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  • SQL SERVER – List of Article on Expressor Data Integration Platform

    - by pinaldave
    The ability to transform data into meaningful and actionable information is the most important information in current business world. In this fast growing and changing business needs effective data integration is single most important thing in making proper decision making. I have been following expressor software since November 2010, when I met expressor team in Seattle. Here are my posts on their innovative data integration platform and expressor Studio, a free desktop ETL tool: 4 Tips for ETL Software IDE Developers Introduction to Adaptive ETL Tool – How adaptive is your ETL? Sharing your ETL Resources Across Applications with Ease expressor Studio Includes Powerful Scripting Capabilities expressor 3.2 Release Review 5 Tips for Improving Your Data with expressor Studio As I had mentioned in some of my blog posts on them, I encourage you to download and test-drive their Studio product – it’s free. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Documentation, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: SSIS

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  • Mobile: Wrox Cross Platform Mobile Development - iPhone, iPad, Android, and everything with .NET & C#

    - by Wallym
    Wrox has produced a bundle of their 3 best selling mobile development books and it is available as of Today (March 16). A bundle of 3 best-selling and respected mobile development e-books from Wrox form a complete library on the key tools and techniques for developing apps across the hottest platforms including Android and iOS. This collection includes the full content of these three books, at a special price: Professional Android Programming with Mono for Android and .NET/C#, ISBN: 9781118026434, by Wallace B. McClure, Nathan Blevins, John J. Croft, IV, Jonathan Dick, and Chris Hardy Professional iPhone Programming with MonoTouch and .NET/C#, ISBN: 9780470637821, by Wallace B. McClure, Rory Blyth, Craig Dunn, Chris Hardy, and Martin Bowling Professional Cross-Platform Mobile Development in C#, ISBN: 9781118157701, by Scott Olson, John Hunter, Ben Horgen, and Kenny Goers Remember, go buy 8-10 copies of the 3 book set for the ones you love. They will make great and romantic gifts!!

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  • Google+ Platform Office Hours for March 28, 2012: Hangouts API v1.0

    Google+ Platform Office Hours for March 28, 2012: Hangouts API v1.0 Here's another video from a previous session of our office hours. Watch this video to learn about the Hangouts Apps launch from +Wolff and +Jonathan. Discuss this video on Google+: goo.gl 3:31 - Publishing your hangout app 4:28 - Hangout applications vs extensions 8:00 - The application switcher 9:58 - On the terms of service, privacy policy and support contact fields 12:07 - OAuth client and hangout apps featuring the API console 15:50 - Registering as a Chrome web store developer 17:44 - Linking to your hangout 20:25 - The hangout button 24:33 - How data URIs can make things easier in your apps Q&A 29:00 - What's the status of the REST APIs? 30:41 - How do I set the hangout topic or title? 31:19 - How do those of us in other time zones know when your office hours will be held? 34:04 - Can I use the hangout button with other peoples' hangout apps? From: GoogleDevelopers Views: 2788 28 ratings Time: 35:18 More in Science & Technology

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  • Web Platform Installer 2.0 and Visual Studio Web Developer 2010 Express

    - by The Official Microsoft IIS Site
    I was setting up a new machine for presentations and I was getting ready to install Visual Studio 2010 Express   and figured I'd go see if the Web Platform Installer (we call it "Web-P-I") had the new versions of VS2010 ready to go. If you're not familiar, I've blogged about this before. WebPI is a 2meg download that basically sets up your machine for Web Development and downloads whatever you need automatically. It's a cafeteria plan for Microsoft Web Development....(read more)

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  • Development platform for 2D web and mobile games

    - by Robert Vella
    Is there a game development platform -- similar to Torque, or Unity -- which can be used to deploy 2D games on the following platforms: Web iOs Android Xbox Live Arcade (Preferred but not required) And which has an integrated or mature physics engine? Perhaps, even a built in editor? I've looked at the following possibilities but I've found something missing in each one. Of course in each case I may be guilty of misconception. Corona SDK (No web deployment, no windows support) Torque 2D (No web deployment) Flash + Flash Punk or Flixel (No native android deployment, and I'm not sure if it is stable on mobile platforms) Unity + SpriteManager2 (Not really optimised for 2D games, and I haven't seen enough advanced 2D examples -- like say platformers -- to really have any confidence in using it for something like this) Has anyone had any luck with this?

