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  • Retro Video Game Collection

    - by Matt Christian
    Recently I've decided, in true nerd fashion, to collect either comic books or video games.  Considering I'm much more versed in the technological arts and not in ACTUAL art, I thought collecting old video games would be an interesting venture.  After all, I am a self-described compulsive shopper (my bank statement at the end of the month has a purchase every few days).  (Don't worry, I'm not in debt and still pay my bills on time!) I went to a local video game store in Stevens Point called Gaming Generations which is a neat little shop with loads of old games for great prices.  For example, any NES cartridge on the shelf (not behind glass) is, at most, $4.99 with the cheaper ones around $1.99.  During my first round at GG, I picked up the following: NES: - Fester's Quest - Adventures of Link (Zelda 2, grey cart) - Little Nemo - Total Recall - The Goonies 2 PSX: - Galerians N64: - Mission: Impossible - Hybrid Heaven I was a little cautious, would I even like collecting old games?  As soon as I popped a few of those games in I knew right away the answer was an astounding YES!  Not only is it fun to bring back memories of all these old games, but searching for them in stores is also a blast and saying 'I have that one, I need the second one.' After finding such joy in buying these games, I decided to go search through 4-5 stores in Wausau for old games as well.  While the prices were a bit higher and selection smaller, the search was still fun.  I found the following: NES: - Maniac Mansion - T&C Surf - Chip N Dale: Rescue Rangers - TMNT (the first one) - Mission: Impossible N64: - Turok - Turok 2 Genesis: - Sonic the Hedgehog Dreamcast: - Shenmue And I found a Gamegear for $5!  Now I just need to find games for it... Tonight I will go on one more small expedition into the used, once again stopping at GG and another second hand store to see if I can find any items for my collection.

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  • flickr, other account types not appearing in online-accounts

    - by Fen
    Using Shotwell, I discovered that to publish to Flickr I need to set up an online account. But the online-accounts system settings only has support for Google, Facebook, Windows Live, Microsoft Exchange and Enterprise Login (Kerberos). How do I add account types? These appear to be properly installed (dpkg-reconfigure returns silently): gnome-control-center-signon is already the newest version. account-plugin-yahoo is already the newest version. account-plugin-flickr is already the newest version. Here's the config file (I think): > cat /usr/share/applications/gnome-online-accounts-panel.desktop [Desktop Entry] Name=Online Accounts Comment=Manage online accounts Exec=gnome-control-center online-accounts Icon=goa-panel Terminal=false Type=Application StartupNotify=true Categories=GNOME;GTK;Settings;DesktopSettings;X-GNOME-Settings-Panel;X-GNOME-PersonalSettings; OnlyShowIn=GNOME;XFCE X-GNOME-Bugzilla-Bugzilla=GNOME X-GNOME-Bugzilla-Product=gnome-control-center X-GNOME-Bugzilla-Component=Online Accounts X-GNOME-Bugzilla-Version=3.4.2 X-GNOME-Settings-Panel=online-accounts # Translators: those are keywords for the online-accounts control-center panel Keywords=Google;Facebook;Flickr;Twitter;Yahoo;Web;Online;Chat;Calendar;Mail;Contact; X-Ubuntu-Gettext-Domain=gnome-control-center-2.0 History: Started out with Ubuntu (64-bit), then in 12.04 installed xubuntu-desktop and have been using that. Upgraded to 12.10.

