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  • Twinview broken on upgrade to ubuntu 10.10

    - by mapkyca
    I have been on 9.10 for over a year on the grounds that if it ain't broke, don't fix it. However, I had a spare weekend and figured it was probably about time... I performed an upgrade to 10.4, and everything seemed to proceed smoothly, so I took the plunge and went for 10.10. Disaster. My twinview Nvidia display which had been working perfectly is now broken. On boot everything seems fine, but when X starts and the second monitor springs into life the primary winks out and switches off - almost as if its been put into an unsupported display mode. The system seems to think there's a second monitor - the nvidia logo is split across the two screens, but it can't seem to start. Things I've tried: Swapping the monitors (one is older than the other, and its definitely the port not the actual monitor) Rolling back to an old Xorg conf from prior to the upgrade Installing a non-beta driver direct from Nvidia (this seems to start both monitors but then apparently stops boot and causes the second display to 'wink'. Twinview seems non-functional, both displays are mirrors) Disabling EDID Disabling twinview, logging in and attempting to use the Nvidia config to re-detect the monitors (second monitor is falsely detected and won't go higher than 1024x768. Selecting 'apply' causes one screen to go blank and the other to display garbage) googling for about 5 hours looking for similar problems, none of the offered solutions seemed to work I'm at a loss, and it is looking very much like I'm going to have to go through a time consuming reinstall to downgrade back to the working 10.4. Any thoughts?

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  • Acer Aspire One 725 - missing graphic card driver for Radeon HD 6290?

    - by Melon
    Recently I bought an Acer Aspire One 725 Netbook and installed Ubuntu 12.10 on it. I bought it, because it can run HD movies and has Full HD on external VGA port. However, movies from youtube have a really slow framerate. If you open three tabs in Opera (for example g-mail, youtube and askubuntu) it gets really laggy. My suspicion is that the driver for graphic card is missing. When I check the System->Details->Graphics the driver is unknown. After running lspci | grep VGA I get this output: 00:01.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI Device 980a From what I see, I have a AMD C70 processor integrated with (or something similar) AMD Radeon HD 6290. Has anyone had the same problem? Do you know which drivers need to be installed for the graphics to work properly? On official Acer page there are only drivers for Win7 and Win8... Update: I have tried installing fglrx but I get the following error (either I don't have libraries or someone didn't make a clean build before release ;) /lib/modules/fglrx/build_mod/2.6.x/firegl_public.c: In function ‘KCL_MEM_AllocLinearAddrInterval’: /lib/modules/fglrx/build_mod/2.6.x/firegl_public.c:2124:5: error: implicit declaration of function ‘do_mmap’ [-Werror=implicit-function-declaration] /lib/modules/fglrx/build_mod/2.6.x/firegl_public.c:2124:13: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] /lib/modules/fglrx/build_mod/2.6.x/firegl_public.c: In function ‘kasInitExecutionLevels’: /lib/modules/fglrx/build_mod/2.6.x/firegl_public.c:4159:5: error: ‘cpu_possible_map’ undeclared (first use in this function) /lib/modules/fglrx/build_mod/2.6.x/firegl_public.c:4159:5: note: each undeclared identifier is reported only once for each function it appears in /lib/modules/fglrx/build_mod/2.6.x/firegl_public.c:4159:5: warning: left-hand operand of comma expression has no effect [-Wunused-value] Update 2: After fixing the erros in compilation, ubuntu acts bizarre and unstable (no left icon panel, no upper panel, cannot run any programs, I only see desktop)

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  • Facing a character towards the mouse