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  • Any thoughts on Squarespace as a blogging platform?

    - by Ethan
    I'd like to start a blog and I'm leaning towards a hosted, paid platform. I don't want to maintain a Web server. I also don't want the hosting company to put their own ads or branding on my site. Squarespace looks interesting, though kind of pricey. About the same price as TypePad I guess. (I might consider TypePad, but I personally find their UI difficult to use.) WordPress is cheaper but I think they're more known for their software than their hosting. Has anyone tried Squarespace? Are there other options I should consider? Thanks.

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  • Platform for DS/Gameboy Dev - Managed Memory, Tools, and Unit Testing

    - by ashes999
    I'm interested in dabbling in Nintendo DS, 3DS, or GBA development. I would like to know what my (legal) options for development tools and IDEs are. In particular, I would not consider moving in this direction unless I can find: A programming language that has managed memory (garbage collection) A unit testing tool akin to JUnit, NUnit, etc. for unit tests I would also prefer if other tools exist, like code-coverage, etc. for that platform. But the main thing is managed memory and unit testing. What options are out there?

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  • Live examples of the Windows Azure Platform running Java and Ruby on Rails

    - by Eric Nelson
    At QCon in March we had a booth focused on interoperability out of which came the idea to create an application implemented in both Java and Ruby on Rails, running on top of the Windows Azure Platform. Nothing fancy, just an application to capture attendees view on Microsoft and Interoperability. It was implemented by Active Web Solutions, long time fans of Azure. Wroth a quick squint :-) Check out the related links below for info to get you up and running. Check out The Java version http://ukinterop.cloudapp.net/  The Ruby on Rails version http://rubyukinterop.cloudapp.net/ (run out of time to finish this one) Related Links: Tomcat Solution Accelerator http://code.msdn.microsoft.com/winazuretomcat AzureRunMe http://azurerunme.codeplex.com/ UK Azure Online Community – join today. UK Windows Azure Site Start working with Windows Azure

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  • 3D BSP rendering for maps made in 2d platform style

    - by Dev Joy
    I wish to render a 3D map which is always seen from top, camera is in sky and always looking at earth. Sample of a floor layout: I don't think I need complex structures like BSP trees to render them. I mean I can divide the map in grids and render them like done in 2D platform games. I just want to know if this is a good idea and what may go wrong if I don't choose a BSP tree rendering here. Please also mention is any better known rendering techniques are available for such situations.

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  • Webinar Recording on Cross Platform Development with MonoTouch and Mono for Android

    - by Wallym
    The iPhone and Android are dominant in the marketplace. The two platforms currently have 85% of the smartphone marketplace and are continuing to grow that marketshare. Developers are being tasked with targeting these two platforms. In this session, we’ll take a high level look at how we can use c# and .NET knowledge to share code between iOS and and Android. We’ll look at linked files, using the Xamarin Mobile API, the challenges of running across platforms and frameworks, as well as other features of Visual Studio, Monotouch, MonoDevelop, and Mono for Android that allows us to write as much code that can run on both platforms.The following link is a recording on Cross Platform Development with MonoTouch and Mono for Android. I am guessing that the link only works in IE. That's out of my control.

