders' progress through this pattern */ typedef enum InvaderMovementDirection { InvaderMovementDirectionRight, InvaderMovementDirectionLeft, InvaderMovementDirectionDownThenRight, InvaderMovementDirectionDownThenLeft, InvaderMovementDirectionNone } InvaderMovementDirection; //2 #define kInvaderSize CGSizeMake(24,16) #define kInvaderGridSpacing CGSizeMake(12,12) #define kInvaderRowCount 6 #define kInvaderColCount 6 //3 #define kInvaderName @"invader" #define kShipSize CGSizeMake(30, 16) //stores the size of the ship #define kShipName @"ship" // stores the name of the ship stored on the sprite node #define kScoreHudName @"scoreHud" #define kHealthHudName @"healthHud" /* this class extension allows you to add “private” properties to GameScene class, without revealing the properties to other classes or code. You still get the benefit of using Objective-C properties, but your GameScene state is stored internally and can’t be modified by other external classes. As well, it doesn’t clutter the namespace of datatypes that your other classes see. This class extension is used in the method didMoveToView */ #pragma mark - Private GameScene Properties @interface GameScene () @property BOOL contentCreated; @property InvaderMovementDirection invaderMovementDirection; @property NSTimeInterval timeOfLastMove; @property NSTimeInterval timePerMove; @end @implementation GameScene #pragma mark Object Lifecycle Management #pragma mark - Scene Setup and Content Creation /*This method simply invokes createContent using the BOOL property contentCreated to make sure you don’t create your scene’s content more than once. This property is defined in an Objective-C Class Extension found near the top of the file()*/ - (void)didMoveToView:(SKView *)view { if (!self.contentCreated) { [self createContent]; self.contentCreated = YES; } } - (void)createContent { //1 - Invaders begin by moving to the right self.invaderMovementDirection = InvaderMovementDirectionRight; //2 - Invaders take 1 sec for each move. Each step left, right or down // takes 1 second. self.timePerMove = 1.0; //3 - Invaders haven't moved yet, so set the time to zero self.timeOfLastMove = 0.0; [self setupInvaders]; [self setupShip]; [self setupHud]; } /* Creates an invade sprite of a given type 1. Use the invadeType parameterr to determine color of the invader 2. Call spriteNodeWithColor:size: of SKSpriteNode to alloc and init a sprite that renders as a rect of the given color invaderColor with size kInvaderSize */ -(SKNode*)makeInvaderOfType:(InvaderType)invaderType { //1 SKColor* invaderColor; switch (invaderType) { case InvaderTypeA: invaderColor = [SKColor redColor]; break; case InvaderTypeB: invaderColor = [SKColor greenColor]; break; case InvaderTypeC: invaderColor = [SKColor blueColor]; break; } //2 SKSpriteNode* invader = [SKSpriteNode spriteNodeWithColor:invaderColor size:kInvaderSize]; invader.name = kInvaderName; return invader; } -(void)setupInvaders { //1 - loop over the rows CGPoint baseOrigin = CGPointMake(kInvaderSize.width / 2, 180); for (NSUInteger row = 0; row < kInvaderRowCount; ++row) { //2 - Choose a single InvaderType for all invaders // in this row based on the row number InvaderType invaderType; if (row % 3 == 0) invaderType = InvaderTypeA; else if (row % 3 == 1) invaderType = InvaderTypeB; else invaderType = InvaderTypeC; //3 - Does some math to figure out where the first invader // in the row should be positioned CGPoint invaderPosition = CGPointMake(baseOrigin.x, row * (kInvaderGridSpacing.height + kInvaderSize.height) + baseOrigin.y); //4 - Loop over the columns for (NSUInteger col = 0; col < kInvaderColCount; ++col) { //5 - Create an invader for the current row and column and add it // to the scene SKNode* invader = [self makeInvaderOfType:invaderType]; invader.position = invaderPosition; [self addChild:invader]; //6 - update the invaderPosition so that it's correct for the //next invader invaderPosition.x += kInvaderSize.width + kInvaderGridSpacing.width; } } } -(void)setupShip { //1 - creates ship using makeShip. makeShip can easily be used later // to create another ship (ex. to set up more lives) SKNode* ship = [self makeShip]; //2 - Places the ship on the screen. In SpriteKit the origin is at the lower //left corner of the screen. The anchorPoint is based on a unit square with (0, 0) at the lower left of the sprite's area and (1, 1) at its top right. Since SKSpriteNode has a default anchorPoint of (0.5, 0.5), i.e., its center, the ship's position is the position of its center. Positioning the ship at kShipSize.height/2.0f means that half of the ship's height will protrude below its position and half above. If you check the math, you'll see that the ship's bottom aligns exactly with the bottom of the scene. ship.position = CGPointMake(self.size.width / 2.0f, kShipSize.height/2.0f); [self addChild:ship]; } -(SKNode*)makeShip { SKNode* ship = [SKSpriteNode spriteNodeWithColor:[SKColor greenColor] size:kShipSize]; ship.name = kShipName; return ship; } -(void)setupHud { //Sets the score label font to Courier SKLabelNode* scoreLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //1 - Give the score label a name so it becomes easy to find later when // the score needs to be updated. scoreLabel.name = kScoreHudName; scoreLabel.fontSize = 15; //2 - Color the score label green scoreLabel.fontColor = [SKColor greenColor]; scoreLabel.text = [NSString stringWithFormat:@"Score: %04u", 0]; //3 - Positions the score label near the top left corner of the screen scoreLabel.position = CGPointMake(20 + scoreLabel.frame.size.width/2, self.size.height - (20 + scoreLabel.frame.size.height/2)); [self addChild:scoreLabel]; //Applies the font of the health label SKLabelNode* healthLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //4 - Give the health label a name so it can be referenced later when it needs // to be updated to display the health healthLabel.name = kHealthHudName; healthLabel.fontSize = 15; //5 - Colors the health label red healthLabel.fontColor = [SKColor redColor]; healthLabel.text = [NSString stringWithFormat:@"Health: %.1f%%", 100.0f]; //6 - Positions the health Label on the upper right hand side of the screen healthLabel.position = CGPointMake(self.size.width - healthLabel.frame.size.width/2 - 20, self.size.height - (20 + healthLabel.frame.size.height/2)); [self addChild:healthLabel]; } #pragma mark - Scene Update - (void)update:(NSTimeInterval)currentTime { //Makes the invaders move [self moveInvadersForUpdate:currentTime]; } #pragma mark - Scene Update Helpers //This method will get invoked by update -(void)moveInvadersForUpdate:(NSTimeInterval)currentTime { //1 - if it's not yet time to move, exit the method. moveInvadersForUpdate: // is invoked 60 times per second, but you don't want the invaders to move // that often since the movement would be too fast to see if (currentTime - self.timeOfLastMove < self.timePerMove) return; //2 - Recall that the scene holds all the invaders as child nodes; which were // added to the scene using addChild: in setupInvaders identifying each invader // by its name property. Invoking enumerateChildNodesWithName:usingBlock only loops over the invaders because they're named kInvaderType; which makes the loop skip the ship and the HUD. The guts og the block moves the invaders 10 pixels either right, left or down depending on the value of invaderMovementDirection [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionLeft: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionDownThenLeft: case InvaderMovementDirectionDownThenRight: node.position = CGPointMake(node.position.x, node.position.y - 10); break; InvaderMovementDirectionNone: default: break; } }]; //3 - Record that you just moved the invaders, so that the next time this method is invoked (1/60th of a second from when it starts), the invaders won't move again until the set time period of one second has elapsed. self.timeOfLastMove = currentTime; //Makes it so that the invader movement direction changes only when the invaders are actually moving. Invaders only move when the check on self.timeOfLastMove passes (when conditional expression is true) [self determineInvaderMovementDirection]; } #pragma mark - Invader Movement Helpers -(void)determineInvaderMovementDirection { //1 - Since local vars accessed by block are default const(means they cannot be changed), this snippet of code qualifies proposedMovementDirection with __block so that you can modify it in //2 __block InvaderMovementDirection proposedMovementDirection = self.invaderMovementDirection; //2 - Loops over the invaders in the scene and refers to the block with the invader as an argument [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: //3 - If the invader's right edge is within 1pt of the right edge of the scene, it's about to move offscreen. Sets proposedMovementDirection so that the invaders move down then left. You compare the invader's frame(the frame that contains its content in the scene's coordinate system) with the scene width. Since the scene has an anchorPoint of (0,0) by default and is scaled to fill it's parent view, this comparison ensures you're testing against the view's edges. if (CGRectGetMaxX(node.frame) >= node.scene.size.width - 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenLeft; *stop = YES; } break; case InvaderMovementDirectionLeft: //4 - If the invader's left edge is within 1 pt of the left edge of the scene, it's about to move offscreen. Sets the proposedMovementDirection so invaders move down then right if (CGRectGetMinX(node.frame) <= 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenRight; *stop = YES; } break; case InvaderMovementDirectionDownThenLeft: //5 - If invaders are moving down then left, they already moved down at this point, so they should now move left. proposedMovementDirection = InvaderMovementDirectionLeft; *stop = YES; break; case InvaderMovementDirectionDownThenRight: //6 - if the invaders are moving down then right, they already moved down so they should now move right. proposedMovementDirection = InvaderMovementDirectionRight; *stop = YES; break; default: break; } }]; //7 - if the proposed invader movement direction is different than the current invader movement direction, update the current direction to the proposed direction if (proposedMovementDirection != self.invaderMovementDirection) { self.invaderMovementDirection = proposedMovementDirection; } } #pragma mark - Bullet Helpers #pragma mark - User Tap Helpers #pragma mark - HUD Helpers #pragma mark - Physics Contact Helpers #pragma mark - Game End Helpers @end