    - by ratata
    I'm trying to port a simple 2d top down shooter game from C++(Allegro) to Java and i'm having problems with rotating my character. Here's the code i used in c++ if (keys[A]) RotateRight(player, degree); if (keys[D]) RotateLeft(player, degree); void RotateLeft(Player& player, float& degree) { degree += player.rotatingSpeed; if ( degree >= 360 ) degree = 0; } void RotateRight(Player& player, float& degree) { degree -= player.rotatingSpeed; if ( degree <= 0) degree = 360; } And this is what i have in render section: al_draw_rotated_bitmap(player.image, player.frameWidth / 2, player.frameHeight / 2, player.x, player.y, degree * 3.14159 / 180, 0); Instead of using A-D keys i want to use mouse this time. I've been searching since last night and came up to few sample codes however noone of them worked. For example this just made my character to circle around the map: int centerX = width / 2; int centerY = height / 2; double angle = Math.atan2(centerY - mouseY, centerX - mouseX) - Math.PI / 2; ((Graphics2D)g).rotate(angle, centerX, centerY); g.fillRect(...); // draw your rectangle Any help is much appreciated.

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  • How do I 'see' an external USB drive connected directly to my Broadband Router?

    - by The Cougar Kid
    This is a very frustrating problem! I have a small home network with several dual boot Ubuntu / Windows computers. I have recently upgraded my Broadband connection and the new router permits the direct attachment of an external USB drive which can back up all of the household's computers. There are no problems when booted under Windows, and there were no problems with older versions of UBUNTU, but since upgrading to 11.10 I can no longer "see" the drive. I used to find it via Network / Windows Network / Home / name of Router, but under 11.10 the same method yields an error message Unable to mount location Failed to retrieve share list from server. Can anyone help please? Starting Nmap 5.21 ( http://nmap.org ) at 2011-12-21 10:06 GMT Stats: 0:02:02 elapsed; 0 hosts completed (1 up), 1 undergoing Service Scan Service scan Timing: About 50.00% done; ETC: 10:10 (0:01:56 remaining) Nmap scan report for 192.168.1.254 Host is up (0.0097s latency). Not shown: 998 filtered ports PORT STATE SERVICE VERSION 554/tcp open rtsp? 7070/tcp open realserver? Service detection performed. Please report any incorrect results at http://nmap.org/submit/ . Nmap done: 1 IP address (1 host up) scanned in 152.38 seconds sudo tail -n 30 /var/log/syslog [sudo] password for alaric: Dec 21 10:05:42 UPSTAIRS2U wpa_supplicant[882]: WPA: Group rekeying completed with 00:01:3b:8b:63:1a [GTK=TKIP]

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  • Kubuntu never gets to the login screen

    - by searchfgold6789
    I am not sure if Xorg is using the right device... The system in question is an A4-1400 CPU with built-in Radeon Graphics. I added a PCIe Radeon HD 5750, and changed the BIOS so it would use that card automatically. Now it appears that I can see output from the TV plugged into the HDMI port, and boot into recovery mode, but cannot get to a desktop - X doesn't start. It just freezes at the Kubuntu splash screen. I have no idea how to get X to use the proper graphics card. I pasted the Xorg.log to http://paste.ubuntu.com/6261137/. And the Xorg.conf generated by aticonfig --initial is at http://paste.ubuntu.com/6261161/ Also, see lspci and lshw -c display outputs. I can provide more information, but something does tell me X is not using the right graphics card and I've no idea where to begin how to fix it... I faced a similar issue before with another distribution but found no information anywhere on how to make X use a specific graphics card. Or maybe it's not that simple.

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  • Dynamic Monitoring Service (DMS) Configuration Dumping and CPU Utilization