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  • Multi-platform Map Application

    - by Mahdi
    I'm working on a web project (PHP, jQuery) which currently using Google Maps powering up the map functionality of the application, however we need to make it multi-platform like you can go to the dashboard and choose one from 5-10 map providers (which Goolge Maps is just one of them) to underlying your map functionality. So, as the application is supposed to show the data on map, almost in every single place we have to deal with the API provided by that specific map provider. Currently we are thinking about revising our modular structure and/or making something like an adapter for each provider to deal with their native syntax but via our standard methods. I wish to have your ideas and your experiences, specially if you ever made an interface for dealing via 2-3 different map providers. That would helps much and I really appreciate that. If you need any further information, just ask me to update the question. Update: As Vicky Chijwani suggested Mapstraction, now I'm also wondering which one is more better (pros & cons), having an adapter implemented on Javascript or PHP?

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  • Silverlight as a Transmedia Platform (Silverlight TV #33)

    In this mini episode Jesse Liberty explains Transmedia Storytelling and why he believes that Silverlight may be the ideal platform for creating Transmedia applications on the web, Windows Phone 7 and eventually set-top boxes. Relevant links: John's Blog and on Twitter (@john_papa) Jesse's blog and on Twitter (@jesseliberty) Jesses mini-tutorial on Silverlight and Transmedia Follow us on Twitter @SilverlightTV or on the web at http://silverlight.tv/     ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Oracle Enterprise Manager Ops Center : Using Operational Profiles to Install Packages and other Content

