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  • C#: Determine Type for (De-)Serialization

    - by dbemerlin
    Hi, i have a little problem implementing some serialization/deserialization logic. I have several classes that each take a different type of Request object, all implementing a common interface and inheriting from a default implementation: This is how i think it should be: Requests interface IRequest { public String Action {get;set;} } class DefaultRequest : IRequest { public String Action {get;set;} } class LoginRequest : DefaultRequest { public String User {get;set;} public String Pass {get;set;} } Handlers interface IHandler<T> { public Type GetRequestType(); public IResponse HandleRequest(IModel model, T request); } class DefaultHandler<T> : IHandler<T> // Used as fallback if the handler cannot be determined { public Type GetRequestType() { return /* ....... how to get the Type of T? ((new T()).GetType()) ? .......... */ } public IResponse HandleRequest(IModel model, T request) { /* ... */ } } class LoginHandler : DefaultHandler<LoginRequest> { public IResponse HandleRequest(IModel mode, LoginRequest request) { } } Calling class Controller { public ProcessRequest(String action, String serializedRequest) { IHandler handler = GetHandlerForAction(action); IRequest request = serializer.Deserialize<handler.GetRequestType()>(serializedRequest); handler(this.Model, request); } } Is what i think of even possible? My current Solution is that each handler gets the serialized String and is itself responsible for deserialization. This is not a good solution as it contains duplicate code, the beginning of each HandleRequest method looks the same (FooRequest request = Deserialize(serializedRequest); + try/catch and other Error Handling on failed deserialization). Embedding type information into the serialized Data is not possible and not intended. Thanks for any Hints.

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  • Django - Weird behaviour of sessions variables with Apache

    - by Étienne Loks
    In a Menu class with Section children, each Section has an available attribute. This attribute is initialized during the instance creation. The process of getting the availability is not trivial, so I stock a Menu instance for each user in a session variable. With the Django embedded webserver this works well. But when I deploy the application on an Apache webserver I can observe a very weird behavior. Once authentified, a click on a link or a refreshment of the page and the availability of each Section seems to be forgotten (empty menu but in the log file I can see that all Sections are here) then a new refresh on the page the availability is back, a new refresh the menu disappears once again, etc. There is no cache activated on the web server. The menu is initialized in a context processor. def get_base_context(request): if 'MENU' not in request.session or \ not request.session['MENU'].childs or\ request.session['MENU'].user != request.user: _menu = Menu(request.user) _menu.init() request.session['MENU'] = _menu (...) I have no idea what could cause such a behavior. Any clue?

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  • Properly handling NSURLConnection errors

    - by Cal S
    Hi, I have a simple form interface set up that send username and password information to a server: (working) NSString *postData = [NSString stringWithFormat:@"user=%@&pass=%@",[self urlEncodeValue:sysUsername],[self urlEncodeValue:password]]; NSLog(@"Post data -> %@", postData); /// NSData* postVariables = [postData dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; NSMutableURLRequest* request = [[[NSMutableURLRequest alloc] init] autorelease]; NSString* postLength = [NSString stringWithFormat:@"%d", [postVariables length]]; NSURL* postUrl = [NSURL URLWithString:@"http://localhost/~csmith/cocoa/test.php"]; [request setURL:postUrl]; [request setHTTPMethod:@"POST"]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [request setHTTPBody: postVariables]; NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:NULL error:NULL]; NSLog(@"Post data SENT & returned -> %@", returnData); How do I handle connection errors such as no internet connection, firewall, etc. Also, does this method use the system-wide proxy settings? Many of my users are behind a proxy. Thanks a lot!

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  • How to access a method of a closure's parent object?

    - by Bytecode Ninja
    I have defined a class named MyClass and I have defined two methods myMethod1 and myMethod2 for it: function MyClass() {} MyClass.prototype.myMethod1 = function() {...}; MyClass.prototype.myMethod2 = function() {...}; Inside myMethod1, I use jQuery and there's a callback closure defined there: MyClass.prototype.myMethod2 = function() { $.jQuery({success: function(data) { this.myMethod2(); }, ...}); } Now the problem is that this no longer is referring to MyClass. The question is how can I refer to it? At the moment I have assigned it to a variable named thisObj and access it this way: MyClass.prototype.myMethod2 = function() { var thisObj = this; $.jQuery({success: function(data) { thisObj.myMethod2(); }, ...}); } Is there a better way to access MyClass.this from the closure nested in myMethod2? Thanks in advance.

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  • Search BitmapData object for matching pixel values from another Bitmap.

