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  • Ajax request with prototype - what is transport if not only responseText?

    - by Delirium tremens
    This is an example code from the prototype site. var url = '/proxy?url=' + encodeURIComponent('http://www.google.com/search?q=Prototype'); // notice the use of a proxy to circumvent the Same Origin Policy. new Ajax.Request(url, { method: 'get', onSuccess: function(transport) { var notice = $('notice'); if (transport.responseText.match(/href="http:\/\/prototypejs.org/)) notice.update('Yeah! You are in the Top 10!').setStyle({ background: '#dfd' }); else notice.update('Damn! You are beyond #10...').setStyle({ background: '#fdd' }); } }); The data that comes from the ajax request is available at transport.responseText, but what is transport if not only responseText?

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  • How do I set up my @product=Product.find(params[:id]) to have a product_url?

    - by montooner
    Trying to recreate { script/generate scaffold }, and I've gotten thru a number of Rails basics. I suspect that I need to configure default product url somewhere. But where do I do this? Setup: Have: def edit { @product=Product.find(params[:id]) } Have edit.html.erb, with an edit form posting to action = :create Have def create { ... }, with the code redirect_to(@product, ...) Getting error: undefined method `product_url' for #< ProductsController:0x56102b0 My def update: def update @product = Product.find(params[:id]) respond_to do |format| if @product.update_attributes(params[:product]) format.html { redirect_to(@product, :notice => 'Product was successfully updated.') } format.xml { head :ok } else format.html { render :action => "edit" } format.xml { render :xml => @product.errors, :status => :unprocessable_entity } end end end

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  • How to specify prerequisite jobs in Hudson

    - by sjohnston
    I have a Hudson job that just does a check-out/update to a third-party library. Call this Job A. Several other jobs depend on this library. Call them Jobs B and C. They use the stuff checked out by Job A, and need it to be up-to-date. My question is, how can I require Jobs B and C to always run Job A (to update the library) before they run through their build routine? If this is not possible, can someone recommend another way to achieve the same effect?

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  • "Project description file" error in git?

    - by Paul Wicks
    I've a small project that I want to share with a few others on a machine that we all have access to. I created a bare copy of the local repo with git clone --bare --no-hardlinks path/to/.git/ repoToShare.git I then moved repoToShare.git to the server. I can check it out with the following: git clone ssh://user@address/opt/gitroot/repoToShare.git/ test I can then see everything in the local repo and make commits against that. When I try to push changes back to the remote server I get the following error. *** Project description file hasn't been set error: hooks/update exited with error code 1 error: hook declined to update refs/heads/master Any ideas?

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  • How can I separate error_messages from two forms on one page?

    - by itkevin
    I have two forms in one view updating the User Profile. One Form is to Update my name etc. and one is to change my password. Profile Form: - form_for @user, :url => account_path do |f| = f.error_messages ...form fields here... Password Form: - form_for @user, :url => account_path do |pf| = pf.error_messages ...password fields here... As you can see they both point to the same update action in the users controller. If I type in a invalid password both error_messages show me the same error message. How can I output separate error messages per form?

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  • Debug.Assert seems not to work in Mono

    - by Jan-Willem
    Consider the following C# program: using System; using System.Diagnostics; namespace Test { class MainClass { public static void Main (string[] args) { Debug.Assert(false); Debug.Fail("fail!"); Console.WriteLine ("Hello World!"); } } } When compiling this using: dmcs -debug -d:DEBUG Main.cs and then running it with: mono --debug Main.exe the assertion and fail seem to be ignored. The output is just: Hello World! I checked other related questions on StackOverflow, but I could not find a solution. In particular the solution give in Mono - Debug.Assert does not work does not work. (UPDATE: the update solution does work, see below comments.) I use Mono 2.1.5-1 on Ubuntu 11.10.