    - by LeonShaner
    Oracle Enterprise Manager Ops Center provides numerous ways to deploy content, such as through OS Update Profiles, or as part of an OS Provisioning plan or combinations of those and other "Install Software" capabilities of Deployment Plans.  This short "how-to" blog will highlight an alternative way to deploy content using Operational Profiles. Usually we think of Operational Profiles as a way to execute a simple "one-time" script to perform a basic system administration function, which can optionally be based on user input; however, Operational Profiles can be much more powerful than that.  There is often more to performing an action than merely running a script -- sometimes configuration files, packages, binaries, and other scripts, etc. are needed to perform the action, and sometimes the user would like to leave such content on the system for later use. For shell scripts and other content written to be generic enough to work on any flavor of UNIX, converting the same scripts and configuration files into Solaris 10 SVR4 package, Solaris 11 IPS package, and/or a Linux RPM's might be seen as three times the work, for little appreciable gain.   That is where using an Operational Profile to deploy simple scripts and other generic content can be very helpful.  The approach is so powerful, that pretty much any kind of content can be deployed using an Operational Profile, provided the files involved are not overly large, and it is not necessary to convert the content into UNIX variant-specific formats. The basic formula for deploying content with an Operational Profile is as follows: Begin with a traditional script header, which is a UNIX shell script that will be responsible for decoding and extracting content, copying files into the right places, and executing any other scripts and commands needed to install and configure that content. Include steps to make the script platform-aware, to do the right thing for a given UNIX variant, or a "sorry" message if the operator has somehow tried to run the Operational Profile on a system where the script is not designed to run.  Ops Center can constrain execution by target type, so such checks at this level are an added safeguard, but also useful with the generic target type of "Operating System" where the admin wants the script to "do the right thing," whatever the UNIX variant. Include helpful output to show script progress, and any other informational messages that can help the admin determine what has gone wrong in the case of a problem in script execution.  Such messages will be shown in the job execution log. Include necessary "clean up" steps for normal and error exit conditions Set non-zero exit codes when appropriate -- a non-zero exit code will cause an Operational Profile job to be marked failed, which is the admin's cue to look into the job details for diagnostic messages in the output from the script. That first bullet deserves some explanation.  If Operational Profiles are usually simple "one-time" scripts and binary content is not allowed, then how does the actual content, packages, binaries, and other scripts get delivered along with the script?  More specifically, how does one include such content without needing to first create some kind of traditional package?   All that is required is to simply encode the content and append it to the end of the Operational Profile.  The header portion of the Operational Profile will need to contain the commands to decode the embedded content that has been appended to the bottom of the script.  The header code can do whatever else is needed, and finally clean up any intermediate files that were created during the decoding and extraction of the content. One way to encode binary and other content for inclusion in a script is to use the "uuencode" utility to convert the content into simple base64 ASCII text -- a form that is suitable to be appended to an Operational Profile.   The behavior of the "uudecode" utility is such that it will skip over any parts of the input that do not fit the uuencoded "begin" and "end" clauses.  For that reason, your header script will be skipped over, and uudecode will find your embedded content, that you will uuencode and paste at the end of the Operational Profile.  You can have as many "begin" / "end" clauses as you need -- just separate each embedded file by an empty line between "begin" and "end" clauses. Example:  Install SUNWsneep and set the system serial number Script:  deploySUNWsneep.sh ( <- right-click / save to download) Highlights: #!/bin/sh # Required variables: OC_SERIAL="$OC_SERIAL" # The user-supplied serial number for the asset ... Above is a good practice, showing right up front what kind of input the Operational Profile will require.   The right-hand side where $OC_SERIAL appears in this example will be filled in by Ops Center based on the user input at deployment time. The script goes on to restrict the use of the program to the intended OS type (Solaris 10 or older, in this example, but other content might be suitable for Solaris 11, or Linux -- it depends on the content and the script that will handle it). A temporary working directory is created, and then we have the command that decodes the embedded content from "self" which in scripting terms is $0 (a variable that expands to the name of the currently executing script): # Pass myself through uudecode, which will extract content to the current dir uudecode $0 At that point, whatever content was appended in uuencoded form at the end of the script has been written out to the current directory.  In this example that yields a file, SUNWsneep.7.0.zip, which the rest of the script proceeds to unzip, and pkgadd, followed by running "/opt/SUNWsneep/bin/sneep -s $OC_SERIAL" which is the command that stores the system serial for future use by other programs such as Explorer.   Don't get hung up on the example having used a pkgadd command.  The content started as a zip file and it could have been a tar.gz, or any other file.  This approach simply decodes the file.  The header portion of the script has to make sense of the file and do the right thing (e.g. it's up to you). The script goes on to clean up after itself, whether or not the above was successful.  Errors are echo'd by the script and a non-zero exit code is set where appropriate. Second to last, we have: # just in case, exit explicitly, so that uuencoded content will not cause error OPCleanUP exit # The rest of the script is ignored, except by uudecode # # UUencoded content follows # # e.g. for each file needed, #  $ uuencode -m {source} {source} > {target}.uu5 # then paste the {target}.uu5 files below # they will be extracted into the workding dir at $TDIR # The commentary above also describes how to encode the content. Finally we have the uuencoded content: begin-base64 444 SUNWsneep.7.0.zip UEsDBBQAAAAIAPsRy0Di3vnukAAAAMcAAAAKABUAcmVhZG1lLnR4dFVUCQADOqnVT7up ... VXgAAFBLBQYAAAAAAgACAJEAAADTNwEAAAA= ==== That last line of "====" is the base64 uuencode equivalent of a blank line, followed by "end" and as mentioned you can have as many begin/end clauses as you need.  Just separate each embedded file by a blank line after each ==== and before each begin-base64. Deploying the example Operational Profile looks like this (where I have pasted the system serial number into the required field): The job succeeded, but here is an example of the kind of diagnostic messages that the example script produces, and how Ops Center displays them in the job details: This same general approach could be used to deploy Explorer, and other useful utilities and scripts. Please let us know what you think?  Until next time...\Leon-- Leon Shaner | Senior IT/Product ArchitectSystems Management | Ops Center Engineering @ Oracle The views expressed on this [blog; Web site] are my own and do not necessarily reflect the views of Oracle. For more information, please go to Oracle Enterprise Manager  web page or  follow us at :  Twitter | Facebook | YouTube | Linkedin | Newsletter

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  • Windows Azure Platform TCO/ROI Analysis Tool