    - by ShawnBailey
    There was recently a report of CPU spikes on a system that were occuring at precise 3 hour intervals. Research revealed that the spikes were the result of the Dynamic Monitoring Service generating a metrics dump and writing it under the server 'logs' folder for every WLS server in the domain. This blog provides some information on what this is for and how to control it. The Dynamic Monitoring Service is a facility in FMw (JRF to be more precise) that collects runtime data on the components deployed to WebLogic. Each component is responsible for how much or how little they use the service and SOA collects a fair amount of information. To view what is collected on any running server you can use the following URL, http://host:port/dms/Spy and login with admin credentials. DMS is essentially always running and collecting this information in the runtime and to protect against loss of this data it also runs automatic backups, by default at the 3 hour interval mentioned above. Most of the management options for DMS are exposed through WLST but these settings are not so we must open the dms_config.xml file which can be found in DOMAIN_HOME/config/fmwconfig/servers/<server_name>/dms_config.xml. The contents are fairly short and at the bottom you will find the following entry: <dumpConfiguration>     <dump intervalSeconds="10800" maxSizeMBytes="75" enabled="true"/> </dumpConfiguration> The interval of 10800 seconds corresponds to the 3 hours and the maximum size is 75MB. The file is written as an archive to DOMAIN_HOME/servers/<server_name>/logs/metrics. This archive contains the dump in XML format. You can disable the dumps all together by simply setting the 'enabled' value to 'false' or of course you could modify the other parameters to suit your needs. Disabling the dumps will NOT impact DMS collections or display at runtime. It will only eliminate these periodic backups.

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  • Recreating Doodle Jump in Canvas - Platforms spawning out of reach

    - by kushsolitary
    I have started to recreate Doodle Jump in HTML using Canvas. Here's my current progress. As you can see, if you play it for a few seconds, some platforms will be out of the player's reach. I don't know why is this happening. Here's the code which is responsible for the re-spawning of platforms. //Movement of player affected by gravity if(player.y > (height / 2) - (player.height / 2)) { player.y += player.vy; player.vy += gravity; } else { for(var i = 0; i < platforms.length; i++) { var p = platforms[i]; if(player.vy < 0) { p.y -= player.vy; player.vy += 0.08; } if(p.y > height) { position = 0; var h = p.y; platforms[i] = new Platform(); } if(player.vy >= 0) { player.y += player.vy; player.vy += gravity; } } } Also, here's the platform class. //Platform class function Platform(y) { this.image = new Image(); this.image.src = platformImg; this.width = 105; this.height = 25; this.x = Math.random() * (width - this.width); this.y = y || position; position += height / platformCount; //Function to draw it this.draw = function() { try { ctx.drawImage(this.image, this.x, this.y, this.width, this.height); } catch(e) {} }; } You can also see the whole code on the link I provided. Also, when a platform goes out of the view port, the jump animation becomes quirky. I am still trying to find out what's causing this but can't find any solution.

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  • SSH asks for password

    - by user1435470
    I have already : Installed the server Generated the pub/pri keys with -P "" Copied the id_rsa.pub to authorized_keys ssh localhost answered "yes", copied to known_hosts tried ssh localhost still asks for password Output: hduser@hduser1-desktop:~$ ssh -v localhost OpenSSH_5.3p1 Debian-3ubuntu7, OpenSSL 0.9.8k 25 Mar 2009 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug1: Connecting to localhost [127.0.0.1] port 22. debug1: Connection established. debug1: identity file /home/hduser/.ssh/identity type -1 debug1: identity file /home/hduser/.ssh/id_rsa type 1 debug1: Checking blacklist file /usr/share/ssh/blacklist.RSA-2048 debug1: Checking blacklist file /etc/ssh/blacklist.RSA-2048 debug1: identity file /home/hduser/.ssh/id_dsa type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.3p1 Debian- 3ubuntu7 debug1: match: OpenSSH_5.3p1 Debian-3ubuntu7 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.3p1 Debian-3ubuntu7 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host 'localhost' is known and matches the RSA host key. debug1: Found key in /home/hduser/.ssh/known_hosts:3 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,password debug1: Next authentication method: publickey debug1: Offering public key: /home/hduser/.ssh/id_rsa debug1: Authentications that can continue: publickey,password debug1: Trying private key: /home/hduser/.ssh/identity debug1: Trying private key: /home/hduser/.ssh/id_dsa debug1: Next authentication method: password Any suggestions ? Cheers

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  • Website migration is not working for all computers