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  • That Escalated Quickly

    - by Jesse Taber
    Originally posted on: http://geekswithblogs.net/GruffCode/archive/2014/05/17/that-escalated-quickly.aspxI have been working remotely out of my home for over 4 years now. All of my coworkers during that time have also worked remotely. Lots of folks have written about the challenges inherent in facilitating communication on remote teams and strategies for overcoming them. A popular theme around this topic is the notion of “escalating communication”. In this context “escalating” means taking a conversation from one mode of communication to a different, higher fidelity mode of communication. Here are the five modes of communication I use at work in order of increasing fidelity: Email – This is the “lowest fidelity” mode of communication that I use. I usually only check it a few times a day (and I’m trying to check it even less frequently than that) and I only keep items in my inbox if they represent an item I need to take action on that I haven’t tracked anywhere else. Forums / Message boards – Being a developer, I’ve gotten into the habit of having other people look over my code before it becomes part of the product I’m working on. These code reviews often happen in “real time” via screen sharing, but I also always have someone else give all of the changes another look using pull requests. A pull request takes my code and lets someone else see the changes I’ve made side-by-side with the existing code so they can see if I did anything dumb. Pull requests can facilitate a conversation about the code changes in an online-forum like style. Some teams I’ve worked on also liked using tools like Trello or Google Groups to have on-going conversations about a topic or task that was being worked on. Chat & Instant Messaging  - Chat and instant messaging are the real workhorses for communication on the remote teams I’ve been a part of. I know some teams that are co-located that also use it pretty extensively for quick messages that don’t warrant walking across the office to talk with someone but reqire more immediacy than an e-mail. For the purposes of this post I think it’s important to note that the terms “chat” and “instant messaging” might insinuate that the conversation is happening in real time, but that’s not always true. Modern chat and IM applications maintain a searchable history so people can easily see what might have been discussed while they were away from their computers. Voice, Video and Screen sharing – Everyone’s got a camera and microphone on their computers now, and there are an abundance of services that will let you use them to talk to other people who have cameras and microphones on their computers. I’m including screen sharing here as well because, in my experience, these discussions typically involve one or more people showing the other participants something that’s happening on their screen. Obviously, this mode of communication is much higher-fidelity than any of the ones listed above. Scheduled meetings are typically conducted using this mode of communication. In Person – No matter how great communication tools become, there’s no substitute for meeting with someone face-to-face. However, opportunities for this kind of communcation are few and far between when you work on a remote team. When a conversation gets escalated that usually means it moves up one or more positions on this list. A lot of people advocate jumping to #4 sooner than later. Like them, I used to believe that, if it was possible, organizing a call with voice and video was automatically better than any kind of text-based communication could be. Lately, however, I’m becoming less convinced that escalating is always the right move. Working Asynchronously Last year I attended a talk at our local code camp given by Drew Miller. Drew works at GitHub and was talking about how they use GitHub internally. Many of the folks at GitHub work remotely, so communication was one of the main themes in Drew’s talk. During the talk Drew used the phrase, “asynchronous communication” to describe their use of chat and pull request comments. That phrase stuck in my head because I hadn’t heard it before but I think it perfectly describes the way in which remote teams often need to communicate. You don’t always know when your co-workers are at their computers or what hours (if any) they are working that day. In order to work this way you need to assume that the person you’re talking to might not respond right away. You can’t always afford to wait until everyone required is online and available to join a voice call, so you need to use text-based, persistent forms of communication so that people can receive and respond to messages when they are available. Going back to my list from the beginning of this post for a second, I characterize items #1-3 as being “asynchronous” modes of communication while we could call items #4 and #5 “synchronous”. When communication gets escalated it’s almost always moving from an asynchronous mode of communication to a synchronous one. Now, to the point of this post: I’ve become increasingly reluctant to escalate from asynchronous to synchronous communication for two primary reasons: 1 – You can often find a higher fidelity way to convey your message without holding a synchronous conversation 2 - Asynchronous modes of communication are (usually) persistent and searchable. You Don’t Have to Broadcast Live Let’s start with the first reason I’ve listed. A lot of times you feel like you need to escalate to synchronous communication because you’re having difficulty describing something that you’re seeing in words. You want to provide the people you’re conversing with some audio-visual aids to help them understand the point that you’re trying to make and you think that getting on Skype and sharing your screen with them is the best way to do that. Firing up a screen sharing session does work well, but you can usually accomplish the same thing in an asynchronous manner. For example, you could take a screenshot and annotate it with some text and drawings to illustrate what it is you’re seeing. If a screenshot won’t work, taking a short screen recording while your narrate over it and posting the video to your forum or chat system along with a text-based description of what’s in the recording that can be searched for later can be a great way to effectively communicate with your team asynchronously. I Said What?!? Now for the second reason I listed: most asynchronous modes of communication provide a transcript of what was said and what decisions might have been made during the conversation. There have been many occasions where I’ve used the search feature of my team’s chat application to find a conversation that happened several weeks or months ago to remember what was decided. Unfortunately, I think the benefits associated with the persistence of communicating asynchronously often get overlooked when people decide to escalate to a in-person meeting or voice/video call. I’m becoming much more reluctant to suggest a voice or video call if I suspect that it might lead to codifying some kind of design decision because everyone involved is going to hang up the call and immediately forget what was decided. I recognize that you can record and archive these types of interactions, but without being able to search them the recordings aren’t terribly useful. When and How To Escalate I don’t mean to imply that communicating via voice/video or in person is never a good idea. I probably jump on a Skype call with a co-worker at least once a day to quickly hash something out or show them a bit of code that I’m working on. Also, meeting in person periodically is really important for remote teams. There’s no way around the fact that sometimes it’s easier to jump on a call and show someone my screen so they can see what I’m seeing. So when is it right to escalate? I think the simplest way to answer that is when the communication starts to feel painful. Everyone’s tolerance for that pain is different, but I think you need to let it hurt a little bit before jumping to synchronous communication. When you do escalate from asynchronous to synchronous communication, there are a couple of things you can do to maximize the effectiveness of the communication: Takes notes – This is huge and yet I’ve found that a lot of teams don’t do this. If you’re holding a meeting with  > 2 people you should have someone taking notes. Taking notes while participating in a meeting can be difficult but there are a few strategies to deal with this challenge that probably deserve a short post of their own. After the meeting, make sure the notes are posted to a place where all concerned parties (including those that might not have attended the meeting) can review and search them. Persist decisions made ASAP – If any decisions were made during the meeting, persist those decisions to a searchable medium as soon as possible following the conversation. All the teams I’ve worked on used a web-based system for tracking the on-going work and a backlog of work to be done in the future. I always try to make sure that all of the cards/stories/tasks/whatever in these systems always reflect the latest decisions that were made as the work was being planned and executed. If held a quick call with your team lead and decided that it wasn’t worth the effort to build real-time validation into that new UI you were working on, go and codify that decision in the story associated with that work immediately after you hang up. Even better, write it up in the story while you are both still on the phone. That way when the folks from your QA team pick up the story to test a few days later they’ll know why the real-time validation isn’t there without having to invoke yet another conversation about the work. Communicating Well is Hard At this point you might be thinking that communicating asynchronously is more difficult than having a live conversation. You’re right: it is more difficult. In order to communicate effectively this way you need to very carefully think about the message that you’re trying to convey and craft it in a way that’s easy for your audience to understand. This is almost always harder than just talking through a problem in real time with someone; this is why escalating communication is such a popular idea. Why wouldn’t we want to do the thing that’s easier? Easier isn’t always better. If you and your team can get in the habit of communicating effectively in an asynchronous manner you’ll find that, over time, all of your communications get less painful because you don’t need to re-iterate previously made points over and over again. If you communicate right the first time, you often don’t need to rehash old conversations because you can go back and find the decisions that were made laid out in plain language. You’ll also find that you get better at doing things like writing useful comments in your code, creating written documentation about how the feature that you just built works, or persuading your team to do things in a certain way.