    - by Cos
    Using Actionscript 3 is there a way to search one bitmap for the coordinates matching pixels of another bitmap? http://dl.dropbox.com/u/1914/wired.png Somehow you would have to loop through the bigger bitmap to find and the the pixel range that matches and return those coordinates. For example the Bitmap with the "E" is 250 pixels over and 14 pixels down in the bigger bitmap. I haven't been able to come up with the solution on my own. Thanks.

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  • fill an array with Int like a Char; C++, cin object

    - by Duknov007
    This is a pretty simple question; first time poster and long time looker. Here is my binary to decimal converter I wrote: #include <iostream> #include <cmath> using namespace std; const int MAX = 6; int conv(int z[MAX], int l[6], int MAX); int main() { int zelda[MAX]; const int d = 6; int link[d]; cout << "Enter a binary number: \n"; int i = 0; while (i < MAX && (cin >> zelda[i]).get()) //input loop { ++i; } cout << conv(zelda, link, MAX); cin.get(); return 0; } int conv(int zelda[MAX], int link[6], int MAX) { int sum = 0; for (int t = 0; t < MAX; t++) { long int h, i; for (int h = 5, i = 0; h >= 0; --h, ++i) if (zelda[t] == 1) link[h] = pow(2.0, i); else link[h] = 0; sum += link[t]; } return sum; } With the way the input loop is being handled, I have to press enter after each input of a number. I haven't added any error correction yet either (and some of my variables are vague), but would like to enter a binary say 111111 instead of 1 enter, 1 enter, 1 enter, etc to fill the array. I am open to any technique and other suggestions. Maybe input it as a string and convert it to an int? I will keep researching. Thanks.

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  • ActionScript Local X And Y Coordinates Of Display Object?

    - by TheDarkIn1978
    i'm trying to trace the x and y coordinates from within a sprite. i've added a rectangle to the stage: var rect:Rectangle = new Rectangle(10, 10, 200, 200); addChild(rect); adding a Mouse_Move event to the rect, i can trace mouseX and mouseY to receive the coordinates of the stage while moving over the rect, but how do i get the local x and y coordinates? so if i mouse over the very top left of the rect sprite, the mouseX and mouseY return 10 as the global coordinates, but how do i make it return 0 and the local coordinates of the sprite? i assumed localX and localY was what i was looking for, but this doesn't work: function mouseOverTraceCoords(evt:MouseEvent):void { trace(mouseX, mouseY, evt.localX, evt.localY); }

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  • Can I overwrite an Object that has been Locked() in C#?

    - by makerofthings7
    I have a few objects that I'd like to send to the server, but I want to make sure that this is the only thread that moving the data from Stage to Upload. Is the following code valid in a multithreaded environment? List<CounterInternal> UploadToServer = new List<CounterInternal>(); List<CounterInternal> StagingQueue = new List<CounterInternal>(); lock (this.UploadToServer) lock (this.StagingQueue) { if (UploadToServer.Count == 0) { UploadToServer = StagingQueue.DoDeepCopyExtensionMethod(); // is the following line valid given that I have a Lock() on it? StagingQueue = new List<CounterInternal>(); } } }

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  • How to attach a line to a moving object?

    - by snow-spur
    Hello i have designed a maze and i want to draw a path between the cells as the 'person' moves from one cell to the next. So each time i move the cell a line is drawn I have done this so far but do not want to show my full code However i get an error saying Circle has no attribute center my circle which is my cell center = Point(15, 15) c = Circle(center, 12) c.setFill('blue') c.setOutline('yellow') c.draw(win) p1 = Point(c.center().getx(), c.center().gety()) this bit is in my loop p2 = Point(getx(), gety()) line = graphics.Line(p1, p2)

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  • How do I specify the foreign key on a many-to-one relationship when is not a property on the object

    - by jjujuma
    I'm trying to map a many-to-one relationship from MarketMenuBranch to Market. My classes look like: public class Market implements Serializable { private int id; private String name; private List<MarketMenuBranch> marketMenuBranches; // accessors / mutators etc... public class MarketMenuBranch implements Serializable { private MarketMenuBranchId id; private String name; // accessors / mutators etc... public class MarketMenuBranchId implements Serializable { private int marketId; private int sequence; // accessors / mutators etc... But I don't know what I can put for the property name (where I have ???? below). I really want to put id.marketId but that seems to be wrong. <class name="MarketMenuBranch" table="MARKET_MENU_BRANCH"> <composite-id name="id" class="MarketMenuBranchId"> <key-property name="marketId"/> <key-property name="sequence"/> </composite-id> <property name="name"/> <many-to-one name="????????"/> </class> How can I do this?