    - by Shadowizoo
    We got 2 servers on same network, Server-A and Server-B. On Server-A (widows server 2003), we have IIS 5.2 and our website was hosted on it few month ago (about 7-8 months). We bought a new server, Server-B (Windows Server 2008) with IIS 7.5 and copied our old website on this new machine. On our router, we forward the port 80 to Server-B. The Server-A is still on because we need to access some old data by our old website. I would like to access it with it's internal Ip (192.168.1.xxx/mywebsite) On my Windows 7 computer, if I write www.example.com or example.com (without www.), I'm being redirected to Server-B and I can see our new interface. On some Windows Vista computer, example.com (without www.) redirect to Server-B, but if I write www.example.com, I'm still on Server-A. In our website code (on Server-B), we sometimes redirect with a "www." so this is causing some error because we are trying to access a webpage that exist on Server-B but not Server-A and because the www.example I compared 2 computers with Vista Home on them and Internet Options looks the same. I cannot figure why this is happening

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  • ATI HD5450 w/ Ubuntu 14?

    - by Oliwb
    So, I'm running Ubuntu 12.04 right now. Last night I realised that I'm way behind as we're up to 14! Decided to run the updater and figured I'd take the path of least resistance (but lengthy choice) of going 12.04 - 12.10 - 13.xx - 14.xx. So I download the first packet and then get an error message about my graphics card perhaps not working in 12.10. Now part of the reason I was looking to upgrade is because I get (and have always had) this strange occasional flickering - now that I have two screens it's just on the second monitor.....oddly this is not the same port that was giving issues before). The graphics card is an ATI Radeon HD5450 and I have the Catalyst (I think it's 13 or 14) driver installed - last night. It could be that the graphics card has never worked properly...I bought the PC new and with an "upgraded" video card and it's always suffered with this flicker. I just figured that the drivers weren't right or something. So I have 3 questions: 1) is my video card broken or is the driver letting it down and causing the flicker? 2) will it be able to handle the upgrade to 14 via 13? Or should I cut my losses and get something newer? 3) if I should get something newer....what should I get ( Thanks in advance....

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  • Scripted SOA Diagnostic Dumps for PS6 (11.1.1.7)

    - by ShawnBailey
    When you upgrade to SOA Suite PS6 (11.1.1.7) you acquire a new set of Diagnostic Dumps in addition to what was available in PS5. With more than a dozen to choose from and not wanting to run them one at a time, this blog post provides a sample script to collect them all quickly and hopefully easily. There are several ways that this collection could be scripted and this is just one example. What is Included: wlst.properties: Ant Properties build.xml soa_diagnostic_script.py: Python Script What is Collected: 5 contextual thread dumps at 5 second intervals Diagnostic log entries from the server WLS Image which includes the domain configuration and WLS runtime data Most of the SOA Diagnostic Dumps including those for BPEL runtime, Adapters and composite information from MDS Instructions: Download the package and extract it to a location of your choosing Update the properties file 'wlst.properties' to match your environment Run 'ant' (must be on the path) Collect the zip package containing the files (by default it will be in the script.output location) Properties Reference: oracle_common.common.bin: Location of oracle_common/common/bin script.home: Location where you extracted the script and supporting files script.output: Location where you want the collections written username: User name for server connection pwd: Password to connect to the server url: T3 URL for server connection, '<host>:<port>' dump_interval: Interval in seconds between thread dumps log_interval: Duration in minutes that you want to go back for diagnostic log information Script Package

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  • Why is text on my TV monitor all grainy?

    - by searchfgold6789
    I have successfully installed the Catalyst drivers and hooked up my 1080p TV to the Radeon HD 5750's HDMI port and now it is working. There only seems to be one issue - most images appear OK, at least to my eyes, but text is grainy and difficult to read (not sure how well it can be seen in the picture): It works fine with a smaller screen, and hopefully you can see it with the new pictures which are only slightly better, but images are rendered a little funny too. Changing antialiasing does nothing and changing the refresh rate only makes a slight change if any. The small monitor I have works fine. Smaller resolutions such as 1024x768 look OK but are the wrong aspect ratio. I have tried renaming the input mode on the TV to "PC", and that helped... a little bit. Also, I tried a different PC with the same result. Messing around extensively with the ATI Catalyst Control Center also did not help. I am wondering if there is anything else I can try to increase the quality so it is more usable.