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  • XP Mode (Windows Virtual PC for Windows 7) no longer requires hardware virtualisation - hurrah !

    - by Liam Westley
    Windows Virtual PC (aka XP Mode) When XP Mode was released, it insisted on hardware virtualisation being present on your CPU and enabled in the BIOS.  Given that Windows Virtual PC was based on an improved Virtual PC 2007, which provided hardware virtualisation as a user selectable option, I did wonder why on earth Microsoft thought this was a good idea.  Not only do many people not have a CPU with hardware virtualisation support, some manufacturers don't provide a BIOS option to enable this setting, especially on laptops - yes Sony, Toshiba and Acer, I'm looking at you. Dumb and dumber This issue became a double whammy; not only was Microsoft a bit dumb on not supporting Windows Virtual PC without hardware virtualisation, your hardware manufacturer was also dumb in not supporting the option in the BIOS. Microsoft update to Windows Virtual PC Belatedly, Microsoft has seen the problem with this hardware virtualisation requirement and has now released a new version of Windows Virtual PC that works without hardware virtualisation.  This is really good news for those with older (or limited) CPUs and rubbish BIOS firmware. You can details of how to download the new versions of XP Mode here, http://blogs.msdn.com/virtual_pc_guy/archive/2010/03/18/windows-virtual-pc-no-hardware-virtualization-update-now-available-for-download.aspx And there is also an explanation of why the hardware virtualisation requirement was in place for previous releases, http://blogs.msdn.com/virtual_pc_guy/archive/2010/03/18/windows-virtual-pc-now-without-the-need-for-hardware-virtualization.aspx