    - by kaleidoscope
    Microsoft have released a tool to help you figure out how much money you can save by switching to Windows Azure from your on-premises solution. The tool will provide you with a customized estimate of potential cost savings you (or your company or organization) may achieve by building on the Windows Azure Platform. Upon completion of the TCO and ROI Calculator profile analysis, you will be presented with a detailed report which shows estimated line item costs for an accurate TCO and a 1 to 3 year ROI analysis for you or your company or organization. You should not interpret the analysis report you receive as a part of this process to be a commitment on the part of Microsoft, and Microsoft makes no guarantees regarding the accuracy of any information presented in the report. You should not view the results of this report as a substitute for engaging with a third party expert to independently evaluate you or your company’s specific computing needs. The analysis report you will receive is for informational purposes only. For more information check this link. Geeta, G

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  • VirtualBox: Import on different platform

    - by katsumii
    VirtualBox behaves almost the same on different OSes but the default network name for host-only network is different.The picture below is from Windows. On Linux, it will be named "vboxnet0" by default.This causes a problem on cross-platform export/import and it's already reported.#7067 (VERRINTERNALERROR: Inexistent host networking interface, named 'vboxnet0') – Oracle VM VirtualBoxVERR_INTERNAL_ERROR: Inexistent host networking interface, named 'vboxnet0'There are at least 2 workarounds.Open the imported VM in VBox GUI and pick correct network.Run CUI command like below. This one is for Windows.VBoxManage.exe modifyvm node1_1  --hostonlyadapter1 "VirtualBox Host-Only Ethernet Adapter"

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  • Best choise of gui platform/framework for 3d development [closed]

    - by Miguel P
    The title pretty much says it all, so I'm developing a 3d engine for Directx 11, and it's going good so far. I started using .net forms as a GUI, but then(Of curiosity), i jumped to MFC, and the app looked great, but in my perspective, MFC is badly written, and it's too complicated, meaning that some things just took forever, while it would have taken a few seconds in .net forms. But my real question is: If i want to make an Editor for a 3d scene, where directx renders in the form( This was accomplished in .net forms), what would be the best choise of gui platform/framework? MFC,.net forms, Qt, etc....

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  • Question about server usage, big community platform

    - by Json
    I’m working on a community platform writen in PHP, MySQL. I have some questions about the server usage maybe someone can help me out. The community is based on JQuery with many ajax requests to update content. It makes 5 - 10 AJAX(Json, GET, POST) requests every 5 seconds, the requests fetch user data like user notifications and messages by doing mySQL queries. I wonder how a server will handle this when there are for more than 5000 users online. Then it will be 50.000 requests every 5 seconds, what kind of server you need to handle this? Or maybe even more, when there are 15.000 users online, 150.000 requests every 5 seconds. My webserver have the following specs. Xeon Quad 2048MB 5000GB traffic Will it be good enough, and for how many users? Anyone can help me out or know where to find such information, like make a calculation?

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  • G+ Platform Office Hours -- Retrieving Profile Information with the Sign In Button

    G+ Platform Office Hours -- Retrieving Profile Information with the Sign In Button Join us for a live coding demo of the sign in button and how to retrieve profile information using it! Or skip ahead to what you really care about: Meet your presenters: goo.gl Render the Sign-In Button: goo.gl Add a Client ID: goo.gl See Sign-In Render: goo.gl Grab the user resource (with live XHR/REST debugging*!): goo.gl Retrieve and render the user resource: goo.gl *If you don't feel you need a debugging crash course, feel free to skip from 10:14 to 18:30. :) From: GoogleDevelopers Views: 659 17 ratings Time: 29:39 More in Science & Technology

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  • Make Sprite Jump Upon a Platform