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  • problems establishing ssh connection

    - by Superbyte
    since two days I am facing a really weird problem. I have receantly installed ubuntu server 14.04 LTS on a workstation. It has a fix IP address, which I can successfully ping from other computers in the network. But when I try to establish a ssh connection from a windows computer via putty I get some strange errors, which I cannot fix. The Problem is that putty takes a really long time trying to establish a connection. After about 10 seconds I get the following error: Network error: Software caused connection abort But when I click the Restart Session option a several times after putty shows the error message, I can login in. But now comes the other problem. When the login appears on the putty console I type in the user, but it really takes a long time until I can type in the password to login. This is what I already tried: sshd: ALL in etc/hosts.allow commented line session optional pam_motd.so in etc/pam.d/login and etc/pam.d/sshd configured the firewall with: sudo iptables -A INPUT -p tcp --dport ssh -j ACCEPT checked if ssh server is listening on port 22 UseDNS no in etc/ssh/sshd_config I hope someone can help me, because this problem is really annoying. Thanks in regard

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  • Dual displays not working - NVidia - Ubuntu 12.4

    - by user75105
    Graphics Card: NVidia 460 GTX. Driver: NVIDIA accelerated graphics driver (version current) I have one DVI monitor, an old Dell LCD from 2005, and one VGA monitor, an Asus ML238H from 2010 whose HDMI port broke. The Asus is plugged into my graphics card's primary monitor slot and is the better monitor even though it is VGA but my computer defaults to the Dell. This happens when I boot as well; the loading screens, the motherboard brand image, etc. are all displayed on the Dell monitor until Windows loads. Then both monitors work. The same thing happened when I booted up Ubuntu 12.4 but I did not see the second monitor when the log-in screen popped up, nor did I when I logged in. I went to System Settings/Displays and my Asus monitor is not an option. I clicked Detect Displays and the Asus is not detected. I looked at the other questions regarding NVIDIA drivers and recalled my problems with Ubuntu a few years ago and decided to check the driver. I went to Additional Drivers to install the proprietary driver and it looks like it's installed and active but I'm still having this problem. There is another driver option, the post-release NVIDIA driver, but that does not fix the problem either. Also, under System Details/Graphics the graphics device is listed as Unknown, which might indicate that it is using an open source generic driver and not the proprietary NVidia driver. But under Additional Drivers it says that I am using the NVidia driver. Any help is appreciated.

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  • Dual displays not working - NVidia - Ubuntu 12.04 - Second Monitor - Two Screens

    - by user75105
    Graphics Card: NVidia 460 GTX. Driver: NVIDIA accelerated graphics driver (version current) I have one DVI monitor, an old Dell LCD from 2005, and one VGA monitor, an Asus ML238H from 2010 whose HDMI port broke. The Asus is plugged into my graphics card's primary monitor slot and is the better monitor even though it is VGA but my computer defaults to the Dell. This happens when I boot as well; the loading screens, the motherboard brand image, etc. are all displayed on the Dell monitor until Windows loads. Then both monitors work. The same thing happened when I booted up Ubuntu 12.04 but I did not see the second monitor when the log-in screen popped up, nor did I when I logged in. I went to System Settings/Displays and my Asus monitor is not an option. I clicked Detect Displays and the Asus is not detected. I looked at the other questions regarding NVIDIA drivers and recalled my problems with Ubuntu a few years ago and decided to check the driver. I went to Additional Drivers to install the proprietary driver and it looks like it's installed and active but I'm still having this problem. There is another driver option, the post-release NVIDIA driver, but that does not fix the problem either. Also, under System Details/Graphics the graphics device is listed as Unknown, which might indicate that it is using an open source generic driver and not the proprietary NVidia driver. But under Additional Drivers it says that I am using the NVidia driver. Any help is appreciated.