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  • Can I shorten my directory commands in ubuntu?

    - by Spencer Cooley
    When working on a rails app I like to open all of my files through the command line like so cd my_app gedit app/views/user/show.html.erb Is there a way that I could shorten this so that I could just write something like gedit user_views/show.html.erb ? I would like the console to stay in the main directory, I just don't like having to type out app/controller/user_controler.rb every time I want to open the user controller. I know that I could just open the file with my mouse, but I feel like moving from keyboard to mouse breaks my focus a little bit. When I can just tap away at the keyboard it seems like I have a more smooth workflow.

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  • Can I shorten my directory commands in ubuntu?

    - by Spencer Cooley
    When working on a rails app I like to open all of my files through the command line like so cd my_app gedit app/views/user/show.html.erb Is there a way that I could shorten this so that I could just write something like gedit user_views/show.html.erb ? I would like the console to stay in the main directory, I just don't like having to type out app/controller/user_controler.rb every time I want to open the user controller. I know that I could just open the file with my mouse, but I feel like moving from keyboard to mouse breaks my focus a little bit. When I can just tap away at the keyboard it seems like I have a more smooth workflow.

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  • Desktop Fun: Video Game Icon Packs

    - by Asian Angel
    Whether you are a fan of the original 8-bit video games or much newer versions we have a nice collection of video games icon packs pulled together to help you create a cool video game themed desktop. Note: To customize the icon setup on your Windows 7 & Vista systems see our article here. Using Windows XP? We have you covered here. Sneak Preview For our example here we went with a definite classic using the Supermario Lumina Style set shown below. Note: Original wallpaper (altered to fit our monitor) can be found here. A closer look at the desktop icons that we added to our desktop… Arcade Daze *.ico format only Download Arcade Daze Galaxian *.ico format only Download Supermario Lumina Style *.ico and .png format Download Super Mario Dock Icon Pack *.png format only Download Archon *.ico format only Download Diablo II *.ico format only Download Medievalish Gaming Icon Pack *.png format only Download Water Gaming Icon Pack *.png format only Download Zelda OoT Iconset *.ico, .png, & .tif format Download Warcraft – Volume 1 *.ico format only Download Quake Icon Pack *.ico and .png format Download Video game icons 256 pix *.ico format only Download Storm Riders – Swords *.ico format only Download Emulators Pack 1 *.ico and .png format Download Emulators Pack 2 *.ico and .png format Download Be sure to visit our new Desktop Fun section for more customization goodness! Similar Articles Productive Geek Tips Desktop Fun: Sci-Fi Icons Packs Series 2Restore Missing Desktop Icons in Windows 7 or VistaSave and Restore Desktop Icon Layout in Windows VistaAdd Home Directory Icon to the Desktop in Windows 7 or VistaQuick Help: Downloadable Show Desktop Icon for XP TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Create Ringtones For Your Android Phone With RingDroid Enhance Your Laptop’s Battery Life With These Tips Easily Search Food Recipes With Recipe Chimp Tech Fanboys Field Guide Check these Awesome Chrome Add-ons iFixit Offers Gadget Repair Manuals Online

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  • What's the maximum safe temperature for a HD Radeon 6870?