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  • function to efficiently check a change of value in a nested hashmap

    - by zcaudate
    the motivation is for checking what has changed in a deeply nest map, kind of like a reverse of update-in. This is a simple example: (def p1 {:a {:a1 :1 :a2 :2} :b {:b1 :1 :b2 :2}}) (def p2 (update-in p1 [:a :a1] (constantly :updated)) ;; => {:a {:a1 :updated :a2 :2} ;; :b {:b1 :1 :b2 :2}} (what-changed? p1 p2) ;; => {:keys [:a :a1] :value :updated) (what-changed? p2 p1) ;; => {:keys [:a :a1] :value :2) I'm hoping that because clojure maps are persistent data-structures, there may be a smart algorithm to figure this out by looking at the underlying structure as opposed to walking through the nested maps and comparing the difference.

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  • jQuery $(document).ready and UpdatePanels?

    - by Herb Caudill
    I'm using jQuery to wire up some mouseover effects on elements that are inside an UpdatePanel. The events are bound in $(document).ready . For example: $(function() { $('div._Foo').bind("mouseover", function(e) { // Do something exciting }); }); Of course, this works fine the first time the page is loaded, but when the UpdatePanel does a partial page update, it's not run and the mouseover effects don't work any more inside the UpdatePanel. What's the recommended approach for wiring stuff up in jQuery not only on the first page load, but every time an UpdatePanel fires a partial page update? Should I be using the ASP.NET ajax lifecycle instead of $(document).ready?

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  • JavaScript: If clause partially executed !!!

    - by arwa
    Hi everyone My problem is that when the condition is true it will close the window but not execute the php part ! here goes my code.. function onClose() { var r=confirm("Is the meeting Over!"); if (r==true) { window.close(); } else { } } </blink> this is the php part.. $sql="UPDATE previousmeetings SET Live='0' WHERE MeetingID='34'"; //$meeting_id $sql2="UPDATE previousmeetings SET Live='1' WHERE MeetingID='34'";

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  • using key/value collection in session

    - by jumpdart
    Question: What is a good datatype to keep in session for a large collection of keys and values to frequently reference and update? Application: Updating an old .NET web app with a million pages and grids to have all the grids maintain their sort. They currently access helper code to format themselves graphically on load and on sort. I figured I could add to that code to check for a key based on the page and grid id in a collection in session to see if it has a previous expression on load. and the on sort update/add its appropriate item in the collection. Thoughts? Dictionary vs NameValueCollection

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  • form not showing for empty records