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  • CLR Profiler Allocated Bytes and XNA ContentManager

    - by Vackup
    I've been fighting with XNA ContentManager and memory allocations for some weeks because I'm trying to port my game from XNA (Windows) to ExEn / Monotouch (iphone). The problem is that after playing a few levels, my game exits unexpectedly on a real iPhone device (not simulator). Profiling memory usage on Windows with CLRProfile, I found some useful stuff but I also found something I dont understand. If I use 2 ContentManagers (1 for shared assets and 1 for level assets), when profiling, "Allocated Bytes" grows and grows after level through level but Memory consumption measured by Windows Task Manager stays constant (down when I unload the content manager and up again when I load content). Obviously, I contentManager.Unload() when level ends. After a few levels my game exits unexpectedly on an iPhone device. If I use 1 content manager, "CRLProfiler Allocated Bytes" stays constant on Windows and on the iPhone; I can play the game normally and it doesnt exit unexpectedly. I use the same assets level through level. It seems like in ios (iPhone) when loading and unloading the same assets, it allocates memory and consumes all device memory, so the ios kill it. Can anybody explain me how this really works? I've read quite a bit, but I still don't understand what's going on.

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  • Simple (and fast) dices physics

    - by Markus von Broady
    I'm programming a throw of 5 dices in Actionscript 3 + AwayPhysics (BulletPhysics port). I had a lot of fun tweaking frictions, masses etc. and in the end I found best results with more physics ticks per frame. Currently I use 10 ticks per frame (1/60 s) and it's OK, though I see a difference in plus for 20 ticks. Even though it's only 5 cubes (dices) in a box (or a floor with 3 walls really) I can't simulate 20 ticks in a frame and keep FPS at 60 on a medium-aged PC. That's why I decided to precompute frames for animation, finishing it in around 1700 ticks in 2 seconds. The flash player is freezed for these 2 seconds, and I'm afraid that this result will be more of a 5 seconds or even more, if I'll simulate multi-threading and compute frames in background of some other heavy processes and CPU drawing (dices is only a part of this game). Because I want both players to see dices roll in same way, I can't compute physics when having free resources, and build a buffer for at least one throw of each type (where type is number of dices thrown). I'm afraid players will see a "preparing dices........." message too often and for too long. I think the only solution to this problem is replacing PhysicsEngine with something simpler, or creating own physicsEngine. Do You have any formulas for cube-cube and cube-wall collision detection, and for calculating how their angular and linear velocities should change after a collision occurs?

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  • Is this JS code a good way for defining class with private methods?

    - by tigrou
    I was recently browsing a open source JavaScript project. The project is a straight port from another project in C language. It mostly use static methods, packed together in classes. Most classes are implemented using this pattern : Foo = (function () { var privateField = "bar"; var publicField = "bar";     function publicMethod() { console.log('this is public');     } function privateMethod() { console.log('this is private'); } return {   publicMethod : publicMethod, publicField : publicField }; })(); This was the first time I saw private methods implemented that way. I perfectly understand how it works, using a anonymous method. Here is my question : is this pattern a good practice ? What are the actual limitations or caveats ? Usually i declare my JavaScript classes like that : Foo = new function () { var privateField = "test"; this.publicField = "test";     this.publicMethod = function()     { console.log('this method is public'); privateMethod();     } function privateMethod() { console.log('this method is private'); } }; Other than syntax, is there any difference with the pattern show above ?