    - by Adrian Grigore
    I'm running a passively cooled HD Radeon 6870 in my PC. While using 3D Acceleration, the temperature climbs up to 95 degrees Celsius according to SpeedFan. It seems a bit hot, but on the other hand I've seen other GPUs being specified to run up to 120 Degrees Celsius. The system is very stable, but Battlefield 3 crashes every few hours or so. On the other hand it might be the game's fault and not related to the GPU temperature at all. Does anyone know where I can find some manufacturer specs on the maximum allowed temperature for this GPU? Thanks, Adrian

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  • Isometric displaying two different images in different positions

    - by Canvas
    I'm creating a simple Isometric game using HTML5 and Javascript, but I can't seem to get the display to work, at the moment i have 9 tiles that have X and Y positions and the player has a X and Y position, the players X and Y properties are set to 100, and the tiles are as shown tiles[0] = new Array(3); tiles[1] = new Array(3); tiles[2] = new Array(3); tiles[0][0] = new point2D( 100, 100); tiles[0][1] = new point2D( 160, 100); tiles[0][2] = new point2D( 220, 100); tiles[1][0] = new point2D( 100, 160); tiles[1][1] = new point2D( 160, 160); tiles[1][2] = new point2D( 220, 160); tiles[2][0] = new point2D( 100, 220); tiles[2][1] = new point2D( 160, 220); tiles[2][2] = new point2D( 220, 220); Now I use this method to work out the isometric position function twoDToIso( point ) { var cords = point2D; cords.x = point.x - point.y; cords.y = (point.x + point.y) / 2; return cords; } point2D is function point2D( x, y) { this.x = x; this.y = y; } Now this i'm sure does work out the correct positioning, but here is the output Isometric view I just need to move my player position a tiny bit, but is that the best way to display my player position in the right position? Canvas P.S. the tile width is 120 and height is 60 and the player is width 30 by height 15

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  • SMTP Relay through exchange

    - by John
    Hi guys, We have a bit of a problem in that we want our printers to email our contractor whenever they develop a fault. The problem is on our corporate network we have no access through the firewall to the internet preventing us to use the external SMTP server. So i suppose the question is can we use our exchange server to do this? IE could I run an SMTP service that would forward to the exchange server which would then send the mail to the contractor? Any ideas welcome! Thanks John

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  • FTP Server on AIX 6.1 returns - "A system call received a parameter that is not valid"

    - by Manglu
    A FTP Server that is built in with AIX (we are using version 6.1) returns this error message as a response code - "A system call received a parameter that is not valid" I am unable to see why the FTP Server returns such a value as response code. My search does not yield any results and am a bit dumbstuck on why this is happening. I can see some related responses which says the AIX server might return this strange looking message when some Concurrent I/O occurs but i can't see anything in the context of the inbuilt FTP Server. Looking for assistance.

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  • Davicom Semiconductor, Inc. 21x4x DEC-Tulip not detected by Wireshark but IP operational

    - by deepsix86
    Recently flipped to Ubuntu 11.10 on a Dell 4300 (Intel). Getting IP address and no issues (ping/surf) but Wireshark unable to detect eth0 interface. I see references in forums to blacklist tulip but looks like I am running dmfe. Not sure if the blacklist is required and where to go from here. Maybe Driver update? Got a little lost looking in that area. Some h/w details below (IP/MAC/HOSTNAME removed) Linux xxxxxx 3.0.0-17-generic #30-Ubuntu SMP Thu Mar 8 17:34:21 UTC 2012 i686 i686 i386 GNU/Linux network-admin (HOSTS TAB) does not list eth0, only loopback and bunch of IPv6 interfaces ifconfig eth0 Link encap:Ethernet HWaddr xxxxxxxx inet addr:192.168.x.xx Bcast:192.168.2.255 Mask:255.255.255.0 inet6 addr: xxxxxxxxxxx 64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:36662 errors:0 dropped:1 overruns:0 frame:0 TX packets:24975 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:42115779 (42.1 MB) TX bytes:3056435 (3.0 MB) Interrupt:18 Base address:0xe800 lspci 02:09.0 Ethernet controller: Davicom Semiconductor, Inc. 21x4x DEC-Tulip compatible 10/100 Ethernet (rev 31) Subsystem: Device 4554:434e Flags: bus master, medium devsel, latency 64, IRQ 18 I/O ports at e800 [size=256] Memory at fe1ffc00 (32-bit, non-prefetchable) [size=256] Expansion ROM at fe200000 [disabled] [size=256K] Capabilities: [50] Power Management version 2 Kernel driver in use: dmfe Kernel modules: dmfe hwinfo --netcard 20: PCI 209.0: 0200 Ethernet controller [Created at pci.318] Unique ID: rBUF.0NgK5ZS9c0D Parent ID: 6NW+.siohrLUzzI4 SysFS ID: /devices/pci0000:00/0000:00:1e.0/0000:02:09.0 SysFS BusID: 0000:02:09.0 Hardware Class: network Model: "Davicom 21x4x DEC-Tulip compatible 10/100 Ethernet" Vendor: pci 0x1282 "Davicom Semiconductor, Inc." Device: pci 0x9102 "21x4x DEC-Tulip compatible 10/100 Ethernet" SubVendor: pci 0x4554 SubDevice: pci 0x434e Revision: 0x31 Driver: "dmfe" Driver Modules: "dmfe" Device File: eth0 I/O Ports: 0xe800-0xe8ff (rw) Memory Range: 0xfe1ffc00-0xfe1ffcff (rw,non-prefetchable) Memory Range: 0xfe200000-0xfe23ffff (ro,non-prefetchable,disabled) IRQ: 18 (61379 events) HW Address: 00:08:a1:01:35:70 Link detected: yes Module Alias: "pci:v00001282d00009102sv00004554sd0000434Ebc02sc00i00" Driver Info #0: Driver Status: dmfe is active Driver Activation Cmd: "modprobe dmfe" Config Status: cfg=new, avail=yes, need=no, active=unknown Attached to: #11 (PCI bridge)