    - by Chris Hodges
    I have a relatively simple PHP page called editcustomers with 3 columns. The problem I'm having is that the form will show when there is a record in the database and the fields will be populated with that info. When no such records exists, the form is not even shown, eliminating the possibility to insert a record. My page layout is as follows: Column 1 shows a form containing customer information, allowing it to be edited. Column 2 allows ordering of products and showing how many products were ordered Column 3 shows the total paid so far, and the total owing. The code for the page I have at present: <html> <?php $id = $_GET['id']; require_once('connect.php'); $sth = $dbh->query("SELECT * FROM users where id = '$id';"); $sth->setFetchMode(PDO::FETCH_ASSOC); $eth = $dbh->query("SELECT * FROM purchases where id = '$id';"); $eth->setFetchMode(PDO::FETCH_ASSOC); ?> <div id="main"> <div id="left"> <form name="custInfo" action ="process.php" method ="post" > <input type = "hidden" name ="formType" value="custInfo"/> <?php while($row = $sth->fetch()){ ?> <p><input type = "hidden" name ="id" value="<?php echo $row["id"] ?>"/> <p><input type = "text" name ="firstName" size ="30" value=" <?php echo $row["firstName"]?>"/> <p><input type = "text" name ="lastName" size ="30" value="<?php echo $row["lastName"]?>"/> <p><input type = "text" name ="country" size ="30" value="<?php echo $row["country"]?>"/> <p></p> <input type="submit" value="Update" /> <?php }?> </div> <div id="mid"> <form name="custCosts" action ="process.php" method ="post" > <input type = "hidden" name ="formType" value="custCosts"/> <?php while($row = $eth->fetch()){ ?> <p><input type = "hidden" name ="id" value="<?php echo $row["id"] ?>"/> <p><input type = "text" name ="amountOwed" size ="30" value=" <?php echo $row["amountOwed"]?>"/> <p><input type = "text" name ="numAaa" size ="30" value="<?php echo $row["numAaa"]?>"/> <p><input type = "text" name ="numBbb" size ="30" value="<?php echo $row["numBbb"]?>"/> <p></p> <input type="submit" value="Update" /> <?php }?> </div> <div id="right"> <b>Total Balance</b> <p> Money owed: </p> <p> aaa total: </p> <p> bbb total: </p> <p> Total: </p> <input type = "text" name ="pay" size ="20" /></p> <input type="submit" value="Make Payment" /> </div> <?php $dbh =null; ?> </body> </html> And the code for all the database trickery: <?php require_once 'connect.php'; $formType = $_POST['formType']; $id = $_POST['id']; $firstName = $_POST['firstName']; $lastName = $_POST['lastName']; $country = $_POST['country']; $amountOwed = $_POST['amountOwed ']; $numAaa = $_POST['numAaa']; $numBbb = $_POST['numBbb']; if(empty($_POST['id'])) { $sth = $dbh->prepare("INSERT INTO customers (firstName, lastName, country) VALUES ('$firstName', '$lastName', '$country')"); $sth->execute(); } elseif(!empty($_POST['id']) && !isset($_POST['stayCost']) && $_POST['formType'] == 'guestInfo'){ $sth = $dbh->prepare("UPDATE customers SET firstName = '$firstName', lastName = '$lastName', country = '$country' WHERE id = '$id'"); $sth->execute(); }elseif(!empty($_POST['id']) && isset($_POST['stayCost']) && $_POST['formType'] == 'guestInfo'){ $sth = $dbh->prepare("INSERT INTO purchases (id, amountOwed, numAaa, numBbb) VALUES ('$id', '$amountOwed', '$numAaa', '$numBbb'"); $sth->execute(); }elseif(!empty($_POST['id']) && $_POST['formType'] == 'guestCosts'){ $sth = $dbh->prepare("UPDATE purchases SET amountOwed= '$amountOwed', numAaa = '$numAaa', numBbb= '$numBbb' WHERE id = '$id'"); $sth->execute(); } $dbh =null; ?> Why does the form not even display if there is no record? An error or something I might understand....but the form is still in the HTML and should still be being output, from what I can see. Why is this not the case?

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  • Not sure what happens to my apps objects when using NSURLSession in background - what state is my app in?

    - by Avner Barr
    More of a general question - I don't understand the workings of NSURLSession when using it in "background session mode". I will supply some simple contrived example code. I have a database which holds objects - such that portions of this data can be uploaded to a remote server. It is important to know which data/objects were uploaded in order to accurately display information to the user. It is also important to be able to upload to the server in a background task because the app can be killed at any point. for instance a simple profile picture object: @interface ProfilePicture : NSObject @property int userId; @property UIImage *profilePicture; @property BOOL successfullyUploaded; // we want to know if the image was uploaded to out server - this could also be a property that is queryable but lets assume this is attached to this object @end Now Lets say I want to upload the profile picture to a remote server - I could do something like: @implementation ProfilePictureUploader -(void)uploadProfilePicture:(ProfilePicture *)profilePicture completion:(void(^)(BOOL successInUploading))completion { NSUrlSession *uploadImageSession = ..... // code to setup uploading the image - and calling the completion handler; [uploadImageSession resume]; } @end Now somewhere else in my code I want to upload the profile picture - and if it was successful update the UI and the database that this action happened: ProfilePicture *aNewProfilePicture = ...; aNewProfilePicture.profilePicture = aImage; aNewProfilePicture.userId = 123; aNewProfilePicture.successfullyUploaded = NO; // write the change to disk [MyDatabase write:aNewProfilePicture]; // upload the image to the server ProfilePictureUploader *uploader = [ProfilePictureUploader ....]; [uploader uploadProfilePicture:aNewProfilePicture completion:^(BOOL successInUploading) { if (successInUploading) { // persist the change to my db. aNewProfilePicture.successfullyUploaded = YES; [Mydase update:aNewProfilePicture]; // persist the change } }]; Now obviously if my app is running then this "ProfilePicture" object is successfully uploaded and all is well - the database object has its own internal workings with data structures/caches and what not. All callbacks that may exist are maintained and the app state is straightforward. But I'm not clear what happens if the app "dies" at some point during the upload. It seems that any callbacks/notifications are dead. According to the API documentation- the uploading is handled by a separate process. Therefor the upload will continue and my app will be awakened at some point in the future to handle completion. But the object "aNewProfilePicture" is non existant at that point and all callbacks/objects are gone. I don't understand what context exists at this point. How am I supposed to ensure consistency in my DB and UI (For instance update the "successfullyUploaded" property for that user)? Do I need to re-work everything touching the DB or UI to correspond with the new API and work in a context free environment?