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  • Accidentally Changed Dual Monitor Setup and don't know how to reset it

    - by user203783
    I have a dual monitor setup with my laptop and an external Asus monitor running under Ubuntu 11.10. When I first started using Ubuntu, it synced both screens. What showed up on my laptop showed up on my eternal monitor. Last night, I accidentally knocked the HDMI cable from its port (not that unusual in the tight space I work in). When I plugged it back in, as usual, the external monitor only displayed my wallpaper. Usually, I just restart Ubuntu and it resets, but last night what I now realize was the display console came up and somehow I changed the setup. Now the two screens show different jobs so to speak. Also, the external monitor doesn't display the ribbon, making switching between Firefox tabs and windows or apps jarring. I write for a living and need to quickly check bits of research, notes or sources while writing and the extra switching between mouse pad and external mouse to get one or the other screen to respond interrupts my work flow. The only technical help I can offer is when the display console popped up, the graphical representation of the screens was that the external screen appeared layered over by about one-quarter of the laptop screen. Again, these were icons. I tried to replicate that after I obviously screwed things up. If someone could help. I would appreciate it. If I have to use terminal, that's fine. I started using computers for writing back when they were green DOS prompts. There's a certain elegance to prompt commands to me. Maybe it's the writer in me. Again, if anyone can help me return my screens to sync under Ubuntu 11.10, I would greatly appreciate it.

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  • How to leverage the internal HTTP endpoint available on Azure web roles?

    - by adelsors
    Imagine you have a Web application using an in-memory collection that changes occasionally, loading it from storage on the Application_Start global.asax event and updating it whenever it changes. If you want to deploy this application on Azure you need to keep in mind that more than one instance of the application can be running at any time and therefore you need to provide some mechanism to keep all instances informed with the latest changes. Because that the communication through internal endpoints between Azure role instances is at no cost, a good solution can be maintaining the information on Azure Storage Tables, reading its contents on the Application_Start event and populating its changes to all instances using the internal HTTP port available on Azure Web Roles. You need to follow these steps to leverage the internal HTTP endpoint available on Azure web roles: 1.   Define an internal HTTP endpoint in the Web Role properties, for example InternalHttpEndpoint   2.   Add a new WCF service to the Web Role, for example NotificationServices.svc 3.   Add a method on the new service to receive notifications from other role instances. 4.   Declare a class that inherits from System.ServiceModel.Activation.ServiceHostFactory and override the method CreateServiceHost to host the internal endpoint.   Note that you can use SecurityMode.None because the internal endpoint is private to the instances of the service, this is provided by the platform. 5.   Edit the markup of the service right clicking the svc file and selecting "View markup" to add the new factory as the factory to be used to create the service    6. Now you can notify changes to other instances using this code:

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  • New Nokia SDK 2.0 for Java (beta)

    - by Tori Wieldt
    Nokia recently launched the Asha 305, 306, and 311, which are full touch devices with smartphone-like functionality at a low price. This makes them particularly attractive to consumers in the developing and developed world who may not be able to afford a smartphone but have a strong demand for apps and the smartphone experience. The Asha phones are the latest addition to Nokia's Series 40 platform, all of which support Java ME. The SDK includes new Full Touch API's (e.g. supporting pinch zoom) and Sensor support delivering an enhanced App experience. It also adds improved Maps API support for creating socio-local apps. There are a number of improvements in the tools including the Nokia IDE for Java ME with in-build Device-SDK Manager. Many code examples, training videos, webinars and sample code will help get you started. Porting guides and sample code show you how to port your android app to Java ME. If you don't have access to the hardware you can use Remote Device Access to test on real hardware that's remotely hosted for free. You can also find Light Weight UI Toolkit (LWUIT) support, which can speed development significantly. Both In-App Advertising and In-App Purchase (beta) is supported. Here's a great revenue-making opportunity for developers and a great way of reaching a new app-hungry mass-market audience. Download the new Nokia SDK 2.0 for Java (Beta) and get developing! 