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  • Have you changed your coding style recently? It wasn't hard wasn't it?

    - by Ernelli
    I've used to write code in C-like languages using the Allman style, regarding the position of braces. void foo(int bar) { if(bar) { //... } else return; //... } Now the last two years I have been working mostly in JavaScript and when we adopted jslint as part of our QA process, I had to adopt to the Crockford way of doing things. So I had to change the coding style into: function foo(bar) { if (bar) { //... } else { return; } //... } Now apart from comparing a C/C++ example with JavaScript, I must say that my JavaScript-Crockford-coding style now has spread into my C/C++/Java coding when I revise old projects and work on code in those languages that for example has no problem with single line statements or ambiguous newline insertion. I used to consider the later format very awkward, I have never had any problems with adapting my coding style to the one chosen by my predecessors, except for when I was a Junior developer mostly being the solve developer on legacy projects and the first thing I did was to change the indenting style. But now after a couple of months I consider the Allman style a little bit too spacious and feel more comfortable with the K&R-like style. Have you changed your coding style during your career?

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  • Jabber Breaks in Empathy

    - by Tim Lytle
    Using empathy in Ubuntu 10.04 (64 bit), everything worked great after initial setup. But after disconnecting and reconnecting, any Jabber connection (GTalk and Facebook Chat) gives a 'network error'. Tried disabling accounts and only connecting to GTalk, same error. Tried removing all accounts, adding GTalk, same error. Upgraded to the dev version of Empathy, connected once, then after going 'offline' and reconnecting, same error. If it just didn't work, I'd wait for some kind of fix. But it did work, but only once per install. How does that happen? Anyone with this problem that solved it?

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  • guvciew/youtube problem

    - by Anonymous
    I'm fairly new to Linux. Running on 12.10 Ubuntu. I've been running into some problems recording videos. Cheese crashes (as I've read from other users), YouTube will not allow me to select Allow (flash in Chrome and in Firefox). I managed to get 1 video uploaded from my cam and it worked about half the time, cut the audio off, lagged, etc. My computer is fine 4gigs, 32-bit i5 so it shouldn't be a problem. Now onto guv, I managed to get 1 video to work and after that every video I save it comes up with an orange file that looks like a film. I tried to change the file name, open in VLC, everything. I love Ubuntu and I'm never going back to Windows, ever One other thing to note is I am allowed to click "allowed" in Tiny chat. I even went to the adobe website to allow everything to bypass allow, deny option and nothing. Even went out of my way to add youtube/upload/cam for it to allow it and nothing. I realize right now Flash has been terrible for the past couple of months (especially in Chrome). What my question is well first and foremost, how do I fix this, if possible? I've thought about running Wine but I haven't heard anything good about it and I've already re reformated Ubuntu twice. Is there a codec pack I need too? Like I said everything works fine, especially in Chrome. It allows me to broadcast, no lag, and my mic works fine. guv would be my best option at this point because everything I've tried has given me nothing but trouble Thanks and I hope you guys can give me an answer. I've been at this for 2-3 days straight now. I could even go out of my way to not use Youtube and use something similar if it came down to it.