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  • write cache and write sequence order

    - by excanoe
    ok, here i have some weird question: let say we have some binary file (.log), and sequence of write operations, for example log1, log2, log3 and each has some block size n (raw data). question: can I be sure that log1,log2 and log3 sequences can be written in the correct order in ONE file, even if i have few cache levels (disk hardware and os level)? update very interested in what will be with records order (not with records) if we have software or hardware failure (reboot or another reason). update there can be some percent of write failures, but main question is: will write order stay correct?

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  • JQuery post to php

    - by RussP
    Why is it that I can never get JQuery serialize to work properly. I guess I must be missing something. I can serialize a form data and it shows in an alert: var forminfo = $j('#frmuserinfo').serialize(); alert(forminfo); I then post to my PHP page thus: $j.ajax({ type: "POST", url: "cv-user-process.php", data: "forminfo="+forminfo, cache: false, complete: function(data) { } }); But WHENEVER (not the first time) I try to insert/update the data in the DB I only ever get 1 varaible passed: Here is my PHP script: $testit = mysql_query("UPDATE cv_usersmeta SET inputtest='".$_POST['forminfo']."' WHERE user='X'"); the data passed only ever gets the first variable. why? I think it is more the way I deal with the php but it drives me nuts and always takes me far too long to find where I am going wrong.

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  • How to avoid StaleObjectStateException when transaction updates thousands of entities?

    - by ThinkFloyd
    We are using Hibernate 3.6.0.Final with JPA 2 and Spring 3.0.5 for a large scale enterprise application running on tomcat 7 and MySQL 5.5. Most of the transactions in application, lives for less than a second and update 5-10 entities but in some use cases we need to update more than 10-20K entities in single transaction, which takes few minutes and hence more than 70% of times such transaction fails with StaleObjectStateException because some of those entities got updated by some other transaction. We generally maintain version column in all tables and in case of StaleObjectStateException we generally retry but since these longs transactions are anyways very long so if we keep on retrying then also I am not very sure that we'll be able to escape StaleObjectStateException. Also lot of activities keep updating these entities in busy hours so we cannot go with pessimistic approach because it can potentially halt many activities in system. Please suggest how to fix such long transaction issue because we cannot spawn thousands of independent and small transactions because we cannot afford messed up data in case of some failed & some successful transactions.

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  • How can I get an error or a warning from a PreparedStatement?

    - by Geo
    I had an update like this: update table set col1=?,col2=?,col3=? where col4=?; and I filled it up like this: statement.setString(1,"some_value"); statement.setString(2,"some_value"); statement.setString(3,"some_value"); and I forgot to add a fourth value.I did a executeUpdate and of course nothing happened to the database. I spent about 1 hour debugging it, to see where it goes wrong. I then modified my code to print the SQLWarning object returned by the getWarnings method. It always returned null. I even modified the code to the buggy state it was, before I set the fourth parameter, and still no warning. Does anyone know how one can get an error/warning? If it matters, my Connection is set to autoCommit.