    - by Geore Shg
    I have been struggling to make a game like Doodle Jump where the sprite jumps on a platform. So how do you make a sprite jump upon platforms in XNA? Th platforms are represented by a list of positions like Public platformList As List(Of Vector2) This is the collision detection under update() Dim mainSpriteRect As Rectangle = New Rectangle(CInt(mainSprite.Position.X), CInt(mainSprite.Position.Y), mainSprite.texture.Width, mainSprite.texture.Height) 'a node is simply a class with the texture and position' For Each _node As Node In _gameMap.nodeList Dim blockRect As Rectangle = New Rectangle(CInt(_node.Position.X), CInt(_node.Position.Y), _BlocksTexture.Width, _BlocksTexture.Height) If mainSpriteRect.Intersects(blockRect) Then 'what should I do here? For example velocity and position?' End If If (_node.Position.Y > 800) Then nodeList.Remove(_node) End If Next

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  • add platform to ubuntu

    - by Med
    I am new in ubuntu (come from Win7), i want to know how can i add evironement variable in ubuntu, because the platform where i use exaggerate "To compile and run SCA composites with OW2 FraSCAti, you also have to set the FRASCATI_HOME system environment variable. FRASCATI_HOME has to point to the directory where the OW2 FraSCAti runtime distribution was extracted". And how can i add it to my path "For conveniance, you can add FRASCATI_HOME/bin to your PATH variable to get the frascati command available in the PATH". Please i'am new, could you explaine me what i do step by step..

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  • Office 2010 & SharePoint 2010: Platform for Innovation

    There's a great new article by Michael Desmond in Visual Studio Magazine called "Office Alignment: Why Office 2010 and SharePoint 2010 are poised to unleash a new wave of developer innovation". Read it and you'll get Michael's always engaging insight into the new products investments in this release, and you'll read about some key customers who have leveraged the platform to drive their business. I've been reading a lot about innovation, and it can be a topic that begins to elude us when we...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Game Design - When to separate out pieces into static libraries?

    - by Jason
    I am developing a game that has a lot of platform generic pieces. I am wanting to separate out various pieces into static libraries and I would like to know what other devs do. I am considering targeting other platforms and I want to maintain an much platform neutrality as I can. I have a lot of generic level data in C++ classes. THinking all of the level data could go into a single static library. I have a lot of generic OpenGL code that I think could also go into a single static library. I am already using CMAKE for some and XCode 4.5 for the Apple specific pieces. What do other devs do to stay platform neutral? Does anyone use Eclipse instead of XCode and Visual Studio on Windows?

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  • Photo sharing social platform [closed]

    - by user1696497
    I am working on a photo sharing social platform like Flickr, Photobucket. To start off with I have half a million photos as of now. I want to convert all of these into a single format, compression ratio and use it as an original image. I will be storing original image, re-sized image according to layout and a thumbnail. I have started off with ruby, didn't find supporting libraries. I am considering python as it has a good image processing library and instagram is using it. I want some advise about how the image has to be processed while uploading, efficient way of storage whether database or a file system, image compressions, and precautions to be taken. I would be having profile pictures, do I need store them separately or along with the images? If I want to store the images on a file system, which file system should I use and also should I store the url or should I use any intermediate key value store like redis?

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  • Cross-platform & 3D mobile game development [on hold]

    - by Sylvia MBemba
    I am not a developer or programmer and, I am planning an educative project that will involve having students to develop a cross-platform, 3D mobile game, similar to the SimCity concept. I need to write a project requirement and I'd like to pick someone's brain to understand what's involved in developing such a project: Is it realistic to have one or two students to do it? and along their other modules at uni? How much time can it take to develop from scratch? what are the different skills required?

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  • Seesmic and Silverlight Provide an Extensible Social Platform

    This week, Seesmic announced a new Seesmic Desktop platform. They finally revealed more details to the public and released developer previews of their shell, SDK and some sample plugins. You can get them on the Seesmic Developer Wiki. The best part? Its built on Silverlight 4 and the Managed Extensibility Framework (MEF)! This is awesome news for those of us who have been using various clients that have been locked down to specific use scenarios. There always is a few things I want/need/etc in...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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