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  • Do i need a dedicated server for load balancing?

    - by Ben
    I'm completely new to the concept of load balancing so i hope this question isn't a "stupid question" because i've been searching around and im having a hard time understanding this. So to my understanding, in order to load balance, i need a separate machine with an ip address i can direct all traffic to. I initially thought i needed to rent 3 dedicated servers, one for load balancing and the other two as backend servers. Would a dedicated server be too much for a load balancer or do hosting companies have special types of computers for that process? Then i read somewhere else that i can install a load balance software in both of the two servers and configure it in a way that doesn't require me to rent another machine/dedicated server for load balancing. So im a bit confuse on how to actually implement a load balancer and whether or not i need a dedicated server for the sole purpose of acting as a load balancing machine. Also, i was recommended to use HAproxy so i'll be heading that direction for load balancing.

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  • Mail server responds with Error 500 line too long

    - by mawimawi
    I am occasionally receiving error messages from mail servers with the above message. It seems that at least one line in the e-mail has more than 999 characters and therefore the e-mail is bounced. Is this "by design"? in an RFC? Or some weird pseudo-spam-filter? Or just a bad mailserver? I googled around a bit but did not find a competent answer. Hopefully one of you guys can enlighten me.

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  • Inexpensive Remote Assistance software?

    - by Jess
    Any recommendations for Remote Assistance software that does not require firewall modification for clients? To assist client with software problems and perform training, we currently use a tool called Remote Helpdesk to connect to their computers and guide them through the process. This tool was pretty cheap (~$400 onetime for 3 support staff), and worked great - the client's PC actually initiates the connection to us, so there's never any firewall issues (vs. Remote Desktop, VNC software, or many other similar tools). Unfortunately, the product doesn't work well with 64-bit O/S's and Vista in general (slows down by a factor of 10 or so). I am looking for alternatives that provide the same reverse connection capabilities to avoid firewall issues. The only solution I've found is WebEx's Remote Support, which is WAY too expensive ($449/month for us). Thanks for all the assistance!

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  • CPU Usage at 100% with "Hardware Interrupts"

    - by eventualEntropy
    After turning on my desktop one day, I found that my CPU usage was maxed out at 100%, with 99% of that going to hardware "Interrupts". I tried to enable/disable all my devices one by one through the device manager, and found that I could get the CPU usage used by the Interrupts down to 50% by disabling all devices labelled "USB Host Controller" (except the ones for the mouse/keyboard). I found that I also got 10-20% more from disabling "High Definition Audio Controller". Following the tutorial at: http://www.msfn.org/board/topic/140263-how-to-get-the-cause-of-high-cpu-usage-by-dpc-interrupt/ Led me to similar conclusions (that is, that the culprit is mostly "USB Host Controller"): I've tried updating my asus motherboard driver and my video card driver. This is on Windows 7 64 bit. I've spent hours trying to figure this out and I'm running out of ideas short of formatting (which might still not fix it!).

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  • Log shipping and shrinking transaction logs

    - by DavidWimbush
    I just solved a problem that had me worried for a bit. I'm log shipping from three primary servers to a single secondary server, and the transaction log disk on the secondary server was getting very full. I established that several primary databases had unused space that resulted from big, one-off updates so I could shrink their logs. But would this action be log shipped and applied to the secondary database too? I thought probably not. And, more importantly, would it break log shipping? My secondary databases are in a Standby / Read Only state so I didn't think I could shrink their logs. I RTFMd, Googled, and asked on a Q&A site (not the evil one) but was none the wiser. So I was facing a monumental round of shrink, full backup, full secondary restore and re-start log shipping (which would leave us without a disaster recovery facility for the duration). Then I thought it might be worthwhile to take a non-essential database and just make absolutely sure a log shrink on the primary wouldn't ship over and occur on the secondary as well. So I did a DBCC SHRINKFILE and kept an eye on the secondary. Bingo! Log shipping didn't blink and the log on the secondary shrank too. I just love it when something turns out even better than I dared to hope. (And I guess this highlights something I need to learn about what activities are logged.)