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  • Obtain all keys of a Neo4j index

    - by MattiSG
    I have a Neo4j database whose content is generated dynamically from a big dataset. All “entry points” nodes are indexed on a named index (IndexManager.forNodes(…)). I can therefore look up a particular “entry point” node. However, I would now like to enumerate all those specific nodes, but I can't know on which key they were indexed. Is there any way to enumerate all keys of a Neo4j Index? If not, what would be the best way to store those keys, a data type that is eminently non-graph-oriented? UPDATE (thanks for asking details :) ): the list would be more than 2 million entries. The main use case would be to never update it after an initialization step, but other use cases might need it, so it has to be somewhat scalable. Also, I would really prefer avoiding killing my current resilience abilities, so storing all keys at once, as opposed to adding them incrementally, would be a last-resort solution.

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  • C++ SDL State Machine Segfault

    - by user1602079
    The code compiles and builds fine, but it immediately segfaults. I've looked at this for a while and have no idea why. Any help is appreciated. Thank you! Here's the code: main.cpp #include "SDL/SDL.h" #include "Globals.h" #include "Core.h" #include "GameStates.h" #include "Introduction.h" int main(int argc, char** args) { if(core.Initilize() == false) { SDL_Quit(); } while(core.desiredstate != core.Quit) { currentstate->EventHandling(); currentstate->Logic(); core.ChangeState(); currentstate->Render(); currentstate->Update(); } SDL_Quit(); } Core.h #ifndef CORE_H #define CORE_H #include "SDL/SDL.h" #include <string> class Core { public: SDL_Surface* Load(std::string filename); void ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination); void SetState(int newstate); void ChangeState(); enum state { Intro, STATES_NULL, Quit }; int desiredstate, stateID; bool Initilize(); }; #endif Core.cpp #include "Core.h" #include "SDL/SDL.h" #include "Globals.h" #include "Introduction.h" #include <string> /* Initilizes SDL subsystems */ bool Core::Initilize() { //Inits subsystems, reutrns false upon error if(SDL_Init(SDL_INIT_EVERYTHING) == -1) { return false; } SDL_WM_SetCaption("Game", NULL); return true; } /* Loads surfaces and optimizes them */ SDL_Surface* Core::Load(std::string filename) { //The surface to be optimized SDL_Surface* original = SDL_LoadBMP(filename.c_str()); //The optimized surface SDL_Surface* optimized = NULL; //Optimizes the image if it loaded properly if(original != NULL) { optimized = SDL_DisplayFormat(original); SDL_FreeSurface(original); } else { //returns NULL upon error return NULL; } return optimized; } /* Blits surfaces */ void Core::ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination) { //Stores the coordinates of the surface SDL_Rect offsets; offsets.x = X; offsets.y = Y; //Bits the surface if both surfaces are present if(source != NULL && destination != NULL) { SDL_BlitSurface(source, NULL, destination, &offsets); } } /* Sets desiredstate to newstate */ void Core::SetState(int newstate) { if(desiredstate != Quit) { desiredstate = newstate; } } /* Changes the game state */ void Core::ChangeState() { if(desiredstate != STATES_NULL && desiredstate != Quit) { delete currentstate; switch(desiredstate) { case Intro: currentstate = new Introduction(); break; } stateID = desiredstate; desiredstate = core.STATES_NULL; } } Globals.h #ifndef GLOBALS_H #define GLOBALS_H #include "SDL/SDL.h" #include "Core.h" #include "GameStates.h" extern SDL_Surface* screen; extern Core core; extern GameStates* currentstate; #endif Globals.cpp #include "Globals.h" #include "SDL/SDL.h" #include "GameStates.h" SDL_Surface* screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); Core core; GameStates* currentstate = NULL; GameStates.h #ifndef GAMESTATES_H #define GAMESTATES_H class GameStates { public: virtual void EventHandling() = 0; virtual void Logic() = 0; virtual void Render() = 0; virtual void Update() = 0; }; #endif Introduction.h #ifndef INTRODUCTION_H #define INTRODUCTION_H #include "GameStates.h" #include "Globals.h" class Introduction : public GameStates { public: Introduction(); private: void EventHandling(); void Logic(); void Render(); void Update(); ~Introduction(); SDL_Surface* test; }; #endif Introduction.cpp #include "SDL/SDL.h" #include "Core.h" #include "Globals.h" #include "Introduction.h" /* Loads all the assets */ Introduction::Introduction() { test = core.Load("test.bmp"); } void Introduction::EventHandling() { SDL_Event event; while(SDL_PollEvent(&event)) { switch(event.type) { case SDL_QUIT: core.SetState(core.Quit); break; } } } void Introduction::Logic() { //to be coded } void Introduction::Render() { core.ApplySurface(30, 30, test, screen); } void Introduction::Update() { SDL_Flip(screen); } Introduction::~Introduction() { SDL_FreeSurface(test); } Sorry if the formatting is a bit off... Having to put four spaces for it to be put into a code block offset it a bit. I ran it through gdb and this is what I got: Program received signal SIGSEGV, Segmentation fault. 0x0000000000400e46 in main () Which isn't incredibly useful... Any help is appreciated. Thank you!