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  • Extjs - Loading Grid when call

    - by Oxi
    I have form and grid. the user must enter data in form fields then display related records in the grid. I want to implement a search form, e.g: user will type the name and gender of the student, then will get a grid of all students have the same name and gender. So, I use ajax to send form fields value to PHP and then creat a json_encode wich will be used in grid store. I am really not sure if my idea is good. But I haven't found another way to do that. The problem is when I set autoLoad to true in the store, the grid automatically filled with all data - not just what I asked for - So, I understand that I have to set autoLoad to false, but then the result not shown in the grid even it returned successfully in the firebug! I don't know what to do. My View: { xtype: 'panel', layout: "fit", id: 'searchResult', flex: 7, title: '<div style="text-align:center;"/>SearchResultGrid</div>', items: [ { xtype: 'gridpanel', store: 'advSearchStore', id: 'AdvSearch-grid', columns: [ { xtype: 'gridcolumn', dataIndex: 'name', align: 'right', text: 'name' }, { xtype: 'gridcolumn', dataIndex: 'gender', align: 'right', text: 'gender' } ], viewConfig: { id : 'Arr' ,emptyText: 'noResult' }, requires: ['MyApp.PrintSave_toolbar'], dockedItems: [ { xtype: 'PrintSave_tb', dock: 'bottom', } ] } ] }, My Store and Model: Ext.define('AdvSearchPost', { extend: 'Ext.data.Model', proxy: { type: 'ajax', url: 'AdvSearch.php', reader: { type: 'json', root: 'Arr', totalProperty: 'totalCount' } }, fields: [ { name: 'name'}, { name: 'type_and_cargo'} ] }); Ext.create('Ext.data.Store', { pageSize: 10, autoLoad: false, model: 'AdvSearchPost', storeId: 'AdvSearchPost' });

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  • View transform seems to be ignored when animating on iphone. Why?

    - by heymon
    I have views that can be rotated, scaled and moved around the screen. I want the view to resize and be orthogonal when the user double tap's the view to edit the textview within. The code is below. Somewhere the transform is getting reset. The NSLog statement below prints the identity transform, but a print of the transform when the animation is complete in transitionDidStop reveals that the transform is what it was before I thought I set it to identity. The view resizes, but it acts like the transform was never set to identity? Any ideas/pointers? originalBounds = self.bounds; originalCenter = self.center; originalTransform = self.transform; r = CGRectMake(0, 0, [UIScreen mainScreen].bounds.size.width - 70, 450); [UIView beginAnimations: nil context: NULL]; [UIView setAnimationDelegate: self]; [UIView setAnimationDidStopSelector: @selector(transitionDidStop:finished:context:)]; self.transform = CGAffineTransformIdentity; NSLog(@"%@ after set", NSStringFromCGAffineTransform([self transform])); [self setBounds: r]; [self setCenter: p]; [self setAlpha: 1.0]; [UIView commitAnimations]; [textView becomeFirstResponder];

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  • Page content layout issues

    - by Prupel
    I'm designing a theme for a blog and I'm having some trouble trying to get a layout working. Here's an image of what I want. This diagram represents the individual posts and not the website itself, so it will be contained in a box of it's own, lets call it .container. Also the purple and green are in another box, let's call it .content. The other elements will be called by their color for now. so here's more or less what the CSS looks like: .container { display:block; margin:0 25px; } .gray, .blue, .content { display:block; width:100%; } .purple { display:inline-block; width:125px; height:100%; text-align:center; } .green { display:inline-block; } That's all there is at the moment. I tried float but that made no effect. What's happening is something like this. Here's a few more things you should know: .container's width is NOT set it is auto .purple and .green don't necessarily need to be the same size as long as .green doesn't go to that side. .purple CAN have a set height .green is where the meat is, that's where the actual post goes, keep that in mind. I don't think tables will help, the problem is inside .content.

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