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  • Copy Windows 7 environment running on external drive to a new HDD partition on a Mac?

    - by sam
    My PC has just given up on me. It's getting a bit old so I took the HDD out and bought a Mac. I've put the PC's HDD into an enclosure, plugged it into the Mac and dragged across most of my files. I've got a couple of programs that are PC-only that I have to run from time to time, so I'd like to make a partition on the Mac and have Windows 7 installed there. I know how to set up a clean version of Windows in Boot Camp. Is there an easy way to copy over the environment on the HDD to the Mac's partition? I don't really need all the stuff on the PC, just the operating system. Is there a better way to do this other than having to deactivate Windows, then reactivate it on the Mac? I have a free upgrade to Windows 7 from Vista, thus I have an upgrade disc, not the full disc.

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  • Why would the Default Gateway constantly require resetting?

    - by Raven Dreamer
    I've had a (mostly) steady internet connection for the past two months. For the last hour, however, my connectivity has been dropping every 10 minutes or so, and must be reset. So far, I've always been able to fix the issue by running Windows network diagnostics (On Windows 7 64 bit), but the lack of constant internet is making it a pain to try and stream video, download games through steam, etc. Windows always reports a fix by "Resetting the Local Area Connector", telling me: Default Gateway Not Available. What's going on? Is the trouble on my end, or with my ISP? (Timewarner Cable) Things I've Tried: Reinstalling the motherboard's LAN drivers Manually setting a default gateway (gets cleared, reverts to default settings) Unplugged (Hard Reset) the router Unplugged / replugged ethernet cable.

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  • Do different operating systems have different read and write speeds?

    - by Ivan
    If I have two different operating systems, such as Windows 8 and Ubuntu, running on the same hardware, will the two operating systems have different read and write speeds? My guess is that there would be minimal difference between operating systems and read and write speeds to the hard disk since the major limited factor is seeking; however, different operating systems may use different file systems in order to attempt to reduce seek time in the hard disk. Likewise, I'm sure that modern operating systems will not actually write directly to the hard disk, and instead will just have it in memory and marked with a dirty bit. Are there any studies that show differences in read and write speeds between OSs? Or would the file system being used by the OS matter more than the OS itself?

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  • What are good values for PSU voltages?

    - by earlz
    Hello, I have an odd computer I'm trying to fix that will crash only during the setup of an OS(crashes on every OS I've tried so far) It's not overheating and it is stripped down as much as possible and I've tried multiple harddrives, and memtest86+ can run on it for 3 hours without a crash or fail. So, I was a bit stumped and was looking in the BIOS for possible causes and found a hardware monitor that shows PSU voltages. They are: VCORE: 1.432V 3.3V: 3.136V 5V: 5.273 12V: 12.144V I thought the 3.3V looked a little low, but I'm not really sure on how "bad" that is. So, what are the good ranges for the voltages on each CPU rail?

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  • AWS Large Instance: /mnt does not show all the space that should be available

    - by Emile Baizel
    I just created a Large (m1.large) 64 bit instance which comes with 850 GB instance storage. Look at the Large Instance http://aws.amazon.com/ec2/instance-types/ A 'df -h' from the root folder gives me the output below. The /mnt is where I'm thinking the instance storage is but here it is only showing me 414G. I have set up two servers and both are showing the same numbers. root@ip-11-11-11-11:/# df -h Filesystem Size Used Avail Use% Mounted on /dev/sda1 7.9G 1.1G 6.5G 14% / none 3.7G 112K 3.7G 1% /dev none 3.7G 0 3.7G 0% /dev/shm none 3.7G 48K 3.7G 1% /var/run none 3.7G 0 3.7G 0% /var/lock /dev/sdb 414G 199M 393G 1% /mnt

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