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  • C++ Pointer Issue

    - by Winder
    _stuckVertices is an array of pointers and I would like to update one index of that array without using _stuckVertices[ (row * _cols) + column ] 3 times. The reason it is an array of pointers is because the vast majority of the time the pointer will be NULL. The following code works but I need to dereference a each time I use it: void Cloth::stickPoint(int column, int row) { Anchor **a = &_stuckVertices[ (row * _cols) + column ]; if (!*a) *a = new Anchor(this, column, row); (*a)->stick(); } I originally had it written like this, but the _stuckVertices pointer doesn't get updated: void Cloth::stickPoint(int column, int row) { Anchor *a = _stuckVertices[ (row * _cols) + column ]; if (!a) a = new Anchor(this, column, row); a->stick(); } Is there a way to write Anchor *a = _stuckVertices[ index ] so that a is like an alias into the array that I can update, or is something like the first piece of code how I should do this? Thanks

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  • Object oriented n-tier design. Am I abstracting too much? Or not enough?

    - by max
    Hi guys, I'm building my first enterprise grade solution (at least I'm attempting to make it enterprise grade). I'm trying to follow best practice design patterns but am starting to worry that I might be going too far with abstraction. I'm trying to build my asp.net webforms (in C#) app as an n-tier application. I've created a Data Access Layer using an XSD strongly-typed dataset that interfaces with a SQL server backend. I access the DAL through some Business Layer Objects that I've created on a 1:1 basis to the datatables in the dataset (eg, a UsersBLL class for the Users datatable in the dataset). I'm doing checks inside the BLL to make sure that data passed to DAL is following the business rules of the application. That's all well and good. Where I'm getting stuck though is the point at which I connect the BLL to the presentation layer. For example, my UsersBLL class deals mostly with whole datatables, as it's interfacing with the DAL. Should I now create a separate "User" (Singular) class that maps out the properties of a single user, rather than multiple users? This way I don't have to do any searching through datatables in the presentation layer, as I could use the properties created in the User class. Or would it be better to somehow try to handle this inside the UsersBLL? Sorry if this sounds a little complicated... Below is the code from the UsersBLL: using System; using System.Data; using PedChallenge.DAL.PedDataSetTableAdapters; [System.ComponentModel.DataObject] public class UsersBLL { private UsersTableAdapter _UsersAdapter = null; protected UsersTableAdapter Adapter { get { if (_UsersAdapter == null) _UsersAdapter = new UsersTableAdapter(); return _UsersAdapter; } } [System.ComponentModel.DataObjectMethodAttribute (System.ComponentModel.DataObjectMethodType.Select, true)] public PedChallenge.DAL.PedDataSet.UsersDataTable GetUsers() { return Adapter.GetUsers(); } [System.ComponentModel.DataObjectMethodAttribute (System.ComponentModel.DataObjectMethodType.Select, false)] public PedChallenge.DAL.PedDataSet.UsersDataTable GetUserByUserID(int userID) { return Adapter.GetUserByUserID(userID); } [System.ComponentModel.DataObjectMethodAttribute (System.ComponentModel.DataObjectMethodType.Select, false)] public PedChallenge.DAL.PedDataSet.UsersDataTable GetUsersByTeamID(int teamID) { return Adapter.GetUsersByTeamID(teamID); } [System.ComponentModel.DataObjectMethodAttribute (System.ComponentModel.DataObjectMethodType.Select, false)] public PedChallenge.DAL.PedDataSet.UsersDataTable GetUsersByEmail(string Email) { return Adapter.GetUserByEmail(Email); } [System.ComponentModel.DataObjectMethodAttribute (System.ComponentModel.DataObjectMethodType.Insert, true)] public bool AddUser(int? teamID, string FirstName, string LastName, string Email, string Role, int LocationID) { // Create a new UsersRow instance PedChallenge.DAL.PedDataSet.UsersDataTable Users = new PedChallenge.DAL.PedDataSet.UsersDataTable(); PedChallenge.DAL.PedDataSet.UsersRow user = Users.NewUsersRow(); if (UserExists(Users, Email) == true) return false; if (teamID == null) user.SetTeamIDNull(); else user.TeamID = teamID.Value; user.FirstName = FirstName; user.LastName = LastName; user.Email = Email; user.Role = Role; user.LocationID = LocationID; // Add the new user Users.AddUsersRow(user); int rowsAffected = Adapter.Update(Users); // Return true if precisely one row was inserted, // otherwise false return rowsAffected == 1; } [System.ComponentModel.DataObjectMethodAttribute (System.ComponentModel.DataObjectMethodType.Update, true)] public bool UpdateUser(int userID, int? teamID, string FirstName, string LastName, string Email, string Role, int LocationID) { PedChallenge.DAL.PedDataSet.UsersDataTable Users = Adapter.GetUserByUserID(userID); if (Users.Count == 0) // no matching record found, return false return false; PedChallenge.DAL.PedDataSet.UsersRow user = Users[0]; if (teamID == null) user.SetTeamIDNull(); else user.TeamID = teamID.Value; user.FirstName = FirstName; user.LastName = LastName; user.Email = Email; user.Role = Role; user.LocationID = LocationID; // Update the product record int rowsAffected = Adapter.Update(user); // Return true if precisely one row was updated, // otherwise false return rowsAffected == 1; } [System.ComponentModel.DataObjectMethodAttribute (System.ComponentModel.DataObjectMethodType.Delete, true)] public bool DeleteUser(int userID) { int rowsAffected = Adapter.Delete(userID); // Return true if precisely one row was deleted, // otherwise false return rowsAffected == 1; } private bool UserExists(PedChallenge.DAL.PedDataSet.UsersDataTable users, string email) { // Check if user email already exists foreach (PedChallenge.DAL.PedDataSet.UsersRow userRow in users) { if (userRow.Email == email) return true; } return false; } } Some guidance in the right direction would be greatly appreciated!! Thanks all! Max

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  • Detecting and reloading updated application parameters at runtime

    - by VeeKayBee
    I am working on an ASP.NET web application(using .NET 4.5 and C#).The application deals with lot of units (for measuring like KG,Litre,KM etc). So based on the selected unit we have to implement some allowed range.This values can be configured without much effort. We identified two solutions for this Keeping a configuration xml. Suppose the values in xml, does it requires an iisreset or any other thing which can take the site down for some time, if we are changing the xml file to change some validation. Keeping in Db, then use SQL dependency caching. So an update to DB can reflect the caching values.SO i believe if we change the values, it will update the cache. How much complex is this and does it effect the performance ? It will be great helpful, if we have some other method to achieve this. Thanks in advance.

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  • Can I safely bind to data on multi-threaded applications?