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  • Extended service set help [closed]

    - by Cygnus X
    Sorry, this is going to be long and rambly. So, at home my network is set up as such: I have a "master router" that handles DHCP, from there I have a basic 5 port switch, and coming off that, I have a second router that I put in access point mode so that I could have better wireless coverage in my house. I cant seem to access it through a web browser since the master router kicked in and assigned it an ip address. But, i told you all that story, so that i could tell you this story. At the company I work for, they are trying to set up wireless cameras, according to the manual for these, in order to connect these cameras to our network, we need to get into the wireless router and associate the router with the cameras, but the problem is, the network is setup like my home network. Theres a "master router" which is a windows 2003 server, and then a wireless router in AP mode dishing out wireless access. I cant get into the router (by the way I'm not the system admin for the company, nor do i know jack squat about windows server , nor can I easily get in contact with the system admin. (quite the cluster f*k, eh?)) I've tried using wireshark to find the routers ip, dug through arp tables, tried plugging straight into the router, but I cant seem to get into the damn thing. Any ideas/suggestions would be greatly appreciated.

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  • How to get the level and position of the player from an extern program? [on hold]

    - by user3727174
    I want to write a program that needs the current level and position of the player (primary single player). This should work for potentially every game installed and running on the computer my program is running on. The data I need is basically one integer value for the level (if there are any) and three integer values for x, y and optimal z for the position of the player. In which relation/scale or where the null point is does not matter, because this information is going to be interpreted game dependent, I will use this information to read information out of a database created for the game currently running. Currently I'm using C++, but if there is a better option for Java I´m willing to port my program. My thoughs so far are: make a mod for every game that should be supported, get the position/level from there, write this information to the disk and read it from my program tracking mouse/keyboard events and reconstructing the movement won't work Are there any general APIs for something like this? Any Tool to find this data? Or maybe engines that provide APIs to get this data directly from the game?

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  • how to speed up this code? [migrated]

    - by dot
    I have some code that's taking over 3 seconds to complete. I'm just wondering if there's a faster way to do this. I have a string with anywhere from 10 to 70 rows of data. I break it up into an array and then loop through the array to find specific patterns. $this->_data = str_replace(chr(27)," ",$this->_data,$count);//strip out esc character $this->_data = explode("\r\n", $this->_data); $detailsArray = array(); foreach ($this->_data as $details) { $pattern = '/(\s+)([0-9a-z]*)(\s+)(100\/1000T|10|1000SX|\s+)(\s*)(\|)(\s+)(\w+)(\s+)(\w+)(\s+)(\w+)(\s+)(1000FDx|10HDx|100HDx|10FDx|100FDx|\s+)(\s*)(\w+)(\s*)(\w+|\s+)(\s*)(0)/i'; if (preg_match($pattern, $details, $matches)) { array_push($detailsArray, array( 'Port' => $matches[2], 'Type' => $matches[4], 'Alert' => $matches[8], 'Enabled' => $matches[10], 'Status' => $matches[12], 'Mode' => $matches[14], 'MDIMode' => $matches[16], 'FlowCtrl' => $matches[18], 'BcastLimit' => $matches[20])); }//end if }//end for $this->_data = $detailsArray; Just wondering if you think there's a way to make it more efficient. Thanks.

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  • How would I broadcast a subdomain/virtual name on a local server with people connected to the same network

    - by Sarmen B.
    I have a server connected to the router which has ubuntu 12.04. It is has apache/mysql/php all installed ready to go. the folder structure is like this: /var/www -- this isnt the root -/libs -/logs -/public - this is the root -/vhosts - all subdomains go here I have a folder in vhosts named mysite. I went into /etc/apache2/sites-available and created a file and here are the contents - (vhost file). and I also added an entry in /etc/hosts file containing: 127.0.1.1 mysite.dev and I also did sudo a2ensite mysite i tried accessing the site from a computer via mysite.dev and our public ip into the server but i was not able to view it. the public directory in the structure above does display on all computers when i try our public ip. but for anything added in vhosts the site wont show. there is no domain attached its just our ip. I tried changing the port from 80 to say 9999 in the mysite file in sites-available and tried myip:9999 but that didnt work either. what am I doing wrong? edit: i forgot to mention that the server is dmzed on the router.

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