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  • Can we call methods of non-static classes without an object in Java?

    - by ask
    In Java, the wrapper class Integer has the static method parseInt() which is used like this: Integer.parseInt(). I thought only methods of static classes could be called like this (ie. Class.doMethod()). All non-static classes need objects to be instantiated to use their methods. I checked the API, and apparently Integer is declared as public final Integer - not static. Someone please help me understand this.

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  • How do I ignore an "invalid" SSL certificate in Objective-C?

    - by ipwnstuff
    Currently I have: NSArray* array = [NSArray arrayWithObjects:@"auth.login",@"username",@"password", nil]; NSData* packed_array = [array messagePack]; NSURL* url = [NSURL URLWithString:@"https://192.168.1.149:3790/api/1.0"]; NSMutableURLRequest* request = [NSMutableURLRequest requestWithURL:url]; [request setHTTPMethod:@"POST"]; [request setValue:@"RPC Server" forHTTPHeaderField:@"Host"]; [request setValue:@"binary/message-pack" forHTTPHeaderField:@"Content-Type"]; [request setValue:[NSString stringWithFormat:@"%d",[packed_array length]] forHTTPHeaderField:@"Content-Length"]; [request setHTTPBody:packed_array]; NSURLResponse *response; NSError *error; responseData = [NSMutableData dataWithData:[NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error]]; NSLog(@"response data: %@",[responseData messagePackParse]); NSLog(@"error: %@",error); - (BOOL)connection:(NSURLConnection *)connection canAuthenticateAgainstProtectionSpace:(NSURLProtectionSpace *)protectionSpace { NSLog(@"called canAuthenticateAgainstProtectionSpace"); return [protectionSpace.authenticationMethod isEqualToString:NSURLAuthenticationMethodServerTrust]; } - (void)connection:(NSURLConnection *)connection didReceiveAuthenticationChallenge:(NSURLAuthenticationChallenge *)challenge { NSLog(@"called didReceiveAuthenticationChallenge"); [challenge.sender useCredential:[NSURLCredential credentialForTrust:challenge.protectionSpace.serverTrust] forAuthenticationChallenge:challenge]; } Which returns "Error Domain=NSURLErrorDomain Code=-1202 "The certificate for this server is invalid"…" How should I be implementing the answer from this question?

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  • How can i read back an object stored in a session?

    - by strakastroukas
    First of all, here comes the load part. Structure MainStruct Dim Ans1 As String Dim Ans2 As String End Structure Dim Build As New List(Of MainStruct) ... ... ... Session("MyData") = Build The question is how can i read back the contents of the list, stored in the Session? I mean something like... Build = Session("MyData").Ans1

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  • iOS Development: Can I store an array of integers in a Core Data object without creating a new table to represent the array?

    - by BeachRunnerJoe
    Hello. I'm using Core Data and I'm trying to figure out the simplest way to store an array of integers in one of my Core Data entities. Currently, my entities contain various arrays of objects that are more complex than a single number, so it makes sense to represent those arrays as tables in my DB and attach them using relationships. If I want to store a simple array of integers, do I need to create a new table with a single column and attach it using a one-to-many relationship? Or is there a more simple way? Thanks in advance for your wisdom!

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  • Object disapear/don't scale in the Z-AXIS of OPENGL.

    - by user315684
    This code is susposed to have a QUAD orbit around a center point in basically a circle. The problem is while it does the X rotation fine it disapears when it moves in Z axis and doesn't appear to change in size. It feel like it's rendering everything in Orthagraphic view or something. This is my first OpenGL project. OPENGL CODE START HERE glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glClear(GL_COLOR_BUFFER_BIT); glMatrixMode (GL_PROJECTION); glPushMatrix(); //glRotatef(theta, 0.0f, 0.0f, 1.0f); glScalef(0.75f, 0.75f, 0.75f); glTranslatef(planeX, -0.0f, 0.0f); glBegin(GL_QUADS); glColor3f(1.0f, 0.0f, 0.0f); glVertex3f(0.0f, 0.0f, planeZ); glColor3f(0.0f, 1.0f, 0.0f); glVertex3f(0.0f, 1.0f, planeZ); glColor3f(0.0f, 0.0f, 1.0f); glVertex3f(1.0f, 1.0f, planeZ); glColor3f(0.0f, 0.0f, 1.0f); glVertex3f(1.0f, 0.0f, planeZ); glEnd(); glPopMatrix(); SwapBuffers(hDC); theta += 1.0f; planeX = (sin(0.0314159265f*theta)); planeZ = (cos(0.0314159265f*theta)); Sleep (1); ENDS HERE

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