    - by Paul
    Hi everyone, I'm trying to solve a classic problem - I have a multi-threaded application which runs some processor-intensive calculations, with a GUI interface. Every time one of the threads has completed a task, I'd like to update a status on a table taskID | status I use DataGridView and BindingList in the following way: BindingList<Task> tasks; dataGridView.DataSource = tasks public class Task : INotifyPropertyChanged { ID{get;} Status{get;set;} } Can a background thread safely update a task's status? and changes will be seen in the correct order in the GUI? Second Question: When do I need to call to PropertyChanged? I tried running with and without the call, didn't seem to bother.. Third Question: I've seen on MSDN that dataGridView uses BindingSource as a mediator between DataGridView.DataSource and BindingList Is this really necessary?

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  • Workflowing an InfoPath form

    - by Donaldinio
    I have an InfoPath form that requires workflow. The form is build from a cXML schema in BizTalk,then dropped into a forms library for workflow. The user opens the infopath form, reviews and picks one of several options: re-submit, archive, escalate, etc. My question is how best to workflow this? Do you have the buttons on the form update a status/action field, and have the workflow listen for an onChange event? Can you update a property on the library, that is not a field on the form? for example, if status is not part of the form schema, but is a column on the document library. How do ye typically do this? thanks.

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  • Unusual RJS error

    - by rrb
    Hi, I am getting the following error in my RoR application: RJS error: TypeError: element is null Element.update("notice", "Comment Posted"); Element.update("allcomments", "\n\n\n \n\n waht now?\n\n \n\n \n\n \n\n asdfasdfa\n \n\n \n\n asdfasdf\n \n\n\n\n\n"); But when I hit the refresh button, I can see my partial updated. Here's my code: show_comments View: <table> <% comments.each do |my_comment| %> <tr> <td><%=h my_comment.comment%></td> </tr> <% end %> </table> show View: <div class="wrapper"> <div class="rescale"> <div class="img-main"> <%= image_tag @deal.photo.url %> </div> </div> <div class="description"> <p class ="description_content"> <%=h @deal.description %> </p> </div> </div> <p> <b>Category:</b> <%=h @deal.category %> </p> <p> <b>Base price:</b> <%=h @deal.base_price %> </p> <%#*<p>%> <%#*<b>Discount:</b>%> <%#=h @deal.discount %> <%#*</p>%> <%= link_to 'Edit', edit_deal_path(@deal) %> | <%= link_to 'Back', deals_path %> <p> <%= render :partial=>'deal_comments', :locals=>{ :comments=>Comment.new(:deal_id=>@deal.id)} %> </p> <div id="allcomments"> <%= render :partial=>'show_comments', :locals=>{ :comments=>Comment.find(@deal.comments)} %> </div> Controller: def create @comment = Comment.new(params[:comment]) render :update do |page| if @comment.save page.replace_html 'notice', 'Comment Posted' else page.replace_html 'notice', 'Something went wrong' end page.replace_html 'allcomments', :partial=> 'deals/show_comments', :locals=>{:comments=> @comment.deal.comments} end end def show_comments @deal = Deal.find(params[:deal_id]) render :partial=> "deals/show_comments", :locals=>{:comments=>@deal.comments} end end

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  • Google App Engine says "Must authenticate first." while trying to deploy any app

    - by Oleksandr Bolotov
    Google App Engine says "Must authenticate first." while trying to deploy any app: me@myhost /opt/google_appengine $ python appcfg.py update ~/sda2/workspace/lyapapam/ Application: lyapapam; version: 1. Server: appengine.google.com. Scanning files on local disk. Scanned 500 files. Scanned 1000 files. Initiating update. Email: <my_email_was_here>@gmail.com Password for <my_email_was_here>@gmail.com: Error 401: --- begin server output --- Must authenticate first. --- end server output --- We are getting this message with any appliation and under any developer account avialable to us That's what we have installed: App Engine SDK - 1.3.2 PIL - 1.1.7 Python - 2.5.5 pip - 0.6.3 ssl - 1.15 wsgiref - 0.1.2 How can I fix it? Is it well known problem?

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